mirror of
https://github.com/kevinbentley/Descent3.git
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190 lines
6.1 KiB
C
190 lines
6.1 KiB
C
#include "MacHeaders.h"
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#include <stdlib.h>
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#include <unix.h>
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#include <ctype.h>
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#include <math.h>
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// Constants
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#define MACINTOSH
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#include "pserror.h"
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#include "Macros.h"
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#define RELEASE
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// #define mprintf(args) //Debug_ConsolePrintf args
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// #pragma options align packed
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#define MEM_USE_RTL 1
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#define and andVar
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#define or orVar
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#define _fstat fstat
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#define _filelength filelength
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#define __cdecl
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#define _MAX_PATH 1024
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#define _MAX_FNAME 64 /* max. length of path component*/
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#define _MAX_EXT 64 /* max. length of extension component*/
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#define TRANSPARENT_COLOR 0
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// These are other error types defined in Visual C++.
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// The values are made up and hopefullydon't conflict JCA
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#define EACCES 102
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#define EDEADLOCK 104
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#define EMFILE 105
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#define ENOENT 106
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#define ENFILE 107
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#define ENOSPC 108
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#define ENOSYS 112
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#define _finite(a) finite(a)
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#define strcmpi(a, b) stricmp(a, b)
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#define strcmpni(a, b, c) strnicmp(a, b, c)
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#define _vsnprintf(a, b, c, d) vsnprintf(a, b, c, d)
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#define HeapSize(a, b, c) 0
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#define HeapDestroy(a)
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int stricmp(const char *inX, const char *inY);
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int strnicmp(const char *inX, const char *inY, int len);
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char *strdup(const char *str);
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#if 0
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///////////////////////////
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// From Winsock.h
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///////////////////////////
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/*
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* Address families.
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*/
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#define AF_UNSPEC 0 /* unspecified */
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#define AF_UNIX 1 /* local to host (pipes, portals) */
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#define AF_INET 2 /* internetwork: UDP, TCP, etc. */
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#define AF_IMPLINK 3 /* arpanet imp addresses */
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#define AF_PUP 4 /* pup protocols: e.g. BSP */
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#define AF_CHAOS 5 /* mit CHAOS protocols */
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#define AF_IPX 6 /* IPX and SPX */
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#define AF_NS 6 /* XEROX NS protocols */
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#define AF_ISO 7 /* ISO protocols */
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#define AF_OSI AF_ISO /* OSI is ISO */
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#define AF_ECMA 8 /* european computer manufacturers */
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#define AF_DATAKIT 9 /* datakit protocols */
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#define AF_CCITT 10 /* CCITT protocols, X.25 etc */
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#define AF_SNA 11 /* IBM SNA */
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#define AF_DECnet 12 /* DECnet */
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#define AF_DLI 13 /* Direct data link interface */
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#define AF_LAT 14 /* LAT */
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#define AF_HYLINK 15 /* NSC Hyperchannel */
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#define AF_APPLETALK 16 /* AppleTalk */
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#define AF_NETBIOS 17 /* NetBios-style addresses */
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#define AF_VOICEVIEW 18 /* VoiceView */
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#define AF_FIREFOX 19 /* FireFox */
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#define AF_UNKNOWN1 20 /* Somebody is using this! */
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#define AF_BAN 21 /* Banyan */
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#define AF_MAX 22
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/*
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* Types
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*/
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#define SOCK_STREAM 1 /* stream socket */
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#define SOCK_DGRAM 2 /* datagram socket */
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#define SOCK_RAW 3 /* raw-protocol interface */
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#define SOCK_RDM 4 /* reliably-delivered message */
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#define SOCK_SEQPACKET 5 /* sequenced packet stream */
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/*
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* Basic system type definitions, taken from the BSD file sys/types.h.
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*/
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typedef unsigned char u_char;
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typedef unsigned short u_short;
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typedef unsigned int u_int;
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typedef unsigned long u_long;
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/*
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* The new type to be used in all
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* instances which refer to sockets.
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*/
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typedef u_int SOCKET;
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/*
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* Socket address, internet style.
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*/
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struct sockaddr {
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unsigned short sa_family; /* address family */
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char sa_data[14]; /* up to 14 bytes of direct address */
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};
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struct in_addr {
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union {
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struct { u_char s_b1,s_b2,s_b3,s_b4; } S_un_b;
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struct { u_short s_w1,s_w2; } S_un_w;
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u_long S_addr;
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} S_un;
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#define s_addr S_un.S_addr
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/* can be used for most tcp & ip code */
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#define s_host S_un.S_un_b.s_b2
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/* host on imp */
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#define s_net S_un.S_un_b.s_b1
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/* network */
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#define s_imp S_un.S_un_w.s_w2
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/* imp */
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#define s_impno S_un.S_un_b.s_b4
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/* imp # */
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#define s_lh S_un.S_un_b.s_b3
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/* logical host */
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};
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struct sockaddr_in {
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short sin_family;
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u_short sin_port;
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struct in_addr sin_addr;
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char sin_zero[8];
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};
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#endif
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// Types
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typedef unsigned char BOOL;
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typedef void **HANDLE;
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typedef Fixed fix;
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typedef long long INT64;
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typedef void *HGLOBAL;
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// Function Definitions
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#define _finite(a) finite(a)
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#define strcmpi(a, b) stricmp(a, b)
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#define strcmpni(a, b, c) strnicmp(a, b, c)
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#define _vsnprintf(a, b, c, d) vsnprintf(a, b, c, d)
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#define HeapSize(a, b, c) 0
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#define HeapDestroy(a)
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int stricmp(const char *inX, const char *inY);
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int strnicmp(const char *inX, const char *inY, int len);
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char *strdup(const char *str);
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void GlobalFree(void *);
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void *GlobalAlloc(int flags, int size);
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void *GlobalLock(HGLOBAL hMem);
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void Sleep(int millis);
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char *itoa(int value, char *string, int radix);
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char *strupr(char *string);
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inline int finite(double a) { return (a != HUGE_VAL); }
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#if 0
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///////////////////////////
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// From Winsock.h
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///////////////////////////
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SOCKET accept (SOCKET s, struct sockaddr *addr,
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int *addrlen);
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int bind (SOCKET s, const struct sockaddr *addr, int namelen);
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int closesocket (SOCKET s);
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int connect (SOCKET s, const struct sockaddr *name, int namelen);
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int ioctlsocket (SOCKET s, long cmd, u_long *argp);
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int getpeername (SOCKET s, struct sockaddr *name, int * namelen);
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int getsockname (SOCKET s, struct sockaddr *name, int * namelen);
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int getsockopt (SOCKET s, int level, int optname, char * optval, int *optlen);
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#define htonl(hostlong) (hostlong)
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#define htons(hostshort) (hostshort)
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unsigned long inet_addr (const char * cp);
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char * inet_ntoa (struct in_addr in);
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int listen (SOCKET s, int backlog);
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u_long ntohl (u_long netlong);
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u_short ntohs (u_short netshort);
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int recv (SOCKET s, char * buf, int len, int flags);
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int recvfrom (SOCKET s, char * buf, int len, int flags, struct sockaddr *from, int * fromlen);
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//int select (int nfds, fd_set *readfds, fd_set *writefds,
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// fd_set *exceptfds, const struct timeval *timeout);
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int send (SOCKET s, const char * buf, int len, int flags);
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int sendto (SOCKET s, const char * buf, int len, int flags, const struct sockaddr *to, int tolen);
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int setsockopt (SOCKET s, int level, int optname, const char * optval, int optlen);
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int shutdown (SOCKET s, int how);
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SOCKET socket (int af, int type, int protocol);
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#endif
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