Descent3/legacy/editor/read3ds.h
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C

/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
--- HISTORICAL COMMENTS FOLLOW ---
* $Logfile: $
* $Revision: 1.1.1.1 $
* $Date: 2003-08-26 03:57:38 $
* $Author: kevinb $
*
* Header for read3ds.cpp
*
* $Log: not supported by cvs2svn $
*
* $NoKeywords: $
*/
#ifndef READ3DS_H
#define READ3DS_H
#include "cfile.h"
#include "room.h"
// Opens and reads a 3dsmax file for our rooms. Reads this file into the passed room
// structure
int Read3DSMaxFile(char *filename);
// Converts the 3dsmax coordinate space into our left-handed coordinate space
void ConvertHandiness( vector * v );
// Parses a chunk of a 3dsmax file - this function calls itself
void Parse3DSMaxChunk (CFILE *fp, int size);
#endif