mirror of
https://github.com/kevinbentley/Descent3.git
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99 lines
3.2 KiB
C++
99 lines
3.2 KiB
C++
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// WorldSoundsDialog.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CWorldSoundsDialog dialog
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class CWorldSoundsDialog : public CDialog {
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// Construction
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public:
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CWorldSoundsDialog(CWnd *pParent = NULL); // standard constructor
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// Dialog Data
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//{{AFX_DATA(CWorldSoundsDialog)
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enum { IDD = IDD_WORLDSOUNDS };
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// NOTE: the ClassWizard will add data members here
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//}}AFX_DATA
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CWorldSoundsDialog)
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public:
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virtual BOOL DestroyWindow();
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protected:
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virtual void DoDataExchange(CDataExchange *pDX); // DDX/DDV support
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//}}AFX_VIRTUAL
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// Implementation
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private:
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void UpdateDialog(void);
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void SaveSoundsOnClose();
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protected:
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// Generated message map functions
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//{{AFX_MSG(CWorldSoundsDialog)
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afx_msg void OnAddSound();
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afx_msg void OnCheckinSound();
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afx_msg void OnDeleteSound();
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afx_msg void OnLockSound();
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afx_msg void OnLoadSound();
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afx_msg void OnNextSound();
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afx_msg void OnPrevSound();
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afx_msg void OnKillfocusSoundNameEdit();
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afx_msg void OnSelendokSoundPulldown();
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virtual BOOL OnInitDialog();
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afx_msg void OnPlaysound();
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afx_msg void OnKillfocusSoundinnerconeangleEdit();
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afx_msg void OnKillfocusSoundloopendEdit();
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afx_msg void OnKillfocusSoundloopstartEdit();
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afx_msg void OnKillfocusSoundmaxdistEdit();
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afx_msg void OnKillfocusSoundmindistEdit();
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afx_msg void OnKillfocusSoundouterconeangleEdit();
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afx_msg void OnKillfocusSoundouterconevolEdit();
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afx_msg void OnSoundhalleffectCheck();
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afx_msg void OnLoopingCheck();
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afx_msg void OnSoundbackwardRadio();
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afx_msg void OnSounddownwardRadio();
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afx_msg void OnSoundexclusiveCheck();
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afx_msg void OnSoundforeverCheck();
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afx_msg void OnSoundforwardRadio();
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afx_msg void OnSoundobjattachRadio();
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afx_msg void OnSoundobjectRadio();
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afx_msg void OnSoundonceCheck();
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afx_msg void OnSoundposattachRadio();
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afx_msg void OnSoundturret1Radio();
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afx_msg void OnSoundturret2Radio();
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afx_msg void OnSoundturret3Radio();
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afx_msg void OnSoundupwardRadio();
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afx_msg BOOL OnHelpInfo(HELPINFO *pHelpInfo);
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afx_msg void OnSoundForceHarwareCheck();
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afx_msg void OnSoundNoUpdate();
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afx_msg void OnKillsounds();
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afx_msg void OnSoundOncePerObjCheck();
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afx_msg void OnKillfocusSoundImportVolumeEdit();
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afx_msg void OnSoundChangeName();
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afx_msg void OnOverride();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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