Descent3/netgames/entropy/Entropystr.h
Ryan C. Gordon 6c8977caf0
Heavy patching for compiler warnings.
The vast majority of this is fixing up `char *` that should be `const char *`
but a handful of other fixes, like potential buffer overflows that GCC
noticed, etc, were applied as well.

This removes `-Wno-write-strings` from CMakeLists.txt, as it is no longer
necessary, as there is no longer a flood of compiler warning spam when
building.

This does not fix all compiler warnings; there are still a handful, and they
are legitimate, but they can be dealt with in a future commit.
2024-04-29 00:18:56 -04:00

69 lines
3.1 KiB
C

/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Defines for indexes into the string table for in-code strings
#ifndef __STRING_TABLE____
#define __STRING_TABLE____
#define TXT(index) GetStringFromTable(index)
// Returns a pointer to the string at the index location from the string table
// if it is a bad index given, then the pointer to the error string "ERROR MISSING STRING" is given
const char *GetStringFromTable(int index);
#define TXT_GAMENAME TXT(0) //"Entropy"
#define TXT_KILLA TXT(1) //"%s was killed by %s"
#define TXT_SUICIDEA TXT(2) //"%s killed himself"
#define TXT_PILOT TXT(3) //"Pilot"
#define TXT_SCORE TXT(4) //"Score"
#define TXT_KILLS TXT(5) //"Kills"
#define TXT_DEATHS TXT(6) //"Deaths"
#define TXT_SUICIDES TXT(7) //"Suicides"
#define TXT_PING TXT(8) //"Ping"
#define TXT_CANTCARRY TXT(9) //"You can't carry this virus yet"
#define TXT_VIRUSDESTROYED TXT(10) //"Virus Destroyed"
#define TXT_CANTKILLVIRUS TXT(11) //"You can't kill this virus"
#define TXT_TAKEOVER TXT(12) //"%s Took Over A %s Team's %s Room"
#define TXT_NONAME TXT(13) //"Someone"
#define TXT_HUDDISPLAY TXT(14) //"%s Team: %d"
#define TXT_SAVESTATSA TXT(15) //"Entropy\nGame: %s\nLevel: %d\n"
#define TXT_TEAMINFO TXT(16) //"%s Team"
#define TXT_CURRRANKINGS TXT(17) //"Current Level Rankings\n"
#define TXT_SAVESTATSB TXT(18) //"Rank Name Score Kills Deaths Suicides"
#define TXT_SAVESTATSC TXT(19) //"\nIndividual Stats\n"
#define TXT_TIMEINGAME TXT(20) //"Total Time In Game: %s"
#define TXT_SAVESTATSD TXT(21) //"Callsign: Kills: Deaths:"
#define TXT_HUDSCORE TXT(22) //"%s Team(%d)"
#define TXT_VIRUSLOAD TXT(23) //"Virus Load: %d/%d"
#define TXT_WELCOME TXT(24) //"Welcome To Entropy, %s"
#define TXT_TEAMJOIN TXT(25) //"You're on the %s Team"
#define TXT_JOIN TXT(26) //"%s Has Joined The %s Team"
#define TXT_SAVED TXT(27) //"Stats saved"
#define TXT_STARTGAME TXT(28) //"Start Game"
#define TXT_VIRUSCREDIT TXT(29) //"Virus Credit/Kill"
#define TXT_STATSGAMENAME TXT(30) //"Entropy"
#define TXT_VIRUS TXT(31) //"Virus"
#define TXT_PICKUPVIRUS TXT(32) //"You picked up a virus"
#define TXT_KILLS_SHORT TXT(33) //"K"
#define TXT_DEATHS_SHORT TXT(34) //"D"
#define TXT_SUICIDES_SHORT TXT(35) //"S"
#endif