mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-22 19:55:23 +00:00
7a9f2e2e19
Removing unused headers, code cleanup and enhancements.
142 lines
3.5 KiB
C
142 lines
3.5 KiB
C
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _MTCLIENT_HEADER
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#define _MTCLIENT_HEADER
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/*
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* $Logfile: /DescentIII/Main/mtclient/mtclient.h $
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* $Revision: 1.1.1.1 $
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* $Date: 2003-08-26 03:58:40 $
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* $Author: kevinb $
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*
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* Mastertracker client DLL
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*
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* $Log: not supported by cvs2svn $
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*
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* 17 7/30/99 1:20p Kevin
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* Fixed problems with sorted game list
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*
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* 16 7/06/99 5:52p Kevin
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* PXO & multiplayer fixes for the patch
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*
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* 15 6/23/99 3:36p Samir
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* took out #define uint8_t
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*
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* 14 3/02/99 5:50p Kevin
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* Ouch. Duplicate structures existed and were conflicting.
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*
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* 13 2/19/99 5:21p Kevin
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* Fixed some connection DLLs and a Direct Sound bug with threads.
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*
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* 12 11/03/98 9:29a Kevin
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* Added pxo motd
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*
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* 11 9/16/98 8:06p Jason
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* got mastertracker working with the dedicated server
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*
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* 10 8/19/98 11:50a Kevin
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* Got DirectPlay IPX working, and localized connection DLLs
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*
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* 9 8/07/98 12:39p Jeff
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* added "allowed ships" to multiplayer options
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*
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* 8 7/21/98 1:49p Kevin
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* IPX support and peer-peer option for multi
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*
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* 7 7/20/98 2:34p Kevin
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* Re-wrote the DLL wrapper, to allow for better expandability
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*
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* 5 6/24/98 6:40p Kevin
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* Added help to main dll menu
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*
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* 4 6/24/98 3:24p Kevin
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* Updated PXO screens with chat, etc.
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*
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* 3 6/18/98 4:49p Kevin
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* Updated multiplayer menus
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*
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* 2 6/01/98 10:10a Kevin
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* Added DLL connection interface and auto update DLL
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*
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* 1 5/18/98 12:47p Kevin
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*
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* $NoKeywords: $
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*/
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#include "ui.h"
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#define TRACKER_MENU_W 256
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#define TRACKER_MENU_H 256
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#define TRACKER_MENU_X (320 - (TRACKER_MENU_W / 2))
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#define TRACKER_MENU_Y (240 - (TRACKER_MENU_H / 2))
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#define MAXTEXTITEMS 100
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#define MAXNEWWINDOWS 5
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#define MAXNEWGAMEWINDOWS 5
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#define MAXUIBUTTONS 20
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#define MAXUITEXTS 20
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#define MAXEDITS 20
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#define MAXLISTS 20
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#include "con_dll.h"
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#define MAX_GAME_NAME_LEN 100
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#define MAX_MISSION_NAME_LEN 100
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#define MAX_MISSION_FILE_LEN 40
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#define MAX_SCRIPT_LEN 40
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#define MAX_FORMAT_STRING 300
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typedef struct s_pxo_game_list {
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/*
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char name[MAX_GAME_NAME_LEN];
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network_address address;
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char mission_name[MAX_MISSION_NAME_LEN];
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char mission_file[MAX_MISSION_FILE_LEN];
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char script[MAX_SCRIPT_LEN];
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int16_t level;
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int16_t curr_players;
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int16_t max_players;
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float ping;
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uint32_t flags;
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char format_string[MAX_FORMAT_STRING];
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bool dedicated;
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*/
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bool used;
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uint32_t handle;
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void *ti;
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int lb_no;
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} pxo_game_list;
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int LoginMasterTracker();
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int MainMultiplayerMenu();
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int SearchMasterTrackerGameMenu();
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int StartMultiplayerGameMenu();
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void MultiplayerOptionsMenu();
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void DoMTFrame();
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void DoMTGameOver();
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int MTVersionCheck();
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int JoinNewLobby(char *lobby);
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char *SendWhisper(char *name);
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int JoinPrivateLobby();
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int FindPilot();
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int GetPilotStats(char *pilot);
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void AutoLoginAndJoinGame();
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int ShowMessageOfTheDay();
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#endif |