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https://github.com/kevinbentley/Descent3.git
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70 lines
1.5 KiB
C++
70 lines
1.5 KiB
C++
/*
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* $Logfile: /DescentIII/Main/lib/ddvid.h $
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* $Revision: 4 $
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* $Date: 12/29/97 5:50p $
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* $Author: Samir $
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*
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* Video library.
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*
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* $Log: /DescentIII/Main/lib/ddvid.h $
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*
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* 4 12/29/97 5:50p Samir
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* Added ability to close ddvid system.
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*
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* 3 12/22/97 7:13p Samir
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* Moved constants to grdefs.h
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*
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* 2 12/22/97 6:58p Samir
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* Restored type ddgr_color
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*
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* 1 12/22/97 12:45p Samir
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* Initial revision
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*
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* $NoKeywords: $
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*/
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#ifndef DDVID_H
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#define DDVID_H
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#include "pstypes.h"
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#include "grdefs.h"
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class oeApplication;
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// called first to allow fullscreen video access
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bool ddvid_Init(oeApplication *app, char *driver);
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void ddvid_Close();
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// sets the appropriate video mode.
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bool ddvid_SetVideoMode(int w, int h, int color_depth, bool paged);
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// sets screen handle
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void ddvid_SetVideoHandle(unsigned handle);
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// retrieves screen information
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void ddvid_GetVideoProperties(int *w, int *h, int *color_depth);
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// retrieves screen aspect ratio.
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float ddvid_GetAspectRatio();
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// retreives frame buffer info for a video mode.
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void ddvid_LockFrameBuffer(ubyte **data, int *pitch);
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void ddvid_UnlockFrameBuffer();
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// flips screen if there's a back buffer
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void ddvid_VideoFlip();
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// only available to DD_ACCESS libraries.
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#if defined(DD_ACCESS_RING)
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#if defined(WIN32)
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// dd_obj is the DIRECTDRAW OBJECT for the system.
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// dds_obj is the DIRECTDRAWSURFACE OBJECT for the screen
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void ddvid_GetVideoDDrawProps(uint *dd_obj, uint *dds_obj);
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#endif // WIN32
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#endif // DD_ACCESS
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#endif
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