Descent3/ddio_lnx
C.W. Betts c6da74b069
Mark functions and variables as static (#185)
* Begin by marking functions and variables as static when needed.

* More work.

* More work.

* More pokes.

* More work.

* More work.

* Initial work on the netgames.

* Revert changes to the license header on source files.

* clutter.cpp poke.

* One final poke.

* Move some declarations to headers:

Move paged_in_count and paged_in_num to gamesequence.h
Move DoneLightInstance and StartLightInstance to polymodel.h

* Look over the AI script/plug-ins.

* Going over the changes one last time.

* Fix rebase errors.

* More migration from bare statics to static inlines.
2024-05-07 23:35:28 +02:00
..
CMakeLists.txt remove unused code 2024-05-06 22:06:26 +01:00
ddio_lnx.h remove unused code 2024-05-06 22:06:26 +01:00
lnxcdrom.cpp remove unused code 2024-05-06 22:06:26 +01:00
lnxfile.cpp Mark functions and variables as static (#185) 2024-05-07 23:35:28 +02:00
lnxforcefeedback.cpp
lnxio.cpp remove unused serial code 2024-05-06 19:01:48 +01:00
lnxkey_null.cpp remove unused code 2024-05-06 22:06:26 +01:00
lnxkey_sdl.cpp Mark functions and variables as static (#185) 2024-05-07 23:35:28 +02:00
lnxkey.cpp remove unused code 2024-05-06 22:06:26 +01:00
lnxmouse.cpp sdl2: Add support for mousewheel and more mouse buttons. 2024-05-05 11:09:07 -04:00
lnxtimer.cpp
sdljoy.cpp