mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-22 19:55:23 +00:00
9460 lines
337 KiB
C++
9460 lines
337 KiB
C++
/////////////////////////////////////////////////////////////////////
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// D.A.L.L.A.S. Generated Level Script - DLL Source File
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//
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// Filename: level6.cpp
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// Version: 3
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/////////////////////////////////////////////////////////////////////
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include "osiris_import.h"
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#include "osiris_common.h"
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#include "DallasFuncs.cpp"
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#ifdef _MSC_VER // Visual C++ Build
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#define STDCALL __stdcall
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#define STDCALLPTR *STDCALL
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#else // Non-Visual C++ Build
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#define STDCALL __attribute__((stdcall))
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#define STDCALLPTR STDCALL *
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
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void STDCALL ShutdownDLL(void);
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int STDCALL GetGOScriptID(char *name, ubyte is_door);
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void STDCALLPTR CreateInstance(int id);
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void STDCALL DestroyInstance(int id, void *ptr);
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short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data);
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int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face);
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int STDCALL GetCOScriptList(int **list, int **id_list);
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int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state);
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#ifdef __cplusplus
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}
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#endif
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// =================
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// Script ID Numbers
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// =================
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#define ID_LEVEL_0000 0x000
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#define ID_CUSTOM_OBJECT_208F 0x001
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#define ID_CUSTOM_OBJECT_20BE 0x002
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#define ID_CUSTOM_OBJECT_206F 0x003
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#define ID_CUSTOM_OBJECT_10A5 0x004
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#define ID_CUSTOM_OBJECT_081D 0x005
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#define ID_CUSTOM_OBJECT_081E 0x006
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#define ID_CUSTOM_OBJECT_08F7 0x007
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#define ID_CUSTOM_OBJECT_081C 0x008
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#define ID_CUSTOM_OBJECT_081B 0x009
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#define ID_CUSTOM_OBJECT_10C7 0x00a
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#define ID_CUSTOM_OBJECT_18B9 0x00b
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#define ID_CUSTOM_OBJECT_2051 0x00c
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#define ID_CUSTOM_OBJECT_1826 0x00d
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#define ID_CUSTOM_OBJECT_08FD 0x00e
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#define ID_CUSTOM_OBJECT_180A 0x00f
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#define ID_CUSTOM_OBJECT_216E 0x010
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#define ID_CUSTOM_OBJECT_3167 0x011
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#define ID_CUSTOM_OBJECT_1964 0x012
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#define ID_CUSTOM_OBJECT_316A 0x013
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#define ID_CUSTOM_OBJECT_216B 0x014
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#define ID_TRIGGER_0015 0x015
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#define ID_TRIGGER_0013 0x016
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#define ID_TRIGGER_001F 0x017
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#define ID_TRIGGER_0020 0x018
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#define ID_TRIGGER_001C 0x019
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#define ID_TRIGGER_0016 0x01a
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#define ID_TRIGGER_0001 0x01b
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#define ID_TRIGGER_0002 0x01c
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#define ID_TRIGGER_0004 0x01d
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#define ID_TRIGGER_0003 0x01e
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#define ID_TRIGGER_0005 0x01f
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#define ID_TRIGGER_0006 0x020
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#define ID_TRIGGER_0008 0x021
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#define ID_TRIGGER_0007 0x022
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#define ID_TRIGGER_000A 0x023
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#define ID_TRIGGER_0009 0x024
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#define ID_TRIGGER_000B 0x025
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#define ID_TRIGGER_000C 0x026
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#define ID_TRIGGER_000E 0x027
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#define ID_TRIGGER_000D 0x028
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#define ID_TRIGGER_000F 0x029
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#define ID_TRIGGER_0011 0x02a
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#define ID_TRIGGER_0010 0x02b
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#define ID_TRIGGER_001E 0x02c
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#define ID_TRIGGER_001B 0x02d
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#define ID_TRIGGER_0019 0x02e
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#define ID_TRIGGER_001D 0x02f
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#define ID_TRIGGER_001A 0x030
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#define ID_TRIGGER_0018 0x031
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#define ID_TRIGGER_0014 0x032
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#define ID_TRIGGER_0012 0x033
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#define ID_TRIGGER_0017 0x034
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#define ID_TRIGGER_0025 0x035
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#define ID_TRIGGER_0024 0x036
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#define ID_TRIGGER_0021 0x037
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#define ID_TRIGGER_0022 0x038
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// ========================
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// Script Class Definitions
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// ========================
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class BaseScript {
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public:
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BaseScript();
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~BaseScript();
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virtual short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class LevelScript_0000 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_208F : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_20BE : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_206F : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_10A5 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_081D : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_081E : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08F7 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_081C : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_081B : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_10C7 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_18B9 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_2051 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1826 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08FD : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_180A : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_216E : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_3167 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1964 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_316A : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_216B : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0015 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0013 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_001F : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0020 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_001C : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0016 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0001 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0002 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0004 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0003 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0005 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0006 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0008 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0007 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_000A : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0009 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_000B : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_000C : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_000E : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_000D : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_000F : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0011 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0010 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_001E : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_001B : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0019 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_001D : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_001A : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0018 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0014 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0012 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0017 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0025 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0024 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0021 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0022 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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// ======================
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// Global Action Counters
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// ======================
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#define MAX_ACTION_CTR_VALUE 100000
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int ScriptActionCtr_006 = 0;
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int ScriptActionCtr_003 = 0;
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int ScriptActionCtr_013 = 0;
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int ScriptActionCtr_000 = 0;
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int ScriptActionCtr_088 = 0;
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int ScriptActionCtr_061 = 0;
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int ScriptActionCtr_060 = 0;
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int ScriptActionCtr_059 = 0;
|
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int ScriptActionCtr_062 = 0;
|
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int ScriptActionCtr_063 = 0;
|
|
int ScriptActionCtr_064 = 0;
|
|
int ScriptActionCtr_004 = 0;
|
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int ScriptActionCtr_005 = 0;
|
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int ScriptActionCtr_009 = 0;
|
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int ScriptActionCtr_087 = 0;
|
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int ScriptActionCtr_008 = 0;
|
|
int ScriptActionCtr_018 = 0;
|
|
int ScriptActionCtr_007 = 0;
|
|
int ScriptActionCtr_002 = 0;
|
|
int ScriptActionCtr_012 = 0;
|
|
int ScriptActionCtr_011 = 0;
|
|
int ScriptActionCtr_016 = 0;
|
|
int ScriptActionCtr_015 = 0;
|
|
int ScriptActionCtr_001 = 0;
|
|
int ScriptActionCtr_091 = 0;
|
|
int ScriptActionCtr_092 = 0;
|
|
int ScriptActionCtr_014 = 0;
|
|
int ScriptActionCtr_019 = 0;
|
|
int ScriptActionCtr_020 = 0;
|
|
int ScriptActionCtr_021 = 0;
|
|
int ScriptActionCtr_022 = 0;
|
|
int ScriptActionCtr_023 = 0;
|
|
int ScriptActionCtr_024 = 0;
|
|
int ScriptActionCtr_025 = 0;
|
|
int ScriptActionCtr_028 = 0;
|
|
int ScriptActionCtr_029 = 0;
|
|
int ScriptActionCtr_030 = 0;
|
|
int ScriptActionCtr_031 = 0;
|
|
int ScriptActionCtr_032 = 0;
|
|
int ScriptActionCtr_033 = 0;
|
|
int ScriptActionCtr_034 = 0;
|
|
int ScriptActionCtr_035 = 0;
|
|
int ScriptActionCtr_036 = 0;
|
|
int ScriptActionCtr_037 = 0;
|
|
int ScriptActionCtr_038 = 0;
|
|
int ScriptActionCtr_039 = 0;
|
|
int ScriptActionCtr_040 = 0;
|
|
int ScriptActionCtr_041 = 0;
|
|
int ScriptActionCtr_042 = 0;
|
|
int ScriptActionCtr_043 = 0;
|
|
int ScriptActionCtr_044 = 0;
|
|
int ScriptActionCtr_045 = 0;
|
|
int ScriptActionCtr_046 = 0;
|
|
int ScriptActionCtr_048 = 0;
|
|
int ScriptActionCtr_047 = 0;
|
|
int ScriptActionCtr_049 = 0;
|
|
int ScriptActionCtr_050 = 0;
|
|
int ScriptActionCtr_051 = 0;
|
|
int ScriptActionCtr_026 = 0;
|
|
int ScriptActionCtr_055 = 0;
|
|
int ScriptActionCtr_054 = 0;
|
|
int ScriptActionCtr_056 = 0;
|
|
int ScriptActionCtr_057 = 0;
|
|
int ScriptActionCtr_084 = 0;
|
|
int ScriptActionCtr_085 = 0;
|
|
int ScriptActionCtr_053 = 0;
|
|
int ScriptActionCtr_066 = 0;
|
|
int ScriptActionCtr_058 = 0;
|
|
int ScriptActionCtr_067 = 0;
|
|
int ScriptActionCtr_086 = 0;
|
|
int ScriptActionCtr_068 = 0;
|
|
int ScriptActionCtr_081 = 0;
|
|
int ScriptActionCtr_080 = 0;
|
|
int ScriptActionCtr_079 = 0;
|
|
int ScriptActionCtr_078 = 0;
|
|
int ScriptActionCtr_077 = 0;
|
|
int ScriptActionCtr_076 = 0;
|
|
int ScriptActionCtr_075 = 0;
|
|
int ScriptActionCtr_074 = 0;
|
|
int ScriptActionCtr_073 = 0;
|
|
int ScriptActionCtr_072 = 0;
|
|
int ScriptActionCtr_071 = 0;
|
|
int ScriptActionCtr_070 = 0;
|
|
int ScriptActionCtr_069 = 0;
|
|
int ScriptActionCtr_065 = 0;
|
|
int ScriptActionCtr_083 = 0;
|
|
int ScriptActionCtr_103 = 0;
|
|
int ScriptActionCtr_105 = 0;
|
|
int ScriptActionCtr_107 = 0;
|
|
int ScriptActionCtr_108 = 0;
|
|
int ScriptActionCtr_027 = 0;
|
|
int ScriptActionCtr_104 = 0;
|
|
int ScriptActionCtr_082 = 0;
|
|
int ScriptActionCtr_052 = 0;
|
|
int ScriptActionCtr_089 = 0;
|
|
int ScriptActionCtr_090 = 0;
|
|
int ScriptActionCtr_102 = 0;
|
|
int ScriptActionCtr_106 = 0;
|
|
int ScriptActionCtr_093 = 0;
|
|
int ScriptActionCtr_094 = 0;
|
|
int ScriptActionCtr_095 = 0;
|
|
int ScriptActionCtr_097 = 0;
|
|
int ScriptActionCtr_096 = 0;
|
|
int ScriptActionCtr_100 = 0;
|
|
int ScriptActionCtr_099 = 0;
|
|
int ScriptActionCtr_098 = 0;
|
|
int ScriptActionCtr_101 = 0;
|
|
int ScriptActionCtr_109 = 0;
|
|
int ScriptActionCtr_110 = 0;
|
|
int ScriptActionCtr_010 = 0;
|
|
|
|
// ========================================
|
|
// Function to Clear Global Action Counters
|
|
// ========================================
|
|
void ClearGlobalActionCtrs(void) {
|
|
ScriptActionCtr_006 = 0;
|
|
ScriptActionCtr_003 = 0;
|
|
ScriptActionCtr_013 = 0;
|
|
ScriptActionCtr_000 = 0;
|
|
ScriptActionCtr_088 = 0;
|
|
ScriptActionCtr_061 = 0;
|
|
ScriptActionCtr_060 = 0;
|
|
ScriptActionCtr_059 = 0;
|
|
ScriptActionCtr_062 = 0;
|
|
ScriptActionCtr_063 = 0;
|
|
ScriptActionCtr_064 = 0;
|
|
ScriptActionCtr_004 = 0;
|
|
ScriptActionCtr_005 = 0;
|
|
ScriptActionCtr_009 = 0;
|
|
ScriptActionCtr_087 = 0;
|
|
ScriptActionCtr_008 = 0;
|
|
ScriptActionCtr_018 = 0;
|
|
ScriptActionCtr_007 = 0;
|
|
ScriptActionCtr_002 = 0;
|
|
ScriptActionCtr_012 = 0;
|
|
ScriptActionCtr_011 = 0;
|
|
ScriptActionCtr_016 = 0;
|
|
ScriptActionCtr_015 = 0;
|
|
ScriptActionCtr_001 = 0;
|
|
ScriptActionCtr_091 = 0;
|
|
ScriptActionCtr_092 = 0;
|
|
ScriptActionCtr_014 = 0;
|
|
ScriptActionCtr_019 = 0;
|
|
ScriptActionCtr_020 = 0;
|
|
ScriptActionCtr_021 = 0;
|
|
ScriptActionCtr_022 = 0;
|
|
ScriptActionCtr_023 = 0;
|
|
ScriptActionCtr_024 = 0;
|
|
ScriptActionCtr_025 = 0;
|
|
ScriptActionCtr_028 = 0;
|
|
ScriptActionCtr_029 = 0;
|
|
ScriptActionCtr_030 = 0;
|
|
ScriptActionCtr_031 = 0;
|
|
ScriptActionCtr_032 = 0;
|
|
ScriptActionCtr_033 = 0;
|
|
ScriptActionCtr_034 = 0;
|
|
ScriptActionCtr_035 = 0;
|
|
ScriptActionCtr_036 = 0;
|
|
ScriptActionCtr_037 = 0;
|
|
ScriptActionCtr_038 = 0;
|
|
ScriptActionCtr_039 = 0;
|
|
ScriptActionCtr_040 = 0;
|
|
ScriptActionCtr_041 = 0;
|
|
ScriptActionCtr_042 = 0;
|
|
ScriptActionCtr_043 = 0;
|
|
ScriptActionCtr_044 = 0;
|
|
ScriptActionCtr_045 = 0;
|
|
ScriptActionCtr_046 = 0;
|
|
ScriptActionCtr_048 = 0;
|
|
ScriptActionCtr_047 = 0;
|
|
ScriptActionCtr_049 = 0;
|
|
ScriptActionCtr_050 = 0;
|
|
ScriptActionCtr_051 = 0;
|
|
ScriptActionCtr_026 = 0;
|
|
ScriptActionCtr_055 = 0;
|
|
ScriptActionCtr_054 = 0;
|
|
ScriptActionCtr_056 = 0;
|
|
ScriptActionCtr_057 = 0;
|
|
ScriptActionCtr_084 = 0;
|
|
ScriptActionCtr_085 = 0;
|
|
ScriptActionCtr_053 = 0;
|
|
ScriptActionCtr_066 = 0;
|
|
ScriptActionCtr_058 = 0;
|
|
ScriptActionCtr_067 = 0;
|
|
ScriptActionCtr_086 = 0;
|
|
ScriptActionCtr_068 = 0;
|
|
ScriptActionCtr_081 = 0;
|
|
ScriptActionCtr_080 = 0;
|
|
ScriptActionCtr_079 = 0;
|
|
ScriptActionCtr_078 = 0;
|
|
ScriptActionCtr_077 = 0;
|
|
ScriptActionCtr_076 = 0;
|
|
ScriptActionCtr_075 = 0;
|
|
ScriptActionCtr_074 = 0;
|
|
ScriptActionCtr_073 = 0;
|
|
ScriptActionCtr_072 = 0;
|
|
ScriptActionCtr_071 = 0;
|
|
ScriptActionCtr_070 = 0;
|
|
ScriptActionCtr_069 = 0;
|
|
ScriptActionCtr_065 = 0;
|
|
ScriptActionCtr_083 = 0;
|
|
ScriptActionCtr_103 = 0;
|
|
ScriptActionCtr_105 = 0;
|
|
ScriptActionCtr_107 = 0;
|
|
ScriptActionCtr_108 = 0;
|
|
ScriptActionCtr_027 = 0;
|
|
ScriptActionCtr_104 = 0;
|
|
ScriptActionCtr_082 = 0;
|
|
ScriptActionCtr_052 = 0;
|
|
ScriptActionCtr_089 = 0;
|
|
ScriptActionCtr_090 = 0;
|
|
ScriptActionCtr_102 = 0;
|
|
ScriptActionCtr_106 = 0;
|
|
ScriptActionCtr_093 = 0;
|
|
ScriptActionCtr_094 = 0;
|
|
ScriptActionCtr_095 = 0;
|
|
ScriptActionCtr_097 = 0;
|
|
ScriptActionCtr_096 = 0;
|
|
ScriptActionCtr_100 = 0;
|
|
ScriptActionCtr_099 = 0;
|
|
ScriptActionCtr_098 = 0;
|
|
ScriptActionCtr_101 = 0;
|
|
ScriptActionCtr_109 = 0;
|
|
ScriptActionCtr_110 = 0;
|
|
ScriptActionCtr_010 = 0;
|
|
}
|
|
|
|
// ========================================
|
|
// Function to Save Global Action Counters
|
|
// ========================================
|
|
void SaveGlobalActionCtrs(void *file_ptr) {
|
|
File_WriteInt(ScriptActionCtr_006, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_003, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_013, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_000, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_088, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_061, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_060, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_059, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_062, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_063, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_064, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_004, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_005, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_009, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_087, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_008, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_018, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_007, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_002, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_012, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_011, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_016, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_015, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_001, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_091, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_092, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_014, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_019, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_020, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_021, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_022, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_023, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_024, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_025, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_028, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_029, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_030, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_031, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_032, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_033, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_034, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_035, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_036, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_037, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_038, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_039, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_040, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_041, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_042, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_043, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_044, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_045, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_046, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_048, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_047, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_049, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_050, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_051, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_026, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_055, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_054, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_056, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_057, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_084, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_085, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_053, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_066, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_058, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_067, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_086, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_068, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_081, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_080, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_079, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_078, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_077, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_076, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_075, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_074, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_073, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_072, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_071, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_070, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_069, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_065, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_083, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_103, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_105, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_107, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_108, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_027, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_104, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_082, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_052, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_089, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_090, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_102, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_106, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_093, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_094, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_095, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_097, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_096, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_100, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_099, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_098, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_101, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_109, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_110, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_010, file_ptr);
|
|
}
|
|
|
|
// ===========================================
|
|
// Function to Restore Global Action Counters
|
|
// ===========================================
|
|
void RestoreGlobalActionCtrs(void *file_ptr) {
|
|
ScriptActionCtr_006 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_003 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_013 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_000 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_088 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_061 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_060 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_059 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_062 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_063 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_064 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_004 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_005 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_009 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_087 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_008 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_018 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_007 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_002 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_012 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_011 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_016 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_015 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_001 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_091 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_092 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_014 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_019 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_020 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_021 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_022 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_023 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_024 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_025 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_028 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_029 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_030 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_031 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_032 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_033 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_034 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_035 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_036 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_037 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_038 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_039 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_040 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_041 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_042 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_043 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_044 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_045 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_046 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_048 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_047 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_049 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_050 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_051 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_026 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_055 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_054 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_056 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_057 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_084 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_085 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_053 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_066 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_058 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_067 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_086 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_068 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_081 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_080 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_079 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_078 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_077 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_076 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_075 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_074 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_073 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_072 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_071 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_070 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_069 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_065 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_083 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_103 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_105 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_107 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_108 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_027 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_104 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_082 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_052 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_089 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_090 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_102 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_106 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_093 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_094 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_095 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_097 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_096 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_100 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_099 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_098 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_101 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_109 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_110 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_010 = File_ReadInt(file_ptr);
|
|
}
|
|
|
|
// ===============================================================
|
|
// Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS
|
|
// ===============================================================
|
|
/**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/
|
|
|
|
/*
|
|
$$ENUM Region
|
|
0:IntroCam
|
|
1:Outside
|
|
2:Common
|
|
3:Collectors
|
|
4:Builders
|
|
5:Priests
|
|
6:Boss
|
|
$$END
|
|
*/
|
|
|
|
typedef struct {
|
|
int x, y;
|
|
} tPathNode;
|
|
|
|
typedef struct {
|
|
int room, face;
|
|
} tForceFieldInfo;
|
|
|
|
bool PriestKeyInit = false;
|
|
int PriestKeyRoomMap[5][5];
|
|
int PriestKeySafeRoom;
|
|
tPathNode PriestCorrectPath[17];
|
|
int PriestSoundNodes[17];
|
|
tForceFieldInfo ForceFields[10];
|
|
int PriestClueSound = -1;
|
|
int DummyObject = -1;
|
|
int DummyDefaultPos = -1;
|
|
|
|
#define Var_ThereIsPlayerInPriestKeyPuzzle (*((int *)(&User_vars[7])))
|
|
#define Var_PriestPlayerCurrentRoom (*((int *)(&User_vars[8])))
|
|
#define Var_PriestPlayerCurrNode (*((int *)(&User_vars[9])))
|
|
#define Var_PriestPuzzleCurrSoundNode (*((int *)(&User_vars[10])))
|
|
#define Var_PriestPuzzleCompleted User_vars[11]
|
|
#define Var_PriestPuzzleGoofed User_vars[12]
|
|
#define Var_SavedObject Saved_object_handles[1]
|
|
|
|
void PriestResetPuzzle(void);
|
|
void PriestPlayerScrewsUp(void);
|
|
void PriestPlayerSolvesPuzzle(void);
|
|
void PriestTurnForceFieldOn(bool enable);
|
|
void PriestPlaySoundAtNode(int node);
|
|
void PriestJustEnteredPuzzle(void);
|
|
void PriestJustExitPuzzle(void);
|
|
void PriestInit(void);
|
|
|
|
void PriestMoveDummy(int pos) {
|
|
if (pos == -1 || pos == -2) {
|
|
aStoreObjectInPositionClipboard(DummyDefaultPos);
|
|
aMoveObjectToPositionClipboard(DummyObject);
|
|
return;
|
|
}
|
|
|
|
if (pos >= 0 && pos < 17) {
|
|
aStoreObjectInPositionClipboard(PriestSoundNodes[pos]);
|
|
aMoveObjectToPositionClipboard(DummyObject);
|
|
return;
|
|
}
|
|
|
|
aStoreObjectInPositionClipboard(DummyDefaultPos);
|
|
aMoveObjectToPositionClipboard(DummyObject);
|
|
}
|
|
|
|
/*
|
|
$$ACTION
|
|
Scripts
|
|
Call When [o:Player] Enters Priest Puzzle
|
|
aPriestKeyEnter
|
|
Call When Player Enters Priest Puzzle
|
|
|
|
$$END
|
|
*/
|
|
void aPriestKeyEnter(int Player) {
|
|
if (Var_PriestPuzzleCompleted != 1.0f) {
|
|
Var_ThereIsPlayerInPriestKeyPuzzle = 1;
|
|
Var_PriestPlayerCurrentRoom = PriestKeySafeRoom;
|
|
Var_PriestPlayerCurrNode = 0;
|
|
Var_PriestPuzzleGoofed = 0;
|
|
Var_SavedObject = Player;
|
|
|
|
PriestPlaySoundAtNode(-1);
|
|
PriestJustEnteredPuzzle();
|
|
PriestResetPuzzle();
|
|
PriestTurnForceFieldOn(true);
|
|
}
|
|
}
|
|
|
|
/*
|
|
$$ACTION
|
|
Scripts
|
|
Call When [o:Player] Exits Priest Puzzle
|
|
aPriestKeyExit
|
|
Call When Player Exits Priest Puzzle
|
|
|
|
$$END
|
|
*/
|
|
void aPriestKeyExit(int Player) {
|
|
if (Player == Var_SavedObject) {
|
|
PriestJustExitPuzzle();
|
|
Var_ThereIsPlayerInPriestKeyPuzzle = 0;
|
|
Var_PriestPlayerCurrentRoom = PriestKeySafeRoom;
|
|
Var_PriestPlayerCurrNode = 0;
|
|
Var_PriestPuzzleGoofed = 0;
|
|
PriestPlaySoundAtNode(-1);
|
|
PriestTurnForceFieldOn(false);
|
|
}
|
|
}
|
|
|
|
/*
|
|
$$ACTION
|
|
Scripts
|
|
Initialize the Priest Key Puzzle
|
|
aPriestKeyInit
|
|
Initializes the Priest Key Puzzle for the level
|
|
|
|
$$END
|
|
*/
|
|
void aPriestKeyInit(void) {
|
|
PriestInit();
|
|
|
|
Var_ThereIsPlayerInPriestKeyPuzzle = 0;
|
|
Var_PriestPlayerCurrentRoom = -1;
|
|
Var_PriestPlayerCurrNode = 0;
|
|
Var_PriestPuzzleCompleted = 0;
|
|
Var_PriestPuzzleGoofed = 0;
|
|
Var_PriestPuzzleCurrSoundNode = -1;
|
|
PriestTurnForceFieldOn(false);
|
|
}
|
|
|
|
void PriestInit(void) {
|
|
mprintf(0, "aPriestKeyInit\n");
|
|
PriestKeyInit = true;
|
|
|
|
DummyObject = Scrpt_FindObjectName("Dummyflag");
|
|
DummyDefaultPos = Scrpt_FindObjectName("Dummypos");
|
|
|
|
// fill in sound nodes
|
|
PriestSoundNodes[0] = Scrpt_FindObjectName("PPath1");
|
|
PriestSoundNodes[1] = Scrpt_FindObjectName("PPath2");
|
|
PriestSoundNodes[2] = Scrpt_FindObjectName("PPath3");
|
|
PriestSoundNodes[3] = Scrpt_FindObjectName("PPath4");
|
|
PriestSoundNodes[4] = Scrpt_FindObjectName("PPath5");
|
|
PriestSoundNodes[5] = Scrpt_FindObjectName("PPath6");
|
|
PriestSoundNodes[6] = Scrpt_FindObjectName("PPath7");
|
|
PriestSoundNodes[7] = Scrpt_FindObjectName("PPath8");
|
|
PriestSoundNodes[8] = Scrpt_FindObjectName("PPath9");
|
|
PriestSoundNodes[9] = Scrpt_FindObjectName("PPath10");
|
|
PriestSoundNodes[10] = Scrpt_FindObjectName("PPath11");
|
|
PriestSoundNodes[11] = Scrpt_FindObjectName("PPath12");
|
|
PriestSoundNodes[12] = Scrpt_FindObjectName("PPath13");
|
|
PriestSoundNodes[13] = Scrpt_FindObjectName("PPath14");
|
|
PriestSoundNodes[14] = Scrpt_FindObjectName("PPath15");
|
|
PriestSoundNodes[15] = Scrpt_FindObjectName("PPath16");
|
|
PriestSoundNodes[16] = Scrpt_FindObjectName("PPath17");
|
|
|
|
PriestClueSound = Scrpt_FindSoundName("PriestIconBuzz");
|
|
|
|
// fill in the Room Map
|
|
PriestKeyRoomMap[0][0] = Scrpt_FindRoomName("Bad10");
|
|
PriestKeyRoomMap[0][1] = Scrpt_FindRoomName("PPath10");
|
|
PriestKeyRoomMap[0][2] = Scrpt_FindRoomName("PPath9");
|
|
PriestKeyRoomMap[0][3] = Scrpt_FindRoomName("PPath8");
|
|
PriestKeyRoomMap[0][4] = Scrpt_FindRoomName("PPath17");
|
|
|
|
PriestKeyRoomMap[1][0] = Scrpt_FindRoomName("Bad8");
|
|
PriestKeyRoomMap[1][1] = Scrpt_FindRoomName("PPath11");
|
|
PriestKeyRoomMap[1][2] = Scrpt_FindRoomName("Bad9");
|
|
PriestKeyRoomMap[1][3] = Scrpt_FindRoomName("PPath7");
|
|
PriestKeyRoomMap[1][4] = Scrpt_FindRoomName("PPath6");
|
|
|
|
PriestKeyRoomMap[2][0] = Scrpt_FindRoomName("Bad7");
|
|
PriestKeyRoomMap[2][1] = Scrpt_FindRoomName("PPath12");
|
|
PriestKeyRoomMap[2][2] = Scrpt_FindRoomName("PPath13");
|
|
PriestKeyRoomMap[2][3] = Scrpt_FindRoomName("PPath14");
|
|
PriestKeyRoomMap[2][4] = Scrpt_FindRoomName("PPath5");
|
|
|
|
PriestKeyRoomMap[3][0] = Scrpt_FindRoomName("Bad5");
|
|
PriestKeyRoomMap[3][1] = Scrpt_FindRoomName("Bad6");
|
|
PriestKeyRoomMap[3][2] = Scrpt_FindRoomName("PPath2");
|
|
PriestKeyRoomMap[3][3] = Scrpt_FindRoomName("PPath3");
|
|
PriestKeyRoomMap[3][4] = Scrpt_FindRoomName("PPath4");
|
|
|
|
PriestKeyRoomMap[4][0] = Scrpt_FindRoomName("Bad1");
|
|
PriestKeyRoomMap[4][1] = Scrpt_FindRoomName("Bad2");
|
|
PriestKeyRoomMap[4][2] = Scrpt_FindRoomName("PPath1");
|
|
PriestKeyRoomMap[4][3] = Scrpt_FindRoomName("Bad3");
|
|
PriestKeyRoomMap[4][4] = Scrpt_FindRoomName("Bad4");
|
|
|
|
PriestKeySafeRoom = Scrpt_FindRoomName("PPathOrigin");
|
|
|
|
PriestCorrectPath[0].x = 2;
|
|
PriestCorrectPath[0].y = 4;
|
|
PriestCorrectPath[1].x = 2;
|
|
PriestCorrectPath[1].y = 3;
|
|
PriestCorrectPath[2].x = 3;
|
|
PriestCorrectPath[2].y = 3;
|
|
PriestCorrectPath[3].x = 4;
|
|
PriestCorrectPath[3].y = 3;
|
|
PriestCorrectPath[4].x = 4;
|
|
PriestCorrectPath[4].y = 2;
|
|
PriestCorrectPath[5].x = 4;
|
|
PriestCorrectPath[5].y = 1;
|
|
PriestCorrectPath[6].x = 3;
|
|
PriestCorrectPath[6].y = 1;
|
|
PriestCorrectPath[7].x = 3;
|
|
PriestCorrectPath[7].y = 0;
|
|
PriestCorrectPath[8].x = 2;
|
|
PriestCorrectPath[8].y = 0;
|
|
PriestCorrectPath[9].x = 1;
|
|
PriestCorrectPath[9].y = 0;
|
|
PriestCorrectPath[10].x = 1;
|
|
PriestCorrectPath[10].y = 1;
|
|
PriestCorrectPath[11].x = 1;
|
|
PriestCorrectPath[11].y = 2;
|
|
PriestCorrectPath[12].x = 2;
|
|
PriestCorrectPath[12].y = 2;
|
|
PriestCorrectPath[13].x = 3;
|
|
PriestCorrectPath[13].y = 2;
|
|
PriestCorrectPath[14].x = 3;
|
|
PriestCorrectPath[14].y = 1;
|
|
PriestCorrectPath[15].x = 3;
|
|
PriestCorrectPath[15].y = 0;
|
|
PriestCorrectPath[16].x = 4;
|
|
PriestCorrectPath[16].y = 0;
|
|
|
|
int p_icon_room = Scrpt_FindRoomName("PriestIconRoom");
|
|
ForceFields[0].room = p_icon_room;
|
|
ForceFields[0].face = 0;
|
|
ForceFields[1].room = p_icon_room;
|
|
ForceFields[1].face = 1;
|
|
ForceFields[2].room = p_icon_room;
|
|
ForceFields[2].face = 2;
|
|
ForceFields[3].room = p_icon_room;
|
|
ForceFields[3].face = 3;
|
|
ForceFields[4].room = p_icon_room;
|
|
ForceFields[4].face = 4;
|
|
ForceFields[5].room = PriestKeyRoomMap[0][0];
|
|
ForceFields[5].face = 2;
|
|
ForceFields[6].room = PriestKeyRoomMap[0][1];
|
|
ForceFields[6].face = 3;
|
|
ForceFields[7].room = PriestKeyRoomMap[0][2];
|
|
ForceFields[7].face = 3;
|
|
ForceFields[8].room = PriestKeyRoomMap[0][3];
|
|
ForceFields[8].face = 3;
|
|
ForceFields[9].room = PriestKeyRoomMap[0][4];
|
|
ForceFields[9].face = 2;
|
|
}
|
|
|
|
/*
|
|
$$ACTION
|
|
Scripts
|
|
Handle Change Room for Priest Key Puzzle
|
|
aPriestKeyRoomChange
|
|
Call this whenever a player changes rooms
|
|
|
|
$$END
|
|
*/
|
|
void aPriestKeyRoomChange(void) {
|
|
if (!PriestKeyInit)
|
|
PriestInit(); // handle the case of load/save hosing us
|
|
|
|
// Check to see if we are even doing the Puzzle
|
|
if (Var_ThereIsPlayerInPriestKeyPuzzle == 0) {
|
|
return; // don't even bother processesing
|
|
}
|
|
|
|
if (Var_PriestPuzzleCompleted > 0) {
|
|
return; // puzzle solved
|
|
}
|
|
|
|
// Check to see if the Player has changed rooms, if not we can bail
|
|
int Player_room;
|
|
Player_room = qObjRoom(Var_SavedObject);
|
|
|
|
if (Var_PriestPlayerCurrentRoom == Player_room) {
|
|
return; // hasn't changed room yet
|
|
}
|
|
|
|
// Quick hack to see if he moved from PPathOrigin to PPath1
|
|
if (Player_room == PriestKeyRoomMap[4][2] && Var_PriestPlayerCurrentRoom == PriestKeySafeRoom) {
|
|
PriestPlaySoundAtNode(1);
|
|
Var_PriestPlayerCurrNode = 0;
|
|
Var_PriestPlayerCurrentRoom = PriestKeyRoomMap[4][2];
|
|
}
|
|
|
|
// What node are we currently at?
|
|
if (Var_PriestPlayerCurrNode == -1) {
|
|
// this means they goofed or just starting
|
|
if (Player_room == PriestKeySafeRoom) {
|
|
// they are back at the safe room, reset the puzzle
|
|
PriestResetPuzzle();
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (Var_PriestPlayerCurrNode == 16) {
|
|
// this means the player finished the puzzle
|
|
return;
|
|
}
|
|
|
|
if (Var_PriestPlayerCurrNode < 0 || Var_PriestPlayerCurrNode > 15) {
|
|
// invalid
|
|
Var_PriestPlayerCurrNode = -1;
|
|
return;
|
|
}
|
|
|
|
// Create list of bad rooms, and the good room
|
|
int BadRooms[3];
|
|
int GoodRoom;
|
|
int num_BadRooms = 0;
|
|
int curr_x, curr_y;
|
|
curr_x = PriestCorrectPath[Var_PriestPlayerCurrNode].x;
|
|
curr_y = PriestCorrectPath[Var_PriestPlayerCurrNode].y;
|
|
|
|
GoodRoom = PriestKeyRoomMap[PriestCorrectPath[Var_PriestPlayerCurrNode + 1].y]
|
|
[PriestCorrectPath[Var_PriestPlayerCurrNode + 1].x];
|
|
|
|
// check room to left
|
|
if (curr_x > 0) {
|
|
int room = PriestKeyRoomMap[curr_y][curr_x - 1];
|
|
if (room != GoodRoom) {
|
|
BadRooms[num_BadRooms] = room;
|
|
num_BadRooms++;
|
|
}
|
|
}
|
|
// check room to right
|
|
if (curr_x < 4) {
|
|
int room = PriestKeyRoomMap[curr_y][curr_x + 1];
|
|
if (room != GoodRoom) {
|
|
BadRooms[num_BadRooms] = room;
|
|
num_BadRooms++;
|
|
}
|
|
}
|
|
// check room to top
|
|
if (curr_y > 0) {
|
|
int room = PriestKeyRoomMap[curr_y - 1][curr_x];
|
|
if (room != GoodRoom) {
|
|
BadRooms[num_BadRooms] = room;
|
|
num_BadRooms++;
|
|
}
|
|
}
|
|
// check room to bottom
|
|
if (curr_y < 4) {
|
|
int room = PriestKeyRoomMap[curr_y + 1][curr_x];
|
|
if (room != GoodRoom) {
|
|
BadRooms[num_BadRooms] = room;
|
|
num_BadRooms++;
|
|
}
|
|
}
|
|
|
|
// check to what the player moved into
|
|
int Moved_into_good_room = -1;
|
|
for (int i = 0; i < num_BadRooms; i++) {
|
|
if (Player_room == BadRooms[i]) {
|
|
// bad room!!
|
|
mprintf(0, "PLAYER MOVED INTO BAD ROOM!\n");
|
|
Moved_into_good_room = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (Player_room == GoodRoom) {
|
|
Moved_into_good_room = 1;
|
|
mprintf(0, "PLAYER MOVED INTO GOOD ROOM!\n");
|
|
}
|
|
|
|
switch (Moved_into_good_room) {
|
|
case -1: {
|
|
// the player is in one of the buffer rooms
|
|
return;
|
|
} break;
|
|
|
|
case 0: {
|
|
// the player moved into a bad room
|
|
Var_PriestPlayerCurrNode = -1;
|
|
Var_PriestPlayerCurrentRoom = Player_room;
|
|
PriestPlayerScrewsUp();
|
|
} break;
|
|
|
|
case 1: {
|
|
// the player moved into a good room
|
|
Var_PriestPlayerCurrNode += 1;
|
|
Var_PriestPlayerCurrentRoom = Player_room;
|
|
if (Var_PriestPlayerCurrNode == 16) {
|
|
PriestPlayerSolvesPuzzle();
|
|
} else {
|
|
// adjust sound Position
|
|
PriestPlaySoundAtNode(Var_PriestPlayerCurrNode + 1);
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void PriestJustExitPuzzle(void) {
|
|
mprintf(0, "Just exited puzzle\n");
|
|
PriestPlaySoundAtNode(-1);
|
|
}
|
|
|
|
void PriestJustEnteredPuzzle(void) {
|
|
mprintf(0, "Just entered puzzle\n");
|
|
PriestResetPuzzle();
|
|
}
|
|
|
|
void PriestResetPuzzle(void) {
|
|
mprintf(0, "Reseting Priest Key Puzzle\n");
|
|
if (Var_PriestPuzzleCompleted != 1.0f) {
|
|
Var_PriestPlayerCurrNode = 0;
|
|
Var_PriestPuzzleGoofed = 0;
|
|
PriestPlaySoundAtNode(0);
|
|
}
|
|
}
|
|
|
|
void PriestPlayerScrewsUp(void) {
|
|
mprintf(0, "Player screwed up\n");
|
|
PriestPlaySoundAtNode(0);
|
|
Var_PriestPuzzleGoofed = 1.0f;
|
|
}
|
|
|
|
void PriestPlayerSolvesPuzzle(void) {
|
|
mprintf(0, "Player solved puzzle\n");
|
|
PriestTurnForceFieldOn(false);
|
|
PriestPlaySoundAtNode(-1);
|
|
Var_PriestPuzzleCompleted = 1.0f;
|
|
}
|
|
|
|
void PriestTurnForceFieldOn(bool enable) {
|
|
for (int i = 0; i < 10; i++) {
|
|
aPortalRenderSet((enable) ? 1 : 0, ForceFields[i].face, ForceFields[i].room, false);
|
|
}
|
|
}
|
|
|
|
void PriestPlaySoundAtNode(int node) {
|
|
if (node < 0 || node > 16) {
|
|
if (Var_PriestPuzzleCurrSoundNode != -1) {
|
|
mprintf(0, "!!!!!!!!!!!!STOPPING SOUND (%x)!!!!!!!!!!!!!!!\n", DummyObject);
|
|
// OUTaSoundStopObj(DummyObject);
|
|
Var_PriestPuzzleCurrSoundNode = -1;
|
|
}
|
|
} else {
|
|
// not all the time...only when it needs to
|
|
if (Var_PriestPuzzleCurrSoundNode == -1) {
|
|
mprintf(0, "!!!!!!!!!!!!STARTING SOUND(%d,%x)!!!!!!!!!!!!!!!\n", PriestClueSound, DummyObject);
|
|
// OUTaSoundPlayObject(PriestClueSound,DummyObject,1.0f);
|
|
}
|
|
Var_PriestPuzzleCurrSoundNode = node;
|
|
}
|
|
PriestMoveDummy(node);
|
|
}
|
|
|
|
/**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/
|
|
// ============================================================
|
|
// End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS
|
|
// ============================================================
|
|
|
|
// =================
|
|
// Message File Data
|
|
// =================
|
|
|
|
#define MAX_SCRIPT_MESSAGES 256
|
|
#define MAX_MSG_FILEBUF_LEN 1024
|
|
#define NO_MESSAGE_STRING "*Message Not Found*"
|
|
#define INV_MSGNAME_STRING "*Message Name Invalid*"
|
|
#define WHITESPACE_CHARS " \t\r\n"
|
|
|
|
// Structure for storing a script message
|
|
typedef struct {
|
|
char *name; // the name of the message
|
|
char *message; // the actual message text
|
|
} tScriptMessage;
|
|
|
|
// Global storage for level script messages
|
|
tScriptMessage *message_list[MAX_SCRIPT_MESSAGES];
|
|
int num_messages;
|
|
|
|
// ======================
|
|
// Message File Functions
|
|
// ======================
|
|
|
|
// Initializes the Message List
|
|
void InitMessageList(void) {
|
|
for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++)
|
|
message_list[j] = NULL;
|
|
num_messages = 0;
|
|
}
|
|
|
|
// Clear the Message List
|
|
void ClearMessageList(void) {
|
|
for (int j = 0; j < num_messages; j++) {
|
|
free(message_list[j]->name);
|
|
free(message_list[j]->message);
|
|
free(message_list[j]);
|
|
message_list[j] = NULL;
|
|
}
|
|
num_messages = 0;
|
|
}
|
|
|
|
// Adds a message to the list
|
|
int AddMessageToList(char *name, char *msg) {
|
|
int pos;
|
|
|
|
// Make sure there is room in the list
|
|
if (num_messages >= MAX_SCRIPT_MESSAGES)
|
|
return false;
|
|
|
|
// Allocate memory for this message entry
|
|
pos = num_messages;
|
|
message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage));
|
|
if (message_list[pos] == NULL)
|
|
return false;
|
|
|
|
// Allocate memory for the message name
|
|
message_list[pos]->name = (char *)malloc(strlen(name) + 1);
|
|
if (message_list[pos]->name == NULL) {
|
|
free(message_list[pos]);
|
|
return false;
|
|
}
|
|
strcpy(message_list[pos]->name, name);
|
|
|
|
// Allocate memory for the message name
|
|
message_list[pos]->message = (char *)malloc(strlen(msg) + 1);
|
|
if (message_list[pos]->message == NULL) {
|
|
free(message_list[pos]->name);
|
|
free(message_list[pos]);
|
|
return false;
|
|
}
|
|
strcpy(message_list[pos]->message, msg);
|
|
num_messages++;
|
|
|
|
return true;
|
|
}
|
|
|
|
// Removes any whitespace padding from the end of a string
|
|
void RemoveTrailingWhitespace(char *s) {
|
|
int last_char_pos;
|
|
|
|
last_char_pos = strlen(s) - 1;
|
|
while (last_char_pos >= 0 && isspace(s[last_char_pos])) {
|
|
s[last_char_pos] = '\0';
|
|
last_char_pos--;
|
|
}
|
|
}
|
|
|
|
// Returns a pointer to the first non-whitespace char in given string
|
|
char *SkipInitialWhitespace(char *s) {
|
|
while ((*s) != '\0' && isspace(*s))
|
|
s++;
|
|
|
|
return (s);
|
|
}
|
|
|
|
// Read in the Messages
|
|
int ReadMessageFile(char *filename) {
|
|
void *infile;
|
|
char filebuffer[MAX_MSG_FILEBUF_LEN + 1];
|
|
char *line, *msg_start;
|
|
int line_num;
|
|
bool next_msgid_found;
|
|
|
|
// Try to open the file for loading
|
|
infile = File_Open(filename, "rt");
|
|
if (!infile)
|
|
return false;
|
|
|
|
line_num = 0;
|
|
next_msgid_found = true;
|
|
|
|
// Clear the message list
|
|
ClearMessageList();
|
|
|
|
// Read in and parse each line of the file
|
|
while (!File_eof(infile)) {
|
|
|
|
// Clear the buffer
|
|
strcpy(filebuffer, "");
|
|
|
|
// Read in a line from the file
|
|
File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile);
|
|
line_num++;
|
|
|
|
// Remove whitespace padding at start and end of line
|
|
RemoveTrailingWhitespace(filebuffer);
|
|
line = SkipInitialWhitespace(filebuffer);
|
|
|
|
// If line is a comment, or empty, discard it
|
|
if (strlen(line) == 0 || strncmp(line, "//", 2) == 0)
|
|
continue;
|
|
|
|
if (!next_msgid_found) { // Parse out the last message ID number
|
|
|
|
// Grab the first keyword, make sure it's valid
|
|
line = strtok(line, WHITESPACE_CHARS);
|
|
if (line == NULL)
|
|
continue;
|
|
|
|
// Grab the second keyword, and assign it as the next message ID
|
|
line = strtok(NULL, WHITESPACE_CHARS);
|
|
if (line == NULL)
|
|
continue;
|
|
|
|
next_msgid_found = true;
|
|
} else { // Parse line as a message line
|
|
|
|
// Find the start of message, and mark it
|
|
msg_start = strchr(line, '=');
|
|
if (msg_start == NULL)
|
|
continue;
|
|
msg_start[0] = '\0';
|
|
msg_start++;
|
|
|
|
// Add the message to the list
|
|
AddMessageToList(line, msg_start);
|
|
}
|
|
}
|
|
File_Close(infile);
|
|
|
|
return true;
|
|
}
|
|
|
|
// Find a message
|
|
char *GetMessage(char *name) {
|
|
// Make sure given name is valid
|
|
if (name == NULL)
|
|
return INV_MSGNAME_STRING;
|
|
|
|
// Search message list for name
|
|
for (int j = 0; j < num_messages; j++)
|
|
if (strcmp(message_list[j]->name, name) == 0)
|
|
return (message_list[j]->message);
|
|
|
|
// Couldn't find it
|
|
return NO_MESSAGE_STRING;
|
|
}
|
|
|
|
//======================
|
|
// Name List Arrays
|
|
//======================
|
|
|
|
#define NUM_DOOR_NAMES 5
|
|
char *Door_names[NUM_DOOR_NAMES] = {"BossDoor", "CollectorsDoor", "BuildersDoor", "PriestHallDoor",
|
|
"PriestGalleryDoor"};
|
|
int Door_handles[NUM_DOOR_NAMES];
|
|
|
|
#define NUM_OBJECT_NAMES 39
|
|
char *Object_names[NUM_OBJECT_NAMES] = {"DummyFlag",
|
|
"BossMovieCollider",
|
|
"BossRock01",
|
|
"BossRock02",
|
|
"BossRock03",
|
|
"BossRock04",
|
|
"BossRock05",
|
|
"BuildersKey",
|
|
"ObjectMoveCamera",
|
|
"PriestKey",
|
|
"CollectorsKey",
|
|
"Camera4CollectorsK",
|
|
"Camera4BuildersKey",
|
|
"BuilderSign",
|
|
"CollectorSign",
|
|
"PriestSign",
|
|
"PriestHallDoor",
|
|
"PriestGalleryDoor",
|
|
"FallingPlatform",
|
|
"BuildersDoor",
|
|
"CollectorsDoor",
|
|
"PlatformClutch2",
|
|
"PlatformClutch1",
|
|
"PriestPedestalCame",
|
|
"Boss",
|
|
"BPuzzRespawn",
|
|
"SlagHeap",
|
|
"TugShip",
|
|
"CrashedShip",
|
|
"BuilderPuzzUFO1",
|
|
"BuilderPuzzUFO2",
|
|
"BuilderPuzzUFO3",
|
|
"CollectorNomad2",
|
|
"CollectorsNomad1",
|
|
"VolcanoSpew",
|
|
"VolcanoSpew2",
|
|
"VolcanoSpew3",
|
|
"VolcanoSpew4",
|
|
"BossDoor"};
|
|
int Object_handles[NUM_OBJECT_NAMES];
|
|
|
|
#define NUM_ROOM_NAMES 20
|
|
char *Room_names[NUM_ROOM_NAMES] = {"EndWindyRoom", "PriestPedestal", "CollectorsPedestal",
|
|
"BuildersPedestal", "PlatformHitRoom", "WindTunnel1",
|
|
"WindTunnel2", "WindTunnel3", "BPuzz1",
|
|
"BPuzz2", "BPuzz3", "BPuzz4",
|
|
"BPuzz5", "BPuzz6", "BPuzz7",
|
|
"BPuzzEnd", "CrashedShipRoom", "EscapeTunnelStart",
|
|
"NomadCollector2", "CavernEntrance"};
|
|
int Room_indexes[NUM_ROOM_NAMES];
|
|
|
|
#define NUM_TRIGGER_NAMES 36
|
|
char *Trigger_names[NUM_TRIGGER_NAMES] = {"MusicCommon2Coll",
|
|
"MusicCommon2Build",
|
|
"WaypointInBuilders",
|
|
"BuildersHalfWay",
|
|
"MusicUseKeys2Priest",
|
|
"MusicOut2Common",
|
|
"BPuzz1in",
|
|
"BPuzz1out",
|
|
"BPuzz2in",
|
|
"BPuzz2out",
|
|
"BPuzz3in",
|
|
"BPuzz3out",
|
|
"BPuzz4in",
|
|
"BPuzz4out",
|
|
"BPuzz5in",
|
|
"BPuzz5out",
|
|
"BPuzz6in",
|
|
"BPuzz6out",
|
|
"BPuzz7in",
|
|
"BPuzz7out",
|
|
"BuildersPuzzleMessa",
|
|
"ExitPriestPuzzle",
|
|
"EnterPriestPuzzle",
|
|
"MusicPriest2Boss",
|
|
"MusicUseKeys2Build",
|
|
"MusicUseKeys2Coll",
|
|
"MusicPriest2UseKeys",
|
|
"MusicBuild2UseKeys",
|
|
"MusicColl2UseKeys",
|
|
"MusicColl2Common",
|
|
"MusicBuild2Common",
|
|
"MusicCommon2Out",
|
|
"TurnPriestNomadsOn",
|
|
"TurnOffPriestNomads",
|
|
"BuildersPuzzHint",
|
|
"BuildersPuzzHint2"};
|
|
int Trigger_indexes[NUM_TRIGGER_NAMES];
|
|
int Trigger_faces[NUM_TRIGGER_NAMES];
|
|
int Trigger_rooms[NUM_TRIGGER_NAMES];
|
|
|
|
#define NUM_SOUND_NAMES 8
|
|
char *Sound_names[NUM_SOUND_NAMES] = {"Powerup pickup", "DoorIsLocked", "expMissileTearing1",
|
|
"AmbBigUnlock", "You don't have it BEEP", "Lev5Goal",
|
|
"Lev5GoalFail", "DefaultBuildingExplode"};
|
|
int Sound_indexes[NUM_SOUND_NAMES];
|
|
|
|
#define NUM_TEXTURE_NAMES 1
|
|
char *Texture_names[NUM_TEXTURE_NAMES] = {"FunkyEffect1"};
|
|
int Texture_indexes[NUM_TEXTURE_NAMES];
|
|
|
|
#define NUM_PATH_NAMES 20
|
|
char *Path_names[NUM_PATH_NAMES] = {
|
|
"BossCinematicPath", "IntroCameraPath", "IntroShip", "TugPathIn", "TugPathIn2",
|
|
"TugEscapePath", "TugEscapeCamera1", "TugShipEscape2", "TugEscapeCamera2", "PlayerEscapeCamera",
|
|
"PlayerEscapePath", "NomadPriestHall", "NomadPriestHallRamp", "NomadMainRoom1", "NomadMainRoom2",
|
|
"BuildersPuzzPath", "BuilderPuzzCorrect", "CollectorNomad2", "CollectorNomad1", "NomadPriestGallery"};
|
|
int Path_indexes[NUM_PATH_NAMES];
|
|
|
|
#define NUM_MATCEN_NAMES 5
|
|
char *Matcen_names[NUM_MATCEN_NAMES] = {"Boss Room Matcen 1", "Boss Room Matcen 2", "NomadMainRoom1", "NomadPriestHall",
|
|
"NomadPriestGallery"};
|
|
int Matcen_indexes[NUM_MATCEN_NAMES];
|
|
|
|
#define NUM_GOAL_NAMES 7
|
|
char *Goal_names[NUM_GOAL_NAMES] = {"Find the Builders' Icon", "Find the Priest's Icon", "Find the Collectors' Icon",
|
|
"Use the icons", "Use the Priest's Icon", "Find the crashed CED ship",
|
|
"Enter the Nomad Caverns"};
|
|
int Goal_indexes[NUM_GOAL_NAMES];
|
|
|
|
#define NUM_MESSAGE_NAMES 38
|
|
char *Message_names[NUM_MESSAGE_NAMES] = {"FirstPickupBuilder",
|
|
"FirstPickupPriest",
|
|
"FirstPickupCollector",
|
|
"InvGame",
|
|
"InvHUD",
|
|
"PlaceCollectorsKey",
|
|
"KeyAlreadyThere",
|
|
"YoucantUseKeyHere",
|
|
"PlaceBuildersKey",
|
|
"BuilderCollectorsCorrectlyPlaced",
|
|
"PriestHallDoorLocked",
|
|
"PriestGalleryDoorLocked",
|
|
"BuildersDoorMessage",
|
|
"ThisDoorDoesNotAnswer",
|
|
"CollectorsDoorMessage",
|
|
"PriestKeyCorrectlyPlaced",
|
|
"PlacePriestKey",
|
|
"BossIntroductionText",
|
|
"IntroLevelMessage",
|
|
"XsecsOntheClock",
|
|
"BuildersPuzzMessage",
|
|
"BuildersPuzzMessage2",
|
|
"Builders3secondsleft",
|
|
"BuildersTimerExpired",
|
|
"PriestPuzzleEnter",
|
|
"PriestPuzzleSolved",
|
|
"PriestPuzzleGoofed",
|
|
"TugMessage1",
|
|
"TugMessage2",
|
|
"TugMessageStart",
|
|
"TugStartMessage2",
|
|
"TugMessageShipPickUp",
|
|
"TugMessage5",
|
|
"TugMessage4",
|
|
"TugMessage6",
|
|
"BLANK",
|
|
"Test",
|
|
"BuildersPuzzhint"};
|
|
char *Message_strings[NUM_MESSAGE_NAMES];
|
|
|
|
// ===============
|
|
// InitializeDLL()
|
|
// ===============
|
|
char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) {
|
|
osicommon_Initialize((tOSIRISModuleInit *)func_list);
|
|
if (func_list->game_checksum != CHECKSUM) {
|
|
mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM);
|
|
mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n");
|
|
return 0;
|
|
}
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
InitMessageList();
|
|
|
|
// Build the filename of the message file
|
|
char filename[_MAX_PATH + 1];
|
|
int lang_type;
|
|
if (func_list->script_identifier != NULL) {
|
|
_splitpath(func_list->script_identifier, NULL, NULL, filename, NULL);
|
|
lang_type = Game_GetLanguage();
|
|
if (lang_type == LANGUAGE_FRENCH)
|
|
strcat(filename, "_FRN");
|
|
else if (lang_type == LANGUAGE_GERMAN)
|
|
strcat(filename, "_GER");
|
|
else if (lang_type == LANGUAGE_ITALIAN)
|
|
strcat(filename, "_ITN");
|
|
else if (lang_type == LANGUAGE_SPANISH)
|
|
strcat(filename, "_SPN");
|
|
strcat(filename, ".msg");
|
|
} else {
|
|
strcpy(filename, "level6.msg");
|
|
lang_type = LANGUAGE_ENGLISH;
|
|
}
|
|
if (!ReadMessageFile(filename)) {
|
|
mprintf(0, "ERROR: Could not load message file - %s\n", filename);
|
|
}
|
|
|
|
int j;
|
|
|
|
// Do Door Index lookups
|
|
for (j = 0; j < NUM_DOOR_NAMES; j++)
|
|
Door_handles[j] = Scrpt_FindDoorName(Door_names[j]);
|
|
|
|
// Do Object Index lookups
|
|
for (j = 0; j < NUM_OBJECT_NAMES; j++)
|
|
Object_handles[j] = Scrpt_FindObjectName(Object_names[j]);
|
|
|
|
// Do Room Index lookups
|
|
for (j = 0; j < NUM_ROOM_NAMES; j++)
|
|
Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]);
|
|
|
|
// Do Trigger Index lookups
|
|
for (j = 0; j < NUM_TRIGGER_NAMES; j++) {
|
|
Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]);
|
|
Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]);
|
|
Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]);
|
|
}
|
|
|
|
// Do Sound Index lookups
|
|
for (j = 0; j < NUM_SOUND_NAMES; j++)
|
|
Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]);
|
|
|
|
// Do Texture Index lookups
|
|
for (j = 0; j < NUM_TEXTURE_NAMES; j++)
|
|
Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]);
|
|
|
|
// Do Path Index lookups
|
|
for (j = 0; j < NUM_PATH_NAMES; j++)
|
|
Path_indexes[j] = Scrpt_FindPathName(Path_names[j]);
|
|
|
|
// Do Matcen Index lookups
|
|
for (j = 0; j < NUM_MATCEN_NAMES; j++)
|
|
Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]);
|
|
|
|
// Do Goal Index lookups
|
|
for (j = 0; j < NUM_GOAL_NAMES; j++)
|
|
Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]);
|
|
|
|
// Do Message Name lookups
|
|
for (j = 0; j < NUM_MESSAGE_NAMES; j++)
|
|
Message_strings[j] = GetMessage(Message_names[j]);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// =============
|
|
// ShutdownDLL()
|
|
// =============
|
|
void STDCALL ShutdownDLL(void) { ClearMessageList(); }
|
|
|
|
// ===============
|
|
// GetGOScriptID()
|
|
// ===============
|
|
int STDCALL GetGOScriptID(char *name, ubyte isdoor) { return -1; }
|
|
|
|
// ================
|
|
// CreateInstance()
|
|
// ================
|
|
void STDCALLPTR CreateInstance(int id) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
return new LevelScript_0000;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_208F:
|
|
return new CustomObjectScript_208F;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_20BE:
|
|
return new CustomObjectScript_20BE;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_206F:
|
|
return new CustomObjectScript_206F;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_10A5:
|
|
return new CustomObjectScript_10A5;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_081D:
|
|
return new CustomObjectScript_081D;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_081E:
|
|
return new CustomObjectScript_081E;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08F7:
|
|
return new CustomObjectScript_08F7;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_081C:
|
|
return new CustomObjectScript_081C;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_081B:
|
|
return new CustomObjectScript_081B;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_10C7:
|
|
return new CustomObjectScript_10C7;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_18B9:
|
|
return new CustomObjectScript_18B9;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_2051:
|
|
return new CustomObjectScript_2051;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1826:
|
|
return new CustomObjectScript_1826;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08FD:
|
|
return new CustomObjectScript_08FD;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_180A:
|
|
return new CustomObjectScript_180A;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_216E:
|
|
return new CustomObjectScript_216E;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_3167:
|
|
return new CustomObjectScript_3167;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1964:
|
|
return new CustomObjectScript_1964;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_316A:
|
|
return new CustomObjectScript_316A;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_216B:
|
|
return new CustomObjectScript_216B;
|
|
break;
|
|
case ID_TRIGGER_0015:
|
|
return new TriggerScript_0015;
|
|
break;
|
|
case ID_TRIGGER_0013:
|
|
return new TriggerScript_0013;
|
|
break;
|
|
case ID_TRIGGER_001F:
|
|
return new TriggerScript_001F;
|
|
break;
|
|
case ID_TRIGGER_0020:
|
|
return new TriggerScript_0020;
|
|
break;
|
|
case ID_TRIGGER_001C:
|
|
return new TriggerScript_001C;
|
|
break;
|
|
case ID_TRIGGER_0016:
|
|
return new TriggerScript_0016;
|
|
break;
|
|
case ID_TRIGGER_0001:
|
|
return new TriggerScript_0001;
|
|
break;
|
|
case ID_TRIGGER_0002:
|
|
return new TriggerScript_0002;
|
|
break;
|
|
case ID_TRIGGER_0004:
|
|
return new TriggerScript_0004;
|
|
break;
|
|
case ID_TRIGGER_0003:
|
|
return new TriggerScript_0003;
|
|
break;
|
|
case ID_TRIGGER_0005:
|
|
return new TriggerScript_0005;
|
|
break;
|
|
case ID_TRIGGER_0006:
|
|
return new TriggerScript_0006;
|
|
break;
|
|
case ID_TRIGGER_0008:
|
|
return new TriggerScript_0008;
|
|
break;
|
|
case ID_TRIGGER_0007:
|
|
return new TriggerScript_0007;
|
|
break;
|
|
case ID_TRIGGER_000A:
|
|
return new TriggerScript_000A;
|
|
break;
|
|
case ID_TRIGGER_0009:
|
|
return new TriggerScript_0009;
|
|
break;
|
|
case ID_TRIGGER_000B:
|
|
return new TriggerScript_000B;
|
|
break;
|
|
case ID_TRIGGER_000C:
|
|
return new TriggerScript_000C;
|
|
break;
|
|
case ID_TRIGGER_000E:
|
|
return new TriggerScript_000E;
|
|
break;
|
|
case ID_TRIGGER_000D:
|
|
return new TriggerScript_000D;
|
|
break;
|
|
case ID_TRIGGER_000F:
|
|
return new TriggerScript_000F;
|
|
break;
|
|
case ID_TRIGGER_0011:
|
|
return new TriggerScript_0011;
|
|
break;
|
|
case ID_TRIGGER_0010:
|
|
return new TriggerScript_0010;
|
|
break;
|
|
case ID_TRIGGER_001E:
|
|
return new TriggerScript_001E;
|
|
break;
|
|
case ID_TRIGGER_001B:
|
|
return new TriggerScript_001B;
|
|
break;
|
|
case ID_TRIGGER_0019:
|
|
return new TriggerScript_0019;
|
|
break;
|
|
case ID_TRIGGER_001D:
|
|
return new TriggerScript_001D;
|
|
break;
|
|
case ID_TRIGGER_001A:
|
|
return new TriggerScript_001A;
|
|
break;
|
|
case ID_TRIGGER_0018:
|
|
return new TriggerScript_0018;
|
|
break;
|
|
case ID_TRIGGER_0014:
|
|
return new TriggerScript_0014;
|
|
break;
|
|
case ID_TRIGGER_0012:
|
|
return new TriggerScript_0012;
|
|
break;
|
|
case ID_TRIGGER_0017:
|
|
return new TriggerScript_0017;
|
|
break;
|
|
case ID_TRIGGER_0025:
|
|
return new TriggerScript_0025;
|
|
break;
|
|
case ID_TRIGGER_0024:
|
|
return new TriggerScript_0024;
|
|
break;
|
|
case ID_TRIGGER_0021:
|
|
return new TriggerScript_0021;
|
|
break;
|
|
case ID_TRIGGER_0022:
|
|
return new TriggerScript_0022;
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// =================
|
|
// DestroyInstance()
|
|
// =================
|
|
void STDCALL DestroyInstance(int id, void *ptr) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
delete ((LevelScript_0000 *)ptr);
|
|
case ID_CUSTOM_OBJECT_208F:
|
|
delete ((CustomObjectScript_208F *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_20BE:
|
|
delete ((CustomObjectScript_20BE *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_206F:
|
|
delete ((CustomObjectScript_206F *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_10A5:
|
|
delete ((CustomObjectScript_10A5 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_081D:
|
|
delete ((CustomObjectScript_081D *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_081E:
|
|
delete ((CustomObjectScript_081E *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08F7:
|
|
delete ((CustomObjectScript_08F7 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_081C:
|
|
delete ((CustomObjectScript_081C *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_081B:
|
|
delete ((CustomObjectScript_081B *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_10C7:
|
|
delete ((CustomObjectScript_10C7 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_18B9:
|
|
delete ((CustomObjectScript_18B9 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_2051:
|
|
delete ((CustomObjectScript_2051 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1826:
|
|
delete ((CustomObjectScript_1826 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08FD:
|
|
delete ((CustomObjectScript_08FD *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_180A:
|
|
delete ((CustomObjectScript_180A *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_216E:
|
|
delete ((CustomObjectScript_216E *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_3167:
|
|
delete ((CustomObjectScript_3167 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1964:
|
|
delete ((CustomObjectScript_1964 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_316A:
|
|
delete ((CustomObjectScript_316A *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_216B:
|
|
delete ((CustomObjectScript_216B *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0015:
|
|
delete ((TriggerScript_0015 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0013:
|
|
delete ((TriggerScript_0013 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_001F:
|
|
delete ((TriggerScript_001F *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0020:
|
|
delete ((TriggerScript_0020 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_001C:
|
|
delete ((TriggerScript_001C *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0016:
|
|
delete ((TriggerScript_0016 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0001:
|
|
delete ((TriggerScript_0001 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0002:
|
|
delete ((TriggerScript_0002 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0004:
|
|
delete ((TriggerScript_0004 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0003:
|
|
delete ((TriggerScript_0003 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0005:
|
|
delete ((TriggerScript_0005 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0006:
|
|
delete ((TriggerScript_0006 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0008:
|
|
delete ((TriggerScript_0008 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0007:
|
|
delete ((TriggerScript_0007 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000A:
|
|
delete ((TriggerScript_000A *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0009:
|
|
delete ((TriggerScript_0009 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000B:
|
|
delete ((TriggerScript_000B *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000C:
|
|
delete ((TriggerScript_000C *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000E:
|
|
delete ((TriggerScript_000E *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000D:
|
|
delete ((TriggerScript_000D *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000F:
|
|
delete ((TriggerScript_000F *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0011:
|
|
delete ((TriggerScript_0011 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0010:
|
|
delete ((TriggerScript_0010 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_001E:
|
|
delete ((TriggerScript_001E *)ptr);
|
|
break;
|
|
case ID_TRIGGER_001B:
|
|
delete ((TriggerScript_001B *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0019:
|
|
delete ((TriggerScript_0019 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_001D:
|
|
delete ((TriggerScript_001D *)ptr);
|
|
break;
|
|
case ID_TRIGGER_001A:
|
|
delete ((TriggerScript_001A *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0018:
|
|
delete ((TriggerScript_0018 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0014:
|
|
delete ((TriggerScript_0014 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0012:
|
|
delete ((TriggerScript_0012 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0017:
|
|
delete ((TriggerScript_0017 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0025:
|
|
delete ((TriggerScript_0025 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0024:
|
|
delete ((TriggerScript_0024 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0021:
|
|
delete ((TriggerScript_0021 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0022:
|
|
delete ((TriggerScript_0022 *)ptr);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// ===================
|
|
// CallInstanceEvent()
|
|
// ===================
|
|
short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
case ID_CUSTOM_OBJECT_208F:
|
|
case ID_CUSTOM_OBJECT_20BE:
|
|
case ID_CUSTOM_OBJECT_206F:
|
|
case ID_CUSTOM_OBJECT_10A5:
|
|
case ID_CUSTOM_OBJECT_081D:
|
|
case ID_CUSTOM_OBJECT_081E:
|
|
case ID_CUSTOM_OBJECT_08F7:
|
|
case ID_CUSTOM_OBJECT_081C:
|
|
case ID_CUSTOM_OBJECT_081B:
|
|
case ID_CUSTOM_OBJECT_10C7:
|
|
case ID_CUSTOM_OBJECT_18B9:
|
|
case ID_CUSTOM_OBJECT_2051:
|
|
case ID_CUSTOM_OBJECT_1826:
|
|
case ID_CUSTOM_OBJECT_08FD:
|
|
case ID_CUSTOM_OBJECT_180A:
|
|
case ID_CUSTOM_OBJECT_216E:
|
|
case ID_CUSTOM_OBJECT_3167:
|
|
case ID_CUSTOM_OBJECT_1964:
|
|
case ID_CUSTOM_OBJECT_316A:
|
|
case ID_CUSTOM_OBJECT_216B:
|
|
case ID_TRIGGER_0015:
|
|
case ID_TRIGGER_0013:
|
|
case ID_TRIGGER_001F:
|
|
case ID_TRIGGER_0020:
|
|
case ID_TRIGGER_001C:
|
|
case ID_TRIGGER_0016:
|
|
case ID_TRIGGER_0001:
|
|
case ID_TRIGGER_0002:
|
|
case ID_TRIGGER_0004:
|
|
case ID_TRIGGER_0003:
|
|
case ID_TRIGGER_0005:
|
|
case ID_TRIGGER_0006:
|
|
case ID_TRIGGER_0008:
|
|
case ID_TRIGGER_0007:
|
|
case ID_TRIGGER_000A:
|
|
case ID_TRIGGER_0009:
|
|
case ID_TRIGGER_000B:
|
|
case ID_TRIGGER_000C:
|
|
case ID_TRIGGER_000E:
|
|
case ID_TRIGGER_000D:
|
|
case ID_TRIGGER_000F:
|
|
case ID_TRIGGER_0011:
|
|
case ID_TRIGGER_0010:
|
|
case ID_TRIGGER_001E:
|
|
case ID_TRIGGER_001B:
|
|
case ID_TRIGGER_0019:
|
|
case ID_TRIGGER_001D:
|
|
case ID_TRIGGER_001A:
|
|
case ID_TRIGGER_0018:
|
|
case ID_TRIGGER_0014:
|
|
case ID_TRIGGER_0012:
|
|
case ID_TRIGGER_0017:
|
|
case ID_TRIGGER_0025:
|
|
case ID_TRIGGER_0024:
|
|
case ID_TRIGGER_0021:
|
|
case ID_TRIGGER_0022:
|
|
return ((BaseScript *)ptr)->CallEvent(event, data);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
// ==================
|
|
// SaveRestoreState()
|
|
// ==================
|
|
int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state) { return 0; }
|
|
|
|
// ====================
|
|
// GetTriggerScriptID()
|
|
// ====================
|
|
int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) {
|
|
if (trigger_room == Trigger_rooms[0] && trigger_face == Trigger_faces[0])
|
|
return ID_TRIGGER_0015;
|
|
|
|
if (trigger_room == Trigger_rooms[1] && trigger_face == Trigger_faces[1])
|
|
return ID_TRIGGER_0013;
|
|
|
|
if (trigger_room == Trigger_rooms[2] && trigger_face == Trigger_faces[2])
|
|
return ID_TRIGGER_001F;
|
|
|
|
if (trigger_room == Trigger_rooms[3] && trigger_face == Trigger_faces[3])
|
|
return ID_TRIGGER_0020;
|
|
|
|
if (trigger_room == Trigger_rooms[4] && trigger_face == Trigger_faces[4])
|
|
return ID_TRIGGER_001C;
|
|
|
|
if (trigger_room == Trigger_rooms[5] && trigger_face == Trigger_faces[5])
|
|
return ID_TRIGGER_0016;
|
|
|
|
if (trigger_room == Trigger_rooms[6] && trigger_face == Trigger_faces[6])
|
|
return ID_TRIGGER_0001;
|
|
|
|
if (trigger_room == Trigger_rooms[7] && trigger_face == Trigger_faces[7])
|
|
return ID_TRIGGER_0002;
|
|
|
|
if (trigger_room == Trigger_rooms[8] && trigger_face == Trigger_faces[8])
|
|
return ID_TRIGGER_0004;
|
|
|
|
if (trigger_room == Trigger_rooms[9] && trigger_face == Trigger_faces[9])
|
|
return ID_TRIGGER_0003;
|
|
|
|
if (trigger_room == Trigger_rooms[10] && trigger_face == Trigger_faces[10])
|
|
return ID_TRIGGER_0005;
|
|
|
|
if (trigger_room == Trigger_rooms[11] && trigger_face == Trigger_faces[11])
|
|
return ID_TRIGGER_0006;
|
|
|
|
if (trigger_room == Trigger_rooms[12] && trigger_face == Trigger_faces[12])
|
|
return ID_TRIGGER_0008;
|
|
|
|
if (trigger_room == Trigger_rooms[13] && trigger_face == Trigger_faces[13])
|
|
return ID_TRIGGER_0007;
|
|
|
|
if (trigger_room == Trigger_rooms[14] && trigger_face == Trigger_faces[14])
|
|
return ID_TRIGGER_000A;
|
|
|
|
if (trigger_room == Trigger_rooms[15] && trigger_face == Trigger_faces[15])
|
|
return ID_TRIGGER_0009;
|
|
|
|
if (trigger_room == Trigger_rooms[16] && trigger_face == Trigger_faces[16])
|
|
return ID_TRIGGER_000B;
|
|
|
|
if (trigger_room == Trigger_rooms[17] && trigger_face == Trigger_faces[17])
|
|
return ID_TRIGGER_000C;
|
|
|
|
if (trigger_room == Trigger_rooms[18] && trigger_face == Trigger_faces[18])
|
|
return ID_TRIGGER_000E;
|
|
|
|
if (trigger_room == Trigger_rooms[19] && trigger_face == Trigger_faces[19])
|
|
return ID_TRIGGER_000D;
|
|
|
|
if (trigger_room == Trigger_rooms[20] && trigger_face == Trigger_faces[20])
|
|
return ID_TRIGGER_000F;
|
|
|
|
if (trigger_room == Trigger_rooms[21] && trigger_face == Trigger_faces[21])
|
|
return ID_TRIGGER_0011;
|
|
|
|
if (trigger_room == Trigger_rooms[22] && trigger_face == Trigger_faces[22])
|
|
return ID_TRIGGER_0010;
|
|
|
|
if (trigger_room == Trigger_rooms[23] && trigger_face == Trigger_faces[23])
|
|
return ID_TRIGGER_001E;
|
|
|
|
if (trigger_room == Trigger_rooms[24] && trigger_face == Trigger_faces[24])
|
|
return ID_TRIGGER_001B;
|
|
|
|
if (trigger_room == Trigger_rooms[25] && trigger_face == Trigger_faces[25])
|
|
return ID_TRIGGER_0019;
|
|
|
|
if (trigger_room == Trigger_rooms[26] && trigger_face == Trigger_faces[26])
|
|
return ID_TRIGGER_001D;
|
|
|
|
if (trigger_room == Trigger_rooms[27] && trigger_face == Trigger_faces[27])
|
|
return ID_TRIGGER_001A;
|
|
|
|
if (trigger_room == Trigger_rooms[28] && trigger_face == Trigger_faces[28])
|
|
return ID_TRIGGER_0018;
|
|
|
|
if (trigger_room == Trigger_rooms[29] && trigger_face == Trigger_faces[29])
|
|
return ID_TRIGGER_0014;
|
|
|
|
if (trigger_room == Trigger_rooms[30] && trigger_face == Trigger_faces[30])
|
|
return ID_TRIGGER_0012;
|
|
|
|
if (trigger_room == Trigger_rooms[31] && trigger_face == Trigger_faces[31])
|
|
return ID_TRIGGER_0017;
|
|
|
|
if (trigger_room == Trigger_rooms[32] && trigger_face == Trigger_faces[32])
|
|
return ID_TRIGGER_0025;
|
|
|
|
if (trigger_room == Trigger_rooms[33] && trigger_face == Trigger_faces[33])
|
|
return ID_TRIGGER_0024;
|
|
|
|
if (trigger_room == Trigger_rooms[34] && trigger_face == Trigger_faces[34])
|
|
return ID_TRIGGER_0021;
|
|
|
|
if (trigger_room == Trigger_rooms[35] && trigger_face == Trigger_faces[35])
|
|
return ID_TRIGGER_0022;
|
|
|
|
return -1;
|
|
}
|
|
|
|
// =================
|
|
// GetCOScriptList()
|
|
// =================
|
|
int STDCALL GetCOScriptList(int **list, int **id_list) {
|
|
static int cust_handle_list[20];
|
|
static int cust_id_list[20] = {
|
|
ID_CUSTOM_OBJECT_208F, ID_CUSTOM_OBJECT_20BE, ID_CUSTOM_OBJECT_206F, ID_CUSTOM_OBJECT_10A5,
|
|
ID_CUSTOM_OBJECT_081D, ID_CUSTOM_OBJECT_081E, ID_CUSTOM_OBJECT_08F7, ID_CUSTOM_OBJECT_081C,
|
|
ID_CUSTOM_OBJECT_081B, ID_CUSTOM_OBJECT_10C7, ID_CUSTOM_OBJECT_18B9, ID_CUSTOM_OBJECT_2051,
|
|
ID_CUSTOM_OBJECT_1826, ID_CUSTOM_OBJECT_08FD, ID_CUSTOM_OBJECT_180A, ID_CUSTOM_OBJECT_216E,
|
|
ID_CUSTOM_OBJECT_3167, ID_CUSTOM_OBJECT_1964, ID_CUSTOM_OBJECT_316A, ID_CUSTOM_OBJECT_216B};
|
|
|
|
// Fill in the custom handle list
|
|
cust_handle_list[0] = Object_handles[7];
|
|
cust_handle_list[1] = Object_handles[9];
|
|
cust_handle_list[2] = Object_handles[10];
|
|
cust_handle_list[3] = Object_handles[13];
|
|
cust_handle_list[4] = Object_handles[16];
|
|
cust_handle_list[5] = Object_handles[17];
|
|
cust_handle_list[6] = Object_handles[18];
|
|
cust_handle_list[7] = Object_handles[19];
|
|
cust_handle_list[8] = Object_handles[20];
|
|
cust_handle_list[9] = Object_handles[21];
|
|
cust_handle_list[10] = Object_handles[22];
|
|
cust_handle_list[11] = Object_handles[1];
|
|
cust_handle_list[12] = Object_handles[24];
|
|
cust_handle_list[13] = Object_handles[27];
|
|
cust_handle_list[14] = Object_handles[38];
|
|
cust_handle_list[15] = Object_handles[2];
|
|
cust_handle_list[16] = Object_handles[3];
|
|
cust_handle_list[17] = Object_handles[4];
|
|
cust_handle_list[18] = Object_handles[5];
|
|
cust_handle_list[19] = Object_handles[6];
|
|
|
|
*list = cust_handle_list;
|
|
*id_list = cust_id_list;
|
|
|
|
return 20;
|
|
}
|
|
|
|
//=======================
|
|
// Script Implementation
|
|
//=======================
|
|
|
|
BaseScript::BaseScript() {}
|
|
|
|
BaseScript::~BaseScript() {}
|
|
|
|
short BaseScript::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
mprintf(0, "BaseScript::CallEvent()\n");
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_SAVESTATE: {
|
|
tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate;
|
|
|
|
SaveGlobalActionCtrs(event_data->fileptr);
|
|
dfSave(event_data->fileptr);
|
|
} break;
|
|
case EVT_RESTORESTATE: {
|
|
tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate;
|
|
|
|
RestoreGlobalActionCtrs(event_data->fileptr);
|
|
dfRestore(event_data->fileptr);
|
|
} break;
|
|
case EVT_INTERVAL: {
|
|
tOSIRISEVTINTERVAL *event_data = &data->evt_interval;
|
|
|
|
// Script 009: Collectors & Builders Key Correctly Placed
|
|
if ((ScriptActionCtr_009 < 1) &&
|
|
((qObjRoom(Object_handles[10]) == Room_indexes[2]) && (qObjRoom(Object_handles[7]) == Room_indexes[3]))) {
|
|
aShowHUDMessage(Message_strings[9]);
|
|
aUserVarSet(1, 1.000000f);
|
|
aGoalCompleted(Goal_indexes[3], 1);
|
|
aObjSetMovementType(Object_handles[7], 0);
|
|
aObjSetMovementType(Object_handles[10], 0);
|
|
aDoorLockUnlock(0, Door_handles[3]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_009++;
|
|
}
|
|
|
|
// Script 014: Priest Key Correctly Placed
|
|
if ((ScriptActionCtr_014 < 1) && (qObjRoom(Object_handles[9]) == Room_indexes[1])) {
|
|
aShowHUDMessage(Message_strings[15]);
|
|
aGoalCompleted(Goal_indexes[4], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_014++;
|
|
}
|
|
|
|
// Script 046: Priest Key Room Change Handler
|
|
if (1) {
|
|
aPriestKeyRoomChange();
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_046 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_046++;
|
|
}
|
|
|
|
// Script 049: PriestPuzzleSolved
|
|
if ((ScriptActionCtr_049 < 1) && (qUserVarValue(11) == 1.000000f)) {
|
|
aShowHUDMessage(Message_strings[25]);
|
|
aSoundPlay2D(Sound_indexes[5], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_049 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_049++;
|
|
}
|
|
|
|
// Script 050: Priest Puzzle, Player Goofed
|
|
if (qUserVarValue(12) == 1.000000f) {
|
|
aUserVarSet(12, 0.000000f);
|
|
aShowHUDMessage(Message_strings[26]);
|
|
aSoundPlay2D(Sound_indexes[6], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_050 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_050++;
|
|
}
|
|
|
|
// Script 102: CollectorsNomad2
|
|
if (qRoomHasPlayer(Room_indexes[18]) == 1) {
|
|
aAIGoalFollowPathSimple(Object_handles[32], Path_indexes[17], 1052928, 7, 3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_102 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_102++;
|
|
}
|
|
|
|
// Script 101: PlayerEntersTheCaverns
|
|
if (qRoomHasPlayer(Room_indexes[19]) == 1) {
|
|
aGoalCompleted(Goal_indexes[6], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_101 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_101++;
|
|
}
|
|
} break;
|
|
case EVT_LEVELSTART: {
|
|
tOSIRISEVTLEVELSTART *event_data = &data->evt_levelstart;
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
|
|
// Script 006: LevelStart
|
|
if (1) {
|
|
aUserVarSet(0, 1.000000f);
|
|
aUserVarSet(14, 0.000000f);
|
|
aUserVarSet(1, 0.000000f);
|
|
aUserVarSet(2, 0.000000f);
|
|
aUserVarSet(3, 0.000000f);
|
|
aUserVarSet(4, 0.000000f);
|
|
aUserVarSet(5, 0.000000f);
|
|
aPriestKeyInit();
|
|
aObjGhostSet(1, Object_handles[0]);
|
|
aUserVarSet(13, 0.000000f);
|
|
aRoomSetWind(Room_indexes[0], -0.170000f, -0.966000f, -0.192000f, 30.000000f);
|
|
aObjHide(Object_handles[1]);
|
|
aObjSetMovementType(Object_handles[2], 0);
|
|
aObjSetMovementType(Object_handles[3], 0);
|
|
aObjSetMovementType(Object_handles[4], 0);
|
|
aObjSetMovementType(Object_handles[5], 0);
|
|
aObjSetMovementType(Object_handles[6], 0);
|
|
aMatcenSetEnableState(0, Matcen_indexes[0]);
|
|
aMatcenSetEnableState(0, Matcen_indexes[1]);
|
|
aDoorLockUnlock(1, Door_handles[0]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_006++;
|
|
}
|
|
|
|
// Script 020: InitWindTunnel1
|
|
if (1) {
|
|
aRoomSetWind(Room_indexes[5], 0.633000f, 0.291000f, 0.718000f, 30.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_020++;
|
|
}
|
|
|
|
// Script 021: InitWindTunnel2
|
|
if (1) {
|
|
aRoomSetWind(Room_indexes[6], 0.633000f, 0.291000f, 0.718000f, 30.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_021++;
|
|
}
|
|
|
|
// Script 022: InitWindTunnel3
|
|
if (1) {
|
|
aRoomSetWind(Room_indexes[7], 0.633000f, 0.291000f, 0.718000f, 30.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_022++;
|
|
}
|
|
|
|
// Script 025: IntroCamera
|
|
if (1) {
|
|
aMusicSetRegionAll(1);
|
|
aCinematicIntro(Path_indexes[1], Message_strings[18], Object_handles[18], Path_indexes[2], 15.000000f);
|
|
aSetLevelTimer(40.000000f, 5);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_025++;
|
|
}
|
|
|
|
// Script 028: BuildersDisableFirstForcefield
|
|
if (1) {
|
|
aPortalRenderSet(0, 0, Room_indexes[8], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[8], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_028 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_028++;
|
|
}
|
|
|
|
// Script 065: MusicOutsideRegion
|
|
if (1) {
|
|
aMusicSetRegionAll(1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_065 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_065++;
|
|
}
|
|
|
|
// Script 094: TurnOnSpew
|
|
if ((ScriptActionCtr_094 < 1) && (1)) {
|
|
aTurnOnSpew(Object_handles[34], -1, 8, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 1000000000.000000f,
|
|
4.000000f, 20.000000f, 1, -1);
|
|
aTurnOnSpew(Object_handles[35], -1, 8, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 1000000000.000000f,
|
|
4.000000f, 20.000000f, 1, -1);
|
|
aTurnOnSpew(Object_handles[36], -1, 8, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 1000000000.000000f,
|
|
4.000000f, 20.000000f, 1, -1);
|
|
aTurnOnSpew(Object_handles[37], -1, 8, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 1000000000.000000f,
|
|
4.000000f, 20.000000f, 1, -1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_094 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_094++;
|
|
}
|
|
} break;
|
|
case EVT_TIMER: {
|
|
tOSIRISEVTTIMER *event_data = &data->evt_timer;
|
|
|
|
// Script 088: Inventory Reminder Timer Goes Off
|
|
if ((ScriptActionCtr_088 < 1) && (event_data->id == 10)) {
|
|
aAddGameMessage(Message_strings[3], Message_strings[4]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_088 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_088++;
|
|
}
|
|
|
|
// Script 007: LevelKeyTimer
|
|
if (event_data->id == 0) {
|
|
aUserVarSet(0, 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_007++;
|
|
}
|
|
|
|
// Script 091: PlatformTimer
|
|
if ((ScriptActionCtr_091 < 1) && (event_data->id == 11)) {
|
|
aSoundPlay2D(Sound_indexes[2], 1.000000f);
|
|
aMiscViewerShake(40.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_091 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_091++;
|
|
}
|
|
|
|
// Script 092: Turn Off Platform
|
|
if ((ScriptActionCtr_092 < 1) && (event_data->id == 12)) {
|
|
aObjSetMovementType(Object_handles[18], 0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_092 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_092++;
|
|
}
|
|
|
|
// Script 024: BossCameraMove
|
|
if (event_data->id == 1) {
|
|
aCinematicSimple(Path_indexes[0], Message_strings[17], Object_handles[24], 14.000000f, 1);
|
|
aDoorSetPos(Door_handles[0], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_024++;
|
|
|
|
return CONTINUE_DEFAULT;
|
|
}
|
|
|
|
// Script 044: BuildersWarningBeep
|
|
if ((event_data->id == 4) && (qUserVarValue(3) != 1.000000f)) {
|
|
aShowHUDMessageObj(Message_strings[22], qObjSavedHandle(0));
|
|
aSoundPlay2DObj(Sound_indexes[4], qObjSavedHandle(0), 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_044 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_044++;
|
|
}
|
|
|
|
// Script 045: BuildersTimerExpires
|
|
if (event_data->id == 3) {
|
|
aUserVarSet(5, 0.000000f);
|
|
if (qHasObjectInInventory(qObjSavedHandle(0), Object_handles[7]) == 0) {
|
|
aShowHUDMessageObj(Message_strings[23], qObjSavedHandle(0));
|
|
aPortalRenderSet(0, 0, Room_indexes[8], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[8], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[9], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[9], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[10], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[10], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[11], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[11], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[12], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[12], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[13], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[13], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[14], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[14], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[15], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[15], 1);
|
|
aUserVarSet(6, 0.000000f);
|
|
if (qObjRoom(qObjSavedHandle(0)) == Room_indexes[8]) {
|
|
aUserVarSet(6, 1.000000f);
|
|
}
|
|
if (qObjRoom(qObjSavedHandle(0)) == Room_indexes[9]) {
|
|
aUserVarSet(6, 1.000000f);
|
|
}
|
|
if (qObjRoom(qObjSavedHandle(0)) == Room_indexes[10]) {
|
|
aUserVarSet(6, 1.000000f);
|
|
}
|
|
if (qObjRoom(qObjSavedHandle(0)) == Room_indexes[11]) {
|
|
aUserVarSet(6, 1.000000f);
|
|
}
|
|
if (qObjRoom(qObjSavedHandle(0)) == Room_indexes[12]) {
|
|
aUserVarSet(6, 1.000000f);
|
|
}
|
|
if (qObjRoom(qObjSavedHandle(0)) == Room_indexes[13]) {
|
|
aUserVarSet(6, 1.000000f);
|
|
}
|
|
if (qObjRoom(qObjSavedHandle(0)) == Room_indexes[14]) {
|
|
aUserVarSet(6, 1.000000f);
|
|
}
|
|
if (qObjRoom(qObjSavedHandle(0)) == Room_indexes[15]) {
|
|
aUserVarSet(6, 1.000000f);
|
|
}
|
|
if (qUserVarValueInt(6) == 1) {
|
|
aStoreObjectInPositionClipboard(Object_handles[25]);
|
|
aFadeAndMovePlayer(qObjSavedHandle(0));
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_045 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_045++;
|
|
}
|
|
|
|
// Script 055: MessageTugWarnsPlayer
|
|
if ((ScriptActionCtr_055 < 1) && (event_data->id == 6)) {
|
|
aSoundPlaySteaming("VoxL06SpecificC.osf", 1.000000f);
|
|
aShowHUDMessage(Message_strings[27]);
|
|
aShowHUDMessage(Message_strings[28]);
|
|
aGoalCompleted(Goal_indexes[5], 1);
|
|
aMatcenSetEnableState(1, Matcen_indexes[0]);
|
|
aMatcenSetEnableState(1, Matcen_indexes[1]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_055 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_055++;
|
|
}
|
|
|
|
// Script 054: StartTugMessage
|
|
if ((ScriptActionCtr_054 < 1) && (event_data->id == 5)) {
|
|
aSoundPlaySteaming("VoxL06SpecificA.osf", 1.000000f);
|
|
aShowHUDMessage(Message_strings[29]);
|
|
aShowHUDMessage(Message_strings[30]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_054 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_054++;
|
|
}
|
|
|
|
// Script 057: DropForcefieldsOnFakeDeath
|
|
if ((ScriptActionCtr_057 < 1) && (event_data->id == 7)) {
|
|
aPortalRenderSet(0, 0, Room_indexes[16], 1);
|
|
aPortalRenderSet(0, 0, Room_indexes[17], 1);
|
|
aSoundPlaySteaming("VoxL06SpecificE.osf", 1.000000f);
|
|
aShowHUDMessage(Message_strings[31]);
|
|
aAIGoalFollowPathSimple(Object_handles[27], Path_indexes[3], 4352, 0, 3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_057 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_057++;
|
|
}
|
|
|
|
// Script 067: DoStuffWhenBossDies
|
|
if ((ScriptActionCtr_067 < 1) && ((event_data->id == 9) && ((ScriptActionCtr_085 > 0) == true))) {
|
|
aAIGoalFollowPathSimple(Object_handles[27], Path_indexes[5], 1048832, 3, 3);
|
|
aEnableShip("Phoenix");
|
|
aCinematicSimple(Path_indexes[6], Message_strings[35], Object_handles[27], 18.000000f, 1);
|
|
aRoomSetWind(Room_indexes[0], 0.000000f, 0.000000f, 0.000000f, 0.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_067 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_067++;
|
|
}
|
|
} break;
|
|
case EVT_AIN_GOALCOMPLETE: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete;
|
|
|
|
// Script 104: KillNomadPriestHall
|
|
if (event_data->goal_uid == 6) {
|
|
aObjDelete(event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_104 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_104++;
|
|
}
|
|
|
|
// Script 082: KillNomadMainRoom
|
|
if (event_data->goal_uid == 2) {
|
|
aObjDelete(event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_082 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_082++;
|
|
}
|
|
|
|
// Script 106: KillNomadCollector2
|
|
if (event_data->goal_uid == 7) {
|
|
aObjDelete(event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_106 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_106++;
|
|
}
|
|
|
|
// Script 110: KillNomadPriestGallery
|
|
if (event_data->goal_uid == 8) {
|
|
aObjDelete(event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_110 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_110++;
|
|
}
|
|
} break;
|
|
case EVT_MATCEN_CREATE: {
|
|
tOSIRISEVTMATCENCREATE *event_data = &data->evt_matcen_create;
|
|
|
|
// Script 103: NomadPriestHall
|
|
if (event_data->id == Matcen_indexes[3]) {
|
|
if (qRandomValue(0.000000f, 1.000000f) < 0.500000f) {
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[11], 4352, 6, 3);
|
|
} else {
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[12], 4352, 6, 3);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_103 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_103++;
|
|
}
|
|
|
|
// Script 027: NomadMainRoomMatcen1
|
|
if (event_data->id == Matcen_indexes[2]) {
|
|
if (qRandomValue(0.000000f, 1.000000f) < 0.500000f) {
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[13], 4352, 2, 3);
|
|
} else {
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[14], 4352, 2, 3);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_027 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_027++;
|
|
}
|
|
|
|
// Script 109: NomadPriestGallery
|
|
if (event_data->id == Matcen_indexes[4]) {
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[19], 4352, 8, 3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_109 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_109++;
|
|
}
|
|
} break;
|
|
case EVT_PLAYER_MOVIE_END: {
|
|
tOSIRISEVTPLAYERMOVIEEND *event_data = &data->evt_player_movie_end;
|
|
|
|
// Script 010: Voice Over Intro
|
|
if ((ScriptActionCtr_010 < 1) && (1)) {
|
|
aSoundPlaySteaming("VoxL06StartLevel.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_010++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_208F::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 003: CollideWithBuildersKey
|
|
if ((qObjIsPlayer(event_data->it_handle) == 1) &&
|
|
((qUserVarValue(0) == 1.000000f) && (qUserVarValue(1) != 1.000000f))) {
|
|
if (qUserVarValue(3) == 0.000000f) {
|
|
aShowHUDMessage(Message_strings[0]);
|
|
aGoalCompleted(Goal_indexes[0], 1);
|
|
aCancelTimer(3);
|
|
}
|
|
aAddObjectToInventory(data->me_handle, event_data->it_handle, 0);
|
|
aStoreObjectInPositionClipboard(Object_handles[8]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
aUserVarSet(3, 1.000000f);
|
|
aDoorLockUnlock(0, Door_handles[1]);
|
|
aSoundPlay2DObj(Sound_indexes[0], event_data->it_handle, 1.000000f);
|
|
aSetWaypoint(2);
|
|
if ((qUserVarValueInt(3) == 1) && (qUserVarValueInt(2) == 1)) {
|
|
aSetLevelTimer(13.000000f, 10);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_003++;
|
|
}
|
|
} break;
|
|
case EVT_USE: {
|
|
tOSIRISEVTUSE *event_data = &data->evt_use;
|
|
|
|
// Script 005: UseBuildersKey
|
|
if (1) {
|
|
if ((qObjRoom(event_data->it_handle) == Room_indexes[2]) ||
|
|
(qObjRoom(event_data->it_handle) == Room_indexes[3])) {
|
|
if (qObjRoom(event_data->it_handle) == Room_indexes[2]) {
|
|
if (qObjRoom(Object_handles[10]) != Room_indexes[2]) {
|
|
aObjGhostSet(0, data->me_handle);
|
|
aStoreObjectInPositionClipboard(Object_handles[11]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
aUserVarSet(0, 0.000000f);
|
|
aSetLevelTimer(3.000000f, 0);
|
|
aShowHUDMessageObj(Message_strings[8], event_data->it_handle);
|
|
} else {
|
|
aObjGhostSet(0, data->me_handle);
|
|
aAddObjectToInventory(data->me_handle, event_data->it_handle, 0);
|
|
aShowHUDMessageObj(Message_strings[6], event_data->it_handle);
|
|
aStoreObjectInPositionClipboard(Object_handles[8]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
}
|
|
} else {
|
|
if (qObjRoom(Object_handles[10]) != Room_indexes[3]) {
|
|
aObjGhostSet(0, data->me_handle);
|
|
aStoreObjectInPositionClipboard(Object_handles[12]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
aUserVarSet(0, 0.000000f);
|
|
aSetLevelTimer(3.000000f, 0);
|
|
aShowHUDMessageObj(Message_strings[8], event_data->it_handle);
|
|
} else {
|
|
aObjGhostSet(0, data->me_handle);
|
|
aAddObjectToInventory(data->me_handle, event_data->it_handle, 0);
|
|
aShowHUDMessageObj(Message_strings[6], event_data->it_handle);
|
|
aStoreObjectInPositionClipboard(Object_handles[8]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
}
|
|
}
|
|
} else {
|
|
aObjGhostSet(0, data->me_handle);
|
|
aAddObjectToInventory(data->me_handle, event_data->it_handle, 0);
|
|
aShowHUDMessageObj(Message_strings[7], event_data->it_handle);
|
|
aStoreObjectInPositionClipboard(Object_handles[8]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_005++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_20BE::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 013: CollideWithPriestKey
|
|
if ((qObjIsPlayer(event_data->it_handle) == 1) && (qObjRoom(Object_handles[9]) != Room_indexes[1])) {
|
|
aAddObjectToInventory(data->me_handle, event_data->it_handle, 0);
|
|
aStoreObjectInPositionClipboard(Object_handles[8]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
aSoundPlay2DObj(Sound_indexes[0], event_data->it_handle, 1.000000f);
|
|
aShowHUDMessage(Message_strings[1]);
|
|
aGoalCompleted(Goal_indexes[1], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_013++;
|
|
}
|
|
} break;
|
|
case EVT_USE: {
|
|
tOSIRISEVTUSE *event_data = &data->evt_use;
|
|
|
|
// Script 019: UsePriestKey
|
|
if (1) {
|
|
if (qObjRoom(event_data->it_handle) == Room_indexes[1]) {
|
|
aObjGhostSet(0, data->me_handle);
|
|
aStoreObjectInPositionClipboard(Object_handles[23]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
aShowHUDMessageObj(Message_strings[16], event_data->it_handle);
|
|
aDoorLockUnlock(0, Door_handles[4]);
|
|
} else {
|
|
aObjGhostSet(0, data->me_handle);
|
|
aAddObjectToInventory(data->me_handle, event_data->it_handle, 0);
|
|
aShowHUDMessageObj(Message_strings[7], event_data->it_handle);
|
|
aStoreObjectInPositionClipboard(Object_handles[8]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_019++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_206F::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 000: CollideWithCollectorsKey
|
|
if ((qObjIsPlayer(event_data->it_handle) == 1) &&
|
|
((qUserVarValue(0) == 1.000000f) && (qUserVarValue(1) != 1.000000f))) {
|
|
if (qUserVarValueInt(2) == 0) {
|
|
aShowHUDMessage(Message_strings[2]);
|
|
aGoalCompleted(Goal_indexes[2], 1);
|
|
}
|
|
aAddObjectToInventory(data->me_handle, event_data->it_handle, 0);
|
|
aStoreObjectInPositionClipboard(Object_handles[8]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
aUserVarSet(2, 1.000000f);
|
|
aSoundPlay2DObj(Sound_indexes[0], event_data->it_handle, 1.000000f);
|
|
aDoorLockUnlock(0, Door_handles[2]);
|
|
aSetWaypoint(1);
|
|
if ((qUserVarValueInt(2) == 1) && (qUserVarValueInt(3) == 1)) {
|
|
aSetLevelTimer(13.000000f, 10);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_000++;
|
|
|
|
return CONTINUE_DEFAULT;
|
|
}
|
|
} break;
|
|
case EVT_USE: {
|
|
tOSIRISEVTUSE *event_data = &data->evt_use;
|
|
|
|
// Script 004: UseCollectorsKey
|
|
if (1) {
|
|
if ((qObjRoom(event_data->it_handle) == Room_indexes[2]) ||
|
|
(qObjRoom(event_data->it_handle) == Room_indexes[3])) {
|
|
if (qObjRoom(event_data->it_handle) == Room_indexes[2]) {
|
|
if (qObjRoom(Object_handles[7]) != Room_indexes[2]) {
|
|
aObjGhostSet(0, data->me_handle);
|
|
aStoreObjectInPositionClipboard(Object_handles[11]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
aUserVarSet(0, 0.000000f);
|
|
aSetLevelTimer(3.000000f, 0);
|
|
aShowHUDMessageObj(Message_strings[5], event_data->it_handle);
|
|
} else {
|
|
aObjGhostSet(0, data->me_handle);
|
|
aAddObjectToInventory(data->me_handle, event_data->it_handle, 0);
|
|
aShowHUDMessageObj(Message_strings[6], event_data->it_handle);
|
|
aStoreObjectInPositionClipboard(Object_handles[8]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
}
|
|
} else {
|
|
if (qObjRoom(Object_handles[7]) != Room_indexes[3]) {
|
|
aObjGhostSet(0, data->me_handle);
|
|
aStoreObjectInPositionClipboard(Object_handles[12]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
aUserVarSet(0, 0.000000f);
|
|
aSetLevelTimer(3.000000f, 0);
|
|
aShowHUDMessageObj(Message_strings[5], event_data->it_handle);
|
|
} else {
|
|
aObjGhostSet(0, data->me_handle);
|
|
aAddObjectToInventory(data->me_handle, event_data->it_handle, 0);
|
|
aShowHUDMessageObj(Message_strings[6], event_data->it_handle);
|
|
aStoreObjectInPositionClipboard(Object_handles[8]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
}
|
|
}
|
|
} else {
|
|
aObjGhostSet(0, data->me_handle);
|
|
aAddObjectToInventory(data->me_handle, event_data->it_handle, 0);
|
|
aShowHUDMessageObj(Message_strings[7], event_data->it_handle);
|
|
aStoreObjectInPositionClipboard(Object_handles[8]);
|
|
aMoveObjectToPositionClipboard(data->me_handle);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_004++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_10A5::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 087: LightningTest
|
|
if (0 == true) {
|
|
aLightningCreate(Object_handles[14], Object_handles[15], 10.000000f, 4.000000f, 1, Texture_indexes[0], 0.300000f,
|
|
1, 255, 255, 255, 0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_087 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_087++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_081D::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 008: Player tries to open Priest Hall door
|
|
if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == 1) {
|
|
if ((qObjRoom(Object_handles[10]) == Room_indexes[2]) && (qObjRoom(Object_handles[7]) == Room_indexes[3])) {
|
|
aDoorActivate(Door_handles[3]);
|
|
} else {
|
|
aShowHUDMessageObj(Message_strings[10], event_data->it_handle);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_008++;
|
|
|
|
return CONTINUE_DEFAULT;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_081E::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 018: Player tries to open Priest Gallery door
|
|
if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == 1) {
|
|
if (qObjRoom(Object_handles[9]) == Room_indexes[1]) {
|
|
aDoorActivate(Door_handles[4]);
|
|
} else {
|
|
aShowHUDMessageObj(Message_strings[11], event_data->it_handle);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_018++;
|
|
|
|
return CONTINUE_DEFAULT;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08F7::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_CREATED: {
|
|
tOSIRISEVTCREATED *event_data = &data->evt_created;
|
|
|
|
// Script 002: DisablePlatformMovement
|
|
if (1) {
|
|
aObjGravityEnable(0, data->me_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_002++;
|
|
}
|
|
} break;
|
|
case EVT_INTERVAL: {
|
|
tOSIRISEVTINTERVAL *event_data = &data->evt_interval;
|
|
|
|
// Script 001: DoStuffWhenPlatformHits
|
|
if ((ScriptActionCtr_001 < 1) && (qObjRoom(data->me_handle) == Room_indexes[4])) {
|
|
aSetLevelTimer(0.150000f, 11);
|
|
aSetLevelTimer(2.000000f, 12);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_001++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_081C::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 012: BuildersDoorMessage
|
|
if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == 1) {
|
|
if ((ScriptActionCtr_000 > 0) == 1) {
|
|
aDoorLockUnlock(0, Door_handles[2]);
|
|
aShowHUDMessageObj(Message_strings[12], event_data->it_handle);
|
|
aDoorActivate(data->me_handle);
|
|
} else {
|
|
aShowHUDMessageObj(Message_strings[13], event_data->it_handle);
|
|
aSoundPlay2DObj(Sound_indexes[1], event_data->it_handle, 1.000000f);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_012++;
|
|
|
|
return CONTINUE_DEFAULT;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_081B::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 011: CollectorsDoorMessage
|
|
if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == 1) {
|
|
if ((ScriptActionCtr_003 > 0) == 1) {
|
|
aDoorLockUnlock(0, Door_handles[1]);
|
|
aShowHUDMessageObj(Message_strings[14], event_data->it_handle);
|
|
aDoorActivate(data->me_handle);
|
|
} else {
|
|
aShowHUDMessageObj(Message_strings[13], event_data->it_handle);
|
|
aSoundPlay2DObj(Sound_indexes[1], event_data->it_handle, 1.000000f);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_011++;
|
|
|
|
return CONTINUE_DEFAULT;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_10C7::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 016: PlatformClutch2Dies
|
|
if ((ScriptActionCtr_016 < 1) && (1)) {
|
|
aUserVarInc(4);
|
|
if (qUserVarValueInt(4) == 2) {
|
|
aObjGravityEnable(1, Object_handles[18]);
|
|
aSoundPlay2D(Sound_indexes[2], 1.000000f);
|
|
aTurnOnSpew(Object_handles[18], 0, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 40.000000f,
|
|
4.000000f, 20.000000f, 1, -1);
|
|
aTurnOnSpew(Object_handles[18], 1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 40.000000f,
|
|
4.000000f, 20.000000f, 1, -1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_016++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_18B9::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 015: PlatformClutch1Dies
|
|
if ((ScriptActionCtr_015 < 1) && (1)) {
|
|
aUserVarInc(4);
|
|
if (qUserVarValueInt(4) == 2) {
|
|
aObjGravityEnable(1, Object_handles[18]);
|
|
aSoundPlay2D(Sound_indexes[2], 1.000000f);
|
|
aTurnOnSpew(Object_handles[18], 0, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 30.000000f,
|
|
4.000000f, 20.000000f, 1, -1);
|
|
aTurnOnSpew(Object_handles[18], 1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 30.000000f,
|
|
4.000000f, 20.000000f, 1, -1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_015++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_2051::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 023: BossCameraTimer
|
|
if ((ScriptActionCtr_023 < 1) && (qObjIsPlayer(event_data->it_handle) == 1)) {
|
|
aSetLevelTimer(1.000000f, 1);
|
|
aSoundPlay2DObj(Sound_indexes[3], event_data->it_handle, 1.000000f);
|
|
aDoorLockUnlock(0, Door_handles[0]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_023++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1826::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_INTERVAL: {
|
|
tOSIRISEVTINTERVAL *event_data = &data->evt_interval;
|
|
|
|
// Script 051: BlowUpSlagHeap
|
|
if ((ScriptActionCtr_051 < 1) && (qObjAnimFrame(Object_handles[24]) != 126.000000f)) {
|
|
aObjDestroy(Object_handles[26]);
|
|
aSoundPlay2D(Sound_indexes[7], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_051 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_051++;
|
|
}
|
|
|
|
// Script 056: BossDoesFakeDeath
|
|
if ((ScriptActionCtr_056 < 1) && (qObjAnimFrame(data->me_handle) == 210.000000f)) {
|
|
aSetLevelTimer(0.500000f, 7);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_056 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_056++;
|
|
}
|
|
|
|
// Script 053: BossNoLongerDead
|
|
if ((ScriptActionCtr_053 < 1) && (qObjAnimFrame(data->me_handle) == 210.000000f)) {
|
|
aUserVarSet(13, 1.000000f);
|
|
aMatcenSetEnableState(0, Matcen_indexes[0]);
|
|
aMatcenSetEnableState(0, Matcen_indexes[1]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_053 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_053++;
|
|
}
|
|
|
|
// Script 066: BossNoLongerDeadPart2
|
|
if ((ScriptActionCtr_066 < 1) &&
|
|
((qObjAnimFrame(Object_handles[24]) != 210.000000f) && (qUserVarValueInt(13) == 1))) {
|
|
aSoundPlaySteaming("VoxL06SpecificF.osf", 1.000000f);
|
|
aShowHUDMessage(Message_strings[33]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_066 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_066++;
|
|
}
|
|
|
|
// Script 058: BossRealDeath
|
|
if ((ScriptActionCtr_058 < 1) && (qObjAnimFrame(Object_handles[24]) == 350.000000f)) {
|
|
aSoundPlaySteaming("VoxL06EndLevel.osf", 1.000000f);
|
|
aSetLevelTimer(4.000000f, 9);
|
|
aShowHUDMessage(Message_strings[34]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_058 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_058++;
|
|
}
|
|
} break;
|
|
case EVT_AIN_MOVIE_END: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_movie_end;
|
|
|
|
// Script 026: MessagePlayerSeesBoss
|
|
if ((ScriptActionCtr_026 < 1) && (1)) {
|
|
aSetLevelTimer(3.000000f, 6);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_026++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08FD::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_AIN_GOALCOMPLETE: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete;
|
|
|
|
// Script 084: TugPicksUpShip1
|
|
if ((ScriptActionCtr_084 < 1) && (event_data->goal_uid == 0)) {
|
|
aAIGoalFollowPathSimple(data->me_handle, Path_indexes[4], 1048832, 5, 3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_084 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_084++;
|
|
}
|
|
|
|
// Script 085: TugPicksUpShip2
|
|
if ((ScriptActionCtr_085 < 1) && (event_data->goal_uid == 5)) {
|
|
aAIGoalPickUpObject(data->me_handle, 0, Object_handles[28], 0, 1, 3, 4352, 1);
|
|
aSoundPlaySteaming("VoxL06SpecificG.osf", 1.000000f);
|
|
aShowHUDMessage(Message_strings[32]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_085 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_085++;
|
|
}
|
|
|
|
// Script 086: TugEscapeCamera2
|
|
if ((ScriptActionCtr_086 < 1) && (event_data->goal_uid == 3)) {
|
|
aAIGoalFollowPathSimple(data->me_handle, Path_indexes[7], 1048832, 4, 3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_086 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_086++;
|
|
}
|
|
} break;
|
|
case EVT_AIN_MOVIE_END: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_movie_end;
|
|
|
|
// Script 068: Start2ndPartCinematicAlt
|
|
if ((ScriptActionCtr_068 < 2) && (1)) {
|
|
if (ScriptActionCtr_068 == 0) {
|
|
aCinematicSimple(Path_indexes[8], Message_strings[35], data->me_handle, 10.000000f, 1);
|
|
}
|
|
if (ScriptActionCtr_068 == 1) {
|
|
aStartEndlevelSequencePath(Path_indexes[9], Path_indexes[10], 14.000000f, Message_strings[35]);
|
|
aShowHUDMessage(Message_strings[36]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_068 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_068++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_180A::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 095: BossDoorLocked
|
|
if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == 1) {
|
|
aShowHUDMessage(Message_strings[35]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_095 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_095++;
|
|
|
|
return CONTINUE_DEFAULT;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_216E::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_INTERVAL: {
|
|
tOSIRISEVTINTERVAL *event_data = &data->evt_interval;
|
|
|
|
// Script 097: DroppingRocks01
|
|
if ((ScriptActionCtr_097 < 1) && (qObjectPosition(data->me_handle, 1) < -490.000000f)) {
|
|
aMiscViewerShake(40.000000f);
|
|
aSoundPlay2D(Sound_indexes[2], 1.000000f);
|
|
aObjFireWeapon("TubbsHitBlast", -1, data->me_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_097 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_097++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_3167::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_INTERVAL: {
|
|
tOSIRISEVTINTERVAL *event_data = &data->evt_interval;
|
|
|
|
// Script 096: DroppingRocks02
|
|
if ((ScriptActionCtr_096 < 1) && (qObjectPosition(data->me_handle, 1) < -490.000000f)) {
|
|
aMiscViewerShake(40.000000f);
|
|
aSoundPlay2D(Sound_indexes[2], 1.000000f);
|
|
aObjFireWeapon("TubbsHitBlast", -1, data->me_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_096 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_096++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1964::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_INTERVAL: {
|
|
tOSIRISEVTINTERVAL *event_data = &data->evt_interval;
|
|
|
|
// Script 100: DroppingRocks03
|
|
if ((ScriptActionCtr_100 < 1) && (qObjectPosition(data->me_handle, 1) < -490.000000f)) {
|
|
aMiscViewerShake(40.000000f);
|
|
aSoundPlay2D(Sound_indexes[2], 1.000000f);
|
|
aObjFireWeapon("TubbsHitBlast", -1, data->me_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_100 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_100++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_316A::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_INTERVAL: {
|
|
tOSIRISEVTINTERVAL *event_data = &data->evt_interval;
|
|
|
|
// Script 099: DroppingRocks04
|
|
if ((ScriptActionCtr_099 < 1) && (qObjectPosition(data->me_handle, 1) < -490.000000f)) {
|
|
aMiscViewerShake(40.000000f);
|
|
aSoundPlay2D(Sound_indexes[2], 1.000000f);
|
|
aObjFireWeapon("TubbsHitBlast", -1, data->me_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_099 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_099++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_216B::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_INTERVAL: {
|
|
tOSIRISEVTINTERVAL *event_data = &data->evt_interval;
|
|
|
|
// Script 098: DroppingRocks05
|
|
if ((ScriptActionCtr_098 < 1) && (qObjectPosition(data->me_handle, 1) < -490.000000f)) {
|
|
aMiscViewerShake(40.000000f);
|
|
aSoundPlay2D(Sound_indexes[2], 1.000000f);
|
|
aObjFireWeapon("TubbsHitBlast", -1, data->me_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_098 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_098++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0015::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 061: WaypointCollectorsOrigin
|
|
if ((ScriptActionCtr_061 < 1) && (qObjIsPlayer(event_data->it_handle) == 1)) {
|
|
aSetWaypoint(6);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_061 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_061++;
|
|
}
|
|
|
|
// Script 077: Music-Collector2
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_077 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_077++;
|
|
}
|
|
|
|
// Script 093: CollectorsNomad1
|
|
if (qObjIsPlayer(event_data->it_handle) == 1) {
|
|
aAIGoalFollowPathSimple(Object_handles[33], Path_indexes[18], 1052928, -1, 3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_093 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_093++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0013::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 060: WaypointBuildersOrigin
|
|
if ((ScriptActionCtr_060 < 1) && (qObjIsPlayer(event_data->it_handle) == 1)) {
|
|
aSetWaypoint(5);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_060 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_060++;
|
|
}
|
|
|
|
// Script 078: Music-Builder1
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_078 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_078++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_001F::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 059: WaypointInBuilders
|
|
if ((ScriptActionCtr_059 < 1) && (qObjIsPlayer(event_data->it_handle) == 1)) {
|
|
aSetWaypoint(4);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_059 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_059++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0020::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 062: WaypointInBuilders2
|
|
if ((ScriptActionCtr_062 < 1) && (qObjIsPlayer(event_data->it_handle) == 1)) {
|
|
aSetWaypoint(4);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_062 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_062++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_001C::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 063: WaypointInPriest
|
|
if ((ScriptActionCtr_063 < 1) && (qObjIsPlayer(event_data->it_handle) == 1)) {
|
|
aSetWaypoint(3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_063 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_063++;
|
|
}
|
|
|
|
// Script 080: Music-Priests
|
|
if (1) {
|
|
aMusicSetRegion(5, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_080 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_080++;
|
|
}
|
|
|
|
// Script 105: CreatePriestHallNomad
|
|
if (qObjIsPlayer(event_data->it_handle) == 1) {
|
|
aMatcenSetState(1, Matcen_indexes[3]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_105 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_105++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0016::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 064: WaypointJustInside
|
|
if ((ScriptActionCtr_064 < 1) && (qObjIsPlayer(event_data->it_handle) == 1)) {
|
|
aSetWaypoint(7);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_064 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_064++;
|
|
}
|
|
|
|
// Script 072: Music-Common3
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_072 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_072++;
|
|
}
|
|
|
|
// Script 083: NomadsCreatedOnTrigger
|
|
if ((ScriptActionCtr_083 < 1) && (qObjIsPlayer(event_data->it_handle) == 1)) {
|
|
aMatcenSetState(1, Matcen_indexes[2]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_083 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_083++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0001::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 029: BuildersPuzzleSequenceIn1
|
|
if (1) {
|
|
aPortalRenderSet(0, 0, Room_indexes[9], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[9], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[8], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[8], 1);
|
|
aUserVarSet(5, 1.000000f);
|
|
aUserVarSet(15, qMathSubFloat(60.000000f, qMathMulFloat(qMathIntToFloat(qGetDifficulty()), 10.000000f)));
|
|
aSetLevelTimer(qUserVarValue(15), 3);
|
|
aTimerShow(3);
|
|
aShowHUDMessageObjF(Message_strings[19], event_data->it_handle, qUserVarValue(15));
|
|
aSetLevelTimer(qMathSubFloat(qUserVarValue(15), 3.000000f), 4);
|
|
aObjSaveHandle(event_data->it_handle, 0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_029 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_029++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0002::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 030: BuildersPuzzleSequenceOut1
|
|
if (1) {
|
|
aPortalRenderSet(0, 0, Room_indexes[9], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[9], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[8], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[8], 1);
|
|
aUserVarSet(5, 1.000000f);
|
|
aUserVarSet(15, qMathSubFloat(60.000000f, qMathMulFloat(qMathIntToFloat(qGetDifficulty()), 10.000000f)));
|
|
aSetLevelTimer(qUserVarValue(15), 3);
|
|
aTimerShow(3);
|
|
aShowHUDMessageObjF(Message_strings[19], event_data->it_handle, qUserVarValue(15));
|
|
aSetLevelTimer(qMathSubFloat(qUserVarValue(15), 3.000000f), 4);
|
|
aObjSaveHandle(event_data->it_handle, 0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_030 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_030++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0004::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 031: BuildersPuzzleSequenceIn2
|
|
if (qObjSavedHandle(0) == event_data->it_handle) {
|
|
aPortalRenderSet(0, 0, Room_indexes[10], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[10], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[9], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[9], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_031 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_031++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0003::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 032: BuildersPuzzleSequenceOut2
|
|
if (qObjSavedHandle(0) == event_data->it_handle) {
|
|
aPortalRenderSet(0, 0, Room_indexes[10], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[10], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[9], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[9], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_032 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_032++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0005::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 033: BuildersPuzzleSequenceIn3
|
|
if (qObjSavedHandle(0) == event_data->it_handle) {
|
|
aPortalRenderSet(0, 0, Room_indexes[11], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[11], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[10], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[10], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_033 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_033++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0006::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 034: BuildersPuzzleSequenceOut3
|
|
if (qObjSavedHandle(0) == event_data->it_handle) {
|
|
aPortalRenderSet(0, 0, Room_indexes[11], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[11], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[10], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[10], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_034 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_034++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0008::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 035: BuildersPuzzleSequenceIn4
|
|
if (qObjSavedHandle(0) == event_data->it_handle) {
|
|
aPortalRenderSet(0, 0, Room_indexes[12], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[12], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[11], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[11], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_035 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_035++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0007::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 036: BuildersPuzzleSequenceOut4
|
|
if (qObjSavedHandle(0) == event_data->it_handle) {
|
|
aPortalRenderSet(0, 0, Room_indexes[12], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[12], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[11], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[11], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_036 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_036++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000A::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 037: BuildersPuzzleSequenceIn5
|
|
if (qObjSavedHandle(0) == event_data->it_handle) {
|
|
aPortalRenderSet(0, 0, Room_indexes[13], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[13], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[12], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[12], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_037 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_037++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0009::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 038: BuildersPuzzleSequenceOut5
|
|
if (qObjSavedHandle(0) == event_data->it_handle) {
|
|
aPortalRenderSet(0, 0, Room_indexes[13], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[13], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[12], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[12], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_038 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_038++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000B::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 039: BuildersPuzzleSequenceIn6
|
|
if (qObjSavedHandle(0) == event_data->it_handle) {
|
|
aPortalRenderSet(0, 0, Room_indexes[14], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[14], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[13], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[13], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_039 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_039++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000C::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 040: BuildersPuzzleSequenceOut6
|
|
if (qObjSavedHandle(0) == event_data->it_handle) {
|
|
aPortalRenderSet(0, 0, Room_indexes[14], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[14], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[13], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[13], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_040 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_040++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000E::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 041: BuildersPuzzleSequenceIn7
|
|
if (qObjSavedHandle(0) == event_data->it_handle) {
|
|
aPortalRenderSet(0, 0, Room_indexes[15], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[15], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[14], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[14], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_041 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_041++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000D::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 042: BuildersPuzzleSequenceOut7
|
|
if (qObjSavedHandle(0) == event_data->it_handle) {
|
|
aPortalRenderSet(0, 0, Room_indexes[15], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[15], 1);
|
|
aPortalRenderSet(1, 0, Room_indexes[14], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[14], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_042 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_042++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000F::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 043: BuildersPuzzleMessage
|
|
if ((ScriptActionCtr_003 > 0) != 1) {
|
|
aShowHUDMessageObj(Message_strings[20], event_data->it_handle);
|
|
aShowHUDMessageObj(Message_strings[21], event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_043 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_043++;
|
|
}
|
|
|
|
// Script 052: BuilderUFOonPath
|
|
if ((ScriptActionCtr_052 < 1) && (qObjIsPlayer(event_data->it_handle) == 1)) {
|
|
aAIGoalFollowPathSimple(Object_handles[29], Path_indexes[15], 8392704, -1, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[30], Path_indexes[15], 8392704, -1, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[31], Path_indexes[16], 8392704, -1, 3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_052 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_052++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0011::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 048: Exit Priest Puzzle
|
|
if (qObjIsPlayer(event_data->it_handle) == 1) {
|
|
aPriestKeyExit(event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_048 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_048++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0010::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 047: Enter Priest Puzzle
|
|
if (qObjIsPlayer(event_data->it_handle) == 1) {
|
|
aPriestKeyEnter(event_data->it_handle);
|
|
if (qUserVarValueInt(11) == 0) {
|
|
aShowHUDMessageObj(Message_strings[24], event_data->it_handle);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_047 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_047++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_001E::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 081: Music-Boss
|
|
if (1) {
|
|
aMusicSetRegion(6, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_081 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_081++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_001B::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 079: Music-Builder2
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_079 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_079++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0019::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 076: Music-Collector1
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_076 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_076++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_001D::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 075: Music-UseKeys2
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_075 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_075++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_001A::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 074: Music-UseKeys1
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_074 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_074++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0018::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 073: Music-UseKeys
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_073 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_073++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0014::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 071: Music-Common2
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_071 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_071++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0012::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 070: Music-Common1
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_070 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_070++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0017::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 069: Music-Outside
|
|
if (1) {
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_069 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_069++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0025::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 107: CreatePriestHallNomad2
|
|
if (qObjIsPlayer(event_data->it_handle) == 1) {
|
|
aMatcenSetEnableState(1, Matcen_indexes[3]);
|
|
aMatcenSetState(1, Matcen_indexes[3]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_107 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_107++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0024::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 108: CreatePriestHallNomad3
|
|
if (qObjIsPlayer(event_data->it_handle) == 1) {
|
|
aMatcenSetEnableState(0, Matcen_indexes[3]);
|
|
aMatcenSetState(0, Matcen_indexes[3]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_108 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_108++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0021::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 089: builders puzzle hint
|
|
if ((ScriptActionCtr_089 < 1) && ((qObjIsPlayer(event_data->it_handle) == 1) && (qUserVarValueInt(14) == 0))) {
|
|
aShowHUDMessageObj(Message_strings[37], event_data->it_handle);
|
|
aUserVarSet(14, 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_089 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_089++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0022::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 090: builders puzzle hint 2
|
|
if ((ScriptActionCtr_090 < 1) && ((qObjIsPlayer(event_data->it_handle) == 1) && (qUserVarValueInt(14) == 0))) {
|
|
aShowHUDMessageObj(Message_strings[37], event_data->it_handle);
|
|
aUserVarSet(14, 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_090 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_090++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
/*********************************************************
|
|
Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!!
|
|
**********************************************************
|
|
$$SCRIPT_BLOCK_START
|
|
|
|
VERSION 3
|
|
NEXT_ID 111
|
|
|
|
// UserType value blocks
|
|
$$UTYPE_VALS_START UserVar
|
|
0:CanPickUpKey
|
|
1:BuildersCollectorsKeyPlaced
|
|
2:HasPickedUpCollectorOnce
|
|
3:HasPickedUpBuildersOnce
|
|
4:ClutchIsDestroyed
|
|
5:SetBuildersTimer
|
|
6:CheckPuzzroom
|
|
7:ThereIsPlayerInPriestKeyPuzzle
|
|
8:PriestPlayerCurrentRoom
|
|
9:PriestPlayerCurrNode
|
|
10:PriestPuzzleCurrSoundNode
|
|
11:PriestPuzzleCompleted
|
|
12:PriestPuzzlePlayerGoofed
|
|
13:BossNoLongerDead
|
|
14:BuildersPuzzHint
|
|
15:BuildersPuzzleTime
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START UserFlag
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SpewHandle
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START TimerID
|
|
0:KeyPickupTimer
|
|
1:BossCinematic
|
|
2:EndLevelInterval
|
|
3:BuildersPuzzTimer
|
|
4:BuildersWarningBeep
|
|
5:IntroMovieLength
|
|
6:NextTugMessage
|
|
7:SequenceInterval
|
|
8:PlatformFalls
|
|
9:BossJustDied
|
|
10:InvReminder
|
|
11:PlatformEntersRoom
|
|
12:TurnOffPlatform
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SavedObjectSlot
|
|
0:PlayerInRooms
|
|
1:PlayerInPriestKeyPuzzle
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START GoalID
|
|
0:EndofTugEnterPath
|
|
1:TugPickedUpShip
|
|
2:NomadCreatedMainRoom
|
|
3:TugEndsFirstOutPath
|
|
4:TugEndsSecondOutPath
|
|
5:EndofTugEnterPath2
|
|
6:NomadCreatedPriestHall
|
|
7:NomadReachesCollector2
|
|
8:NomadCreatedPriestGallery
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
// Name Lists
|
|
$$DOOR_LIST_START
|
|
BossDoor
|
|
CollectorsDoor
|
|
BuildersDoor
|
|
PriestHallDoor
|
|
PriestGalleryDoor
|
|
$$DOOR_LIST_END
|
|
|
|
$$OBJECT_LIST_START
|
|
DummyFlag
|
|
BossMovieCollider
|
|
BossRock01
|
|
BossRock02
|
|
BossRock03
|
|
BossRock04
|
|
BossRock05
|
|
BuildersKey
|
|
ObjectMoveCamera
|
|
PriestKey
|
|
CollectorsKey
|
|
Camera4CollectorsK
|
|
Camera4BuildersKey
|
|
BuilderSign
|
|
CollectorSign
|
|
PriestSign
|
|
PriestHallDoor
|
|
PriestGalleryDoor
|
|
FallingPlatform
|
|
BuildersDoor
|
|
CollectorsDoor
|
|
PlatformClutch2
|
|
PlatformClutch1
|
|
PriestPedestalCame
|
|
Boss
|
|
BPuzzRespawn
|
|
SlagHeap
|
|
TugShip
|
|
CrashedShip
|
|
BuilderPuzzUFO1
|
|
BuilderPuzzUFO2
|
|
BuilderPuzzUFO3
|
|
CollectorNomad2
|
|
CollectorsNomad1
|
|
VolcanoSpew
|
|
VolcanoSpew2
|
|
VolcanoSpew3
|
|
VolcanoSpew4
|
|
BossDoor
|
|
$$OBJECT_LIST_END
|
|
|
|
$$ROOM_LIST_START
|
|
EndWindyRoom
|
|
PriestPedestal
|
|
CollectorsPedestal
|
|
BuildersPedestal
|
|
PlatformHitRoom
|
|
WindTunnel1
|
|
WindTunnel2
|
|
WindTunnel3
|
|
BPuzz1
|
|
BPuzz2
|
|
BPuzz3
|
|
BPuzz4
|
|
BPuzz5
|
|
BPuzz6
|
|
BPuzz7
|
|
BPuzzEnd
|
|
CrashedShipRoom
|
|
EscapeTunnelStart
|
|
NomadCollector2
|
|
CavernEntrance
|
|
$$ROOM_LIST_END
|
|
|
|
$$TRIGGER_LIST_START
|
|
MusicCommon2Coll
|
|
MusicCommon2Build
|
|
WaypointInBuilders
|
|
BuildersHalfWay
|
|
MusicUseKeys2Priest
|
|
MusicOut2Common
|
|
BPuzz1in
|
|
BPuzz1out
|
|
BPuzz2in
|
|
BPuzz2out
|
|
BPuzz3in
|
|
BPuzz3out
|
|
BPuzz4in
|
|
BPuzz4out
|
|
BPuzz5in
|
|
BPuzz5out
|
|
BPuzz6in
|
|
BPuzz6out
|
|
BPuzz7in
|
|
BPuzz7out
|
|
BuildersPuzzleMessa
|
|
ExitPriestPuzzle
|
|
EnterPriestPuzzle
|
|
MusicPriest2Boss
|
|
MusicUseKeys2Build
|
|
MusicUseKeys2Coll
|
|
MusicPriest2UseKeys
|
|
MusicBuild2UseKeys
|
|
MusicColl2UseKeys
|
|
MusicColl2Common
|
|
MusicBuild2Common
|
|
MusicCommon2Out
|
|
TurnPriestNomadsOn
|
|
TurnOffPriestNomads
|
|
BuildersPuzzHint
|
|
BuildersPuzzHint2
|
|
$$TRIGGER_LIST_END
|
|
|
|
$$SOUND_LIST_START
|
|
Powerup pickup
|
|
DoorIsLocked
|
|
expMissileTearing1
|
|
AmbBigUnlock
|
|
You don't have it BEEP
|
|
Lev5Goal
|
|
Lev5GoalFail
|
|
DefaultBuildingExplode
|
|
$$SOUND_LIST_END
|
|
|
|
$$TEXTURE_LIST_START
|
|
FunkyEffect1
|
|
$$TEXTURE_LIST_END
|
|
|
|
$$SPECNAME_LIST_START
|
|
Phoenix
|
|
TubbsHitBlast
|
|
$$SPECNAME_LIST_END
|
|
|
|
$$PATH_LIST_START
|
|
BossCinematicPath
|
|
IntroCameraPath
|
|
IntroShip
|
|
TugPathIn
|
|
TugPathIn2
|
|
TugEscapePath
|
|
TugEscapeCamera1
|
|
TugShipEscape2
|
|
TugEscapeCamera2
|
|
PlayerEscapeCamera
|
|
PlayerEscapePath
|
|
NomadPriestHall
|
|
NomadPriestHallRamp
|
|
NomadMainRoom1
|
|
NomadMainRoom2
|
|
BuildersPuzzPath
|
|
BuilderPuzzCorrect
|
|
CollectorNomad2
|
|
CollectorNomad1
|
|
NomadPriestGallery
|
|
$$PATH_LIST_END
|
|
|
|
$$MATCEN_LIST_START
|
|
Boss Room Matcen 1
|
|
Boss Room Matcen 2
|
|
NomadMainRoom1
|
|
NomadPriestHall
|
|
NomadPriestGallery
|
|
$$MATCEN_LIST_END
|
|
|
|
$$GOAL_LIST_START
|
|
Find the Builders' Icon
|
|
Find the Priest's Icon
|
|
Find the Collectors' Icon
|
|
Use the icons
|
|
Use the Priest's Icon
|
|
Find the crashed CED ship
|
|
Enter the Nomad Caverns
|
|
$$GOAL_LIST_END
|
|
|
|
$$STRM_AUDIO_LIST_START
|
|
VoxL06SpecificC.osf
|
|
VoxL06SpecificA.osf
|
|
VoxL06SpecificE.osf
|
|
VoxL06SpecificG.osf
|
|
VoxL06SpecificF.osf
|
|
VoxL06EndLevel.osf
|
|
VoxL06StartLevel.osf
|
|
$$STRM_AUDIO_LIST_END
|
|
|
|
|
|
// Script Tree Dump
|
|
00:6:LevelStart
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aPriestKeyInit
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:-0.170000:X
|
|
10:6:-0.966000:Y
|
|
10:6:-0.192000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:2:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:3:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:4:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:5:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:6:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:1:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Lock/Unlock
|
|
10:0:0:0:DoorName
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:3:CollideWithBuildersKey
|
|
$$CHILD_BLOCK_START
|
|
01:1:7
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:1
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:0.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:FirstPickupBuilder:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:0:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aCancelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:1:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2DObj
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:1:-1:PlayerObject
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSetWaypoint
|
|
$$CHILD_BLOCK_START
|
|
10:4:2:Number
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:13.000000:Time
|
|
10:10:0:10:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:13:CollideWithPriestKey
|
|
$$CHILD_BLOCK_START
|
|
01:1:9
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:1
|
|
10:2:1:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2DObj
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:1:-1:PlayerObject
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:FirstPickupPriest:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:0:CollideWithCollectorsKey
|
|
$$CHILD_BLOCK_START
|
|
01:1:10
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:1
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:1:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:FirstPickupCollector:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:2:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2DObj
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:1:-1:PlayerObject
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:2:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aSetWaypoint
|
|
$$CHILD_BLOCK_START
|
|
10:4:1:Number
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:13.000000:Time
|
|
10:10:0:10:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:88:Inventory Reminder Timer Goes Off
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:10:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAddGameMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:InvGame:GameMessage
|
|
10:8:InvHUD:HUDMessage
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:61:WaypointCollectorsOrigin
|
|
$$CHILD_BLOCK_START
|
|
01:0:0
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetWaypoint
|
|
$$CHILD_BLOCK_START
|
|
10:4:6:Number
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:60:WaypointBuildersOrigin
|
|
$$CHILD_BLOCK_START
|
|
01:0:1
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetWaypoint
|
|
$$CHILD_BLOCK_START
|
|
10:4:5:Number
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:59:WaypointInBuilders
|
|
$$CHILD_BLOCK_START
|
|
01:0:2
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetWaypoint
|
|
$$CHILD_BLOCK_START
|
|
10:4:4:Number
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:62:WaypointInBuilders2
|
|
$$CHILD_BLOCK_START
|
|
01:0:3
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetWaypoint
|
|
$$CHILD_BLOCK_START
|
|
10:4:4:Number
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:63:WaypointInPriest
|
|
$$CHILD_BLOCK_START
|
|
01:0:4
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetWaypoint
|
|
$$CHILD_BLOCK_START
|
|
10:4:3:Number
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:64:WaypointJustInside
|
|
$$CHILD_BLOCK_START
|
|
01:0:5
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetWaypoint
|
|
$$CHILD_BLOCK_START
|
|
10:4:7:Number
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:4:UseCollectorsKey
|
|
$$CHILD_BLOCK_START
|
|
01:1:10
|
|
02:25
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:2:Room
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:3:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:2:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:1
|
|
10:2:2:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:11:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:PlaceCollectorsKey:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:KeyAlreadyThere:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:1
|
|
10:2:3:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:12:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:PlaceCollectorsKey:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:KeyAlreadyThere:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:YoucantUseKeyHere:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:5:UseBuildersKey
|
|
$$CHILD_BLOCK_START
|
|
01:1:7
|
|
02:25
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:2:Room
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:3:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:2:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:1
|
|
10:2:2:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:11:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:PlaceBuildersKey:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:KeyAlreadyThere:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:1
|
|
10:2:3:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:12:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:PlaceBuildersKey:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:KeyAlreadyThere:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:YoucantUseKeyHere:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:9:Collectors & Builders Key Correctly Placed
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:2:Room
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:3:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:BuilderCollectorsCorrectlyPlaced:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:3:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:3:DoorName
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:87:LightningTest
|
|
$$CHILD_BLOCK_START
|
|
01:1:13
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
10:5:0:Literal
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:14:Object1
|
|
10:1:0:15:Object2
|
|
10:6:10.000000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:0:Texture
|
|
10:6:0.300000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:8:Player tries to open Priest Hall door
|
|
$$CHILD_BLOCK_START
|
|
01:1:16
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:1:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:2:Room
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:3:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorActivate
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:3:Door
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:PriestHallDoorLocked:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:18:Player tries to open Priest Gallery door
|
|
$$CHILD_BLOCK_START
|
|
01:1:17
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:1:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:1:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorActivate
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:4:Door
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:PriestGalleryDoorLocked:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:7:LevelKeyTimer
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:2:DisablePlatformMovement
|
|
$$CHILD_BLOCK_START
|
|
01:1:18
|
|
02:2
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGravityEnable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:12:BuildersDoorMessage
|
|
$$CHILD_BLOCK_START
|
|
01:1:19
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:1:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qScriptExecuted_DALLAS:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:11:0:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:2:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:BuildersDoorMessage:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorActivate
|
|
$$CHILD_BLOCK_START
|
|
10:0:2:-1:Door
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:ThisDoorDoesNotAnswer:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2DObj
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:1:-1:PlayerObject
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:11:CollectorsDoorMessage
|
|
$$CHILD_BLOCK_START
|
|
01:1:20
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:1:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qScriptExecuted_DALLAS:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:11:3:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:1:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:CollectorsDoorMessage:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorActivate
|
|
$$CHILD_BLOCK_START
|
|
10:0:2:-1:Door
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:ThisDoorDoesNotAnswer:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2DObj
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:1:-1:PlayerObject
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:16:PlatformClutch2Dies
|
|
$$CHILD_BLOCK_START
|
|
01:1:21
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:2:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGravityEnable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:1:0:18:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:18:Object
|
|
10:4:0:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:40.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:18:Object
|
|
10:4:1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:40.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:15:PlatformClutch1Dies
|
|
$$CHILD_BLOCK_START
|
|
01:1:22
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:2:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGravityEnable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:1:0:18:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:18:Object
|
|
10:4:0:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:30.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:18:Object
|
|
10:4:1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:30.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:1:DoStuffWhenPlatformHits
|
|
$$CHILD_BLOCK_START
|
|
01:1:18
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:4:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.150000:Time
|
|
10:10:0:11:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:2.000000:Time
|
|
10:10:0:12:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:91:PlatformTimer
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:11:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aMiscViewerShake
|
|
$$CHILD_BLOCK_START
|
|
10:6:40.000000:Amount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:92:Turn Off Platform
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:12:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:18:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:14:Priest Key Correctly Placed
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:1:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:PriestKeyCorrectlyPlaced:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:4:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:19:UsePriestKey
|
|
$$CHILD_BLOCK_START
|
|
01:1:9
|
|
02:25
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:1:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:23:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:PlacePriestKey:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:4:DoorName
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:YoucantUseKeyHere:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:20:InitWindTunnel1
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:6:0.633000:X
|
|
10:6:0.291000:Y
|
|
10:6:0.718000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:21:InitWindTunnel2
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:6:Room
|
|
10:6:0.633000:X
|
|
10:6:0.291000:Y
|
|
10:6:0.718000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:22:InitWindTunnel3
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
10:6:0.633000:X
|
|
10:6:0.291000:Y
|
|
10:6:0.718000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:23:BossCameraTimer
|
|
$$CHILD_BLOCK_START
|
|
01:1:1
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:1:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2DObj
|
|
$$CHILD_BLOCK_START
|
|
10:12:3:Sound
|
|
10:1:1:-1:PlayerObject
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:0:DoorName
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:24:BossCameraMove
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:1:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:1:0
|
|
$$CHILD_BLOCK_START
|
|
08:aCinematicSimple
|
|
$$CHILD_BLOCK_START
|
|
10:16:0:CameraPath
|
|
10:8:BossIntroductionText:Text
|
|
10:1:0:24:Target
|
|
10:6:14.000000:Seconds
|
|
10:5:1:FadeIn
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:0:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:25:IntroCamera
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
$$CHILD_BLOCK_END
|
|
08:aCinematicIntro
|
|
$$CHILD_BLOCK_START
|
|
10:16:1:CameraPath
|
|
10:8:IntroLevelMessage:Text
|
|
10:1:0:18:TotallyNotUsedTarget
|
|
10:16:2:PlayerPath
|
|
10:6:15.000000:Seconds
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:40.000000:Time
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:28:BuildersDisableFirstForcefield
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:8:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:8:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:29:BuildersPuzzleSequenceIn1
|
|
$$CHILD_BLOCK_START
|
|
01:0:6
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:9:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:9:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:8:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:8:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserVar
|
|
06:qMathSubFloat:value
|
|
$$CHILD_BLOCK_START
|
|
10:6:60.000000:Float1
|
|
06:qMathMulFloat:Float2
|
|
$$CHILD_BLOCK_START
|
|
06:qMathIntToFloat:Float1
|
|
$$CHILD_BLOCK_START
|
|
06:qGetDifficulty:Int
|
|
$$CHILD_BLOCK_END
|
|
10:6:10.000000:Float2
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserVar
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aTimerShow
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObjF
|
|
$$CHILD_BLOCK_START
|
|
10:8:XsecsOntheClock:Message
|
|
10:1:1:-1:PlayerObject
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qMathSubFloat:Time
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float1
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserVar
|
|
$$CHILD_BLOCK_END
|
|
10:6:3.000000:Float2
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:30:BuildersPuzzleSequenceOut1
|
|
$$CHILD_BLOCK_START
|
|
01:0:7
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:9:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:9:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:8:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:8:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserVar
|
|
06:qMathSubFloat:value
|
|
$$CHILD_BLOCK_START
|
|
10:6:60.000000:Float1
|
|
06:qMathMulFloat:Float2
|
|
$$CHILD_BLOCK_START
|
|
06:qMathIntToFloat:Float1
|
|
$$CHILD_BLOCK_START
|
|
06:qGetDifficulty:Int
|
|
$$CHILD_BLOCK_END
|
|
10:6:10.000000:Float2
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserVar
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aTimerShow
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObjF
|
|
$$CHILD_BLOCK_START
|
|
10:8:XsecsOntheClock:Message
|
|
10:1:1:-1:PlayerObject
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qMathSubFloat:Time
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float1
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserVar
|
|
$$CHILD_BLOCK_END
|
|
10:6:3.000000:Float2
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:31:BuildersPuzzleSequenceIn2
|
|
$$CHILD_BLOCK_START
|
|
01:0:8
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:10:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:10:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:9:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:9:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:32:BuildersPuzzleSequenceOut2
|
|
$$CHILD_BLOCK_START
|
|
01:0:9
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:10:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:10:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:9:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:9:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:33:BuildersPuzzleSequenceIn3
|
|
$$CHILD_BLOCK_START
|
|
01:0:10
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:11:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:11:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:10:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:10:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:34:BuildersPuzzleSequenceOut3
|
|
$$CHILD_BLOCK_START
|
|
01:0:11
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:11:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:11:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:10:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:10:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:35:BuildersPuzzleSequenceIn4
|
|
$$CHILD_BLOCK_START
|
|
01:0:12
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:12:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:12:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:11:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:11:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:36:BuildersPuzzleSequenceOut4
|
|
$$CHILD_BLOCK_START
|
|
01:0:13
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:12:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:12:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:11:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:11:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:37:BuildersPuzzleSequenceIn5
|
|
$$CHILD_BLOCK_START
|
|
01:0:14
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:13:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:13:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:12:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:12:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:38:BuildersPuzzleSequenceOut5
|
|
$$CHILD_BLOCK_START
|
|
01:0:15
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:13:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:13:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:12:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:12:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:39:BuildersPuzzleSequenceIn6
|
|
$$CHILD_BLOCK_START
|
|
01:0:16
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:14:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:14:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:13:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:13:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:40:BuildersPuzzleSequenceOut6
|
|
$$CHILD_BLOCK_START
|
|
01:0:17
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:14:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:14:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:13:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:13:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:41:BuildersPuzzleSequenceIn7
|
|
$$CHILD_BLOCK_START
|
|
01:0:18
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:15:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:15:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:14:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:14:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:42:BuildersPuzzleSequenceOut7
|
|
$$CHILD_BLOCK_START
|
|
01:0:19
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:15:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:15:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:14:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:14:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:43:BuildersPuzzleMessage
|
|
$$CHILD_BLOCK_START
|
|
01:0:20
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qScriptExecuted_DALLAS:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:11:3:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:1
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:BuildersPuzzMessage:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:BuildersPuzzMessage2:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:44:BuildersWarningBeep
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:1
|
|
10:6:1.000000:Float
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:Builders3secondsleft:Message
|
|
06:qObjSavedHandle:PlayerObject
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2DObj
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
06:qObjSavedHandle:PlayerObject
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:45:BuildersTimerExpires
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qHasObjectInInventory:Bool
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Player
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
10:1:0:7:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:0:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:BuildersTimerExpired:Message
|
|
06:qObjSavedHandle:PlayerObject
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:8:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:8:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:9:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:9:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:10:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:10:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:11:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:11:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:12:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:12:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:13:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:13:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:14:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:14:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:15:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:15:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:8:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:9:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:10:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:11:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:12:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:13:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:14:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjRoom:Room
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:2:15:Room
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:25:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aFadeAndMovePlayer
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Player
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:46:Priest Key Room Change Handler
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPriestKeyRoomChange
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:48:Exit Priest Puzzle
|
|
$$CHILD_BLOCK_START
|
|
01:0:21
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPriestKeyExit
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Player
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:47:Enter Priest Puzzle
|
|
$$CHILD_BLOCK_START
|
|
01:0:22
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPriestKeyEnter
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Player
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:PriestPuzzleEnter:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:49:PriestPuzzleSolved
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:PriestPuzzleSolved:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:5:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:50:Priest Puzzle, Player Goofed
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Float
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:PriestPuzzleGoofed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:6:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:51:BlowUpSlagHeap
|
|
$$CHILD_BLOCK_START
|
|
01:1:24
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjAnimFrame:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:24:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:1
|
|
10:6:126.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:26:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:7:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:26:MessagePlayerSeesBoss
|
|
$$CHILD_BLOCK_START
|
|
01:1:24
|
|
02:18
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:6:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:55:MessageTugWarnsPlayer
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:6:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:0:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:TugMessage1:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:TugMessage2:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:5:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:1:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:54:StartTugMessage
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:1:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:TugMessageStart:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:TugStartMessage2:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:56:BossDoesFakeDeath
|
|
$$CHILD_BLOCK_START
|
|
01:1:24
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjAnimFrame:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:210.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:57:DropForcefieldsOnFakeDeath
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:16:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:17:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:2:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:TugMessageShipPickUp:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:16:3:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:0:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:84:TugPicksUpShip1
|
|
$$CHILD_BLOCK_START
|
|
01:1:27
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:0:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:16:4:Path
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:5:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:85:TugPicksUpShip2
|
|
$$CHILD_BLOCK_START
|
|
01:1:27
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:5:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalPickUpObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Picker
|
|
10:4:0:PickerPoint
|
|
10:1:0:28:Pickee
|
|
10:4:0:PickeePoint
|
|
10:5:1:Aligned
|
|
10:10:0:3:GoalPriority
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:1:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:3:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:TugMessage5:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:53:BossNoLongerDead
|
|
$$CHILD_BLOCK_START
|
|
01:1:24
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjAnimFrame:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:210.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:1:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:66:BossNoLongerDeadPart2
|
|
$$CHILD_BLOCK_START
|
|
01:1:24
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjAnimFrame:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:24:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:1
|
|
10:6:210.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:4:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:TugMessage4:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:58:BossRealDeath
|
|
$$CHILD_BLOCK_START
|
|
01:1:24
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjAnimFrame:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:24:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:350.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:5:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:Time
|
|
10:10:0:9:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:TugMessage6:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:67:DoStuffWhenBossDies
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:9:TimerID
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qScriptExecuted_DALLAS:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:11:85:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:16:5:Path
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:3:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aEnableShip
|
|
$$CHILD_BLOCK_START
|
|
10:13:0:Ship
|
|
$$CHILD_BLOCK_END
|
|
08:aCinematicSimple
|
|
$$CHILD_BLOCK_START
|
|
10:16:6:CameraPath
|
|
10:8:BLANK:Text
|
|
10:1:0:27:Target
|
|
10:6:18.000000:Seconds
|
|
10:5:1:FadeIn
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:0.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:86:TugEscapeCamera2
|
|
$$CHILD_BLOCK_START
|
|
01:1:27
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:3:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:16:7:Path
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:4:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:68:Start2ndPartCinematicAlt
|
|
$$CHILD_BLOCK_START
|
|
01:1:27
|
|
02:18
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:2
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:68:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aCinematicSimple
|
|
$$CHILD_BLOCK_START
|
|
10:16:8:CameraPath
|
|
10:8:BLANK:Text
|
|
10:1:2:-1:Target
|
|
10:6:10.000000:Seconds
|
|
10:5:1:FadeIn
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:68:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aStartEndlevelSequencePath
|
|
$$CHILD_BLOCK_START
|
|
10:16:9:CameraPath
|
|
10:16:10:PlayerPath
|
|
10:6:14.000000:Time
|
|
10:8:BLANK:Text
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Test:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:81:Music-Boss
|
|
$$CHILD_BLOCK_START
|
|
01:0:23
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:80:Music-Priests
|
|
$$CHILD_BLOCK_START
|
|
01:0:4
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:79:Music-Builder2
|
|
$$CHILD_BLOCK_START
|
|
01:0:24
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:78:Music-Builder1
|
|
$$CHILD_BLOCK_START
|
|
01:0:1
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:77:Music-Collector2
|
|
$$CHILD_BLOCK_START
|
|
01:0:0
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:76:Music-Collector1
|
|
$$CHILD_BLOCK_START
|
|
01:0:25
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:75:Music-UseKeys2
|
|
$$CHILD_BLOCK_START
|
|
01:0:26
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:74:Music-UseKeys1
|
|
$$CHILD_BLOCK_START
|
|
01:0:27
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:73:Music-UseKeys
|
|
$$CHILD_BLOCK_START
|
|
01:0:28
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:72:Music-Common3
|
|
$$CHILD_BLOCK_START
|
|
01:0:5
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:71:Music-Common2
|
|
$$CHILD_BLOCK_START
|
|
01:0:29
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:70:Music-Common1
|
|
$$CHILD_BLOCK_START
|
|
01:0:30
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:69:Music-Outside
|
|
$$CHILD_BLOCK_START
|
|
01:0:31
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:65:MusicOutsideRegion
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:83:NomadsCreatedOnTrigger
|
|
$$CHILD_BLOCK_START
|
|
01:0:5
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:2:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:103:NomadPriestHall
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:21
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:17:1:-1:Matcen
|
|
07:1:0
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.000000:LowerLimit
|
|
10:6:1.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:0.500000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:11:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:6:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:12:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:6:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:105:CreatePriestHallNomad
|
|
$$CHILD_BLOCK_START
|
|
01:0:4
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:107:CreatePriestHallNomad2
|
|
$$CHILD_BLOCK_START
|
|
01:0:32
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:108:CreatePriestHallNomad3
|
|
$$CHILD_BLOCK_START
|
|
01:0:33
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Activate/Deactivate
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:27:NomadMainRoomMatcen1
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:21
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:17:1:-1:Matcen
|
|
07:1:0
|
|
10:17:0:2:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.000000:LowerLimit
|
|
10:6:1.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:0.500000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:13:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:2:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:14:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:2:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:104:KillNomadPriestHall
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:6:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjDelete
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:82:KillNomadMainRoom
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:2:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjDelete
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:52:BuilderUFOonPath
|
|
$$CHILD_BLOCK_START
|
|
01:0:20
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:29:Object
|
|
10:16:15:Path
|
|
10:15:8392704:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:30:Object
|
|
10:16:15:Path
|
|
10:15:8392704:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:31:Object
|
|
10:16:16:Path
|
|
10:15:8392704:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:89:builders puzzle hint
|
|
$$CHILD_BLOCK_START
|
|
01:0:34
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:BuildersPuzzhint:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:90:builders puzzle hint 2
|
|
$$CHILD_BLOCK_START
|
|
01:0:35
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:BuildersPuzzhint:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:102:CollectorsNomad2
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRoomHasPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:2:18:Room
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:32:Object
|
|
10:16:17:Path
|
|
10:15:1052928:AIGoalFlags
|
|
10:10:0:7:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:106:KillNomadCollector2
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:7:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjDelete
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:93:CollectorsNomad1
|
|
$$CHILD_BLOCK_START
|
|
01:0:0
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:33:Object
|
|
10:16:18:Path
|
|
10:15:1052928:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:94:TurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:34:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:8:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:1000000000.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:8:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:1000000000.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:8:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:1000000000.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:37:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:8:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:1000000000.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:95:BossDoorLocked
|
|
$$CHILD_BLOCK_START
|
|
01:1:38
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:1:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:BLANK:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:97:DroppingRocks01
|
|
$$CHILD_BLOCK_START
|
|
01:1:2
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjectPosition:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:10:0:1:Axis
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:-490.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aMiscViewerShake
|
|
$$CHILD_BLOCK_START
|
|
10:6:40.000000:Amount
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjFireWeapon
|
|
$$CHILD_BLOCK_START
|
|
10:13:1:WeaponName
|
|
10:4:-1:GunNum
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:96:DroppingRocks02
|
|
$$CHILD_BLOCK_START
|
|
01:1:3
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjectPosition:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:10:0:1:Axis
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:-490.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aMiscViewerShake
|
|
$$CHILD_BLOCK_START
|
|
10:6:40.000000:Amount
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjFireWeapon
|
|
$$CHILD_BLOCK_START
|
|
10:13:1:WeaponName
|
|
10:4:-1:GunNum
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:100:DroppingRocks03
|
|
$$CHILD_BLOCK_START
|
|
01:1:4
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjectPosition:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:10:0:1:Axis
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:-490.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aMiscViewerShake
|
|
$$CHILD_BLOCK_START
|
|
10:6:40.000000:Amount
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjFireWeapon
|
|
$$CHILD_BLOCK_START
|
|
10:13:1:WeaponName
|
|
10:4:-1:GunNum
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:99:DroppingRocks04
|
|
$$CHILD_BLOCK_START
|
|
01:1:5
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjectPosition:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:10:0:1:Axis
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:-490.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aMiscViewerShake
|
|
$$CHILD_BLOCK_START
|
|
10:6:40.000000:Amount
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjFireWeapon
|
|
$$CHILD_BLOCK_START
|
|
10:13:1:WeaponName
|
|
10:4:-1:GunNum
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:98:DroppingRocks05
|
|
$$CHILD_BLOCK_START
|
|
01:1:6
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjectPosition:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:10:0:1:Axis
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:-490.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aMiscViewerShake
|
|
$$CHILD_BLOCK_START
|
|
10:6:40.000000:Amount
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjFireWeapon
|
|
$$CHILD_BLOCK_START
|
|
10:13:1:WeaponName
|
|
10:4:-1:GunNum
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:101:PlayerEntersTheCaverns
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRoomHasPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:2:19:Room
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:6:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:109:NomadPriestGallery
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:21
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:17:1:-1:Matcen
|
|
07:1:0
|
|
10:17:0:4:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:19:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:8:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:110:KillNomadPriestGallery
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:8:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjDelete
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:10:Voice Over Intro
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:28
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:6:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$SCRIPT_BLOCK_END
|
|
*********************************************************/
|