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https://github.com/kevinbentley/Descent3.git
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56 lines
1.6 KiB
C
56 lines
1.6 KiB
C
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __SOFTWARE_INTERNAL_H__
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#define __SOFTWARE_INTERNAL_H__
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#include "pserror.h"
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#define MAX_POINTS_IN_POLY 100
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void FreeTempPoint(g3Point *p);
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void InitFreePoints(void);
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void ClipLine(g3Point **p0, g3Point **p1, ubyte codes_or);
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// Verify that all the temp points are free, and free them it they are not.
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#ifdef _DEBUG
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void CheckTempPoints();
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#else
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#define CheckTempPoints()
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#endif
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extern int Window_width, Window_height; // the actual integer width & height
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extern float Window_w2, Window_h2; // width,height/2
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extern float View_zoom;
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extern vector View_position, Matrix_scale;
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extern matrix View_matrix, Unscaled_matrix;
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extern float Far_clip_z;
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// For custom clipping plane
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extern ubyte Clip_custom;
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extern float Clip_plane_distance;
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extern vector Clip_plane;
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extern float gTransformViewPort[4][4];
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extern float gTransformProjection[4][4];
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extern float gTransformModelView[4][4];
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extern float gTransformFull[4][4];
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void g3_UpdateFullTransform();
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#endif
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