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a4ab78192c
Join the license header with historical comments using a separator so IDEs can correctly parse the initial header. Also use .gitattributes to ensure all files are LF.
85 lines
2.3 KiB
C++
85 lines
2.3 KiB
C++
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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--- HISTORICAL COMMENTS FOLLOW ---
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* $Logfile: /DescentIII/main/DLLUiItems.h $
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* $Revision: 1.3 $
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* $Date: 2004/02/09 04:14:49 $
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* $Author: kevinb $
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*
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* UI helper classes for the DLLs, make sure whatever file you include this in has the following line
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* int DLLUIClass_CurrID = 0xE0;
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*
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* $Log: DLLUiItems.h,v $
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* Revision 1.3 2004/02/09 04:14:49 kevinb
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* Added newlines to all headers to reduce number of warnings printed
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*
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* Made some small changes to get everything compiling.
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*
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* All Ready to merge the 1.5 tree.
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*
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* Revision 1.2 2000/05/29 05:03:22 icculus
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* Moved class implementation to DLLUiItems.cpp, since statically
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* linking the network clients would result in duplicate definitions.
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*
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* Revision 1.1.1.1 2000/04/18 00:00:30 icculus
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* initial checkin
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*
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*
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* 3 10/08/98 4:23p Kevin
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* Changed code to comply with memory library usage. Always use mem_malloc
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* , mem_free and mem_strdup
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*
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* 2 8/07/98 12:39p Jeff
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* initial creation
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*
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* $NoKeywords: $
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*/
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extern int DLLUIClass_CurrID;
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class CheckBoxItem {
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public:
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CheckBoxItem(void *window, char *title, bool initial_state, int x, int y, int flags);
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~CheckBoxItem();
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void SetState(bool checked);
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bool GetState(void);
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bool Update(int id);
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private:
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char *m_Title;
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bool m_State;
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int m_x, m_y, m_flags;
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void *m_textitem_i_off;
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void *m_textitem_o_off;
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void *m_textitem_i_on;
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void *m_textitem_o_on;
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void *m_hotspot;
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void *m_hWnd;
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int m_ID;
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};
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#ifndef DLLUICLASS_H_
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#define DLLUICLASS_H_
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#define JEFF_RED GR_RGB(255, 40, 40)
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#define JEFF_BLUE GR_RGB(40, 40, 255)
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#define JEFF_GREEN GR_RGB(40, 255, 40)
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#endif
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