mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-22 19:55:23 +00:00
b6ef3b591a
Due to ``#include "DallasFuncs.cpp"``, DF is recompiled 52 times. Rework it to build just once. The compile time goes down for me from 1m45.3s to 1m38.8s on my 1135G7 CPU running make -j8.
945 lines
26 KiB
C++
945 lines
26 KiB
C++
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/////////////////////////////////////////////////////////////////////
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// D.A.L.L.A.S. Generated Level Script - DLL Source File
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//
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// Filename: Geodomes.cpp
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// Version: 3
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/////////////////////////////////////////////////////////////////////
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include "osiris_import.h"
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#include "osiris_common.h"
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#include "DallasFuncs.h"
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#include "module.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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DLLEXPORT char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
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DLLEXPORT void STDCALL ShutdownDLL(void);
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DLLEXPORT int STDCALL GetGOScriptID(const char *name, uint8_t is_door);
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DLLEXPORT void STDCALLPTR CreateInstance(int id);
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DLLEXPORT void STDCALL DestroyInstance(int id, void *ptr);
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DLLEXPORT int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data);
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DLLEXPORT int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face);
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DLLEXPORT int STDCALL GetCOScriptList(int **list, int **id_list);
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DLLEXPORT int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state);
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#ifdef __cplusplus
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}
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#endif
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// =================
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// Script ID Numbers
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// =================
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#define ID_LEVEL_0000 0x000
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#define ID_CUSTOM_OBJECT_1081 0x001
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#define ID_CUSTOM_OBJECT_1080 0x002
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#define ID_CUSTOM_OBJECT_107A 0x003
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#define ID_CUSTOM_OBJECT_107B 0x004
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// ========================
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// Script Class Definitions
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// ========================
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class BaseScript {
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public:
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BaseScript();
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~BaseScript();
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virtual int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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class LevelScript_0000 : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1081 : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1080 : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_107A : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_107B : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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// ======================
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// Global Action Counters
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// ======================
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#define MAX_ACTION_CTR_VALUE 100000
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int ScriptActionCtr_000 = 0;
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int ScriptActionCtr_001 = 0;
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int ScriptActionCtr_005 = 0;
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int ScriptActionCtr_004 = 0;
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int ScriptActionCtr_003 = 0;
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int ScriptActionCtr_002 = 0;
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// ========================================
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// Function to Clear Global Action Counters
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// ========================================
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void ClearGlobalActionCtrs(void) {
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ScriptActionCtr_000 = 0;
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ScriptActionCtr_001 = 0;
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ScriptActionCtr_005 = 0;
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ScriptActionCtr_004 = 0;
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ScriptActionCtr_003 = 0;
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ScriptActionCtr_002 = 0;
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}
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// ========================================
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// Function to Save Global Action Counters
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// ========================================
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void SaveGlobalActionCtrs(void *file_ptr) {
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File_WriteInt(ScriptActionCtr_000, file_ptr);
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File_WriteInt(ScriptActionCtr_001, file_ptr);
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File_WriteInt(ScriptActionCtr_005, file_ptr);
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File_WriteInt(ScriptActionCtr_004, file_ptr);
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File_WriteInt(ScriptActionCtr_003, file_ptr);
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File_WriteInt(ScriptActionCtr_002, file_ptr);
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}
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// ===========================================
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// Function to Restore Global Action Counters
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// ===========================================
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void RestoreGlobalActionCtrs(void *file_ptr) {
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ScriptActionCtr_000 = File_ReadInt(file_ptr);
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ScriptActionCtr_001 = File_ReadInt(file_ptr);
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ScriptActionCtr_005 = File_ReadInt(file_ptr);
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ScriptActionCtr_004 = File_ReadInt(file_ptr);
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ScriptActionCtr_003 = File_ReadInt(file_ptr);
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ScriptActionCtr_002 = File_ReadInt(file_ptr);
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}
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// ===============================================================
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// Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS
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// ===============================================================
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/**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/
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// Enter your custom script code here
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/**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/
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// ============================================================
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// End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS
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// ============================================================
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// =================
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// Message File Data
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// =================
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#define MAX_SCRIPT_MESSAGES 256
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#define MAX_MSG_FILEBUF_LEN 1024
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#define NO_MESSAGE_STRING "*Message Not Found*"
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#define INV_MSGNAME_STRING "*Message Name Invalid*"
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#define WHITESPACE_CHARS " \t\r\n"
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// Structure for storing a script message
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struct tScriptMessage {
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char *name; // the name of the message
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char *message; // the actual message text
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};
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// Global storage for level script messages
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tScriptMessage *message_list[MAX_SCRIPT_MESSAGES];
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int num_messages;
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// ======================
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// Message File Functions
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// ======================
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// Initializes the Message List
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void InitMessageList(void) {
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for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++)
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message_list[j] = NULL;
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num_messages = 0;
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}
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// Clear the Message List
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void ClearMessageList(void) {
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for (int j = 0; j < num_messages; j++) {
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free(message_list[j]->name);
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free(message_list[j]->message);
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free(message_list[j]);
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message_list[j] = NULL;
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}
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num_messages = 0;
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}
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// Adds a message to the list
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int AddMessageToList(char *name, char *msg) {
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int pos;
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// Make sure there is room in the list
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if (num_messages >= MAX_SCRIPT_MESSAGES)
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return false;
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// Allocate memory for this message entry
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pos = num_messages;
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message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage));
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if (message_list[pos] == NULL)
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return false;
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// Allocate memory for the message name
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message_list[pos]->name = (char *)malloc(strlen(name) + 1);
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if (message_list[pos]->name == NULL) {
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free(message_list[pos]);
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return false;
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}
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strcpy(message_list[pos]->name, name);
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// Allocate memory for the message name
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message_list[pos]->message = (char *)malloc(strlen(msg) + 1);
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if (message_list[pos]->message == NULL) {
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free(message_list[pos]->name);
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free(message_list[pos]);
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return false;
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}
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strcpy(message_list[pos]->message, msg);
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num_messages++;
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return true;
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}
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// Removes any whitespace padding from the end of a string
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void RemoveTrailingWhitespace(char *s) {
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int last_char_pos;
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last_char_pos = strlen(s) - 1;
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while (last_char_pos >= 0 && isspace(s[last_char_pos])) {
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s[last_char_pos] = '\0';
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last_char_pos--;
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}
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}
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// Returns a pointer to the first non-whitespace char in given string
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char *SkipInitialWhitespace(char *s) {
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while ((*s) != '\0' && isspace(*s))
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s++;
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return (s);
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}
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// Read in the Messages
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int ReadMessageFile(const char *filename) {
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void *infile;
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char filebuffer[MAX_MSG_FILEBUF_LEN + 1];
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char *line, *msg_start;
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int line_num;
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bool next_msgid_found;
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// Try to open the file for loading
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infile = File_Open(filename, "rt");
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if (!infile)
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return false;
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line_num = 0;
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next_msgid_found = true;
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// Clear the message list
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ClearMessageList();
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// Read in and parse each line of the file
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while (!File_eof(infile)) {
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// Clear the buffer
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strcpy(filebuffer, "");
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// Read in a line from the file
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File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile);
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line_num++;
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// Remove whitespace padding at start and end of line
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RemoveTrailingWhitespace(filebuffer);
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line = SkipInitialWhitespace(filebuffer);
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// If line is a comment, or empty, discard it
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if (strlen(line) == 0 || strncmp(line, "//", 2) == 0)
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continue;
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if (!next_msgid_found) { // Parse out the last message ID number
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// Grab the first keyword, make sure it's valid
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line = strtok(line, WHITESPACE_CHARS);
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if (line == NULL)
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continue;
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// Grab the second keyword, and assign it as the next message ID
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line = strtok(NULL, WHITESPACE_CHARS);
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if (line == NULL)
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continue;
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next_msgid_found = true;
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} else { // Parse line as a message line
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// Find the start of message, and mark it
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msg_start = strchr(line, '=');
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if (msg_start == NULL)
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continue;
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msg_start[0] = '\0';
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msg_start++;
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// Add the message to the list
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AddMessageToList(line, msg_start);
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}
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}
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File_Close(infile);
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return true;
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}
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// Find a message
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const char *GetMessage(const char *name) {
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// Make sure given name is valid
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if (name == NULL)
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return INV_MSGNAME_STRING;
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// Search message list for name
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for (int j = 0; j < num_messages; j++)
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if (strcmp(message_list[j]->name, name) == 0)
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return (message_list[j]->message);
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// Couldn't find it
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return NO_MESSAGE_STRING;
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}
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//======================
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// Name List Arrays
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//======================
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#define NUM_DOOR_NAMES 0
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const char **Door_names = NULL;
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int *Door_handles = NULL;
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#define NUM_OBJECT_NAMES 6
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const char *Object_names[NUM_OBJECT_NAMES] = {"SmokeA", "SmokeB", "JawsD", "JawsC", "JawsB", "JawsA"};
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int Object_handles[NUM_OBJECT_NAMES];
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#define NUM_ROOM_NAMES 0
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const char **Room_names = NULL;
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int *Room_indexes = NULL;
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#define NUM_TRIGGER_NAMES 0
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const char **Trigger_names = NULL;
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int *Trigger_indexes = NULL;
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int *Trigger_faces = NULL;
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int *Trigger_rooms = NULL;
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#define NUM_SOUND_NAMES 0
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const char **Sound_names = NULL;
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int *Sound_indexes = NULL;
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#define NUM_TEXTURE_NAMES 0
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const char **Texture_names = NULL;
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int *Texture_indexes = NULL;
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#define NUM_PATH_NAMES 0
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const char **Path_names = NULL;
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int *Path_indexes = NULL;
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#define NUM_MATCEN_NAMES 0
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const char **Matcen_names = NULL;
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int *Matcen_indexes = NULL;
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#define NUM_GOAL_NAMES 0
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const char **Goal_names = NULL;
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int *Goal_indexes = NULL;
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#define NUM_MESSAGE_NAMES 0
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const char **Message_names = NULL;
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const char **Message_strings = NULL;
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// ===============
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// InitializeDLL()
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// ===============
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char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) {
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osicommon_Initialize((tOSIRISModuleInit *)func_list);
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if (func_list->game_checksum != CHECKSUM) {
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mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM);
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mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n");
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return 0;
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}
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ClearGlobalActionCtrs();
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dfInit();
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InitMessageList();
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// Build the filename of the message file
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char filename[_MAX_PATH + 32];
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int lang_type;
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if (func_list->script_identifier != NULL) {
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_splitpath(func_list->script_identifier, NULL, NULL, filename, NULL);
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lang_type = Game_GetLanguage();
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if (lang_type == LANGUAGE_FRENCH)
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strcat(filename, "_FRN");
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else if (lang_type == LANGUAGE_GERMAN)
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strcat(filename, "_GER");
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else if (lang_type == LANGUAGE_ITALIAN)
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strcat(filename, "_ITN");
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else if (lang_type == LANGUAGE_SPANISH)
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strcat(filename, "_SPN");
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strcat(filename, ".msg");
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} else {
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strcpy(filename, "Geodomes.msg");
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lang_type = LANGUAGE_ENGLISH;
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}
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if (!ReadMessageFile(filename)) {
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mprintf(0, "ERROR: Could not load message file - %s\n", filename);
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}
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int j;
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// Do Door Index lookups
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for (j = 0; j < NUM_DOOR_NAMES; j++)
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Door_handles[j] = Scrpt_FindDoorName(Door_names[j]);
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// Do Object Index lookups
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for (j = 0; j < NUM_OBJECT_NAMES; j++)
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Object_handles[j] = Scrpt_FindObjectName(Object_names[j]);
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// Do Room Index lookups
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for (j = 0; j < NUM_ROOM_NAMES; j++)
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Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]);
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// Do Trigger Index lookups
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for (j = 0; j < NUM_TRIGGER_NAMES; j++) {
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Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]);
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Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]);
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Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]);
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}
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// Do Sound Index lookups
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for (j = 0; j < NUM_SOUND_NAMES; j++)
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Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]);
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// Do Texture Index lookups
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for (j = 0; j < NUM_TEXTURE_NAMES; j++)
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Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]);
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// Do Path Index lookups
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for (j = 0; j < NUM_PATH_NAMES; j++)
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Path_indexes[j] = Scrpt_FindPathName(Path_names[j]);
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// Do Matcen Index lookups
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for (j = 0; j < NUM_MATCEN_NAMES; j++)
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Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]);
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// Do Goal Index lookups
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for (j = 0; j < NUM_GOAL_NAMES; j++)
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Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]);
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// Do Message Name lookups
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for (j = 0; j < NUM_MESSAGE_NAMES; j++)
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Message_strings[j] = GetMessage(Message_names[j]);
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return 1;
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}
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// =============
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// ShutdownDLL()
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// =============
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void STDCALL ShutdownDLL(void) { ClearMessageList(); }
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|
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// ===============
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// GetGOScriptID()
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// ===============
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int STDCALL GetGOScriptID(const char *name, uint8_t isdoor) { return -1; }
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|
|
// ================
|
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// CreateInstance()
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// ================
|
|
void STDCALLPTR CreateInstance(int id) {
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switch (id) {
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case ID_LEVEL_0000:
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return new LevelScript_0000;
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break;
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case ID_CUSTOM_OBJECT_1081:
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return new CustomObjectScript_1081;
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break;
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case ID_CUSTOM_OBJECT_1080:
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return new CustomObjectScript_1080;
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break;
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case ID_CUSTOM_OBJECT_107A:
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return new CustomObjectScript_107A;
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break;
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case ID_CUSTOM_OBJECT_107B:
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return new CustomObjectScript_107B;
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break;
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default:
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mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
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break;
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}
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return NULL;
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}
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// =================
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// DestroyInstance()
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// =================
|
|
void STDCALL DestroyInstance(int id, void *ptr) {
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|
switch (id) {
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|
case ID_LEVEL_0000:
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|
delete ((LevelScript_0000 *)ptr);
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|
break;
|
|
case ID_CUSTOM_OBJECT_1081:
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delete ((CustomObjectScript_1081 *)ptr);
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break;
|
|
case ID_CUSTOM_OBJECT_1080:
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|
delete ((CustomObjectScript_1080 *)ptr);
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|
break;
|
|
case ID_CUSTOM_OBJECT_107A:
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|
delete ((CustomObjectScript_107A *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_107B:
|
|
delete ((CustomObjectScript_107B *)ptr);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// ===================
|
|
// CallInstanceEvent()
|
|
// ===================
|
|
int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
case ID_CUSTOM_OBJECT_1081:
|
|
case ID_CUSTOM_OBJECT_1080:
|
|
case ID_CUSTOM_OBJECT_107A:
|
|
case ID_CUSTOM_OBJECT_107B:
|
|
return ((BaseScript *)ptr)->CallEvent(event, data);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
// ==================
|
|
// SaveRestoreState()
|
|
// ==================
|
|
int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state) { return 0; }
|
|
|
|
// ====================
|
|
// GetTriggerScriptID()
|
|
// ====================
|
|
int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) { return -1; }
|
|
|
|
// =================
|
|
// GetCOScriptList()
|
|
// =================
|
|
int STDCALL GetCOScriptList(int **list, int **id_list) {
|
|
static int cust_handle_list[4];
|
|
static int cust_id_list[4] = {ID_CUSTOM_OBJECT_1081, ID_CUSTOM_OBJECT_1080, ID_CUSTOM_OBJECT_107A,
|
|
ID_CUSTOM_OBJECT_107B};
|
|
|
|
// Fill in the custom handle list
|
|
cust_handle_list[0] = Object_handles[2];
|
|
cust_handle_list[1] = Object_handles[3];
|
|
cust_handle_list[2] = Object_handles[4];
|
|
cust_handle_list[3] = Object_handles[5];
|
|
|
|
*list = cust_handle_list;
|
|
*id_list = cust_id_list;
|
|
|
|
return 4;
|
|
}
|
|
|
|
//=======================
|
|
// Script Implementation
|
|
//=======================
|
|
|
|
BaseScript::BaseScript() {}
|
|
|
|
BaseScript::~BaseScript() {}
|
|
|
|
int16_t BaseScript::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
mprintf(0, "BaseScript::CallEvent()\n");
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_SAVESTATE: {
|
|
tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate;
|
|
|
|
SaveGlobalActionCtrs(event_data->fileptr);
|
|
dfSave(event_data->fileptr);
|
|
} break;
|
|
case EVT_RESTORESTATE: {
|
|
tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate;
|
|
|
|
RestoreGlobalActionCtrs(event_data->fileptr);
|
|
dfRestore(event_data->fileptr);
|
|
} break;
|
|
case EVT_LEVELSTART: {
|
|
tOSIRISEVTLEVELSTART *event_data = &data->evt_levelstart;
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
|
|
// Script 000: Start Weather
|
|
if (1) {
|
|
aLightningTurnOn(5.000000f, 0.500000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_000++;
|
|
}
|
|
|
|
// Script 001: Steam Starts
|
|
if (1) {
|
|
aTurnOnSpew(Object_handles[0], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 30.000000f, 4.000000f,
|
|
20.000000f, 1, 0);
|
|
aTurnOnSpew(Object_handles[1], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 30.000000f, 4.000000f,
|
|
20.000000f, 1, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_001++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_1081::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 005: Jaws D Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.500000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_005++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_1080::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 004: Jaws C Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.500000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_004++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_107A::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 003: Jaws B Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.500000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_003++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_107B::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 002: Jaws A Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.500000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_002++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
/*********************************************************
|
|
Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!!
|
|
**********************************************************
|
|
$$SCRIPT_BLOCK_START
|
|
|
|
VERSION 3
|
|
NEXT_ID 6
|
|
|
|
// UserType value blocks
|
|
$$UTYPE_VALS_START UserVar
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START UserFlag
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SpewHandle
|
|
0:SteamA
|
|
1:SteamB
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START TimerID
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SavedObjectSlot
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START GoalID
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
// Name Lists
|
|
$$DOOR_LIST_START
|
|
$$DOOR_LIST_END
|
|
|
|
$$OBJECT_LIST_START
|
|
SmokeA
|
|
SmokeB
|
|
JawsD
|
|
JawsC
|
|
JawsB
|
|
JawsA
|
|
$$OBJECT_LIST_END
|
|
|
|
$$ROOM_LIST_START
|
|
$$ROOM_LIST_END
|
|
|
|
$$TRIGGER_LIST_START
|
|
$$TRIGGER_LIST_END
|
|
|
|
$$SOUND_LIST_START
|
|
$$SOUND_LIST_END
|
|
|
|
$$TEXTURE_LIST_START
|
|
$$TEXTURE_LIST_END
|
|
|
|
$$SPECNAME_LIST_START
|
|
$$SPECNAME_LIST_END
|
|
|
|
$$PATH_LIST_START
|
|
$$PATH_LIST_END
|
|
|
|
$$MATCEN_LIST_START
|
|
$$MATCEN_LIST_END
|
|
|
|
$$GOAL_LIST_START
|
|
$$GOAL_LIST_END
|
|
|
|
$$STRM_AUDIO_LIST_START
|
|
$$STRM_AUDIO_LIST_END
|
|
|
|
|
|
// Script Tree Dump
|
|
00:0:Start Weather
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aLightningTurnOn
|
|
$$CHILD_BLOCK_START
|
|
10:6:5.000000:Seconds
|
|
10:9:0.500000:Probability
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:1:Steam Starts
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:30.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:0:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:1:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:30.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:5:Jaws D Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:2
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.500000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:4:Jaws C Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:3
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.500000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:3:Jaws B Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:4
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.500000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:2:Jaws A Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:5
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.500000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$SCRIPT_BLOCK_END
|
|
*********************************************************/
|