.. |
CMakeLists.txt
|
MVE: Switch to D2X implementation (first run)
|
2024-07-09 03:40:49 +03:00 |
decoder8.cpp
|
MVE: Switch to D2X implementation (first run)
|
2024-07-09 03:40:49 +03:00 |
decoder16.cpp
|
MVE: Switch to D2X implementation (first run)
|
2024-07-09 03:40:49 +03:00 |
decoders.h
|
MVE: add copyright headers, clang-format
|
2024-07-09 03:40:49 +03:00 |
lnxdsound.cpp
|
MVE: Initial sound support
|
2024-07-09 03:40:49 +03:00 |
lnxdsound.h
|
Modernize struct/enum/unions type declarations
|
2024-05-30 03:35:17 -04:00 |
mve_audio.cpp
|
MVE: convert libmve files to C++
|
2024-07-09 03:40:49 +03:00 |
mve_audio.h
|
MVE: add copyright headers, clang-format
|
2024-07-09 03:40:49 +03:00 |
mve.asm
|
|
|
mveasm.cpp
|
Modernize struct/enum/unions type declarations
|
2024-05-30 03:35:17 -04:00 |
mvegfx.h
|
|
|
mvelib.cpp
|
MVE: Implementing frame playing (main menu)
|
2024-07-09 03:40:49 +03:00 |
mvelib.h
|
MVE: Implementing frame playing (main menu)
|
2024-07-09 03:40:49 +03:00 |
mvelibi.h
|
Modernize struct/enum/unions type declarations
|
2024-05-30 03:35:17 -04:00 |
mvelibl.cpp
|
Modernize struct/enum/unions type declarations
|
2024-05-30 03:35:17 -04:00 |
mvelibl.h
|
Windows SDL2 compilation
|
2024-06-29 18:21:37 +02:00 |
mvelibwa.asm
|
|
|
mveplay.cpp
|
MVE: Initial sound support
|
2024-07-09 03:40:49 +03:00 |
platform.cpp
|
Fix missing header includes/restore third-party files
|
2024-05-23 23:14:40 -04:00 |
platform.h
|
Fix missing header includes/restore third-party files
|
2024-05-23 23:14:40 -04:00 |
snd8to16.h
|
Replace "short" with "int16_t" and fix missing headers
|
2024-05-23 23:49:31 -04:00 |
SystemInterfaces.h
|
MVE: Initial sound support
|
2024-07-09 03:40:49 +03:00 |