Descent3/libmve
Ryan C. Gordon 65b1a7dc3b
sdl2: Fix broken audio in MVE playback.
This doesn't fix the audio gaps, just the static introduced in the SDL2 port.

SDL2 does not initialize the audio callback's buffer, unlike SDL 1.2, under
the assumption the callback is going to fully write it anyhow. But since
the movie player wants to mix against the current contents of the buffer,
we need to explicitly initialize it to silence first.
2024-05-05 10:14:50 -04:00
..
CMakeLists.txt Some more CMake white space formatting 2024-04-21 11:46:32 +02:00
lnxdsound.cpp sdl2: Fix broken audio in MVE playback. 2024-05-05 10:14:50 -04:00
lnxdsound.h Updated source to reflect the license that this code is released under. 2024-04-20 09:57:49 -06:00
mve.asm Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
mveasm.cpp Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
mvegfx.h Updated source to reflect the license that this code is released under. 2024-04-20 09:57:49 -06:00
mvelibi.h Updated source to reflect the license that this code is released under. 2024-04-20 09:57:49 -06:00
mvelibl.cpp More X11 removal. 2024-04-30 13:04:15 -04:00
mvelibl.h Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
mvelibwa.asm Initial import 2024-04-15 21:43:29 -06:00
platform.cpp Updated source to reflect the license that this code is released under. 2024-04-20 09:57:49 -06:00
platform.h Updated source to reflect the license that this code is released under. 2024-04-20 09:57:49 -06:00
snd8to16.h Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
SystemInterfaces.h Updated source to reflect the license that this code is released under. 2024-04-20 09:57:49 -06:00