Descent3/netgames/hyperanarchy/hyperstr.h
Ryan C. Gordon 6c8977caf0
Heavy patching for compiler warnings.
The vast majority of this is fixing up `char *` that should be `const char *`
but a handful of other fixes, like potential buffer overflows that GCC
noticed, etc, were applied as well.

This removes `-Wno-write-strings` from CMakeLists.txt, as it is no longer
necessary, as there is no longer a flood of compiler warning spam when
building.

This does not fix all compiler warnings; there are still a handful, and they
are legitimate, but they can be dealt with in a future commit.
2024-04-29 00:18:56 -04:00

62 lines
2.8 KiB
C

/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Defines for indexes into the string table for in-code strings
#ifndef __STRING_TABLE____
#define __STRING_TABLE____
#define TXT(index) GetStringFromTable(index)
// Returns a pointer to the string at the index location from the string table
// if it is a bad index given, then the pointer to the error string "ERROR MISSING STRING" is given
const char *GetStringFromTable(int index);
#define TXT_DEATH1 TXT(0) //"%s got butchered by %s"
#define TXT_SUICIDE1 TXT(1) //"%s shags himself"
#define TXT_PILOT TXT(2) //"Pilot"
#define TXT_KILLS TXT(3) //"Kills"
#define TXT_DEATHS TXT(4) //"Deaths"
#define TXT_SUICIDES TXT(5) //"Suicides"
#define TXT_SCORE TXT(6) //"Score"
#define TXT_LOSTORB TXT(7) //"%s Lost The HyperOrb!!!"
#define TXT_GOTORB TXT(8) //"%s Has The HyperOrb!!!"
#define TXT_SCOREPOINTS TXT(9) //"%s racks up another %d points!"
#define TXT_STATS TXT(10) //"Stats"
#define TXT_WELCOME TXT(11) //"Welcome to Hyper Anarchy %s!"
#define TXT_JOINED TXT(12) //"%s has joined the Hyper Anarchy!"
#define TXT_GAMENAME TXT(13) //"Hyper-Anarchy"
#define TXT_STATSGAMENAME TXT(14) //"Anarchy"
#define TXT_PING TXT(15) //"Ping"
#define TXT_HUDSCORECOLORS TXT(16) //"HUD Score Colors"
#define TXT_PLAYERCOLORS TXT(17) //"Player Colors"
#define TXT_NORMAL TXT(18) //"Normal"
#define TXT_SAVESTATSA TXT(19) //"Hyper-Anarchy\r\nGame: %s\r\nLevel: %d\r\n"
#define TXT_SAVESTATSB TXT(20) //"Current Level Rankings\r\n"
#define TXT_SAVESTATSC \
TXT(21) //"[Rank] [Name] [Score] [Kills] [Deaths] [Suicides] [Time In Game]"
#define TXT_SAVESTATSD TXT(22) //"\r\nIndividual Stats\r\n"
#define TXT_TIMEINGAME TXT(23) //"Total Time In Game: %s"
#define TXT_SAVESTATSE TXT(24) //"Callsign: Kills: Deaths:"
#define TXT_STATSAVED TXT(25) //"Stats saved to file"
#define TXT_KILLS_SHORT TXT(26) //"K"
#define TXT_DEATHS_SHORT TXT(27) //"D"
#define TXT_SUICIDES_SHORT TXT(28) //"S"
#endif