mirror of
https://github.com/kevinbentley/Descent3.git
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67 lines
1.2 KiB
C++
67 lines
1.2 KiB
C++
/*
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* $Logfile: /DescentIII/Main/ui/UIObject.cpp $
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* $Revision: 3 $
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* $Date: 4/14/99 1:53a $
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* $Author: Jeff $
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*
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* Generic object code
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*
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* $Log: /DescentIII/Main/ui/UIObject.cpp $
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*
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* 3 4/14/99 1:53a Jeff
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* fixed case mismatched #includes
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*
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* 2 5/08/98 3:58p Samir
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* added ability to move a UI object.
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*
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* 1 12/30/97 4:36p Samir
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* Initial revision
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*
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* $NoKeywords: $
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*/
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#include "UIlib.h"
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UIObject::UIObject() {
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m_X = m_Y = 0;
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m_W = m_H = 0;
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m_Created = false;
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}
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UIObject::~UIObject() {}
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// obj = NULL, then this object has no parent: it is an independent entity.
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void UIObject::Create(int x, int y, int w, int h) {
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ASSERT(!m_Created);
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m_X = x;
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m_Y = y;
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m_W = w;
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m_H = h;
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m_Created = true;
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}
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// moves the object.
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void UIObject::Move(int x, int y, int w, int h) {
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m_X = x;
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m_Y = y;
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m_W = w;
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m_H = h;
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mprintf((0, "new [%d,%d]\n", m_X, m_Y));
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}
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//@@
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//@@// enables ui draw commands.
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//@@void UIObject::StartDraw()
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//@@{
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//@@ m_OwnerVP->set_clipping_rect(m_X,m_Y,m_X+m_W-1,m_Y+m_H-1);
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//@@ ui_StartDraw(m_OwnerVP);
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//@@}
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//@@
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//@@
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//@@// disables ui draw commands.
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//@@void UIObject::EndDraw()
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//@@{
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//@@ ui_EndDraw();
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//@@}
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