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https://github.com/kevinbentley/Descent3.git
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67 lines
1.7 KiB
C
67 lines
1.7 KiB
C
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MEGACELL_H
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#define MEGACELL_H
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#include "pstypes.h"
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#include "manage.h"
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#include "gametexture.h"
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#define MAX_MEGACELLS 100
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#define DEFAULT_MEGACELL_WIDTH 8
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#define DEFAULT_MEGACELL_HEIGHT 8
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#define MAX_MEGACELL_WIDTH 8
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#define MAX_MEGACELL_HEIGHT 8
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struct megacell {
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char name[PAGENAME_LEN];
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int8_t width;
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int8_t height;
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int16_t texture_handles[MAX_MEGACELL_WIDTH * MAX_MEGACELL_HEIGHT];
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int flags;
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uint8_t used;
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};
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extern int Num_megacells;
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extern megacell Megacells[MAX_MEGACELLS];
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// Sets all MEGACELLs to unused
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void InitMegacells();
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// Allocs a MEGACELL for use, returns -1 if error, else index on success
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int AllocMegacell();
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// Frees MEGACELL index n
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void FreeMegacell(int n);
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// Gets next MEGACELL from n that has actually been alloced
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int GetNextMegacell(int n);
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// Gets previous MEGACELL from n that has actually been alloced
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int GetPrevMegacell(int n);
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// Searches thru all MEGACELLs for a specific name, returns -1 if not found
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// or index of MEGACELL with name
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int FindMegacellName(char *name);
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#endif
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