mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-23 12:08:56 +00:00
287 lines
7.5 KiB
C++
287 lines
7.5 KiB
C++
/*
|
|
* Descent 3
|
|
* Copyright (C) 2024 Parallax Software
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "DMFC.h"
|
|
#include "dmfcinternal.h"
|
|
|
|
PlayerStack::PlayerStack() { root = NULL; }
|
|
PlayerStack::~PlayerStack() { RemoveAll(); }
|
|
void PlayerStack::Add(char *callsign, network_address *addr, tDMFCPlayerStat *pstat, void *GameStatItem,
|
|
int GameStatItemsize) {
|
|
if (!callsign)
|
|
return;
|
|
if (!addr)
|
|
return;
|
|
if (!pstat)
|
|
return;
|
|
|
|
DLLmprintf((0, "Pushing %s onto a PlayerStack %s\n", callsign, GameStatItem ? "(With Stats)" : "(No Stats)"));
|
|
|
|
if (!root) {
|
|
root = (tPlayerStackItem *)malloc(sizeof(tPlayerStackItem));
|
|
if (!root)
|
|
return;
|
|
root->next = NULL;
|
|
memcpy(&root->stat, pstat, sizeof(tDMFCPlayerStat));
|
|
memcpy(&root->addr, addr, sizeof(network_address));
|
|
root->callsign = (char *)malloc(strlen(callsign) + 1);
|
|
root->timeadded = *basethis->DLLGametime;
|
|
if (!root->callsign) {
|
|
free(root);
|
|
root = NULL;
|
|
return;
|
|
}
|
|
if (GameStatItem) {
|
|
root->GameStatItem = malloc(GameStatItemsize);
|
|
if (!root->GameStatItem) {
|
|
free(root->callsign);
|
|
free(root);
|
|
root = NULL;
|
|
return;
|
|
}
|
|
memcpy(root->GameStatItem, GameStatItem, GameStatItemsize);
|
|
} else
|
|
root->GameStatItem = NULL;
|
|
strcpy(root->callsign, callsign);
|
|
return;
|
|
} else {
|
|
tPlayerStackItem *curr;
|
|
curr = root;
|
|
while (curr->next) {
|
|
curr = curr->next;
|
|
}
|
|
curr->next = (tPlayerStackItem *)malloc(sizeof(tPlayerStackItem));
|
|
if (!curr->next)
|
|
return;
|
|
curr->next->callsign = (char *)malloc(strlen(callsign) + 1);
|
|
if (!curr->next->callsign) {
|
|
free(curr->next);
|
|
curr->next = NULL;
|
|
return;
|
|
}
|
|
if (GameStatItem) {
|
|
curr->next->GameStatItem = malloc(GameStatItemsize);
|
|
if (!curr->next->GameStatItem) {
|
|
free(curr->next->callsign);
|
|
free(curr->next);
|
|
curr->next = NULL;
|
|
return;
|
|
}
|
|
memcpy(curr->next->GameStatItem, GameStatItem, GameStatItemsize);
|
|
} else
|
|
curr->next->GameStatItem = NULL;
|
|
|
|
curr = curr->next;
|
|
curr->next = NULL;
|
|
memcpy(&curr->stat, pstat, sizeof(tDMFCPlayerStat));
|
|
memcpy(&curr->addr, addr, sizeof(network_address));
|
|
strcpy(curr->callsign, callsign);
|
|
curr->timeadded = *basethis->DLLGametime;
|
|
}
|
|
return;
|
|
}
|
|
void PlayerStack::RemoveAll(void) {
|
|
if (root) {
|
|
tPlayerStackItem *curr, *next;
|
|
curr = next = root;
|
|
while (curr) {
|
|
next = curr->next;
|
|
Remove(curr);
|
|
curr = next;
|
|
}
|
|
}
|
|
root = NULL;
|
|
}
|
|
|
|
void PlayerStack::Remove(tPlayerStackItem *item) {
|
|
if (!item)
|
|
return;
|
|
|
|
if (item->callsign)
|
|
free(item->callsign);
|
|
if (item->GameStatItem)
|
|
free(item->GameStatItem);
|
|
free(item);
|
|
}
|
|
|
|
bool PlayerStack::Find(char *callsign, network_address *addr, tDMFCPlayerStat *stat, bool remove, void *GameStatItem,
|
|
int GameStatItemsize) {
|
|
if (!root) {
|
|
DLLmprintf((0, "PlayerStack: No Items\n"));
|
|
return false;
|
|
}
|
|
if (!addr) {
|
|
return false;
|
|
}
|
|
if (!callsign) {
|
|
return false;
|
|
}
|
|
if (!stat) {
|
|
return false;
|
|
}
|
|
|
|
DLLmprintf((0, "PlayerStack: Looking for Player\n"));
|
|
|
|
tPlayerStackItem *curr, *prev;
|
|
curr = prev = root;
|
|
|
|
while (curr) {
|
|
if (!strcmp(callsign, curr->callsign)) {
|
|
DLLmprintf((0, "Found a pilot by the name of %s...", callsign));
|
|
if (!memcmp(addr, &curr->addr, sizeof(network_address))) {
|
|
DLLmprintf((0, "Network address matches!\n"));
|
|
memcpy(stat, &curr->stat, sizeof(tDMFCPlayerStat));
|
|
if ((curr->GameStatItem) && (GameStatItem)) {
|
|
memcpy(GameStatItem, curr->GameStatItem, GameStatItemsize);
|
|
}
|
|
if (remove) {
|
|
if (curr != root) {
|
|
tPlayerStackItem *temp;
|
|
temp = curr->next;
|
|
Remove(curr);
|
|
prev->next = temp;
|
|
} else {
|
|
tPlayerStackItem *temp;
|
|
temp = root->next;
|
|
Remove(root);
|
|
root = temp;
|
|
}
|
|
}
|
|
return true;
|
|
} else
|
|
DLLmprintf((0, "But network address doesn't match!\n"));
|
|
}
|
|
|
|
prev = curr;
|
|
curr = curr->next;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void PlayerStack::Remove(char *callsign, network_address *addr) {
|
|
if (!root)
|
|
return;
|
|
if (!addr)
|
|
return;
|
|
if (!callsign)
|
|
return;
|
|
|
|
tPlayerStackItem *curr, *prev;
|
|
curr = prev = root;
|
|
|
|
while (curr) {
|
|
if (!strcmp(callsign, curr->callsign)) {
|
|
DLLmprintf((0, "Found a pilot by the name of %s...", callsign));
|
|
if (!memcmp(addr, &curr->addr, sizeof(network_address))) {
|
|
DLLmprintf((0, "Network address matches!\n"));
|
|
DLLmprintf((0, "Removing %s from list\n", callsign));
|
|
if (curr != root) {
|
|
tPlayerStackItem *temp;
|
|
temp = curr->next;
|
|
Remove(curr);
|
|
prev->next = temp;
|
|
} else {
|
|
tPlayerStackItem *temp;
|
|
temp = root->next;
|
|
Remove(root);
|
|
root = temp;
|
|
}
|
|
return;
|
|
} else
|
|
DLLmprintf((0, "But network address doesn't match!\n"));
|
|
}
|
|
prev = curr;
|
|
curr = curr->next;
|
|
}
|
|
}
|
|
|
|
bool PlayerStack::Pop(char *callsign, int maxlength, tDMFCPlayerStat *stat, void *GameStatItem, int GameStatItemsize) {
|
|
if (!root)
|
|
return false;
|
|
if (!callsign)
|
|
return false;
|
|
if (!stat)
|
|
return false;
|
|
|
|
tPlayerStackItem *curr, *prev;
|
|
curr = prev = root;
|
|
|
|
while (curr->next) {
|
|
prev = curr;
|
|
curr = curr->next;
|
|
}
|
|
|
|
// When this ends
|
|
// Last node == curr
|
|
// Second to last node == prev (if curr not at root)
|
|
DLLmprintf((0, "Popping %s from list\n", curr->callsign));
|
|
memcpy(stat, &curr->stat, sizeof(tDMFCPlayerStat));
|
|
if ((curr->GameStatItem) && (GameStatItem)) {
|
|
memcpy(GameStatItem, curr->GameStatItem, GameStatItemsize);
|
|
}
|
|
strncpy(callsign, curr->callsign, maxlength);
|
|
curr->callsign[maxlength - 1] = '\0';
|
|
|
|
if (curr != root) {
|
|
Remove(curr);
|
|
prev->next = NULL;
|
|
} else {
|
|
Remove(curr);
|
|
root = NULL;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
int PlayerStack::PeekLast(float time, int max, char *callsigns[], int maxlength, tDMFCPlayerStat *stats,
|
|
void *GameStatItem, int GameStatItemsize) {
|
|
if (!root)
|
|
return 0;
|
|
if (!callsigns)
|
|
return 0;
|
|
if (!stats)
|
|
return 0;
|
|
|
|
tPlayerStackItem *curr, *next;
|
|
curr = next = root;
|
|
int count = 0;
|
|
float cutofftime = *basethis->DLLGametime;
|
|
|
|
while (curr) {
|
|
next = curr->next;
|
|
|
|
// see if this fits within our time
|
|
if (curr->timeadded + time > cutofftime) {
|
|
// we gots a winner
|
|
memcpy(&stats[count], &curr->stat, sizeof(tDMFCPlayerStat));
|
|
if ((curr->GameStatItem) && (GameStatItem)) {
|
|
memcpy(((ubyte *)GameStatItem) + (GameStatItemsize * count), curr->GameStatItem, GameStatItemsize);
|
|
}
|
|
strncpy(callsigns[count], curr->callsign, maxlength);
|
|
curr->callsign[maxlength - 1] = '\0';
|
|
|
|
count++;
|
|
if (count >= max) {
|
|
return count;
|
|
}
|
|
}
|
|
curr = next;
|
|
}
|
|
|
|
// we're done
|
|
return count;
|
|
} |