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31b63bb79f
Generated using script: for file in \$(find ./legacy -type f | \grep -E "\.cpp|\.h") do mv $file temp.xxx cp gplheader $file cat temp.xxx >> $file done
244 lines
5.6 KiB
C++
244 lines
5.6 KiB
C++
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(AFX_ROBOTEDITWEAPONSDIALOG_H__2878E6E1_1A46_11D1_97A6_004095AA4FAE__INCLUDED_)
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#define AFX_ROBOTEDITWEAPONSDIALOG_H__2878E6E1_1A46_11D1_97A6_004095AA4FAE__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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// RobotEditWeaponsDialog.h : header file
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//
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#include "object.h"
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#include "polymodel.h"
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#include "objinfo.h"
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#include "robotfirestruct.h"
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/////////////////////////////////////////////////////////////////////////////
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// RobotEditWeaponsDialog dialog
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class RobotEditWeaponsDialog : public CDialog
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{
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private:
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void NewWBSelected(void);
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// Construction
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public:
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RobotEditWeaponsDialog(otype_wb_info static_wb[], poly_model *pm, CWnd* pParent = NULL); // standard constructor
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void GetData(void);
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// Dialog Data
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//{{AFX_DATA(RobotEditWeaponsDialog)
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enum { IDD = IDD_ROBOT_WEAPON_DIALOG };
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CString m_current_gb;
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float m_mask_latency_0;
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float m_mask_latency_1;
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float m_mask_latency_2;
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float m_mask_latency_3;
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float m_mask_latency_4;
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float m_mask_latency_5;
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float m_mask_latency_6;
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float m_mask_latency_7;
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UINT m_num_masks;
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float m_turret_speed;
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CString m_total_gb_text;
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CString m_total_gp_text;
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CString m_num_turrets_text;
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BOOL m_gp77;
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BOOL m_gp76;
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BOOL m_gp75;
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BOOL m_gp74;
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BOOL m_gp73;
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BOOL m_gp72;
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BOOL m_gp71;
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BOOL m_gp70;
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BOOL m_gp67;
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BOOL m_gp66;
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BOOL m_gp65;
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BOOL m_gp64;
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BOOL m_gp63;
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BOOL m_gp62;
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BOOL m_gp61;
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BOOL m_gp60;
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BOOL m_gp56;
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BOOL m_gp57;
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BOOL m_gp55;
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BOOL m_gp54;
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BOOL m_gp53;
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BOOL m_gp52;
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BOOL m_gp51;
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BOOL m_gp50;
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BOOL m_gp47;
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BOOL m_gp46;
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BOOL m_gp45;
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BOOL m_gp44;
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BOOL m_gp43;
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BOOL m_gp42;
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BOOL m_gp41;
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BOOL m_gp40;
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BOOL m_gp37;
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BOOL m_gp36;
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BOOL m_gp35;
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BOOL m_gp34;
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BOOL m_gp33;
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BOOL m_gp32;
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BOOL m_gp31;
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BOOL m_gp30;
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BOOL m_gp27;
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BOOL m_gp26;
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BOOL m_gp25;
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BOOL m_gp24;
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BOOL m_gp23;
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BOOL m_gp22;
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BOOL m_gp21;
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BOOL m_gp20;
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BOOL m_gp17;
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BOOL m_gp16;
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BOOL m_gp15;
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BOOL m_gp14;
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BOOL m_gp13;
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BOOL m_gp12;
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BOOL m_gp11;
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BOOL m_gp10;
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BOOL m_gp07;
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BOOL m_gp06;
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BOOL m_gp05;
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BOOL m_gp04;
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BOOL m_gp03;
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BOOL m_gp02;
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BOOL m_gp01;
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BOOL m_gp00;
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float m_reaction_time;
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CString m_turret_reaction_time_text;
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CString m_turret_fov_text;
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CString m_turret_spr_text;
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CString m_current_turret_combo;
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CString m_turret_sobj_text;
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float m_view_cone_angle;
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float m_max_distance;
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float m_xz_plane_angle;
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CString m_weapon_0_text;
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CString m_weapon_1_text;
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CString m_weapon_2_text;
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CString m_weapon_4_text;
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CString m_weapon_3_text;
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CString m_weapon_5_text;
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CString m_weapon_6_text;
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CString m_weapon_7_text;
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CString m_fire_sound_0_text;
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CString m_fire_sound_1_text;
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CString m_fire_sound_2_text;
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CString m_fire_sound_3_text;
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CString m_fire_sound_4_text;
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CString m_fire_sound_5_text;
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CString m_fire_sound_6_text;
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CString m_fire_sound_7_text;
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float m_energy_usage;
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float m_ammo_usage;
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BOOL m_spray_check;
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float m_fire0_cycle_time;
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float m_fire1_cycle_time;
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float m_fire2_cycle_time;
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float m_fire3_cycle_time;
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float m_fire4_cycle_time;
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float m_fire5_cycle_time;
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float m_fire6_cycle_time;
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float m_fire7_cycle_time;
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float m_fire0_end_tick;
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float m_fire1_end_tick;
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float m_fire2_end_tick;
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float m_fire3_end_tick;
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float m_fire4_end_tick;
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float m_fire5_end_tick;
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float m_fire6_end_tick;
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float m_fire7_end_tick;
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float m_fire0_fire_tick;
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float m_fire1_fire_tick;
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float m_fire2_fire_tick;
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float m_fire3_fire_tick;
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float m_fire4_fire_tick;
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float m_fire5_fire_tick;
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float m_fire6_fire_tick;
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float m_fire7_fire_tick;
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float m_fire0_start_tick;
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float m_fire1_start_tick;
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float m_fire2_start_tick;
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float m_fire3_start_tick;
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float m_fire4_start_tick;
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float m_fire5_start_tick;
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float m_fire6_start_tick;
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float m_fire7_start_tick;
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BOOL m_random_check;
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BOOL m_guided;
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BOOL m_gpq0;
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BOOL m_gpq1;
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BOOL m_gpq2;
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BOOL m_gpq3;
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BOOL m_gpq4;
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BOOL m_gpq5;
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BOOL m_gpq6;
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BOOL m_gpq7;
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BOOL m_custom_view_cone_check;
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BOOL m_onoff_check;
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BOOL m_custom_max_dist;
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BOOL m_user_timeout;
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BOOL m_force_fvec_check;
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BOOL m_aim_fvec_check;
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BOOL m_force_target_check;
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//}}AFX_DATA
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int m_current_wb_index;
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int m_current_turret_index;
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int m_current_aiming_point;
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int m_anim_type;
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otype_wb_info *m_obj_static_wb;
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poly_model *m_obj_pm;
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// Copy all necessary data
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void GetWBData(object_info *obj_info);
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void UpdateDialog();
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void UpdateTurretInfo();
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(RobotEditWeaponsDialog)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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// Generated message map functions
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//{{AFX_MSG(RobotEditWeaponsDialog)
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virtual BOOL OnInitDialog();
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afx_msg void OnKillfocusGbNumMasksEdit();
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afx_msg void OnSelendokCurretTurretCombo();
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afx_msg void OnSelendokCurrentGbCombo();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_ROBOTEDITWEAPONSDIALOG_H__2878E6E1_1A46_11D1_97A6_004095AA4FAE__INCLUDED_)
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