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Generated using script: for file in \$(find ./legacy -type f | \grep -E "\.cpp|\.h") do mv $file temp.xxx cp gplheader $file cat temp.xxx >> $file done
204 lines
7.2 KiB
C++
204 lines
7.2 KiB
C++
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// AnimStatesDialog.h : header file
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//
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#include "objinfo.h"
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/////////////////////////////////////////////////////////////////////////////
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// CAnimStatesDialog dialog
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class CAnimStatesDialog : public CDialog
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{
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// Construction
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public:
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CAnimStatesDialog(int render_handle,anim_elem *anim_info,CWnd* pParent = NULL); // standard constructor
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// Dialog Data
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//{{AFX_DATA(CAnimStatesDialog)
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enum { IDD = IDD_ANIMSTATES };
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// NOTE: the ClassWizard will add data members here
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//}}AFX_DATA
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//render handle of the object we're editing
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int m_render_handle;
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bool m_setup_sound_dialogs;
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//Local copy of the anim states
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anim_elem m_anim[NUM_MOVEMENT_CLASSES]; // which anim states are active
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//Copy data from CAnimStatesDialog class to anim struct
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void GetAnimData(anim_elem *anim_info);
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CAnimStatesDialog)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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private:
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void UpdateDialog();
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void UpdateAnimStateView();
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void KillFocusFroms(int);
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void KillFocusTos(int);
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void KillFocusSPC(int num);
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void KillFocusAnimSoundName(int num);
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int m_current_state;
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int m_current_anim;
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int m_SpinFrame;
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protected:
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// Generated message map functions
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//{{AFX_MSG(CAnimStatesDialog)
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afx_msg void OnAlertCheck();
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afx_msg void OnDeathCheck();
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afx_msg void OnFlinchCheck();
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afx_msg void OnGotoFlyingCheck();
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afx_msg void OnGotoJumpingCheck();
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afx_msg void OnGotoRollingCheck();
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afx_msg void OnGotoStandingCheck();
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afx_msg void OnGotoWalkingCheck();
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afx_msg void OnIdleCheck();
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afx_msg void OnMelee1Check();
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afx_msg void OnMelee1RecoilCheck();
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afx_msg void OnMelee2Check();
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afx_msg void OnMelee2RecoilCheck();
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afx_msg void OnMissile1Check();
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afx_msg void OnMissile1RecoilCheck();
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afx_msg void OnMissile2Check();
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afx_msg void OnMissile2RecoilCheck();
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afx_msg void OnQuirkCheck();
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afx_msg void OnSpecial1Check();
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afx_msg void OnSpecial2Check();
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afx_msg void OnSpecial3Check();
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afx_msg void OnSpecial4Check();
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afx_msg void OnSpecial5Check();
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afx_msg void OnTauntCheck();
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afx_msg void OnSelendokCurrentAnimationPulldown();
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afx_msg void OnSelendokCurrentStatePulldown();
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virtual BOOL OnInitDialog();
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afx_msg void OnTimer(UINT nIDEvent);
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afx_msg void OnKillfocusAlertFromEdit();
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afx_msg void OnKillfocusAlertToEdit();
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afx_msg void OnKillfocusDeathFromEdit();
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afx_msg void OnKillfocusDeathToEdit();
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afx_msg void OnKillfocusFlinchFromEdit();
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afx_msg void OnKillfocusFlinchToEdit();
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afx_msg void OnKillfocusFlyingFromEdit();
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afx_msg void OnKillfocusFlyingToEdit();
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afx_msg void OnKillfocusIdleFromEdit();
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afx_msg void OnKillfocusIdleToEdit();
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afx_msg void OnKillfocusJumpingFromEdit();
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afx_msg void OnKillfocusJumpingToEdit();
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afx_msg void OnKillfocusMelee1FromEdit();
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afx_msg void OnKillfocusMelee1ToEdit();
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afx_msg void OnKillfocusMelee2FromEdit();
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afx_msg void OnKillfocusMissile1FromEdit();
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afx_msg void OnKillfocusMissile1ToEdit();
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afx_msg void OnKillfocusMissile2FromEdit();
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afx_msg void OnKillfocusMissile2ToEdit();
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afx_msg void OnKillfocusMrecoil1ToEdit();
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afx_msg void OnKillfocusMrecoil1FromEdit();
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afx_msg void OnKillfocusMrecoil2FromEdit();
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afx_msg void OnKillfocusMrecoil2ToEdit();
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afx_msg void OnKillfocusQuirkFromEdit();
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afx_msg void OnKillfocusQuirkToEdit();
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afx_msg void OnKillfocusRecoil1FromEdit();
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afx_msg void OnKillfocusRecoil1ToEdit();
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afx_msg void OnKillfocusRecoil2FromEdit();
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afx_msg void OnKillfocusRecoil2ToEdit();
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afx_msg void OnKillfocusRollingFromEdit();
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afx_msg void OnKillfocusRollingToEdit();
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afx_msg void OnKillfocusSpecial1FromEdit();
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afx_msg void OnKillfocusSpecial1ToEdit();
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afx_msg void OnKillfocusSpecial2FromEdit();
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afx_msg void OnKillfocusSpecial2ToEdit();
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afx_msg void OnKillfocusSpecial3FromEdit();
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afx_msg void OnKillfocusSpecial3ToEdit();
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afx_msg void OnKillfocusSpecial4FromEdit();
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afx_msg void OnKillfocusSpecial4ToEdit();
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afx_msg void OnKillfocusSpecial5FromEdit();
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afx_msg void OnKillfocusSpecial5ToEdit();
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afx_msg void OnKillfocusStandingFromEdit();
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afx_msg void OnKillfocusStandingToEdit();
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afx_msg void OnKillfocusTauntFromEdit();
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afx_msg void OnKillfocusTauntToEdit();
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afx_msg void OnKillfocusWalkingFromEdit();
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afx_msg void OnKillfocusWalkingToEdit();
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afx_msg void OnKillfocusMelee2ToEdit();
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afx_msg void OnResetAnimZero();
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afx_msg void OnRotLeft();
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afx_msg void OnRotRight();
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afx_msg void OnKillfocusSecPerCycleEdit1();
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afx_msg void OnKillfocusSecPerCycleEdit2();
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afx_msg void OnKillfocusSecPerCycleEdit3();
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afx_msg void OnKillfocusSecPerCycleEdit4();
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afx_msg void OnKillfocusSecPerCycleEdit5();
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afx_msg void OnKillfocusSecPerCycleEdit6();
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afx_msg void OnKillfocusSecPerCycleEdit7();
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afx_msg void OnKillfocusSecPerCycleEdit8();
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afx_msg void OnKillfocusSecPerCycleEdit9();
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afx_msg void OnKillfocusSecPerCycleEdit10();
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afx_msg void OnKillfocusSecPerCycleEdit11();
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afx_msg void OnKillfocusSecPerCycleEdit12();
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afx_msg void OnKillfocusSecPerCycleEdit13();
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afx_msg void OnKillfocusSecPerCycleEdit14();
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afx_msg void OnKillfocusSecPerCycleEdit15();
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afx_msg void OnKillfocusSecPerCycleEdit16();
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afx_msg void OnKillfocusSecPerCycleEdit17();
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afx_msg void OnKillfocusSecPerCycleEdit18();
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afx_msg void OnKillfocusSecPerCycleEdit19();
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afx_msg void OnKillfocusSecPerCycleEdit20();
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afx_msg void OnKillfocusSecPerCycleEdit21();
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afx_msg void OnKillfocusSecPerCycleEdit22();
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afx_msg void OnKillfocusSecPerCycleEdit23();
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afx_msg void OnKillfocusSecPerCycleEdit24();
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afx_msg void OnSelendokAnimSound0Pulldown();
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afx_msg void OnSelendokAnimSound1Pulldown();
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afx_msg void OnSelendokAnimSound2Pulldown();
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afx_msg void OnSelendokAnimSound10Pulldown();
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afx_msg void OnSelendokAnimSound11Pulldown();
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afx_msg void OnSelendokAnimSound12Pulldown();
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afx_msg void OnSelendokAnimSound13Pulldown();
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afx_msg void OnSelendokAnimSound14Pulldown();
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afx_msg void OnSelendokAnimSound15Pulldown();
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afx_msg void OnSelendokAnimSound16Pulldown();
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afx_msg void OnSelendokAnimSound17Pulldown();
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afx_msg void OnSelendokAnimSound18Pulldown();
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afx_msg void OnSelendokAnimSound19Pulldown();
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afx_msg void OnSelendokAnimSound20Pulldown();
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afx_msg void OnSelendokAnimSound21Pulldown();
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afx_msg void OnSelendokAnimSound22Pulldown();
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afx_msg void OnSelendokAnimSound23Pulldown();
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afx_msg void OnSelendokAnimSound3Pulldown();
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afx_msg void OnSelendokAnimSound4Pulldown();
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afx_msg void OnSelendokAnimSound5Pulldown();
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afx_msg void OnSelendokAnimSound6Pulldown();
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afx_msg void OnSelendokAnimSound7Pulldown();
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afx_msg void OnSelendokAnimSound8Pulldown();
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afx_msg void OnSelendokAnimSound9Pulldown();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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