Descent 3 by Outrage Entertainment
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Louis Gombert 3990cef08e
Merge pull request #266 from MaddTheSane/snprintf
Replace sprintf with snprintf in the merc missions.
2024-05-02 11:42:32 +00:00
.github Introduce spdlog logging system 2024-04-30 14:27:38 -04:00
2dlib misc: pstring: Refactor dependents. 2024-04-29 10:01:33 +02:00
acmlib
AudioEncode
bitmap Move debug functions to own module 2024-04-30 00:58:34 +03:00
cfile Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
cmake Introducing git revision in source code 2024-04-28 22:05:26 +03:00
czip Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
d3music
dd_grwin32 misc: pstring: Refactor dependents. 2024-04-29 10:01:33 +02:00
dd_lnxsound Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
dd_sndlib misc: pstring: Refactor dependents. 2024-04-29 10:01:33 +02:00
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ddebug [Build] Fixed Windows debug build when ENABLE_LOGGER is active. 2024-05-01 14:26:33 +02:00
ddio_common Remove MacOS (Classic) code and all references (1/3) 2024-04-27 07:38:14 -07:00
ddio_lnx Move debug functions to own module 2024-04-30 00:58:34 +03:00
ddio_win misc: pstring: Refactor dependents. 2024-04-29 10:01:33 +02:00
ddvid_lnx Fix -Wcomment 2024-04-21 20:24:31 +02:00
Descent3 Merge pull request #246 from icculus/ryan-remove-glu 2024-05-01 11:34:56 +00:00
fix
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lnxcontroller Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
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manage misc: pstring: Refactor dependents. 2024-04-29 10:01:33 +02:00
md5
mem Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
misc Unittests for misc 2024-05-01 02:46:20 +03:00
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music Add BUILD_INTERFACE to cfile module 2024-04-24 00:41:02 +03:00
netcon Remove IPX/SPX protocol support from netcode 2024-04-30 18:24:45 +00:00
netgames Add virtual default destructors on a few abstract classes. 2024-04-29 15:28:30 +00:00
networking Remove IPX/SPX protocol support from netcode 2024-04-30 18:24:45 +00:00
physics Fix controls on aarch64 2024-04-26 17:07:24 -04:00
renderer Remove renderer/dyna_gl_ryan.h 2024-04-30 12:28:35 -04:00
rtperformance Remove MacOS (Classic) code and all references (1/3) 2024-04-27 07:38:14 -07:00
scripts Replace sprintf with snprintf in the merc missions. 2024-05-01 17:26:57 -06:00
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tools Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
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unzip unzip: Link against real zlib. 2024-04-24 08:22:13 +02:00
vecmat Remove MacOS (Classic) code and all references (1/3) 2024-04-27 07:38:14 -07:00
win32 Move debug functions to own module 2024-04-30 00:58:34 +03:00
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d3 (1)

This is the Descent 3 open source engine, licensed under GPL-3.0. It includes the '1.5' patch written by Kevin Bentley and Jeff Slutter several years ago and brought to a stable condition by the Descent community.

In order to use this, you must provide your own game files. See the Usage section for details.

Version 1.5 Notes

There is no "release" yet. The current milestone is "1.5 Stable", which is meant to more or less be Descent 3 as it might have been if the 1.5 patch had made it to retail years ago. Artifacts can be downloaded from the Actions tab. The milestone needs testing on all platforms. Please report issues when found.

Usage

Purchase Descent 3 from a reputable source and install it, then replace the main binary with the newly built Descent3 binary under ${CMAKE_BINARY_DIR}/Descent3/*/Descent3[.exe]. See your platform below:

Windows

In the install folder, rename main.exe to main.old and take your built Descent3.exe, name it main.exe, and add it to the install folder.

MacOS

Right-click Descent3.app, click Show Package Contents. Back up your Descent3 binary and drop your built Descent3 binary into the install (Contents/MacOS) folder.

Linux

Back up your Descent3 binary and drop your built Descent3 binary into the install folder.

Building

Build steps below assume you have already cloned the repository and entered it locally.

Building - Windows

Requires Visual Studio 2022 and C++ Tools (cmake and vcpkg)

Install and configure vcpkg:

git clone https://github.com/microsoft/vcpkg.git
cd vcpkg && bootstrap-vcpkg.bat
setx VCPKG_ROOT="C:\path\to\vcpkg"
setx PATH=%VCPKG_ROOT%;%PATH%

Build Descent 3:

cmake --preset win -D ENABLE_LOGGER=[ON|OFF]
cmake --build --preset win --config [Debug|Release]

Building - MacOS

brew bundle install
cmake --preset mac -D ENABLE_LOGGER=[ON|OFF]
cmake --build --preset mac --config [Debug|Release]

Building - Linux (Ubuntu)

sudo apt update
sudo apt install -y --no-install-recommends ninja-build cmake g++ libsdl1.2-dev libsdl-image1.2-dev libncurses-dev zlib1g-dev libspdlog-dev
cmake --preset linux -D LOGGER=[ON|OFF]
cmake --build --preset linux --config [Debug|Release]

Building - Linux (Fedora)

sudo dnf update --refresh
sudo dnf install -y ninja-build cmake gcc-c++ SDL-devel SDL_image-devel ncurses-devel zlib-devel spdlog-devel
cmake --preset linux -D LOGGER=[ON|OFF]
cmake --build --preset linux --config [Debug|Release]

Contributing

Anyone can contribute! We have an active Discord presence at Descent Developer Network. If you are interested in maintaining the project on a regular basis, please contact Kevin Bentley.