Descent3/renderer
Azamat H. Hackimov db8aa64d2f Make mem module isolated from project
Properly define MEM_USE_RTL definition only for mem library. Link other dependant modules with mem.
2024-06-20 00:43:51 +03:00
..
CMakeLists.txt Make mem module isolated from project 2024-06-20 00:43:51 +03:00
dyna_gl.h opengl: use SDL_WINDOW_FULLSCREEN_DESKTOP and an FBO. 2024-06-14 03:56:49 -04:00
HardwareBaseGPU.cpp Properly format/use variadic macros 2024-05-24 20:57:17 -04:00
HardwareClipper.cpp Properly format/use variadic macros 2024-05-24 20:57:17 -04:00
HardwareDraw.cpp Replace "ubyte" with "uint8_t" 2024-05-23 23:07:26 -04:00
HardwareGlobalVars.cpp Replace "ubyte" with "uint8_t" 2024-05-23 23:07:26 -04:00
HardwareInstance.cpp remove unused code (more Software renderer code) 2024-05-08 16:23:12 +01:00
HardwareInternal.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
HardwareOpenGL.cpp opengl: use SDL_WINDOW_FULLSCREEN_DESKTOP and an FBO. 2024-06-14 03:56:49 -04:00
HardwarePoints.cpp Replace "short" with "int16_t" and fix missing headers 2024-05-23 23:49:31 -04:00
HardwareSetup.cpp remove unused code (more Software renderer code) 2024-05-08 16:23:12 +01:00
HardwareTransforms.cpp remove unused code (more Software renderer code) 2024-05-08 16:23:12 +01:00
lnxscreenmode.cpp Properly format/use variadic macros 2024-05-24 20:57:17 -04:00