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https://github.com/kevinbentley/Descent3.git
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6c8977caf0
The vast majority of this is fixing up `char *` that should be `const char *` but a handful of other fixes, like potential buffer overflows that GCC noticed, etc, were applied as well. This removes `-Wno-write-strings` from CMakeLists.txt, as it is no longer necessary, as there is no longer a flood of compiler warning spam when building. This does not fix all compiler warnings; there are still a handful, and they are legitimate, but they can be dealt with in a future commit.
62 lines
2.8 KiB
C
62 lines
2.8 KiB
C
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Defines for indexes into the string table for in-code strings
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#ifndef __STRING_TABLE____
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#define __STRING_TABLE____
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#define TXT(index) GetStringFromTable(index)
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// Returns a pointer to the string at the index location from the string table
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// if it is a bad index given, then the pointer to the error string "ERROR MISSING STRING" is given
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const char *GetStringFromTable(int index);
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#define TXT_DEATH1 TXT(0) //"%s got butchered by %s"
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#define TXT_SUICIDE1 TXT(1) //"%s shags himself"
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#define TXT_PILOT TXT(2) //"Pilot"
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#define TXT_KILLS TXT(3) //"Kills"
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#define TXT_DEATHS TXT(4) //"Deaths"
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#define TXT_SUICIDES TXT(5) //"Suicides"
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#define TXT_SCORE TXT(6) //"Score"
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#define TXT_LOSTORB TXT(7) //"%s Lost The HyperOrb!!!"
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#define TXT_GOTORB TXT(8) //"%s Has The HyperOrb!!!"
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#define TXT_SCOREPOINTS TXT(9) //"%s racks up another %d points!"
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#define TXT_STATS TXT(10) //"Stats"
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#define TXT_WELCOME TXT(11) //"Welcome to Hyper Anarchy %s!"
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#define TXT_JOINED TXT(12) //"%s has joined the Hyper Anarchy!"
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#define TXT_GAMENAME TXT(13) //"Hyper-Anarchy"
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#define TXT_STATSGAMENAME TXT(14) //"Anarchy"
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#define TXT_PING TXT(15) //"Ping"
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#define TXT_HUDSCORECOLORS TXT(16) //"HUD Score Colors"
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#define TXT_PLAYERCOLORS TXT(17) //"Player Colors"
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#define TXT_NORMAL TXT(18) //"Normal"
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#define TXT_SAVESTATSA TXT(19) //"Hyper-Anarchy\r\nGame: %s\r\nLevel: %d\r\n"
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#define TXT_SAVESTATSB TXT(20) //"Current Level Rankings\r\n"
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#define TXT_SAVESTATSC \
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TXT(21) //"[Rank] [Name] [Score] [Kills] [Deaths] [Suicides] [Time In Game]"
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#define TXT_SAVESTATSD TXT(22) //"\r\nIndividual Stats\r\n"
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#define TXT_TIMEINGAME TXT(23) //"Total Time In Game: %s"
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#define TXT_SAVESTATSE TXT(24) //"Callsign: Kills: Deaths:"
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#define TXT_STATSAVED TXT(25) //"Stats saved to file"
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#define TXT_KILLS_SHORT TXT(26) //"K"
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#define TXT_DEATHS_SHORT TXT(27) //"D"
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#define TXT_SUICIDES_SHORT TXT(28) //"S"
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#endif
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