Descent3/editor/SelectRangeDialog.cpp
2024-06-15 20:12:48 +02:00

219 lines
5.7 KiB
C++

/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// SelectRangeDialog.cpp : implementation file
//
#include "stdafx.h"
#include "editor.h"
#include "SelectRangeDialog.h"
#include "terrain.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// SelectRangeDialog dialog
SelectRangeDialog::SelectRangeDialog(CWnd *pParent /*=NULL*/) : CDialog(SelectRangeDialog::IDD, pParent) {
//{{AFX_DATA_INIT(SelectRangeDialog)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void SelectRangeDialog::DoDataExchange(CDataExchange *pDX) {
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(SelectRangeDialog)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(SelectRangeDialog, CDialog)
//{{AFX_MSG_MAP(SelectRangeDialog)
ON_EN_KILLFOCUS(IDC_LOWER_BOUND_EDIT, OnKillfocusLowerBoundEdit)
ON_EN_KILLFOCUS(IDC_UPPER_BOUND_EDIT, OnKillfocusUpperBoundEdit)
ON_BN_CLICKED(IDC_SELECT_SLOPE_CHECK, OnSelectSlopeCheck)
ON_EN_KILLFOCUS(IDC_SLOPE_EDIT, OnKillfocusSlopeEdit)
ON_BN_CLICKED(IDC_INVERSE_CHECK, OnInverseCheck)
ON_BN_CLICKED(IDC_TEXTURE_GRID_CHECK, OnTextureGridCheck)
ON_BN_CLICKED(IDC_RANDOM_CHECK, OnRandomCheck)
ON_BN_CLICKED(IDC_SELECT_CUR_TEXTURE_CHECK, OnSelectCurTextureCheck)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// SelectRangeDialog message handlers
void SelectRangeDialog::OnKillfocusLowerBoundEdit() {
CEdit *ebox;
char str[20];
int num;
ebox = (CEdit *)GetDlgItem(IDC_LOWER_BOUND_EDIT);
ebox->GetWindowText(str, 20);
num = atoi(str);
if (num < 0)
num = 0;
if (num > 255)
num = 255;
LowerBound = num;
}
void SelectRangeDialog::OnKillfocusUpperBoundEdit() {
CEdit *ebox;
char str[20];
int num;
ebox = (CEdit *)GetDlgItem(IDC_UPPER_BOUND_EDIT);
ebox->GetWindowText(str, 20);
num = atoi(str);
if (num < 0)
num = 0;
if (num > 255)
num = 255;
UpperBound = num;
}
void SelectRangeDialog::OnOK() {
OnKillfocusUpperBoundEdit();
OnKillfocusLowerBoundEdit();
OnKillfocusSlopeEdit();
int use_slope = IsDlgButtonChecked(IDC_SELECT_SLOPE_CHECK);
int inverted = IsDlgButtonChecked(IDC_INVERSE_CHECK);
int texgrid = IsDlgButtonChecked(IDC_TEXTURE_GRID_CHECK);
int random = IsDlgButtonChecked(IDC_RANDOM_CHECK);
int cur_texture = IsDlgButtonChecked(IDC_SELECT_CUR_TEXTURE_CHECK);
if (UpperBound < LowerBound) {
OutrageMessageBox("Lower bound must be less than upper bound!");
} else {
for (int i = 0; i < TERRAIN_WIDTH * TERRAIN_DEPTH; i++)
TerrainSelected[i] = 0;
Num_terrain_selected = 0;
for (i = 0; i < TERRAIN_WIDTH * TERRAIN_DEPTH; i++) {
int selected = 1;
if (!(Terrain_seg[i].ypos >= LowerBound && Terrain_seg[i].ypos <= UpperBound))
selected = 0;
if (use_slope) {
int x = i % TERRAIN_WIDTH;
int z = i / TERRAIN_WIDTH;
if (x != (TERRAIN_WIDTH - 1)) {
if (!((abs(Terrain_seg[i].ypos - Terrain_seg[z * TERRAIN_WIDTH + (x + 1)].ypos)) >= SlopeAngle))
selected = 0;
if (z != (TERRAIN_DEPTH - 1)) {
if (!((abs(Terrain_seg[i].ypos - Terrain_seg[(z + 1) * TERRAIN_WIDTH + (x + 1)].ypos)) >= SlopeAngle))
selected = 0;
}
}
if (z != (TERRAIN_DEPTH - 1)) {
if (!((abs(Terrain_seg[i].ypos - Terrain_seg[(z + 1) * TERRAIN_WIDTH + (x)].ypos)) >= SlopeAngle))
selected = 0;
}
}
if (random) {
if (rand() > (RAND_MAX / 2))
selected = 0;
}
if (texgrid) {
int x = i % TERRAIN_WIDTH;
int z = i / TERRAIN_WIDTH;
if (x % (1 << (MAX_TERRAIN_LOD - 1)))
selected = 0;
if (z % (1 << (MAX_TERRAIN_LOD - 1)))
selected = 0;
}
if (cur_texture) {
if (Terrain_tex_seg[Terrain_seg[i].texseg_index].tex_index != D3EditState.texdlg_texture)
selected = 0;
}
if (inverted)
selected = !selected;
if (selected) {
TerrainSelected[i] = 1;
Num_terrain_selected++;
}
}
}
CDialog::OnOK();
}
void SelectRangeDialog::OnCancel() {
// TODO: Add extra cleanup here
CDialog::OnCancel();
}
void SelectRangeDialog::OnSelectSlopeCheck() {
int c = IsDlgButtonChecked(IDC_SELECT_SLOPE_CHECK);
CButton *bbox = (CButton *)GetDlgItem(IDC_SLOPE_EDIT);
bbox->EnableWindow(c);
}
void SelectRangeDialog::OnKillfocusSlopeEdit() {
CEdit *ebox;
char str[20];
int num;
ebox = (CEdit *)GetDlgItem(IDC_SLOPE_EDIT);
ebox->GetWindowText(str, 20);
num = atoi(str);
if (num < 0)
num = 0;
if (num > 255)
num = 255;
SlopeAngle = num;
}
void SelectRangeDialog::OnInverseCheck() {}
void SelectRangeDialog::OnTextureGridCheck() {
// TODO: Add your control notification handler code here
}
void SelectRangeDialog::OnRandomCheck() {
// TODO: Add your control notification handler code here
}
void SelectRangeDialog::OnSelectCurTextureCheck() {
// TODO: Add your control notification handler code here
}