mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-22 19:55:23 +00:00
b6ef3b591a
Due to ``#include "DallasFuncs.cpp"``, DF is recompiled 52 times. Rework it to build just once. The compile time goes down for me from 1m45.3s to 1m38.8s on my 1135G7 CPU running make -j8.
12208 lines
460 KiB
C++
12208 lines
460 KiB
C++
/*
|
|
* Descent 3
|
|
* Copyright (C) 2024 Parallax Software
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
// D.A.L.L.A.S. Generated Level Script - DLL Source File
|
|
//
|
|
// Filename: Level2.cpp
|
|
// Version: 3
|
|
/////////////////////////////////////////////////////////////////////
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <ctype.h>
|
|
#include "osiris_import.h"
|
|
#include "osiris_common.h"
|
|
#include "DallasFuncs.h"
|
|
|
|
#include "module.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
DLLEXPORT char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
|
|
DLLEXPORT void STDCALL ShutdownDLL(void);
|
|
DLLEXPORT int STDCALL GetGOScriptID(const char *name, uint8_t is_door);
|
|
DLLEXPORT void STDCALLPTR CreateInstance(int id);
|
|
DLLEXPORT void STDCALL DestroyInstance(int id, void *ptr);
|
|
DLLEXPORT int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data);
|
|
DLLEXPORT int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face);
|
|
DLLEXPORT int STDCALL GetCOScriptList(int **list, int **id_list);
|
|
DLLEXPORT int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state);
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
// =================
|
|
// Script ID Numbers
|
|
// =================
|
|
#define ID_LEVEL_0000 0x000
|
|
|
|
#define ID_CUSTOM_OBJECT_082D 0x001
|
|
#define ID_CUSTOM_OBJECT_082E 0x002
|
|
#define ID_CUSTOM_OBJECT_082F 0x003
|
|
#define ID_CUSTOM_OBJECT_0830 0x004
|
|
#define ID_CUSTOM_OBJECT_0831 0x005
|
|
#define ID_CUSTOM_OBJECT_2112 0x006
|
|
#define ID_CUSTOM_OBJECT_11F2 0x007
|
|
#define ID_CUSTOM_OBJECT_11F4 0x008
|
|
#define ID_CUSTOM_OBJECT_11F6 0x009
|
|
#define ID_CUSTOM_OBJECT_19F7 0x00a
|
|
#define ID_CUSTOM_OBJECT_11FB 0x00b
|
|
#define ID_CUSTOM_OBJECT_1211 0x00c
|
|
#define ID_CUSTOM_OBJECT_0885 0x00d
|
|
#define ID_CUSTOM_OBJECT_080D 0x00e
|
|
#define ID_CUSTOM_OBJECT_09EC 0x00f
|
|
#define ID_CUSTOM_OBJECT_11EB 0x010
|
|
#define ID_CUSTOM_OBJECT_19E9 0x011
|
|
#define ID_CUSTOM_OBJECT_19E8 0x012
|
|
#define ID_CUSTOM_OBJECT_19EA 0x013
|
|
#define ID_CUSTOM_OBJECT_09E7 0x014
|
|
#define ID_CUSTOM_OBJECT_09E6 0x015
|
|
#define ID_CUSTOM_OBJECT_11BB 0x016
|
|
#define ID_CUSTOM_OBJECT_09BC 0x017
|
|
#define ID_CUSTOM_OBJECT_09BD 0x018
|
|
#define ID_CUSTOM_OBJECT_09BE 0x019
|
|
#define ID_CUSTOM_OBJECT_11BF 0x01a
|
|
#define ID_CUSTOM_OBJECT_09C0 0x01b
|
|
#define ID_CUSTOM_OBJECT_11C1 0x01c
|
|
#define ID_CUSTOM_OBJECT_11BA 0x01d
|
|
#define ID_CUSTOM_OBJECT_09C9 0x01e
|
|
#define ID_CUSTOM_OBJECT_09C8 0x01f
|
|
#define ID_CUSTOM_OBJECT_09C7 0x020
|
|
#define ID_CUSTOM_OBJECT_09C6 0x021
|
|
#define ID_CUSTOM_OBJECT_09C5 0x022
|
|
#define ID_CUSTOM_OBJECT_09C4 0x023
|
|
#define ID_CUSTOM_OBJECT_09C3 0x024
|
|
#define ID_CUSTOM_OBJECT_09C2 0x025
|
|
#define ID_CUSTOM_OBJECT_094E 0x026
|
|
|
|
#define ID_TRIGGER_0000 0x027
|
|
#define ID_TRIGGER_0001 0x028
|
|
#define ID_TRIGGER_0002 0x029
|
|
#define ID_TRIGGER_0004 0x02a
|
|
#define ID_TRIGGER_0005 0x02b
|
|
#define ID_TRIGGER_0003 0x02c
|
|
#define ID_TRIGGER_0008 0x02d
|
|
#define ID_TRIGGER_0006 0x02e
|
|
#define ID_TRIGGER_000C 0x02f
|
|
#define ID_TRIGGER_000B 0x030
|
|
#define ID_TRIGGER_0007 0x031
|
|
#define ID_TRIGGER_000E 0x032
|
|
#define ID_TRIGGER_000A 0x033
|
|
#define ID_TRIGGER_0009 0x034
|
|
#define ID_TRIGGER_0010 0x035
|
|
#define ID_TRIGGER_000D 0x036
|
|
#define ID_TRIGGER_0014 0x037
|
|
#define ID_TRIGGER_0011 0x038
|
|
#define ID_TRIGGER_000F 0x039
|
|
#define ID_TRIGGER_0016 0x03a
|
|
#define ID_TRIGGER_0013 0x03b
|
|
#define ID_TRIGGER_0017 0x03c
|
|
#define ID_TRIGGER_0018 0x03d
|
|
#define ID_TRIGGER_0015 0x03e
|
|
#define ID_TRIGGER_0012 0x03f
|
|
#define ID_TRIGGER_0020 0x040
|
|
#define ID_TRIGGER_001F 0x041
|
|
#define ID_TRIGGER_001E 0x042
|
|
|
|
// ========================
|
|
// Script Class Definitions
|
|
// ========================
|
|
|
|
class BaseScript {
|
|
public:
|
|
BaseScript();
|
|
~BaseScript();
|
|
virtual int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class LevelScript_0000 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_082D : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_082E : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_082F : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0830 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0831 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_2112 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_11F2 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_11F4 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_11F6 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_19F7 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_11FB : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_1211 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0885 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_080D : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09EC : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_11EB : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_19E9 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_19E8 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_19EA : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09E7 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09E6 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_11BB : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09BC : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09BD : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09BE : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_11BF : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09C0 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_11C1 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_11BA : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09C9 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09C8 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09C7 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09C6 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09C5 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09C4 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09C3 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09C2 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_094E : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0000 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0001 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0002 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0004 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0005 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0003 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0008 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0006 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_000C : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_000B : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0007 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_000E : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_000A : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0009 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0010 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_000D : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0014 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0011 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_000F : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0016 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0013 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0017 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0018 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0015 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0012 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0020 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_001F : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_001E : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
// ======================
|
|
// Global Action Counters
|
|
// ======================
|
|
|
|
#define MAX_ACTION_CTR_VALUE 100000
|
|
|
|
int ScriptActionCtr_000 = 0;
|
|
int ScriptActionCtr_005 = 0;
|
|
int ScriptActionCtr_004 = 0;
|
|
int ScriptActionCtr_003 = 0;
|
|
int ScriptActionCtr_001 = 0;
|
|
int ScriptActionCtr_006 = 0;
|
|
int ScriptActionCtr_039 = 0;
|
|
int ScriptActionCtr_121 = 0;
|
|
int ScriptActionCtr_113 = 0;
|
|
int ScriptActionCtr_114 = 0;
|
|
int ScriptActionCtr_120 = 0;
|
|
int ScriptActionCtr_115 = 0;
|
|
int ScriptActionCtr_117 = 0;
|
|
int ScriptActionCtr_116 = 0;
|
|
int ScriptActionCtr_122 = 0;
|
|
int ScriptActionCtr_123 = 0;
|
|
int ScriptActionCtr_118 = 0;
|
|
int ScriptActionCtr_119 = 0;
|
|
int ScriptActionCtr_002 = 0;
|
|
int ScriptActionCtr_007 = 0;
|
|
int ScriptActionCtr_011 = 0;
|
|
int ScriptActionCtr_010 = 0;
|
|
int ScriptActionCtr_009 = 0;
|
|
int ScriptActionCtr_008 = 0;
|
|
int ScriptActionCtr_012 = 0;
|
|
int ScriptActionCtr_013 = 0;
|
|
int ScriptActionCtr_014 = 0;
|
|
int ScriptActionCtr_015 = 0;
|
|
int ScriptActionCtr_019 = 0;
|
|
int ScriptActionCtr_018 = 0;
|
|
int ScriptActionCtr_017 = 0;
|
|
int ScriptActionCtr_016 = 0;
|
|
int ScriptActionCtr_020 = 0;
|
|
int ScriptActionCtr_097 = 0;
|
|
int ScriptActionCtr_021 = 0;
|
|
int ScriptActionCtr_022 = 0;
|
|
int ScriptActionCtr_023 = 0;
|
|
int ScriptActionCtr_025 = 0;
|
|
int ScriptActionCtr_024 = 0;
|
|
int ScriptActionCtr_027 = 0;
|
|
int ScriptActionCtr_026 = 0;
|
|
int ScriptActionCtr_035 = 0;
|
|
int ScriptActionCtr_028 = 0;
|
|
int ScriptActionCtr_029 = 0;
|
|
int ScriptActionCtr_030 = 0;
|
|
int ScriptActionCtr_031 = 0;
|
|
int ScriptActionCtr_032 = 0;
|
|
int ScriptActionCtr_033 = 0;
|
|
int ScriptActionCtr_038 = 0;
|
|
int ScriptActionCtr_034 = 0;
|
|
int ScriptActionCtr_040 = 0;
|
|
int ScriptActionCtr_041 = 0;
|
|
int ScriptActionCtr_042 = 0;
|
|
int ScriptActionCtr_048 = 0;
|
|
int ScriptActionCtr_047 = 0;
|
|
int ScriptActionCtr_046 = 0;
|
|
int ScriptActionCtr_051 = 0;
|
|
int ScriptActionCtr_050 = 0;
|
|
int ScriptActionCtr_049 = 0;
|
|
int ScriptActionCtr_052 = 0;
|
|
int ScriptActionCtr_053 = 0;
|
|
int ScriptActionCtr_054 = 0;
|
|
int ScriptActionCtr_055 = 0;
|
|
int ScriptActionCtr_056 = 0;
|
|
int ScriptActionCtr_057 = 0;
|
|
int ScriptActionCtr_058 = 0;
|
|
int ScriptActionCtr_059 = 0;
|
|
int ScriptActionCtr_062 = 0;
|
|
int ScriptActionCtr_061 = 0;
|
|
int ScriptActionCtr_060 = 0;
|
|
int ScriptActionCtr_064 = 0;
|
|
int ScriptActionCtr_063 = 0;
|
|
int ScriptActionCtr_067 = 0;
|
|
int ScriptActionCtr_066 = 0;
|
|
int ScriptActionCtr_065 = 0;
|
|
int ScriptActionCtr_070 = 0;
|
|
int ScriptActionCtr_069 = 0;
|
|
int ScriptActionCtr_068 = 0;
|
|
int ScriptActionCtr_072 = 0;
|
|
int ScriptActionCtr_071 = 0;
|
|
int ScriptActionCtr_075 = 0;
|
|
int ScriptActionCtr_074 = 0;
|
|
int ScriptActionCtr_073 = 0;
|
|
int ScriptActionCtr_077 = 0;
|
|
int ScriptActionCtr_076 = 0;
|
|
int ScriptActionCtr_081 = 0;
|
|
int ScriptActionCtr_080 = 0;
|
|
int ScriptActionCtr_079 = 0;
|
|
int ScriptActionCtr_078 = 0;
|
|
int ScriptActionCtr_037 = 0;
|
|
int ScriptActionCtr_036 = 0;
|
|
int ScriptActionCtr_088 = 0;
|
|
int ScriptActionCtr_087 = 0;
|
|
int ScriptActionCtr_086 = 0;
|
|
int ScriptActionCtr_085 = 0;
|
|
int ScriptActionCtr_084 = 0;
|
|
int ScriptActionCtr_083 = 0;
|
|
int ScriptActionCtr_082 = 0;
|
|
int ScriptActionCtr_044 = 0;
|
|
int ScriptActionCtr_096 = 0;
|
|
int ScriptActionCtr_095 = 0;
|
|
int ScriptActionCtr_094 = 0;
|
|
int ScriptActionCtr_093 = 0;
|
|
int ScriptActionCtr_092 = 0;
|
|
int ScriptActionCtr_091 = 0;
|
|
int ScriptActionCtr_090 = 0;
|
|
int ScriptActionCtr_089 = 0;
|
|
int ScriptActionCtr_043 = 0;
|
|
int ScriptActionCtr_101 = 0;
|
|
int ScriptActionCtr_102 = 0;
|
|
int ScriptActionCtr_045 = 0;
|
|
int ScriptActionCtr_099 = 0;
|
|
int ScriptActionCtr_100 = 0;
|
|
int ScriptActionCtr_104 = 0;
|
|
int ScriptActionCtr_103 = 0;
|
|
int ScriptActionCtr_098 = 0;
|
|
int ScriptActionCtr_105 = 0;
|
|
int ScriptActionCtr_106 = 0;
|
|
int ScriptActionCtr_108 = 0;
|
|
int ScriptActionCtr_109 = 0;
|
|
int ScriptActionCtr_110 = 0;
|
|
int ScriptActionCtr_111 = 0;
|
|
int ScriptActionCtr_107 = 0;
|
|
int ScriptActionCtr_112 = 0;
|
|
|
|
// ========================================
|
|
// Function to Clear Global Action Counters
|
|
// ========================================
|
|
void ClearGlobalActionCtrs(void) {
|
|
ScriptActionCtr_000 = 0;
|
|
ScriptActionCtr_005 = 0;
|
|
ScriptActionCtr_004 = 0;
|
|
ScriptActionCtr_003 = 0;
|
|
ScriptActionCtr_001 = 0;
|
|
ScriptActionCtr_006 = 0;
|
|
ScriptActionCtr_039 = 0;
|
|
ScriptActionCtr_121 = 0;
|
|
ScriptActionCtr_113 = 0;
|
|
ScriptActionCtr_114 = 0;
|
|
ScriptActionCtr_120 = 0;
|
|
ScriptActionCtr_115 = 0;
|
|
ScriptActionCtr_117 = 0;
|
|
ScriptActionCtr_116 = 0;
|
|
ScriptActionCtr_122 = 0;
|
|
ScriptActionCtr_123 = 0;
|
|
ScriptActionCtr_118 = 0;
|
|
ScriptActionCtr_119 = 0;
|
|
ScriptActionCtr_002 = 0;
|
|
ScriptActionCtr_007 = 0;
|
|
ScriptActionCtr_011 = 0;
|
|
ScriptActionCtr_010 = 0;
|
|
ScriptActionCtr_009 = 0;
|
|
ScriptActionCtr_008 = 0;
|
|
ScriptActionCtr_012 = 0;
|
|
ScriptActionCtr_013 = 0;
|
|
ScriptActionCtr_014 = 0;
|
|
ScriptActionCtr_015 = 0;
|
|
ScriptActionCtr_019 = 0;
|
|
ScriptActionCtr_018 = 0;
|
|
ScriptActionCtr_017 = 0;
|
|
ScriptActionCtr_016 = 0;
|
|
ScriptActionCtr_020 = 0;
|
|
ScriptActionCtr_097 = 0;
|
|
ScriptActionCtr_021 = 0;
|
|
ScriptActionCtr_022 = 0;
|
|
ScriptActionCtr_023 = 0;
|
|
ScriptActionCtr_025 = 0;
|
|
ScriptActionCtr_024 = 0;
|
|
ScriptActionCtr_027 = 0;
|
|
ScriptActionCtr_026 = 0;
|
|
ScriptActionCtr_035 = 0;
|
|
ScriptActionCtr_028 = 0;
|
|
ScriptActionCtr_029 = 0;
|
|
ScriptActionCtr_030 = 0;
|
|
ScriptActionCtr_031 = 0;
|
|
ScriptActionCtr_032 = 0;
|
|
ScriptActionCtr_033 = 0;
|
|
ScriptActionCtr_038 = 0;
|
|
ScriptActionCtr_034 = 0;
|
|
ScriptActionCtr_040 = 0;
|
|
ScriptActionCtr_041 = 0;
|
|
ScriptActionCtr_042 = 0;
|
|
ScriptActionCtr_048 = 0;
|
|
ScriptActionCtr_047 = 0;
|
|
ScriptActionCtr_046 = 0;
|
|
ScriptActionCtr_051 = 0;
|
|
ScriptActionCtr_050 = 0;
|
|
ScriptActionCtr_049 = 0;
|
|
ScriptActionCtr_052 = 0;
|
|
ScriptActionCtr_053 = 0;
|
|
ScriptActionCtr_054 = 0;
|
|
ScriptActionCtr_055 = 0;
|
|
ScriptActionCtr_056 = 0;
|
|
ScriptActionCtr_057 = 0;
|
|
ScriptActionCtr_058 = 0;
|
|
ScriptActionCtr_059 = 0;
|
|
ScriptActionCtr_062 = 0;
|
|
ScriptActionCtr_061 = 0;
|
|
ScriptActionCtr_060 = 0;
|
|
ScriptActionCtr_064 = 0;
|
|
ScriptActionCtr_063 = 0;
|
|
ScriptActionCtr_067 = 0;
|
|
ScriptActionCtr_066 = 0;
|
|
ScriptActionCtr_065 = 0;
|
|
ScriptActionCtr_070 = 0;
|
|
ScriptActionCtr_069 = 0;
|
|
ScriptActionCtr_068 = 0;
|
|
ScriptActionCtr_072 = 0;
|
|
ScriptActionCtr_071 = 0;
|
|
ScriptActionCtr_075 = 0;
|
|
ScriptActionCtr_074 = 0;
|
|
ScriptActionCtr_073 = 0;
|
|
ScriptActionCtr_077 = 0;
|
|
ScriptActionCtr_076 = 0;
|
|
ScriptActionCtr_081 = 0;
|
|
ScriptActionCtr_080 = 0;
|
|
ScriptActionCtr_079 = 0;
|
|
ScriptActionCtr_078 = 0;
|
|
ScriptActionCtr_037 = 0;
|
|
ScriptActionCtr_036 = 0;
|
|
ScriptActionCtr_088 = 0;
|
|
ScriptActionCtr_087 = 0;
|
|
ScriptActionCtr_086 = 0;
|
|
ScriptActionCtr_085 = 0;
|
|
ScriptActionCtr_084 = 0;
|
|
ScriptActionCtr_083 = 0;
|
|
ScriptActionCtr_082 = 0;
|
|
ScriptActionCtr_044 = 0;
|
|
ScriptActionCtr_096 = 0;
|
|
ScriptActionCtr_095 = 0;
|
|
ScriptActionCtr_094 = 0;
|
|
ScriptActionCtr_093 = 0;
|
|
ScriptActionCtr_092 = 0;
|
|
ScriptActionCtr_091 = 0;
|
|
ScriptActionCtr_090 = 0;
|
|
ScriptActionCtr_089 = 0;
|
|
ScriptActionCtr_043 = 0;
|
|
ScriptActionCtr_101 = 0;
|
|
ScriptActionCtr_102 = 0;
|
|
ScriptActionCtr_045 = 0;
|
|
ScriptActionCtr_099 = 0;
|
|
ScriptActionCtr_100 = 0;
|
|
ScriptActionCtr_104 = 0;
|
|
ScriptActionCtr_103 = 0;
|
|
ScriptActionCtr_098 = 0;
|
|
ScriptActionCtr_105 = 0;
|
|
ScriptActionCtr_106 = 0;
|
|
ScriptActionCtr_108 = 0;
|
|
ScriptActionCtr_109 = 0;
|
|
ScriptActionCtr_110 = 0;
|
|
ScriptActionCtr_111 = 0;
|
|
ScriptActionCtr_107 = 0;
|
|
ScriptActionCtr_112 = 0;
|
|
}
|
|
|
|
// ========================================
|
|
// Function to Save Global Action Counters
|
|
// ========================================
|
|
void SaveGlobalActionCtrs(void *file_ptr) {
|
|
File_WriteInt(ScriptActionCtr_000, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_005, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_004, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_003, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_001, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_006, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_039, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_121, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_113, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_114, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_120, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_115, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_117, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_116, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_122, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_123, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_118, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_119, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_002, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_007, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_011, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_010, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_009, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_008, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_012, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_013, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_014, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_015, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_019, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_018, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_017, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_016, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_020, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_097, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_021, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_022, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_023, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_025, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_024, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_027, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_026, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_035, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_028, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_029, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_030, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_031, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_032, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_033, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_038, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_034, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_040, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_041, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_042, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_048, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_047, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_046, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_051, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_050, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_049, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_052, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_053, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_054, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_055, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_056, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_057, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_058, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_059, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_062, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_061, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_060, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_064, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_063, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_067, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_066, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_065, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_070, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_069, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_068, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_072, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_071, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_075, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_074, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_073, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_077, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_076, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_081, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_080, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_079, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_078, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_037, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_036, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_088, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_087, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_086, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_085, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_084, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_083, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_082, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_044, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_096, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_095, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_094, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_093, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_092, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_091, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_090, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_089, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_043, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_101, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_102, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_045, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_099, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_100, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_104, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_103, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_098, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_105, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_106, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_108, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_109, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_110, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_111, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_107, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_112, file_ptr);
|
|
}
|
|
|
|
// ===========================================
|
|
// Function to Restore Global Action Counters
|
|
// ===========================================
|
|
void RestoreGlobalActionCtrs(void *file_ptr) {
|
|
ScriptActionCtr_000 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_005 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_004 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_003 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_001 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_006 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_039 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_121 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_113 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_114 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_120 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_115 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_117 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_116 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_122 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_123 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_118 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_119 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_002 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_007 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_011 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_010 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_009 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_008 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_012 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_013 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_014 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_015 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_019 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_018 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_017 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_016 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_020 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_097 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_021 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_022 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_023 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_025 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_024 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_027 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_026 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_035 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_028 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_029 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_030 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_031 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_032 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_033 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_038 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_034 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_040 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_041 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_042 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_048 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_047 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_046 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_051 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_050 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_049 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_052 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_053 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_054 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_055 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_056 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_057 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_058 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_059 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_062 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_061 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_060 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_064 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_063 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_067 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_066 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_065 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_070 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_069 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_068 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_072 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_071 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_075 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_074 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_073 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_077 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_076 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_081 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_080 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_079 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_078 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_037 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_036 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_088 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_087 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_086 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_085 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_084 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_083 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_082 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_044 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_096 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_095 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_094 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_093 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_092 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_091 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_090 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_089 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_043 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_101 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_102 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_045 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_099 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_100 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_104 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_103 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_098 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_105 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_106 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_108 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_109 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_110 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_111 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_107 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_112 = File_ReadInt(file_ptr);
|
|
}
|
|
|
|
// ===============================================================
|
|
// Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS
|
|
// ===============================================================
|
|
/**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/
|
|
|
|
// Enter your custom script code here
|
|
/*
|
|
$$ENUM Region
|
|
0:IntroCave
|
|
1:StartArea
|
|
2:Terrain
|
|
3:AfterForcefield
|
|
4:AcidCaves
|
|
5:OutOfCaves
|
|
6:Minimum
|
|
7:Medium
|
|
8:Maximum
|
|
9:Final
|
|
$$END
|
|
*/
|
|
|
|
/**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/
|
|
// ============================================================
|
|
// End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS
|
|
// ============================================================
|
|
|
|
// =================
|
|
// Message File Data
|
|
// =================
|
|
|
|
#define MAX_SCRIPT_MESSAGES 256
|
|
#define MAX_MSG_FILEBUF_LEN 1024
|
|
#define NO_MESSAGE_STRING "*Message Not Found*"
|
|
#define INV_MSGNAME_STRING "*Message Name Invalid*"
|
|
#define WHITESPACE_CHARS " \t\r\n"
|
|
|
|
// Structure for storing a script message
|
|
struct tScriptMessage {
|
|
char *name; // the name of the message
|
|
char *message; // the actual message text
|
|
};
|
|
|
|
// Global storage for level script messages
|
|
tScriptMessage *message_list[MAX_SCRIPT_MESSAGES];
|
|
int num_messages;
|
|
|
|
// ======================
|
|
// Message File Functions
|
|
// ======================
|
|
|
|
// Initializes the Message List
|
|
void InitMessageList(void) {
|
|
for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++)
|
|
message_list[j] = NULL;
|
|
num_messages = 0;
|
|
}
|
|
|
|
// Clear the Message List
|
|
void ClearMessageList(void) {
|
|
for (int j = 0; j < num_messages; j++) {
|
|
free(message_list[j]->name);
|
|
free(message_list[j]->message);
|
|
free(message_list[j]);
|
|
message_list[j] = NULL;
|
|
}
|
|
num_messages = 0;
|
|
}
|
|
|
|
// Adds a message to the list
|
|
int AddMessageToList(char *name, char *msg) {
|
|
int pos;
|
|
|
|
// Make sure there is room in the list
|
|
if (num_messages >= MAX_SCRIPT_MESSAGES)
|
|
return false;
|
|
|
|
// Allocate memory for this message entry
|
|
pos = num_messages;
|
|
message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage));
|
|
if (message_list[pos] == NULL)
|
|
return false;
|
|
|
|
// Allocate memory for the message name
|
|
message_list[pos]->name = (char *)malloc(strlen(name) + 1);
|
|
if (message_list[pos]->name == NULL) {
|
|
free(message_list[pos]);
|
|
return false;
|
|
}
|
|
strcpy(message_list[pos]->name, name);
|
|
|
|
// Allocate memory for the message name
|
|
message_list[pos]->message = (char *)malloc(strlen(msg) + 1);
|
|
if (message_list[pos]->message == NULL) {
|
|
free(message_list[pos]->name);
|
|
free(message_list[pos]);
|
|
return false;
|
|
}
|
|
strcpy(message_list[pos]->message, msg);
|
|
num_messages++;
|
|
|
|
return true;
|
|
}
|
|
|
|
// Removes any whitespace padding from the end of a string
|
|
void RemoveTrailingWhitespace(char *s) {
|
|
int last_char_pos;
|
|
|
|
last_char_pos = strlen(s) - 1;
|
|
while (last_char_pos >= 0 && isspace(s[last_char_pos])) {
|
|
s[last_char_pos] = '\0';
|
|
last_char_pos--;
|
|
}
|
|
}
|
|
|
|
// Returns a pointer to the first non-whitespace char in given string
|
|
char *SkipInitialWhitespace(char *s) {
|
|
while ((*s) != '\0' && isspace(*s))
|
|
s++;
|
|
|
|
return (s);
|
|
}
|
|
|
|
// Read in the Messages
|
|
int ReadMessageFile(const char *filename) {
|
|
void *infile;
|
|
char filebuffer[MAX_MSG_FILEBUF_LEN + 1];
|
|
char *line, *msg_start;
|
|
int line_num;
|
|
bool next_msgid_found;
|
|
|
|
// Try to open the file for loading
|
|
infile = File_Open(filename, "rt");
|
|
if (!infile)
|
|
return false;
|
|
|
|
line_num = 0;
|
|
next_msgid_found = true;
|
|
|
|
// Clear the message list
|
|
ClearMessageList();
|
|
|
|
// Read in and parse each line of the file
|
|
while (!File_eof(infile)) {
|
|
|
|
// Clear the buffer
|
|
strcpy(filebuffer, "");
|
|
|
|
// Read in a line from the file
|
|
File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile);
|
|
line_num++;
|
|
|
|
// Remove whitespace padding at start and end of line
|
|
RemoveTrailingWhitespace(filebuffer);
|
|
line = SkipInitialWhitespace(filebuffer);
|
|
|
|
// If line is a comment, or empty, discard it
|
|
if (strlen(line) == 0 || strncmp(line, "//", 2) == 0)
|
|
continue;
|
|
|
|
if (!next_msgid_found) { // Parse out the last message ID number
|
|
|
|
// Grab the first keyword, make sure it's valid
|
|
line = strtok(line, WHITESPACE_CHARS);
|
|
if (line == NULL)
|
|
continue;
|
|
|
|
// Grab the second keyword, and assign it as the next message ID
|
|
line = strtok(NULL, WHITESPACE_CHARS);
|
|
if (line == NULL)
|
|
continue;
|
|
|
|
next_msgid_found = true;
|
|
} else { // Parse line as a message line
|
|
|
|
// Find the start of message, and mark it
|
|
msg_start = strchr(line, '=');
|
|
if (msg_start == NULL)
|
|
continue;
|
|
msg_start[0] = '\0';
|
|
msg_start++;
|
|
|
|
// Add the message to the list
|
|
AddMessageToList(line, msg_start);
|
|
}
|
|
}
|
|
File_Close(infile);
|
|
|
|
return true;
|
|
}
|
|
|
|
// Find a message
|
|
const char *GetMessage(const char *name) {
|
|
// Make sure given name is valid
|
|
if (name == NULL)
|
|
return INV_MSGNAME_STRING;
|
|
|
|
// Search message list for name
|
|
for (int j = 0; j < num_messages; j++)
|
|
if (strcmp(message_list[j]->name, name) == 0)
|
|
return (message_list[j]->message);
|
|
|
|
// Couldn't find it
|
|
return NO_MESSAGE_STRING;
|
|
}
|
|
|
|
//======================
|
|
// Name List Arrays
|
|
//======================
|
|
|
|
#define NUM_DOOR_NAMES 2
|
|
const char *Door_names[NUM_DOOR_NAMES] = {"DockingDoor", "MinimumLevelServic"};
|
|
int Door_handles[NUM_DOOR_NAMES];
|
|
|
|
#define NUM_OBJECT_NAMES 90
|
|
const char *Object_names[NUM_OBJECT_NAMES] = {"RescueShuttle",
|
|
"PerimeterTurretA",
|
|
"PerimeterTurretB",
|
|
"PerimeterTurretC",
|
|
"PerimeterTurretD",
|
|
"PerimeterTurretE",
|
|
"UpperTowerForcefie",
|
|
"InnerTowerForcefie",
|
|
"SweitzerActor",
|
|
"ShuttleFFStartPos",
|
|
"RescueShuttleDocki",
|
|
"SweitzerMIN",
|
|
"ShuttleFFTarget",
|
|
"ShuttleTunnelPos",
|
|
"ShuttleTunnelTarge",
|
|
"ShuttleCellPos",
|
|
"ShuttleCellTarget",
|
|
"ShuttleInCellTarge",
|
|
"ShuttleCellTarget2",
|
|
"EndShuttlePos",
|
|
"DockingDoor",
|
|
"X-1OldSecurityPass",
|
|
"R-1MaximumSecurity",
|
|
"G-1MinimumSecurity",
|
|
"Y-1MediumSecurityP",
|
|
"HangarRASAlarmGuy",
|
|
"CheckpointMinTubbs",
|
|
"CheckpointMedTubbs",
|
|
"CheckpointMaxTubbs",
|
|
"MaxCheckCamA",
|
|
"MaxCheckCamB",
|
|
"MedCheckCamA",
|
|
"MedCheckCamB",
|
|
"MinCheckCamA",
|
|
"MinCheckCamB",
|
|
"ChemicalBotStartSw",
|
|
"ChemicalBotKILLSwi",
|
|
"AcidVatSpewerA",
|
|
"AcidVatSpewerB",
|
|
"AcidVatSpewerC",
|
|
"ChemicalControlCam",
|
|
"AcidVatCamera",
|
|
"SirenCamA",
|
|
"SirenCamB",
|
|
"SirenCamC",
|
|
"SirenCamD",
|
|
"SirenCamE",
|
|
"SirenCamF",
|
|
"SirenCamG",
|
|
"SirenCamH",
|
|
"SirenCamI",
|
|
"SirenCamJ",
|
|
"MinMan1",
|
|
"MinMan2",
|
|
"MinMan3",
|
|
"MinMan4",
|
|
"MinMan5",
|
|
"MinMan6",
|
|
"MinMan7",
|
|
"MinMan8",
|
|
"SweitMaxLocator",
|
|
"SweitMinLocator",
|
|
"SweitzerMAX",
|
|
"MaxMan1",
|
|
"MaxMan2",
|
|
"MaxMan3",
|
|
"MaxMan4",
|
|
"MaxMan5",
|
|
"MaxMan6",
|
|
"MaxMan7",
|
|
"MaxMan8",
|
|
"RecordsNodeH",
|
|
"RecordsNodeG",
|
|
"RecordsNodeF",
|
|
"RecordsNodeE",
|
|
"RecordsNodeD",
|
|
"RecordsNodeC",
|
|
"RecordsNodeB",
|
|
"RecordsNodeA",
|
|
"RecordsNodeP",
|
|
"RecordsNodeO",
|
|
"RecordsNodeN",
|
|
"RecordsNodeM",
|
|
"RecordsNodeL",
|
|
"RecordsNodeK",
|
|
"RecordsNodeJ",
|
|
"RecordsNodeI",
|
|
"PrisonRecordsCompu",
|
|
"TubbsSentryA",
|
|
"TubbsSentryB"};
|
|
int Object_handles[NUM_OBJECT_NAMES];
|
|
|
|
#define NUM_ROOM_NAMES 59
|
|
const char *Room_names[NUM_ROOM_NAMES] = {
|
|
"SupplyHangarEntran", "InnerTowerForcefie", "PrisonerTransferHa", "R-1MaximumSecurity", "MaximumSecurityChe",
|
|
"Y-1MediumSecurityP", "MediumSecurityChec", "G-1MinimumSecurity", "MinimumSecurityChe", "KILLroom",
|
|
"AcidVatRoom", "LowerInnerTowerMat", "ChemicalControlCen", "LowerInnerTowerSha", "LowerMainInnerRoom",
|
|
"MaxSecInnerHall", "MaxSecDoorway", "MedSecInnerHall", "MedSecCheckInner", "ChemContMaintDoor",
|
|
"ChemMaintTube", "ChemMaintRoom", "MaxMedMaint2Tube", "MaxLevMaintRoom", "MaintenanceDoor",
|
|
"MaxMedMaintTube", "MedMaintRoom", "MedMinMaintTube", "MaxSecRingA", "MaxSecRingB",
|
|
"MaxSecRingC", "MaxSecRingD", "MaxSecRingE", "MaxSecRingF", "MaxSecRingG",
|
|
"MaxSecRingH", "MaxSecRingI", "MaxSecRingJ", "MaxSecRingK", "MaxSecRingL",
|
|
"MaxSecRingM", "MaxSecRingN", "MaxSecRingO", "MaxSecRingP", "CenterPrisonCell",
|
|
"LeftCellA", "LeftCellB", "SweitMaxLeftC", "LeftCellD", "RightCellA",
|
|
"RightCellB", "RightCellC", "RightCellD", "MaximumLevelMatCen", "SweitMinCell",
|
|
"RecordsRoomA", "RecordsRoomB", "MaxComputerRoom", "ChemicalBotStart"};
|
|
int Room_indexes[NUM_ROOM_NAMES];
|
|
|
|
#define NUM_TRIGGER_NAMES 28
|
|
const char *Trigger_names[NUM_TRIGGER_NAMES] = {
|
|
"SupplyHangarAlertTr", "AcidVat", "EndLevelTrigger", "MCaveOne", "MStartArea2", "MStartArea",
|
|
"MTerrain2", "MTerrain1", "MAfterFF3", "MAfterFF2", "MAfterFF1", "MAcidCaves3",
|
|
"MAcidCaves2", "MAcidCaves1", "MOutOfCaves2", "MOutOfCaves1", "MMinimum3", "MMinimum2",
|
|
"MMinimum1", "MMedium2", "MMedium1", "MFinal1", "MMaximum4", "MMaximum2",
|
|
"MMaximum1", "MaximumVOXtrigger", "MediumVOXtrigger", "MinimumVOXtrigger"};
|
|
int Trigger_indexes[NUM_TRIGGER_NAMES];
|
|
int Trigger_faces[NUM_TRIGGER_NAMES];
|
|
int Trigger_rooms[NUM_TRIGGER_NAMES];
|
|
|
|
#define NUM_SOUND_NAMES 4
|
|
const char *Sound_names[NUM_SOUND_NAMES] = {"Powerup pickup", "AmbSirenBRedAcrop", "AmbSirenIntense", "AmbSwitch11"};
|
|
int Sound_indexes[NUM_SOUND_NAMES];
|
|
|
|
#define NUM_TEXTURE_NAMES 12
|
|
const char *Texture_names[NUM_TEXTURE_NAMES] = {"PhobMonUNLOCKED", "PhobMonInvWait", "PhobMonInvalidAlert",
|
|
"PhobMonAccepted", "PhobMonCHEMSPIL", "PhobEmerEvac",
|
|
"PhobBioWarn", "Dirty glass", "PhobMonEVACOMP",
|
|
"MeshGlass1", "PhobMonInsertPas", "Staticscrolling"};
|
|
int Texture_indexes[NUM_TEXTURE_NAMES];
|
|
|
|
#define NUM_PATH_NAMES 19
|
|
const char *Path_names[NUM_PATH_NAMES] = {
|
|
"RescueShuttleStartPath", "ShuttleFFCamPath", "RescueShuttleEnterPath", "ShuttleTunnelCam",
|
|
"ShuttleCellCam2", "ShuttleInCellCam", "SweitzerDest", "ShuttleInCellCam2",
|
|
"ShuttleCellCam", "EndShuttlePath", "EndLevelCamPath", "EndPlayerPath",
|
|
"SupplyHangarAlertRASPath", "IntroCameraPath", "TempPlayerIntroPath", "RescueShuttleImpatientPath",
|
|
"RescueShuttleEndPath", "EndCameraPath", "PlayerEndPath"};
|
|
int Path_indexes[NUM_PATH_NAMES];
|
|
|
|
#define NUM_MATCEN_NAMES 13
|
|
const char *Matcen_names[NUM_MATCEN_NAMES] = {
|
|
"LowerInnerTowerMatC", "Supply Hangar Alert", "MaximumCheckpointMa", "MediumCheckpointMat", "MinimumCheckpointMa",
|
|
"ChemicalBallMaker", "ChemicalDroidMaker", "MinimumLevelCenterM", "MinimumLevelLeftMat", "MinimumLevelRightMa",
|
|
"MediumLevelRightMat", "MediumLevelLeftMatC", "MaximumLevelMatCen"};
|
|
int Matcen_indexes[NUM_MATCEN_NAMES];
|
|
|
|
#define NUM_GOAL_NAMES 18
|
|
const char *Goal_names[NUM_GOAL_NAMES] = {"Gain entry to the Supply Hangar",
|
|
"Eliminate Perimeter Defenses",
|
|
"Deactivate the Main Tower Hangar Forcefield",
|
|
"Find the Rescue Shuttle",
|
|
"Enter the Medium Security Level",
|
|
"Get Security Pass X-1",
|
|
"Get Security Pass R-1",
|
|
"Enter the Minimum Security Level",
|
|
"Infiltrate the Main Prison Tower",
|
|
"Get Security Pass G-1",
|
|
"Get Security Pass Y-1",
|
|
"Enter the Maximum Security Level",
|
|
"Locate Dr. Sweitzer's Cell",
|
|
"Find Sweitzer's Minimum Security Cell",
|
|
"Get Sweitzer transferred to Minimum Security",
|
|
"Rescue Dr. Sweitzer",
|
|
"Exit the Prison",
|
|
"Destroy all Prison Records Databanks"};
|
|
int Goal_indexes[NUM_GOAL_NAMES];
|
|
|
|
#define NUM_MESSAGE_NAMES 35
|
|
const char *Message_names[NUM_MESSAGE_NAMES] = {"OneTurretDown",
|
|
"IncomingMessage",
|
|
"AnotherTurretGone",
|
|
"InnerTowerForcefields",
|
|
"Empty",
|
|
"EndLevel",
|
|
"X1OldSecurityPassD",
|
|
"R1MaxSecurityPassC",
|
|
"G1MinSecurityPassB",
|
|
"Y1MedSecurityPassA",
|
|
"SupplyAlarm",
|
|
"1stInvalidPassOffense",
|
|
"2ndInvalidPassOffense",
|
|
"SecurityPassNotUsableHere",
|
|
"MaximumSecurityClearance",
|
|
"MediumSecurityClearance",
|
|
"MinimumSecurityClearance",
|
|
"IntroMessage",
|
|
"DontShootMe",
|
|
"SPUDisBorn",
|
|
"ChemicalReactionSwitches",
|
|
"SPUDkilled",
|
|
"SPUDscores",
|
|
"SPUDhasTheBall",
|
|
"ChemicalReactionAlert",
|
|
"WhatTheHell",
|
|
"SweitzerMINLockedOut",
|
|
"SweitzerMAX",
|
|
"ShuttleUnderAttack",
|
|
"LoadingSweitzer",
|
|
"LoadedSweitzer",
|
|
"RecordsNodeDestroyed",
|
|
"ComputerDestroyed",
|
|
"ShuttleMoveToTower",
|
|
"EscortShuttle"};
|
|
const char *Message_strings[NUM_MESSAGE_NAMES];
|
|
|
|
// ===============
|
|
// InitializeDLL()
|
|
// ===============
|
|
char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) {
|
|
osicommon_Initialize((tOSIRISModuleInit *)func_list);
|
|
if (func_list->game_checksum != CHECKSUM) {
|
|
mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM);
|
|
mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n");
|
|
return 0;
|
|
}
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
InitMessageList();
|
|
|
|
// Build the filename of the message file
|
|
char filename[_MAX_PATH + 32];
|
|
int lang_type;
|
|
if (func_list->script_identifier != NULL) {
|
|
_splitpath(func_list->script_identifier, NULL, NULL, filename, NULL);
|
|
lang_type = Game_GetLanguage();
|
|
if (lang_type == LANGUAGE_FRENCH)
|
|
strcat(filename, "_FRN");
|
|
else if (lang_type == LANGUAGE_GERMAN)
|
|
strcat(filename, "_GER");
|
|
else if (lang_type == LANGUAGE_ITALIAN)
|
|
strcat(filename, "_ITN");
|
|
else if (lang_type == LANGUAGE_SPANISH)
|
|
strcat(filename, "_SPN");
|
|
strcat(filename, ".msg");
|
|
} else {
|
|
strcpy(filename, "Level2.msg");
|
|
lang_type = LANGUAGE_ENGLISH;
|
|
}
|
|
if (!ReadMessageFile(filename)) {
|
|
mprintf(0, "ERROR: Could not load message file - %s\n", filename);
|
|
}
|
|
|
|
int j;
|
|
|
|
// Do Door Index lookups
|
|
for (j = 0; j < NUM_DOOR_NAMES; j++)
|
|
Door_handles[j] = Scrpt_FindDoorName(Door_names[j]);
|
|
|
|
// Do Object Index lookups
|
|
for (j = 0; j < NUM_OBJECT_NAMES; j++)
|
|
Object_handles[j] = Scrpt_FindObjectName(Object_names[j]);
|
|
|
|
// Do Room Index lookups
|
|
for (j = 0; j < NUM_ROOM_NAMES; j++)
|
|
Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]);
|
|
|
|
// Do Trigger Index lookups
|
|
for (j = 0; j < NUM_TRIGGER_NAMES; j++) {
|
|
Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]);
|
|
Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]);
|
|
Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]);
|
|
}
|
|
|
|
// Do Sound Index lookups
|
|
for (j = 0; j < NUM_SOUND_NAMES; j++)
|
|
Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]);
|
|
|
|
// Do Texture Index lookups
|
|
for (j = 0; j < NUM_TEXTURE_NAMES; j++)
|
|
Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]);
|
|
|
|
// Do Path Index lookups
|
|
for (j = 0; j < NUM_PATH_NAMES; j++)
|
|
Path_indexes[j] = Scrpt_FindPathName(Path_names[j]);
|
|
|
|
// Do Matcen Index lookups
|
|
for (j = 0; j < NUM_MATCEN_NAMES; j++)
|
|
Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]);
|
|
|
|
// Do Goal Index lookups
|
|
for (j = 0; j < NUM_GOAL_NAMES; j++)
|
|
Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]);
|
|
|
|
// Do Message Name lookups
|
|
for (j = 0; j < NUM_MESSAGE_NAMES; j++)
|
|
Message_strings[j] = GetMessage(Message_names[j]);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// =============
|
|
// ShutdownDLL()
|
|
// =============
|
|
void STDCALL ShutdownDLL(void) { ClearMessageList(); }
|
|
|
|
// ===============
|
|
// GetGOScriptID()
|
|
// ===============
|
|
int STDCALL GetGOScriptID(const char *name, uint8_t isdoor) { return -1; }
|
|
|
|
// ================
|
|
// CreateInstance()
|
|
// ================
|
|
void STDCALLPTR CreateInstance(int id) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
return new LevelScript_0000;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_082D:
|
|
return new CustomObjectScript_082D;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_082E:
|
|
return new CustomObjectScript_082E;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_082F:
|
|
return new CustomObjectScript_082F;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0830:
|
|
return new CustomObjectScript_0830;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0831:
|
|
return new CustomObjectScript_0831;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_2112:
|
|
return new CustomObjectScript_2112;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11F2:
|
|
return new CustomObjectScript_11F2;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11F4:
|
|
return new CustomObjectScript_11F4;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11F6:
|
|
return new CustomObjectScript_11F6;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_19F7:
|
|
return new CustomObjectScript_19F7;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11FB:
|
|
return new CustomObjectScript_11FB;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1211:
|
|
return new CustomObjectScript_1211;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0885:
|
|
return new CustomObjectScript_0885;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_080D:
|
|
return new CustomObjectScript_080D;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09EC:
|
|
return new CustomObjectScript_09EC;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11EB:
|
|
return new CustomObjectScript_11EB;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_19E9:
|
|
return new CustomObjectScript_19E9;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_19E8:
|
|
return new CustomObjectScript_19E8;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_19EA:
|
|
return new CustomObjectScript_19EA;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09E7:
|
|
return new CustomObjectScript_09E7;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09E6:
|
|
return new CustomObjectScript_09E6;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11BB:
|
|
return new CustomObjectScript_11BB;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09BC:
|
|
return new CustomObjectScript_09BC;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09BD:
|
|
return new CustomObjectScript_09BD;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09BE:
|
|
return new CustomObjectScript_09BE;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11BF:
|
|
return new CustomObjectScript_11BF;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C0:
|
|
return new CustomObjectScript_09C0;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11C1:
|
|
return new CustomObjectScript_11C1;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11BA:
|
|
return new CustomObjectScript_11BA;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C9:
|
|
return new CustomObjectScript_09C9;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C8:
|
|
return new CustomObjectScript_09C8;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C7:
|
|
return new CustomObjectScript_09C7;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C6:
|
|
return new CustomObjectScript_09C6;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C5:
|
|
return new CustomObjectScript_09C5;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C4:
|
|
return new CustomObjectScript_09C4;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C3:
|
|
return new CustomObjectScript_09C3;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C2:
|
|
return new CustomObjectScript_09C2;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_094E:
|
|
return new CustomObjectScript_094E;
|
|
break;
|
|
case ID_TRIGGER_0000:
|
|
return new TriggerScript_0000;
|
|
break;
|
|
case ID_TRIGGER_0001:
|
|
return new TriggerScript_0001;
|
|
break;
|
|
case ID_TRIGGER_0002:
|
|
return new TriggerScript_0002;
|
|
break;
|
|
case ID_TRIGGER_0004:
|
|
return new TriggerScript_0004;
|
|
break;
|
|
case ID_TRIGGER_0005:
|
|
return new TriggerScript_0005;
|
|
break;
|
|
case ID_TRIGGER_0003:
|
|
return new TriggerScript_0003;
|
|
break;
|
|
case ID_TRIGGER_0008:
|
|
return new TriggerScript_0008;
|
|
break;
|
|
case ID_TRIGGER_0006:
|
|
return new TriggerScript_0006;
|
|
break;
|
|
case ID_TRIGGER_000C:
|
|
return new TriggerScript_000C;
|
|
break;
|
|
case ID_TRIGGER_000B:
|
|
return new TriggerScript_000B;
|
|
break;
|
|
case ID_TRIGGER_0007:
|
|
return new TriggerScript_0007;
|
|
break;
|
|
case ID_TRIGGER_000E:
|
|
return new TriggerScript_000E;
|
|
break;
|
|
case ID_TRIGGER_000A:
|
|
return new TriggerScript_000A;
|
|
break;
|
|
case ID_TRIGGER_0009:
|
|
return new TriggerScript_0009;
|
|
break;
|
|
case ID_TRIGGER_0010:
|
|
return new TriggerScript_0010;
|
|
break;
|
|
case ID_TRIGGER_000D:
|
|
return new TriggerScript_000D;
|
|
break;
|
|
case ID_TRIGGER_0014:
|
|
return new TriggerScript_0014;
|
|
break;
|
|
case ID_TRIGGER_0011:
|
|
return new TriggerScript_0011;
|
|
break;
|
|
case ID_TRIGGER_000F:
|
|
return new TriggerScript_000F;
|
|
break;
|
|
case ID_TRIGGER_0016:
|
|
return new TriggerScript_0016;
|
|
break;
|
|
case ID_TRIGGER_0013:
|
|
return new TriggerScript_0013;
|
|
break;
|
|
case ID_TRIGGER_0017:
|
|
return new TriggerScript_0017;
|
|
break;
|
|
case ID_TRIGGER_0018:
|
|
return new TriggerScript_0018;
|
|
break;
|
|
case ID_TRIGGER_0015:
|
|
return new TriggerScript_0015;
|
|
break;
|
|
case ID_TRIGGER_0012:
|
|
return new TriggerScript_0012;
|
|
break;
|
|
case ID_TRIGGER_0020:
|
|
return new TriggerScript_0020;
|
|
break;
|
|
case ID_TRIGGER_001F:
|
|
return new TriggerScript_001F;
|
|
break;
|
|
case ID_TRIGGER_001E:
|
|
return new TriggerScript_001E;
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// =================
|
|
// DestroyInstance()
|
|
// =================
|
|
void STDCALL DestroyInstance(int id, void *ptr) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
delete ((LevelScript_0000 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_082D:
|
|
delete ((CustomObjectScript_082D *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_082E:
|
|
delete ((CustomObjectScript_082E *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_082F:
|
|
delete ((CustomObjectScript_082F *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0830:
|
|
delete ((CustomObjectScript_0830 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0831:
|
|
delete ((CustomObjectScript_0831 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_2112:
|
|
delete ((CustomObjectScript_2112 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11F2:
|
|
delete ((CustomObjectScript_11F2 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11F4:
|
|
delete ((CustomObjectScript_11F4 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11F6:
|
|
delete ((CustomObjectScript_11F6 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_19F7:
|
|
delete ((CustomObjectScript_19F7 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11FB:
|
|
delete ((CustomObjectScript_11FB *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1211:
|
|
delete ((CustomObjectScript_1211 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0885:
|
|
delete ((CustomObjectScript_0885 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_080D:
|
|
delete ((CustomObjectScript_080D *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09EC:
|
|
delete ((CustomObjectScript_09EC *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11EB:
|
|
delete ((CustomObjectScript_11EB *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_19E9:
|
|
delete ((CustomObjectScript_19E9 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_19E8:
|
|
delete ((CustomObjectScript_19E8 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_19EA:
|
|
delete ((CustomObjectScript_19EA *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09E7:
|
|
delete ((CustomObjectScript_09E7 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09E6:
|
|
delete ((CustomObjectScript_09E6 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11BB:
|
|
delete ((CustomObjectScript_11BB *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09BC:
|
|
delete ((CustomObjectScript_09BC *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09BD:
|
|
delete ((CustomObjectScript_09BD *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09BE:
|
|
delete ((CustomObjectScript_09BE *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11BF:
|
|
delete ((CustomObjectScript_11BF *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C0:
|
|
delete ((CustomObjectScript_09C0 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11C1:
|
|
delete ((CustomObjectScript_11C1 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_11BA:
|
|
delete ((CustomObjectScript_11BA *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C9:
|
|
delete ((CustomObjectScript_09C9 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C8:
|
|
delete ((CustomObjectScript_09C8 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C7:
|
|
delete ((CustomObjectScript_09C7 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C6:
|
|
delete ((CustomObjectScript_09C6 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C5:
|
|
delete ((CustomObjectScript_09C5 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C4:
|
|
delete ((CustomObjectScript_09C4 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C3:
|
|
delete ((CustomObjectScript_09C3 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09C2:
|
|
delete ((CustomObjectScript_09C2 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_094E:
|
|
delete ((CustomObjectScript_094E *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0000:
|
|
delete ((TriggerScript_0000 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0001:
|
|
delete ((TriggerScript_0001 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0002:
|
|
delete ((TriggerScript_0002 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0004:
|
|
delete ((TriggerScript_0004 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0005:
|
|
delete ((TriggerScript_0005 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0003:
|
|
delete ((TriggerScript_0003 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0008:
|
|
delete ((TriggerScript_0008 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0006:
|
|
delete ((TriggerScript_0006 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000C:
|
|
delete ((TriggerScript_000C *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000B:
|
|
delete ((TriggerScript_000B *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0007:
|
|
delete ((TriggerScript_0007 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000E:
|
|
delete ((TriggerScript_000E *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000A:
|
|
delete ((TriggerScript_000A *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0009:
|
|
delete ((TriggerScript_0009 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0010:
|
|
delete ((TriggerScript_0010 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000D:
|
|
delete ((TriggerScript_000D *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0014:
|
|
delete ((TriggerScript_0014 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0011:
|
|
delete ((TriggerScript_0011 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000F:
|
|
delete ((TriggerScript_000F *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0016:
|
|
delete ((TriggerScript_0016 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0013:
|
|
delete ((TriggerScript_0013 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0017:
|
|
delete ((TriggerScript_0017 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0018:
|
|
delete ((TriggerScript_0018 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0015:
|
|
delete ((TriggerScript_0015 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0012:
|
|
delete ((TriggerScript_0012 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0020:
|
|
delete ((TriggerScript_0020 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_001F:
|
|
delete ((TriggerScript_001F *)ptr);
|
|
break;
|
|
case ID_TRIGGER_001E:
|
|
delete ((TriggerScript_001E *)ptr);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// ===================
|
|
// CallInstanceEvent()
|
|
// ===================
|
|
int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
case ID_CUSTOM_OBJECT_082D:
|
|
case ID_CUSTOM_OBJECT_082E:
|
|
case ID_CUSTOM_OBJECT_082F:
|
|
case ID_CUSTOM_OBJECT_0830:
|
|
case ID_CUSTOM_OBJECT_0831:
|
|
case ID_CUSTOM_OBJECT_2112:
|
|
case ID_CUSTOM_OBJECT_11F2:
|
|
case ID_CUSTOM_OBJECT_11F4:
|
|
case ID_CUSTOM_OBJECT_11F6:
|
|
case ID_CUSTOM_OBJECT_19F7:
|
|
case ID_CUSTOM_OBJECT_11FB:
|
|
case ID_CUSTOM_OBJECT_1211:
|
|
case ID_CUSTOM_OBJECT_0885:
|
|
case ID_CUSTOM_OBJECT_080D:
|
|
case ID_CUSTOM_OBJECT_09EC:
|
|
case ID_CUSTOM_OBJECT_11EB:
|
|
case ID_CUSTOM_OBJECT_19E9:
|
|
case ID_CUSTOM_OBJECT_19E8:
|
|
case ID_CUSTOM_OBJECT_19EA:
|
|
case ID_CUSTOM_OBJECT_09E7:
|
|
case ID_CUSTOM_OBJECT_09E6:
|
|
case ID_CUSTOM_OBJECT_11BB:
|
|
case ID_CUSTOM_OBJECT_09BC:
|
|
case ID_CUSTOM_OBJECT_09BD:
|
|
case ID_CUSTOM_OBJECT_09BE:
|
|
case ID_CUSTOM_OBJECT_11BF:
|
|
case ID_CUSTOM_OBJECT_09C0:
|
|
case ID_CUSTOM_OBJECT_11C1:
|
|
case ID_CUSTOM_OBJECT_11BA:
|
|
case ID_CUSTOM_OBJECT_09C9:
|
|
case ID_CUSTOM_OBJECT_09C8:
|
|
case ID_CUSTOM_OBJECT_09C7:
|
|
case ID_CUSTOM_OBJECT_09C6:
|
|
case ID_CUSTOM_OBJECT_09C5:
|
|
case ID_CUSTOM_OBJECT_09C4:
|
|
case ID_CUSTOM_OBJECT_09C3:
|
|
case ID_CUSTOM_OBJECT_09C2:
|
|
case ID_CUSTOM_OBJECT_094E:
|
|
case ID_TRIGGER_0000:
|
|
case ID_TRIGGER_0001:
|
|
case ID_TRIGGER_0002:
|
|
case ID_TRIGGER_0004:
|
|
case ID_TRIGGER_0005:
|
|
case ID_TRIGGER_0003:
|
|
case ID_TRIGGER_0008:
|
|
case ID_TRIGGER_0006:
|
|
case ID_TRIGGER_000C:
|
|
case ID_TRIGGER_000B:
|
|
case ID_TRIGGER_0007:
|
|
case ID_TRIGGER_000E:
|
|
case ID_TRIGGER_000A:
|
|
case ID_TRIGGER_0009:
|
|
case ID_TRIGGER_0010:
|
|
case ID_TRIGGER_000D:
|
|
case ID_TRIGGER_0014:
|
|
case ID_TRIGGER_0011:
|
|
case ID_TRIGGER_000F:
|
|
case ID_TRIGGER_0016:
|
|
case ID_TRIGGER_0013:
|
|
case ID_TRIGGER_0017:
|
|
case ID_TRIGGER_0018:
|
|
case ID_TRIGGER_0015:
|
|
case ID_TRIGGER_0012:
|
|
case ID_TRIGGER_0020:
|
|
case ID_TRIGGER_001F:
|
|
case ID_TRIGGER_001E:
|
|
return ((BaseScript *)ptr)->CallEvent(event, data);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
// ==================
|
|
// SaveRestoreState()
|
|
// ==================
|
|
int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state) { return 0; }
|
|
|
|
// ====================
|
|
// GetTriggerScriptID()
|
|
// ====================
|
|
int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) {
|
|
if (trigger_room == Trigger_rooms[0] && trigger_face == Trigger_faces[0])
|
|
return ID_TRIGGER_0000;
|
|
|
|
if (trigger_room == Trigger_rooms[1] && trigger_face == Trigger_faces[1])
|
|
return ID_TRIGGER_0001;
|
|
|
|
if (trigger_room == Trigger_rooms[2] && trigger_face == Trigger_faces[2])
|
|
return ID_TRIGGER_0002;
|
|
|
|
if (trigger_room == Trigger_rooms[3] && trigger_face == Trigger_faces[3])
|
|
return ID_TRIGGER_0004;
|
|
|
|
if (trigger_room == Trigger_rooms[4] && trigger_face == Trigger_faces[4])
|
|
return ID_TRIGGER_0005;
|
|
|
|
if (trigger_room == Trigger_rooms[5] && trigger_face == Trigger_faces[5])
|
|
return ID_TRIGGER_0003;
|
|
|
|
if (trigger_room == Trigger_rooms[6] && trigger_face == Trigger_faces[6])
|
|
return ID_TRIGGER_0008;
|
|
|
|
if (trigger_room == Trigger_rooms[7] && trigger_face == Trigger_faces[7])
|
|
return ID_TRIGGER_0006;
|
|
|
|
if (trigger_room == Trigger_rooms[8] && trigger_face == Trigger_faces[8])
|
|
return ID_TRIGGER_000C;
|
|
|
|
if (trigger_room == Trigger_rooms[9] && trigger_face == Trigger_faces[9])
|
|
return ID_TRIGGER_000B;
|
|
|
|
if (trigger_room == Trigger_rooms[10] && trigger_face == Trigger_faces[10])
|
|
return ID_TRIGGER_0007;
|
|
|
|
if (trigger_room == Trigger_rooms[11] && trigger_face == Trigger_faces[11])
|
|
return ID_TRIGGER_000E;
|
|
|
|
if (trigger_room == Trigger_rooms[12] && trigger_face == Trigger_faces[12])
|
|
return ID_TRIGGER_000A;
|
|
|
|
if (trigger_room == Trigger_rooms[13] && trigger_face == Trigger_faces[13])
|
|
return ID_TRIGGER_0009;
|
|
|
|
if (trigger_room == Trigger_rooms[14] && trigger_face == Trigger_faces[14])
|
|
return ID_TRIGGER_0010;
|
|
|
|
if (trigger_room == Trigger_rooms[15] && trigger_face == Trigger_faces[15])
|
|
return ID_TRIGGER_000D;
|
|
|
|
if (trigger_room == Trigger_rooms[16] && trigger_face == Trigger_faces[16])
|
|
return ID_TRIGGER_0014;
|
|
|
|
if (trigger_room == Trigger_rooms[17] && trigger_face == Trigger_faces[17])
|
|
return ID_TRIGGER_0011;
|
|
|
|
if (trigger_room == Trigger_rooms[18] && trigger_face == Trigger_faces[18])
|
|
return ID_TRIGGER_000F;
|
|
|
|
if (trigger_room == Trigger_rooms[19] && trigger_face == Trigger_faces[19])
|
|
return ID_TRIGGER_0016;
|
|
|
|
if (trigger_room == Trigger_rooms[20] && trigger_face == Trigger_faces[20])
|
|
return ID_TRIGGER_0013;
|
|
|
|
if (trigger_room == Trigger_rooms[21] && trigger_face == Trigger_faces[21])
|
|
return ID_TRIGGER_0017;
|
|
|
|
if (trigger_room == Trigger_rooms[22] && trigger_face == Trigger_faces[22])
|
|
return ID_TRIGGER_0018;
|
|
|
|
if (trigger_room == Trigger_rooms[23] && trigger_face == Trigger_faces[23])
|
|
return ID_TRIGGER_0015;
|
|
|
|
if (trigger_room == Trigger_rooms[24] && trigger_face == Trigger_faces[24])
|
|
return ID_TRIGGER_0012;
|
|
|
|
if (trigger_room == Trigger_rooms[25] && trigger_face == Trigger_faces[25])
|
|
return ID_TRIGGER_0020;
|
|
|
|
if (trigger_room == Trigger_rooms[26] && trigger_face == Trigger_faces[26])
|
|
return ID_TRIGGER_001F;
|
|
|
|
if (trigger_room == Trigger_rooms[27] && trigger_face == Trigger_faces[27])
|
|
return ID_TRIGGER_001E;
|
|
|
|
return -1;
|
|
}
|
|
|
|
// =================
|
|
// GetCOScriptList()
|
|
// =================
|
|
int STDCALL GetCOScriptList(int **list, int **id_list) {
|
|
static int cust_handle_list[38];
|
|
static int cust_id_list[38] = {
|
|
ID_CUSTOM_OBJECT_082D, ID_CUSTOM_OBJECT_082E, ID_CUSTOM_OBJECT_082F, ID_CUSTOM_OBJECT_0830, ID_CUSTOM_OBJECT_0831,
|
|
ID_CUSTOM_OBJECT_2112, ID_CUSTOM_OBJECT_11F2, ID_CUSTOM_OBJECT_11F4, ID_CUSTOM_OBJECT_11F6, ID_CUSTOM_OBJECT_19F7,
|
|
ID_CUSTOM_OBJECT_11FB, ID_CUSTOM_OBJECT_1211, ID_CUSTOM_OBJECT_0885, ID_CUSTOM_OBJECT_080D, ID_CUSTOM_OBJECT_09EC,
|
|
ID_CUSTOM_OBJECT_11EB, ID_CUSTOM_OBJECT_19E9, ID_CUSTOM_OBJECT_19E8, ID_CUSTOM_OBJECT_19EA, ID_CUSTOM_OBJECT_09E7,
|
|
ID_CUSTOM_OBJECT_09E6, ID_CUSTOM_OBJECT_11BB, ID_CUSTOM_OBJECT_09BC, ID_CUSTOM_OBJECT_09BD, ID_CUSTOM_OBJECT_09BE,
|
|
ID_CUSTOM_OBJECT_11BF, ID_CUSTOM_OBJECT_09C0, ID_CUSTOM_OBJECT_11C1, ID_CUSTOM_OBJECT_11BA, ID_CUSTOM_OBJECT_09C9,
|
|
ID_CUSTOM_OBJECT_09C8, ID_CUSTOM_OBJECT_09C7, ID_CUSTOM_OBJECT_09C6, ID_CUSTOM_OBJECT_09C5, ID_CUSTOM_OBJECT_09C4,
|
|
ID_CUSTOM_OBJECT_09C3, ID_CUSTOM_OBJECT_09C2, ID_CUSTOM_OBJECT_094E};
|
|
|
|
// Fill in the custom handle list
|
|
cust_handle_list[0] = Object_handles[1];
|
|
cust_handle_list[1] = Object_handles[2];
|
|
cust_handle_list[2] = Object_handles[3];
|
|
cust_handle_list[3] = Object_handles[4];
|
|
cust_handle_list[4] = Object_handles[5];
|
|
cust_handle_list[5] = Object_handles[6];
|
|
cust_handle_list[6] = Object_handles[12];
|
|
cust_handle_list[7] = Object_handles[14];
|
|
cust_handle_list[8] = Object_handles[16];
|
|
cust_handle_list[9] = Object_handles[17];
|
|
cust_handle_list[10] = Object_handles[8];
|
|
cust_handle_list[11] = Object_handles[18];
|
|
cust_handle_list[12] = Object_handles[0];
|
|
cust_handle_list[13] = Object_handles[20];
|
|
cust_handle_list[14] = Object_handles[7];
|
|
cust_handle_list[15] = Object_handles[21];
|
|
cust_handle_list[16] = Object_handles[22];
|
|
cust_handle_list[17] = Object_handles[23];
|
|
cust_handle_list[18] = Object_handles[24];
|
|
cust_handle_list[19] = Object_handles[35];
|
|
cust_handle_list[20] = Object_handles[36];
|
|
cust_handle_list[21] = Object_handles[71];
|
|
cust_handle_list[22] = Object_handles[72];
|
|
cust_handle_list[23] = Object_handles[73];
|
|
cust_handle_list[24] = Object_handles[74];
|
|
cust_handle_list[25] = Object_handles[75];
|
|
cust_handle_list[26] = Object_handles[76];
|
|
cust_handle_list[27] = Object_handles[77];
|
|
cust_handle_list[28] = Object_handles[78];
|
|
cust_handle_list[29] = Object_handles[79];
|
|
cust_handle_list[30] = Object_handles[80];
|
|
cust_handle_list[31] = Object_handles[81];
|
|
cust_handle_list[32] = Object_handles[82];
|
|
cust_handle_list[33] = Object_handles[83];
|
|
cust_handle_list[34] = Object_handles[84];
|
|
cust_handle_list[35] = Object_handles[85];
|
|
cust_handle_list[36] = Object_handles[86];
|
|
cust_handle_list[37] = Object_handles[87];
|
|
|
|
*list = cust_handle_list;
|
|
*id_list = cust_id_list;
|
|
|
|
return 38;
|
|
}
|
|
|
|
//=======================
|
|
// Script Implementation
|
|
//=======================
|
|
|
|
BaseScript::BaseScript() {}
|
|
|
|
BaseScript::~BaseScript() {}
|
|
|
|
int16_t BaseScript::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
mprintf(0, "BaseScript::CallEvent()\n");
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_SAVESTATE: {
|
|
tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate;
|
|
|
|
SaveGlobalActionCtrs(event_data->fileptr);
|
|
dfSave(event_data->fileptr);
|
|
} break;
|
|
case EVT_RESTORESTATE: {
|
|
tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate;
|
|
|
|
RestoreGlobalActionCtrs(event_data->fileptr);
|
|
dfRestore(event_data->fileptr);
|
|
} break;
|
|
case EVT_INTERVAL: {
|
|
tOSIRISEVTINTERVAL *event_data = &data->evt_interval;
|
|
|
|
// Script 038: Found Sweitzer in Minimum Security
|
|
if ((ScriptActionCtr_038 < 1) &&
|
|
((qObjCanSeePlayerAdvancedWithStore(3, 360, Object_handles[61], 80.000000f, 1048585) == true) &&
|
|
(qUserFlag(7) == true) &&
|
|
(qObjCanSeeObjAdvanced(Object_handles[61], 60, qObjSavedHandle(3), 1048585) == true))) {
|
|
aAddGameMessage(Message_strings[26], Message_strings[1]);
|
|
aUserFlagSet(9, 1);
|
|
aRoomSetLightingPulse(Room_indexes[54], 3.000000f, 0.000000f);
|
|
aGoalCompleted(Goal_indexes[13], 1);
|
|
aGoalEnableDisable(1, Goal_indexes[2]);
|
|
aDoorLockUnlock(0, Door_handles[0]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_038 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_038++;
|
|
}
|
|
|
|
// Script 034: Found Sweitzer in Maximum Security
|
|
if ((ScriptActionCtr_034 < 1) &&
|
|
((qObjCanSeePlayerAdvancedWithStore(2, 360, Object_handles[60], 80.000000f, 1048585) == true) &&
|
|
(qUserFlag(5) == true) &&
|
|
(qObjCanSeeObjAdvanced(Object_handles[60], 60, qObjSavedHandle(2), 1048585) == true))) {
|
|
aAddGameMessage(Message_strings[27], Message_strings[1]);
|
|
aRoomSetLightingPulse(Room_indexes[47], 3.000000f, 0.000000f);
|
|
aGoalCompleted(Goal_indexes[12], 1);
|
|
aGoalEnableDisable(1, Goal_indexes[14]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_034 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_034++;
|
|
}
|
|
|
|
// Script 051: Maximum Checkpoint Reset Timer
|
|
if (qUserFlag(12) == true) {
|
|
aSetLevelTimer(5.000000f, 3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_051 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_051++;
|
|
}
|
|
|
|
// Script 050: Medium Checkpoint Reset Timer
|
|
if (qUserFlag(11) == true) {
|
|
aSetLevelTimer(5.000000f, 2);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_050 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_050++;
|
|
}
|
|
|
|
// Script 049: Minimum Checkpoint Reset Timer
|
|
if (qUserFlag(10) == true) {
|
|
aSetLevelTimer(5.000000f, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_049 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_049++;
|
|
}
|
|
|
|
// Script 057: End Level Sequence
|
|
if ((ScriptActionCtr_057 < 1) && ((qUserFlag(13) == true) && (qUserFlag(14) == true) && (1 == false))) {
|
|
aStartEndlevelSequencePath(Path_indexes[17], Path_indexes[18], 10.000000f, Message_strings[5]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_057 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_057++;
|
|
}
|
|
|
|
// Script 105: Tubbs Sentry VOX
|
|
if ((ScriptActionCtr_105 < 1) &&
|
|
((qObjExists(Object_handles[88]) == false) && (qObjExists(Object_handles[89]) == false))) {
|
|
aSoundPlaySteaming("VoxL02GeneralE.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_105 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_105++;
|
|
}
|
|
|
|
// Script 106: Hazardous Materials VOX
|
|
if ((ScriptActionCtr_106 < 1) && (qRoomHasPlayer(Room_indexes[12]) == true)) {
|
|
aSoundPlaySteaming("VoxL02GeneralD.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_106 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_106++;
|
|
}
|
|
} break;
|
|
case EVT_LEVELSTART: {
|
|
tOSIRISEVTLEVELSTART *event_data = &data->evt_levelstart;
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
|
|
// Script 000: Perimeter Defense Turrets & Hangar Forcefield Start
|
|
if (1) {
|
|
aUserVarSet(0, 0.000000f);
|
|
aAISetTeam(196608, Object_handles[0]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_000++;
|
|
}
|
|
|
|
// Script 121: Setup for End Cinematics
|
|
if (1) {
|
|
aObjGhostSet(1, Object_handles[8]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_121 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_121++;
|
|
}
|
|
|
|
// Script 012: MatCen Starts
|
|
if (1) {
|
|
aMatcenSetEnableState(0, Matcen_indexes[0]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_012++;
|
|
}
|
|
|
|
// Script 015: Start Checkpoint Tubbs
|
|
if (1) {
|
|
aAISetState(0, Object_handles[26]);
|
|
aAISetState(0, Object_handles[27]);
|
|
aAISetState(0, Object_handles[28]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_015++;
|
|
}
|
|
|
|
// Script 020: Intro Camera Sequence
|
|
if (1) {
|
|
aCinematicIntro(Path_indexes[13], Message_strings[17], Object_handles[21], Path_indexes[14], 10.000000f);
|
|
aSetLevelTimer(15.000000f, 9);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_020++;
|
|
}
|
|
|
|
// Script 035: FOG Start
|
|
if (1) {
|
|
aRoomFogSetState(0, Room_indexes[10]);
|
|
aRoomFogSetState(0, Room_indexes[11]);
|
|
aRoomFogSetState(0, Room_indexes[12]);
|
|
aRoomFogSetState(0, Room_indexes[13]);
|
|
aRoomFogSetState(0, Room_indexes[14]);
|
|
aRoomFogSetState(0, Room_indexes[15]);
|
|
aRoomFogSetState(0, Room_indexes[16]);
|
|
aRoomFogSetState(0, Room_indexes[17]);
|
|
aRoomFogSetState(0, Room_indexes[18]);
|
|
aRoomFogSetState(0, Room_indexes[19]);
|
|
aRoomFogSetState(0, Room_indexes[20]);
|
|
aRoomFogSetState(0, Room_indexes[21]);
|
|
aRoomFogSetState(0, Room_indexes[22]);
|
|
aRoomFogSetState(0, Room_indexes[23]);
|
|
aRoomFogSetState(0, Room_indexes[24]);
|
|
aRoomFogSetState(0, Room_indexes[25]);
|
|
aRoomFogSetState(0, Room_indexes[26]);
|
|
aRoomFogSetState(0, Room_indexes[27]);
|
|
aRoomFogSetState(0, Room_indexes[28]);
|
|
aRoomFogSetState(0, Room_indexes[29]);
|
|
aRoomFogSetState(0, Room_indexes[30]);
|
|
aRoomFogSetState(0, Room_indexes[31]);
|
|
aRoomFogSetState(0, Room_indexes[32]);
|
|
aRoomFogSetState(0, Room_indexes[33]);
|
|
aRoomFogSetState(0, Room_indexes[34]);
|
|
aRoomFogSetState(0, Room_indexes[35]);
|
|
aRoomFogSetState(0, Room_indexes[36]);
|
|
aRoomFogSetState(0, Room_indexes[37]);
|
|
aRoomFogSetState(0, Room_indexes[38]);
|
|
aRoomFogSetState(0, Room_indexes[39]);
|
|
aRoomFogSetState(0, Room_indexes[40]);
|
|
aRoomFogSetState(0, Room_indexes[41]);
|
|
aRoomFogSetState(0, Room_indexes[42]);
|
|
aRoomFogSetState(0, Room_indexes[43]);
|
|
aRoomFogSetState(0, Room_indexes[44]);
|
|
aRoomFogSetState(0, Room_indexes[45]);
|
|
aRoomFogSetState(0, Room_indexes[46]);
|
|
aRoomFogSetState(0, Room_indexes[47]);
|
|
aRoomFogSetState(0, Room_indexes[48]);
|
|
aRoomFogSetState(0, Room_indexes[49]);
|
|
aRoomFogSetState(0, Room_indexes[50]);
|
|
aRoomFogSetState(0, Room_indexes[51]);
|
|
aRoomFogSetState(0, Room_indexes[52]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_035 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_035++;
|
|
}
|
|
|
|
// Script 030: Acid Vat Forcefields Start
|
|
if (1) {
|
|
aPortalRenderSet(0, 1, Room_indexes[10], 1);
|
|
aPortalRenderSet(0, 2, Room_indexes[10], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_030 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_030++;
|
|
}
|
|
|
|
// Script 031: Prisoners Start & Ghosted Objects
|
|
if (1) {
|
|
aObjGhostSet(1, Object_handles[11]);
|
|
aObjGhostSet(1, Object_handles[52]);
|
|
aObjGhostSet(1, Object_handles[53]);
|
|
aObjGhostSet(1, Object_handles[54]);
|
|
aObjGhostSet(1, Object_handles[55]);
|
|
aObjGhostSet(1, Object_handles[56]);
|
|
aObjGhostSet(1, Object_handles[57]);
|
|
aObjGhostSet(1, Object_handles[58]);
|
|
aObjGhostSet(1, Object_handles[59]);
|
|
aObjGhostSet(1, Object_handles[60]);
|
|
aObjGhostSet(1, Object_handles[61]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_031 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_031++;
|
|
}
|
|
|
|
// Script 033: Chemical Center Breakable Glass Start
|
|
if (1) {
|
|
aRoomSetFaceTexture(Room_indexes[10], 239, Texture_indexes[9]);
|
|
aRoomSetFaceTexture(Room_indexes[10], 238, Texture_indexes[9]);
|
|
aRoomSetFaceTexture(Room_indexes[10], 240, Texture_indexes[9]);
|
|
aRoomSetFaceTexture(Room_indexes[12], 272, Texture_indexes[9]);
|
|
aRoomSetFaceTexture(Room_indexes[12], 270, Texture_indexes[9]);
|
|
aRoomSetFaceTexture(Room_indexes[12], 271, Texture_indexes[9]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_033 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_033++;
|
|
}
|
|
|
|
// Script 058: Shuttle Landing Platform HIDE
|
|
if (1) {
|
|
aObjHide(Object_handles[10]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_058 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_058++;
|
|
}
|
|
|
|
// Script 059: Music-Intro
|
|
if (1) {
|
|
aMusicSetRegionAll(1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_059 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_059++;
|
|
}
|
|
|
|
// Script 045: Chemical Drone Birth Room WIND
|
|
if (1) {
|
|
aRoomSetWind(Room_indexes[58], 0.156000f, 0.031000f, 0.988000f, 5.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_045 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_045++;
|
|
}
|
|
} break;
|
|
case EVT_TIMER: {
|
|
tOSIRISEVTTIMER *event_data = &data->evt_timer;
|
|
|
|
// Script 113: Start the End Cinematic Sequence
|
|
if (event_data->id == 15) {
|
|
aObjGhostSet(1, Object_handles[0]);
|
|
aStoreObjectInPositionClipboard(Object_handles[9]);
|
|
aMoveObjectToPositionClipboard(Object_handles[0]);
|
|
aObjGhostSet(0, Object_handles[0]);
|
|
aObjSetMovementType(Object_handles[0], 0);
|
|
aDestroyAllRobotsInit();
|
|
aDestroyAllRobotsSpareHandle(Object_handles[0]);
|
|
aDestroyAllRobotsSpareHandle(Object_handles[10]);
|
|
aDestroyAllRobotsSpareHandle(Object_handles[11]);
|
|
aDestroyAllRobotsEnd();
|
|
aCinematicSimple(Path_indexes[1], Message_strings[4], Object_handles[12], 12.000000f, 1);
|
|
aSetLevelTimer(2.000000f, 16);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_113 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_113++;
|
|
}
|
|
|
|
// Script 114: Disable the Forcefield and Start Shuttle on Path
|
|
if (event_data->id == 16) {
|
|
aDoorActivate(Door_handles[0]);
|
|
aPortalRenderSet(0, 0, Room_indexes[2], 1);
|
|
aSetLevelTimer(0.700000f, 17);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_114 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_114++;
|
|
}
|
|
|
|
// Script 120: Start Shuttle of Escape Path
|
|
if (17 == event_data->id) {
|
|
aObjSetMovementType(Object_handles[0], 1);
|
|
aAISetMaxSpeed(Object_handles[0], 14.000000f);
|
|
aAIGoalFollowPath(Object_handles[0], Path_indexes[2], 1, 3, 1, 3, 1048832, -1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_120 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_120++;
|
|
}
|
|
|
|
// Script 097: Intro VOX
|
|
if (9 == event_data->id) {
|
|
aSoundPlaySteaming("VoxL02StartLevel.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_097 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_097++;
|
|
}
|
|
|
|
// Script 032: Prisoner Evacuation
|
|
if (event_data->id == 0) {
|
|
aRoomSetFaceTexture(Room_indexes[53], 319, Texture_indexes[8]);
|
|
aRoomSetFaceTexture(Room_indexes[53], 355, Texture_indexes[8]);
|
|
aRoomSetFaceTexture(Room_indexes[53], 125, Texture_indexes[8]);
|
|
aRoomSetFaceTexture(Room_indexes[53], 165, Texture_indexes[8]);
|
|
aObjGhostSet(1, Object_handles[62]);
|
|
aObjGhostSet(1, Object_handles[63]);
|
|
aObjGhostSet(1, Object_handles[64]);
|
|
aObjGhostSet(1, Object_handles[65]);
|
|
aObjGhostSet(1, Object_handles[66]);
|
|
aObjGhostSet(1, Object_handles[67]);
|
|
aObjGhostSet(1, Object_handles[68]);
|
|
aObjGhostSet(1, Object_handles[69]);
|
|
aObjGhostSet(1, Object_handles[70]);
|
|
aObjGhostSet(0, Object_handles[11]);
|
|
aObjGhostSet(0, Object_handles[52]);
|
|
aObjGhostSet(0, Object_handles[53]);
|
|
aObjGhostSet(0, Object_handles[54]);
|
|
aObjGhostSet(0, Object_handles[55]);
|
|
aObjGhostSet(0, Object_handles[56]);
|
|
aObjGhostSet(0, Object_handles[57]);
|
|
aObjGhostSet(0, Object_handles[58]);
|
|
aObjGhostSet(0, Object_handles[59]);
|
|
aAddGameMessage(Message_strings[25], Message_strings[1]);
|
|
aGoalEnableDisable(1, Goal_indexes[13]);
|
|
aGoalCompleted(Goal_indexes[14], 1);
|
|
aSetLevelTimer(3.000000f, 11);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_032 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_032++;
|
|
}
|
|
|
|
// Script 048: Maximum Checkpoint Monitor RESET
|
|
if (3 == event_data->id) {
|
|
aRoomSetFaceTexture(Room_indexes[3], 30, Texture_indexes[10]);
|
|
aUserFlagSet(12, 0);
|
|
aSoundStopObj(Object_handles[29]);
|
|
aSoundStopObj(Object_handles[30]);
|
|
if (qRoomHasPlayer(Room_indexes[4]) == true) {
|
|
aSoundPlaySteaming("VoxL02SpecificB.osf", 1.000000f);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_048 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_048++;
|
|
}
|
|
|
|
// Script 047: Medium Checkpoint Monitor RESET
|
|
if (2 == event_data->id) {
|
|
aRoomSetFaceTexture(Room_indexes[5], 30, Texture_indexes[10]);
|
|
aUserFlagSet(11, 0);
|
|
aSoundStopObj(Object_handles[31]);
|
|
aSoundStopObj(Object_handles[32]);
|
|
if (qRoomHasPlayer(Room_indexes[6]) == true) {
|
|
aSoundPlaySteaming("VoxL02SpecificB.osf", 1.000000f);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_047 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_047++;
|
|
}
|
|
|
|
// Script 046: Minimum Checkpoint Monitor RESET
|
|
if (1 == event_data->id) {
|
|
aRoomSetFaceTexture(Room_indexes[7], 30, Texture_indexes[10]);
|
|
aUserFlagSet(10, 0);
|
|
aSoundStopObj(Object_handles[33]);
|
|
aSoundStopObj(Object_handles[34]);
|
|
if (qRoomHasPlayer(Room_indexes[8]) == true) {
|
|
aSoundPlaySteaming("VoxL02SpecificB.osf", 1.000000f);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_046 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_046++;
|
|
}
|
|
|
|
// Script 052: Rescue Shuttle Loading Sweitzer
|
|
if (4 == event_data->id) {
|
|
aPortalBreakGlass(0, Room_indexes[54]);
|
|
aSoundPlayObject(Sound_indexes[3], Object_handles[0], 1.000000f);
|
|
aObjPlayAnim(Object_handles[0], 0, 2, 3.000000f, 0);
|
|
aSetLevelTimer(7.300000f, 5);
|
|
aShowHUDMessage(Message_strings[29]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_052 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_052++;
|
|
}
|
|
|
|
// Script 053: Rescue Shuttle Loaded
|
|
if (5 == event_data->id) {
|
|
aSoundPlayObject(Sound_indexes[3], Object_handles[0], 1.000000f);
|
|
aObjPlayAnim(Object_handles[0], 2, 4, 3.000000f, 0);
|
|
aShowHUDMessage(Message_strings[30]);
|
|
aSetLevelTimer(3.000000f, 6);
|
|
aObjGhostSet(1, Object_handles[11]);
|
|
aUnAttachObject(Object_handles[0]);
|
|
aGoalCompleted(Goal_indexes[15], 1);
|
|
aGoalEnableDisable(1, Goal_indexes[16]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_053 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_053++;
|
|
}
|
|
|
|
// Script 054: Rescue Shuttle Escape
|
|
if (6 == event_data->id) {
|
|
aAIGoalFollowPathSimple(Object_handles[0], Path_indexes[2], 16781312, 5, 3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_054 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_054++;
|
|
}
|
|
|
|
// Script 101: Perimeter Secure Forcefield Down
|
|
if (7 == event_data->id) {
|
|
aAddGameMessage(Message_strings[33], Message_strings[1]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_101 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_101++;
|
|
}
|
|
|
|
// Script 102: ESCORT SHUTTLE WARNING!
|
|
if ((qAIIsObjectAware(Object_handles[0]) == false) && (8 == event_data->id)) {
|
|
aShowHUDMessage(Message_strings[34]);
|
|
aSetLevelTimer(5.000000f, 8);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_102 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_102++;
|
|
}
|
|
|
|
// Script 108: Evacuation VOX
|
|
if (11 == event_data->id) {
|
|
aSoundPlaySteaming("VoxL02GeneralC.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_108 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_108++;
|
|
}
|
|
|
|
// Script 109: Maintenance Emergency VOX
|
|
if (12 == event_data->id) {
|
|
aSoundPlaySteaming("VoxL02GeneralG.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_109 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_109++;
|
|
}
|
|
|
|
// Script 110: Medical Assistance VOX
|
|
if (13 == event_data->id) {
|
|
aSoundPlaySteaming("VoxL02GeneralF.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_110 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_110++;
|
|
}
|
|
|
|
// Script 111: Hazardous Substances VOX
|
|
if (14 == event_data->id) {
|
|
aSoundPlaySteaming("VoxL02GeneralD.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_111 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_111++;
|
|
}
|
|
|
|
// Script 107: Biohazard VOX
|
|
if (10 == event_data->id) {
|
|
aSoundPlaySteaming("VoxL02GeneralB.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_107 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_107++;
|
|
}
|
|
} break;
|
|
case EVT_AIN_GOALCOMPLETE: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete;
|
|
|
|
// Script 014: Supply Hangar Alarm Switch
|
|
if (6 == event_data->goal_uid) {
|
|
aShowHUDMessage(Message_strings[10]);
|
|
aMatcenSetState(1, Matcen_indexes[1]);
|
|
aSetLevelTimer(9.000000f, 14);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_014++;
|
|
}
|
|
|
|
// Script 027: Chemical Droid KILL Room
|
|
if (1 == event_data->goal_uid) {
|
|
aObjPlayAnim(Object_handles[35], 10, 20, 1.000000f, 0);
|
|
aUserFlagSet(6, 0);
|
|
aMatcenSetState(0, Matcen_indexes[5]);
|
|
aMatcenSetState(0, Matcen_indexes[6]);
|
|
aObjDelete(qObjSavedHandle(1));
|
|
aObjDelete(qObjSavedHandle(0));
|
|
aShowHUDMessage(Message_strings[22]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_027 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_027++;
|
|
}
|
|
|
|
// Script 026: Chemical Droid Ball Pickup
|
|
if (0 == event_data->goal_uid) {
|
|
aAIGoalGotoRoom(event_data->it_handle, Room_indexes[9], 3, 4352, 1);
|
|
aShowHUDMessage(Message_strings[23]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_026++;
|
|
}
|
|
|
|
// Script 042: Rescue Shuttle Landing for Sweitzer
|
|
if (3 == event_data->goal_uid) {
|
|
aAISetMaxSpeed(Object_handles[0], 4.000000f);
|
|
aAIGoalLandOnObject(Object_handles[0], 0, Object_handles[10], 0, 3, 256, 4);
|
|
aSetLevelTimer(4.000000f, 4);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_042 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_042++;
|
|
}
|
|
|
|
// Script 055: Rescue Shuttle Exit
|
|
if (5 == event_data->goal_uid) {
|
|
aAIGoalFollowPathSimple(Object_handles[0], Path_indexes[16], 4352, -1, 3);
|
|
aAISetMaxSpeed(Object_handles[0], 75.000000f);
|
|
aUserFlagSet(13, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_055 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_055++;
|
|
}
|
|
} break;
|
|
case EVT_MATCEN_CREATE: {
|
|
tOSIRISEVTMATCENCREATE *event_data = &data->evt_matcen_create;
|
|
|
|
// Script 025: Chemical Droid Created
|
|
if (event_data->id == Matcen_indexes[6]) {
|
|
aObjSaveHandle(event_data->it_handle, 0);
|
|
aAIGoalPickUpObject(event_data->it_handle, 0, qObjSavedHandle(1), 0, 1, 3, 4352, 0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_025++;
|
|
}
|
|
|
|
// Script 024: Chemical Ball Created
|
|
if (event_data->id == Matcen_indexes[5]) {
|
|
aObjSaveHandle(event_data->it_handle, 1);
|
|
aAIGoalPickUpObject(qObjSavedHandle(0), 0, qObjSavedHandle(1), 0, 1, 3, 4352, 0);
|
|
aSetLevelTimer(1.000000f, 14);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_024++;
|
|
}
|
|
} break;
|
|
case EVT_LEVEL_GOAL_COMPLETE: {
|
|
tOSIRISEVTLEVELGOALCOMPLETE *event_data = &data->evt_level_goal_complete;
|
|
|
|
// Script 037: Tower Infiltrated... Next Goal
|
|
if (event_data->level_goal_index == Goal_indexes[8]) {
|
|
aGoalEnableDisable(1, Goal_indexes[6]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_037 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_037++;
|
|
}
|
|
|
|
// Script 036: Hangar Access Gained... Next Goal
|
|
if (event_data->level_goal_index == Goal_indexes[0]) {
|
|
aGoalEnableDisable(1, Goal_indexes[9]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_036 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_036++;
|
|
}
|
|
|
|
// Script 099: End Level VOX
|
|
if (Goal_indexes[16] == event_data->level_goal_index) {
|
|
if (qUserFlag(16) == true) {
|
|
aSoundPlaySteaming("VoxL02EndLevelAll.osf", 1.000000f);
|
|
} else {
|
|
aSoundPlaySteaming("VoxL02EndLevelPrimary.osf", 1.000000f);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_099 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_099++;
|
|
}
|
|
|
|
// Script 100: All Prison Records Destroyed VOX Flag
|
|
if (Goal_indexes[17] == event_data->level_goal_index) {
|
|
aUserFlagSet(16, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_100 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_100++;
|
|
}
|
|
|
|
// Script 112: Entering the Waste Pipes to Find Passkey R-1
|
|
if (Goal_indexes[8] == event_data->level_goal_index) {
|
|
aGoalEnableDisable(1, Goal_indexes[6]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_112 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_112++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_082D::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 005: Perimeter Defense Turret A
|
|
if (1) {
|
|
aUserVarInc(0);
|
|
if (qUserVarValue(0) > 4.000000f) {
|
|
aMusicSetRegionAll(3);
|
|
aPortalRenderSet(0, 1, Room_indexes[0], 1);
|
|
aSetLevelTimer(4.000000f, 7);
|
|
aAIGoalFollowPathSimple(Object_handles[0], Path_indexes[0], 4352, 2, 3);
|
|
aGoalEnableDisable(1, Goal_indexes[0]);
|
|
aGoalCompleted(Goal_indexes[1], 1);
|
|
} else {
|
|
if (qUserVarValue(0) == 1.000000f) {
|
|
aAddGameMessage(Message_strings[0], Message_strings[1]);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[2]);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_005++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_082E::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 004: Perimeter Defense Turret B
|
|
if (1) {
|
|
aUserVarInc(0);
|
|
if (qUserVarValue(0) > 4.000000f) {
|
|
aMusicSetRegionAll(3);
|
|
aPortalRenderSet(0, 1, Room_indexes[0], 1);
|
|
aSetLevelTimer(4.000000f, 7);
|
|
aAIGoalFollowPathSimple(Object_handles[0], Path_indexes[0], 4352, 2, 3);
|
|
aGoalEnableDisable(1, Goal_indexes[0]);
|
|
aGoalCompleted(Goal_indexes[1], 1);
|
|
} else {
|
|
if (qUserVarValue(0) == 1.000000f) {
|
|
aAddGameMessage(Message_strings[0], Message_strings[1]);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[2]);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_004++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_082F::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 003: Perimeter Defense Turret C
|
|
if (1) {
|
|
aUserVarInc(0);
|
|
if (qUserVarValue(0) > 4.000000f) {
|
|
aMusicSetRegionAll(3);
|
|
aPortalRenderSet(0, 1, Room_indexes[0], 1);
|
|
aSetLevelTimer(4.000000f, 7);
|
|
aAIGoalFollowPathSimple(Object_handles[0], Path_indexes[0], 4352, 2, 3);
|
|
aGoalEnableDisable(1, Goal_indexes[0]);
|
|
aGoalCompleted(Goal_indexes[1], 1);
|
|
} else {
|
|
if (qUserVarValue(0) == 1.000000f) {
|
|
aAddGameMessage(Message_strings[0], Message_strings[1]);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[2]);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_003++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_0830::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 001: Perimeter Defense Turret D
|
|
if (1) {
|
|
aUserVarInc(0);
|
|
if (qUserVarValue(0) > 4.000000f) {
|
|
aMusicSetRegionAll(3);
|
|
aPortalRenderSet(0, 1, Room_indexes[0], 1);
|
|
aSetLevelTimer(4.000000f, 7);
|
|
aAIGoalFollowPathSimple(Object_handles[0], Path_indexes[0], 4352, 2, 3);
|
|
aGoalEnableDisable(1, Goal_indexes[0]);
|
|
aGoalCompleted(Goal_indexes[1], 1);
|
|
} else {
|
|
if (qUserVarValue(0) == 1.000000f) {
|
|
aAddGameMessage(Message_strings[0], Message_strings[1]);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[2]);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_001++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_0831::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 006: Perimeter Defense Turret E
|
|
if (1) {
|
|
aUserVarInc(0);
|
|
if (qUserVarValue(0) > 4.000000f) {
|
|
aMusicSetRegionAll(3);
|
|
aPortalRenderSet(0, 1, Room_indexes[0], 1);
|
|
aSetLevelTimer(4.000000f, 7);
|
|
aAIGoalFollowPathSimple(Object_handles[0], Path_indexes[0], 4352, 2, 3);
|
|
aGoalEnableDisable(1, Goal_indexes[0]);
|
|
aGoalCompleted(Goal_indexes[1], 1);
|
|
} else {
|
|
if (qUserVarValue(0) == 1.000000f) {
|
|
aAddGameMessage(Message_strings[0], Message_strings[1]);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[2]);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_006++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_2112::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 039: Upper Tower Forcefield Switch
|
|
if (1) {
|
|
if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(8) == false)) {
|
|
aObjPlayAnim(Object_handles[6], 0, 1, 1.000000f, 0);
|
|
aUserFlagSet(8, 1);
|
|
aGoalCompleted(Goal_indexes[2], 1);
|
|
aGoalEnableDisable(1, Goal_indexes[3]);
|
|
if (qUserFlag(0) == false) {
|
|
aMatcenSetEnableState(1, Matcen_indexes[0]);
|
|
aObjPlayAnim(Object_handles[7], 0, 2, 2.000000f, 0);
|
|
aPortalRenderSet(0, 0, Room_indexes[1], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[1], 1);
|
|
aShowHUDMessage(Message_strings[3]);
|
|
aUserFlagSet(0, 1);
|
|
}
|
|
aSetLevelTimer(2.000000f, 15);
|
|
aDoorLockUnlock(0, Door_handles[0]);
|
|
} else {
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_039 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_039++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_11F2::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_AIN_MOVIE_END: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_movie_end;
|
|
|
|
// Script 115: Start Shuttle Tunnel Shot
|
|
if (1) {
|
|
aObjGhostSet(1, Object_handles[0]);
|
|
aStoreObjectInPositionClipboard(Object_handles[13]);
|
|
aMoveObjectToPositionClipboard(Object_handles[0]);
|
|
aObjGhostSet(0, Object_handles[0]);
|
|
aAISetMaxSpeed(Object_handles[0], 16.000000f);
|
|
aAIGoalFollowPath(Object_handles[0], Path_indexes[2], 11, 17, 11, 3, 1048832, -1);
|
|
aCinematicSimple(Path_indexes[3], Message_strings[4], Object_handles[14], 9.000000f, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_115 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_115++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_11F4::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_AIN_MOVIE_END: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_movie_end;
|
|
|
|
// Script 117: Start Shuttle Arriving at Cell Shot
|
|
if (1) {
|
|
aObjGhostSet(1, Object_handles[0]);
|
|
aStoreObjectInPositionClipboard(Object_handles[15]);
|
|
aMoveObjectToPositionClipboard(Object_handles[0]);
|
|
aObjGhostSet(0, Object_handles[0]);
|
|
aAIGoalFollowPath(Object_handles[0], Path_indexes[2], 32, 34, 32, 3, 1048832, 3);
|
|
aCinematicSimple(Path_indexes[4], Message_strings[4], Object_handles[16], 10.000000f, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_117 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_117++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_11F6::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_AIN_MOVIE_END: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_movie_end;
|
|
|
|
// Script 116: Start Shuttle In Cell Shot
|
|
if (1) {
|
|
aObjGhostSet(1, Object_handles[11]);
|
|
aObjGhostSet(0, Object_handles[8]);
|
|
aAISetState(1, Object_handles[8]);
|
|
aObjSetMovementType(Object_handles[8], 0);
|
|
aObjPlayAnim(Object_handles[8], 60, 88, 4.000000f, 0);
|
|
aCinematicSimple(Path_indexes[5], Message_strings[4], Object_handles[17], 6.000000f, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_116 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_116++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_19F7::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_AIN_MOVIE_END: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_movie_end;
|
|
|
|
// Script 122: Start Shuttle Cell Shot Part 2
|
|
if (1) {
|
|
aObjSetMovementType(Object_handles[8], 2);
|
|
aObjPlayAnim(Object_handles[8], 0, 9, 2.000000f, 0);
|
|
aAIGoalFollowPathSimple(Object_handles[8], Path_indexes[6], 4352, 7, 3);
|
|
aCinematicSimple(Path_indexes[7], Message_strings[4], Object_handles[18], 3.700000f, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_122 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_122++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_11FB::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_AIN_GOALCOMPLETE: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete;
|
|
|
|
// Script 123: Ghost Sweitzer after he walks by
|
|
if (event_data->goal_uid == 7) {
|
|
aObjGhostSet(1, Object_handles[8]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_123 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_123++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_1211::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_AIN_MOVIE_END: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_movie_end;
|
|
|
|
// Script 118: Start Shuttle Leaving Cell Shot
|
|
if (1) {
|
|
aObjGhostSet(1, Object_handles[8]);
|
|
aAISetMaxSpeed(Object_handles[0], 10.000000f);
|
|
aCinematicSimple(Path_indexes[8], Message_strings[4], Object_handles[0], 10.000000f, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_118 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_118++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_0885::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 021: Rescue Shuttle Don't Shoot Me!
|
|
if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) {
|
|
aShowHUDMessage(Message_strings[18]);
|
|
aObjSetShields(Object_handles[0], 9999999.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_021++;
|
|
}
|
|
|
|
// Script 040: Shuttle Taking Enemy Fire
|
|
if ((qObjIsType(event_data->it_handle, 5) == true) && (qObjIsType(qObjParent(event_data->it_handle), 2) == true)) {
|
|
aShowHUDMessage(Message_strings[28]);
|
|
aObjSetShields(Object_handles[0], 9999999.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_040 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_040++;
|
|
}
|
|
} break;
|
|
case EVT_INTERVAL: {
|
|
tOSIRISEVTINTERVAL *event_data = &data->evt_interval;
|
|
|
|
// Script 041: Shuttle Going To Sweitzer
|
|
if ((ScriptActionCtr_041 < 1) && ((qUserFlag(9) == true) && (qUserFlag(8) == true) && (1 == false))) {
|
|
aAIGoalFollowPathSimple(Object_handles[0], Path_indexes[2], 4096, 3, 3);
|
|
aSetLevelTimer(5.000000f, 8);
|
|
aAISetMaxSpeed(Object_handles[0], 25.000000f);
|
|
aAISetTeam(65536, Object_handles[0]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_041 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_041++;
|
|
}
|
|
} break;
|
|
case EVT_AIN_GOALCOMPLETE: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete;
|
|
|
|
// Script 029: Rescue Shuttle Impatient Path
|
|
if (2 == event_data->goal_uid) {
|
|
aAIGoalFollowPathSimple(Object_handles[0], Path_indexes[15], 4198656, -1, 3);
|
|
aAISetMaxSpeed(Object_handles[0], 35.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_029 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_029++;
|
|
}
|
|
} break;
|
|
case EVT_AIN_MOVIE_END: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_movie_end;
|
|
|
|
// Script 119: Start Player and Shuttle Exit Shot
|
|
if (1) {
|
|
aObjGhostSet(1, Object_handles[0]);
|
|
aStoreObjectInPositionClipboard(Object_handles[19]);
|
|
aMoveObjectToPositionClipboard(Object_handles[0]);
|
|
aObjGhostSet(0, Object_handles[0]);
|
|
aAISetMaxSpeed(Object_handles[0], 44.000000f);
|
|
aAIGoalFollowPath(Object_handles[0], Path_indexes[9], 1, 8, 1, 3, 1048832, -1);
|
|
aStartEndlevelSequencePath(Path_indexes[10], Path_indexes[11], 15.000000f, Message_strings[5]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_119 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_119++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_080D::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_TIMER: {
|
|
tOSIRISEVTTIMER *event_data = &data->evt_timer;
|
|
|
|
// Script 002: Docking Hatch Door
|
|
if (0 == event_data->id) {
|
|
aDoorLockUnlock(0, Door_handles[0]);
|
|
aRoomSetFaceTexture(Room_indexes[1], 30, Texture_indexes[0]);
|
|
aRoomSetFaceTexture(Room_indexes[1], 73, Texture_indexes[0]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_002++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09EC::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 007: Inner Tower Forcefield & MatCen Switch
|
|
if (qObjIsPlayerWeapon(event_data->it_handle) == true) {
|
|
if (qUserFlag(0) == false) {
|
|
aMatcenSetEnableState(1, Matcen_indexes[0]);
|
|
aObjPlayAnim(Object_handles[7], 0, 2, 2.000000f, 0);
|
|
aPortalRenderSet(0, 0, Room_indexes[1], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[1], 1);
|
|
aShowHUDMessage(Message_strings[3]);
|
|
aUserFlagSet(0, 1);
|
|
aSetLevelTimer(7.000000f, 14);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_007++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_11EB::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 011: X-1 Old Security Pass D
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aShowHUDMessage(Message_strings[6]);
|
|
aAddObjectToInventory(Object_handles[21], event_data->it_handle, 0);
|
|
aSoundPlay2DObj(Sound_indexes[0], event_data->it_handle, 1.000000f);
|
|
aGoalEnableDisable(1, Goal_indexes[4]);
|
|
aGoalCompleted(Goal_indexes[5], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_011++;
|
|
}
|
|
} break;
|
|
case EVT_USE: {
|
|
tOSIRISEVTUSE *event_data = &data->evt_use;
|
|
|
|
// Script 019: X-1 Security Pass Useage Matrix
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
if ((qObjRoom(event_data->it_handle) == Room_indexes[3]) && (qUserFlag(5) == false)) {
|
|
if (qUserVarValue(3) < 1.000000f) {
|
|
aShowHUDMessage(Message_strings[11]);
|
|
aRoomSetFaceTexture(Room_indexes[3], 30, Texture_indexes[1]);
|
|
aAISetState(1, Object_handles[28]);
|
|
aPortalRenderSet(0, 2, Room_indexes[4], 1);
|
|
aUserVarInc(3);
|
|
aUserFlagSet(12, 1);
|
|
aObjGhostSet(0, Object_handles[21]);
|
|
aAddObjectToInventory(Object_handles[21], event_data->it_handle, 0);
|
|
aSoundPlaySteaming("VoxL02SpecificC.osf", 1.000000f);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[12]);
|
|
aRoomSetFaceTexture(Room_indexes[3], 30, Texture_indexes[2]);
|
|
aMatcenSetState(1, Matcen_indexes[2]);
|
|
aUserFlagSet(12, 1);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[29], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[30], 1.000000f);
|
|
aObjGhostSet(0, Object_handles[21]);
|
|
aAddObjectToInventory(Object_handles[21], event_data->it_handle, 0);
|
|
}
|
|
} else {
|
|
if ((qObjRoom(event_data->it_handle) == Room_indexes[5]) && (qUserFlag(4) == false)) {
|
|
if (qUserVarValue(2) < 1.000000f) {
|
|
aShowHUDMessage(Message_strings[11]);
|
|
aRoomSetFaceTexture(Room_indexes[5], 30, Texture_indexes[1]);
|
|
aAISetState(1, Object_handles[27]);
|
|
aPortalRenderSet(0, 2, Room_indexes[6], 1);
|
|
aUserVarInc(2);
|
|
aUserFlagSet(11, 1);
|
|
aObjGhostSet(0, Object_handles[21]);
|
|
aAddObjectToInventory(Object_handles[21], event_data->it_handle, 0);
|
|
aSoundPlaySteaming("VoxL02SpecificC.osf", 1.000000f);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[12]);
|
|
aRoomSetFaceTexture(Room_indexes[5], 30, Texture_indexes[2]);
|
|
aMatcenSetState(1, Matcen_indexes[3]);
|
|
aUserFlagSet(11, 1);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[31], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[32], 1.000000f);
|
|
aObjGhostSet(0, Object_handles[21]);
|
|
aAddObjectToInventory(Object_handles[21], event_data->it_handle, 0);
|
|
}
|
|
} else {
|
|
aObjGhostSet(0, Object_handles[21]);
|
|
aAddObjectToInventory(Object_handles[21], event_data->it_handle, 0);
|
|
aShowHUDMessage(Message_strings[13]);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_019++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_19E9::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 010: R-1 Maximum Security Pass C
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aShowHUDMessage(Message_strings[7]);
|
|
aAddObjectToInventory(Object_handles[22], event_data->it_handle, 0);
|
|
aSoundPlay2DObj(Sound_indexes[0], event_data->it_handle, 1.000000f);
|
|
aGoalCompleted(Goal_indexes[6], 1);
|
|
aGoalEnableDisable(1, Goal_indexes[7]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_010++;
|
|
}
|
|
} break;
|
|
case EVT_USE: {
|
|
tOSIRISEVTUSE *event_data = &data->evt_use;
|
|
|
|
// Script 018: R-1 Security Pass Useage Matrix
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
if (qObjRoom(event_data->it_handle) == Room_indexes[3]) {
|
|
aShowHUDMessage(Message_strings[14]);
|
|
aPortalRenderSet(0, 0, Room_indexes[4], 1);
|
|
aRoomSetFaceTexture(Room_indexes[3], 30, Texture_indexes[3]);
|
|
aUserFlagSet(5, 1);
|
|
aGoalCompleted(Goal_indexes[11], 1);
|
|
aGoalEnableDisable(1, Goal_indexes[12]);
|
|
aSoundPlaySteaming("VoxL02SpecificD.osf", 1.000000f);
|
|
aSetLevelTimer(13.000000f, 13);
|
|
} else {
|
|
if ((qObjRoom(event_data->it_handle) == Room_indexes[5]) && (qUserFlag(4) == false)) {
|
|
if (qUserVarValue(2) < 1.000000f) {
|
|
aShowHUDMessage(Message_strings[11]);
|
|
aRoomSetFaceTexture(Room_indexes[5], 30, Texture_indexes[1]);
|
|
aAISetState(1, Object_handles[27]);
|
|
aPortalRenderSet(0, 2, Room_indexes[6], 1);
|
|
aUserVarInc(2);
|
|
aUserFlagSet(11, 1);
|
|
aObjGhostSet(0, Object_handles[22]);
|
|
aAddObjectToInventory(Object_handles[22], event_data->it_handle, 0);
|
|
aSoundPlaySteaming("VoxL02SpecificC.osf", 1.000000f);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[12]);
|
|
aRoomSetFaceTexture(Room_indexes[5], 30, Texture_indexes[2]);
|
|
aMatcenSetState(1, Matcen_indexes[3]);
|
|
aUserFlagSet(11, 1);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[31], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[32], 1.000000f);
|
|
aObjGhostSet(0, Object_handles[22]);
|
|
aAddObjectToInventory(Object_handles[22], event_data->it_handle, 0);
|
|
}
|
|
} else {
|
|
if ((qObjRoom(event_data->it_handle) == Room_indexes[7]) && (qUserFlag(3) == false)) {
|
|
if (qUserVarValue(1) < 1.000000f) {
|
|
aShowHUDMessage(Message_strings[11]);
|
|
aRoomSetFaceTexture(Room_indexes[7], 30, Texture_indexes[1]);
|
|
aAISetState(1, Object_handles[26]);
|
|
aPortalRenderSet(0, 2, Room_indexes[8], 1);
|
|
aUserVarInc(1);
|
|
aUserFlagSet(10, 1);
|
|
aObjGhostSet(0, Object_handles[22]);
|
|
aAddObjectToInventory(Object_handles[22], event_data->it_handle, 0);
|
|
aSoundPlaySteaming("VoxL02SpecificC.osf", 1.000000f);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[12]);
|
|
aRoomSetFaceTexture(Room_indexes[7], 30, Texture_indexes[2]);
|
|
aMatcenSetState(1, Matcen_indexes[4]);
|
|
aUserFlagSet(10, 1);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[33], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[34], 1.000000f);
|
|
aObjGhostSet(0, Object_handles[22]);
|
|
aAddObjectToInventory(Object_handles[22], event_data->it_handle, 0);
|
|
}
|
|
} else {
|
|
aObjGhostSet(0, Object_handles[22]);
|
|
aAddObjectToInventory(Object_handles[22], event_data->it_handle, 0);
|
|
aShowHUDMessage(Message_strings[13]);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_018++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_19E8::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 009: G-1 Minimum Security Pass B
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aShowHUDMessage(Message_strings[8]);
|
|
aAddObjectToInventory(Object_handles[23], event_data->it_handle, 0);
|
|
aSoundPlay2DObj(Sound_indexes[0], event_data->it_handle, 1.000000f);
|
|
aGoalEnableDisable(1, Goal_indexes[8]);
|
|
aGoalCompleted(Goal_indexes[9], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_009++;
|
|
}
|
|
} break;
|
|
case EVT_USE: {
|
|
tOSIRISEVTUSE *event_data = &data->evt_use;
|
|
|
|
// Script 016: G-1 Security Pass Useage Matrix
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
if (qObjRoom(event_data->it_handle) == Room_indexes[7]) {
|
|
aShowHUDMessage(Message_strings[16]);
|
|
aPortalRenderSet(0, 0, Room_indexes[8], 1);
|
|
aRoomSetFaceTexture(Room_indexes[7], 30, Texture_indexes[3]);
|
|
aUserFlagSet(3, 1);
|
|
aGoalCompleted(Goal_indexes[7], 1);
|
|
aGoalEnableDisable(1, Goal_indexes[5]);
|
|
aGoalEnableDisable(1, Goal_indexes[10]);
|
|
aSoundPlaySteaming("VoxL02SpecificD.osf", 1.000000f);
|
|
aSetLevelTimer(13.000000f, 12);
|
|
} else {
|
|
aObjGhostSet(0, Object_handles[23]);
|
|
aAddObjectToInventory(Object_handles[23], event_data->it_handle, 0);
|
|
aShowHUDMessage(Message_strings[13]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_016++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_19EA::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 008: Y-1 Medium Security Pass A
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aShowHUDMessage(Message_strings[9]);
|
|
aAddObjectToInventory(Object_handles[24], event_data->it_handle, 0);
|
|
aSoundPlay2DObj(Sound_indexes[0], event_data->it_handle, 1.000000f);
|
|
aGoalEnableDisable(1, Goal_indexes[4]);
|
|
aGoalCompleted(Goal_indexes[10], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_008++;
|
|
}
|
|
} break;
|
|
case EVT_USE: {
|
|
tOSIRISEVTUSE *event_data = &data->evt_use;
|
|
|
|
// Script 017: Y-1 Security Pass Useage Matrix
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
if (qObjRoom(event_data->it_handle) == Room_indexes[5]) {
|
|
aShowHUDMessage(Message_strings[15]);
|
|
aPortalRenderSet(0, 0, Room_indexes[6], 1);
|
|
aRoomSetFaceTexture(Room_indexes[5], 30, Texture_indexes[3]);
|
|
aUserFlagSet(4, 1);
|
|
aGoalEnableDisable(1, Goal_indexes[11]);
|
|
aGoalCompleted(Goal_indexes[4], 1);
|
|
aSoundPlaySteaming("VoxL02SpecificD.osf", 1.000000f);
|
|
aSetLevelTimer(16.000000f, 13);
|
|
} else {
|
|
aObjGhostSet(0, Object_handles[24]);
|
|
aAddObjectToInventory(Object_handles[24], event_data->it_handle, 0);
|
|
aShowHUDMessage(Message_strings[13]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_017++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09E7::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 022: Chemical Droid Start Switch
|
|
if (qObjIsPlayerWeapon(event_data->it_handle) == true) {
|
|
if ((qUserFlag(6) == false) && (qUserFlag(7) == false)) {
|
|
aShowHUDMessage(Message_strings[19]);
|
|
aObjPlayAnim(Object_handles[35], 0, 10, 1.000000f, 0);
|
|
aMatcenSetState(1, Matcen_indexes[5]);
|
|
aMatcenSetState(1, Matcen_indexes[6]);
|
|
aUserFlagSet(6, 1);
|
|
} else {
|
|
if (qUserFlag(7) == true) {
|
|
aShowHUDMessage(Message_strings[20]);
|
|
} else {
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_022++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09E6::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 023: Chemical Droid KILL Switch
|
|
if (qObjIsPlayerWeapon(event_data->it_handle) == true) {
|
|
if ((qUserFlag(6) == true) && (qUserFlag(7) == false)) {
|
|
aShowHUDMessage(Message_strings[21]);
|
|
aObjPlayAnim(Object_handles[36], 0, 20, 1.000000f, 0);
|
|
aMatcenSetState(0, Matcen_indexes[5]);
|
|
aMatcenSetState(0, Matcen_indexes[6]);
|
|
aUserFlagSet(6, 0);
|
|
aObjDestroy(qObjSavedHandle(0));
|
|
aObjPlayAnim(Object_handles[35], 10, 20, 1.000000f, 0);
|
|
} else {
|
|
if (qUserFlag(7) == true) {
|
|
aShowHUDMessage(Message_strings[20]);
|
|
} else {
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_023++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_11BB::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 088: Novak Prison Records Node H Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(5);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(5) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[55], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[55], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_088 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_088++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09BC::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 087: Novak Prison Records Node G Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(5);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(5) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[55], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[55], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_087 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_087++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09BD::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 086: Novak Prison Records Node F Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(5);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(5) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[55], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[55], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_086 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_086++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09BE::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 085: Novak Prison Records Node E Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(5);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(5) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[55], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[55], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_085 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_085++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_11BF::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 084: Novak Prison Records Node D Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(5);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(5) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[55], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[55], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_084 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_084++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09C0::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 083: Novak Prison Records Node C Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(5);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(5) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[55], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[55], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_083 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_083++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_11C1::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 082: Novak Prison Records Node B Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(5);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(5) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[55], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[55], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_082 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_082++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_11BA::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 044: Novak Prison Records Node A Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(5);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(5) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[55], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[55], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_044 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_044++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09C9::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 096: Novak Prison Records Node P Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(6);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(6) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[56], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[56], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_096 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_096++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09C8::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 095: Novak Prison Records Node O Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(6);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(6) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[56], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[56], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_095 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_095++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09C7::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 094: Novak Prison Records Node N Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(6);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(6) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[56], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[56], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_094 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_094++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09C6::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 093: Novak Prison Records Node M Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(6);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(6) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[56], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[56], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_093 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_093++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09C5::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 092: Novak Prison Records Node L Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(6);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(6) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[56], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[56], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_092 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_092++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09C4::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 091: Novak Prison Records Node K Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(6);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(6) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[56], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[56], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_091 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_091++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09C3::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 090: Novak Prison Records Node J Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(6);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(6) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[56], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[56], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_090 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_090++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09C2::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 089: Novak Prison Records Node I Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aUserVarInc(6);
|
|
aUserVarInc(4);
|
|
if (qUserVarValue(6) > 7.000000f) {
|
|
aRoomSetFaceTexture(Room_indexes[56], 64, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[56], 65, Texture_indexes[11]);
|
|
if ((qUserVarValue(4) > 15.000000f) && (qUserFlag(15) == true)) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_089 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_089++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_094E::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 043: Novak Super Computer Destroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[32]);
|
|
aUserFlagSet(15, 1);
|
|
aRoomSetFaceTexture(Room_indexes[57], 158, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[57], 157, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[57], 225, Texture_indexes[11]);
|
|
aRoomSetFaceTexture(Room_indexes[57], 189, Texture_indexes[11]);
|
|
if (qUserVarValue(4) > 15.000000f) {
|
|
aGoalCompleted(Goal_indexes[17], 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_043 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_043++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 013: Supply Hangar Alarm
|
|
if (1) {
|
|
aAIGoalFollowPathSimple(Object_handles[25], Path_indexes[12], 2101504, 6, 3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_013++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0001::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 028: OOPS! SPUD has dropped the ball!
|
|
if (11 == qObjType(event_data->it_handle)) {
|
|
aUserFlagSet(7, 1);
|
|
aTurnOnSpew(Object_handles[37], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 1.000000f, -1.000000f,
|
|
8.000000f, 30.000000f, 0, -1);
|
|
aTurnOnSpew(Object_handles[38], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 1.000000f, -1.000000f,
|
|
8.000000f, 30.000000f, 0, -1);
|
|
aTurnOnSpew(Object_handles[39], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 1.000000f, -1.000000f,
|
|
8.000000f, 30.000000f, 0, -1);
|
|
aRoomChangeFog(Room_indexes[10], 0.200000f, 1.000000f, 0.000000f, 200.000000f, 10.000000f);
|
|
aRoomChangeFog(Room_indexes[11], 0.200000f, 1.000000f, 0.000000f, 200.000000f, 15.000000f);
|
|
aRoomChangeFog(Room_indexes[14], 0.200000f, 1.000000f, 0.000000f, 300.000000f, 20.000000f);
|
|
aRoomChangeFog(Room_indexes[12], 0.200000f, 1.000000f, 0.000000f, 200.000000f, 15.000000f);
|
|
aRoomChangeFog(Room_indexes[13], 0.200000f, 1.000000f, 0.000000f, 300.000000f, 20.000000f);
|
|
aRoomChangeFog(Room_indexes[15], 0.200000f, 1.000000f, 0.000000f, 300.000000f, 25.000000f);
|
|
aRoomChangeFog(Room_indexes[16], 0.200000f, 1.000000f, 0.000000f, 400.000000f, 30.000000f);
|
|
aRoomChangeFog(Room_indexes[17], 0.200000f, 1.000000f, 0.000000f, 300.000000f, 25.000000f);
|
|
aRoomChangeFog(Room_indexes[18], 0.200000f, 1.000000f, 0.000000f, 400.000000f, 30.000000f);
|
|
aRoomChangeFog(Room_indexes[19], 0.200000f, 1.000000f, 0.000000f, 200.000000f, 15.000000f);
|
|
aRoomChangeFog(Room_indexes[20], 0.200000f, 1.000000f, 0.000000f, 200.000000f, 20.000000f);
|
|
aRoomChangeFog(Room_indexes[21], 0.200000f, 1.000000f, 0.000000f, 300.000000f, 25.000000f);
|
|
aRoomChangeFog(Room_indexes[22], 0.200000f, 1.000000f, 0.000000f, 300.000000f, 30.000000f);
|
|
aRoomChangeFog(Room_indexes[23], 0.200000f, 1.000000f, 0.000000f, 300.000000f, 35.000000f);
|
|
aRoomChangeFog(Room_indexes[24], 0.200000f, 1.000000f, 0.000000f, 400.000000f, 40.000000f);
|
|
aRoomChangeFog(Room_indexes[25], 0.200000f, 1.000000f, 0.000000f, 400.000000f, 40.000000f);
|
|
aRoomChangeFog(Room_indexes[26], 0.200000f, 1.000000f, 0.000000f, 600.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[27], 0.200000f, 1.000000f, 0.000000f, 800.000000f, 50.000000f);
|
|
aRoomChangeFog(Room_indexes[28], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[29], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[30], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[31], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[32], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[33], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[34], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[35], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[36], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[37], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[38], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[39], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[40], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[41], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[42], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[43], 0.200000f, 1.000000f, 0.000000f, 500.000000f, 45.000000f);
|
|
aRoomChangeFog(Room_indexes[44], 0.200000f, 1.000000f, 0.000000f, 600.000000f, 50.000000f);
|
|
aRoomChangeFog(Room_indexes[45], 0.200000f, 1.000000f, 0.000000f, 600.000000f, 50.000000f);
|
|
aRoomChangeFog(Room_indexes[46], 0.200000f, 1.000000f, 0.000000f, 600.000000f, 50.000000f);
|
|
aRoomChangeFog(Room_indexes[47], 0.200000f, 1.000000f, 0.000000f, 600.000000f, 50.000000f);
|
|
aRoomChangeFog(Room_indexes[48], 0.200000f, 1.000000f, 0.000000f, 600.000000f, 50.000000f);
|
|
aRoomChangeFog(Room_indexes[49], 0.200000f, 1.000000f, 0.000000f, 600.000000f, 50.000000f);
|
|
aRoomChangeFog(Room_indexes[50], 0.200000f, 1.000000f, 0.000000f, 600.000000f, 50.000000f);
|
|
aRoomChangeFog(Room_indexes[51], 0.200000f, 1.000000f, 0.000000f, 600.000000f, 50.000000f);
|
|
aRoomChangeFog(Room_indexes[52], 0.200000f, 1.000000f, 0.000000f, 600.000000f, 50.000000f);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[40], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[41], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[42], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[43], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[44], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[45], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[46], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[47], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[48], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[49], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[50], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[51], 1.000000f);
|
|
aRoomSetFaceTexture(Room_indexes[12], 256, Texture_indexes[4]);
|
|
aRoomSetFaceTexture(Room_indexes[12], 269, Texture_indexes[5]);
|
|
aRoomSetFaceTexture(Room_indexes[12], 219, Texture_indexes[6]);
|
|
aRoomSetFaceTexture(Room_indexes[12], 206, Texture_indexes[6]);
|
|
aRoomSetFaceTexture(Room_indexes[12], 188, Texture_indexes[6]);
|
|
aRoomSetFaceTexture(Room_indexes[12], 170, Texture_indexes[6]);
|
|
aRoomSetFaceTexture(Room_indexes[10], 238, Texture_indexes[7]);
|
|
aRoomSetFaceTexture(Room_indexes[10], 240, Texture_indexes[7]);
|
|
aRoomSetFaceTexture(Room_indexes[10], 239, Texture_indexes[7]);
|
|
aMiscViewerShake(100.000000f);
|
|
aPortalBreakGlass(3, Room_indexes[10]);
|
|
aPortalBreakGlass(4, Room_indexes[10]);
|
|
aPortalBreakGlass(5, Room_indexes[10]);
|
|
aPortalRenderSet(1, 1, Room_indexes[10], 1);
|
|
aPortalRenderSet(1, 2, Room_indexes[10], 1);
|
|
aPortalRenderSet(0, 0, Room_indexes[44], 1);
|
|
aPortalRenderSet(0, 0, Room_indexes[45], 1);
|
|
aPortalRenderSet(0, 0, Room_indexes[46], 1);
|
|
aPortalRenderSet(0, 0, Room_indexes[47], 1);
|
|
aPortalRenderSet(0, 0, Room_indexes[48], 1);
|
|
aPortalRenderSet(0, 0, Room_indexes[49], 1);
|
|
aPortalRenderSet(0, 0, Room_indexes[50], 1);
|
|
aPortalRenderSet(0, 0, Room_indexes[51], 1);
|
|
aPortalRenderSet(0, 0, Room_indexes[52], 1);
|
|
aDoorLockUnlock(0, Door_handles[1]);
|
|
aMatcenSetState(1, Matcen_indexes[4]);
|
|
aMatcenSetState(1, Matcen_indexes[3]);
|
|
aMatcenSetState(1, Matcen_indexes[2]);
|
|
aMatcenSetState(1, Matcen_indexes[7]);
|
|
aMatcenSetState(1, Matcen_indexes[8]);
|
|
aMatcenSetState(1, Matcen_indexes[9]);
|
|
aMatcenSetState(1, Matcen_indexes[10]);
|
|
aMatcenSetState(1, Matcen_indexes[11]);
|
|
aMatcenSetState(1, Matcen_indexes[12]);
|
|
aSetLevelTimer(10.000000f, 0);
|
|
aShowHUDMessage(Message_strings[24]);
|
|
aObjMakeVulnerable(Object_handles[40]);
|
|
aSetLevelTimer(3.000000f, 10);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_028 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_028++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0002::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 056: End Level Ready
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aUserFlagSet(14, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_056 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_056++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0004::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 062: Music-Intro 2
|
|
if (1) {
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_062 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_062++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0005::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 061: Music-Start Area 2
|
|
if (1) {
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_061 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_061++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0003::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 060: Music-Start Area 1
|
|
if (1) {
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_060 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_060++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0008::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 064: Music-Terrain 2
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_064 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_064++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0006::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 063: Music-Terrain 1
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_063 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_063++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_000C::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 067: Music-After FF 3
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_067 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_067++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_000B::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 066: Music-After FF 2
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_066 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_066++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0007::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 065: Music-After FF 1
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_065 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_065++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_000E::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 070: Music-Acid Caves 3
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_070 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_070++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_000A::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 069: Music-Acid Caves 2
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_069 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_069++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0009::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 068: Music-Acid Caves
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_068 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_068++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0010::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 072: Music-Out of Caves 2
|
|
if (1) {
|
|
aMusicSetRegion(5, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_072 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_072++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_000D::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 071: Music-Out of Caves 1
|
|
if (1) {
|
|
aMusicSetRegion(5, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_071 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_071++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0014::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 075: Music-Minimum3
|
|
if (1) {
|
|
aMusicSetRegion(6, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_075 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_075++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0011::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 074: Music-Minimum2
|
|
if (1) {
|
|
aMusicSetRegion(6, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_074 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_074++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_000F::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 073: Music-Minimum
|
|
if (1) {
|
|
aMusicSetRegion(6, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_073 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_073++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0016::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 077: Music-Medium 2
|
|
if (1) {
|
|
aMusicSetRegion(7, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_077 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_077++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0013::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 076: Music-Medium 1
|
|
if (1) {
|
|
aMusicSetRegion(7, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_076 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_076++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0017::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 081: Music-Final
|
|
if (1) {
|
|
aMusicSetRegion(9, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_081 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_081++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0018::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 080: Music-Maximum 3
|
|
if (1) {
|
|
aMusicSetRegion(8, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_080 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_080++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0015::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 079: Music-Maximum 2
|
|
if (1) {
|
|
aMusicSetRegion(8, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_079 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_079++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0012::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 078: Music-Maximum 1
|
|
if (1) {
|
|
aMusicSetRegion(8, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_078 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_078++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0020::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 104: Maximum VOX Trigger
|
|
if (qUserFlag(5) == false) {
|
|
aSoundPlaySteaming("VoxL02SpecificA.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_104 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_104++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_001F::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 103: Medium VOX Trigger
|
|
if (qUserFlag(4) == false) {
|
|
aSoundPlaySteaming("VoxL02SpecificA.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_103 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_103++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_001E::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 098: Minimum VOX Trigger
|
|
if (qUserFlag(3) == false) {
|
|
aSoundPlaySteaming("VoxL02SpecificA.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_098 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_098++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
/*********************************************************
|
|
Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!!
|
|
**********************************************************
|
|
$$SCRIPT_BLOCK_START
|
|
|
|
VERSION 3
|
|
NEXT_ID 124
|
|
|
|
// UserType value blocks
|
|
$$UTYPE_VALS_START UserVar
|
|
0:Perimeter Defense Turrets
|
|
1:G1MinimumSecurityDefCon
|
|
2:Y1MediumSecurityDefCon
|
|
3:R1MaximumSecurityDefCon
|
|
4:TOTALRecordNodesDestroyedSoFar
|
|
5:RecordNodesADestroyedSoFar
|
|
6:RecordNodesBDestroyedSoFar
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START UserFlag
|
|
0:InnerTowerForcefieldSwitchON
|
|
1:DockingDoorSwitchON
|
|
2:SupplyHangarAlarmSwitchON
|
|
3:G1MinimumSecurityPassReaderOFF
|
|
4:Y1MediumSecurityPassReaderOFF
|
|
5:R1MaximumSecurityPassReaderOFF
|
|
6:ChemicalDroidAlive
|
|
7:ChemicalReactionHasOccurred
|
|
8:UpperTowerForcefieldSwitchON
|
|
9:SweitzerReadyForRescue
|
|
10:MinimumCheckpointReset
|
|
11:MediumCheckpointReset
|
|
12:MaximumCheckpointReset
|
|
13:ShuttleEndReady
|
|
14:PlayerEndReady
|
|
15:RecordsComputerDestroyed
|
|
16:AllPrisonRecordsDestroyed
|
|
17:MinimumVOXenterON
|
|
18:MediumVOXenterON
|
|
19:MaximumVOXenterON
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SpewHandle
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START TimerID
|
|
0:PrisonerTransferTimer
|
|
1:MinimumCheckpointResetTimer
|
|
2:MediumCheckpointResetTimer
|
|
3:MaximumCheckpointResetTimer
|
|
4:RescueShuttleLoading Sweitzer
|
|
5:RescueShuttle Loaded
|
|
6:RescueShuttleEscapeReady
|
|
7:PerimeterSecure
|
|
8:EscortShuttleTimer
|
|
9:IntroVOXTimer
|
|
10:BiohazardVOXtimer
|
|
11:EvacuationVOXtimer
|
|
12:MaintenanceEmergencyVOXTimer
|
|
13:MedicalAssistanceVOXTimer
|
|
14:HazardousSubstancesVOXTimer
|
|
15:StartEndCinematic
|
|
16:DeactivateMainForcefield
|
|
17:StartShuttleRescue
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SavedObjectSlot
|
|
0:Chemical Droid
|
|
1:Chemical Ball
|
|
2:PlayerFindsSweitzerMax
|
|
3:PlayerFindsSweitzerMin
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START GoalID
|
|
0:ChemicalDroidBallPickup
|
|
1:ChemicalDroidCompletedKILL
|
|
2:RescueShuttleAtHangar
|
|
3:RescueShuttleAtSweitzer
|
|
4:ShuttleHasLanded
|
|
5:RescueShuttleEscaped
|
|
6:HangarAlarmReached
|
|
7:SweitzerWalkedBy
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
// Name Lists
|
|
$$DOOR_LIST_START
|
|
DockingDoor
|
|
MinimumLevelServic
|
|
$$DOOR_LIST_END
|
|
|
|
$$OBJECT_LIST_START
|
|
RescueShuttle
|
|
PerimeterTurretA
|
|
PerimeterTurretB
|
|
PerimeterTurretC
|
|
PerimeterTurretD
|
|
PerimeterTurretE
|
|
UpperTowerForcefie
|
|
InnerTowerForcefie
|
|
SweitzerActor
|
|
ShuttleFFStartPos
|
|
RescueShuttleDocki
|
|
SweitzerMIN
|
|
ShuttleFFTarget
|
|
ShuttleTunnelPos
|
|
ShuttleTunnelTarge
|
|
ShuttleCellPos
|
|
ShuttleCellTarget
|
|
ShuttleInCellTarge
|
|
ShuttleCellTarget2
|
|
EndShuttlePos
|
|
DockingDoor
|
|
X-1OldSecurityPass
|
|
R-1MaximumSecurity
|
|
G-1MinimumSecurity
|
|
Y-1MediumSecurityP
|
|
HangarRASAlarmGuy
|
|
CheckpointMinTubbs
|
|
CheckpointMedTubbs
|
|
CheckpointMaxTubbs
|
|
MaxCheckCamA
|
|
MaxCheckCamB
|
|
MedCheckCamA
|
|
MedCheckCamB
|
|
MinCheckCamA
|
|
MinCheckCamB
|
|
ChemicalBotStartSw
|
|
ChemicalBotKILLSwi
|
|
AcidVatSpewerA
|
|
AcidVatSpewerB
|
|
AcidVatSpewerC
|
|
ChemicalControlCam
|
|
AcidVatCamera
|
|
SirenCamA
|
|
SirenCamB
|
|
SirenCamC
|
|
SirenCamD
|
|
SirenCamE
|
|
SirenCamF
|
|
SirenCamG
|
|
SirenCamH
|
|
SirenCamI
|
|
SirenCamJ
|
|
MinMan1
|
|
MinMan2
|
|
MinMan3
|
|
MinMan4
|
|
MinMan5
|
|
MinMan6
|
|
MinMan7
|
|
MinMan8
|
|
SweitMaxLocator
|
|
SweitMinLocator
|
|
SweitzerMAX
|
|
MaxMan1
|
|
MaxMan2
|
|
MaxMan3
|
|
MaxMan4
|
|
MaxMan5
|
|
MaxMan6
|
|
MaxMan7
|
|
MaxMan8
|
|
RecordsNodeH
|
|
RecordsNodeG
|
|
RecordsNodeF
|
|
RecordsNodeE
|
|
RecordsNodeD
|
|
RecordsNodeC
|
|
RecordsNodeB
|
|
RecordsNodeA
|
|
RecordsNodeP
|
|
RecordsNodeO
|
|
RecordsNodeN
|
|
RecordsNodeM
|
|
RecordsNodeL
|
|
RecordsNodeK
|
|
RecordsNodeJ
|
|
RecordsNodeI
|
|
PrisonRecordsCompu
|
|
TubbsSentryA
|
|
TubbsSentryB
|
|
$$OBJECT_LIST_END
|
|
|
|
$$ROOM_LIST_START
|
|
SupplyHangarEntran
|
|
InnerTowerForcefie
|
|
PrisonerTransferHa
|
|
R-1MaximumSecurity
|
|
MaximumSecurityChe
|
|
Y-1MediumSecurityP
|
|
MediumSecurityChec
|
|
G-1MinimumSecurity
|
|
MinimumSecurityChe
|
|
KILLroom
|
|
AcidVatRoom
|
|
LowerInnerTowerMat
|
|
ChemicalControlCen
|
|
LowerInnerTowerSha
|
|
LowerMainInnerRoom
|
|
MaxSecInnerHall
|
|
MaxSecDoorway
|
|
MedSecInnerHall
|
|
MedSecCheckInner
|
|
ChemContMaintDoor
|
|
ChemMaintTube
|
|
ChemMaintRoom
|
|
MaxMedMaint2Tube
|
|
MaxLevMaintRoom
|
|
MaintenanceDoor
|
|
MaxMedMaintTube
|
|
MedMaintRoom
|
|
MedMinMaintTube
|
|
MaxSecRingA
|
|
MaxSecRingB
|
|
MaxSecRingC
|
|
MaxSecRingD
|
|
MaxSecRingE
|
|
MaxSecRingF
|
|
MaxSecRingG
|
|
MaxSecRingH
|
|
MaxSecRingI
|
|
MaxSecRingJ
|
|
MaxSecRingK
|
|
MaxSecRingL
|
|
MaxSecRingM
|
|
MaxSecRingN
|
|
MaxSecRingO
|
|
MaxSecRingP
|
|
CenterPrisonCell
|
|
LeftCellA
|
|
LeftCellB
|
|
SweitMaxLeftC
|
|
LeftCellD
|
|
RightCellA
|
|
RightCellB
|
|
RightCellC
|
|
RightCellD
|
|
MaximumLevelMatCen
|
|
SweitMinCell
|
|
RecordsRoomA
|
|
RecordsRoomB
|
|
MaxComputerRoom
|
|
ChemicalBotStart
|
|
$$ROOM_LIST_END
|
|
|
|
$$TRIGGER_LIST_START
|
|
SupplyHangarAlertTr
|
|
AcidVat
|
|
EndLevelTrigger
|
|
MCaveOne
|
|
MStartArea2
|
|
MStartArea
|
|
MTerrain2
|
|
MTerrain1
|
|
MAfterFF3
|
|
MAfterFF2
|
|
MAfterFF1
|
|
MAcidCaves3
|
|
MAcidCaves2
|
|
MAcidCaves1
|
|
MOutOfCaves2
|
|
MOutOfCaves1
|
|
MMinimum3
|
|
MMinimum2
|
|
MMinimum1
|
|
MMedium2
|
|
MMedium1
|
|
MFinal1
|
|
MMaximum4
|
|
MMaximum2
|
|
MMaximum1
|
|
MaximumVOXtrigger
|
|
MediumVOXtrigger
|
|
MinimumVOXtrigger
|
|
$$TRIGGER_LIST_END
|
|
|
|
$$SOUND_LIST_START
|
|
Powerup pickup
|
|
AmbSirenBRedAcrop
|
|
AmbSirenIntense
|
|
AmbSwitch11
|
|
$$SOUND_LIST_END
|
|
|
|
$$TEXTURE_LIST_START
|
|
PhobMonUNLOCKED
|
|
PhobMonInvWait
|
|
PhobMonInvalidAlert
|
|
PhobMonAccepted
|
|
PhobMonCHEMSPIL
|
|
PhobEmerEvac
|
|
PhobBioWarn
|
|
Dirty glass
|
|
PhobMonEVACOMP
|
|
MeshGlass1
|
|
PhobMonInsertPas
|
|
Staticscrolling
|
|
$$TEXTURE_LIST_END
|
|
|
|
$$SPECNAME_LIST_START
|
|
$$SPECNAME_LIST_END
|
|
|
|
$$PATH_LIST_START
|
|
RescueShuttleStartPath
|
|
ShuttleFFCamPath
|
|
RescueShuttleEnterPath
|
|
ShuttleTunnelCam
|
|
ShuttleCellCam2
|
|
ShuttleInCellCam
|
|
SweitzerDest
|
|
ShuttleInCellCam2
|
|
ShuttleCellCam
|
|
EndShuttlePath
|
|
EndLevelCamPath
|
|
EndPlayerPath
|
|
SupplyHangarAlertRASPath
|
|
IntroCameraPath
|
|
TempPlayerIntroPath
|
|
RescueShuttleImpatientPath
|
|
RescueShuttleEndPath
|
|
EndCameraPath
|
|
PlayerEndPath
|
|
$$PATH_LIST_END
|
|
|
|
$$MATCEN_LIST_START
|
|
LowerInnerTowerMatC
|
|
Supply Hangar Alert
|
|
MaximumCheckpointMa
|
|
MediumCheckpointMat
|
|
MinimumCheckpointMa
|
|
ChemicalBallMaker
|
|
ChemicalDroidMaker
|
|
MinimumLevelCenterM
|
|
MinimumLevelLeftMat
|
|
MinimumLevelRightMa
|
|
MediumLevelRightMat
|
|
MediumLevelLeftMatC
|
|
MaximumLevelMatCen
|
|
$$MATCEN_LIST_END
|
|
|
|
$$GOAL_LIST_START
|
|
Gain entry to the Supply Hangar
|
|
Eliminate Perimeter Defenses
|
|
Deactivate the Main Tower Hangar Forcefield
|
|
Find the Rescue Shuttle
|
|
Enter the Medium Security Level
|
|
Get Security Pass X-1
|
|
Get Security Pass R-1
|
|
Enter the Minimum Security Level
|
|
Infiltrate the Main Prison Tower
|
|
Get Security Pass G-1
|
|
Get Security Pass Y-1
|
|
Enter the Maximum Security Level
|
|
Locate Dr. Sweitzer's Cell
|
|
Find Sweitzer's Minimum Security Cell
|
|
Get Sweitzer transferred to Minimum Security
|
|
Rescue Dr. Sweitzer
|
|
Exit the Prison
|
|
Destroy all Prison Records Databanks
|
|
$$GOAL_LIST_END
|
|
|
|
$$STRM_AUDIO_LIST_START
|
|
VoxL02SpecificC.osf
|
|
VoxL02SpecificD.osf
|
|
VoxL02StartLevel.osf
|
|
VoxL02SpecificB.osf
|
|
VoxL02EndLevelAll.osf
|
|
VoxL02EndLevelPrimary.osf
|
|
VoxL02SpecificA.osf
|
|
VoxL02GeneralE.osf
|
|
VoxL02GeneralD.osf
|
|
VoxL02GeneralC.osf
|
|
VoxL02GeneralG.osf
|
|
VoxL02GeneralF.osf
|
|
VoxL02GeneralB.osf
|
|
$$STRM_AUDIO_LIST_END
|
|
|
|
|
|
// Script Tree Dump
|
|
00:0:Perimeter Defense Turrets & Hangar Forcefield Start
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:5:Perimeter Defense Turret A
|
|
$$CHILD_BLOCK_START
|
|
01:1:1
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:4.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:0:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:Time
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:16:0:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:2:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:0:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAddGameMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:OneTurretDown:GameMessage
|
|
10:8:IncomingMessage:HUDMessage
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:AnotherTurretGone:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:4:Perimeter Defense Turret B
|
|
$$CHILD_BLOCK_START
|
|
01:1:2
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:4.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:0:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:Time
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:16:0:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:2:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:0:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAddGameMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:OneTurretDown:GameMessage
|
|
10:8:IncomingMessage:HUDMessage
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:AnotherTurretGone:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:3:Perimeter Defense Turret C
|
|
$$CHILD_BLOCK_START
|
|
01:1:3
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:4.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:0:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:Time
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:16:0:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:2:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:0:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAddGameMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:OneTurretDown:GameMessage
|
|
10:8:IncomingMessage:HUDMessage
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:AnotherTurretGone:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:1:Perimeter Defense Turret D
|
|
$$CHILD_BLOCK_START
|
|
01:1:4
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:4.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:0:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:Time
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:16:0:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:2:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:0:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAddGameMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:OneTurretDown:GameMessage
|
|
10:8:IncomingMessage:HUDMessage
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:AnotherTurretGone:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:6:Perimeter Defense Turret E
|
|
$$CHILD_BLOCK_START
|
|
01:1:5
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:4.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:0:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:Time
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:16:0:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:2:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:0:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAddGameMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:OneTurretDown:GameMessage
|
|
10:8:IncomingMessage:HUDMessage
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:AnotherTurretGone:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:39:Upper Tower Forcefield Switch
|
|
$$CHILD_BLOCK_START
|
|
01:1:6
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:6:Object
|
|
10:4:0:StartFrame
|
|
10:4:1:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:2:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:3:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
10:4:0:StartFrame
|
|
10:4:2:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:1:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:1:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:InnerTowerForcefields:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:2.000000:Time
|
|
10:10:0:15:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:0:DoorName
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:DO NOTHING
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:121:Setup for End Cinematics
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:113:Start the End Cinematic Sequence
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:15:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aDestroyAllRobotsInit
|
|
08:aDestroyAllRobotsSpareHandle
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:RobotHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aDestroyAllRobotsSpareHandle
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:RobotHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aDestroyAllRobotsSpareHandle
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:11:RobotHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aDestroyAllRobotsEnd
|
|
08:aCinematicSimple
|
|
$$CHILD_BLOCK_START
|
|
10:16:1:CameraPath
|
|
10:8:Empty:Text
|
|
10:1:0:12:Target
|
|
10:6:12.000000:Seconds
|
|
10:5:1:FadeIn
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:2.000000:Time
|
|
10:10:0:16:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:114:Disable the Forcefield and Start Shuttle on Path
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:16:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorActivate
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:0:Door
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:2:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.700000:Time
|
|
10:10:0:17:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:120:Start Shuttle of Escape Path
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:17:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:6:14.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPath
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:16:2:Path
|
|
10:4:1:FirstNode
|
|
10:4:3:LastNode
|
|
10:4:1:StartNode
|
|
10:10:0:3:GoalPriority
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:115:Start Shuttle Tunnel Shot
|
|
$$CHILD_BLOCK_START
|
|
01:1:12
|
|
02:18
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:13:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:6:16.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPath
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:16:2:Path
|
|
10:4:11:FirstNode
|
|
10:4:17:LastNode
|
|
10:4:11:StartNode
|
|
10:10:0:3:GoalPriority
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aCinematicSimple
|
|
$$CHILD_BLOCK_START
|
|
10:16:3:CameraPath
|
|
10:8:Empty:Text
|
|
10:1:0:14:Target
|
|
10:6:9.000000:Seconds
|
|
10:5:1:FadeIn
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:117:Start Shuttle Arriving at Cell Shot
|
|
$$CHILD_BLOCK_START
|
|
01:1:14
|
|
02:18
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:15:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPath
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:16:2:Path
|
|
10:4:32:FirstNode
|
|
10:4:34:LastNode
|
|
10:4:32:StartNode
|
|
10:10:0:3:GoalPriority
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:3:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aCinematicSimple
|
|
$$CHILD_BLOCK_START
|
|
10:16:4:CameraPath
|
|
10:8:Empty:Text
|
|
10:1:0:16:Target
|
|
10:6:10.000000:Seconds
|
|
10:5:1:FadeIn
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:116:Start Shuttle In Cell Shot
|
|
$$CHILD_BLOCK_START
|
|
01:1:16
|
|
02:18
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:11:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
10:4:60:StartFrame
|
|
10:4:88:EndFrame
|
|
10:6:4.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aCinematicSimple
|
|
$$CHILD_BLOCK_START
|
|
10:16:5:CameraPath
|
|
10:8:Empty:Text
|
|
10:1:0:17:Target
|
|
10:6:6.000000:Seconds
|
|
10:5:1:FadeIn
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:122:Start Shuttle Cell Shot Part 2
|
|
$$CHILD_BLOCK_START
|
|
01:1:17
|
|
02:18
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
10:10:0:2:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
10:4:0:StartFrame
|
|
10:4:9:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
10:16:6:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:7:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aCinematicSimple
|
|
$$CHILD_BLOCK_START
|
|
10:16:7:CameraPath
|
|
10:8:Empty:Text
|
|
10:1:0:18:Target
|
|
10:6:3.700000:Seconds
|
|
10:5:1:FadeIn
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:123:Ghost Sweitzer after he walks by
|
|
$$CHILD_BLOCK_START
|
|
01:1:8
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:7:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:118:Start Shuttle Leaving Cell Shot
|
|
$$CHILD_BLOCK_START
|
|
01:1:18
|
|
02:18
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:6:10.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aCinematicSimple
|
|
$$CHILD_BLOCK_START
|
|
10:16:8:CameraPath
|
|
10:8:Empty:Text
|
|
10:1:0:0:Target
|
|
10:6:10.000000:Seconds
|
|
10:5:1:FadeIn
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:119:Start Player and Shuttle Exit Shot
|
|
$$CHILD_BLOCK_START
|
|
01:1:0
|
|
02:18
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:6:44.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPath
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:16:9:Path
|
|
10:4:1:FirstNode
|
|
10:4:8:LastNode
|
|
10:4:1:StartNode
|
|
10:10:0:3:GoalPriority
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aStartEndlevelSequencePath
|
|
$$CHILD_BLOCK_START
|
|
10:16:10:CameraPath
|
|
10:16:11:PlayerPath
|
|
10:6:15.000000:Time
|
|
10:8:EndLevel:Text
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:2:Docking Hatch Door
|
|
$$CHILD_BLOCK_START
|
|
01:1:20
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:0:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:1:Room
|
|
10:4:30:FaceNum
|
|
10:14:0:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:1:Room
|
|
10:4:73:FaceNum
|
|
10:14:0:Texture
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:7:Inner Tower Forcefield & MatCen Switch
|
|
$$CHILD_BLOCK_START
|
|
01:1:7
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
10:4:0:StartFrame
|
|
10:4:2:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:1:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:1:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:InnerTowerForcefields:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:7.000000:Time
|
|
10:10:0:14:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:11:X-1 Old Security Pass D
|
|
$$CHILD_BLOCK_START
|
|
01:1:21
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:X1OldSecurityPassD:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2DObj
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:1:-1:PlayerObject
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:4:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:5:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:10:R-1 Maximum Security Pass C
|
|
$$CHILD_BLOCK_START
|
|
01:1:22
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:R1MaxSecurityPassC:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:22:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2DObj
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:1:-1:PlayerObject
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:6:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:7:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:9:G-1 Minimum Security Pass B
|
|
$$CHILD_BLOCK_START
|
|
01:1:23
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:G1MinSecurityPassB:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:23:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2DObj
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:1:-1:PlayerObject
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:8:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:9:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:8:Y-1 Medium Security Pass A
|
|
$$CHILD_BLOCK_START
|
|
01:1:24
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Y1MedSecurityPassA:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:24:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2DObj
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:1:-1:PlayerObject
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:4:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:10:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:12:MatCen Starts
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:13:Supply Hangar Alarm
|
|
$$CHILD_BLOCK_START
|
|
01:0:0
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:25:Object
|
|
10:16:12:Path
|
|
10:15:2101504:AIGoalFlags
|
|
10:10:0:6:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:14:Supply Hangar Alarm Switch
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:GoalID
|
|
07:1:0
|
|
10:10:1:0:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SupplyAlarm:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:1:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:9.000000:Time
|
|
10:10:0:14:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:15:Start Checkpoint Tubbs
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:1:0:26:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:1:0:27:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:1:0:28:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:19:X-1 Security Pass Useage Matrix
|
|
$$CHILD_BLOCK_START
|
|
01:1:21
|
|
02:25
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:3:Room
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:1stInvalidPassOffense:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:4:30:FaceNum
|
|
10:14:1:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:28:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:2:PortalNum
|
|
10:2:4:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:21:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:0:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:2ndInvalidPassOffense:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:4:30:FaceNum
|
|
10:14:2:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:2:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:29:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:30:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:21:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:5:Room
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:1stInvalidPassOffense:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:4:30:FaceNum
|
|
10:14:1:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:27:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:2:PortalNum
|
|
10:2:6:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:21:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:0:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:2ndInvalidPassOffense:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:4:30:FaceNum
|
|
10:14:2:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:31:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:32:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:21:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:21:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SecurityPassNotUsableHere:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:18:R-1 Security Pass Useage Matrix
|
|
$$CHILD_BLOCK_START
|
|
01:1:22
|
|
02:25
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:3:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:MaximumSecurityClearance:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:4:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:4:30:FaceNum
|
|
10:14:3:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:11:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:12:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:1:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:13.000000:Time
|
|
10:10:0:13:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:5:Room
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:1stInvalidPassOffense:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:4:30:FaceNum
|
|
10:14:1:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:27:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:2:PortalNum
|
|
10:2:6:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:22:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:22:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:0:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:2ndInvalidPassOffense:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:4:30:FaceNum
|
|
10:14:2:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:31:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:32:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:22:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:22:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:7:Room
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:1stInvalidPassOffense:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
10:4:30:FaceNum
|
|
10:14:1:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:26:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:2:PortalNum
|
|
10:2:8:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:22:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:22:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:0:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:2ndInvalidPassOffense:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
10:4:30:FaceNum
|
|
10:14:2:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:4:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:33:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:34:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:22:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:22:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:22:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:22:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SecurityPassNotUsableHere:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:17:Y-1 Security Pass Useage Matrix
|
|
$$CHILD_BLOCK_START
|
|
01:1:24
|
|
02:25
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:5:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:MediumSecurityClearance:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:6:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:4:30:FaceNum
|
|
10:14:3:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:11:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:4:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:1:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:16.000000:Time
|
|
10:10:0:13:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:24:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:24:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SecurityPassNotUsableHere:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:16:G-1 Security Pass Useage Matrix
|
|
$$CHILD_BLOCK_START
|
|
01:1:23
|
|
02:25
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:7:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:MinimumSecurityClearance:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:8:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
10:4:30:FaceNum
|
|
10:14:3:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:7:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:5:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:10:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:1:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:13.000000:Time
|
|
10:10:0:12:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:23:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:23:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SecurityPassNotUsableHere:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:20:Intro Camera Sequence
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aCinematicIntro
|
|
$$CHILD_BLOCK_START
|
|
10:16:13:CameraPath
|
|
10:8:IntroMessage:Text
|
|
10:1:0:21:TotallyNotUsedTarget
|
|
10:16:14:PlayerPath
|
|
10:6:10.000000:Seconds
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:15.000000:Time
|
|
10:10:0:9:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:97:Intro VOX
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:2:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:21:Rescue Shuttle Don't Shoot Me!
|
|
$$CHILD_BLOCK_START
|
|
01:1:0
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:DontShootMe:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetShields
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:6:9999999.000000:Shields
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:22:Chemical Droid Start Switch
|
|
$$CHILD_BLOCK_START
|
|
01:1:35
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SPUDisBorn:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Object
|
|
10:4:0:StartFrame
|
|
10:4:10:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:5:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:6:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ChemicalReactionSwitches:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:DO NOTHING
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:23:Chemical Droid KILL Switch
|
|
$$CHILD_BLOCK_START
|
|
01:1:36
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SPUDkilled:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:Object
|
|
10:4:0:StartFrame
|
|
10:4:20:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Activate/Deactivate
|
|
10:17:0:5:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Activate/Deactivate
|
|
10:17:0:6:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Object
|
|
10:4:10:StartFrame
|
|
10:4:20:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ChemicalReactionSwitches:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:DO NOTHING
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:25:Chemical Droid Created
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:21
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:17:1:-1:Matcen
|
|
07:1:0
|
|
10:17:0:6:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalPickUpObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Picker
|
|
10:4:0:PickerPoint
|
|
06:qObjSavedHandle:Pickee
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
10:4:0:PickeePoint
|
|
10:5:1:Aligned
|
|
10:10:0:3:GoalPriority
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:0:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:24:Chemical Ball Created
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:21
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:17:1:-1:Matcen
|
|
07:1:0
|
|
10:17:0:5:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:10:0:1:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalPickUpObject
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Picker
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
10:4:0:PickerPoint
|
|
06:qObjSavedHandle:Pickee
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
10:4:0:PickeePoint
|
|
10:5:1:Aligned
|
|
10:10:0:3:GoalPriority
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:0:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:14:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:27:Chemical Droid KILL Room
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:GoalID
|
|
07:1:0
|
|
10:10:1:0:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Object
|
|
10:4:10:StartFrame
|
|
10:4:20:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Activate/Deactivate
|
|
10:17:0:5:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Activate/Deactivate
|
|
10:17:0:6:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDelete
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDelete
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SPUDscores:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:26:Chemical Droid Ball Pickup
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:GoalID
|
|
07:1:0
|
|
10:10:1:0:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalGotoRoom
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:2:9:Room
|
|
10:10:0:3:GoalPriority
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:1:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SPUDhasTheBall:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:35:FOG Start
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:10:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:11:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:12:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:13:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:14:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:15:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:16:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:17:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:18:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:19:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:20:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:21:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:22:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:23:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:24:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:25:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:26:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:27:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:28:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:29:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:30:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:31:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:32:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:33:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:34:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:35:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:36:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:37:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:38:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:39:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:40:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:41:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:42:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:43:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:44:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:45:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:46:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:47:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:48:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:49:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:50:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:51:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomFogSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:52:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:28:OOPS! SPUD has dropped the ball!
|
|
$$CHILD_BLOCK_START
|
|
01:0:1
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:ObjectType
|
|
07:1:0
|
|
06:qObjType:ObjectType
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:37:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:8.000000:BlobSize
|
|
10:6:30.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:38:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:8.000000:BlobSize
|
|
10:6:30.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:39:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:8.000000:BlobSize
|
|
10:6:30.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:200.000000:Depth
|
|
10:6:10.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:11:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:200.000000:Depth
|
|
10:6:15.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:14:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:300.000000:Depth
|
|
10:6:20.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:200.000000:Depth
|
|
10:6:15.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:13:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:300.000000:Depth
|
|
10:6:20.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:15:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:300.000000:Depth
|
|
10:6:25.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:16:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:400.000000:Depth
|
|
10:6:30.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:17:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:300.000000:Depth
|
|
10:6:25.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:18:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:400.000000:Depth
|
|
10:6:30.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:19:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:200.000000:Depth
|
|
10:6:15.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:20:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:200.000000:Depth
|
|
10:6:20.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:21:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:300.000000:Depth
|
|
10:6:25.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:22:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:300.000000:Depth
|
|
10:6:30.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:23:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:300.000000:Depth
|
|
10:6:35.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:24:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:400.000000:Depth
|
|
10:6:40.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:25:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:400.000000:Depth
|
|
10:6:40.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:26:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:600.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:27:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:800.000000:Depth
|
|
10:6:50.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:28:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:29:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:30:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:31:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:32:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:33:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:34:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:35:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:36:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:37:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:38:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:39:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:40:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:41:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:42:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:43:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:500.000000:Depth
|
|
10:6:45.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:44:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:600.000000:Depth
|
|
10:6:50.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:45:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:600.000000:Depth
|
|
10:6:50.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:46:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:600.000000:Depth
|
|
10:6:50.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:47:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:600.000000:Depth
|
|
10:6:50.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:48:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:600.000000:Depth
|
|
10:6:50.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:49:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:600.000000:Depth
|
|
10:6:50.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:50:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:600.000000:Depth
|
|
10:6:50.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:51:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:600.000000:Depth
|
|
10:6:50.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:52:Room
|
|
10:6:0.200000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.000000:Blue
|
|
10:6:600.000000:Depth
|
|
10:6:50.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:40:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:41:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:42:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:43:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:44:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:45:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:46:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:47:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:48:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:49:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:50:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:51:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:4:256:FaceNum
|
|
10:14:4:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:4:269:FaceNum
|
|
10:14:5:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:4:219:FaceNum
|
|
10:14:6:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:4:206:FaceNum
|
|
10:14:6:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:4:188:FaceNum
|
|
10:14:6:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:4:170:FaceNum
|
|
10:14:6:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:4:238:FaceNum
|
|
10:14:7:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:4:240:FaceNum
|
|
10:14:7:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:4:239:FaceNum
|
|
10:14:7:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aMiscViewerShake
|
|
$$CHILD_BLOCK_START
|
|
10:6:100.000000:Amount
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalBreakGlass
|
|
$$CHILD_BLOCK_START
|
|
10:4:3:PortalNum
|
|
10:2:10:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalBreakGlass
|
|
$$CHILD_BLOCK_START
|
|
10:4:4:PortalNum
|
|
10:2:10:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalBreakGlass
|
|
$$CHILD_BLOCK_START
|
|
10:4:5:PortalNum
|
|
10:2:10:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:10:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:2:PortalNum
|
|
10:2:10:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:44:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:45:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:46:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:47:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:48:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:49:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:50:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:51:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:52:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:1:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:4:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:2:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:7:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:8:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:9:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:10:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:11:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:12:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:Time
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ChemicalReactionAlert:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:40:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:10:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:29:Rescue Shuttle Impatient Path
|
|
$$CHILD_BLOCK_START
|
|
01:1:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:GoalID
|
|
07:1:0
|
|
10:10:1:0:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:16:15:Path
|
|
10:15:4198656:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:6:35.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:30:Acid Vat Forcefields Start
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:10:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:2:PortalNum
|
|
10:2:10:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:31:Prisoners Start & Ghosted Objects
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:11:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:52:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:53:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:54:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:55:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:56:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:57:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:58:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:59:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:60:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:61:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:32:Prisoner Evacuation
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:53:Room
|
|
10:4:319:FaceNum
|
|
10:14:8:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:53:Room
|
|
10:4:355:FaceNum
|
|
10:14:8:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:53:Room
|
|
10:4:125:FaceNum
|
|
10:14:8:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:53:Room
|
|
10:4:165:FaceNum
|
|
10:14:8:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:62:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:63:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:64:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:65:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:66:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:67:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:68:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:69:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:70:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:11:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:52:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:53:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:54:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:55:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:56:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:57:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:58:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:59:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddGameMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:WhatTheHell:GameMessage
|
|
10:8:IncomingMessage:HUDMessage
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:13:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:14:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:11:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:33:Chemical Center Breakable Glass Start
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:4:239:FaceNum
|
|
10:14:9:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:4:238:FaceNum
|
|
10:14:9:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:4:240:FaceNum
|
|
10:14:9:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:4:272:FaceNum
|
|
10:14:9:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:4:270:FaceNum
|
|
10:14:9:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:4:271:FaceNum
|
|
10:14:9:Texture
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:38:Found Sweitzer in Minimum Security
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjCanSeePlayerAdvancedWithStore:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:SavedObjectSlot
|
|
10:4:360:Cone
|
|
10:1:0:61:Object
|
|
10:6:80.000000:Distance
|
|
10:15:1048585:FVIHitFlags
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjCanSeeObjAdvanced:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:61:TargetObject
|
|
10:4:60:Cone
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
10:15:1048585:FVIHitFlags
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAddGameMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SweitzerMINLockedOut:GameMessage
|
|
10:8:IncomingMessage:HUDMessage
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetLightingPulse
|
|
$$CHILD_BLOCK_START
|
|
10:2:54:Room
|
|
10:6:3.000000:PulseTime
|
|
10:6:0.000000:PulseOffset
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:13:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:2:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:0:DoorName
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:34:Found Sweitzer in Maximum Security
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjCanSeePlayerAdvancedWithStore:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:SavedObjectSlot
|
|
10:4:360:Cone
|
|
10:1:0:60:Object
|
|
10:6:80.000000:Distance
|
|
10:15:1048585:FVIHitFlags
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjCanSeeObjAdvanced:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:60:TargetObject
|
|
10:4:60:Cone
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
10:15:1048585:FVIHitFlags
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAddGameMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SweitzerMAX:GameMessage
|
|
10:8:IncomingMessage:HUDMessage
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetLightingPulse
|
|
$$CHILD_BLOCK_START
|
|
10:2:47:Room
|
|
10:6:3.000000:PulseTime
|
|
10:6:0.000000:PulseOffset
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:12:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:14:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:40:Shuttle Taking Enemy Fire
|
|
$$CHILD_BLOCK_START
|
|
01:1:0
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsType:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:10:0:5:ObjectType
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsType:Bool
|
|
$$CHILD_BLOCK_START
|
|
06:qObjParent:Object
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:2:ObjectType
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ShuttleUnderAttack:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetShields
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:6:9999999.000000:Shields
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:41:Shuttle Going To Sweitzer
|
|
$$CHILD_BLOCK_START
|
|
01:1:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
10:5:1:Literal
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:16:2:Path
|
|
10:15:4096:AIGoalFlags
|
|
10:10:0:3:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:5.000000:Time
|
|
10:10:0:8:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:6:25.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:65536:Teams
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:42:Rescue Shuttle Landing for Sweitzer
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:GoalID
|
|
07:1:0
|
|
10:10:1:0:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:6:4.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalLandOnObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:LandingObject
|
|
10:4:0:LanderAttachPoint
|
|
10:1:0:10:ObjectToLandOn
|
|
10:4:0:LandOnObjectAttachPoint
|
|
10:10:0:3:GoalPriority
|
|
10:15:256:AIGoalFlags
|
|
10:10:0:4:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:Time
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:48:Maximum Checkpoint Monitor RESET
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:4:30:FaceNum
|
|
10:14:10:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundStopObj
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:29:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundStopObj
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:30:Object
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qRoomHasPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:2:4:Room
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:3:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:47:Medium Checkpoint Monitor RESET
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:4:30:FaceNum
|
|
10:14:10:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundStopObj
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:31:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundStopObj
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:32:Object
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qRoomHasPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:2:6:Room
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:3:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:46:Minimum Checkpoint Monitor RESET
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
10:4:30:FaceNum
|
|
10:14:10:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundStopObj
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:33:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundStopObj
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:34:Object
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qRoomHasPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:2:8:Room
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:3:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:51:Maximum Checkpoint Reset Timer
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:5.000000:Time
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:50:Medium Checkpoint Reset Timer
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:5.000000:Time
|
|
10:10:0:2:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:49:Minimum Checkpoint Reset Timer
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:5.000000:Time
|
|
10:10:0:1:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:52:Rescue Shuttle Loading Sweitzer
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalBreakGlass
|
|
$$CHILD_BLOCK_START
|
|
10:4:0:PortalNum
|
|
10:2:54:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:3:Sound
|
|
10:1:0:0:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:4:0:StartFrame
|
|
10:4:2:EndFrame
|
|
10:6:3.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:7.300000:Time
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:LoadingSweitzer:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:53:Rescue Shuttle Loaded
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:3:Sound
|
|
10:1:0:0:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:4:2:StartFrame
|
|
10:4:4:EndFrame
|
|
10:6:3.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:LoadedSweitzer:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:6:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:11:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aUnAttachObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:AttachedObject
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:15:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:16:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:54:Rescue Shuttle Escape
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:16:2:Path
|
|
10:15:16781312:AIGoalFlags
|
|
10:10:0:5:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:55:Rescue Shuttle Exit
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:GoalID
|
|
07:1:0
|
|
10:10:1:0:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:16:16:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:6:75.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:56:End Level Ready
|
|
$$CHILD_BLOCK_START
|
|
01:0:2
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:57:End Level Sequence
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
10:5:1:Literal
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aStartEndlevelSequencePath
|
|
$$CHILD_BLOCK_START
|
|
10:16:17:CameraPath
|
|
10:16:18:PlayerPath
|
|
10:6:10.000000:Time
|
|
10:8:EndLevel:Text
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:58:Shuttle Landing Platform HIDE
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:59:Music-Intro
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:62:Music-Intro 2
|
|
$$CHILD_BLOCK_START
|
|
01:0:3
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:61:Music-Start Area 2
|
|
$$CHILD_BLOCK_START
|
|
01:0:4
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:60:Music-Start Area 1
|
|
$$CHILD_BLOCK_START
|
|
01:0:5
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:64:Music-Terrain 2
|
|
$$CHILD_BLOCK_START
|
|
01:0:6
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:63:Music-Terrain 1
|
|
$$CHILD_BLOCK_START
|
|
01:0:7
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:67:Music-After FF 3
|
|
$$CHILD_BLOCK_START
|
|
01:0:8
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:66:Music-After FF 2
|
|
$$CHILD_BLOCK_START
|
|
01:0:9
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:65:Music-After FF 1
|
|
$$CHILD_BLOCK_START
|
|
01:0:10
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:70:Music-Acid Caves 3
|
|
$$CHILD_BLOCK_START
|
|
01:0:11
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:69:Music-Acid Caves 2
|
|
$$CHILD_BLOCK_START
|
|
01:0:12
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:68:Music-Acid Caves
|
|
$$CHILD_BLOCK_START
|
|
01:0:13
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:72:Music-Out of Caves 2
|
|
$$CHILD_BLOCK_START
|
|
01:0:14
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:71:Music-Out of Caves 1
|
|
$$CHILD_BLOCK_START
|
|
01:0:15
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:75:Music-Minimum3
|
|
$$CHILD_BLOCK_START
|
|
01:0:16
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:74:Music-Minimum2
|
|
$$CHILD_BLOCK_START
|
|
01:0:17
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:73:Music-Minimum
|
|
$$CHILD_BLOCK_START
|
|
01:0:18
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:77:Music-Medium 2
|
|
$$CHILD_BLOCK_START
|
|
01:0:19
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:76:Music-Medium 1
|
|
$$CHILD_BLOCK_START
|
|
01:0:20
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:81:Music-Final
|
|
$$CHILD_BLOCK_START
|
|
01:0:21
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:80:Music-Maximum 3
|
|
$$CHILD_BLOCK_START
|
|
01:0:22
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:79:Music-Maximum 2
|
|
$$CHILD_BLOCK_START
|
|
01:0:23
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:78:Music-Maximum 1
|
|
$$CHILD_BLOCK_START
|
|
01:0:24
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:37:Tower Infiltrated... Next Goal
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:23
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:18:1:-1:Level Goal
|
|
07:1:0
|
|
10:18:0:8:Level Goal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:6:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:36:Hangar Access Gained... Next Goal
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:23
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:18:1:-1:Level Goal
|
|
07:1:0
|
|
10:18:0:0:Level Goal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:9:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:88:Novak Prison Records Node H Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:71
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:87:Novak Prison Records Node G Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:72
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:86:Novak Prison Records Node F Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:73
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:85:Novak Prison Records Node E Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:74
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:84:Novak Prison Records Node D Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:75
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:83:Novak Prison Records Node C Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:76
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:82:Novak Prison Records Node B Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:77
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:44:Novak Prison Records Node A Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:78
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:55:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:96:Novak Prison Records Node P Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:79
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:95:Novak Prison Records Node O Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:80
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:94:Novak Prison Records Node N Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:81
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:93:Novak Prison Records Node M Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:82
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:92:Novak Prison Records Node L Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:83
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:91:Novak Prison Records Node K Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:84
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:90:Novak Prison Records Node J Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:85
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:89:Novak Prison Records Node I Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:86
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:RecordsNodeDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:7.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:64:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:56:Room
|
|
10:4:65:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:43:Novak Super Computer Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:87
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ComputerDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:57:Room
|
|
10:4:158:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:57:Room
|
|
10:4:157:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:57:Room
|
|
10:4:225:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:57:Room
|
|
10:4:189:FaceNum
|
|
10:14:11:Texture
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:15.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:101:Perimeter Secure Forcefield Down
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAddGameMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ShuttleMoveToTower:GameMessage
|
|
10:8:IncomingMessage:HUDMessage
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:102:ESCORT SHUTTLE WARNING!
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qAIIsObjectAware:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:EscortShuttle:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:5.000000:Time
|
|
10:10:0:8:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:45:Chemical Drone Birth Room WIND
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:58:Room
|
|
10:6:0.156000:X
|
|
10:6:0.031000:Y
|
|
10:6:0.988000:Z
|
|
10:6:5.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:99:End Level VOX
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:23
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:16:Level Goal
|
|
07:1:0
|
|
10:18:1:1:Level Goal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:16:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:4:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:5:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:100:All Prison Records Destroyed VOX Flag
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:23
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:17:Level Goal
|
|
07:1:0
|
|
10:18:1:1:Level Goal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:16:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:104:Maximum VOX Trigger
|
|
$$CHILD_BLOCK_START
|
|
01:0:25
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:6:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:103:Medium VOX Trigger
|
|
$$CHILD_BLOCK_START
|
|
01:0:26
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:6:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:98:Minimum VOX Trigger
|
|
$$CHILD_BLOCK_START
|
|
01:0:27
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:6:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:105:Tubbs Sentry VOX
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjExists:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:88:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjExists:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:89:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:7:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:106:Hazardous Materials VOX
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qRoomHasPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:8:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:108:Evacuation VOX
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:9:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:109:Maintenance Emergency VOX
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:10:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:110:Medical Assistance VOX
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:11:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:111:Hazardous Substances VOX
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:8:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:107:Biohazard VOX
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:12:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:112:Entering the Waste Pipes to Find Passkey R-1
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:23
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:8:Level Goal
|
|
07:1:0
|
|
10:18:1:1:Level Goal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:6:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$SCRIPT_BLOCK_END
|
|
*********************************************************/
|