Descent3/editor/ScriptStudio.h
2024-06-15 20:12:48 +02:00

150 lines
4.5 KiB
C++

/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
--- HISTORICAL COMMENTS FOLLOW ---
* $Logfile: /DescentIII/Main/editor/ScriptStudio.h $
* $Revision: 1.1.1.1 $
* $Date: 2003-08-26 03:57:39 $
* $Author: kevinb $
*
* Script Studio
*
* $Log: not supported by cvs2svn $
*
* 7 3/24/98 6:35p Samir
* added script studio exit
*
* 6 3/02/98 4:03p Samir
* Created a function to open up a script studio window.
*
* 5 9/26/97 4:15p Samir
* Mostly working system to go to a certain script in a file.
*
* 4 9/25/97 5:28p Samir
* Even newer script code due to more changes in ObjCScript.cpp
*
* 3 8/20/97 3:35p Samir
* Enhanced ScriptStudio to use tabs! Use new ScriptStudio instead of
* ScriptEditor.
*
* $NoKeywords: $
*/
#if !defined(AFX_SCRIPTSTUDIO_H__949F5802_189E_11D1_BD9B_00A0C96ED595__INCLUDED_)
#define AFX_SCRIPTSTUDIO_H__949F5802_189E_11D1_BD9B_00A0C96ED595__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// ScriptStudio.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CScriptStudio dialog
struct tD3XProgram;
class CScriptStudio : public CDialog {
// Construction
public:
CScriptStudio(CWnd *pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CScriptStudio)
enum { IDD = IDD_SCRIPTSTUDIO };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CScriptStudio)
protected:
virtual void DoDataExchange(CDataExchange *pDX); // DDX/DDV support
virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
private:
CRichEditCtrl m_RichEdit;
CString m_EditText;
CString m_EditInitial;
CFindReplaceDialog *m_pdlgFindReplace;
CString m_LastWord;
CString m_SelectText;
tD3XProgram *m_D3XProgram;
bool m_FindMatchCase;
bool m_RichEditInit;
private:
void UpdateEditText();
void InitFindReplace(BOOL bFind);
bool FindNext(char *w);
void ReplaceSelected(char *replace_word);
void ReplaceAll(char *find_word, char *replace_word);
void ReplaceCurrent(char *replace_word);
void SetCurrentIndex(int index);
bool CheckWord(int index, char *text, char *w);
void SetSelection(int index, int length);
void RemoveAllSelections();
void AdjustExternalName();
void ExportScript(char *file);
void ImportScript(char *file);
void HandleEditControl(int id, int code);
// Interface
public:
void SelectText(const char *txt);
void SetText(const CString &text);
void SetD3XObject(tD3XProgram *prog);
void GetText(CString &text);
tD3XProgram *GetD3XObject() const { return m_D3XProgram; }
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CScriptStudio)
virtual BOOL OnInitDialog();
virtual void OnOK();
virtual void OnCancel();
afx_msg void OnOsirisCompileScript();
afx_msg void OnOsirisCopy();
afx_msg void OnOsirisCut();
afx_msg void OnOsirisExportScript();
afx_msg void OnOsirisFind();
afx_msg void OnOsirisFindAndReplace();
afx_msg void OnOsirisImportScript();
afx_msg void OnOsirisPaste();
afx_msg void OnOsirisSaveExit();
afx_msg void OnOsirisSetExternal();
afx_msg void OnOsirisUseExternal();
afx_msg void OnUpdateOsirisPaste(CCmdUI *pCmdUI);
afx_msg void OnMsgfilterScriptView(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnDestroy();
afx_msg void OnExit();
//}}AFX_MSG
afx_msg LONG OnFindReplace(WPARAM wParam, LPARAM lParam);
DECLARE_MESSAGE_MAP()
};
// runs script studio for a certain script file and points to the first instance of scrname in the file
bool InvokeScriptStudio(const char *filename, const char *scrname);
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SCRIPTSTUDIO_H__949F5802_189E_11D1_BD9B_00A0C96ED595__INCLUDED_)