mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-22 19:55:23 +00:00
1237 lines
35 KiB
C++
1237 lines
35 KiB
C++
/////////////////////////////////////////////////////////////////////
|
|
// D.A.L.L.A.S. Generated Level Script - DLL Source File
|
|
//
|
|
// Filename: gamegauge.cpp
|
|
// Version: 3
|
|
/////////////////////////////////////////////////////////////////////
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <ctype.h>
|
|
#include "osiris_import.h"
|
|
#include "osiris_common.h"
|
|
#include "DallasFuncs.cpp"
|
|
|
|
#ifdef _MSC_VER // Visual C++ Build
|
|
#define STDCALL __stdcall
|
|
#define STDCALLPTR *STDCALL
|
|
#else // Non-Visual C++ Build
|
|
#define STDCALL __attribute__((stdcall))
|
|
#define STDCALLPTR STDCALL *
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
|
|
void STDCALL ShutdownDLL(void);
|
|
int STDCALL GetGOScriptID(char *name, ubyte is_door);
|
|
void STDCALLPTR CreateInstance(int id);
|
|
void STDCALL DestroyInstance(int id, void *ptr);
|
|
short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data);
|
|
int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face);
|
|
int STDCALL GetCOScriptList(int **list, int **id_list);
|
|
int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state);
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
// =================
|
|
// Script ID Numbers
|
|
// =================
|
|
#define ID_LEVEL_0000 0x000
|
|
|
|
#define ID_CUSTOM_OBJECT_0877 0x001
|
|
#define ID_CUSTOM_OBJECT_086B 0x002
|
|
#define ID_CUSTOM_OBJECT_0871 0x003
|
|
#define ID_CUSTOM_OBJECT_1002 0x004
|
|
#define ID_CUSTOM_OBJECT_400A 0x005
|
|
|
|
#define ID_TRIGGER_0005 0x006
|
|
#define ID_TRIGGER_0000 0x007
|
|
|
|
// ========================
|
|
// Script Class Definitions
|
|
// ========================
|
|
|
|
class BaseScript {
|
|
public:
|
|
BaseScript();
|
|
~BaseScript();
|
|
virtual short CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class LevelScript_0000 : public BaseScript {
|
|
public:
|
|
short CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0877 : public BaseScript {
|
|
public:
|
|
short CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_086B : public BaseScript {
|
|
public:
|
|
short CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0871 : public BaseScript {
|
|
public:
|
|
short CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_1002 : public BaseScript {
|
|
public:
|
|
short CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_400A : public BaseScript {
|
|
public:
|
|
short CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0005 : public BaseScript {
|
|
public:
|
|
short CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0000 : public BaseScript {
|
|
public:
|
|
short CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
// ======================
|
|
// Global Action Counters
|
|
// ======================
|
|
|
|
#define MAX_ACTION_CTR_VALUE 100000
|
|
|
|
int ScriptActionCtr_000 = 0;
|
|
int ScriptActionCtr_002 = 0;
|
|
int ScriptActionCtr_005 = 0;
|
|
int ScriptActionCtr_008 = 0;
|
|
int ScriptActionCtr_009 = 0;
|
|
int ScriptActionCtr_015 = 0;
|
|
int ScriptActionCtr_016 = 0;
|
|
int ScriptActionCtr_003 = 0;
|
|
int ScriptActionCtr_004 = 0;
|
|
int ScriptActionCtr_001 = 0;
|
|
|
|
// ========================================
|
|
// Function to Clear Global Action Counters
|
|
// ========================================
|
|
void ClearGlobalActionCtrs(void) {
|
|
ScriptActionCtr_000 = 0;
|
|
ScriptActionCtr_002 = 0;
|
|
ScriptActionCtr_005 = 0;
|
|
ScriptActionCtr_008 = 0;
|
|
ScriptActionCtr_009 = 0;
|
|
ScriptActionCtr_015 = 0;
|
|
ScriptActionCtr_016 = 0;
|
|
ScriptActionCtr_003 = 0;
|
|
ScriptActionCtr_004 = 0;
|
|
ScriptActionCtr_001 = 0;
|
|
}
|
|
|
|
// ========================================
|
|
// Function to Save Global Action Counters
|
|
// ========================================
|
|
void SaveGlobalActionCtrs(void *file_ptr) {
|
|
File_WriteInt(ScriptActionCtr_000, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_002, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_005, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_008, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_009, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_015, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_016, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_003, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_004, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_001, file_ptr);
|
|
}
|
|
|
|
// ===========================================
|
|
// Function to Restore Global Action Counters
|
|
// ===========================================
|
|
void RestoreGlobalActionCtrs(void *file_ptr) {
|
|
ScriptActionCtr_000 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_002 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_005 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_008 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_009 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_015 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_016 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_003 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_004 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_001 = File_ReadInt(file_ptr);
|
|
}
|
|
|
|
// ===============================================================
|
|
// Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS
|
|
// ===============================================================
|
|
/**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/
|
|
|
|
// Enter your custom script code here
|
|
|
|
/**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/
|
|
// ============================================================
|
|
// End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS
|
|
// ============================================================
|
|
|
|
// =================
|
|
// Message File Data
|
|
// =================
|
|
|
|
#define MAX_SCRIPT_MESSAGES 256
|
|
#define MAX_MSG_FILEBUF_LEN 1024
|
|
#define NO_MESSAGE_STRING "*Message Not Found*"
|
|
#define INV_MSGNAME_STRING "*Message Name Invalid*"
|
|
#define WHITESPACE_CHARS " \t\r\n"
|
|
|
|
// Structure for storing a script message
|
|
typedef struct {
|
|
char *name; // the name of the message
|
|
char *message; // the actual message text
|
|
} tScriptMessage;
|
|
|
|
// Global storage for level script messages
|
|
tScriptMessage *message_list[MAX_SCRIPT_MESSAGES];
|
|
int num_messages;
|
|
|
|
// ======================
|
|
// Message File Functions
|
|
// ======================
|
|
|
|
// Initializes the Message List
|
|
void InitMessageList(void) {
|
|
for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++)
|
|
message_list[j] = NULL;
|
|
num_messages = 0;
|
|
}
|
|
|
|
// Clear the Message List
|
|
void ClearMessageList(void) {
|
|
for (int j = 0; j < num_messages; j++) {
|
|
free(message_list[j]->name);
|
|
free(message_list[j]->message);
|
|
free(message_list[j]);
|
|
message_list[j] = NULL;
|
|
}
|
|
num_messages = 0;
|
|
}
|
|
|
|
// Adds a message to the list
|
|
int AddMessageToList(char *name, char *msg) {
|
|
int pos;
|
|
|
|
// Make sure there is room in the list
|
|
if (num_messages >= MAX_SCRIPT_MESSAGES)
|
|
return false;
|
|
|
|
// Allocate memory for this message entry
|
|
pos = num_messages;
|
|
message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage));
|
|
if (message_list[pos] == NULL)
|
|
return false;
|
|
|
|
// Allocate memory for the message name
|
|
message_list[pos]->name = (char *)malloc(strlen(name) + 1);
|
|
if (message_list[pos]->name == NULL) {
|
|
free(message_list[pos]);
|
|
return false;
|
|
}
|
|
strcpy(message_list[pos]->name, name);
|
|
|
|
// Allocate memory for the message name
|
|
message_list[pos]->message = (char *)malloc(strlen(msg) + 1);
|
|
if (message_list[pos]->message == NULL) {
|
|
free(message_list[pos]->name);
|
|
free(message_list[pos]);
|
|
return false;
|
|
}
|
|
strcpy(message_list[pos]->message, msg);
|
|
num_messages++;
|
|
|
|
return true;
|
|
}
|
|
|
|
// Removes any whitespace padding from the end of a string
|
|
void RemoveTrailingWhitespace(char *s) {
|
|
int last_char_pos;
|
|
|
|
last_char_pos = strlen(s) - 1;
|
|
while (last_char_pos >= 0 && isspace(s[last_char_pos])) {
|
|
s[last_char_pos] = '\0';
|
|
last_char_pos--;
|
|
}
|
|
}
|
|
|
|
// Returns a pointer to the first non-whitespace char in given string
|
|
char *SkipInitialWhitespace(char *s) {
|
|
while ((*s) != '\0' && isspace(*s))
|
|
s++;
|
|
|
|
return (s);
|
|
}
|
|
|
|
// Read in the Messages
|
|
int ReadMessageFile(char *filename) {
|
|
void *infile;
|
|
char filebuffer[MAX_MSG_FILEBUF_LEN + 1];
|
|
char *line, *msg_start;
|
|
int line_num;
|
|
bool next_msgid_found;
|
|
|
|
// Try to open the file for loading
|
|
infile = File_Open(filename, "rt");
|
|
if (!infile)
|
|
return false;
|
|
|
|
line_num = 0;
|
|
next_msgid_found = true;
|
|
|
|
// Clear the message list
|
|
ClearMessageList();
|
|
|
|
// Read in and parse each line of the file
|
|
while (!File_eof(infile)) {
|
|
|
|
// Clear the buffer
|
|
strcpy(filebuffer, "");
|
|
|
|
// Read in a line from the file
|
|
File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile);
|
|
line_num++;
|
|
|
|
// Remove whitespace padding at start and end of line
|
|
RemoveTrailingWhitespace(filebuffer);
|
|
line = SkipInitialWhitespace(filebuffer);
|
|
|
|
// If line is a comment, or empty, discard it
|
|
if (strlen(line) == 0 || strncmp(line, "//", 2) == 0)
|
|
continue;
|
|
|
|
if (!next_msgid_found) { // Parse out the last message ID number
|
|
|
|
// Grab the first keyword, make sure it's valid
|
|
line = strtok(line, WHITESPACE_CHARS);
|
|
if (line == NULL)
|
|
continue;
|
|
|
|
// Grab the second keyword, and assign it as the next message ID
|
|
line = strtok(NULL, WHITESPACE_CHARS);
|
|
if (line == NULL)
|
|
continue;
|
|
|
|
next_msgid_found = true;
|
|
} else { // Parse line as a message line
|
|
|
|
// Find the start of message, and mark it
|
|
msg_start = strchr(line, '=');
|
|
if (msg_start == NULL)
|
|
continue;
|
|
msg_start[0] = '\0';
|
|
msg_start++;
|
|
|
|
// Add the message to the list
|
|
AddMessageToList(line, msg_start);
|
|
}
|
|
}
|
|
File_Close(infile);
|
|
|
|
return true;
|
|
}
|
|
|
|
// Find a message
|
|
char *GetMessage(char *name) {
|
|
// Make sure given name is valid
|
|
if (name == NULL)
|
|
return INV_MSGNAME_STRING;
|
|
|
|
// Search message list for name
|
|
for (int j = 0; j < num_messages; j++)
|
|
if (strcmp(message_list[j]->name, name) == 0)
|
|
return (message_list[j]->message);
|
|
|
|
// Couldn't find it
|
|
return NO_MESSAGE_STRING;
|
|
}
|
|
|
|
//======================
|
|
// Name List Arrays
|
|
//======================
|
|
|
|
#define NUM_DOOR_NAMES 0
|
|
char **Door_names = NULL;
|
|
int *Door_handles = NULL;
|
|
|
|
#define NUM_OBJECT_NAMES 21
|
|
char *Object_names[NUM_OBJECT_NAMES] = {
|
|
"MatcenSwitch", "Blow-4", "Blow-3", "Blow-2", "Blow-1", "Blow-5", "Blow-10",
|
|
"Blow-9", "Blow-6", "Blow-8", "Blow-7", "Blow-13", "Blow-15", "Blow-12",
|
|
"Blow-11", "GiantAssRadar", "Spewer2", "Spewer3", "Spewer1", "Clamp4Star", "PlayerShip"};
|
|
int Object_handles[NUM_OBJECT_NAMES];
|
|
|
|
#define NUM_ROOM_NAMES 1
|
|
char *Room_names[NUM_ROOM_NAMES] = {"CoolingShaft"};
|
|
int Room_indexes[NUM_ROOM_NAMES];
|
|
|
|
#define NUM_TRIGGER_NAMES 2
|
|
char *Trigger_names[NUM_TRIGGER_NAMES] = {"StartMatcen", "DestructionTrigger"};
|
|
int Trigger_indexes[NUM_TRIGGER_NAMES];
|
|
int Trigger_faces[NUM_TRIGGER_NAMES];
|
|
int Trigger_rooms[NUM_TRIGGER_NAMES];
|
|
|
|
#define NUM_SOUND_NAMES 1
|
|
char *Sound_names[NUM_SOUND_NAMES] = {"AmbSwitch31"};
|
|
int Sound_indexes[NUM_SOUND_NAMES];
|
|
|
|
#define NUM_TEXTURE_NAMES 0
|
|
char **Texture_names = NULL;
|
|
int *Texture_indexes = NULL;
|
|
|
|
#define NUM_PATH_NAMES 2
|
|
char *Path_names[NUM_PATH_NAMES] = {"IntroCam", "IntroShip"};
|
|
int Path_indexes[NUM_PATH_NAMES];
|
|
|
|
#define NUM_MATCEN_NAMES 1
|
|
char *Matcen_names[NUM_MATCEN_NAMES] = {"Matcen 1"};
|
|
int Matcen_indexes[NUM_MATCEN_NAMES];
|
|
|
|
#define NUM_GOAL_NAMES 0
|
|
char **Goal_names = NULL;
|
|
int *Goal_indexes = NULL;
|
|
|
|
#define NUM_MESSAGE_NAMES 4
|
|
char *Message_names[NUM_MESSAGE_NAMES] = {"DisableMatcen", "WeatherControl", "WindThing", "Intro"};
|
|
char *Message_strings[NUM_MESSAGE_NAMES];
|
|
|
|
// ===============
|
|
// InitializeDLL()
|
|
// ===============
|
|
char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) {
|
|
osicommon_Initialize((tOSIRISModuleInit *)func_list);
|
|
if (func_list->game_checksum != CHECKSUM) {
|
|
mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM);
|
|
mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n");
|
|
return 0;
|
|
}
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
InitMessageList();
|
|
ReadMessageFile("gamegauge.msg");
|
|
|
|
int j;
|
|
|
|
// Do Door Index lookups
|
|
for (j = 0; j < NUM_DOOR_NAMES; j++)
|
|
Door_handles[j] = Scrpt_FindDoorName(Door_names[j]);
|
|
|
|
// Do Object Index lookups
|
|
for (j = 0; j < NUM_OBJECT_NAMES; j++)
|
|
Object_handles[j] = Scrpt_FindObjectName(Object_names[j]);
|
|
|
|
// Do Room Index lookups
|
|
for (j = 0; j < NUM_ROOM_NAMES; j++)
|
|
Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]);
|
|
|
|
// Do Trigger Index lookups
|
|
for (j = 0; j < NUM_TRIGGER_NAMES; j++) {
|
|
Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]);
|
|
Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]);
|
|
Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]);
|
|
}
|
|
|
|
// Do Sound Index lookups
|
|
for (j = 0; j < NUM_SOUND_NAMES; j++)
|
|
Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]);
|
|
|
|
// Do Texture Index lookups
|
|
for (j = 0; j < NUM_TEXTURE_NAMES; j++)
|
|
Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]);
|
|
|
|
// Do Path Index lookups
|
|
for (j = 0; j < NUM_PATH_NAMES; j++)
|
|
Path_indexes[j] = Scrpt_FindPathName(Path_names[j]);
|
|
|
|
// Do Matcen Index lookups
|
|
for (j = 0; j < NUM_MATCEN_NAMES; j++)
|
|
Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]);
|
|
|
|
// Do Goal Index lookups
|
|
for (j = 0; j < NUM_GOAL_NAMES; j++)
|
|
Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]);
|
|
|
|
// Do Message Name lookups
|
|
for (j = 0; j < NUM_MESSAGE_NAMES; j++)
|
|
Message_strings[j] = GetMessage(Message_names[j]);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// =============
|
|
// ShutdownDLL()
|
|
// =============
|
|
void STDCALL ShutdownDLL(void) { ClearMessageList(); }
|
|
|
|
// ===============
|
|
// GetGOScriptID()
|
|
// ===============
|
|
int STDCALL GetGOScriptID(char *name, ubyte isdoor) { return -1; }
|
|
|
|
// ================
|
|
// CreateInstance()
|
|
// ================
|
|
void STDCALLPTR CreateInstance(int id) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
return new LevelScript_0000;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0877:
|
|
return new CustomObjectScript_0877;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_086B:
|
|
return new CustomObjectScript_086B;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0871:
|
|
return new CustomObjectScript_0871;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1002:
|
|
return new CustomObjectScript_1002;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_400A:
|
|
return new CustomObjectScript_400A;
|
|
break;
|
|
case ID_TRIGGER_0005:
|
|
return new TriggerScript_0005;
|
|
break;
|
|
case ID_TRIGGER_0000:
|
|
return new TriggerScript_0000;
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// =================
|
|
// DestroyInstance()
|
|
// =================
|
|
void STDCALL DestroyInstance(int id, void *ptr) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
delete ((LevelScript_0000 *)ptr);
|
|
case ID_CUSTOM_OBJECT_0877:
|
|
delete ((CustomObjectScript_0877 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_086B:
|
|
delete ((CustomObjectScript_086B *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0871:
|
|
delete ((CustomObjectScript_0871 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1002:
|
|
delete ((CustomObjectScript_1002 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_400A:
|
|
delete ((CustomObjectScript_400A *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0005:
|
|
delete ((TriggerScript_0005 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0000:
|
|
delete ((TriggerScript_0000 *)ptr);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// ===================
|
|
// CallInstanceEvent()
|
|
// ===================
|
|
short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
case ID_CUSTOM_OBJECT_0877:
|
|
case ID_CUSTOM_OBJECT_086B:
|
|
case ID_CUSTOM_OBJECT_0871:
|
|
case ID_CUSTOM_OBJECT_1002:
|
|
case ID_CUSTOM_OBJECT_400A:
|
|
case ID_TRIGGER_0005:
|
|
case ID_TRIGGER_0000:
|
|
return ((BaseScript *)ptr)->CallEvent(event, data);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
// ==================
|
|
// SaveRestoreState()
|
|
// ==================
|
|
int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state) { return 0; }
|
|
|
|
// ====================
|
|
// GetTriggerScriptID()
|
|
// ====================
|
|
int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) {
|
|
if (trigger_room == Trigger_rooms[0] && trigger_face == Trigger_faces[0])
|
|
return ID_TRIGGER_0005;
|
|
|
|
if (trigger_room == Trigger_rooms[1] && trigger_face == Trigger_faces[1])
|
|
return ID_TRIGGER_0000;
|
|
|
|
return -1;
|
|
}
|
|
|
|
// =================
|
|
// GetCOScriptList()
|
|
// =================
|
|
int STDCALL GetCOScriptList(int **list, int **id_list) {
|
|
static int cust_handle_list[5];
|
|
static int cust_id_list[5] = {ID_CUSTOM_OBJECT_0877, ID_CUSTOM_OBJECT_086B, ID_CUSTOM_OBJECT_0871,
|
|
ID_CUSTOM_OBJECT_1002, ID_CUSTOM_OBJECT_400A};
|
|
|
|
// Fill in the custom handle list
|
|
cust_handle_list[0] = Object_handles[0];
|
|
cust_handle_list[1] = Object_handles[5];
|
|
cust_handle_list[2] = Object_handles[6];
|
|
cust_handle_list[3] = Object_handles[15];
|
|
cust_handle_list[4] = Object_handles[19];
|
|
|
|
*list = cust_handle_list;
|
|
*id_list = cust_id_list;
|
|
|
|
return 5;
|
|
}
|
|
|
|
//=======================
|
|
// Script Implementation
|
|
//=======================
|
|
|
|
BaseScript::BaseScript() {}
|
|
|
|
BaseScript::~BaseScript() {}
|
|
|
|
short BaseScript::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
mprintf(0, "BaseScript::CallEvent()\n");
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_SAVESTATE: {
|
|
tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate;
|
|
|
|
SaveGlobalActionCtrs(event_data->fileptr);
|
|
dfSave(event_data->fileptr);
|
|
} break;
|
|
case EVT_RESTORESTATE: {
|
|
tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate;
|
|
|
|
RestoreGlobalActionCtrs(event_data->fileptr);
|
|
dfRestore(event_data->fileptr);
|
|
} break;
|
|
case EVT_LEVELSTART: {
|
|
tOSIRISEVTLEVELSTART *event_data = &data->evt_levelstart;
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
|
|
// Script 003: Level INIT
|
|
if (1) {
|
|
aTurnOnSpew(Object_handles[16], -1, 2, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f,
|
|
5.000000f, 15.000000f, 0, -1);
|
|
aTurnOnSpew(Object_handles[17], -1, 2, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f,
|
|
5.000000f, 15.000000f, 0, -1);
|
|
aTurnOnSpew(Object_handles[18], -1, 2, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f,
|
|
5.000000f, 15.000000f, 0, -1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_003++;
|
|
}
|
|
|
|
// Script 001: LevelStart
|
|
if (1) {
|
|
aCinematicIntro(Path_indexes[0], Message_strings[3], Object_handles[20], Path_indexes[1], 4.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_001++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0877::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 002: SwitchMatcen
|
|
if ((ScriptActionCtr_002 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) {
|
|
aShowHUDMessage(Message_strings[0]);
|
|
aMatcenSetState(0, Matcen_indexes[0]);
|
|
aSoundPlayObject(Sound_indexes[0], data->me_handle, 1.000000f);
|
|
aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_002++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_086B::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_TIMER: {
|
|
tOSIRISEVTTIMER *event_data = &data->evt_timer;
|
|
|
|
// Script 008: Blow Part 3
|
|
if (1) {
|
|
aObjDestroy(Object_handles[7]);
|
|
aObjDestroy(Object_handles[8]);
|
|
aObjDestroy(Object_handles[9]);
|
|
aObjDestroy(Object_handles[10]);
|
|
aObjDestroy(Object_handles[5]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_008++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0871::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_TIMER: {
|
|
tOSIRISEVTTIMER *event_data = &data->evt_timer;
|
|
|
|
// Script 009: Blow Part 5
|
|
if (1) {
|
|
aObjDestroy(Object_handles[11]);
|
|
aObjDestroy(Object_handles[12]);
|
|
aObjDestroy(Object_handles[13]);
|
|
aObjDestroy(Object_handles[14]);
|
|
aObjDestroy(Object_handles[6]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_009++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1002::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 016: Weather Control
|
|
if ((ScriptActionCtr_016 < 1) && (qObjIsPlayerWeapon(event_data->it_handle) == true)) {
|
|
aShowHUDMessage(Message_strings[1]);
|
|
aLightningTurnOff();
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_016++;
|
|
}
|
|
} break;
|
|
case EVT_CREATED: {
|
|
tOSIRISEVTCREATED *event_data = &data->evt_created;
|
|
|
|
// Script 015: Start Weather
|
|
if (1) {
|
|
aLightningTurnOn(0.250000f, 0.200000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_015++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_400A::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 004: ClampDestroyed
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[2]);
|
|
aRoomSetLightingFlicker(0, Room_indexes[0]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_004++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0005::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 000: ActivateMatcen
|
|
if ((ScriptActionCtr_000 < 1) && (1)) {
|
|
aMatcenSetState(1, Matcen_indexes[0]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_000++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 005: BlowingTrigger
|
|
if ((ScriptActionCtr_005 < 1) && (1)) {
|
|
aObjDestroy(Object_handles[1]);
|
|
aObjDestroy(Object_handles[2]);
|
|
aObjDestroy(Object_handles[3]);
|
|
aObjDestroy(Object_handles[4]);
|
|
aSetObjectTimer(Object_handles[5], 1.000000f, -1);
|
|
aSetObjectTimer(Object_handles[6], 2.000000f, -1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_005++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
/*********************************************************
|
|
Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!!
|
|
**********************************************************
|
|
$$SCRIPT_BLOCK_START
|
|
|
|
VERSION 3
|
|
NEXT_ID 17
|
|
|
|
// UserType value blocks
|
|
$$UTYPE_VALS_START UserVar
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START UserFlag
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SpewHandle
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START TimerID
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SavedObjectSlot
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START GoalID
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
// Name Lists
|
|
$$DOOR_LIST_START
|
|
$$DOOR_LIST_END
|
|
|
|
$$OBJECT_LIST_START
|
|
MatcenSwitch
|
|
Blow-4
|
|
Blow-3
|
|
Blow-2
|
|
Blow-1
|
|
Blow-5
|
|
Blow-10
|
|
Blow-9
|
|
Blow-6
|
|
Blow-8
|
|
Blow-7
|
|
Blow-13
|
|
Blow-15
|
|
Blow-12
|
|
Blow-11
|
|
GiantAssRadar
|
|
Spewer2
|
|
Spewer3
|
|
Spewer1
|
|
Clamp4Star
|
|
PlayerShip
|
|
$$OBJECT_LIST_END
|
|
|
|
$$ROOM_LIST_START
|
|
CoolingShaft
|
|
$$ROOM_LIST_END
|
|
|
|
$$TRIGGER_LIST_START
|
|
StartMatcen
|
|
DestructionTrigger
|
|
$$TRIGGER_LIST_END
|
|
|
|
$$SOUND_LIST_START
|
|
AmbSwitch31
|
|
$$SOUND_LIST_END
|
|
|
|
$$TEXTURE_LIST_START
|
|
$$TEXTURE_LIST_END
|
|
|
|
$$SPECNAME_LIST_START
|
|
$$SPECNAME_LIST_END
|
|
|
|
$$PATH_LIST_START
|
|
IntroCam
|
|
IntroShip
|
|
$$PATH_LIST_END
|
|
|
|
$$MATCEN_LIST_START
|
|
Matcen 1
|
|
$$MATCEN_LIST_END
|
|
|
|
$$GOAL_LIST_START
|
|
$$GOAL_LIST_END
|
|
|
|
$$STRM_AUDIO_LIST_START
|
|
$$STRM_AUDIO_LIST_END
|
|
|
|
|
|
// Script Tree Dump
|
|
00:0:ActivateMatcen
|
|
$$CHILD_BLOCK_START
|
|
01:0:0
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:0:MatcenName
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:2:SwitchMatcen
|
|
$$CHILD_BLOCK_START
|
|
01:1:0
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:4864752:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:DisableMatcen:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Activate/Deactivate
|
|
10:17:0:0:MatcenName
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:2:-1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:0:StartFrame
|
|
10:4:4:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:5:BlowingTrigger
|
|
$$CHILD_BLOCK_START
|
|
01:0:1
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:4864752:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:2:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:3:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:4:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSetObjectTimer
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:5:Object
|
|
10:6:1.000000:Time
|
|
10:10:0:-1:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetObjectTimer
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:6:Object
|
|
10:6:2.000000:Time
|
|
10:10:0:-1:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:8:Blow Part 3
|
|
$$CHILD_BLOCK_START
|
|
01:1:5
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:4864752:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:5:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:9:Blow Part 5
|
|
$$CHILD_BLOCK_START
|
|
01:1:6
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:4864752:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:11:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:12:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:13:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:14:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:6:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:15:Start Weather
|
|
$$CHILD_BLOCK_START
|
|
01:1:15
|
|
02:2
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:4864752:0
|
|
$$CHILD_BLOCK_START
|
|
08:aLightningTurnOn
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.250000:Seconds
|
|
10:9:0.200000:Probability
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:16:Weather Control
|
|
$$CHILD_BLOCK_START
|
|
01:1:15
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:4864752:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:WeatherControl:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningTurnOff
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:3:Level INIT
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:16:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:15.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:17:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:15.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:18:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:15.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:4:ClampDestroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:19
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:WindThing:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetLightingFlicker
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:2:0:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:1:LevelStart
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aCinematicIntro
|
|
$$CHILD_BLOCK_START
|
|
10:16:0:PathName
|
|
10:8:Intro:Text
|
|
10:1:0:20:Target
|
|
10:16:1:TargetPath
|
|
10:6:4.000000:Seconds
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$SCRIPT_BLOCK_END
|
|
*********************************************************/
|