Descent3/libmve/mveplay.cpp
2024-07-14 19:06:21 +02:00

483 lines
13 KiB
C++

/*
* Copyright (C) 2002-2024 D2X Project
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define AUDIO
#include <chrono>
#include <cstring>
#include <deque>
#include <memory>
#include <thread>
#include "byteswap.h"
#include "chrono_timer.h"
#include "decoders.h"
#include "mvelib.h"
#include "mve_audio.h"
#ifdef AUDIO
#include "movie_sound.h"
#endif
#define MVE_OPCODE_ENDOFSTREAM 0x00 // mcmd_end
#define MVE_OPCODE_ENDOFCHUNK 0x01 // mcmd_next
#define MVE_OPCODE_CREATETIMER 0x02 // mcmd_syncInit
#define MVE_OPCODE_INITAUDIOBUFFERS 0x03 // mcmd_sndConfigure
#define MVE_OPCODE_STARTSTOPAUDIO 0x04 // mcmd_sndSync
#define MVE_OPCODE_INITVIDEOBUFFERS 0x05 // mcmd_nfConfig
#define MVE_OPCODE_UNKNOWN_06 0x06 // mcmd_nfDecomp
#define MVE_OPCODE_DISPLAYVIDEO 0x07 // mcmd_sfShowFrame
#define MVE_OPCODE_AUDIOFRAMEDATA 0x08 // mcmd_sndAdd
#define MVE_OPCODE_AUDIOFRAMESILENCE 0x09 // mcmd_sndSilence
#define MVE_OPCODE_INITVIDEOMODE 0x0A // mcmd_gfxMode
#define MVE_OPCODE_UNKNOWN_0B 0x0B // mcmd_palMakeSynthPalette
#define MVE_OPCODE_SETPALETTE 0x0C // mcmd_palLoadPalette
#define MVE_OPCODE_SETPALETTECOMPRESSED 0x0D // mcmd_palLoadCompPalette
#define MVE_OPCODE_UNKNOWN_0E 0x0E // mcmd_nfChanges
#define MVE_OPCODE_SETDECODINGMAP 0x0F // mcmd_nfParms
#define MVE_OPCODE_UNKNOWN_10 0x10 // mcmd_nfDecompChg
#define MVE_OPCODE_VIDEODATA 0x11 // mcmd_nfPkDecomp
#define MVE_AUDIO_FLAGS_STEREO 1
#define MVE_AUDIO_FLAGS_16BIT 2
#define MVE_AUDIO_FLAGS_COMPRESSED 4
int g_spdFactorNum = 0;
static int g_spdFactorDenom = 10;
static int g_frameUpdated = 0;
static short get_short(const unsigned char *data) {
return D3::convert_le<int16_t>(data[0] | (data[1] << 8));
}
static unsigned short get_ushort(const unsigned char *data) {
return D3::convert_le<uint16_t>(data[0] | (data[1] << 8));
}
static int get_int(const unsigned char *data) {
return D3::convert_le<int32_t>(data[0] | (data[1] << 8) | (data[2] << 16) | (data[3] << 24));
}
static unsigned int unhandled_chunks[32 * 256];
static int default_seg_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context) {
unhandled_chunks[major << 8 | minor]++;
return 1;
}
/*************************
* general handlers
*************************/
static int end_movie_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context) {
return 0;
}
/*************************
* timer handlers
*************************/
/*
* timer variables
*/
static int timer_created = 0;
static int micro_frame_delay = 0;
static int timer_started = 0;
static unsigned long int timer_expire = 0;
unsigned long int timer_getmicroseconds() {
return D3::ChronoTimer::GetTimeUS();
}
void timer_sleepmicroseconds(unsigned long int usec) {
std::this_thread::sleep_for(std::chrono::microseconds(usec));
}
static int create_timer_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context) {
long temp;
if (timer_created)
return 1;
else
timer_created = 1;
micro_frame_delay = get_int(data) * (int)get_short(data + 4);
if (g_spdFactorNum != 0) {
temp = micro_frame_delay;
temp *= g_spdFactorNum;
temp /= g_spdFactorDenom;
micro_frame_delay = (int)temp;
}
return 1;
}
static void timer_stop() {
timer_expire = 0;
timer_started = 0;
}
static void timer_start() {
timer_expire = timer_getmicroseconds();
timer_expire += micro_frame_delay;
timer_started = 1;
}
#ifdef AUDIO
static std::unique_ptr<D3::MovieSoundDevice> snd_ds;
static int mve_audio_enabled = 1;
#else
static int mve_audio_enabled = 0;
#endif
static void do_timer_wait() {
uint64_t ts;
uint64_t tv;
if (!timer_started)
return;
tv = timer_getmicroseconds();
if (tv > timer_expire)
goto end;
ts = timer_expire - tv;
timer_sleepmicroseconds(ts);
end:
timer_expire += micro_frame_delay;
}
/*************************
* audio handlers
*************************/
static int create_audiobuf_handler(unsigned char major, unsigned char minor, unsigned char *data, int len,
void *context) {
#ifdef AUDIO
if (!mve_audio_enabled)
return 1;
int flags = get_ushort(data + 2);
int sample_rate = get_ushort(data + 4);
int desired_buffer = get_int(data + 6);
int channels = (flags & MVE_AUDIO_FLAGS_STEREO) ? 2 : 1;
int sample_size = (flags & MVE_AUDIO_FLAGS_16BIT) ? 2 : 1;
bool is_compressed = false;
if (minor > 0 && (flags & MVE_AUDIO_FLAGS_COMPRESSED)) {
is_compressed = true;
}
snd_ds = std::make_unique<D3::MovieSoundDevice>(sample_rate, sample_size, channels, desired_buffer, is_compressed);
#endif
return 1;
}
static int play_audio_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context) {
#ifdef AUDIO
if (snd_ds && snd_ds->IsInitialized()) {
snd_ds->Play();
}
#endif
return 1;
}
static int audio_data_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context) {
#ifdef AUDIO
static const int selected_chan = 1;
if (snd_ds && snd_ds->IsInitialized()) {
int chan = get_ushort(data + 2);
if (chan & selected_chan) {
if (major == MVE_OPCODE_AUDIOFRAMEDATA) {
snd_ds->Lock();
mveaudio_process(snd_ds->GetBuffer(), data, snd_ds->IsCompressed());
snd_ds->Unlock();
} else {
// SILENCE, MORTALS!
int nsamp = get_ushort(data + 4);
snd_ds->Lock();
snd_ds->GetBuffer()->insert(snd_ds->GetBuffer()->end(), nsamp, 0);
snd_ds->Unlock();
}
}
}
#endif
return 1;
}
/*************************
* video handlers
*************************/
static int videobuf_created = 0;
static int video_initialized = 0;
int g_width, g_height;
void *g_vBuffers = nullptr, *g_vBackBuf1, *g_vBackBuf2;
static int g_destX, g_destY;
static int g_screenWidth, g_screenHeight;
static unsigned char *g_pCurMap = nullptr;
static int g_nMapLength = 0;
static int g_truecolor;
static int create_videobuf_handler(unsigned char major, unsigned char minor, unsigned char *data, int len,
void *context) {
short w, h;
short count, truecolor;
if (videobuf_created)
return 1;
else
videobuf_created = 1;
w = get_short(data);
h = get_short(data + 2);
if (minor > 0) {
count = get_short(data + 4);
} else {
count = 1;
}
if (minor > 1) {
truecolor = get_short(data + 6);
} else {
truecolor = 0;
}
g_width = w << 3;
g_height = h << 3;
/* TODO: * 4 causes crashes on some files */
/* only malloc once */
if (g_vBuffers == nullptr)
g_vBackBuf1 = g_vBuffers = mve_alloc(g_width * g_height * 8);
if (truecolor) {
g_vBackBuf2 = (unsigned short *)g_vBackBuf1 + (g_width * g_height);
} else {
g_vBackBuf2 = (unsigned char *)g_vBackBuf1 + (g_width * g_height);
}
memset(g_vBackBuf1, 0, g_width * g_height * 4);
g_truecolor = truecolor;
return 1;
}
static int display_video_handler(unsigned char major, unsigned char minor, unsigned char *data, int len,
void *context) {
if (g_destX == -1) // center it
g_destX = (g_screenWidth - g_width) >> 1;
if (g_destY == -1) // center it
g_destY = (g_screenHeight - g_height) >> 1;
mve_showframe((unsigned char *)g_vBackBuf1, g_width, g_height, 0, 0, g_width, g_height, g_destX, g_destY,
g_truecolor);
g_frameUpdated = 1;
return 1;
}
static int init_video_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context) {
short width, height;
if (video_initialized)
return 1; /* maybe we actually need to change width/height here? */
else
video_initialized = 1;
width = get_short(data);
height = get_short(data + 2);
g_screenWidth = width;
g_screenHeight = height;
return 1;
}
static int video_palette_handler(unsigned char major, unsigned char minor, unsigned char *data, int len,
void *context) {
short start, count;
unsigned char *p;
start = get_short(data);
count = get_short(data + 2);
p = data + 4;
mve_setpalette(p - 3 * start, start, count);
return 1;
}
static int video_codemap_handler(unsigned char major, unsigned char minor, unsigned char *data, int len,
void *context) {
g_pCurMap = data;
g_nMapLength = len;
return 1;
}
static int video_data_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context) {
unsigned char *temp;
short nFrameHot = get_short(data);
short nFrameCold = get_short(data + 2);
short nXoffset = get_short(data + 4);
short nYoffset = get_short(data + 6);
short nXsize = get_short(data + 8);
short nYsize = get_short(data + 10);
unsigned short nFlags = get_ushort(data + 12);
if (nFlags & 1) {
temp = (unsigned char *)g_vBackBuf1;
g_vBackBuf1 = g_vBackBuf2;
g_vBackBuf2 = temp;
}
/* convert the frame */
if (g_truecolor) {
decodeFrame16((unsigned char *)g_vBackBuf1, g_pCurMap, g_nMapLength, data + 14, len - 14);
} else {
decodeFrame8((unsigned char *)g_vBackBuf1, g_pCurMap, g_nMapLength, data + 14, len - 14);
}
return 1;
}
static int end_chunk_handler(unsigned char major, unsigned char minor, unsigned char *data, int len, void *context) {
g_pCurMap = nullptr;
return 1;
}
void MVE_ioCallbacks(mve_cb_Read io_read) { mve_read = io_read; }
void MVE_memCallbacks(mve_cb_Alloc mem_alloc, mve_cb_Free mem_free) {
mve_alloc = mem_alloc;
mve_free = mem_free;
}
void MVE_sfCallbacks(mve_cb_ShowFrame showframe) { mve_showframe = showframe; }
void MVE_palCallbacks(mve_cb_SetPalette setpalette) { mve_setpalette = setpalette; }
MVESTREAM* MVE_rmPrepMovie(void *src, int x, int y, int track) {
MVESTREAM *mve;
mve = mve_open(src);
if (!mve)
return nullptr;
g_destX = x;
g_destY = y;
for (int i = 0; i < 32; i++)
mve_set_handler(mve, i, default_seg_handler);
mve_set_handler(mve, MVE_OPCODE_ENDOFSTREAM, end_movie_handler);
mve_set_handler(mve, MVE_OPCODE_ENDOFCHUNK, end_chunk_handler);
mve_set_handler(mve, MVE_OPCODE_CREATETIMER, create_timer_handler);
mve_set_handler(mve, MVE_OPCODE_INITAUDIOBUFFERS, create_audiobuf_handler);
mve_set_handler(mve, MVE_OPCODE_STARTSTOPAUDIO, play_audio_handler);
mve_set_handler(mve, MVE_OPCODE_INITVIDEOBUFFERS, create_videobuf_handler);
mve_set_handler(mve, MVE_OPCODE_DISPLAYVIDEO, display_video_handler);
mve_set_handler(mve, MVE_OPCODE_AUDIOFRAMEDATA, audio_data_handler);
mve_set_handler(mve, MVE_OPCODE_AUDIOFRAMESILENCE, audio_data_handler);
mve_set_handler(mve, MVE_OPCODE_INITVIDEOMODE, init_video_handler);
mve_set_handler(mve, MVE_OPCODE_SETPALETTE, video_palette_handler);
mve_set_handler(mve, MVE_OPCODE_SETPALETTECOMPRESSED, default_seg_handler);
mve_set_handler(mve, MVE_OPCODE_SETDECODINGMAP, video_codemap_handler);
mve_set_handler(mve, MVE_OPCODE_VIDEODATA, video_data_handler);
mve_play_next_chunk(mve); /* video initialization chunk */
if (mve_audio_enabled)
mve_play_next_chunk(mve); /* audio initialization chunk */
return mve;
}
void MVE_getVideoSpec(MVE_videoSpec *vSpec) {
vSpec->screenWidth = g_screenWidth;
vSpec->screenHeight = g_screenHeight;
vSpec->width = g_width;
vSpec->height = g_height;
vSpec->truecolor = g_truecolor;
}
int MVE_rmStepMovie(MVESTREAM *mve) {
static int init_timer = 0;
int cont = 1;
if (!timer_started)
timer_start();
while (cont && !g_frameUpdated) // make a "step" be a frame, not a chunk...
cont = mve_play_next_chunk(mve);
g_frameUpdated = 0;
if (!cont)
return MVE_ERR_EOF;
if (micro_frame_delay && !init_timer) {
timer_start();
init_timer = 1;
}
do_timer_wait();
return 0;
}
void MVE_rmEndMovie(MVESTREAM *mve) {
timer_stop();
timer_created = 0;
#ifdef AUDIO
snd_ds.reset();
#endif
mve_free(g_vBuffers);
g_vBuffers = nullptr;
g_pCurMap = nullptr;
g_nMapLength = 0;
videobuf_created = 0;
video_initialized = 0;
mve_close(mve);
mve = nullptr;
}
void MVE_rmHoldMovie() { timer_started = 0; }
void MVE_sndInit(const bool enable) {
#ifdef AUDIO
if (enable) {
mve_audio_enabled = 1;
} else {
mve_audio_enabled = 0;
}
#endif
}