mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-22 19:55:23 +00:00
2298 lines
76 KiB
C++
2298 lines
76 KiB
C++
/////////////////////////////////////////////////////////////////////
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// D.A.L.L.A.S. Generated Level Script - DLL Source File
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//
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// Filename: Mysterious_Isle.cpp
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// Version: 3
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/////////////////////////////////////////////////////////////////////
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include "osiris_import.h"
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#include "osiris_common.h"
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#include "DallasFuncs.cpp"
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#ifdef _MSC_VER // Visual C++ Build
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#define STDCALL __stdcall
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#define STDCALLPTR *STDCALL
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#else // Non-Visual C++ Build
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#define STDCALL __attribute__((stdcall))
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#define STDCALLPTR STDCALL *
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
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void STDCALL ShutdownDLL(void);
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int STDCALL GetGOScriptID(char *name, ubyte is_door);
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void STDCALLPTR CreateInstance(int id);
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void STDCALL DestroyInstance(int id, void *ptr);
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short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data);
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int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face);
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int STDCALL GetCOScriptList(int **list, int **id_list);
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int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state);
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#ifdef __cplusplus
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}
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#endif
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// =================
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// Script ID Numbers
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// =================
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#define ID_LEVEL_0000 0x000
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#define ID_CUSTOM_OBJECT_481D 0x001
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#define ID_CUSTOM_OBJECT_101E 0x002
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#define ID_CUSTOM_OBJECT_1021 0x003
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#define ID_CUSTOM_OBJECT_1022 0x004
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#define ID_CUSTOM_OBJECT_1035 0x005
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#define ID_CUSTOM_OBJECT_1020 0x006
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#define ID_CUSTOM_OBJECT_1823 0x007
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#define ID_CUSTOM_OBJECT_182A 0x008
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#define ID_CUSTOM_OBJECT_101F 0x009
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#define ID_CUSTOM_OBJECT_2828 0x00a
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#define ID_CUSTOM_OBJECT_0829 0x00b
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// ========================
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// Script Class Definitions
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// ========================
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class BaseScript {
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public:
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BaseScript();
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~BaseScript();
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virtual short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class LevelScript_0000 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_481D : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_101E : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1021 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1022 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1035 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1020 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1823 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_182A : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_101F : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_2828 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_0829 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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// ======================
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// Global Action Counters
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// ======================
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#define MAX_ACTION_CTR_VALUE 100000
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int ScriptActionCtr_017 = 0;
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int ScriptActionCtr_026 = 0;
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int ScriptActionCtr_015 = 0;
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int ScriptActionCtr_003 = 0;
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int ScriptActionCtr_011 = 0;
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int ScriptActionCtr_010 = 0;
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int ScriptActionCtr_009 = 0;
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int ScriptActionCtr_012 = 0;
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int ScriptActionCtr_008 = 0;
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int ScriptActionCtr_007 = 0;
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int ScriptActionCtr_006 = 0;
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int ScriptActionCtr_005 = 0;
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int ScriptActionCtr_004 = 0;
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int ScriptActionCtr_013 = 0;
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int ScriptActionCtr_014 = 0;
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int ScriptActionCtr_016 = 0;
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int ScriptActionCtr_021 = 0;
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int ScriptActionCtr_018 = 0;
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int ScriptActionCtr_022 = 0;
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int ScriptActionCtr_020 = 0;
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int ScriptActionCtr_023 = 0;
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int ScriptActionCtr_019 = 0;
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int ScriptActionCtr_024 = 0;
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int ScriptActionCtr_025 = 0;
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// ========================================
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// Function to Clear Global Action Counters
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// ========================================
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void ClearGlobalActionCtrs(void) {
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ScriptActionCtr_017 = 0;
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ScriptActionCtr_026 = 0;
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ScriptActionCtr_015 = 0;
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ScriptActionCtr_003 = 0;
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ScriptActionCtr_011 = 0;
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ScriptActionCtr_010 = 0;
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ScriptActionCtr_009 = 0;
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ScriptActionCtr_012 = 0;
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ScriptActionCtr_008 = 0;
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ScriptActionCtr_007 = 0;
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ScriptActionCtr_006 = 0;
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ScriptActionCtr_005 = 0;
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ScriptActionCtr_004 = 0;
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ScriptActionCtr_013 = 0;
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ScriptActionCtr_014 = 0;
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ScriptActionCtr_016 = 0;
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ScriptActionCtr_021 = 0;
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ScriptActionCtr_018 = 0;
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ScriptActionCtr_022 = 0;
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ScriptActionCtr_020 = 0;
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ScriptActionCtr_023 = 0;
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ScriptActionCtr_019 = 0;
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ScriptActionCtr_024 = 0;
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ScriptActionCtr_025 = 0;
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}
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// ========================================
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// Function to Save Global Action Counters
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// ========================================
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void SaveGlobalActionCtrs(void *file_ptr) {
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File_WriteInt(ScriptActionCtr_017, file_ptr);
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File_WriteInt(ScriptActionCtr_026, file_ptr);
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File_WriteInt(ScriptActionCtr_015, file_ptr);
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File_WriteInt(ScriptActionCtr_003, file_ptr);
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File_WriteInt(ScriptActionCtr_011, file_ptr);
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File_WriteInt(ScriptActionCtr_010, file_ptr);
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File_WriteInt(ScriptActionCtr_009, file_ptr);
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File_WriteInt(ScriptActionCtr_012, file_ptr);
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File_WriteInt(ScriptActionCtr_008, file_ptr);
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File_WriteInt(ScriptActionCtr_007, file_ptr);
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File_WriteInt(ScriptActionCtr_006, file_ptr);
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File_WriteInt(ScriptActionCtr_005, file_ptr);
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File_WriteInt(ScriptActionCtr_004, file_ptr);
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File_WriteInt(ScriptActionCtr_013, file_ptr);
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File_WriteInt(ScriptActionCtr_014, file_ptr);
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File_WriteInt(ScriptActionCtr_016, file_ptr);
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File_WriteInt(ScriptActionCtr_021, file_ptr);
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File_WriteInt(ScriptActionCtr_018, file_ptr);
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File_WriteInt(ScriptActionCtr_022, file_ptr);
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File_WriteInt(ScriptActionCtr_020, file_ptr);
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File_WriteInt(ScriptActionCtr_023, file_ptr);
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File_WriteInt(ScriptActionCtr_019, file_ptr);
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File_WriteInt(ScriptActionCtr_024, file_ptr);
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File_WriteInt(ScriptActionCtr_025, file_ptr);
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}
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// ===========================================
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// Function to Restore Global Action Counters
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// ===========================================
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void RestoreGlobalActionCtrs(void *file_ptr) {
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ScriptActionCtr_017 = File_ReadInt(file_ptr);
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ScriptActionCtr_026 = File_ReadInt(file_ptr);
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ScriptActionCtr_015 = File_ReadInt(file_ptr);
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ScriptActionCtr_003 = File_ReadInt(file_ptr);
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ScriptActionCtr_011 = File_ReadInt(file_ptr);
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ScriptActionCtr_010 = File_ReadInt(file_ptr);
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ScriptActionCtr_009 = File_ReadInt(file_ptr);
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ScriptActionCtr_012 = File_ReadInt(file_ptr);
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ScriptActionCtr_008 = File_ReadInt(file_ptr);
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ScriptActionCtr_007 = File_ReadInt(file_ptr);
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ScriptActionCtr_006 = File_ReadInt(file_ptr);
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ScriptActionCtr_005 = File_ReadInt(file_ptr);
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ScriptActionCtr_004 = File_ReadInt(file_ptr);
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ScriptActionCtr_013 = File_ReadInt(file_ptr);
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ScriptActionCtr_014 = File_ReadInt(file_ptr);
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ScriptActionCtr_016 = File_ReadInt(file_ptr);
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ScriptActionCtr_021 = File_ReadInt(file_ptr);
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ScriptActionCtr_018 = File_ReadInt(file_ptr);
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ScriptActionCtr_022 = File_ReadInt(file_ptr);
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ScriptActionCtr_020 = File_ReadInt(file_ptr);
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ScriptActionCtr_023 = File_ReadInt(file_ptr);
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ScriptActionCtr_019 = File_ReadInt(file_ptr);
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ScriptActionCtr_024 = File_ReadInt(file_ptr);
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ScriptActionCtr_025 = File_ReadInt(file_ptr);
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}
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// ===============================================================
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// Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS
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// ===============================================================
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/**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/
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int Erruption_sound = -1;
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/*
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$$ACTION
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Custom
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Start Erruption sound
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aStartErruptionSound
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Starts the erruption sound
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$$END
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*/
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void aStartErruptionSound() { Erruption_sound = Sound_Play2d(OBJECT_HANDLE_NONE, Sound_FindId("ErruptionLoop")); }
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/*
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$$ACTION
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Custom
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End Erruption sound
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aEndErruptionSound
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Ends the erruption sound
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$$END
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*/
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void aEndErruptionSound() {
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if (Erruption_sound != -1) {
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Sound_Stop(Erruption_sound);
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}
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}
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/*
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$$QUERY
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Custom
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i:Get the index of the tablefile entery for [s:ObjName]
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qCustomGetID
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Gets the tablefile index of this object name
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$$END
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*/
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int qCustomGetID(char *name) { return Obj_FindID(name); }
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/*
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$$QUERY
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Custom
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o:Create an object of type [e:ObjectType] and ID [i:ObjectID] at object [o:ObjectDest]
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qCustomCreateObjectAtObject
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Creates an object of a specified type/id at the location of a specified object
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$$END
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*/
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int qCustomCreateObjectAtObject(int type, int id, int handle) {
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int handletype;
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int room;
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vector pos;
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matrix orient;
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if ((type != OBJ_ROBOT && type != OBJ_CLUTTER && type != OBJ_BUILDING && type != OBJ_POWERUP) || (id < 0))
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return OBJECT_HANDLE_NONE;
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Obj_Value(handle, VF_GET, OBJV_I_TYPE, &handletype);
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if (handletype == OBJ_NONE)
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return OBJECT_HANDLE_NONE;
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Obj_Value(handle, VF_GET, OBJV_I_ROOMNUM, &room);
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Obj_Value(handle, VF_GET, OBJV_V_POS, &pos);
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Obj_Value(handle, VF_GET, OBJV_M_ORIENT, &orient);
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return Obj_Create(type, id, room, &pos, &orient, OBJECT_HANDLE_NONE);
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}
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/**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/
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// ============================================================
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// End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS
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// ============================================================
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// =================
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// Message File Data
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// =================
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#define MAX_SCRIPT_MESSAGES 256
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#define MAX_MSG_FILEBUF_LEN 1024
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#define NO_MESSAGE_STRING "*Message Not Found*"
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#define INV_MSGNAME_STRING "*Message Name Invalid*"
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#define WHITESPACE_CHARS " \t\r\n"
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// Structure for storing a script message
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typedef struct {
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char *name; // the name of the message
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char *message; // the actual message text
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} tScriptMessage;
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// Global storage for level script messages
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tScriptMessage *message_list[MAX_SCRIPT_MESSAGES];
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int num_messages;
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// ======================
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// Message File Functions
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// ======================
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// Initializes the Message List
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void InitMessageList(void) {
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for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++)
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message_list[j] = NULL;
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num_messages = 0;
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}
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// Clear the Message List
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void ClearMessageList(void) {
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for (int j = 0; j < num_messages; j++) {
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free(message_list[j]->name);
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free(message_list[j]->message);
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free(message_list[j]);
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message_list[j] = NULL;
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}
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num_messages = 0;
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}
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// Adds a message to the list
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int AddMessageToList(char *name, char *msg) {
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int pos;
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// Make sure there is room in the list
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if (num_messages >= MAX_SCRIPT_MESSAGES)
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return false;
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// Allocate memory for this message entry
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pos = num_messages;
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message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage));
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if (message_list[pos] == NULL)
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return false;
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// Allocate memory for the message name
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message_list[pos]->name = (char *)malloc(strlen(name) + 1);
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if (message_list[pos]->name == NULL) {
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free(message_list[pos]);
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return false;
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}
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strcpy(message_list[pos]->name, name);
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// Allocate memory for the message name
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message_list[pos]->message = (char *)malloc(strlen(msg) + 1);
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if (message_list[pos]->message == NULL) {
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free(message_list[pos]->name);
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free(message_list[pos]);
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return false;
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}
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strcpy(message_list[pos]->message, msg);
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num_messages++;
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return true;
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}
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// Removes any whitespace padding from the end of a string
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void RemoveTrailingWhitespace(char *s) {
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int last_char_pos;
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last_char_pos = strlen(s) - 1;
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while (last_char_pos >= 0 && isspace(s[last_char_pos])) {
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s[last_char_pos] = '\0';
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last_char_pos--;
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}
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}
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// Returns a pointer to the first non-whitespace char in given string
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char *SkipInitialWhitespace(char *s) {
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while ((*s) != '\0' && isspace(*s))
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s++;
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return (s);
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}
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// Read in the Messages
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int ReadMessageFile(char *filename) {
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void *infile;
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char filebuffer[MAX_MSG_FILEBUF_LEN + 1];
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char *line, *msg_start;
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int line_num;
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bool next_msgid_found;
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// Try to open the file for loading
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infile = File_Open(filename, "rt");
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if (!infile)
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return false;
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line_num = 0;
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next_msgid_found = true;
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// Clear the message list
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ClearMessageList();
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// Read in and parse each line of the file
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while (!File_eof(infile)) {
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// Clear the buffer
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strcpy(filebuffer, "");
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// Read in a line from the file
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File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile);
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line_num++;
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// Remove whitespace padding at start and end of line
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RemoveTrailingWhitespace(filebuffer);
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line = SkipInitialWhitespace(filebuffer);
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// If line is a comment, or empty, discard it
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if (strlen(line) == 0 || strncmp(line, "//", 2) == 0)
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continue;
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if (!next_msgid_found) { // Parse out the last message ID number
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// Grab the first keyword, make sure it's valid
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line = strtok(line, WHITESPACE_CHARS);
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if (line == NULL)
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continue;
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// Grab the second keyword, and assign it as the next message ID
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line = strtok(NULL, WHITESPACE_CHARS);
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if (line == NULL)
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continue;
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next_msgid_found = true;
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} else { // Parse line as a message line
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// Find the start of message, and mark it
|
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msg_start = strchr(line, '=');
|
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if (msg_start == NULL)
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continue;
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msg_start[0] = '\0';
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msg_start++;
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// Add the message to the list
|
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AddMessageToList(line, msg_start);
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}
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}
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File_Close(infile);
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return true;
|
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}
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|
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// Find a message
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char *GetMessage(char *name) {
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// Make sure given name is valid
|
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if (name == NULL)
|
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return INV_MSGNAME_STRING;
|
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|
|
// Search message list for name
|
|
for (int j = 0; j < num_messages; j++)
|
|
if (strcmp(message_list[j]->name, name) == 0)
|
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return (message_list[j]->message);
|
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|
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// Couldn't find it
|
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return NO_MESSAGE_STRING;
|
|
}
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|
|
//======================
|
|
// Name List Arrays
|
|
//======================
|
|
|
|
#define NUM_DOOR_NAMES 0
|
|
char **Door_names = NULL;
|
|
int *Door_handles = NULL;
|
|
|
|
#define NUM_OBJECT_NAMES 18
|
|
char *Object_names[NUM_OBJECT_NAMES] = {
|
|
"Nemo Fire 1", "Nemo Fire 2", "Nemo Fire 3", "Nemo Fire 4", "Nemo_Lamp1", "Nemo_Lamp2",
|
|
"Nemo_Lamp3", "Nemo_Lamp4", "Nemo_Lamp5", "Grotto_Lamp1", "Grotto_Lamp2", "Grotto_Lamp3",
|
|
"Nemo_JuncLamp1", "Red Ballon Camera", "Nemo_Switch2", "Nemo_Switch1", "Valcano Spew1", "Valcano Spew2"};
|
|
int Object_handles[NUM_OBJECT_NAMES];
|
|
|
|
#define NUM_ROOM_NAMES 4
|
|
char *Room_names[NUM_ROOM_NAMES] = {"Valcanic Shaft", "Death Reach 2", "Death's Viel", "Death's Reach"};
|
|
int Room_indexes[NUM_ROOM_NAMES];
|
|
|
|
#define NUM_TRIGGER_NAMES 0
|
|
char **Trigger_names = NULL;
|
|
int *Trigger_indexes = NULL;
|
|
int *Trigger_faces = NULL;
|
|
int *Trigger_rooms = NULL;
|
|
|
|
#define NUM_SOUND_NAMES 2
|
|
char *Sound_names[NUM_SOUND_NAMES] = {"Drop weapon", "AmbVolcanoErupt"};
|
|
int Sound_indexes[NUM_SOUND_NAMES];
|
|
|
|
#define NUM_TEXTURE_NAMES 0
|
|
char **Texture_names = NULL;
|
|
int *Texture_indexes = NULL;
|
|
|
|
#define NUM_PATH_NAMES 1
|
|
char *Path_names[NUM_PATH_NAMES] = {"BallonCrazyPath"};
|
|
int Path_indexes[NUM_PATH_NAMES];
|
|
|
|
#define NUM_MATCEN_NAMES 0
|
|
char **Matcen_names = NULL;
|
|
int *Matcen_indexes = NULL;
|
|
|
|
#define NUM_GOAL_NAMES 0
|
|
char **Goal_names = NULL;
|
|
int *Goal_indexes = NULL;
|
|
|
|
#define NUM_MESSAGE_NAMES 2
|
|
char *Message_names[NUM_MESSAGE_NAMES] = {"HackBot", "Message1"};
|
|
char *Message_strings[NUM_MESSAGE_NAMES];
|
|
|
|
// ===============
|
|
// InitializeDLL()
|
|
// ===============
|
|
char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) {
|
|
osicommon_Initialize((tOSIRISModuleInit *)func_list);
|
|
if (func_list->game_checksum != CHECKSUM) {
|
|
mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM);
|
|
mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n");
|
|
return 0;
|
|
}
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
InitMessageList();
|
|
|
|
// Build the filename of the message file
|
|
char filename[_MAX_PATH + 1];
|
|
char english_filename[_MAX_PATH + 1];
|
|
int lang_type;
|
|
if (func_list->script_identifier != NULL) {
|
|
_splitpath(func_list->script_identifier, NULL, NULL, filename, NULL);
|
|
sprintf(english_filename, "%s.msg", filename);
|
|
lang_type = Game_GetLanguage();
|
|
if (lang_type == LANGUAGE_FRENCH)
|
|
strcat(filename, "_FRN");
|
|
else if (lang_type == LANGUAGE_GERMAN)
|
|
strcat(filename, "_GER");
|
|
else if (lang_type == LANGUAGE_ITALIAN)
|
|
strcat(filename, "_ITN");
|
|
else if (lang_type == LANGUAGE_SPANISH)
|
|
strcat(filename, "_SPN");
|
|
else if (lang_type == LANGUAGE_POLISH)
|
|
strcat(filename, "_POL");
|
|
strcat(filename, ".msg");
|
|
} else {
|
|
strcpy(filename, "Mysterious_Isle.msg");
|
|
lang_type = LANGUAGE_ENGLISH;
|
|
}
|
|
if (!ReadMessageFile(filename)) {
|
|
if (lang_type == LANGUAGE_ENGLISH) {
|
|
mprintf(0, "ERROR: Could not load message file - %s\n", filename);
|
|
} else if (!ReadMessageFile(english_filename)) {
|
|
mprintf(0, "ERROR: Could not load message file - %s\n", english_filename);
|
|
}
|
|
}
|
|
|
|
int j;
|
|
|
|
// Do Door Index lookups
|
|
for (j = 0; j < NUM_DOOR_NAMES; j++)
|
|
Door_handles[j] = Scrpt_FindDoorName(Door_names[j]);
|
|
|
|
// Do Object Index lookups
|
|
for (j = 0; j < NUM_OBJECT_NAMES; j++)
|
|
Object_handles[j] = Scrpt_FindObjectName(Object_names[j]);
|
|
|
|
// Do Room Index lookups
|
|
for (j = 0; j < NUM_ROOM_NAMES; j++)
|
|
Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]);
|
|
|
|
// Do Trigger Index lookups
|
|
for (j = 0; j < NUM_TRIGGER_NAMES; j++) {
|
|
Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]);
|
|
Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]);
|
|
Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]);
|
|
}
|
|
|
|
// Do Sound Index lookups
|
|
for (j = 0; j < NUM_SOUND_NAMES; j++)
|
|
Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]);
|
|
|
|
// Do Texture Index lookups
|
|
for (j = 0; j < NUM_TEXTURE_NAMES; j++)
|
|
Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]);
|
|
|
|
// Do Path Index lookups
|
|
for (j = 0; j < NUM_PATH_NAMES; j++)
|
|
Path_indexes[j] = Scrpt_FindPathName(Path_names[j]);
|
|
|
|
// Do Matcen Index lookups
|
|
for (j = 0; j < NUM_MATCEN_NAMES; j++)
|
|
Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]);
|
|
|
|
// Do Goal Index lookups
|
|
for (j = 0; j < NUM_GOAL_NAMES; j++)
|
|
Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]);
|
|
|
|
// Do Message Name lookups
|
|
for (j = 0; j < NUM_MESSAGE_NAMES; j++)
|
|
Message_strings[j] = GetMessage(Message_names[j]);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// =============
|
|
// ShutdownDLL()
|
|
// =============
|
|
void STDCALL ShutdownDLL(void) { ClearMessageList(); }
|
|
|
|
// ===============
|
|
// GetGOScriptID()
|
|
// ===============
|
|
int STDCALL GetGOScriptID(char *name, ubyte isdoor) { return -1; }
|
|
|
|
// ================
|
|
// CreateInstance()
|
|
// ================
|
|
void STDCALLPTR CreateInstance(int id) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
return new LevelScript_0000;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_481D:
|
|
return new CustomObjectScript_481D;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_101E:
|
|
return new CustomObjectScript_101E;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1021:
|
|
return new CustomObjectScript_1021;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1022:
|
|
return new CustomObjectScript_1022;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1035:
|
|
return new CustomObjectScript_1035;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1020:
|
|
return new CustomObjectScript_1020;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1823:
|
|
return new CustomObjectScript_1823;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_182A:
|
|
return new CustomObjectScript_182A;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_101F:
|
|
return new CustomObjectScript_101F;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_2828:
|
|
return new CustomObjectScript_2828;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0829:
|
|
return new CustomObjectScript_0829;
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// =================
|
|
// DestroyInstance()
|
|
// =================
|
|
void STDCALL DestroyInstance(int id, void *ptr) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
delete ((LevelScript_0000 *)ptr);
|
|
case ID_CUSTOM_OBJECT_481D:
|
|
delete ((CustomObjectScript_481D *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_101E:
|
|
delete ((CustomObjectScript_101E *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1021:
|
|
delete ((CustomObjectScript_1021 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1022:
|
|
delete ((CustomObjectScript_1022 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1035:
|
|
delete ((CustomObjectScript_1035 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1020:
|
|
delete ((CustomObjectScript_1020 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1823:
|
|
delete ((CustomObjectScript_1823 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_182A:
|
|
delete ((CustomObjectScript_182A *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_101F:
|
|
delete ((CustomObjectScript_101F *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_2828:
|
|
delete ((CustomObjectScript_2828 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0829:
|
|
delete ((CustomObjectScript_0829 *)ptr);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// ===================
|
|
// CallInstanceEvent()
|
|
// ===================
|
|
short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
case ID_CUSTOM_OBJECT_481D:
|
|
case ID_CUSTOM_OBJECT_101E:
|
|
case ID_CUSTOM_OBJECT_1021:
|
|
case ID_CUSTOM_OBJECT_1022:
|
|
case ID_CUSTOM_OBJECT_1035:
|
|
case ID_CUSTOM_OBJECT_1020:
|
|
case ID_CUSTOM_OBJECT_1823:
|
|
case ID_CUSTOM_OBJECT_182A:
|
|
case ID_CUSTOM_OBJECT_101F:
|
|
case ID_CUSTOM_OBJECT_2828:
|
|
case ID_CUSTOM_OBJECT_0829:
|
|
return ((BaseScript *)ptr)->CallEvent(event, data);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
// ==================
|
|
// SaveRestoreState()
|
|
// ==================
|
|
int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state) { return 0; }
|
|
|
|
// ====================
|
|
// GetTriggerScriptID()
|
|
// ====================
|
|
int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) { return -1; }
|
|
|
|
// =================
|
|
// GetCOScriptList()
|
|
// =================
|
|
int STDCALL GetCOScriptList(int **list, int **id_list) {
|
|
static int cust_handle_list[11];
|
|
static int cust_id_list[11] = {ID_CUSTOM_OBJECT_481D, ID_CUSTOM_OBJECT_101E, ID_CUSTOM_OBJECT_1021,
|
|
ID_CUSTOM_OBJECT_1022, ID_CUSTOM_OBJECT_1035, ID_CUSTOM_OBJECT_1020,
|
|
ID_CUSTOM_OBJECT_1823, ID_CUSTOM_OBJECT_182A, ID_CUSTOM_OBJECT_101F,
|
|
ID_CUSTOM_OBJECT_2828, ID_CUSTOM_OBJECT_0829};
|
|
|
|
// Fill in the custom handle list
|
|
cust_handle_list[0] = Object_handles[4];
|
|
cust_handle_list[1] = Object_handles[5];
|
|
cust_handle_list[2] = Object_handles[6];
|
|
cust_handle_list[3] = Object_handles[7];
|
|
cust_handle_list[4] = Object_handles[8];
|
|
cust_handle_list[5] = Object_handles[9];
|
|
cust_handle_list[6] = Object_handles[10];
|
|
cust_handle_list[7] = Object_handles[11];
|
|
cust_handle_list[8] = Object_handles[12];
|
|
cust_handle_list[9] = Object_handles[14];
|
|
cust_handle_list[10] = Object_handles[15];
|
|
|
|
*list = cust_handle_list;
|
|
*id_list = cust_id_list;
|
|
|
|
return 11;
|
|
}
|
|
|
|
//=======================
|
|
// Script Implementation
|
|
//=======================
|
|
|
|
BaseScript::BaseScript() {}
|
|
|
|
BaseScript::~BaseScript() {}
|
|
|
|
short BaseScript::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
mprintf(0, "BaseScript::CallEvent()\n");
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_SAVESTATE: {
|
|
tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate;
|
|
|
|
SaveGlobalActionCtrs(event_data->fileptr);
|
|
dfSave(event_data->fileptr);
|
|
#ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE
|
|
dsCustomSave(event_data->fileptr);
|
|
#endif
|
|
} break;
|
|
case EVT_RESTORESTATE: {
|
|
tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate;
|
|
|
|
RestoreGlobalActionCtrs(event_data->fileptr);
|
|
dfRestore(event_data->fileptr);
|
|
#ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE
|
|
dsCustomRestore(event_data->fileptr);
|
|
#endif
|
|
} break;
|
|
case EVT_LEVELSTART: {
|
|
tOSIRISEVTLEVELSTART *event_data = &data->evt_levelstart;
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
|
|
// Script 017: Init Level Variables
|
|
if (1) {
|
|
aUserVarSet(0, 0.000000f);
|
|
aUserVarSet(1, 0.000000f);
|
|
aUserVarSet(2, 0.000000f);
|
|
aSetLevelTimer(qRandomValue(10.000000f, 30.000000f), 7);
|
|
aObjSaveHandle(qCustomCreateObjectAtObject(2, qCustomGetID(Message_strings[0]), Object_handles[0]), 0);
|
|
aObjSaveHandle(qCustomCreateObjectAtObject(2, qCustomGetID(Message_strings[0]), Object_handles[1]), 1);
|
|
aObjSaveHandle(qCustomCreateObjectAtObject(2, qCustomGetID(Message_strings[0]), Object_handles[2]), 2);
|
|
aObjSaveHandle(qCustomCreateObjectAtObject(2, qCustomGetID(Message_strings[0]), Object_handles[3]), 3);
|
|
aObjHide(qObjSavedHandle(0));
|
|
aObjHide(qObjSavedHandle(1));
|
|
aObjHide(qObjSavedHandle(2));
|
|
aObjHide(qObjSavedHandle(3));
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_017++;
|
|
}
|
|
|
|
// Script 003: Eruption Sequence When Timer ID
|
|
if (1) {
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_003++;
|
|
}
|
|
|
|
// Script 013: Balloon creation and init
|
|
if (1) {
|
|
aAIGoalFollowPathSimple(qCustomCreateObjectAtObject(2, qCustomGetID(Message_strings[1]), Object_handles[13]),
|
|
Path_indexes[0], 8392965, -1, 3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_013++;
|
|
}
|
|
|
|
// Script 014: Death's Reach
|
|
if (1) {
|
|
aRoomSetDamage(Room_indexes[1], 40.000000f, 0);
|
|
aRoomSetWind(Room_indexes[1], -0.030000f, -0.998000f, -0.038000f, 30.000000f);
|
|
aRoomSetWind(Room_indexes[2], -0.030000f, -0.998000f, -0.038000f, 3.800000f);
|
|
aRoomSetWind(Room_indexes[3], -0.030000f, -0.998000f, -0.038000f, 45.000000f);
|
|
aRoomSetDamage(Room_indexes[3], 30.000000f, 0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_014++;
|
|
}
|
|
} break;
|
|
case EVT_TIMER: {
|
|
tOSIRISEVTTIMER *event_data = &data->evt_timer;
|
|
|
|
// Script 026: End Erruption
|
|
if (event_data->id == 2) {
|
|
aUserVarSet(2, 0.000000f);
|
|
aRoomSetDamage(Room_indexes[0], 0.000000f, 0);
|
|
aRoomChangeWind(Room_indexes[0], 0.000000f, 0.000000f, 1.000000f, 0.000000f, 3.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_026++;
|
|
}
|
|
|
|
// Script 015: Start Erruption
|
|
if (event_data->id == 0) {
|
|
aSetLevelTimer(0.500000f, 1);
|
|
aMiscViewerShake(40.000000f);
|
|
aUserVarSet(2, 1.000000f);
|
|
aRoomSetDamage(Room_indexes[0], 40.000000f, 0);
|
|
aRoomChangeWind(Room_indexes[0], 0.000000f, 0.000000f, 1.000000f, 60.000000f, 3.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_015++;
|
|
}
|
|
|
|
// Script 016: Continue Erruption
|
|
if ((event_data->id == 1) && (qUserVarValueInt(2) == 1)) {
|
|
aSetLevelTimer(1.000000f, 1);
|
|
aMiscViewerShake(80.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_016++;
|
|
}
|
|
|
|
// Script 022: Namo Switch 2 Effect Reset
|
|
if (event_data->id == 6) {
|
|
aUserVarSet(1, 0.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_022++;
|
|
}
|
|
|
|
// Script 020: Namo Switch 1 Effect Reset
|
|
if (event_data->id == 5) {
|
|
aUserVarSet(0, 0.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_020++;
|
|
}
|
|
|
|
// Script 023: Namo Switch 2 Up
|
|
if (event_data->id == 4) {
|
|
aSetLevelTimer(1.100000f, 6);
|
|
aObjPlayAnim(Object_handles[14], 1, 2, 1.000000f, 0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_023++;
|
|
}
|
|
|
|
// Script 019: Namo Switch 1 Up
|
|
if (event_data->id == 3) {
|
|
aSetLevelTimer(1.100000f, 5);
|
|
aObjPlayAnim(Object_handles[15], 1, 2, 1.000000f, 0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_019++;
|
|
}
|
|
|
|
// Script 024: Start Raining
|
|
if (event_data->id == 7) {
|
|
aSetLevelTimer(qRandomValue(50.000000f, 300.000000f), 8);
|
|
aRainTurnOn(0.500000f);
|
|
if (qRandomChance(0.850000f) == true) {
|
|
aLightningTurnOn(qRandomValue(0.300000f, 2.500000f), 0.500000f);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_024++;
|
|
}
|
|
|
|
// Script 025: Stop Raining
|
|
if (event_data->id == 8) {
|
|
aRainTurnOff();
|
|
aSetLevelTimer(qRandomValue(40.000000f, 300.000000f), 7);
|
|
aLightningTurnOff();
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_025++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_481D::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_CREATED: {
|
|
tOSIRISEVTCREATED *event_data = &data->evt_created;
|
|
|
|
// Script 011: Torchlites
|
|
if (1) {
|
|
aTurnOnSpew(data->me_handle, -1, 2, 0.000000f, 0.000000f, 65536, 0, 0.500000f, 0.050000f, -1.000000f, 4.000000f,
|
|
30.000000f, 1, -1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_011++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_101E::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_CREATED: {
|
|
tOSIRISEVTCREATED *event_data = &data->evt_created;
|
|
|
|
// Script 010: Torchlites
|
|
if (1) {
|
|
aTurnOnSpew(data->me_handle, -1, 2, 0.000000f, 0.000000f, 65536, 0, 0.500000f, 0.050000f, -1.000000f, 4.000000f,
|
|
30.000000f, 1, -1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_010++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1021::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_CREATED: {
|
|
tOSIRISEVTCREATED *event_data = &data->evt_created;
|
|
|
|
// Script 009: Torchlites
|
|
if (1) {
|
|
aTurnOnSpew(data->me_handle, -1, 2, 0.000000f, 0.000000f, 65536, 0, 0.500000f, 0.050000f, -1.000000f, 4.000000f,
|
|
30.000000f, 1, -1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_009++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1022::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_CREATED: {
|
|
tOSIRISEVTCREATED *event_data = &data->evt_created;
|
|
|
|
// Script 012: Torchlites
|
|
if (1) {
|
|
aTurnOnSpew(data->me_handle, -1, 2, 0.000000f, 0.000000f, 65536, 0, 0.500000f, 0.050000f, -1.000000f, 4.000000f,
|
|
30.000000f, 1, -1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_012++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1035::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_CREATED: {
|
|
tOSIRISEVTCREATED *event_data = &data->evt_created;
|
|
|
|
// Script 008: Torchlites
|
|
if (1) {
|
|
aTurnOnSpew(data->me_handle, -1, 2, 0.000000f, 0.000000f, 65536, 0, 0.500000f, 0.050000f, -1.000000f, 4.000000f,
|
|
30.000000f, 1, -1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_008++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1020::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_CREATED: {
|
|
tOSIRISEVTCREATED *event_data = &data->evt_created;
|
|
|
|
// Script 007: Torchlites
|
|
if (1) {
|
|
aTurnOnSpew(data->me_handle, -1, 2, 0.000000f, 0.000000f, 65536, 0, 0.400000f, 0.060000f, -1.000000f, 4.000000f,
|
|
25.000000f, 1, -1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_007++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1823::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_CREATED: {
|
|
tOSIRISEVTCREATED *event_data = &data->evt_created;
|
|
|
|
// Script 006: Torchlites
|
|
if (1) {
|
|
aTurnOnSpew(data->me_handle, -1, 2, 0.000000f, 0.000000f, 65536, 0, 0.400000f, 0.060000f, -1.000000f, 4.000000f,
|
|
25.000000f, 1, -1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_006++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_182A::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_CREATED: {
|
|
tOSIRISEVTCREATED *event_data = &data->evt_created;
|
|
|
|
// Script 005: Torchlites
|
|
if (1) {
|
|
aTurnOnSpew(data->me_handle, -1, 2, 0.000000f, 0.000000f, 65536, 0, 0.400000f, 0.060000f, -1.000000f, 4.000000f,
|
|
25.000000f, 1, -1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_005++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_101F::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_CREATED: {
|
|
tOSIRISEVTCREATED *event_data = &data->evt_created;
|
|
|
|
// Script 004: Torchlites
|
|
if (1) {
|
|
aTurnOnSpew(data->me_handle, -1, 2, 0.000000f, 0.000000f, 65536, 0, 0.500000f, 0.050000f, -1.000000f, 4.000000f,
|
|
30.000000f, 1, -1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_004++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_2828::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 021: Nemo Switch 2 Shot
|
|
if (qUserVarValue(1) == 0.000000f) {
|
|
aUserVarSet(1, 1.000000f);
|
|
aSetLevelTimer(10.000000f, 4);
|
|
aObjPlayAnim(data->me_handle, 0, 1, 1.000000f, 0);
|
|
aObjFireWeapon("Impact Mortar", 0, qObjSavedHandle(0));
|
|
aObjFireWeapon("Impact Mortar", 0, qObjSavedHandle(1));
|
|
aObjFireWeapon("Impact Mortar", 0, qObjSavedHandle(2));
|
|
aObjFireWeapon("Impact Mortar", 0, qObjSavedHandle(3));
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[0], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[1], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[2], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[3], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_021++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0829::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 018: Nemo Switch 1 Shot
|
|
if (qUserVarValue(0) == 0.000000f) {
|
|
aUserVarSet(0, 1.000000f);
|
|
aSetLevelTimer(30.000000f, 3);
|
|
aSetLevelTimer(15.000000f, 2);
|
|
aSetLevelTimer(5.000000f, 0);
|
|
aObjPlayAnim(data->me_handle, 0, 1, 1.000000f, 0);
|
|
aTurnOnSpew(Object_handles[16], -1, 8, 0.000000f, 0.000000f, 65536, 0, 12.000000f, 0.170000f, 30.000000f,
|
|
60.000000f, 65.000000f, 1, -1);
|
|
aTurnOnSpew(Object_handles[17], -1, 7, 0.000000f, 0.000000f, 65536, 0, 10.000000f, 0.100000f, 30.000000f,
|
|
50.000000f, 65.000000f, 1, -1);
|
|
aSoundPlay2D(Sound_indexes[1], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_018++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
/*********************************************************
|
|
Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!!
|
|
**********************************************************
|
|
$$SCRIPT_BLOCK_START
|
|
|
|
VERSION 3
|
|
NEXT_ID 28
|
|
|
|
// UserType value blocks
|
|
$$UTYPE_VALS_START UserVar
|
|
0:Nemo Switch 1 Depressed
|
|
1:Nemo Switch 2 Depressed
|
|
2:Continue Erruption
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START UserFlag
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SpewHandle
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START TimerID
|
|
0:Start Erruption Timer
|
|
1:Erruption Shake Interval Timer
|
|
2:End Erruption Timer
|
|
3:Nemo Switch 1 Up
|
|
4:Nemo Switch 2 Up
|
|
5:Reset Nemo Effect 1
|
|
6:Reset Nemo Effect 2
|
|
7:Start Rain
|
|
8:Stop Rain
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SavedObjectSlot
|
|
0:hb1
|
|
1:hb2
|
|
2:hb3
|
|
3:hb4
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START GoalID
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
// Name Lists
|
|
$$DOOR_LIST_START
|
|
$$DOOR_LIST_END
|
|
|
|
$$OBJECT_LIST_START
|
|
Nemo Fire 1
|
|
Nemo Fire 2
|
|
Nemo Fire 3
|
|
Nemo Fire 4
|
|
Nemo_Lamp1
|
|
Nemo_Lamp2
|
|
Nemo_Lamp3
|
|
Nemo_Lamp4
|
|
Nemo_Lamp5
|
|
Grotto_Lamp1
|
|
Grotto_Lamp2
|
|
Grotto_Lamp3
|
|
Nemo_JuncLamp1
|
|
Red Ballon Camera
|
|
Nemo_Switch2
|
|
Nemo_Switch1
|
|
Valcano Spew1
|
|
Valcano Spew2
|
|
$$OBJECT_LIST_END
|
|
|
|
$$ROOM_LIST_START
|
|
Valcanic Shaft
|
|
Death Reach 2
|
|
Death's Viel
|
|
Death's Reach
|
|
$$ROOM_LIST_END
|
|
|
|
$$TRIGGER_LIST_START
|
|
$$TRIGGER_LIST_END
|
|
|
|
$$SOUND_LIST_START
|
|
Drop weapon
|
|
AmbVolcanoErupt
|
|
$$SOUND_LIST_END
|
|
|
|
$$TEXTURE_LIST_START
|
|
$$TEXTURE_LIST_END
|
|
|
|
$$SPECNAME_LIST_START
|
|
Impact Mortar
|
|
$$SPECNAME_LIST_END
|
|
|
|
$$PATH_LIST_START
|
|
BallonCrazyPath
|
|
$$PATH_LIST_END
|
|
|
|
$$MATCEN_LIST_START
|
|
$$MATCEN_LIST_END
|
|
|
|
$$GOAL_LIST_START
|
|
$$GOAL_LIST_END
|
|
|
|
$$STRM_AUDIO_LIST_START
|
|
$$STRM_AUDIO_LIST_END
|
|
|
|
|
|
// Script Tree Dump
|
|
00:17:Init Level Variables
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:LowerLimit
|
|
10:6:30.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
06:qCustomCreateObjectAtObject:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:ObjectType
|
|
06:qCustomGetID:ObjectID
|
|
$$CHILD_BLOCK_START
|
|
10:8:HackBot:ObjName
|
|
$$CHILD_BLOCK_END
|
|
10:1:0:0:ObjectDest
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
06:qCustomCreateObjectAtObject:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:ObjectType
|
|
06:qCustomGetID:ObjectID
|
|
$$CHILD_BLOCK_START
|
|
10:8:HackBot:ObjName
|
|
$$CHILD_BLOCK_END
|
|
10:1:0:1:ObjectDest
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:1:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
06:qCustomCreateObjectAtObject:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:ObjectType
|
|
06:qCustomGetID:ObjectID
|
|
$$CHILD_BLOCK_START
|
|
10:8:HackBot:ObjName
|
|
$$CHILD_BLOCK_END
|
|
10:1:0:2:ObjectDest
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:2:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSaveHandle
|
|
$$CHILD_BLOCK_START
|
|
06:qCustomCreateObjectAtObject:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:ObjectType
|
|
06:qCustomGetID:ObjectID
|
|
$$CHILD_BLOCK_START
|
|
10:8:HackBot:ObjName
|
|
$$CHILD_BLOCK_END
|
|
10:1:0:3:ObjectDest
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:3:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aObjHide
|
|
$$CHILD_BLOCK_START
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:26:End Erruption
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:2:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:1.000000:Z
|
|
10:6:0.000000:Speed
|
|
10:6:3.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:15:Start Erruption
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.500000:Time
|
|
10:10:0:1:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aMiscViewerShake
|
|
$$CHILD_BLOCK_START
|
|
10:6:40.000000:Amount
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:40.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:1.000000:Z
|
|
10:6:60.000000:Speed
|
|
10:6:3.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:3:Eruption Sequence When Timer ID
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:DO NOTHING
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:11:Torchlites
|
|
$$CHILD_BLOCK_START
|
|
01:1:4
|
|
02:2
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.500000:BlobLifetime
|
|
10:6:0.050000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:30.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:10:Torchlites
|
|
$$CHILD_BLOCK_START
|
|
01:1:5
|
|
02:2
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.500000:BlobLifetime
|
|
10:6:0.050000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:30.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:9:Torchlites
|
|
$$CHILD_BLOCK_START
|
|
01:1:6
|
|
02:2
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.500000:BlobLifetime
|
|
10:6:0.050000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:30.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:12:Torchlites
|
|
$$CHILD_BLOCK_START
|
|
01:1:7
|
|
02:2
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.500000:BlobLifetime
|
|
10:6:0.050000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:30.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:8:Torchlites
|
|
$$CHILD_BLOCK_START
|
|
01:1:8
|
|
02:2
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.500000:BlobLifetime
|
|
10:6:0.050000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:30.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:7:Torchlites
|
|
$$CHILD_BLOCK_START
|
|
01:1:9
|
|
02:2
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.400000:BlobLifetime
|
|
10:6:0.060000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:25.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:6:Torchlites
|
|
$$CHILD_BLOCK_START
|
|
01:1:10
|
|
02:2
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.400000:BlobLifetime
|
|
10:6:0.060000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:25.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:5:Torchlites
|
|
$$CHILD_BLOCK_START
|
|
01:1:11
|
|
02:2
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.400000:BlobLifetime
|
|
10:6:0.060000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:25.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:4:Torchlites
|
|
$$CHILD_BLOCK_START
|
|
01:1:12
|
|
02:2
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.500000:BlobLifetime
|
|
10:6:0.050000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:30.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:13:Balloon creation and init
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
06:qCustomCreateObjectAtObject:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:ObjectType
|
|
06:qCustomGetID:ObjectID
|
|
$$CHILD_BLOCK_START
|
|
10:8:Message1:ObjName
|
|
$$CHILD_BLOCK_END
|
|
10:1:0:13:ObjectDest
|
|
$$CHILD_BLOCK_END
|
|
10:16:0:Path
|
|
10:15:8392965:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:14:Death's Reach
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:1:Room
|
|
10:6:40.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:1:Room
|
|
10:6:-0.030000:X
|
|
10:6:-0.998000:Y
|
|
10:6:-0.038000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:2:Room
|
|
10:6:-0.030000:X
|
|
10:6:-0.998000:Y
|
|
10:6:-0.038000:Z
|
|
10:6:3.800000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:-0.030000:X
|
|
10:6:-0.998000:Y
|
|
10:6:-0.038000:Z
|
|
10:6:45.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:30.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:16:Continue Erruption
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:1:TimerID
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:1:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aMiscViewerShake
|
|
$$CHILD_BLOCK_START
|
|
10:6:80.000000:Amount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:21:Nemo Switch 2 Shot
|
|
$$CHILD_BLOCK_START
|
|
01:1:14
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:0.000000:Float
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:Time
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:0:StartFrame
|
|
10:4:1:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjFireWeapon
|
|
$$CHILD_BLOCK_START
|
|
10:13:0:WeaponName
|
|
10:4:0:GunNum
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aObjFireWeapon
|
|
$$CHILD_BLOCK_START
|
|
10:13:0:WeaponName
|
|
10:4:0:GunNum
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aObjFireWeapon
|
|
$$CHILD_BLOCK_START
|
|
10:13:0:WeaponName
|
|
10:4:0:GunNum
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aObjFireWeapon
|
|
$$CHILD_BLOCK_START
|
|
10:13:0:WeaponName
|
|
10:4:0:GunNum
|
|
06:qObjSavedHandle:Object
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:SavedObjectSlot
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:0:0:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:0:1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:0:2:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:0:3:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:18:Nemo Switch 1 Shot
|
|
$$CHILD_BLOCK_START
|
|
01:1:15
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:0.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:30.000000:Time
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:15.000000:Time
|
|
10:10:0:2:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:5.000000:Time
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:0:StartFrame
|
|
10:4:1:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:16:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:8:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:12.000000:BlobLifetime
|
|
10:6:0.170000:BlobInterval
|
|
10:6:30.000000:SpewLife
|
|
10:6:60.000000:BlobSize
|
|
10:6:65.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:17:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:10.000000:BlobLifetime
|
|
10:6:0.100000:BlobInterval
|
|
10:6:30.000000:SpewLife
|
|
10:6:50.000000:BlobSize
|
|
10:6:65.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:22:Namo Switch 2 Effect Reset
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:6:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:20:Namo Switch 1 Effect Reset
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:23:Namo Switch 2 Up
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.100000:Time
|
|
10:10:0:6:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:14:Object
|
|
10:4:1:StartFrame
|
|
10:4:2:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:19:Namo Switch 1 Up
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.100000:Time
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:15:Object
|
|
10:4:1:StartFrame
|
|
10:4:2:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:24:Start Raining
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:50.000000:LowerLimit
|
|
10:6:300.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:8:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aRainTurnOn
|
|
$$CHILD_BLOCK_START
|
|
10:9:0.500000:Density
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomChance:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:9:0.850000:Probability
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aLightningTurnOn
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Seconds
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.300000:LowerLimit
|
|
10:6:2.500000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:9:0.500000:Probability
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:25:Stop Raining
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:8:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRainTurnOff
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:40.000000:LowerLimit
|
|
10:6:300.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningTurnOff
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$SCRIPT_BLOCK_END
|
|
*********************************************************/
|