mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-22 19:55:23 +00:00
9abe6aca42
Replaced some of sprintf() (deprecated on macOS) with more secure snprintf().
10136 lines
386 KiB
C++
10136 lines
386 KiB
C++
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/////////////////////////////////////////////////////////////////////
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// D.A.L.L.A.S. Generated Level Script - DLL Source File
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//
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// Filename: Merc6.cpp
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// Version: 3
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/////////////////////////////////////////////////////////////////////
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include "osiris_import.h"
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#include "osiris_common.h"
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#include "DallasFuncs.cpp"
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#include "module.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
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void STDCALL ShutdownDLL(void);
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int STDCALL GetGOScriptID(const char *name, ubyte is_door);
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void STDCALLPTR CreateInstance(int id);
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void STDCALL DestroyInstance(int id, void *ptr);
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short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data);
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int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face);
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int STDCALL GetCOScriptList(int **list, int **id_list);
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int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state);
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#ifdef __cplusplus
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}
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#endif
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// =================
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// Script ID Numbers
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// =================
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#define ID_LEVEL_0000 0x000
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#define ID_CUSTOM_OBJECT_1006 0x001
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#define ID_CUSTOM_OBJECT_0841 0x002
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#define ID_CUSTOM_OBJECT_0840 0x003
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#define ID_CUSTOM_OBJECT_0864 0x004
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#define ID_CUSTOM_OBJECT_186D 0x005
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#define ID_CUSTOM_OBJECT_20A3 0x006
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#define ID_CUSTOM_OBJECT_08A5 0x007
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#define ID_CUSTOM_OBJECT_08A6 0x008
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#define ID_CUSTOM_OBJECT_08A7 0x009
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#define ID_CUSTOM_OBJECT_403E 0x00a
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#define ID_CUSTOM_OBJECT_783F 0x00b
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#define ID_CUSTOM_OBJECT_1084 0x00c
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#define ID_CUSTOM_OBJECT_0885 0x00d
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#define ID_CUSTOM_OBJECT_1086 0x00e
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#define ID_CUSTOM_OBJECT_2046 0x00f
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#define ID_CUSTOM_OBJECT_08A8 0x010
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#define ID_CUSTOM_OBJECT_08A9 0x011
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#define ID_CUSTOM_OBJECT_08B9 0x012
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#define ID_CUSTOM_OBJECT_5847 0x013
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#define ID_CUSTOM_OBJECT_1048 0x014
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#define ID_CUSTOM_OBJECT_104A 0x015
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#define ID_CUSTOM_OBJECT_108E 0x016
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#define ID_CUSTOM_OBJECT_1827 0x017
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#define ID_TRIGGER_001A 0x018
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#define ID_TRIGGER_0007 0x019
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#define ID_TRIGGER_0000 0x01a
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#define ID_TRIGGER_0001 0x01b
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#define ID_TRIGGER_0002 0x01c
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#define ID_TRIGGER_0003 0x01d
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#define ID_TRIGGER_0004 0x01e
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#define ID_TRIGGER_0005 0x01f
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#define ID_TRIGGER_0006 0x020
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#define ID_TRIGGER_0008 0x021
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#define ID_TRIGGER_0009 0x022
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#define ID_TRIGGER_000A 0x023
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#define ID_TRIGGER_000B 0x024
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#define ID_TRIGGER_000C 0x025
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#define ID_TRIGGER_000D 0x026
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#define ID_TRIGGER_000E 0x027
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#define ID_TRIGGER_000F 0x028
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#define ID_TRIGGER_0010 0x029
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#define ID_TRIGGER_0011 0x02a
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#define ID_TRIGGER_0018 0x02b
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#define ID_TRIGGER_0019 0x02c
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#define ID_TRIGGER_0014 0x02d
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#define ID_TRIGGER_0015 0x02e
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#define ID_TRIGGER_0016 0x02f
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#define ID_TRIGGER_0017 0x030
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// ========================
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// Script Class Definitions
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// ========================
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class BaseScript {
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public:
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BaseScript();
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~BaseScript();
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virtual short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class LevelScript_0000 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1006 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_0841 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_0840 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_0864 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_186D : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_20A3 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08A5 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08A6 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08A7 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_403E : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_783F : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1084 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_0885 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1086 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_2046 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08A8 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08A9 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_08B9 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_5847 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1048 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_104A : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_108E : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_1827 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_001A : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0007 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0000 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0001 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0002 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0003 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0004 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0005 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0006 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0008 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0009 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_000A : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_000B : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_000C : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_000D : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_000E : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_000F : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0010 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0011 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0018 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0019 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0014 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0015 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0016 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0017 : public BaseScript {
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public:
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short CallEvent(int event, tOSIRISEventInfo *data);
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};
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// ======================
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// Global Action Counters
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// ======================
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#define MAX_ACTION_CTR_VALUE 100000
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int ScriptActionCtr_001 = 0;
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int ScriptActionCtr_052 = 0;
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int ScriptActionCtr_086 = 0;
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int ScriptActionCtr_087 = 0;
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int ScriptActionCtr_013 = 0;
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int ScriptActionCtr_014 = 0;
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int ScriptActionCtr_053 = 0;
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int ScriptActionCtr_000 = 0;
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int ScriptActionCtr_002 = 0;
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int ScriptActionCtr_003 = 0;
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int ScriptActionCtr_004 = 0;
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int ScriptActionCtr_066 = 0;
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int ScriptActionCtr_005 = 0;
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int ScriptActionCtr_006 = 0;
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int ScriptActionCtr_007 = 0;
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int ScriptActionCtr_008 = 0;
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int ScriptActionCtr_009 = 0;
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int ScriptActionCtr_067 = 0;
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int ScriptActionCtr_017 = 0;
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int ScriptActionCtr_015 = 0;
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int ScriptActionCtr_024 = 0;
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int ScriptActionCtr_054 = 0;
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int ScriptActionCtr_055 = 0;
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int ScriptActionCtr_056 = 0;
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int ScriptActionCtr_016 = 0;
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int ScriptActionCtr_057 = 0;
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int ScriptActionCtr_018 = 0;
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int ScriptActionCtr_059 = 0;
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int ScriptActionCtr_062 = 0;
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int ScriptActionCtr_069 = 0;
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|
int ScriptActionCtr_072 = 0;
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|
int ScriptActionCtr_073 = 0;
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|
int ScriptActionCtr_077 = 0;
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|
int ScriptActionCtr_079 = 0;
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|
int ScriptActionCtr_080 = 0;
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|
int ScriptActionCtr_078 = 0;
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|
int ScriptActionCtr_070 = 0;
|
|
int ScriptActionCtr_071 = 0;
|
|
int ScriptActionCtr_075 = 0;
|
|
int ScriptActionCtr_076 = 0;
|
|
int ScriptActionCtr_022 = 0;
|
|
int ScriptActionCtr_021 = 0;
|
|
int ScriptActionCtr_020 = 0;
|
|
int ScriptActionCtr_023 = 0;
|
|
int ScriptActionCtr_090 = 0;
|
|
int ScriptActionCtr_083 = 0;
|
|
int ScriptActionCtr_074 = 0;
|
|
int ScriptActionCtr_010 = 0;
|
|
int ScriptActionCtr_058 = 0;
|
|
int ScriptActionCtr_068 = 0;
|
|
int ScriptActionCtr_060 = 0;
|
|
int ScriptActionCtr_061 = 0;
|
|
int ScriptActionCtr_019 = 0;
|
|
int ScriptActionCtr_065 = 0;
|
|
int ScriptActionCtr_089 = 0;
|
|
int ScriptActionCtr_063 = 0;
|
|
int ScriptActionCtr_064 = 0;
|
|
int ScriptActionCtr_081 = 0;
|
|
int ScriptActionCtr_039 = 0;
|
|
int ScriptActionCtr_088 = 0;
|
|
int ScriptActionCtr_012 = 0;
|
|
int ScriptActionCtr_011 = 0;
|
|
int ScriptActionCtr_084 = 0;
|
|
int ScriptActionCtr_025 = 0;
|
|
int ScriptActionCtr_026 = 0;
|
|
int ScriptActionCtr_027 = 0;
|
|
int ScriptActionCtr_028 = 0;
|
|
int ScriptActionCtr_029 = 0;
|
|
int ScriptActionCtr_030 = 0;
|
|
int ScriptActionCtr_031 = 0;
|
|
int ScriptActionCtr_032 = 0;
|
|
int ScriptActionCtr_033 = 0;
|
|
int ScriptActionCtr_034 = 0;
|
|
int ScriptActionCtr_035 = 0;
|
|
int ScriptActionCtr_036 = 0;
|
|
int ScriptActionCtr_037 = 0;
|
|
int ScriptActionCtr_038 = 0;
|
|
int ScriptActionCtr_040 = 0;
|
|
int ScriptActionCtr_041 = 0;
|
|
int ScriptActionCtr_042 = 0;
|
|
int ScriptActionCtr_043 = 0;
|
|
int ScriptActionCtr_044 = 0;
|
|
int ScriptActionCtr_045 = 0;
|
|
int ScriptActionCtr_046 = 0;
|
|
int ScriptActionCtr_047 = 0;
|
|
int ScriptActionCtr_048 = 0;
|
|
int ScriptActionCtr_049 = 0;
|
|
int ScriptActionCtr_050 = 0;
|
|
int ScriptActionCtr_051 = 0;
|
|
|
|
// ========================================
|
|
// Function to Clear Global Action Counters
|
|
// ========================================
|
|
void ClearGlobalActionCtrs(void) {
|
|
ScriptActionCtr_001 = 0;
|
|
ScriptActionCtr_052 = 0;
|
|
ScriptActionCtr_086 = 0;
|
|
ScriptActionCtr_087 = 0;
|
|
ScriptActionCtr_013 = 0;
|
|
ScriptActionCtr_014 = 0;
|
|
ScriptActionCtr_053 = 0;
|
|
ScriptActionCtr_000 = 0;
|
|
ScriptActionCtr_002 = 0;
|
|
ScriptActionCtr_003 = 0;
|
|
ScriptActionCtr_004 = 0;
|
|
ScriptActionCtr_066 = 0;
|
|
ScriptActionCtr_005 = 0;
|
|
ScriptActionCtr_006 = 0;
|
|
ScriptActionCtr_007 = 0;
|
|
ScriptActionCtr_008 = 0;
|
|
ScriptActionCtr_009 = 0;
|
|
ScriptActionCtr_067 = 0;
|
|
ScriptActionCtr_017 = 0;
|
|
ScriptActionCtr_015 = 0;
|
|
ScriptActionCtr_024 = 0;
|
|
ScriptActionCtr_054 = 0;
|
|
ScriptActionCtr_055 = 0;
|
|
ScriptActionCtr_056 = 0;
|
|
ScriptActionCtr_016 = 0;
|
|
ScriptActionCtr_057 = 0;
|
|
ScriptActionCtr_018 = 0;
|
|
ScriptActionCtr_059 = 0;
|
|
ScriptActionCtr_062 = 0;
|
|
ScriptActionCtr_069 = 0;
|
|
ScriptActionCtr_072 = 0;
|
|
ScriptActionCtr_073 = 0;
|
|
ScriptActionCtr_077 = 0;
|
|
ScriptActionCtr_079 = 0;
|
|
ScriptActionCtr_080 = 0;
|
|
ScriptActionCtr_078 = 0;
|
|
ScriptActionCtr_070 = 0;
|
|
ScriptActionCtr_071 = 0;
|
|
ScriptActionCtr_075 = 0;
|
|
ScriptActionCtr_076 = 0;
|
|
ScriptActionCtr_022 = 0;
|
|
ScriptActionCtr_021 = 0;
|
|
ScriptActionCtr_020 = 0;
|
|
ScriptActionCtr_023 = 0;
|
|
ScriptActionCtr_090 = 0;
|
|
ScriptActionCtr_083 = 0;
|
|
ScriptActionCtr_074 = 0;
|
|
ScriptActionCtr_010 = 0;
|
|
ScriptActionCtr_058 = 0;
|
|
ScriptActionCtr_068 = 0;
|
|
ScriptActionCtr_060 = 0;
|
|
ScriptActionCtr_061 = 0;
|
|
ScriptActionCtr_019 = 0;
|
|
ScriptActionCtr_065 = 0;
|
|
ScriptActionCtr_089 = 0;
|
|
ScriptActionCtr_063 = 0;
|
|
ScriptActionCtr_064 = 0;
|
|
ScriptActionCtr_081 = 0;
|
|
ScriptActionCtr_039 = 0;
|
|
ScriptActionCtr_088 = 0;
|
|
ScriptActionCtr_012 = 0;
|
|
ScriptActionCtr_011 = 0;
|
|
ScriptActionCtr_084 = 0;
|
|
ScriptActionCtr_025 = 0;
|
|
ScriptActionCtr_026 = 0;
|
|
ScriptActionCtr_027 = 0;
|
|
ScriptActionCtr_028 = 0;
|
|
ScriptActionCtr_029 = 0;
|
|
ScriptActionCtr_030 = 0;
|
|
ScriptActionCtr_031 = 0;
|
|
ScriptActionCtr_032 = 0;
|
|
ScriptActionCtr_033 = 0;
|
|
ScriptActionCtr_034 = 0;
|
|
ScriptActionCtr_035 = 0;
|
|
ScriptActionCtr_036 = 0;
|
|
ScriptActionCtr_037 = 0;
|
|
ScriptActionCtr_038 = 0;
|
|
ScriptActionCtr_040 = 0;
|
|
ScriptActionCtr_041 = 0;
|
|
ScriptActionCtr_042 = 0;
|
|
ScriptActionCtr_043 = 0;
|
|
ScriptActionCtr_044 = 0;
|
|
ScriptActionCtr_045 = 0;
|
|
ScriptActionCtr_046 = 0;
|
|
ScriptActionCtr_047 = 0;
|
|
ScriptActionCtr_048 = 0;
|
|
ScriptActionCtr_049 = 0;
|
|
ScriptActionCtr_050 = 0;
|
|
ScriptActionCtr_051 = 0;
|
|
}
|
|
|
|
// ========================================
|
|
// Function to Save Global Action Counters
|
|
// ========================================
|
|
void SaveGlobalActionCtrs(void *file_ptr) {
|
|
File_WriteInt(ScriptActionCtr_001, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_052, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_086, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_087, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_013, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_014, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_053, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_000, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_002, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_003, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_004, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_066, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_005, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_006, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_007, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_008, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_009, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_067, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_017, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_015, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_024, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_054, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_055, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_056, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_016, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_057, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_018, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_059, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_062, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_069, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_072, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_073, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_077, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_079, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_080, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_078, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_070, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_071, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_075, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_076, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_022, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_021, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_020, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_023, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_090, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_083, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_074, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_010, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_058, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_068, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_060, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_061, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_019, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_065, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_089, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_063, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_064, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_081, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_039, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_088, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_012, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_011, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_084, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_025, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_026, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_027, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_028, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_029, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_030, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_031, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_032, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_033, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_034, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_035, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_036, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_037, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_038, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_040, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_041, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_042, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_043, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_044, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_045, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_046, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_047, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_048, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_049, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_050, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_051, file_ptr);
|
|
}
|
|
|
|
// ===========================================
|
|
// Function to Restore Global Action Counters
|
|
// ===========================================
|
|
void RestoreGlobalActionCtrs(void *file_ptr) {
|
|
ScriptActionCtr_001 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_052 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_086 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_087 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_013 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_014 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_053 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_000 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_002 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_003 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_004 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_066 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_005 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_006 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_007 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_008 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_009 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_067 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_017 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_015 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_024 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_054 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_055 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_056 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_016 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_057 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_018 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_059 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_062 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_069 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_072 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_073 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_077 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_079 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_080 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_078 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_070 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_071 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_075 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_076 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_022 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_021 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_020 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_023 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_090 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_083 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_074 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_010 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_058 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_068 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_060 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_061 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_019 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_065 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_089 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_063 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_064 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_081 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_039 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_088 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_012 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_011 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_084 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_025 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_026 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_027 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_028 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_029 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_030 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_031 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_032 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_033 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_034 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_035 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_036 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_037 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_038 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_040 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_041 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_042 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_043 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_044 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_045 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_046 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_047 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_048 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_049 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_050 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_051 = File_ReadInt(file_ptr);
|
|
}
|
|
|
|
// ===============================================================
|
|
// Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS
|
|
// ===============================================================
|
|
/**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/
|
|
|
|
#include "AIGame3_External.h"
|
|
|
|
/*
|
|
$$ENUM Region
|
|
0:PTMCmine
|
|
1:PTMChangar
|
|
2:TerrainOne
|
|
3:TerrainTwo
|
|
4:CEDBase
|
|
$$END
|
|
*/
|
|
|
|
/*
|
|
$$ACTION
|
|
Custom
|
|
For [o:Barge], set [o:Follow Handle], [f:Stop Distance], [f:Slowdown Offset]
|
|
aCCSetData
|
|
Sets Crowd Control Data
|
|
|
|
Parameters:
|
|
Barge: the barge object
|
|
Follow Handle: the object to follow and not crowd
|
|
Stop Distance: the distance to stop completely at
|
|
Slowdown Offset: the added distance to start slowing down at
|
|
$$END
|
|
*/
|
|
void aCCSetData(int obj_handle, int follow_handle, float stop_dist, float slowdown_offset) {
|
|
cc_packet data;
|
|
|
|
if (!qObjExists(obj_handle))
|
|
return;
|
|
|
|
data.follow_handle = follow_handle;
|
|
data.stop_dist = stop_dist;
|
|
data.slowdown_offset = slowdown_offset;
|
|
|
|
SendCommand(obj_handle, obj_handle, CC_COM_SET_DATA, &data);
|
|
}
|
|
|
|
/*
|
|
$$ACTION
|
|
Custom
|
|
For [o:Barge], disable crowd control
|
|
aCCDisable
|
|
Disables Crowd Control
|
|
|
|
Parameters:
|
|
Barge: the barge object
|
|
$$END
|
|
*/
|
|
void aCCDisable(int obj_handle) {
|
|
bool disable = true;
|
|
|
|
if (!qObjExists(obj_handle))
|
|
return;
|
|
|
|
SendCommand(obj_handle, obj_handle, CC_COM_DISABLE_CHECK, &disable);
|
|
}
|
|
|
|
/*
|
|
$$ACTION
|
|
Custom
|
|
For [o:Barge], enable crowd control
|
|
aCCEnable
|
|
Disables Crowd Control
|
|
|
|
Parameters:
|
|
Barge: the barge object
|
|
$$END
|
|
*/
|
|
void aCCEnable(int obj_handle) {
|
|
bool disable = false;
|
|
|
|
if (!qObjExists(obj_handle))
|
|
return;
|
|
|
|
SendCommand(obj_handle, obj_handle, CC_COM_DISABLE_CHECK, &disable);
|
|
}
|
|
|
|
/*
|
|
$$ACTION
|
|
Custom
|
|
Display room that [o:Object] is in
|
|
aDisplayObjRoom
|
|
Displays Room object is in
|
|
|
|
Parameters:
|
|
Object: the object
|
|
$$END
|
|
*/
|
|
void aDisplayObjRoom(int objhandle) {
|
|
int room;
|
|
|
|
if (!qObjExists(objhandle))
|
|
return;
|
|
|
|
Obj_Value(objhandle, VF_GET, OBJV_I_ROOMNUM, &room);
|
|
|
|
mprintf(0, "Object is in room %d\n", room);
|
|
}
|
|
|
|
/*
|
|
$$ACTION
|
|
Custom
|
|
Emit [f:Number=20.0] sparks from [o:Object]
|
|
aEmitSparks
|
|
Make object spark
|
|
Makes an object emit sparks
|
|
|
|
Parameters:
|
|
Number: the number of sparks to create
|
|
Object: the object to make sparks come out of
|
|
$$END
|
|
*/
|
|
void aEmitSparks(float num_sparks, int objhandle) {
|
|
int room;
|
|
vector pos;
|
|
|
|
if (!qObjExists(objhandle))
|
|
return;
|
|
|
|
Obj_Value(objhandle, VF_GET, OBJV_V_POS, &pos);
|
|
Obj_Value(objhandle, VF_GET, OBJV_I_ROOMNUM, &room);
|
|
Game_CreateRandomSparks((int)num_sparks, &pos, room);
|
|
}
|
|
|
|
/*
|
|
$$ACTION
|
|
Custom
|
|
Emit [f:Number=20.0] sparks from [o:Object] at [i:Gunpoint]
|
|
aEmitSparksFromGunpoint
|
|
Make object spark
|
|
Makes an object emit sparks
|
|
|
|
Parameters:
|
|
Number: the number of sparks to create
|
|
Object: the object to make sparks come out of
|
|
Gunpoint: the gunpoint
|
|
$$END
|
|
*/
|
|
void aEmitSparksFromGunpoint(float num_sparks, int objhandle, int gunpoint) {
|
|
int room;
|
|
vector pos;
|
|
|
|
if (!qObjExists(objhandle))
|
|
return;
|
|
|
|
Obj_GetGunPos(objhandle, gunpoint, &pos);
|
|
Obj_Value(objhandle, VF_GET, OBJV_I_ROOMNUM, &room);
|
|
Game_CreateRandomSparks((int)num_sparks, &pos, room);
|
|
}
|
|
|
|
/*
|
|
$$ACTION
|
|
Custom
|
|
Make [o:Object] target [o:Target] or [o:Alternate1] or [o:Alternate2]
|
|
aSetTargeting
|
|
Make Object target something
|
|
|
|
Parameters:
|
|
Object: the object to assign a target to
|
|
$$END
|
|
*/
|
|
void aSetTargeting(int objhandle, int target, int alternate1, int alternate2) {
|
|
int flags;
|
|
int target_handle = OBJECT_HANDLE_NONE;
|
|
|
|
// Make sure the object in question exists
|
|
if (!qObjExists(objhandle))
|
|
return;
|
|
|
|
// See if any of the targets are available
|
|
if (qObjExists(target)) {
|
|
target_handle = target;
|
|
} else if (qObjExists(alternate1)) {
|
|
target_handle = alternate1;
|
|
} else if (qObjExists(alternate2)) {
|
|
target_handle = alternate2;
|
|
}
|
|
|
|
// If we have a valid target, use it
|
|
if (target_handle != OBJECT_HANDLE_NONE) {
|
|
// Set the target handle
|
|
aAISetTarget(objhandle, target_handle);
|
|
|
|
// Disable auto-targeting
|
|
flags = AIF_DETERMINE_TARGET;
|
|
AI_Value(objhandle, VF_CLEAR_FLAGS, AIV_I_FLAGS, &flags);
|
|
|
|
// Enable Force awareness
|
|
flags = AIF_FORCE_AWARENESS;
|
|
AI_Value(objhandle, VF_SET_FLAGS, AIV_I_FLAGS, &flags);
|
|
} else {
|
|
// Re-enable auto-targeting
|
|
flags = AIF_DETERMINE_TARGET;
|
|
AI_Value(objhandle, VF_SET_FLAGS, AIV_I_FLAGS, &flags);
|
|
|
|
// Turn off Force awareness
|
|
flags = AIF_FORCE_AWARENESS;
|
|
AI_Value(objhandle, VF_CLEAR_FLAGS, AIV_I_FLAGS, &flags);
|
|
}
|
|
}
|
|
|
|
/**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/
|
|
// ============================================================
|
|
// End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS
|
|
// ============================================================
|
|
|
|
// =================
|
|
// Message File Data
|
|
// =================
|
|
|
|
#define MAX_SCRIPT_MESSAGES 256
|
|
#define MAX_MSG_FILEBUF_LEN 1024
|
|
#define NO_MESSAGE_STRING "*Message Not Found*"
|
|
#define INV_MSGNAME_STRING "*Message Name Invalid*"
|
|
#define WHITESPACE_CHARS " \t\r\n"
|
|
|
|
// Structure for storing a script message
|
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typedef struct {
|
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char *name; // the name of the message
|
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char *message; // the actual message text
|
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} tScriptMessage;
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|
|
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// Global storage for level script messages
|
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tScriptMessage *message_list[MAX_SCRIPT_MESSAGES];
|
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int num_messages;
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|
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// ======================
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// Message File Functions
|
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// ======================
|
|
|
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// Initializes the Message List
|
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void InitMessageList(void) {
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for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++)
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message_list[j] = NULL;
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num_messages = 0;
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}
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|
|
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// Clear the Message List
|
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void ClearMessageList(void) {
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for (int j = 0; j < num_messages; j++) {
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free(message_list[j]->name);
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free(message_list[j]->message);
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free(message_list[j]);
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message_list[j] = NULL;
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}
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num_messages = 0;
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}
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|
|
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// Adds a message to the list
|
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int AddMessageToList(char *name, char *msg) {
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int pos;
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// Make sure there is room in the list
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if (num_messages >= MAX_SCRIPT_MESSAGES)
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return false;
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|
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// Allocate memory for this message entry
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pos = num_messages;
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message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage));
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if (message_list[pos] == NULL)
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return false;
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// Allocate memory for the message name
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message_list[pos]->name = (char *)malloc(strlen(name) + 1);
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if (message_list[pos]->name == NULL) {
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free(message_list[pos]);
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return false;
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}
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strcpy(message_list[pos]->name, name);
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|
|
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// Allocate memory for the message name
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message_list[pos]->message = (char *)malloc(strlen(msg) + 1);
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if (message_list[pos]->message == NULL) {
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free(message_list[pos]->name);
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free(message_list[pos]);
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return false;
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}
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strcpy(message_list[pos]->message, msg);
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num_messages++;
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return true;
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}
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|
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// Removes any whitespace padding from the end of a string
|
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void RemoveTrailingWhitespace(char *s) {
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int last_char_pos;
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last_char_pos = strlen(s) - 1;
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while (last_char_pos >= 0 && isspace(s[last_char_pos])) {
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s[last_char_pos] = '\0';
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last_char_pos--;
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}
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}
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// Returns a pointer to the first non-whitespace char in given string
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char *SkipInitialWhitespace(char *s) {
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while ((*s) != '\0' && isspace(*s))
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s++;
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return (s);
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}
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// Read in the Messages
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int ReadMessageFile(const char *filename) {
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void *infile;
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char filebuffer[MAX_MSG_FILEBUF_LEN + 1];
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char *line, *msg_start;
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int line_num;
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bool next_msgid_found;
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// Try to open the file for loading
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infile = File_Open(filename, "rt");
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if (!infile)
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return false;
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line_num = 0;
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next_msgid_found = true;
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// Clear the message list
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ClearMessageList();
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|
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// Read in and parse each line of the file
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while (!File_eof(infile)) {
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// Clear the buffer
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strcpy(filebuffer, "");
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|
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// Read in a line from the file
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File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile);
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line_num++;
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// Remove whitespace padding at start and end of line
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RemoveTrailingWhitespace(filebuffer);
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line = SkipInitialWhitespace(filebuffer);
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|
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// If line is a comment, or empty, discard it
|
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if (strlen(line) == 0 || strncmp(line, "//", 2) == 0)
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continue;
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|
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if (!next_msgid_found) { // Parse out the last message ID number
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// Grab the first keyword, make sure it's valid
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line = strtok(line, WHITESPACE_CHARS);
|
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if (line == NULL)
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continue;
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|
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// Grab the second keyword, and assign it as the next message ID
|
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line = strtok(NULL, WHITESPACE_CHARS);
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if (line == NULL)
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continue;
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|
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next_msgid_found = true;
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} else { // Parse line as a message line
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|
|
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// Find the start of message, and mark it
|
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msg_start = strchr(line, '=');
|
|
if (msg_start == NULL)
|
|
continue;
|
|
msg_start[0] = '\0';
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|
msg_start++;
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|
|
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// Add the message to the list
|
|
AddMessageToList(line, msg_start);
|
|
}
|
|
}
|
|
File_Close(infile);
|
|
|
|
return true;
|
|
}
|
|
|
|
// Find a message
|
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const char *GetMessage(const char *name) {
|
|
// Make sure given name is valid
|
|
if (name == NULL)
|
|
return INV_MSGNAME_STRING;
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|
|
|
// Search message list for name
|
|
for (int j = 0; j < num_messages; j++)
|
|
if (strcmp(message_list[j]->name, name) == 0)
|
|
return (message_list[j]->message);
|
|
|
|
// Couldn't find it
|
|
return NO_MESSAGE_STRING;
|
|
}
|
|
|
|
//======================
|
|
// Name List Arrays
|
|
//======================
|
|
|
|
#define NUM_DOOR_NAMES 3
|
|
const char *Door_names[NUM_DOOR_NAMES] = {"PTMCminedoor", "MainBaseDoor", "ReactorDoor"};
|
|
int Door_handles[NUM_DOOR_NAMES];
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|
|
|
#define NUM_OBJECT_NAMES 58
|
|
const char *Object_names[NUM_OBJECT_NAMES] = {"Ambusher1A",
|
|
"Ambusher1B",
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|
"Ambusher2A",
|
|
"Ambusher2B",
|
|
"Ambusher2C",
|
|
"Ambusher4A",
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|
"Ambusher4B",
|
|
"Ambusher4C",
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|
"HoodAmbusher",
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|
"MiniBoss1",
|
|
"MiniBoss2",
|
|
"MiniBoss3",
|
|
"Data 01",
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|
"Data 02",
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|
"Data 03",
|
|
"Data 04",
|
|
"Backup1",
|
|
"Backup2",
|
|
"Ambusher5",
|
|
"Boss Crate 01",
|
|
"Boss Crate 02",
|
|
"Boss Crate 03",
|
|
"Welder 01",
|
|
"Welder 02",
|
|
"Welder 03",
|
|
"Welder 04",
|
|
"CED Reactor",
|
|
"EndBlastCam",
|
|
"Gadget 01",
|
|
"Gadget 02",
|
|
"Gadget03",
|
|
"Dravis Door",
|
|
"PTMChangarcontrol",
|
|
"HangarMatcenContro",
|
|
"Barge 01",
|
|
"Barge 02",
|
|
"Barge 03",
|
|
"HangarFFControl",
|
|
"Ambush1Trigger",
|
|
"Ambush2Trigger",
|
|
"Ambush4Trigger",
|
|
"Ambush5Trigger",
|
|
"FailsafeTerminal",
|
|
"GreenOrb",
|
|
"CEDfoyer",
|
|
"TTLoadSwitch",
|
|
"Big Wheel",
|
|
"TTTurnSwitch",
|
|
"TTUnloadSwitch",
|
|
"ReactorDoorSwitch",
|
|
"TopCam",
|
|
"BottomCam",
|
|
"SideCam1",
|
|
"SideCam2",
|
|
"SideCam3",
|
|
"ReactorDeathCamA",
|
|
"ReactorDeathCamB",
|
|
"MonitorSpew"};
|
|
int Object_handles[NUM_OBJECT_NAMES];
|
|
|
|
#define NUM_ROOM_NAMES 13
|
|
const char *Room_names[NUM_ROOM_NAMES] = {
|
|
"PTMC control room", "PTMC Loading Force", "TTLoadFFRoom", "CEDBaseEntrance", "Wheel Control Room",
|
|
"TTUnloadFFRoom", "CED reactor room", "FlashRoom1", "Failsafe Room", "CED fight room mai",
|
|
"CED fight room lef", "CED fight room rig", "CED fight room top"};
|
|
int Room_indexes[NUM_ROOM_NAMES];
|
|
|
|
#define NUM_TRIGGER_NAMES 25
|
|
const char *Trigger_names[NUM_TRIGGER_NAMES] = {
|
|
"EnteredLoadingArea", "PTMCminemusic", "PTMChangarmusic", "PTMC2terrain01", "PTMC2terrain02",
|
|
"PTMC2terrain03", "PTMC2terrain04", "PTMC2terrain05", "PTMC2terrain06", "terrain to PTMC 01",
|
|
"terrain to PTMC 02", "terrain to PTMC 03", "terrain to PTMC 04", "terrain to PTMC 05", "terrain to PTMC 06",
|
|
"CEDbase 01", "CEDbase 02", "CEDbase03", "CEDbase 04", "CED to terrain 05",
|
|
"CED to terrain 06", "CED to terrain 01", "CED to terrain 02", "CED to terrain 03", "CED to terrain 04"};
|
|
int Trigger_indexes[NUM_TRIGGER_NAMES];
|
|
int Trigger_faces[NUM_TRIGGER_NAMES];
|
|
int Trigger_rooms[NUM_TRIGGER_NAMES];
|
|
|
|
#define NUM_SOUND_NAMES 7
|
|
const char *Sound_names[NUM_SOUND_NAMES] = {"AmbDroneReactor", "Powerup pickup", "AmbMonitorProcessing", "AmbSwitch31",
|
|
"AmbInVolcanoLava", "AmbDroneHallway", "Merc4Rumble"};
|
|
int Sound_indexes[NUM_SOUND_NAMES];
|
|
|
|
#define NUM_TEXTURE_NAMES 5
|
|
const char *Texture_names[NUM_TEXTURE_NAMES] = {"PTMClogoON", "M06_ForcefieldDisabled", "PTMClogooff", "FunkyEffect7",
|
|
"FunkyEffect4"};
|
|
int Texture_indexes[NUM_TEXTURE_NAMES];
|
|
|
|
#define NUM_PATH_NAMES 27
|
|
const char *Path_names[NUM_PATH_NAMES] = {
|
|
"IntroCamPath", "IntroPlayerPath", "LifterToBox1", "LifterToBarge1", "LifterToBox2Dest", "LifterToBox3Dest",
|
|
"LifterToBox2", "LifterToBox3", "LifterFinished", "PTMCbargepath", "CEDbargepath", "Ambusher1Path",
|
|
"Ambusher1BPath", "Ambusher2Path", "Ambusher2B", "Ambusher2C", "Ambusher4Path", "Ambusher4BPath",
|
|
"Ambusher4CPath", "HoodAmbushPath", "MiniBoss1Path", "MiniBoss3Path", "MiniBoss2Path", "Backup1Path",
|
|
"Backup2Path", "EndCamPath", "EndPlayerPath"};
|
|
int Path_indexes[NUM_PATH_NAMES];
|
|
|
|
#define NUM_MATCEN_NAMES 10
|
|
const char *Matcen_names[NUM_MATCEN_NAMES] = {
|
|
"CED fight left 01", "CED fight left 02", "CED fight left 03", "CED fight right 01", "CED fight right 02",
|
|
"CED fight top left", "CED fight top right", "Matcen 2", "CED fight right 03", "Matcen 3"};
|
|
int Matcen_indexes[NUM_MATCEN_NAMES];
|
|
|
|
#define NUM_GOAL_NAMES 14
|
|
const char *Goal_names[NUM_GOAL_NAMES] = {"Destroy Welder Bots",
|
|
"Obtain Maintenance Access Cards",
|
|
"Enter PTMC Loading Area",
|
|
"Load Cargo onto Barges",
|
|
"Disable Cargo Hold Forcefield",
|
|
"Load Cargo onto Turn Table",
|
|
"Protect Cargo Enroute to Base",
|
|
"Destroy Tower Operators",
|
|
"Unload Cargo from Turn Table",
|
|
"Align Turn Table with Base",
|
|
"Force Open Outer Reactor Door",
|
|
"Engage Reactor Diagnostics",
|
|
"Destroy Reactor",
|
|
"Escape"};
|
|
int Goal_indexes[NUM_GOAL_NAMES];
|
|
|
|
#define NUM_MESSAGE_NAMES 40
|
|
const char *Message_names[NUM_MESSAGE_NAMES] = {"IntroText",
|
|
"Killwelders",
|
|
"DravisDoor",
|
|
"PTMCminedoor",
|
|
"Maintenance",
|
|
"HangarMatcen",
|
|
"CargoLoaded",
|
|
"PTMCforcefiledDown",
|
|
"CargoNotLoaded",
|
|
"ProtectCargo",
|
|
"CargoAtTT",
|
|
"CargoOnTT",
|
|
"CargoAtBase",
|
|
"ProtectCargo2",
|
|
"ProtectCargo3",
|
|
"CargoDestroyed",
|
|
"CargoDestroyed2",
|
|
"CargoDestroyed3",
|
|
"Ambush2",
|
|
"Ambush1",
|
|
"CEDBaseFFDown",
|
|
"ControlFFDown",
|
|
"Ambush3",
|
|
"TTLoading",
|
|
"NoTTCargo",
|
|
"SwitchHitFromOutside",
|
|
"NoCargoOnTT",
|
|
"OutOfAlign",
|
|
"TTUnloading",
|
|
"WrongWheelPos",
|
|
"LetsRock",
|
|
"BackupDeployed",
|
|
"Backup1",
|
|
"Backup2",
|
|
"Backup3",
|
|
"Backup4",
|
|
"ReactorSwitchHit",
|
|
"ReactorDoorOpening",
|
|
"ReactorBlownMessage",
|
|
"Empty"};
|
|
const char *Message_strings[NUM_MESSAGE_NAMES];
|
|
|
|
// ===============
|
|
// InitializeDLL()
|
|
// ===============
|
|
char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) {
|
|
osicommon_Initialize((tOSIRISModuleInit *)func_list);
|
|
if (func_list->game_checksum != CHECKSUM) {
|
|
mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM);
|
|
mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n");
|
|
return 0;
|
|
}
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
InitMessageList();
|
|
|
|
// Build the filename of the message file
|
|
char filename[_MAX_PATH + 32];
|
|
char english_filename[(_MAX_PATH + 32) * 2];
|
|
int lang_type;
|
|
if (func_list->script_identifier != NULL) {
|
|
_splitpath(func_list->script_identifier, NULL, NULL, filename, NULL);
|
|
snprintf(english_filename, sizeof(english_filename), "%s.msg", filename);
|
|
lang_type = Game_GetLanguage();
|
|
if (lang_type == LANGUAGE_FRENCH)
|
|
strcat(filename, "_FRN");
|
|
else if (lang_type == LANGUAGE_GERMAN)
|
|
strcat(filename, "_GER");
|
|
else if (lang_type == LANGUAGE_ITALIAN)
|
|
strcat(filename, "_ITN");
|
|
else if (lang_type == LANGUAGE_SPANISH)
|
|
strcat(filename, "_SPN");
|
|
else if (lang_type == LANGUAGE_POLISH)
|
|
strcat(filename, "_POL");
|
|
strcat(filename, ".msg");
|
|
} else {
|
|
strcpy(filename, "Merc6.msg");
|
|
lang_type = LANGUAGE_ENGLISH;
|
|
}
|
|
if (!ReadMessageFile(filename)) {
|
|
if (lang_type == LANGUAGE_ENGLISH) {
|
|
mprintf(0, "ERROR: Could not load message file - %s\n", filename);
|
|
} else if (!ReadMessageFile(english_filename)) {
|
|
mprintf(0, "ERROR: Could not load message file - %s\n", english_filename);
|
|
}
|
|
}
|
|
|
|
int j;
|
|
|
|
// Do Door Index lookups
|
|
for (j = 0; j < NUM_DOOR_NAMES; j++)
|
|
Door_handles[j] = Scrpt_FindDoorName(Door_names[j]);
|
|
|
|
// Do Object Index lookups
|
|
for (j = 0; j < NUM_OBJECT_NAMES; j++)
|
|
Object_handles[j] = Scrpt_FindObjectName(Object_names[j]);
|
|
|
|
// Do Room Index lookups
|
|
for (j = 0; j < NUM_ROOM_NAMES; j++)
|
|
Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]);
|
|
|
|
// Do Trigger Index lookups
|
|
for (j = 0; j < NUM_TRIGGER_NAMES; j++) {
|
|
Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]);
|
|
Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]);
|
|
Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]);
|
|
}
|
|
|
|
// Do Sound Index lookups
|
|
for (j = 0; j < NUM_SOUND_NAMES; j++)
|
|
Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]);
|
|
|
|
// Do Texture Index lookups
|
|
for (j = 0; j < NUM_TEXTURE_NAMES; j++)
|
|
Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]);
|
|
|
|
// Do Path Index lookups
|
|
for (j = 0; j < NUM_PATH_NAMES; j++)
|
|
Path_indexes[j] = Scrpt_FindPathName(Path_names[j]);
|
|
|
|
// Do Matcen Index lookups
|
|
for (j = 0; j < NUM_MATCEN_NAMES; j++)
|
|
Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]);
|
|
|
|
// Do Goal Index lookups
|
|
for (j = 0; j < NUM_GOAL_NAMES; j++)
|
|
Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]);
|
|
|
|
// Do Message Name lookups
|
|
for (j = 0; j < NUM_MESSAGE_NAMES; j++)
|
|
Message_strings[j] = GetMessage(Message_names[j]);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// =============
|
|
// ShutdownDLL()
|
|
// =============
|
|
void STDCALL ShutdownDLL(void) { ClearMessageList(); }
|
|
|
|
// ===============
|
|
// GetGOScriptID()
|
|
// ===============
|
|
int STDCALL GetGOScriptID(const char *name, ubyte isdoor) { return -1; }
|
|
|
|
// ================
|
|
// CreateInstance()
|
|
// ================
|
|
void STDCALLPTR CreateInstance(int id) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
return new LevelScript_0000;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1006:
|
|
return new CustomObjectScript_1006;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0841:
|
|
return new CustomObjectScript_0841;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0840:
|
|
return new CustomObjectScript_0840;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0864:
|
|
return new CustomObjectScript_0864;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_186D:
|
|
return new CustomObjectScript_186D;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_20A3:
|
|
return new CustomObjectScript_20A3;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08A5:
|
|
return new CustomObjectScript_08A5;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08A6:
|
|
return new CustomObjectScript_08A6;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08A7:
|
|
return new CustomObjectScript_08A7;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_403E:
|
|
return new CustomObjectScript_403E;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_783F:
|
|
return new CustomObjectScript_783F;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1084:
|
|
return new CustomObjectScript_1084;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0885:
|
|
return new CustomObjectScript_0885;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1086:
|
|
return new CustomObjectScript_1086;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_2046:
|
|
return new CustomObjectScript_2046;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08A8:
|
|
return new CustomObjectScript_08A8;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08A9:
|
|
return new CustomObjectScript_08A9;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08B9:
|
|
return new CustomObjectScript_08B9;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_5847:
|
|
return new CustomObjectScript_5847;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1048:
|
|
return new CustomObjectScript_1048;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_104A:
|
|
return new CustomObjectScript_104A;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_108E:
|
|
return new CustomObjectScript_108E;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1827:
|
|
return new CustomObjectScript_1827;
|
|
break;
|
|
case ID_TRIGGER_001A:
|
|
return new TriggerScript_001A;
|
|
break;
|
|
case ID_TRIGGER_0007:
|
|
return new TriggerScript_0007;
|
|
break;
|
|
case ID_TRIGGER_0000:
|
|
return new TriggerScript_0000;
|
|
break;
|
|
case ID_TRIGGER_0001:
|
|
return new TriggerScript_0001;
|
|
break;
|
|
case ID_TRIGGER_0002:
|
|
return new TriggerScript_0002;
|
|
break;
|
|
case ID_TRIGGER_0003:
|
|
return new TriggerScript_0003;
|
|
break;
|
|
case ID_TRIGGER_0004:
|
|
return new TriggerScript_0004;
|
|
break;
|
|
case ID_TRIGGER_0005:
|
|
return new TriggerScript_0005;
|
|
break;
|
|
case ID_TRIGGER_0006:
|
|
return new TriggerScript_0006;
|
|
break;
|
|
case ID_TRIGGER_0008:
|
|
return new TriggerScript_0008;
|
|
break;
|
|
case ID_TRIGGER_0009:
|
|
return new TriggerScript_0009;
|
|
break;
|
|
case ID_TRIGGER_000A:
|
|
return new TriggerScript_000A;
|
|
break;
|
|
case ID_TRIGGER_000B:
|
|
return new TriggerScript_000B;
|
|
break;
|
|
case ID_TRIGGER_000C:
|
|
return new TriggerScript_000C;
|
|
break;
|
|
case ID_TRIGGER_000D:
|
|
return new TriggerScript_000D;
|
|
break;
|
|
case ID_TRIGGER_000E:
|
|
return new TriggerScript_000E;
|
|
break;
|
|
case ID_TRIGGER_000F:
|
|
return new TriggerScript_000F;
|
|
break;
|
|
case ID_TRIGGER_0010:
|
|
return new TriggerScript_0010;
|
|
break;
|
|
case ID_TRIGGER_0011:
|
|
return new TriggerScript_0011;
|
|
break;
|
|
case ID_TRIGGER_0018:
|
|
return new TriggerScript_0018;
|
|
break;
|
|
case ID_TRIGGER_0019:
|
|
return new TriggerScript_0019;
|
|
break;
|
|
case ID_TRIGGER_0014:
|
|
return new TriggerScript_0014;
|
|
break;
|
|
case ID_TRIGGER_0015:
|
|
return new TriggerScript_0015;
|
|
break;
|
|
case ID_TRIGGER_0016:
|
|
return new TriggerScript_0016;
|
|
break;
|
|
case ID_TRIGGER_0017:
|
|
return new TriggerScript_0017;
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// =================
|
|
// DestroyInstance()
|
|
// =================
|
|
void STDCALL DestroyInstance(int id, void *ptr) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
delete ((LevelScript_0000 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1006:
|
|
delete ((CustomObjectScript_1006 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0841:
|
|
delete ((CustomObjectScript_0841 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0840:
|
|
delete ((CustomObjectScript_0840 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0864:
|
|
delete ((CustomObjectScript_0864 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_186D:
|
|
delete ((CustomObjectScript_186D *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_20A3:
|
|
delete ((CustomObjectScript_20A3 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08A5:
|
|
delete ((CustomObjectScript_08A5 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08A6:
|
|
delete ((CustomObjectScript_08A6 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08A7:
|
|
delete ((CustomObjectScript_08A7 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_403E:
|
|
delete ((CustomObjectScript_403E *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_783F:
|
|
delete ((CustomObjectScript_783F *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1084:
|
|
delete ((CustomObjectScript_1084 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0885:
|
|
delete ((CustomObjectScript_0885 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1086:
|
|
delete ((CustomObjectScript_1086 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_2046:
|
|
delete ((CustomObjectScript_2046 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08A8:
|
|
delete ((CustomObjectScript_08A8 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08A9:
|
|
delete ((CustomObjectScript_08A9 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08B9:
|
|
delete ((CustomObjectScript_08B9 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_5847:
|
|
delete ((CustomObjectScript_5847 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1048:
|
|
delete ((CustomObjectScript_1048 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_104A:
|
|
delete ((CustomObjectScript_104A *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_108E:
|
|
delete ((CustomObjectScript_108E *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1827:
|
|
delete ((CustomObjectScript_1827 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_001A:
|
|
delete ((TriggerScript_001A *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0007:
|
|
delete ((TriggerScript_0007 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0000:
|
|
delete ((TriggerScript_0000 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0001:
|
|
delete ((TriggerScript_0001 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0002:
|
|
delete ((TriggerScript_0002 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0003:
|
|
delete ((TriggerScript_0003 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0004:
|
|
delete ((TriggerScript_0004 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0005:
|
|
delete ((TriggerScript_0005 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0006:
|
|
delete ((TriggerScript_0006 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0008:
|
|
delete ((TriggerScript_0008 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0009:
|
|
delete ((TriggerScript_0009 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000A:
|
|
delete ((TriggerScript_000A *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000B:
|
|
delete ((TriggerScript_000B *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000C:
|
|
delete ((TriggerScript_000C *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000D:
|
|
delete ((TriggerScript_000D *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000E:
|
|
delete ((TriggerScript_000E *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000F:
|
|
delete ((TriggerScript_000F *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0010:
|
|
delete ((TriggerScript_0010 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0011:
|
|
delete ((TriggerScript_0011 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0018:
|
|
delete ((TriggerScript_0018 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0019:
|
|
delete ((TriggerScript_0019 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0014:
|
|
delete ((TriggerScript_0014 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0015:
|
|
delete ((TriggerScript_0015 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0016:
|
|
delete ((TriggerScript_0016 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0017:
|
|
delete ((TriggerScript_0017 *)ptr);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// ===================
|
|
// CallInstanceEvent()
|
|
// ===================
|
|
short STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
case ID_CUSTOM_OBJECT_1006:
|
|
case ID_CUSTOM_OBJECT_0841:
|
|
case ID_CUSTOM_OBJECT_0840:
|
|
case ID_CUSTOM_OBJECT_0864:
|
|
case ID_CUSTOM_OBJECT_186D:
|
|
case ID_CUSTOM_OBJECT_20A3:
|
|
case ID_CUSTOM_OBJECT_08A5:
|
|
case ID_CUSTOM_OBJECT_08A6:
|
|
case ID_CUSTOM_OBJECT_08A7:
|
|
case ID_CUSTOM_OBJECT_403E:
|
|
case ID_CUSTOM_OBJECT_783F:
|
|
case ID_CUSTOM_OBJECT_1084:
|
|
case ID_CUSTOM_OBJECT_0885:
|
|
case ID_CUSTOM_OBJECT_1086:
|
|
case ID_CUSTOM_OBJECT_2046:
|
|
case ID_CUSTOM_OBJECT_08A8:
|
|
case ID_CUSTOM_OBJECT_08A9:
|
|
case ID_CUSTOM_OBJECT_08B9:
|
|
case ID_CUSTOM_OBJECT_5847:
|
|
case ID_CUSTOM_OBJECT_1048:
|
|
case ID_CUSTOM_OBJECT_104A:
|
|
case ID_CUSTOM_OBJECT_108E:
|
|
case ID_CUSTOM_OBJECT_1827:
|
|
case ID_TRIGGER_001A:
|
|
case ID_TRIGGER_0007:
|
|
case ID_TRIGGER_0000:
|
|
case ID_TRIGGER_0001:
|
|
case ID_TRIGGER_0002:
|
|
case ID_TRIGGER_0003:
|
|
case ID_TRIGGER_0004:
|
|
case ID_TRIGGER_0005:
|
|
case ID_TRIGGER_0006:
|
|
case ID_TRIGGER_0008:
|
|
case ID_TRIGGER_0009:
|
|
case ID_TRIGGER_000A:
|
|
case ID_TRIGGER_000B:
|
|
case ID_TRIGGER_000C:
|
|
case ID_TRIGGER_000D:
|
|
case ID_TRIGGER_000E:
|
|
case ID_TRIGGER_000F:
|
|
case ID_TRIGGER_0010:
|
|
case ID_TRIGGER_0011:
|
|
case ID_TRIGGER_0018:
|
|
case ID_TRIGGER_0019:
|
|
case ID_TRIGGER_0014:
|
|
case ID_TRIGGER_0015:
|
|
case ID_TRIGGER_0016:
|
|
case ID_TRIGGER_0017:
|
|
return ((BaseScript *)ptr)->CallEvent(event, data);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
// ==================
|
|
// SaveRestoreState()
|
|
// ==================
|
|
int STDCALL SaveRestoreState(void *file_ptr, ubyte saving_state) { return 0; }
|
|
|
|
// ====================
|
|
// GetTriggerScriptID()
|
|
// ====================
|
|
int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) {
|
|
if (trigger_room == Trigger_rooms[0] && trigger_face == Trigger_faces[0])
|
|
return ID_TRIGGER_001A;
|
|
|
|
if (trigger_room == Trigger_rooms[1] && trigger_face == Trigger_faces[1])
|
|
return ID_TRIGGER_0007;
|
|
|
|
if (trigger_room == Trigger_rooms[2] && trigger_face == Trigger_faces[2])
|
|
return ID_TRIGGER_0000;
|
|
|
|
if (trigger_room == Trigger_rooms[3] && trigger_face == Trigger_faces[3])
|
|
return ID_TRIGGER_0001;
|
|
|
|
if (trigger_room == Trigger_rooms[4] && trigger_face == Trigger_faces[4])
|
|
return ID_TRIGGER_0002;
|
|
|
|
if (trigger_room == Trigger_rooms[5] && trigger_face == Trigger_faces[5])
|
|
return ID_TRIGGER_0003;
|
|
|
|
if (trigger_room == Trigger_rooms[6] && trigger_face == Trigger_faces[6])
|
|
return ID_TRIGGER_0004;
|
|
|
|
if (trigger_room == Trigger_rooms[7] && trigger_face == Trigger_faces[7])
|
|
return ID_TRIGGER_0005;
|
|
|
|
if (trigger_room == Trigger_rooms[8] && trigger_face == Trigger_faces[8])
|
|
return ID_TRIGGER_0006;
|
|
|
|
if (trigger_room == Trigger_rooms[9] && trigger_face == Trigger_faces[9])
|
|
return ID_TRIGGER_0008;
|
|
|
|
if (trigger_room == Trigger_rooms[10] && trigger_face == Trigger_faces[10])
|
|
return ID_TRIGGER_0009;
|
|
|
|
if (trigger_room == Trigger_rooms[11] && trigger_face == Trigger_faces[11])
|
|
return ID_TRIGGER_000A;
|
|
|
|
if (trigger_room == Trigger_rooms[12] && trigger_face == Trigger_faces[12])
|
|
return ID_TRIGGER_000B;
|
|
|
|
if (trigger_room == Trigger_rooms[13] && trigger_face == Trigger_faces[13])
|
|
return ID_TRIGGER_000C;
|
|
|
|
if (trigger_room == Trigger_rooms[14] && trigger_face == Trigger_faces[14])
|
|
return ID_TRIGGER_000D;
|
|
|
|
if (trigger_room == Trigger_rooms[15] && trigger_face == Trigger_faces[15])
|
|
return ID_TRIGGER_000E;
|
|
|
|
if (trigger_room == Trigger_rooms[16] && trigger_face == Trigger_faces[16])
|
|
return ID_TRIGGER_000F;
|
|
|
|
if (trigger_room == Trigger_rooms[17] && trigger_face == Trigger_faces[17])
|
|
return ID_TRIGGER_0010;
|
|
|
|
if (trigger_room == Trigger_rooms[18] && trigger_face == Trigger_faces[18])
|
|
return ID_TRIGGER_0011;
|
|
|
|
if (trigger_room == Trigger_rooms[19] && trigger_face == Trigger_faces[19])
|
|
return ID_TRIGGER_0018;
|
|
|
|
if (trigger_room == Trigger_rooms[20] && trigger_face == Trigger_faces[20])
|
|
return ID_TRIGGER_0019;
|
|
|
|
if (trigger_room == Trigger_rooms[21] && trigger_face == Trigger_faces[21])
|
|
return ID_TRIGGER_0014;
|
|
|
|
if (trigger_room == Trigger_rooms[22] && trigger_face == Trigger_faces[22])
|
|
return ID_TRIGGER_0015;
|
|
|
|
if (trigger_room == Trigger_rooms[23] && trigger_face == Trigger_faces[23])
|
|
return ID_TRIGGER_0016;
|
|
|
|
if (trigger_room == Trigger_rooms[24] && trigger_face == Trigger_faces[24])
|
|
return ID_TRIGGER_0017;
|
|
|
|
return -1;
|
|
}
|
|
|
|
// =================
|
|
// GetCOScriptList()
|
|
// =================
|
|
int STDCALL GetCOScriptList(int **list, int **id_list) {
|
|
static int cust_handle_list[23];
|
|
static int cust_id_list[23] = {
|
|
ID_CUSTOM_OBJECT_1006, ID_CUSTOM_OBJECT_0841, ID_CUSTOM_OBJECT_0840, ID_CUSTOM_OBJECT_0864, ID_CUSTOM_OBJECT_186D,
|
|
ID_CUSTOM_OBJECT_20A3, ID_CUSTOM_OBJECT_08A5, ID_CUSTOM_OBJECT_08A6, ID_CUSTOM_OBJECT_08A7, ID_CUSTOM_OBJECT_403E,
|
|
ID_CUSTOM_OBJECT_783F, ID_CUSTOM_OBJECT_1084, ID_CUSTOM_OBJECT_0885, ID_CUSTOM_OBJECT_1086, ID_CUSTOM_OBJECT_2046,
|
|
ID_CUSTOM_OBJECT_08A8, ID_CUSTOM_OBJECT_08A9, ID_CUSTOM_OBJECT_08B9, ID_CUSTOM_OBJECT_5847, ID_CUSTOM_OBJECT_1048,
|
|
ID_CUSTOM_OBJECT_104A, ID_CUSTOM_OBJECT_108E, ID_CUSTOM_OBJECT_1827};
|
|
|
|
// Fill in the custom handle list
|
|
cust_handle_list[0] = Object_handles[31];
|
|
cust_handle_list[1] = Object_handles[22];
|
|
cust_handle_list[2] = Object_handles[23];
|
|
cust_handle_list[3] = Object_handles[24];
|
|
cust_handle_list[4] = Object_handles[25];
|
|
cust_handle_list[5] = Object_handles[12];
|
|
cust_handle_list[6] = Object_handles[13];
|
|
cust_handle_list[7] = Object_handles[14];
|
|
cust_handle_list[8] = Object_handles[15];
|
|
cust_handle_list[9] = Object_handles[33];
|
|
cust_handle_list[10] = Object_handles[37];
|
|
cust_handle_list[11] = Object_handles[19];
|
|
cust_handle_list[12] = Object_handles[20];
|
|
cust_handle_list[13] = Object_handles[21];
|
|
cust_handle_list[14] = Object_handles[28];
|
|
cust_handle_list[15] = Object_handles[29];
|
|
cust_handle_list[16] = Object_handles[30];
|
|
cust_handle_list[17] = Object_handles[8];
|
|
cust_handle_list[18] = Object_handles[45];
|
|
cust_handle_list[19] = Object_handles[47];
|
|
cust_handle_list[20] = Object_handles[48];
|
|
cust_handle_list[21] = Object_handles[49];
|
|
cust_handle_list[22] = Object_handles[26];
|
|
|
|
*list = cust_handle_list;
|
|
*id_list = cust_id_list;
|
|
|
|
return 23;
|
|
}
|
|
|
|
//=======================
|
|
// Script Implementation
|
|
//=======================
|
|
|
|
BaseScript::BaseScript() {}
|
|
|
|
BaseScript::~BaseScript() {}
|
|
|
|
short BaseScript::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
mprintf(0, "BaseScript::CallEvent()\n");
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_SAVESTATE: {
|
|
tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate;
|
|
|
|
SaveGlobalActionCtrs(event_data->fileptr);
|
|
dfSave(event_data->fileptr);
|
|
#ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE
|
|
dsCustomSave(event_data->fileptr);
|
|
#endif
|
|
} break;
|
|
case EVT_RESTORESTATE: {
|
|
tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate;
|
|
|
|
RestoreGlobalActionCtrs(event_data->fileptr);
|
|
dfRestore(event_data->fileptr);
|
|
#ifdef ENABLE_CUSTOM_SAVE_AND_RESTORE
|
|
dsCustomRestore(event_data->fileptr);
|
|
#endif
|
|
} break;
|
|
case EVT_INTERVAL: {
|
|
tOSIRISEVTINTERVAL *event_data = &data->evt_interval;
|
|
|
|
// Script 066: Check Number of Welders Killed
|
|
if ((ScriptActionCtr_066 < 1) && (qUserVarValueInt(4) == 4)) {
|
|
aGoalCompleted(Goal_indexes[0], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_066 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_066++;
|
|
}
|
|
|
|
// Script 005: Check Number of Cards Picked Up
|
|
if ((ScriptActionCtr_005 < 1) && (qUserVarValueInt(0) == 4)) {
|
|
aDoorLockUnlock(0, Door_handles[0]);
|
|
aShowHUDMessage(Message_strings[3]);
|
|
aGoalCompleted(Goal_indexes[1], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_005++;
|
|
}
|
|
|
|
// Script 023: All gadgets dead so drop forcefield
|
|
if ((ScriptActionCtr_023 < 1) && (qUserVarValue(2) == 3.000000f)) {
|
|
aPortalRenderSet(0, 0, Room_indexes[4], 1);
|
|
aGoalCompleted(Goal_indexes[7], 1);
|
|
aShowHUDMessage(Message_strings[21]);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[42], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[43], 1.000000f);
|
|
aSoundPlayObject(Sound_indexes[5], Object_handles[44], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_023++;
|
|
}
|
|
|
|
// Script 068: Check if Turn Table is Aligned
|
|
if (qGoalCompleted(Goal_indexes[8]) == false) {
|
|
if ((qUserVarValue(3) == 4.000000f) && (qObjAnimFrame(Object_handles[46]) == 3.000000f)) {
|
|
if (qGoalCompleted(Goal_indexes[9]) == false) {
|
|
aGoalCompleted(Goal_indexes[9], 1);
|
|
}
|
|
} else {
|
|
if (qGoalCompleted(Goal_indexes[9]) == true) {
|
|
aShowHUDMessage(Message_strings[27]);
|
|
aGoalCompleted(Goal_indexes[9], 0);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_068 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_068++;
|
|
}
|
|
} break;
|
|
case EVT_LEVELSTART: {
|
|
tOSIRISEVTLEVELSTART *event_data = &data->evt_levelstart;
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
|
|
// Script 001: Level Start - Init Flags and Variables
|
|
if ((ScriptActionCtr_001 < 1) && (1)) {
|
|
aUserFlagSet(0, 0);
|
|
aUserFlagSet(1, 0);
|
|
aUserFlagSet(2, 0);
|
|
aUserFlagSet(3, 0);
|
|
aUserFlagSet(4, 0);
|
|
aUserFlagSet(5, 0);
|
|
aUserFlagSet(6, 0);
|
|
aUserFlagSet(7, 0);
|
|
aUserFlagSet(8, 0);
|
|
aUserFlagSet(10, 0);
|
|
aUserFlagSet(9, 0);
|
|
aUserFlagSet(11, 0);
|
|
aUserFlagSet(12, 0);
|
|
aUserFlagSet(16, 0);
|
|
aUserFlagSet(13, 0);
|
|
aUserFlagSet(14, 0);
|
|
aUserFlagSet(17, 0);
|
|
aUserFlagSet(15, 1);
|
|
aUserVarSet(4, 0.000000f);
|
|
aUserVarSet(0, 0.000000f);
|
|
aUserVarSet(1, 1.000000f);
|
|
aUserVarSet(2, 0.000000f);
|
|
aUserVarSet(3, 1.000000f);
|
|
aUserVarSet(5, 0.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_001++;
|
|
}
|
|
|
|
// Script 052: Level Start - Misc
|
|
if ((ScriptActionCtr_052 < 1) && (1)) {
|
|
aMatcenSetEnableState(0, Matcen_indexes[0]);
|
|
aMatcenSetEnableState(0, Matcen_indexes[1]);
|
|
aMatcenSetEnableState(0, Matcen_indexes[2]);
|
|
aMatcenSetEnableState(0, Matcen_indexes[3]);
|
|
aMatcenSetEnableState(0, Matcen_indexes[4]);
|
|
aMatcenSetEnableState(0, Matcen_indexes[4]);
|
|
aMatcenSetEnableState(0, Matcen_indexes[5]);
|
|
aMatcenSetEnableState(0, Matcen_indexes[6]);
|
|
aObjGhostSet(1, Object_handles[0]);
|
|
aObjGhostSet(1, Object_handles[1]);
|
|
aObjGhostSet(1, Object_handles[2]);
|
|
aObjGhostSet(1, Object_handles[3]);
|
|
aObjGhostSet(1, Object_handles[4]);
|
|
aObjGhostSet(1, Object_handles[5]);
|
|
aObjGhostSet(1, Object_handles[6]);
|
|
aObjGhostSet(1, Object_handles[7]);
|
|
aObjGhostSet(1, Object_handles[8]);
|
|
aObjGhostSet(1, Object_handles[9]);
|
|
aObjGhostSet(1, Object_handles[10]);
|
|
aObjGhostSet(1, Object_handles[11]);
|
|
aObjGhostSet(1, Object_handles[12]);
|
|
aObjGhostSet(1, Object_handles[13]);
|
|
aObjGhostSet(1, Object_handles[14]);
|
|
aObjGhostSet(1, Object_handles[15]);
|
|
aAISetState(0, Object_handles[16]);
|
|
aAISetState(0, Object_handles[17]);
|
|
aAISetTeam(196608, Object_handles[18]);
|
|
aObjSetMovementType(Object_handles[18], 0);
|
|
aObjMakeInvuln(Object_handles[19], 1000000);
|
|
aObjMakeInvuln(Object_handles[20], 1000000);
|
|
aObjMakeInvuln(Object_handles[21], 1000000);
|
|
aObjSetMovementType(Object_handles[22], 0);
|
|
aObjSetMovementType(Object_handles[23], 0);
|
|
aObjSetMovementType(Object_handles[24], 0);
|
|
aObjSetMovementType(Object_handles[25], 0);
|
|
aSoundPlayObject(Sound_indexes[0], Object_handles[26], 1.000000f);
|
|
aObjPlayAnim(Object_handles[26], 0, 32, 4.000000f, 1);
|
|
aSetLevelTimer(3.000000f, 1);
|
|
aSetLevelTimer(18.000000f, 16);
|
|
aSetLevelTimer(1.000000f, 3);
|
|
aSetLevelTimer(2.000000f, 12);
|
|
aSetLevelTimer(3.000000f, 13);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_052 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_052++;
|
|
}
|
|
|
|
// Script 086: Level Start - Intro Cinematic
|
|
if (1) {
|
|
aCinematicIntro(Path_indexes[0], Message_strings[0], Object_handles[27], Path_indexes[1], 15.000000f);
|
|
aMusicSetRegionAll(0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_086 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_086++;
|
|
}
|
|
} break;
|
|
case EVT_TIMER: {
|
|
tOSIRISEVTTIMER *event_data = &data->evt_timer;
|
|
|
|
// Script 087: Level Start - Show Welder Hint
|
|
if ((ScriptActionCtr_087 < 1) && (event_data->id == 16)) {
|
|
aShowHUDMessage(Message_strings[1]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_087 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_087++;
|
|
}
|
|
|
|
// Script 013: Level Start - Init after 1.0 sec
|
|
if ((ScriptActionCtr_013 < 1) && (event_data->id == 1)) {
|
|
aAISetMode(Object_handles[28], 6);
|
|
aAISetMode(Object_handles[29], 6);
|
|
aAISetMode(Object_handles[30], 6);
|
|
aObjSetMovementType(Object_handles[28], 0);
|
|
aObjSetMovementType(Object_handles[29], 0);
|
|
aObjSetMovementType(Object_handles[30], 0);
|
|
aMusicSetRegionAll(3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_013++;
|
|
}
|
|
|
|
// Script 053: Do Welder Sparks
|
|
if (event_data->id == 3) {
|
|
if (qRandomValue(1.000000f, 100.000000f) < 50.000000f) {
|
|
aEmitSparksFromGunpoint(qRandomValue(4.000000f, 8.000000f), Object_handles[22], 0);
|
|
aEmitSparksFromGunpoint(qRandomValue(4.000000f, 8.000000f), Object_handles[23], 0);
|
|
aEmitSparksFromGunpoint(qRandomValue(4.000000f, 8.000000f), Object_handles[24], 0);
|
|
aEmitSparksFromGunpoint(qRandomValue(4.000000f, 8.000000f), Object_handles[25], 0);
|
|
}
|
|
aSetLevelTimer(qRandomValue(0.400000f, 1.200000f), 3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_053 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_053++;
|
|
}
|
|
|
|
// Script 057: Send Off Cargo
|
|
if (event_data->id == 4) {
|
|
if (ScriptActionCtr_057 == 0) {
|
|
aAIGoalFollowPath(Object_handles[34], Path_indexes[9], 1, 60, 1, 3, 3145984, 0);
|
|
aAIGoalSetCircleDistance(Object_handles[34], 3, 0.000000f);
|
|
aSetLevelTimer(3.000000f, 4);
|
|
}
|
|
if (ScriptActionCtr_057 == 1) {
|
|
aAIGoalFollowPath(Object_handles[35], Path_indexes[9], 1, 59, 1, 3, 3145984, 1);
|
|
aAIGoalSetCircleDistance(Object_handles[35], 3, 0.000000f);
|
|
aCCSetData(Object_handles[35], Object_handles[34], 80.000000f, 20.000000f);
|
|
aSetLevelTimer(3.000000f, 4);
|
|
}
|
|
if (ScriptActionCtr_057 == 2) {
|
|
aAIGoalFollowPath(Object_handles[36], Path_indexes[9], 1, 58, 1, 3, 3145984, 2);
|
|
aAIGoalSetCircleDistance(Object_handles[36], 3, 0.000000f);
|
|
aCCSetData(Object_handles[36], Object_handles[35], 80.000000f, 20.000000f);
|
|
aShowHUDMessage(Message_strings[9]);
|
|
aObjMakeVulnerable(Object_handles[19]);
|
|
aObjMakeVulnerable(Object_handles[20]);
|
|
aObjMakeVulnerable(Object_handles[21]);
|
|
}
|
|
if (ScriptActionCtr_057 == 3) {
|
|
aUnAttachObject(Object_handles[34]);
|
|
aAIGoalFollowPath(Object_handles[34], Path_indexes[10], 1, 32, 1, 3, 3145984, 8);
|
|
aAIGoalSetCircleDistance(Object_handles[34], 3, 0.000000f);
|
|
aSetLevelTimer(3.000000f, 4);
|
|
aMusicSetRegionAll(0);
|
|
}
|
|
if (ScriptActionCtr_057 == 4) {
|
|
aUnAttachObject(Object_handles[35]);
|
|
aAIGoalFollowPath(Object_handles[35], Path_indexes[10], 1, 30, 1, 3, 3145984, 8);
|
|
aAIGoalSetCircleDistance(Object_handles[35], 3, 0.000000f);
|
|
aCCEnable(Object_handles[35]);
|
|
aSetLevelTimer(3.000000f, 4);
|
|
}
|
|
if (ScriptActionCtr_057 == 5) {
|
|
aUnAttachObject(Object_handles[36]);
|
|
aAIGoalFollowPath(Object_handles[36], Path_indexes[10], 1, 27, 1, 3, 3145984, 8);
|
|
aAIGoalSetCircleDistance(Object_handles[36], 3, 0.000000f);
|
|
aCCEnable(Object_handles[36]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_057 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_057++;
|
|
}
|
|
|
|
// Script 078: Reset the Crate Status Flag
|
|
if (event_data->id == 14) {
|
|
aUserFlagSet(15, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_078 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_078++;
|
|
}
|
|
|
|
// Script 070: A Crate Was Destroyed
|
|
if (event_data->id == 9) {
|
|
if (qUserVarValue(5) == 1.000000f) {
|
|
aShowHUDMessage(Message_strings[15]);
|
|
}
|
|
if (qUserVarValue(5) == 2.000000f) {
|
|
aShowHUDMessage(Message_strings[16]);
|
|
}
|
|
if (qUserVarValue(5) == 3.000000f) {
|
|
aShowHUDMessage(Message_strings[17]);
|
|
aSetLevelTimer(8.000000f, 10);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_070 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_070++;
|
|
}
|
|
|
|
// Script 071: Mission Failed - All Crates Destroyed
|
|
if (event_data->id == 10) {
|
|
aFailLevel();
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_071 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_071++;
|
|
}
|
|
|
|
// Script 075: Do Ambush Checks
|
|
if (event_data->id == 12) {
|
|
if ((qUserFlag(11) == false) && (qObjGetDistance(Object_handles[34], Object_handles[38]) < 100.000000f)) {
|
|
aShowHUDMessage(Message_strings[18]);
|
|
aObjGhostSet(0, Object_handles[0]);
|
|
aObjGhostSet(0, Object_handles[1]);
|
|
aSetTargeting(Object_handles[0], Object_handles[19], Object_handles[20], Object_handles[21]);
|
|
aSetTargeting(Object_handles[1], Object_handles[20], Object_handles[21], Object_handles[19]);
|
|
aAIGoalFollowPathSimple(Object_handles[0], Path_indexes[11], 4352, -1, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[1], Path_indexes[12], 4352, -1, 3);
|
|
aUserFlagSet(11, 1);
|
|
aSetWaypoint(1);
|
|
}
|
|
if ((qUserFlag(11) == true) && (qUserFlag(12) == false) &&
|
|
(qObjGetDistance(Object_handles[34], Object_handles[39]) < 100.000000f)) {
|
|
aShowHUDMessage(Message_strings[19]);
|
|
aObjGhostSet(0, Object_handles[2]);
|
|
aObjGhostSet(0, Object_handles[3]);
|
|
aObjGhostSet(0, Object_handles[4]);
|
|
aSetTargeting(Object_handles[2], Object_handles[19], Object_handles[20], Object_handles[21]);
|
|
aSetTargeting(Object_handles[3], Object_handles[20], Object_handles[21], Object_handles[19]);
|
|
aSetTargeting(Object_handles[4], Object_handles[21], Object_handles[19], Object_handles[20]);
|
|
aAIGoalFollowPathSimple(Object_handles[2], Path_indexes[13], 4352, -1, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[3], Path_indexes[14], 4352, -1, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[4], Path_indexes[15], 4352, -1, 3);
|
|
aUserFlagSet(12, 1);
|
|
aSetWaypoint(2);
|
|
}
|
|
if ((qUserFlag(16) == true) && (qUserFlag(13) == false) &&
|
|
(qObjGetDistance(Object_handles[34], Object_handles[40]) < 100.000000f)) {
|
|
aShowHUDMessage(Message_strings[19]);
|
|
aObjGhostSet(0, Object_handles[5]);
|
|
aObjGhostSet(0, Object_handles[6]);
|
|
aObjGhostSet(0, Object_handles[7]);
|
|
aSetTargeting(Object_handles[5], Object_handles[19], Object_handles[20], Object_handles[21]);
|
|
aSetTargeting(Object_handles[6], Object_handles[20], Object_handles[21], Object_handles[19]);
|
|
aSetTargeting(Object_handles[7], Object_handles[21], Object_handles[19], Object_handles[20]);
|
|
aAIGoalFollowPathSimple(Object_handles[5], Path_indexes[16], 4352, -1, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[6], Path_indexes[17], 4352, -1, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[7], Path_indexes[18], 4352, -1, 3);
|
|
aUserFlagSet(13, 1);
|
|
aSetWaypoint(3);
|
|
}
|
|
if ((qUserFlag(13) == true) && (qUserFlag(14) == false) &&
|
|
(qObjGetDistance(Object_handles[34], Object_handles[41]) < 100.000000f)) {
|
|
aShowHUDMessage(Message_strings[20]);
|
|
aPortalRenderSet(0, 0, Room_indexes[3], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[3], 1);
|
|
aPortalRenderSet(0, 2, Room_indexes[3], 1);
|
|
aPortalRenderSet(0, 3, Room_indexes[3], 1);
|
|
aPortalRenderSet(0, 4, Room_indexes[3], 1);
|
|
aPortalRenderSet(0, 5, Room_indexes[3], 1);
|
|
aAISetTeam(0, Object_handles[18]);
|
|
aObjSetMovementType(Object_handles[18], 1);
|
|
aSetTargeting(Object_handles[18], Object_handles[19], Object_handles[20], Object_handles[21]);
|
|
aUserFlagSet(14, 1);
|
|
aSetWaypoint(4);
|
|
}
|
|
aSetLevelTimer(qRandomValue(1.000000f, 2.000000f), 12);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_075 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_075++;
|
|
}
|
|
|
|
// Script 076: Do Ambush Targetting
|
|
if ((event_data->id == 13) && (qUserFlag(8) == false)) {
|
|
if (qUserFlag(11) == true) {
|
|
aSetTargeting(Object_handles[0], Object_handles[19], Object_handles[20], Object_handles[21]);
|
|
aSetTargeting(Object_handles[1], Object_handles[20], Object_handles[21], Object_handles[19]);
|
|
}
|
|
if (qUserFlag(12) == true) {
|
|
aSetTargeting(Object_handles[2], Object_handles[19], Object_handles[20], Object_handles[21]);
|
|
aSetTargeting(Object_handles[3], Object_handles[20], Object_handles[21], Object_handles[19]);
|
|
aSetTargeting(Object_handles[4], Object_handles[21], Object_handles[19], Object_handles[20]);
|
|
}
|
|
if (qUserFlag(17) == true) {
|
|
aSetTargeting(Object_handles[8], Object_handles[19], Object_handles[20], Object_handles[21]);
|
|
}
|
|
if (qUserFlag(13) == true) {
|
|
aSetTargeting(Object_handles[5], Object_handles[19], Object_handles[20], Object_handles[21]);
|
|
aSetTargeting(Object_handles[6], Object_handles[20], Object_handles[21], Object_handles[19]);
|
|
aSetTargeting(Object_handles[7], Object_handles[21], Object_handles[19], Object_handles[20]);
|
|
}
|
|
if (qUserFlag(14) == true) {
|
|
aSetTargeting(Object_handles[18], Object_handles[19], Object_handles[20], Object_handles[21]);
|
|
}
|
|
aSetLevelTimer(qRandomValue(1.000000f, 4.000000f), 13);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_076 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_076++;
|
|
}
|
|
|
|
// Script 090: Fighter Spotted Message
|
|
if ((ScriptActionCtr_090 < 1) && (event_data->id == 19)) {
|
|
aShowHUDMessage(Message_strings[22]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_090 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_090++;
|
|
}
|
|
|
|
// Script 060: Reset Turn Table Switch
|
|
if (event_data->id == 5) {
|
|
aObjPlayAnim(Object_handles[47], 10, 20, 2.000000f, 0);
|
|
aSoundPlayObject(Sound_indexes[3], Object_handles[47], 1.000000f);
|
|
aUserFlagSet(6, 0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_060 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_060++;
|
|
}
|
|
|
|
// Script 019: Unleash Mini-Bosses
|
|
if (event_data->id == 6) {
|
|
if (ScriptActionCtr_019 == 0) {
|
|
if (qObjExists(Object_handles[19]) == true) {
|
|
aStoreObjectInPositionClipboard(Object_handles[19]);
|
|
aMoveObjectToPositionClipboard(Object_handles[9]);
|
|
aObjMakeVulnerable(Object_handles[19]);
|
|
aObjDestroy(Object_handles[19]);
|
|
aObjGhostSet(0, Object_handles[9]);
|
|
aEnableVirusInfection(1, Object_handles[9]);
|
|
aObjSetShields(Object_handles[9], 2500.000000f);
|
|
aAIGoalFollowPathSimple(Object_handles[9], Path_indexes[20], 4101, -1, 0);
|
|
aAIGoalSetCircleDistance(Object_handles[9], 0, 0.000000f);
|
|
aAIFlags(1, 536870912, Object_handles[9]);
|
|
}
|
|
aSetLevelTimer(1.000000f, 6);
|
|
}
|
|
if (ScriptActionCtr_019 == 1) {
|
|
if (qObjExists(Object_handles[21]) == true) {
|
|
aStoreObjectInPositionClipboard(Object_handles[21]);
|
|
aMoveObjectToPositionClipboard(Object_handles[11]);
|
|
aObjMakeVulnerable(Object_handles[21]);
|
|
aObjDestroy(Object_handles[21]);
|
|
aObjGhostSet(0, Object_handles[11]);
|
|
aEnableVirusInfection(1, Object_handles[11]);
|
|
aObjSetShields(Object_handles[11], 2500.000000f);
|
|
aAIGoalFollowPathSimple(Object_handles[11], Path_indexes[21], 4101, -1, 0);
|
|
aAIGoalSetCircleDistance(Object_handles[11], 0, 0.000000f);
|
|
aAIFlags(1, 536870912, Object_handles[11]);
|
|
}
|
|
aSetLevelTimer(1.500000f, 6);
|
|
}
|
|
if (ScriptActionCtr_019 == 2) {
|
|
if (qObjExists(Object_handles[20]) == true) {
|
|
aStoreObjectInPositionClipboard(Object_handles[20]);
|
|
aMoveObjectToPositionClipboard(Object_handles[10]);
|
|
aObjMakeVulnerable(Object_handles[20]);
|
|
aObjDestroy(Object_handles[20]);
|
|
aObjGhostSet(0, Object_handles[10]);
|
|
aEnableVirusInfection(1, Object_handles[10]);
|
|
aObjSetShields(Object_handles[10], 2500.000000f);
|
|
aAIGoalFollowPathSimple(Object_handles[10], Path_indexes[22], 4101, -1, 0);
|
|
aAIGoalSetCircleDistance(Object_handles[10], 0, 0.000000f);
|
|
aAIFlags(1, 536870912, Object_handles[10]);
|
|
}
|
|
aSetLevelTimer(1.000000f, 6);
|
|
aSetLevelTimer(40.000000f, 18);
|
|
}
|
|
if (ScriptActionCtr_019 == 3) {
|
|
aShowHUDMessage(Message_strings[30]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_019++;
|
|
}
|
|
|
|
// Script 065: Do CED Backup Sequence
|
|
if (event_data->id == 8) {
|
|
if (ScriptActionCtr_065 == 0) {
|
|
aSetLevelTimer(2.000000f, 8);
|
|
}
|
|
if (ScriptActionCtr_065 == 1) {
|
|
aDoorLockUnlock(0, Door_handles[1]);
|
|
aDoorActivate(Door_handles[1]);
|
|
aSetLevelTimer(1.000000f, 8);
|
|
aShowHUDMessage(Message_strings[31]);
|
|
}
|
|
if (ScriptActionCtr_065 == 2) {
|
|
aAISetState(1, Object_handles[16]);
|
|
aAISetState(1, Object_handles[17]);
|
|
aAIGoalFollowPathSimple(Object_handles[16], Path_indexes[23], 4352, -1, 3);
|
|
aAIGoalFollowPathSimple(Object_handles[17], Path_indexes[24], 4352, -1, 3);
|
|
aGoalCompleted(Goal_indexes[10], 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_065 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_065++;
|
|
}
|
|
|
|
// Script 089: Turn On Fight Matcens Sequence
|
|
if (event_data->id == 18) {
|
|
if (ScriptActionCtr_089 == 0) {
|
|
aShowHUDMessage(Message_strings[32]);
|
|
aMatcenSetEnableState(1, Matcen_indexes[0]);
|
|
aMatcenSetEnableState(1, Matcen_indexes[3]);
|
|
aMatcenSetState(1, Matcen_indexes[0]);
|
|
aMatcenSetState(1, Matcen_indexes[3]);
|
|
aSetLevelTimer(20.000000f, 18);
|
|
}
|
|
if (ScriptActionCtr_089 == 1) {
|
|
aShowHUDMessage(Message_strings[33]);
|
|
aMatcenSetEnableState(1, Matcen_indexes[1]);
|
|
aMatcenSetEnableState(1, Matcen_indexes[4]);
|
|
aMatcenSetState(1, Matcen_indexes[1]);
|
|
aMatcenSetState(1, Matcen_indexes[4]);
|
|
aSetLevelTimer(20.000000f, 18);
|
|
}
|
|
if (ScriptActionCtr_089 == 2) {
|
|
aShowHUDMessage(Message_strings[34]);
|
|
aMatcenSetEnableState(1, Matcen_indexes[2]);
|
|
aMatcenSetEnableState(1, Matcen_indexes[8]);
|
|
aMatcenSetState(1, Matcen_indexes[2]);
|
|
aMatcenSetState(1, Matcen_indexes[8]);
|
|
aSetLevelTimer(20.000000f, 18);
|
|
}
|
|
if (ScriptActionCtr_089 == 3) {
|
|
aShowHUDMessage(Message_strings[35]);
|
|
aMatcenSetEnableState(1, Matcen_indexes[5]);
|
|
aMatcenSetEnableState(1, Matcen_indexes[6]);
|
|
aMatcenSetState(1, Matcen_indexes[5]);
|
|
aMatcenSetState(1, Matcen_indexes[6]);
|
|
aSetLevelTimer(40.000000f, 8);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_089 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_089++;
|
|
}
|
|
|
|
// Script 064: Do Reactor Diagnostics Sequence
|
|
if (event_data->id == 7) {
|
|
if (ScriptActionCtr_064 == 0) {
|
|
aLightningCreate(Object_handles[50], Object_handles[51], 1000000.000000f, 2.000000f, 2, Texture_indexes[3],
|
|
0.400000f, 1, 255, 255, 255, 0);
|
|
aSetLevelTimer(3.000000f, 7);
|
|
}
|
|
if (ScriptActionCtr_064 == 1) {
|
|
aLightningCreate(Object_handles[50], Object_handles[52], 1000000.000000f, 4.000000f, 1, Texture_indexes[4],
|
|
0.400000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[50], Object_handles[53], 1000000.000000f, 4.000000f, 1, Texture_indexes[4],
|
|
0.400000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[50], Object_handles[54], 1000000.000000f, 4.000000f, 1, Texture_indexes[4],
|
|
0.400000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[51], Object_handles[52], 1000000.000000f, 4.000000f, 1, Texture_indexes[4],
|
|
0.400000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[51], Object_handles[53], 1000000.000000f, 4.000000f, 1, Texture_indexes[4],
|
|
0.400000f, 1, 255, 255, 255, 0);
|
|
aLightningCreate(Object_handles[51], Object_handles[54], 1000000.000000f, 4.000000f, 1, Texture_indexes[4],
|
|
0.400000f, 1, 255, 255, 255, 0);
|
|
aSetLevelTimer(3.000000f, 7);
|
|
}
|
|
if (ScriptActionCtr_064 == 2) {
|
|
aDoorLockUnlock(0, Door_handles[2]);
|
|
aDoorSetPos(Door_handles[2], 1.000000f);
|
|
aShowHUDMessage(Message_strings[37]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_064 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_064++;
|
|
}
|
|
|
|
// Script 088: Do Reactor Death Sequence
|
|
if (event_data->id == 17) {
|
|
if (ScriptActionCtr_088 == 0) {
|
|
aTurnOnSpew(Object_handles[55], -1, 7, 0.000000f, 0.000000f, 65536, 0, 0.600000f, 0.100000f, 1000000.000000f,
|
|
15.000000f, 50.000000f, 0, -1);
|
|
aSetLevelTimer(2.000000f, 17);
|
|
}
|
|
if (ScriptActionCtr_088 == 1) {
|
|
aTurnOnSpew(Object_handles[56], -1, 2, 0.000000f, 0.000000f, 65536, 0, 0.900000f, 0.100000f, 1000000.000000f,
|
|
10.000000f, 90.000000f, 0, -1);
|
|
aSetLevelTimer(1.000000f, 17);
|
|
}
|
|
if (ScriptActionCtr_088 == 2) {
|
|
aRoomSetLightingFlicker(1, Room_indexes[6]);
|
|
aRoomSetLightingFlicker(1, Room_indexes[7]);
|
|
aRoomSetLightingFlicker(1, Room_indexes[8]);
|
|
aRoomSetLightingFlicker(1, Room_indexes[9]);
|
|
aRoomSetLightingFlicker(1, Room_indexes[10]);
|
|
aRoomSetLightingFlicker(1, Room_indexes[11]);
|
|
aRoomSetLightingFlicker(1, Room_indexes[12]);
|
|
aTurnOnSpew(Object_handles[50], -1, 2, 0.000000f, 0.000000f, 65536, 0, 0.600000f, 0.100000f, 1000000.000000f,
|
|
13.000000f, 50.000000f, 0, -1);
|
|
aTurnOnSpew(Object_handles[57], -1, 7, 0.000000f, 0.000000f, 65536, 0, 0.500000f, 0.200000f, 1000000.000000f,
|
|
3.000000f, 10.000000f, 0, -1);
|
|
aGoalCompleted(Goal_indexes[12], 1);
|
|
aGoalEnableDisable(1, Goal_indexes[13]);
|
|
aShowHUDMessage(Message_strings[38]);
|
|
aUserFlagSet(10, 1);
|
|
aMatcenSetEnableState(1, Matcen_indexes[9]);
|
|
aMatcenSetState(1, Matcen_indexes[9]);
|
|
aSetLevelTimer(60.000000f, 0);
|
|
aTimerShow(0);
|
|
aSetLevelTimer(0.200000f, 17);
|
|
}
|
|
if (ScriptActionCtr_088 >= 3) {
|
|
aMiscShakeArea(Object_handles[26], qRandomValue(80.000000f, 100.000000f), 10000.000000f);
|
|
aSoundPlay2D(Sound_indexes[6], 1.000000f);
|
|
aSetLevelTimer(qRandomValue(3.000000f, 8.000000f), 17);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_088 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_088++;
|
|
}
|
|
|
|
// Script 012: Time Ran Out - End Level
|
|
if ((ScriptActionCtr_012 < 1) && ((event_data->id == 0) && (qUserFlag(9) == false))) {
|
|
aEndLevel();
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_012++;
|
|
}
|
|
|
|
// Script 011: Player Escaped - End Level
|
|
if ((ScriptActionCtr_011 < 1) && (event_data->id == 11)) {
|
|
aGoalCompleted(Goal_indexes[13], 1);
|
|
aStartEndlevelSequencePath(Path_indexes[25], Path_indexes[26], 6.000000f, Message_strings[39]);
|
|
aSetLevelTimer(1.500000f, 15);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_011++;
|
|
}
|
|
|
|
// Script 084: Do End Sequence
|
|
if (event_data->id == 15) {
|
|
if (ScriptActionCtr_084 == 0) {
|
|
aTurnOnSpew(Object_handles[27], -1, 2, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.200000f, 2.000000f,
|
|
33.000000f, 200.000000f, 1, -1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_084 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_084++;
|
|
}
|
|
} break;
|
|
case EVT_AIN_GOALCOMPLETE: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete;
|
|
|
|
// Script 024: Lifter Got To Box
|
|
if (event_data->goal_uid == 3) {
|
|
if (qUserVarValue(1) == 1.000000f) {
|
|
aAIGoalPickUpObject(event_data->it_handle, 0, Object_handles[19], 0, 1, 3, 256, 5);
|
|
}
|
|
if (qUserVarValue(1) == 2.000000f) {
|
|
aAIGoalPickUpObject(event_data->it_handle, 0, Object_handles[20], 0, 1, 3, 256, 5);
|
|
}
|
|
if (qUserVarValue(1) == 3.000000f) {
|
|
aAIGoalPickUpObject(event_data->it_handle, 0, Object_handles[21], 0, 1, 3, 256, 5);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_024++;
|
|
}
|
|
|
|
// Script 054: Lifter Picked Up Box
|
|
if (event_data->goal_uid == 5) {
|
|
if (qUserVarValue(1) == 1.000000f) {
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[3], 1048832, 4, 3);
|
|
}
|
|
if (qUserVarValue(1) == 2.000000f) {
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[4], 1048832, 4, 3);
|
|
}
|
|
if (qUserVarValue(1) == 3.000000f) {
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[5], 1048832, 4, 3);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_054 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_054++;
|
|
}
|
|
|
|
// Script 055: Lifter Got To Box Dest
|
|
if (event_data->goal_uid == 4) {
|
|
if (qUserVarValue(1) == 1.000000f) {
|
|
aAIGoalSetObjectOnObject(event_data->it_handle, 1, Object_handles[34], 0, 3, 131328, 6);
|
|
}
|
|
if (qUserVarValue(1) == 2.000000f) {
|
|
aAIGoalSetObjectOnObject(event_data->it_handle, 1, Object_handles[35], 0, 3, 131328, 6);
|
|
}
|
|
if (qUserVarValue(1) == 3.000000f) {
|
|
aAIGoalSetObjectOnObject(event_data->it_handle, 1, Object_handles[36], 0, 3, 131328, 6);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_055 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_055++;
|
|
}
|
|
|
|
// Script 056: Lifter Dropped Off Box
|
|
if (event_data->goal_uid == 6) {
|
|
if (qUserVarValue(1) == 1.000000f) {
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[6], 4352, 3, 3);
|
|
}
|
|
if (qUserVarValue(1) == 2.000000f) {
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[7], 4352, 3, 3);
|
|
}
|
|
if (qUserVarValue(1) == 3.000000f) {
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[8], 1048832, -1, 3);
|
|
aShowHUDMessage(Message_strings[6]);
|
|
aUserFlagSet(1, 1);
|
|
aGoalCompleted(Goal_indexes[3], 1);
|
|
}
|
|
aUserVarInc(1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_056 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_056++;
|
|
}
|
|
|
|
// Script 018: Barge Got To Turn Table
|
|
if ((event_data->goal_uid == 0) || (event_data->goal_uid == 1) || (event_data->goal_uid == 2)) {
|
|
if (event_data->it_handle == Object_handles[34]) {
|
|
aCCDisable(Object_handles[35]);
|
|
}
|
|
if (event_data->it_handle == Object_handles[35]) {
|
|
aCCDisable(Object_handles[36]);
|
|
}
|
|
if (ScriptActionCtr_018 == 2) {
|
|
aShowHUDMessage(Message_strings[10]);
|
|
aUserFlagSet(2, 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_018++;
|
|
}
|
|
|
|
// Script 059: Barge Landed On Turn Table
|
|
if (event_data->goal_uid == 7) {
|
|
if (event_data->it_handle == Object_handles[34]) {
|
|
aCCDisable(Object_handles[35]);
|
|
}
|
|
if (event_data->it_handle == Object_handles[35]) {
|
|
aCCDisable(Object_handles[36]);
|
|
}
|
|
if (ScriptActionCtr_059 == 2) {
|
|
aPortalRenderSet(1, 0, Room_indexes[2], 1);
|
|
aPortalRenderSet(1, 1, Room_indexes[2], 1);
|
|
aShowHUDMessage(Message_strings[11]);
|
|
aUserFlagSet(3, 1);
|
|
aGoalCompleted(Goal_indexes[5], 1);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_059 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_059++;
|
|
}
|
|
|
|
// Script 062: Barge Got To Base
|
|
if (event_data->goal_uid == 8) {
|
|
if (event_data->it_handle == Object_handles[34]) {
|
|
aCCDisable(Object_handles[35]);
|
|
}
|
|
if (event_data->it_handle == Object_handles[35]) {
|
|
aCCDisable(Object_handles[36]);
|
|
}
|
|
if ((ScriptActionCtr_062 == 2) && (qUserVarValue(5) < 3.000000f)) {
|
|
aShowHUDMessage(Message_strings[12]);
|
|
aUserFlagSet(8, 1);
|
|
aGoalCompleted(Goal_indexes[6], 1);
|
|
aObjMakeInvuln(Object_handles[19], 1000000);
|
|
aObjMakeInvuln(Object_handles[20], 1000000);
|
|
aObjMakeInvuln(Object_handles[21], 1000000);
|
|
aSetLevelTimer(2.000000f, 6);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_062 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_062++;
|
|
}
|
|
} break;
|
|
case EVT_MATCEN_CREATE: {
|
|
tOSIRISEVTMATCENCREATE *event_data = &data->evt_matcen_create;
|
|
|
|
// Script 015: Lifter Created By Matcen
|
|
if (event_data->id == Matcen_indexes[7]) {
|
|
aObjMakeInvuln(event_data->it_handle, 1000000);
|
|
aPhysFlags(1, 60817408, event_data->it_handle);
|
|
aAISetMaxSpeed(event_data->it_handle, 32.000000f);
|
|
aAIGoalFollowPathSimple(event_data->it_handle, Path_indexes[2], 4352, 3, 3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_015++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1006::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 014: Start Door Message
|
|
if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) {
|
|
aShowHUDMessage(Message_strings[2]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_014++;
|
|
|
|
return CONTINUE_DEFAULT;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0841::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 000: Welder Drops Data 01
|
|
if ((ScriptActionCtr_000 < 1) && (1)) {
|
|
aObjGhostSet(0, Object_handles[12]);
|
|
aStoreObjectInPositionClipboard(data->me_handle);
|
|
aMoveObjectToPositionClipboard(Object_handles[12]);
|
|
aGoalItemCompleted(Goal_indexes[0], 1, 1);
|
|
aUserVarInc(4);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_000++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0840::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 002: Welder Drops Data 02
|
|
if ((ScriptActionCtr_002 < 1) && (1)) {
|
|
aObjGhostSet(0, Object_handles[13]);
|
|
aStoreObjectInPositionClipboard(data->me_handle);
|
|
aMoveObjectToPositionClipboard(Object_handles[13]);
|
|
aGoalItemCompleted(Goal_indexes[0], 2, 1);
|
|
aUserVarInc(4);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_002++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0864::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 003: Welder Drops Data 03
|
|
if ((ScriptActionCtr_003 < 1) && (1)) {
|
|
aObjGhostSet(0, Object_handles[14]);
|
|
aStoreObjectInPositionClipboard(data->me_handle);
|
|
aMoveObjectToPositionClipboard(Object_handles[14]);
|
|
aGoalItemCompleted(Goal_indexes[0], 3, 1);
|
|
aUserVarInc(4);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_003++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_186D::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 004: Welder Drops Data 04
|
|
if ((ScriptActionCtr_004 < 1) && (1)) {
|
|
aObjGhostSet(0, Object_handles[15]);
|
|
aStoreObjectInPositionClipboard(data->me_handle);
|
|
aMoveObjectToPositionClipboard(Object_handles[15]);
|
|
aGoalItemCompleted(Goal_indexes[0], 4, 1);
|
|
aUserVarInc(4);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_004++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_20A3::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 006: Pickup Data 01
|
|
if ((ScriptActionCtr_006 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) {
|
|
aObjDelete(data->me_handle);
|
|
aSoundPlayObject(Sound_indexes[1], event_data->it_handle, 1.000000f);
|
|
aUserVarInc(0);
|
|
aShowHUDMessage(Message_strings[4]);
|
|
aGoalItemCompleted(Goal_indexes[1], 1, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_006++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08A5::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 007: Pickup Data 02
|
|
if ((ScriptActionCtr_007 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) {
|
|
aObjDelete(data->me_handle);
|
|
aSoundPlayObject(Sound_indexes[1], event_data->it_handle, 1.000000f);
|
|
aUserVarInc(0);
|
|
aShowHUDMessage(Message_strings[4]);
|
|
aGoalItemCompleted(Goal_indexes[1], 2, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_007++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08A6::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 008: Pickup Data 03
|
|
if ((ScriptActionCtr_008 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) {
|
|
aObjDelete(data->me_handle);
|
|
aSoundPlayObject(Sound_indexes[1], event_data->it_handle, 1.000000f);
|
|
aUserVarInc(0);
|
|
aShowHUDMessage(Message_strings[4]);
|
|
aGoalItemCompleted(Goal_indexes[1], 3, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_008++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08A7::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 009: Pickup Data 04
|
|
if ((ScriptActionCtr_009 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) {
|
|
aObjDelete(data->me_handle);
|
|
aSoundPlayObject(Sound_indexes[1], event_data->it_handle, 1.000000f);
|
|
aUserVarInc(0);
|
|
aShowHUDMessage(Message_strings[4]);
|
|
aGoalItemCompleted(Goal_indexes[1], 4, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_009++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_403E::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 017: Load Cargo Switch Hit
|
|
if ((ScriptActionCtr_017 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true)) {
|
|
aMatcenSetState(1, Matcen_indexes[7]);
|
|
aObjPlayAnim(data->me_handle, 0, 1, 2.000000f, 0);
|
|
aSoundPlayObject(Sound_indexes[3], data->me_handle, 1.000000f);
|
|
aShowHUDMessage(Message_strings[5]);
|
|
aRoomSetFaceTexture(Room_indexes[0], 35, Texture_indexes[0]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_017++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_783F::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 016: Cargo Forcefield Switch Hit
|
|
if ((qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(0) == 0)) {
|
|
if (qUserFlag(1) == true) {
|
|
aObjPlayAnim(data->me_handle, 0, 2, 3.000000f, 0);
|
|
aSoundPlayObject(Sound_indexes[3], data->me_handle, 1.000000f);
|
|
aShowHUDMessage(Message_strings[7]);
|
|
aPortalRenderSet(0, 8, Room_indexes[1], 1);
|
|
aPortalRenderSet(0, 9, Room_indexes[1], 1);
|
|
aPortalRenderSet(0, 10, Room_indexes[1], 1);
|
|
aPortalRenderSet(0, 11, Room_indexes[1], 1);
|
|
aPortalRenderSet(0, 12, Room_indexes[1], 1);
|
|
aPortalRenderSet(0, 13, Room_indexes[1], 1);
|
|
aUserFlagSet(0, 1);
|
|
aSetLevelTimer(1.000000f, 4);
|
|
aGoalCompleted(Goal_indexes[4], 1);
|
|
aRoomSetFaceTexture(Room_indexes[0], 93, Texture_indexes[1]);
|
|
aRoomSetFaceTexture(Room_indexes[0], 35, Texture_indexes[2]);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[8]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_016++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1084::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DAMAGED: {
|
|
tOSIRISEVTDAMAGED *event_data = &data->evt_damaged;
|
|
|
|
// Script 077: Crate #1 Damaged
|
|
if (qUserFlag(15) == true) {
|
|
if (qRandomValue(1.000000f, 100.000000f) < 50.000000f) {
|
|
aShowHUDMessage(Message_strings[13]);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[14]);
|
|
}
|
|
aUserFlagSet(15, 0);
|
|
aSetLevelTimer(qRandomValue(8.000000f, 16.000000f), 14);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_077 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_077++;
|
|
}
|
|
} break;
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 069: Cargo Crate #1 Destroyed
|
|
if (qUserFlag(8) == false) {
|
|
aUserVarInc(5);
|
|
aSetLevelTimer(1.000000f, 9);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_069 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_069++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_0885::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DAMAGED: {
|
|
tOSIRISEVTDAMAGED *event_data = &data->evt_damaged;
|
|
|
|
// Script 079: Crate #2 Damaged
|
|
if (qUserFlag(15) == true) {
|
|
if (qRandomValue(1.000000f, 100.000000f) < 50.000000f) {
|
|
aShowHUDMessage(Message_strings[13]);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[14]);
|
|
}
|
|
aUserFlagSet(15, 0);
|
|
aSetLevelTimer(qRandomValue(8.000000f, 16.000000f), 14);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_079 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_079++;
|
|
}
|
|
} break;
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 072: Cargo Crate #2 Destroyed
|
|
if (qUserFlag(8) == false) {
|
|
aUserVarInc(5);
|
|
aSetLevelTimer(1.000000f, 9);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_072 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_072++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1086::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DAMAGED: {
|
|
tOSIRISEVTDAMAGED *event_data = &data->evt_damaged;
|
|
|
|
// Script 080: Crate #3 Damaged
|
|
if (qUserFlag(15) == true) {
|
|
if (qRandomValue(1.000000f, 100.000000f) < 50.000000f) {
|
|
aShowHUDMessage(Message_strings[13]);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[14]);
|
|
}
|
|
aUserFlagSet(15, 0);
|
|
aSetLevelTimer(qRandomValue(8.000000f, 16.000000f), 14);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_080 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_080++;
|
|
}
|
|
} break;
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 073: Cargo Crate #3 Destroyed
|
|
if (qUserFlag(8) == false) {
|
|
aUserVarInc(5);
|
|
aSetLevelTimer(1.000000f, 9);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_073 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_073++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_2046::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 022: Kill 3 Gadgets part 1
|
|
if ((ScriptActionCtr_022 < 1) && (1)) {
|
|
aUserVarInc(2);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_022++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08A8::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 021: Kill 3 Gadgets part 2
|
|
if ((ScriptActionCtr_021 < 1) && (1)) {
|
|
aUserVarInc(2);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_021++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08A9::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 020: Kill 3 Gadgets part 3
|
|
if ((ScriptActionCtr_020 < 1) && (1)) {
|
|
aUserVarInc(2);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_020++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_08B9::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 083: Hood Hit While Doing Fly By
|
|
if ((ScriptActionCtr_083 < 1) &&
|
|
((qUserFlag(17) == false) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true))) {
|
|
aUserFlagSet(17, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_083 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_083++;
|
|
}
|
|
} break;
|
|
case EVT_AIN_GOALCOMPLETE: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete;
|
|
|
|
// Script 074: Hood Finished Fly By
|
|
if (event_data->goal_uid == 9) {
|
|
aAISetTeam(0, Object_handles[8]);
|
|
aSetTargeting(Object_handles[8], Object_handles[19], Object_handles[20], Object_handles[21]);
|
|
aUserFlagSet(17, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_074 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_074++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_5847::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 010: Turn Table Load Switch Hit
|
|
if ((qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(5) == false)) {
|
|
if (qRoomHasPlayer(Room_indexes[4]) == 1) {
|
|
if (qUserFlag(2) == true) {
|
|
aObjPlayAnim(data->me_handle, 0, 10, 2.000000f, 0);
|
|
aSoundPlayObject(Sound_indexes[3], data->me_handle, 1.000000f);
|
|
aShowHUDMessage(Message_strings[23]);
|
|
aPortalRenderSet(0, 0, Room_indexes[2], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[2], 1);
|
|
aAIGoalLandOnObject(Object_handles[34], 1, Object_handles[46], 2, 3, 131328, 7);
|
|
aAIGoalLandOnObject(Object_handles[35], 1, Object_handles[46], 1, 3, 131328, 7);
|
|
aAIGoalLandOnObject(Object_handles[36], 1, Object_handles[46], 0, 3, 131328, 7);
|
|
aAIGoalSetCircleDistance(Object_handles[34], 3, 500.000000f);
|
|
aAIGoalSetCircleDistance(Object_handles[35], 3, 500.000000f);
|
|
aAIGoalSetCircleDistance(Object_handles[36], 3, 500.000000f);
|
|
aCCEnable(Object_handles[35]);
|
|
aCCEnable(Object_handles[36]);
|
|
aUserFlagSet(5, 1);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[24]);
|
|
}
|
|
} else {
|
|
aShowHUDMessage(Message_strings[25]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_010++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1048::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 058: Turn Table Turning Switch Hit
|
|
if ((qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(6) == false) &&
|
|
(qUserFlag(7) == false) &&
|
|
((qObjAnimFrame(data->me_handle) == 0.000000f) || (qObjAnimFrame(data->me_handle) == 20.000000f))) {
|
|
if (qRoomHasPlayer(Room_indexes[4]) == 1) {
|
|
if (qUserFlag(3) == true) {
|
|
aObjPlayAnim(data->me_handle, 0, 10, 2.000000f, 0);
|
|
aSoundPlayObject(Sound_indexes[3], data->me_handle, 1.000000f);
|
|
aUserFlagSet(6, 1);
|
|
if (qUserVarValue(3) == 1.000000f) {
|
|
aObjPlayAnim(Object_handles[46], 0, 1, 4.000000f, 0);
|
|
}
|
|
if (qUserVarValue(3) == 2.000000f) {
|
|
aObjPlayAnim(Object_handles[46], 1, 2, 4.000000f, 0);
|
|
}
|
|
if (qUserVarValue(3) == 3.000000f) {
|
|
aObjPlayAnim(Object_handles[46], 2, 3, 4.000000f, 0);
|
|
}
|
|
if (qUserVarValue(3) == 4.000000f) {
|
|
aObjPlayAnim(Object_handles[46], 3, 4, 4.000000f, 0);
|
|
}
|
|
aUserVarInc(3);
|
|
if (qUserVarValue(3) > 4.000000f) {
|
|
aUserVarSet(3, 1.000000f);
|
|
}
|
|
aSetLevelTimer(4.000000f, 5);
|
|
if (qUserFlag(16) == false) {
|
|
aObjGhostSet(0, Object_handles[8]);
|
|
aAISetTeam(196608, Object_handles[8]);
|
|
aAIGoalFollowPathSimple(Object_handles[8], Path_indexes[19], 1048832, 9, 3);
|
|
aUserFlagSet(16, 1);
|
|
aSetLevelTimer(5.000000f, 19);
|
|
}
|
|
} else {
|
|
aShowHUDMessage(Message_strings[26]);
|
|
}
|
|
} else {
|
|
aShowHUDMessage(Message_strings[25]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_058 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_058++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_104A::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 061: Turn Table Unload Switch Hit
|
|
if ((qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(7) == false)) {
|
|
if (qRoomHasPlayer(Room_indexes[4]) == 1) {
|
|
if (qUserFlag(3) == true) {
|
|
if ((qUserVarValue(3) == 4.000000f) && (qObjAnimFrame(Object_handles[46]) == 3.000000f)) {
|
|
if (qGoalCompleted(Goal_indexes[9]) == false) {
|
|
aGoalCompleted(Goal_indexes[9], 1);
|
|
}
|
|
aObjPlayAnim(data->me_handle, 0, 10, 2.000000f, 0);
|
|
aSoundPlayObject(Sound_indexes[3], data->me_handle, 1.000000f);
|
|
aShowHUDMessage(Message_strings[28]);
|
|
aPortalRenderSet(0, 0, Room_indexes[5], 1);
|
|
aPortalRenderSet(0, 1, Room_indexes[5], 1);
|
|
aUserFlagSet(7, 1);
|
|
aUserFlagSet(4, 1);
|
|
aSetLevelTimer(1.000000f, 4);
|
|
aGoalCompleted(Goal_indexes[8], 1);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[29]);
|
|
}
|
|
} else {
|
|
aShowHUDMessage(Message_strings[26]);
|
|
}
|
|
} else {
|
|
aShowHUDMessage(Message_strings[25]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_061 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_061++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_108E::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 063: Reactor Door Switch Hit
|
|
if ((ScriptActionCtr_063 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true)) {
|
|
aObjPlayAnim(data->me_handle, 0, 1, 2.000000f, 0);
|
|
aSoundPlayObject(Sound_indexes[3], data->me_handle, 1.000000f);
|
|
aShowHUDMessage(Message_strings[36]);
|
|
aSetLevelTimer(1.000000f, 7);
|
|
aGoalCompleted(Goal_indexes[11], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_063 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_063++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short CustomObjectScript_1827::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 039: Reactor dies
|
|
if ((ScriptActionCtr_039 < 1) && (qObjShields(data->me_handle) <= 0.000000f)) {
|
|
aObjPlayAnim(data->me_handle, 0, 0, 1.000000f, 0);
|
|
aObjSpark(data->me_handle, 40.000000f, 99999.000000f);
|
|
aSetObjectOnFire(Object_handles[26], 1000000.000000f, 0.000000f);
|
|
aSoundStopObj(data->me_handle);
|
|
aSetLevelTimer(1.000000f, 17);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_039 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_039++;
|
|
}
|
|
} break;
|
|
case EVT_DAMAGED: {
|
|
tOSIRISEVTDAMAGED *event_data = &data->evt_damaged;
|
|
|
|
// Script 081: Reactor Attacked
|
|
if ((ScriptActionCtr_081 < 1) && (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == true)) {
|
|
aMatcenSetState(1, Matcen_indexes[9]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_081 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_081++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_001A::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 067: Player Entered Loading Area
|
|
if ((ScriptActionCtr_067 < 1) && (qObjIsPlayer(event_data->it_handle) == true)) {
|
|
aGoalCompleted(Goal_indexes[2], 1);
|
|
aSoundPlayObject(Sound_indexes[2], Object_handles[32], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_067 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_067++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0007::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 025: hangar to mine Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_025++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 026: mine to hangar Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_026++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0001::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 027: mine to terrain Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_027 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_027++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0002::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 028: mine to terrain Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_028 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_028++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0003::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 029: mine to terrain Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_029 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_029++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0004::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 030: mine to terrain Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_030 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_030++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0005::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 031: mine to terrain Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_031 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_031++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0006::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 032: mine to terrain Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_032 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_032++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0008::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 033: terrain to mine Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_033 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_033++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0009::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 034: terrain to mine Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_034 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_034++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000A::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 035: terrain to mine Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_035 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_035++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000B::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 036: terrain to mine Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_036 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_036++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000C::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 037: terrain to mine Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_037 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_037++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000D::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 038: terrain to mine Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_038 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_038++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000E::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 040: terrain to CED Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_040 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_040++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_000F::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 041: terrain to CED Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_041 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_041++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0010::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 042: terrain to CED Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_042 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_042++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0011::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 043: terrain to CED Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_043 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_043++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0018::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 044: terrain to CED Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_044 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_044++;
|
|
}
|
|
|
|
// Script 050: CED to terrain 2 Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
if (qUserFlag(10) == true) {
|
|
aUserFlagSet(9, 1);
|
|
aSetLevelTimer(0.100000f, 11);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_050 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_050++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0019::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 045: terrain to CED Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_045 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_045++;
|
|
}
|
|
|
|
// Script 051: CED to terrain 2 Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
if (qUserFlag(10) == true) {
|
|
aUserFlagSet(9, 1);
|
|
aSetLevelTimer(0.100000f, 11);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_051 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_051++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0014::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 046: CED to terrain 2 Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
if (qUserFlag(10) == true) {
|
|
aUserFlagSet(9, 1);
|
|
aSetLevelTimer(0.100000f, 11);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_046 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_046++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0015::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 047: CED to terrain 2 Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
if (qUserFlag(10) == true) {
|
|
aUserFlagSet(9, 1);
|
|
aSetLevelTimer(0.100000f, 11);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_047 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_047++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0016::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 048: CED to terrain 2 Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
if (qUserFlag(10) == true) {
|
|
aUserFlagSet(9, 1);
|
|
aSetLevelTimer(0.100000f, 11);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_048 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_048++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
short TriggerScript_0017::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 049: CED to terrain 2 Music Region change
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
if (qUserFlag(10) == true) {
|
|
aUserFlagSet(9, 1);
|
|
aSetLevelTimer(0.100000f, 11);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_049 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_049++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
/*********************************************************
|
|
Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!!
|
|
**********************************************************
|
|
$$SCRIPT_BLOCK_START
|
|
|
|
VERSION 3
|
|
NEXT_ID 91
|
|
|
|
// UserType value blocks
|
|
$$UTYPE_VALS_START UserVar
|
|
0:DataCartsPickedUp
|
|
1:CurrentBox
|
|
2:DeadGadget
|
|
3:WheelPosition
|
|
4:WeldersKilled
|
|
5:CratesDestroyed
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START UserFlag
|
|
0:FFcontrolActive
|
|
1:CargoLoaded
|
|
2:CargoAtTT
|
|
3:CargoOnTT
|
|
4:CargoLeftTT
|
|
5:LoadTTSwitchDown
|
|
6:TurnTTSwitchDown
|
|
7:LeaveTTSwitchDown
|
|
8:CargoAtBase
|
|
9:PlayerEscaped
|
|
10:ReactorDestroyed
|
|
11:Ambush1Sprung
|
|
12:Ambush2Sprung
|
|
13:Ambush4Sprung
|
|
14:Ambush5Sprung
|
|
15:OkToDisplayCrateStatus
|
|
16:Ambush3Sprung
|
|
17:Ambush3Attacking
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SpewHandle
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START TimerID
|
|
0:ReactorTimer
|
|
1:LevelStartMessage
|
|
2:ForcefieldControlTimer
|
|
3:SparkTimer
|
|
4:SendOffCargo
|
|
5:ResetTTSwitch
|
|
6:UnleashMiniBoss
|
|
7:DoDiagnosticSequence
|
|
8:DeployBackup
|
|
9:CrateDestroyed
|
|
10:MissionFailed
|
|
11:DoEscapeSequence
|
|
12:DoAmbushChecks
|
|
13:DoAmbushTargetting
|
|
14:ResetCrateStatusFlag
|
|
15:DoEndSequence
|
|
16:WelderHint
|
|
17:DoReactorDeathSequence
|
|
18:TurnOnFightMatcens
|
|
19:FighterSpotted
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SavedObjectSlot
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START GoalID
|
|
0:Barge1Path1Done
|
|
1:Barge2Path1Done
|
|
2:Barge3Path1Done
|
|
3:LifterGotToBox
|
|
4:LifterGotToBoxDest
|
|
5:LifterPickedUpBox
|
|
6:LifterDroppedOffBox
|
|
7:LandedOnWheel
|
|
8:BargePath2Done
|
|
9:FinishedFlyby
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
// Name Lists
|
|
$$DOOR_LIST_START
|
|
PTMCminedoor
|
|
MainBaseDoor
|
|
ReactorDoor
|
|
$$DOOR_LIST_END
|
|
|
|
$$OBJECT_LIST_START
|
|
Ambusher1A
|
|
Ambusher1B
|
|
Ambusher2A
|
|
Ambusher2B
|
|
Ambusher2C
|
|
Ambusher4A
|
|
Ambusher4B
|
|
Ambusher4C
|
|
HoodAmbusher
|
|
MiniBoss1
|
|
MiniBoss2
|
|
MiniBoss3
|
|
Data 01
|
|
Data 02
|
|
Data 03
|
|
Data 04
|
|
Backup1
|
|
Backup2
|
|
Ambusher5
|
|
Boss Crate 01
|
|
Boss Crate 02
|
|
Boss Crate 03
|
|
Welder 01
|
|
Welder 02
|
|
Welder 03
|
|
Welder 04
|
|
CED Reactor
|
|
EndBlastCam
|
|
Gadget 01
|
|
Gadget 02
|
|
Gadget03
|
|
Dravis Door
|
|
PTMChangarcontrol
|
|
HangarMatcenContro
|
|
Barge 01
|
|
Barge 02
|
|
Barge 03
|
|
HangarFFControl
|
|
Ambush1Trigger
|
|
Ambush2Trigger
|
|
Ambush4Trigger
|
|
Ambush5Trigger
|
|
FailsafeTerminal
|
|
GreenOrb
|
|
CEDfoyer
|
|
TTLoadSwitch
|
|
Big Wheel
|
|
TTTurnSwitch
|
|
TTUnloadSwitch
|
|
ReactorDoorSwitch
|
|
TopCam
|
|
BottomCam
|
|
SideCam1
|
|
SideCam2
|
|
SideCam3
|
|
ReactorDeathCamA
|
|
ReactorDeathCamB
|
|
MonitorSpew
|
|
$$OBJECT_LIST_END
|
|
|
|
$$ROOM_LIST_START
|
|
PTMC control room
|
|
PTMC Loading Force
|
|
TTLoadFFRoom
|
|
CEDBaseEntrance
|
|
Wheel Control Room
|
|
TTUnloadFFRoom
|
|
CED reactor room
|
|
FlashRoom1
|
|
Failsafe Room
|
|
CED fight room mai
|
|
CED fight room lef
|
|
CED fight room rig
|
|
CED fight room top
|
|
$$ROOM_LIST_END
|
|
|
|
$$TRIGGER_LIST_START
|
|
EnteredLoadingArea
|
|
PTMCminemusic
|
|
PTMChangarmusic
|
|
PTMC2terrain01
|
|
PTMC2terrain02
|
|
PTMC2terrain03
|
|
PTMC2terrain04
|
|
PTMC2terrain05
|
|
PTMC2terrain06
|
|
terrain to PTMC 01
|
|
terrain to PTMC 02
|
|
terrain to PTMC 03
|
|
terrain to PTMC 04
|
|
terrain to PTMC 05
|
|
terrain to PTMC 06
|
|
CEDbase 01
|
|
CEDbase 02
|
|
CEDbase03
|
|
CEDbase 04
|
|
CED to terrain 05
|
|
CED to terrain 06
|
|
CED to terrain 01
|
|
CED to terrain 02
|
|
CED to terrain 03
|
|
CED to terrain 04
|
|
$$TRIGGER_LIST_END
|
|
|
|
$$SOUND_LIST_START
|
|
AmbDroneReactor
|
|
Powerup pickup
|
|
AmbMonitorProcessing
|
|
AmbSwitch31
|
|
AmbInVolcanoLava
|
|
AmbDroneHallway
|
|
Merc4Rumble
|
|
$$SOUND_LIST_END
|
|
|
|
$$TEXTURE_LIST_START
|
|
PTMClogoON
|
|
M06_ForcefieldDisabled
|
|
PTMClogooff
|
|
FunkyEffect7
|
|
FunkyEffect4
|
|
$$TEXTURE_LIST_END
|
|
|
|
$$SPECNAME_LIST_START
|
|
$$SPECNAME_LIST_END
|
|
|
|
$$PATH_LIST_START
|
|
IntroCamPath
|
|
IntroPlayerPath
|
|
LifterToBox1
|
|
LifterToBarge1
|
|
LifterToBox2Dest
|
|
LifterToBox3Dest
|
|
LifterToBox2
|
|
LifterToBox3
|
|
LifterFinished
|
|
PTMCbargepath
|
|
CEDbargepath
|
|
Ambusher1Path
|
|
Ambusher1BPath
|
|
Ambusher2Path
|
|
Ambusher2B
|
|
Ambusher2C
|
|
Ambusher4Path
|
|
Ambusher4BPath
|
|
Ambusher4CPath
|
|
HoodAmbushPath
|
|
MiniBoss1Path
|
|
MiniBoss3Path
|
|
MiniBoss2Path
|
|
Backup1Path
|
|
Backup2Path
|
|
EndCamPath
|
|
EndPlayerPath
|
|
$$PATH_LIST_END
|
|
|
|
$$MATCEN_LIST_START
|
|
CED fight left 01
|
|
CED fight left 02
|
|
CED fight left 03
|
|
CED fight right 01
|
|
CED fight right 02
|
|
CED fight top left
|
|
CED fight top right
|
|
Matcen 2
|
|
CED fight right 03
|
|
Matcen 3
|
|
$$MATCEN_LIST_END
|
|
|
|
$$GOAL_LIST_START
|
|
Destroy Welder Bots
|
|
Obtain Maintenance Access Cards
|
|
Enter PTMC Loading Area
|
|
Load Cargo onto Barges
|
|
Disable Cargo Hold Forcefield
|
|
Load Cargo onto Turn Table
|
|
Protect Cargo Enroute to Base
|
|
Destroy Tower Operators
|
|
Unload Cargo from Turn Table
|
|
Align Turn Table with Base
|
|
Force Open Outer Reactor Door
|
|
Engage Reactor Diagnostics
|
|
Destroy Reactor
|
|
Escape
|
|
$$GOAL_LIST_END
|
|
|
|
$$STRM_AUDIO_LIST_START
|
|
$$STRM_AUDIO_LIST_END
|
|
|
|
|
|
// Script Tree Dump
|
|
00:1:Level Start - Init Flags and Variables
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:16:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:17:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:52:Level Start - Misc
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:1:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:2:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:4:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:4:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:5:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:17:0:6:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:2:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:3:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:4:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:5:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:6:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:7:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:9:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:10:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:11:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:12:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:13:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:14:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:15:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:1:0:16:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:On/Off
|
|
10:1:0:17:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
10:1:0:18:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:18:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:20:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:22:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:23:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:24:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:25:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:0:26:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:26:Object
|
|
10:4:0:StartFrame
|
|
10:4:32:EndFrame
|
|
10:6:4.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:1:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:18.000000:Time
|
|
10:10:0:16:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:2.000000:Time
|
|
10:10:0:12:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:13:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:86:Level Start - Intro Cinematic
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aCinematicIntro
|
|
$$CHILD_BLOCK_START
|
|
10:16:0:CameraPath
|
|
10:8:IntroText:Text
|
|
10:1:0:27:TotallyNotUsedTarget
|
|
10:16:1:PlayerPath
|
|
10:6:15.000000:Seconds
|
|
$$CHILD_BLOCK_END
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Region
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:87:Level Start - Show Welder Hint
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:16:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Killwelders:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:13:Level Start - Init after 1.0 sec
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:1:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetMode
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:28:Object
|
|
10:10:0:6:AIModeType
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMode
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:29:Object
|
|
10:10:0:6:AIModeType
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMode
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:30:Object
|
|
10:10:0:6:AIModeType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:28:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:29:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:30:Object
|
|
10:10:0:0:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:14:Start Door Message
|
|
$$CHILD_BLOCK_START
|
|
01:1:31
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:1:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:DravisDoor:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:53:Do Welder Sparks
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:LowerLimit
|
|
10:6:100.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:50.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aEmitSparksFromGunpoint
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Number
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:LowerLimit
|
|
10:6:8.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:1:0:22:Object
|
|
10:4:0:Gunpoint
|
|
$$CHILD_BLOCK_END
|
|
08:aEmitSparksFromGunpoint
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Number
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:LowerLimit
|
|
10:6:8.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:1:0:23:Object
|
|
10:4:0:Gunpoint
|
|
$$CHILD_BLOCK_END
|
|
08:aEmitSparksFromGunpoint
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Number
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:LowerLimit
|
|
10:6:8.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:1:0:24:Object
|
|
10:4:0:Gunpoint
|
|
$$CHILD_BLOCK_END
|
|
08:aEmitSparksFromGunpoint
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Number
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:LowerLimit
|
|
10:6:8.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:1:0:25:Object
|
|
10:4:0:Gunpoint
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.400000:LowerLimit
|
|
10:6:1.200000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:0:Welder Drops Data 01
|
|
$$CHILD_BLOCK_START
|
|
01:1:22
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:12:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:12:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:0:LevelGoal
|
|
10:4:1:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:2:Welder Drops Data 02
|
|
$$CHILD_BLOCK_START
|
|
01:1:23
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:13:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:13:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:0:LevelGoal
|
|
10:4:2:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:3:Welder Drops Data 03
|
|
$$CHILD_BLOCK_START
|
|
01:1:24
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:14:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:14:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:0:LevelGoal
|
|
10:4:3:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:4:Welder Drops Data 04
|
|
$$CHILD_BLOCK_START
|
|
01:1:25
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:15:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:15:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:0:LevelGoal
|
|
10:4:4:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:66:Check Number of Welders Killed
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:4:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:0:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:5:Check Number of Cards Picked Up
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:4:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:0:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:PTMCminedoor:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:6:Pickup Data 01
|
|
$$CHILD_BLOCK_START
|
|
01:1:12
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjDelete
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:1:-1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Maintenance:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:4:1:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:7:Pickup Data 02
|
|
$$CHILD_BLOCK_START
|
|
01:1:13
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjDelete
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:1:-1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Maintenance:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:4:2:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:8:Pickup Data 03
|
|
$$CHILD_BLOCK_START
|
|
01:1:14
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjDelete
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:1:-1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Maintenance:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:4:3:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:9:Pickup Data 04
|
|
$$CHILD_BLOCK_START
|
|
01:1:15
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjDelete
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:1:-1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Maintenance:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalItemCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:4:4:ItemIndex
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:67:Player Entered Loading Area
|
|
$$CHILD_BLOCK_START
|
|
01:0:0
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:2:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:32:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:17:Load Cargo Switch Hit
|
|
$$CHILD_BLOCK_START
|
|
01:1:33
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:7:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:0:StartFrame
|
|
10:4:1:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:3:Sound
|
|
10:1:2:-1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:HangarMatcen:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:4:35:FaceNum
|
|
10:14:0:Texture
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:15:Lifter Created By Matcen
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:21
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:17:1:-1:Matcen
|
|
07:1:0
|
|
10:17:0:7:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aPhysFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:60817408:PhysicsFlags
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetMaxSpeed
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:32.000000:MaxSpeed
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:2:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:3:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:24:Lifter Got To Box
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:3:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalPickUpObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Picker
|
|
10:4:0:PickerPoint
|
|
10:1:0:19:Pickee
|
|
10:4:0:PickeePoint
|
|
10:5:1:Aligned
|
|
10:10:0:3:GoalPriority
|
|
10:15:256:AIGoalFlags
|
|
10:10:0:5:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalPickUpObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Picker
|
|
10:4:0:PickerPoint
|
|
10:1:0:20:Pickee
|
|
10:4:0:PickeePoint
|
|
10:5:1:Aligned
|
|
10:10:0:3:GoalPriority
|
|
10:15:256:AIGoalFlags
|
|
10:10:0:5:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:3.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalPickUpObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Picker
|
|
10:4:0:PickerPoint
|
|
10:1:0:21:Pickee
|
|
10:4:0:PickeePoint
|
|
10:5:1:Aligned
|
|
10:10:0:3:GoalPriority
|
|
10:15:256:AIGoalFlags
|
|
10:10:0:5:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:54:Lifter Picked Up Box
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:5:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:3:Path
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:4:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:4:Path
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:4:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:3.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:5:Path
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:4:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:55:Lifter Got To Box Dest
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:4:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalSetObjectOnObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Picker
|
|
10:4:1:CarriedObjectPoint
|
|
10:1:0:34:LandOnObject
|
|
10:4:0:LandOnPoint
|
|
10:10:0:3:GoalPriority
|
|
10:15:131328:AIGoalFlags
|
|
10:10:0:6:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalSetObjectOnObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Picker
|
|
10:4:1:CarriedObjectPoint
|
|
10:1:0:35:LandOnObject
|
|
10:4:0:LandOnPoint
|
|
10:10:0:3:GoalPriority
|
|
10:15:131328:AIGoalFlags
|
|
10:10:0:6:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:3.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalSetObjectOnObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Picker
|
|
10:4:1:CarriedObjectPoint
|
|
10:1:0:36:LandOnObject
|
|
10:4:0:LandOnPoint
|
|
10:10:0:3:GoalPriority
|
|
10:15:131328:AIGoalFlags
|
|
10:10:0:6:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:56:Lifter Dropped Off Box
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:6:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:6:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:3:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:7:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:3:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:3.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:16:8:Path
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CargoLoaded:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:3:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:16:Cargo Forcefield Switch Hit
|
|
$$CHILD_BLOCK_START
|
|
01:1:37
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:0:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:0:StartFrame
|
|
10:4:2:EndFrame
|
|
10:6:3.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:3:Sound
|
|
10:1:2:-1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:PTMCforcefiledDown:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:8:PortalNum
|
|
10:2:1:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:9:PortalNum
|
|
10:2:1:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:10:PortalNum
|
|
10:2:1:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:11:PortalNum
|
|
10:2:1:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:12:PortalNum
|
|
10:2:1:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:13:PortalNum
|
|
10:2:1:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:4:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:4:93:FaceNum
|
|
10:14:1:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:4:35:FaceNum
|
|
10:14:2:Texture
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CargoNotLoaded:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:57:Send Off Cargo
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:57:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPath
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:34:Object
|
|
10:16:9:Path
|
|
10:4:1:FirstNode
|
|
10:4:60:LastNode
|
|
10:4:1:StartNode
|
|
10:10:0:3:GoalPriority
|
|
10:15:3145984:AIGoalFlags
|
|
10:10:0:0:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:34:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:0.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:57:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPath
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Object
|
|
10:16:9:Path
|
|
10:4:1:FirstNode
|
|
10:4:59:LastNode
|
|
10:4:1:StartNode
|
|
10:10:0:3:GoalPriority
|
|
10:15:3145984:AIGoalFlags
|
|
10:10:0:1:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:0.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aCCSetData
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Barge
|
|
10:1:0:34:Follow Handle
|
|
10:6:80.000000:Stop Distance
|
|
10:6:20.000000:Slowdown Offset
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:57:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:2:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPath
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:Object
|
|
10:16:9:Path
|
|
10:4:1:FirstNode
|
|
10:4:58:LastNode
|
|
10:4:1:StartNode
|
|
10:10:0:3:GoalPriority
|
|
10:15:3145984:AIGoalFlags
|
|
10:10:0:2:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:0.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aCCSetData
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:Barge
|
|
10:1:0:35:Follow Handle
|
|
10:6:80.000000:Stop Distance
|
|
10:6:20.000000:Slowdown Offset
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ProtectCargo:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:20:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:57:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:3:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUnAttachObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:34:AttachedObject
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPath
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:34:Object
|
|
10:16:10:Path
|
|
10:4:1:FirstNode
|
|
10:4:32:LastNode
|
|
10:4:1:StartNode
|
|
10:10:0:3:GoalPriority
|
|
10:15:3145984:AIGoalFlags
|
|
10:10:0:8:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:34:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:0.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Region
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:57:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:4:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUnAttachObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:AttachedObject
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPath
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Object
|
|
10:16:10:Path
|
|
10:4:1:FirstNode
|
|
10:4:30:LastNode
|
|
10:4:1:StartNode
|
|
10:10:0:3:GoalPriority
|
|
10:15:3145984:AIGoalFlags
|
|
10:10:0:8:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:0.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aCCEnable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Barge
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:57:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:5:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUnAttachObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:AttachedObject
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPath
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:Object
|
|
10:16:10:Path
|
|
10:4:1:FirstNode
|
|
10:4:27:LastNode
|
|
10:4:1:StartNode
|
|
10:10:0:3:GoalPriority
|
|
10:15:3145984:AIGoalFlags
|
|
10:10:0:8:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:0.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aCCEnable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:Barge
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:18:Barge Got To Turn Table
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:0:GoalID
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:1:GoalID
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:2:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
07:1:0
|
|
10:1:0:34:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aCCDisable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Barge
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
07:1:0
|
|
10:1:0:35:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aCCDisable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:Barge
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:18:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:2:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CargoAtTT:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:59:Barge Landed On Turn Table
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:7:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
07:1:0
|
|
10:1:0:34:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aCCDisable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Barge
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
07:1:0
|
|
10:1:0:35:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aCCDisable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:Barge
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:59:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:2:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:2:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:2:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CargoOnTT:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:5:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:62:Barge Got To Base
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:8:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
07:1:0
|
|
10:1:0:34:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aCCDisable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Barge
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
07:1:0
|
|
10:1:0:35:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aCCDisable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:Barge
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:62:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:2:Integer
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:3.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CargoAtBase:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:6:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:20:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeInvuln
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:4:1000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:2.000000:Time
|
|
10:10:0:6:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:69:Cargo Crate #1 Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:19
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:9:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:72:Cargo Crate #2 Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:20
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:9:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:73:Cargo Crate #3 Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:21
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:9:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:77:Crate #1 Damaged
|
|
$$CHILD_BLOCK_START
|
|
01:1:19
|
|
02:3
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:LowerLimit
|
|
10:6:100.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:50.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ProtectCargo2:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ProtectCargo3:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:8.000000:LowerLimit
|
|
10:6:16.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:14:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:79:Crate #2 Damaged
|
|
$$CHILD_BLOCK_START
|
|
01:1:20
|
|
02:3
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:LowerLimit
|
|
10:6:100.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:50.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ProtectCargo2:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ProtectCargo3:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:8.000000:LowerLimit
|
|
10:6:16.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:14:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:80:Crate #3 Damaged
|
|
$$CHILD_BLOCK_START
|
|
01:1:21
|
|
02:3
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:LowerLimit
|
|
10:6:100.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:50.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ProtectCargo2:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ProtectCargo3:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:8.000000:LowerLimit
|
|
10:6:16.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:14:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:78:Reset the Crate Status Flag
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:14:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:15:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:70:A Crate Was Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:9:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CargoDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CargoDestroyed2:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:3.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CargoDestroyed3:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:8.000000:Time
|
|
10:10:0:10:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:71:Mission Failed - All Crates Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:10:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aFailLevel
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:75:Do Ambush Checks
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:12:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjGetDistance:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:34:Object1
|
|
10:1:0:38:Object2
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:100.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Ambush2:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:0:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:1:0:19:Target
|
|
10:1:0:20:Alternate1
|
|
10:1:0:21:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:1:Object
|
|
10:1:0:20:Target
|
|
10:1:0:21:Alternate1
|
|
10:1:0:19:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:16:11:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:1:Object
|
|
10:16:12:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetWaypoint
|
|
$$CHILD_BLOCK_START
|
|
10:4:1:Number
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjGetDistance:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:34:Object1
|
|
10:1:0:39:Object2
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:100.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Ambush1:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:2:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:3:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:4:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:2:Object
|
|
10:1:0:19:Target
|
|
10:1:0:20:Alternate1
|
|
10:1:0:21:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:3:Object
|
|
10:1:0:20:Target
|
|
10:1:0:21:Alternate1
|
|
10:1:0:19:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:4:Object
|
|
10:1:0:21:Target
|
|
10:1:0:19:Alternate1
|
|
10:1:0:20:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:2:Object
|
|
10:16:13:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:3:Object
|
|
10:16:14:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:4:Object
|
|
10:16:15:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetWaypoint
|
|
$$CHILD_BLOCK_START
|
|
10:4:2:Number
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:16:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjGetDistance:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:34:Object1
|
|
10:1:0:40:Object2
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:100.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Ambush1:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:5:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:6:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:7:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:5:Object
|
|
10:1:0:19:Target
|
|
10:1:0:20:Alternate1
|
|
10:1:0:21:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:6:Object
|
|
10:1:0:20:Target
|
|
10:1:0:21:Alternate1
|
|
10:1:0:19:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
10:1:0:21:Target
|
|
10:1:0:19:Alternate1
|
|
10:1:0:20:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:5:Object
|
|
10:16:16:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:6:Object
|
|
10:16:17:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
10:16:18:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetWaypoint
|
|
$$CHILD_BLOCK_START
|
|
10:4:3:Number
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjGetDistance:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:34:Object1
|
|
10:1:0:41:Object2
|
|
$$CHILD_BLOCK_END
|
|
07:1:3
|
|
10:6:100.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CEDBaseFFDown:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:3:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:3:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:2:PortalNum
|
|
10:2:3:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:3:PortalNum
|
|
10:2:3:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:4:PortalNum
|
|
10:2:3:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:5:PortalNum
|
|
10:2:3:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Teams
|
|
10:1:0:18:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetMovementType
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:18:Object
|
|
10:10:0:1:MovementType
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:18:Object
|
|
10:1:0:19:Target
|
|
10:1:0:20:Alternate1
|
|
10:1:0:21:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetWaypoint
|
|
$$CHILD_BLOCK_START
|
|
10:4:4:Number
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:LowerLimit
|
|
10:6:2.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:12:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:76:Do Ambush Targetting
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:13:TimerID
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:1:0:19:Target
|
|
10:1:0:20:Alternate1
|
|
10:1:0:21:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:1:Object
|
|
10:1:0:20:Target
|
|
10:1:0:21:Alternate1
|
|
10:1:0:19:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:2:Object
|
|
10:1:0:19:Target
|
|
10:1:0:20:Alternate1
|
|
10:1:0:21:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:3:Object
|
|
10:1:0:20:Target
|
|
10:1:0:21:Alternate1
|
|
10:1:0:19:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:4:Object
|
|
10:1:0:21:Target
|
|
10:1:0:19:Alternate1
|
|
10:1:0:20:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:17:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
10:1:0:19:Target
|
|
10:1:0:20:Alternate1
|
|
10:1:0:21:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:13:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:5:Object
|
|
10:1:0:19:Target
|
|
10:1:0:20:Alternate1
|
|
10:1:0:21:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:6:Object
|
|
10:1:0:20:Target
|
|
10:1:0:21:Alternate1
|
|
10:1:0:19:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
10:1:0:21:Target
|
|
10:1:0:19:Alternate1
|
|
10:1:0:20:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:18:Object
|
|
10:1:0:19:Target
|
|
10:1:0:20:Alternate1
|
|
10:1:0:21:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:LowerLimit
|
|
10:6:4.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:13:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:22:Kill 3 Gadgets part 1
|
|
$$CHILD_BLOCK_START
|
|
01:1:28
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:21:Kill 3 Gadgets part 2
|
|
$$CHILD_BLOCK_START
|
|
01:1:29
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:20:Kill 3 Gadgets part 3
|
|
$$CHILD_BLOCK_START
|
|
01:1:30
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:23:All gadgets dead so drop forcefield
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:3.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:4:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:7:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ControlFFDown:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:1:0:42:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:43:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:5:Sound
|
|
10:1:0:44:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:90:Fighter Spotted Message
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:19:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Ambush3:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:83:Hood Hit While Doing Fly By
|
|
$$CHILD_BLOCK_START
|
|
01:1:8
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:17:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:17:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:74:Hood Finished Fly By
|
|
$$CHILD_BLOCK_START
|
|
01:1:8
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:1:0:GoalID
|
|
07:1:0
|
|
10:10:0:9:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Teams
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSetTargeting
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
10:1:0:19:Target
|
|
10:1:0:20:Alternate1
|
|
10:1:0:21:Alternate2
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:17:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:10:Turn Table Load Switch Hit
|
|
$$CHILD_BLOCK_START
|
|
01:1:45
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRoomHasPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:2:4:Room
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:0:StartFrame
|
|
10:4:10:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:3:Sound
|
|
10:1:2:-1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:TTLoading:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:2:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:2:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalLandOnObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:34:LandingObject
|
|
10:4:1:LanderAttachPoint
|
|
10:1:0:46:ObjectToLandOn
|
|
10:4:2:LandOnObjectAttachPoint
|
|
10:10:0:3:GoalPriority
|
|
10:15:131328:AIGoalFlags
|
|
10:10:0:7:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalLandOnObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:LandingObject
|
|
10:4:1:LanderAttachPoint
|
|
10:1:0:46:ObjectToLandOn
|
|
10:4:1:LandOnObjectAttachPoint
|
|
10:10:0:3:GoalPriority
|
|
10:15:131328:AIGoalFlags
|
|
10:10:0:7:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalLandOnObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:LandingObject
|
|
10:4:1:LanderAttachPoint
|
|
10:1:0:46:ObjectToLandOn
|
|
10:4:0:LandOnObjectAttachPoint
|
|
10:10:0:3:GoalPriority
|
|
10:15:131328:AIGoalFlags
|
|
10:10:0:7:GoalID
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:34:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:500.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:500.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:Object
|
|
10:10:0:3:GoalPriority
|
|
10:6:500.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aCCEnable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:35:Barge
|
|
$$CHILD_BLOCK_END
|
|
08:aCCEnable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:36:Barge
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:NoTTCargo:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SwitchHitFromOutside:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:58:Turn Table Turning Switch Hit
|
|
$$CHILD_BLOCK_START
|
|
01:1:47
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
09:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjAnimFrame:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:0.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjAnimFrame:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:20.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRoomHasPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:2:4:Room
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:0:StartFrame
|
|
10:4:10:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:3:Sound
|
|
10:1:2:-1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:1.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:46:Object
|
|
10:4:0:StartFrame
|
|
10:4:1:EndFrame
|
|
10:6:4.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:46:Object
|
|
10:4:1:StartFrame
|
|
10:4:2:EndFrame
|
|
10:6:4.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:3.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:46:Object
|
|
10:4:2:StartFrame
|
|
10:4:3:EndFrame
|
|
10:6:4.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:4.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:46:Object
|
|
10:4:3:StartFrame
|
|
10:4:4:EndFrame
|
|
10:6:4.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:4.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
10:6:1.000000:value
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:4.000000:Time
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:16:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetTeam
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:196608:Teams
|
|
10:1:0:8:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
10:16:19:Path
|
|
10:15:1048832:AIGoalFlags
|
|
10:10:0:9:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:16:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:5.000000:Time
|
|
10:10:0:19:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:NoCargoOnTT:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SwitchHitFromOutside:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:68:Check if Turn Table is Aligned
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qGoalCompleted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:8:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:4.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjAnimFrame:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:46:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:3.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qGoalCompleted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:9:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:9:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qGoalCompleted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:9:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:OutOfAlign:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:9:LevelGoal
|
|
10:10:0:0:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:60:Reset Turn Table Switch
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:47:Object
|
|
10:4:10:StartFrame
|
|
10:4:20:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:3:Sound
|
|
10:1:0:47:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:61:Turn Table Unload Switch Hit
|
|
$$CHILD_BLOCK_START
|
|
01:1:48
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRoomHasPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:2:4:Room
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:4.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjAnimFrame:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:46:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:6:3.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qGoalCompleted:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:9:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:9:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:0:StartFrame
|
|
10:4:10:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:3:Sound
|
|
10:1:2:-1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:TTUnloading:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:5:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:5:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:8:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:WrongWheelPos:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:NoCargoOnTT:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:SwitchHitFromOutside:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:19:Unleash Mini-Bosses
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:6:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:19:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjExists:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:19:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:9:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aEnableVirusInfection
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:1:0:9:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetShields
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
10:6:2500.000000:Shields
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
10:16:20:Path
|
|
10:15:4101:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:0:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
10:10:0:0:GoalPriority
|
|
10:6:0.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aAIFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:536870912:AIFlags
|
|
10:1:0:9:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:6:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:19:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjExists:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:11:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:11:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aEnableVirusInfection
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:1:0:11:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetShields
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:11:Object
|
|
10:6:2500.000000:Shields
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:11:Object
|
|
10:16:21:Path
|
|
10:15:4101:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:0:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:11:Object
|
|
10:10:0:0:GoalPriority
|
|
10:6:0.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aAIFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:536870912:AIFlags
|
|
10:1:0:11:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.500000:Time
|
|
10:10:0:6:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:19:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:2:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjExists:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:20:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aStoreObjectInPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:20:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aMoveObjectToPositionClipboard
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjMakeVulnerable
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:20:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:20:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Ghost/Unghost
|
|
10:1:0:10:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aEnableVirusInfection
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:1:0:10:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetShields
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
10:6:2500.000000:Shields
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
10:16:22:Path
|
|
10:15:4101:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:0:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalSetCircleDistance
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
10:10:0:0:GoalPriority
|
|
10:6:0.000000:distance
|
|
$$CHILD_BLOCK_END
|
|
08:aAIFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:536870912:AIFlags
|
|
10:1:0:10:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:6:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:40.000000:Time
|
|
10:10:0:18:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:19:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:3:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:LetsRock:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:65:Do CED Backup Sequence
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:8:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:65:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:2.000000:Time
|
|
10:10:0:8:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:65:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:1:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorActivate
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:1:Door
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:8:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:BackupDeployed:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:65:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:2:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:16:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAISetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:1:0:17:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:16:Object
|
|
10:16:23:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:17:Object
|
|
10:16:24:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:10:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:89:Turn On Fight Matcens Sequence
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:18:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:89:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Backup1:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:3:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:20.000000:Time
|
|
10:10:0:18:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:89:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Backup2:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:1:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:4:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:1:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:4:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:20.000000:Time
|
|
10:10:0:18:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:89:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:2:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Backup3:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:2:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:8:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:2:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:8:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:20.000000:Time
|
|
10:10:0:18:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:89:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:3:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Backup4:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:5:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:6:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:5:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:6:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:40.000000:Time
|
|
10:10:0:8:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:63:Reactor Door Switch Hit
|
|
$$CHILD_BLOCK_START
|
|
01:1:49
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:0:StartFrame
|
|
10:4:1:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:3:Sound
|
|
10:1:2:-1:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ReactorSwitchHit:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:11:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:64:Do Reactor Diagnostics Sequence
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:64:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:50:Object1
|
|
10:1:0:51:Object2
|
|
10:6:1000000.000000:Lifetime
|
|
10:6:2.000000:Thickness
|
|
10:4:2:NumTiles
|
|
10:14:3:Texture
|
|
10:6:0.400000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:64:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:50:Object1
|
|
10:1:0:52:Object2
|
|
10:6:1000000.000000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:4:Texture
|
|
10:6:0.400000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:50:Object1
|
|
10:1:0:53:Object2
|
|
10:6:1000000.000000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:4:Texture
|
|
10:6:0.400000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:50:Object1
|
|
10:1:0:54:Object2
|
|
10:6:1000000.000000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:4:Texture
|
|
10:6:0.400000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:51:Object1
|
|
10:1:0:52:Object2
|
|
10:6:1000000.000000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:4:Texture
|
|
10:6:0.400000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:51:Object1
|
|
10:1:0:53:Object2
|
|
10:6:1000000.000000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:4:Texture
|
|
10:6:0.400000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:51:Object1
|
|
10:1:0:54:Object2
|
|
10:6:1000000.000000:Lifetime
|
|
10:6:4.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:4:Texture
|
|
10:6:0.400000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:255:Red
|
|
10:4:255:Green
|
|
10:4:255:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:64:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:2:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:2:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:2:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ReactorDoorOpening:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:81:Reactor Attacked
|
|
$$CHILD_BLOCK_START
|
|
01:1:26
|
|
02:3
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:9:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:39:Reactor dies
|
|
$$CHILD_BLOCK_START
|
|
01:1:26
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjShields:Float
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:5
|
|
10:6:0.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:4:0:StartFrame
|
|
10:4:0:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSpark
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
10:6:40.000000:SparkRate
|
|
10:6:99999.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aSetObjectOnFire
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:26:Object
|
|
10:6:1000000.000000:Seconds
|
|
10:6:0.000000:Damage
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundStopObj
|
|
$$CHILD_BLOCK_START
|
|
10:1:2:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:17:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:88:Do Reactor Death Sequence
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:17:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:88:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:55:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.600000:BlobLifetime
|
|
10:6:0.100000:BlobInterval
|
|
10:6:1000000.000000:SpewLife
|
|
10:6:15.000000:BlobSize
|
|
10:6:50.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:2.000000:Time
|
|
10:10:0:17:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:88:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:1:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:56:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.900000:BlobLifetime
|
|
10:6:0.100000:BlobInterval
|
|
10:6:1000000.000000:SpewLife
|
|
10:6:10.000000:BlobSize
|
|
10:6:90.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.000000:Time
|
|
10:10:0:17:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:88:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:2:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetLightingFlicker
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:6:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetLightingFlicker
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:7:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetLightingFlicker
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:8:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetLightingFlicker
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:9:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetLightingFlicker
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:10:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetLightingFlicker
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:11:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetLightingFlicker
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:On/Off
|
|
10:2:12:Room
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:50:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.600000:BlobLifetime
|
|
10:6:0.100000:BlobInterval
|
|
10:6:1000000.000000:SpewLife
|
|
10:6:13.000000:BlobSize
|
|
10:6:50.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:57:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:0.500000:BlobLifetime
|
|
10:6:0.200000:BlobInterval
|
|
10:6:1000000.000000:SpewLife
|
|
10:6:3.000000:BlobSize
|
|
10:6:10.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:12:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:13:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ReactorBlownMessage:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetEnableState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:17:0:9:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:9:Matcen
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:60.000000:Time
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aTimerShow
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.200000:Time
|
|
10:10:0:17:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:88:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:4
|
|
10:4:3:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMiscShakeArea
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:26:Object
|
|
06:qRandomValue:Amount
|
|
$$CHILD_BLOCK_START
|
|
10:6:80.000000:LowerLimit
|
|
10:6:100.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:6:10000.000000:Dist
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:6:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:LowerLimit
|
|
10:6:8.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:17:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:12:Time Ran Out - End Level
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aEndLevel
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:11:Player Escaped - End Level
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:11:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:13:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aStartEndlevelSequencePath
|
|
$$CHILD_BLOCK_START
|
|
10:16:25:CameraPath
|
|
10:16:26:PlayerPath
|
|
10:6:6.000000:Time
|
|
10:8:Empty:Text
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:1.500000:Time
|
|
10:10:0:15:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:84:Do End Sequence
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:15:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qTimesScriptExecuted_DALLAS:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:11:84:ScriptID
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:0:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.000000:BlobLifetime
|
|
10:6:0.200000:BlobInterval
|
|
10:6:2.000000:SpewLife
|
|
10:6:33.000000:BlobSize
|
|
10:6:200.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:25:hangar to mine Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:1
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:26:mine to hangar Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:2
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:27:mine to terrain Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:3
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:28:mine to terrain Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:4
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:29:mine to terrain Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:5
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:30:mine to terrain Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:6
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:31:mine to terrain Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:7
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:32:mine to terrain Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:8
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:33:terrain to mine Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:9
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:34:terrain to mine Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:10
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:35:terrain to mine Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:11
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:36:terrain to mine Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:12
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:37:terrain to mine Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:13
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:38:terrain to mine Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:14
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:40:terrain to CED Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:15
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:41:terrain to CED Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:16
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:42:terrain to CED Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:17
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:43:terrain to CED Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:18
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:44:terrain to CED Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:19
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:45:terrain to CED Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:20
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:46:CED to terrain 2 Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:21
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.100000:Time
|
|
10:10:0:11:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:47:CED to terrain 2 Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:22
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.100000:Time
|
|
10:10:0:11:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:48:CED to terrain 2 Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:23
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.100000:Time
|
|
10:10:0:11:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:49:CED to terrain 2 Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:24
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.100000:Time
|
|
10:10:0:11:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:50:CED to terrain 2 Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:19
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.100000:Time
|
|
10:10:0:11:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:51:CED to terrain 2 Music Region change
|
|
$$CHILD_BLOCK_START
|
|
01:0:20
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.100000:Time
|
|
10:10:0:11:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$SCRIPT_BLOCK_END
|
|
*********************************************************/
|