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63 lines
2.0 KiB
C
63 lines
2.0 KiB
C
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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--- HISTORICAL COMMENTS FOLLOW ---
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* $Logfile: /DescentIII/main/lib/manage_external.h $
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* $Revision: 4 $
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* $Date: 2/10/99 4:38p $
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* $Author: Matt $
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*
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* Any defines, structs, etc. manage related that can be exported to DLLs
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*
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* $Log: /DescentIII/main/lib/manage_external.h $
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*
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* 4 2/10/99 4:38p Matt
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* Misc. changes for table file parsing
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*
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* 3 2/05/99 7:03p Jeff
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* table file parsing macros put in
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*
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* 2 1/21/99 11:15p Jeff
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* pulled out some structs and defines from header files and moved them
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* into separate header files so that multiplayer dlls don't require major
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* game headers, just those new headers. Side effect is a shorter build
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* time. Also cleaned up some header file #includes that weren't needed.
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* This affected polymodel.h, object.h, player.h, vecmat.h, room.h,
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* manage.h and multi.h
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*
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* $NoKeywords: $
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*/
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#ifndef __MANAGE_EXTERNAL_H_
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#define __MANAGE_EXTERNAL_H_
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#define PAGENAME_LEN 35
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// Use this macro around your parameter in a table-file lookup, etc. to have the
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// table file parser ignore this instance of the function (because you might be
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// using one of the $$TABLE_ defines in a comment to force add items
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#define IGNORE_TABLE(s) s
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// Use these macros around literal strings that are in arrays.
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// NOTE that these strings must be inside curly braces
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#define TBL_SOUND(s) s
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#define TBL_GENERIC(s) s
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#define TBL_GAMEFILE(s) s
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#endif
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