Descent3/editor/ScriptWizard.h
2024-06-15 20:12:48 +02:00

90 lines
2.7 KiB
C++

/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(AFX_SCRIPTWIZARD_H__A08FC7B1_14DB_11D1_BD98_00A0C96ED595__INCLUDED_)
#define AFX_SCRIPTWIZARD_H__A08FC7B1_14DB_11D1_BD98_00A0C96ED595__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// ScriptWizard.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CScriptWizard dialog
struct tD3XProgram;
class CScriptWizard : public CDialog {
// Construction
public:
CScriptWizard(CWnd *pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CScriptWizard)
enum { IDD = IDD_SCRIPTWIZ };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScriptWizard)
protected:
virtual void DoDataExchange(CDataExchange *pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CScriptWizard)
virtual BOOL OnInitDialog();
afx_msg void OnAddScript();
afx_msg void OnLock();
afx_msg void OnUnlock();
afx_msg void OnEditScript();
virtual void OnOK();
virtual void OnCancel();
afx_msg void OnSelChangeScrListbox();
afx_msg void OnAddEvent();
afx_msg void OnSelchangeScrevtListbox();
afx_msg void OnSelchangeScrmodBox();
afx_msg void OnDestroy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
char ScriptFileName[32];
char ScriptCodeName[32];
int m_CurScriptSel; // The current script selected from LISTBOX
int m_CurEventSel; // Current event selected from LISTBOX index.
char *m_ScriptSource; // script source
tD3XProgram *m_ScriptCode; // script code.
private:
void LoadCurrentModule();
void UpdateScriptListbox();
void UpdateEventListbox();
void UpdateDialogButtons();
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCRIPTWIZARD_H__A08FC7B1_14DB_11D1_BD98_00A0C96ED595__INCLUDED_)