Descent3/netcon/mtclient/mtclient.cpp
2024-06-16 16:09:23 -06:00

3233 lines
103 KiB
C++

/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
--- HISTORICAL COMMENTS FOLLOW ---
* $Logfile: /DescentIII/Main/mtclient/mtclient.cpp $
* $Revision: 1.1.1.1 $
* $Date: 2003-08-26 03:58:40 $
* $Author: kevinb $
*
* Mastertracker Client DLL
*
* $Log: not supported by cvs2svn $
*
* 127 10/03/01 12:44a Kevin
* Smaller version of pxo packets
*
* 126 3/26/00 10:30p Kevin
* MOD Downloader for 1.4 patch.
*
* 125 3/20/00 12:29p Matt
* Merge of Duane's post-1.3 changes.
* Deleted Mac-only stricmp() function.
*
* 124 2/18/00 11:33p Kevin
* Fixed crash when sorting ping list bug, and clear the game list when
* joining a private lobby.
*
* 123 9/07/99 2:21p Kevin
* more CR/LF issues for the mac
*
* 122 9/07/99 10:24a Kevin
* Macintosh fixes!
*
* 121 9/02/99 3:16p Kevin
* Macintosh byte ordering fixes
*
* 120 8/24/99 5:47p Kevin
* Macintosh crap
*
* 119 8/24/99 10:39a Kevin
* Hopefully fixed the PXO return to chat bug
*
* 118 8/17/99 3:35p Kevin
* inverse sorts wouldn't show the last item! Doh!
*
* 117 8/17/99 1:52p Kevin
* fixed potential crash bugs as well as formatting for "CS Team Anarchy"
*
* 116 8/12/99 10:15a Kevin
* debugging stuff
*
* 115 8/10/99 12:53p Kevin
* fixed bug with return to chat & sorted gamelist
*
* 114 7/30/99 1:20p Kevin
* Fixed problems with sorted game list
*
* 113 7/26/99 11:45a Kevin
* possible return to chat crash fix
*
* 112 7/21/99 9:11a Kevin
* bandwidth reduction act #1
*
* 111 7/12/99 4:15p Kevin
* Changed the way we determine if we should report stats or not in PXO
*
* 110 7/07/99 3:38p Kevin
* Sorting in PXO gamelist!
*
* 109 7/06/99 5:52p Kevin
* PXO & multiplayer fixes for the patch
*
* 108 5/23/99 3:04a Jason
* fixed bug with player rankings not being updated correctly
*
* 107 5/23/99 2:38a Kevin
* fixed text overlapping thingy
*
* 106 5/20/99 9:17p Kevin
* removed invisible hotspot
*
* 105 5/17/99 5:19p Samir
* added ability for edit box to autoselect when hitting the max number of
* characters typable.
*
* 104 5/08/99 11:32a Kevin
* increased the gamelist update interval from pxo
*
* 103 5/05/99 5:23p Kevin
* fixed some bugs on the gamelist
*
* 102 5/05/99 11:04a Kevin
* added defer call to game over (previously it was only happening while
* writing stats
*
* 101 5/04/99 10:16p Kevin
* Fixed problem with 'set default screen'
*
* 100 5/04/99 5:39p Kevin
* connection dll & pxo game tracking improvements (added server type to
* list)
*
* 99 4/28/99 6:39p Kevin
* Build 182 fixes
*
* 98 4/27/99 1:54p Kevin
* Added pilot name to stats dialog
*
* 97 4/27/99 10:23a Kevin
* nifty titles for dialogs
*
* 96 4/25/99 5:02p Kevin
* Bunches of multiplayer UI improvements
*
* 95 4/24/99 11:59p Kevin
* game info dialog stuff
*
* 94 4/23/99 11:49p Kevin
*
* 93 4/22/99 3:43p Kevin
* Training missions show controls on screen
*
* 92 4/20/99 8:57p Jeff
* compile for Linux
*
* 91 4/19/99 7:56p Kevin
* ifdef'd out some win32 specific stuff
*
* 90 4/18/99 1:18p Kevin
* Demo2 build changes
*
* 89 4/17/99 3:44p Kevin
* Demo2 changes & fixes
*
* 88 4/16/99 6:00p Kevin
* Bunches of Demo stuff
*
* 87 4/14/99 1:37a Jeff
* fixed case mismatched #includes
*
* 86 4/02/99 12:19p Kevin
* Fixed chat server failed to connect
*
* 85 3/25/99 3:26p Kevin
* Made PXO games be based on your chat channel
*
* 84 3/17/99 4:08p Kevin
* Changed the way games appear and timeout in the game list.
*
* 83 3/05/99 11:35a Kevin
* new screens
*
* 82 3/04/99 12:07p Kevin
* Fixed stupid bug if you cancel out of connecting.
*
* 81 3/02/99 5:50p Kevin
* Ouch. Duplicate structures existed and were conflicting.
*
* 80 2/19/99 5:21p Kevin
* Fixed some connection DLLs and a Direct Sound bug with threads.
*
* 79 2/15/99 7:47p Jeff
* new pilot file class and read/write system checked in...should be more
* robust than old
*
* 78 2/03/99 4:20p Kevin
* Got multiplayer working with .mn3 files, and setup autodownloading
*
* 77 2/02/99 7:06p Jason
* added ranking system
*
* 76 1/23/99 3:20p Kevin
* Made gamelist boxes not sort
*
* 75 1/11/99 12:29p Jeff
* changes made not to call the module library directly
*
* 74 1/07/99 11:51a Kevin
* Added support for joining servers on alternate ports and hosting behind
* a proxy/firewall
*
* 73 1/04/99 5:43p Kevin
* new command line args
*
* 72 12/30/98 5:24p Kevin
* Added +name to specify a default pilot (for gamespy) fixed a gamespy
* bug, and improved the pxo dll game list screen
*
* 71 12/30/98 12:16p Kevin
* Auto Mission Download system
*
* 70 12/23/98 6:38p Kevin
* All UDP data (except gamespy) now uses one (registered) port number
*
* 69 12/14/98 10:53a Jason
* added bright player ships option
*
* 68 12/04/98 4:37p Kevin
* Fixed selection being reset in game lists...
*
* 67 12/01/98 12:47p Jason
* got rid of NF_DROPMISORDERED and added NF_USE_SMOOTHING
*
* 66 11/18/98 3:26p Kevin
* Put multiplayer options into con_dll.h
*
* 65 11/03/98 9:27a Kevin
* Added PXO message of the day
*
* 64 10/30/98 11:25a Kevin
* Message of the day for PXO
*
* 63 10/23/98 10:12a Kevin
* fixed bug when you hit cancel in the login screen
*
* 62 10/22/98 10:14a Kevin
* Made Stats dialog bigger
*
* 61 10/20/98 5:46p Kevin
* Gunboy and other fixes
*
* 60 10/20/98 2:07p Kevin
* changed tab order of login dialog, and changed strings
*
* 59 10/19/98 11:07p Kevin
* fixed bug
*
* 58 10/19/98 2:48p Kevin
* Added accurate weapon thingy for Chris
*
* 57 10/19/98 11:24a Kevin
* Fixed problem with help
*
* 56 10/17/98 2:32p Kevin
* FIxed problem with banned users getting stuck on the ban message
* screen.
*
* 55 10/17/98 12:46p Kevin
* Beta 4 fixes
*
* 54 10/15/98 3:29p Kevin
* Fixed dlls to not require runtime debug libraries in release builds
*
* 53 10/15/98 12:08p Kevin
* Changed game list to line up differently
*
* 52 10/13/98 3:42p Kevin
* bug fixes
*
* 51 10/12/98 8:39p Kevin
* removed mprintf's and fixed some smallish bugs
*
* 50 10/12/98 11:02a Kevin
* Changed directory of mtav file
*
* 49 10/09/98 2:56p Kevin
* Changed IP addresses for PXO demo
*
* 48 10/08/98 3:37p Jeff
* removed time_left from Netgame
*
* 47 10/05/98 11:00a Kevin
* Fixed bug with uninitialized variable
*
* 46 10/01/98 11:37a Kevin
* UI fixes and stuff
*
* 45 9/30/98 12:33p Kevin
* Added web launching support
*
* 44 9/29/98 2:23p Kevin
* More UI tweaks
*
* 43 9/28/98 4:55p Kevin
*
* 42 9/28/98 4:21p Kevin
* Redesigned game list menus
*
* 41 9/28/98 11:10a Kevin
* fuxed returning onf uninitialized variable
*
* 40 9/28/98 9:53a Kevin
* Fixing misc UI problems, and fixed some bugs that VC 6 found
*
* 39 9/25/98 11:07a Kevin
* fixed columns to line up and cleaned up some PXO bugs
*
* 38 9/24/98 12:50p Kevin
* Added UI for rotational velocity and drop out of order packets in net
* games
*
* 37 9/23/98 6:33p Kevin
* Fixed load settings
*
* 36 9/23/98 2:55p Kevin
* Saved multi config and changed UI to conform
*
* 35 9/22/98 3:55p Kevin
* Removed obsolete function
*
* 34 9/22/98 2:29p Kevin
* moved ships allowed code out of dll and into main app. Also added
* powerup exclusions
*
* 33 9/21/98 11:19a Kevin
* check protocol before entering multiplayer screens
*
* 32 9/16/98 8:06p Jason
* got mastertracker working with the dedicated server
*
* 31 9/14/98 12:34p Kevin
* Fixed problems with using strtok and grtext functions.
*
* 30 9/09/98 12:41p Kevin
* Fixed up some UI issues
*
* 29 9/04/98 1:51p Kevin
* implemented asyncronous gethostbyname
*
* 28 9/02/98 6:54p Kevin
* Fixed general directplay support up, and got modem-modem working
*
* 27 8/31/98 10:14a Kevin
* Misc. multi-UI fixes
*
* 26 8/27/98 5:03p Kevin
* Prettied up multiplayer screens and fixed some bugs.
*
* 25 8/26/98 3:28p Samir
* put focus thing back in
*
* 24 8/25/98 6:33p Kevin
* PXO screens
*
* 23 8/24/98 5:04p Kevin
* Made msn files have the option to not be playable in multiplayer
*
* 22 8/24/98 10:42a Kevin
* Updated DLL for directplay and PXO background
*
* 21 8/19/98 11:50a Kevin
* Got DirectPlay IPX working, and localized connection DLLs
*
* 20 8/17/98 2:26p Kevin
* fixed auto update dll directory
*
* 19 8/17/98 11:00a Kevin
* Moved DLLs into subdirectories
*
* 18 8/07/98 12:39p Jeff
* added "allowed ships" to multiplayer options
*
* 17 7/27/98 5:31p Kevin
* Sound/Bitmap exchange system
*
* 16 7/22/98 4:34p Kevin
* fixed bug in MT gamelist with >10 games
*
* 15 7/21/98 1:49p Kevin
* IPX support and peer-peer option for multi
*
* 14 7/20/98 2:34p Kevin
* Re-wrote the DLL wrapper, to allow for better expandability
*
* 11 6/30/98 3:20p Kevin
* fixed ping time
*
* 10 6/25/98 10:03a Kevin
* Minor chat fixes in PXO
*
* 9 6/24/98 6:40p Kevin
* Added help to main dll menu
*
* 8 6/24/98 3:24p Kevin
* Updated PXO screens with chat, etc.
*
* 7 6/18/98 4:49p Kevin
* Updated multiplayer menus
*
* 6 6/11/98 1:56p Jeff
* looks for d3m files instead of dll
*
* 5 6/05/98 2:16p Jeff
* Changes made so Dynamic loading of DLLs done through module library
*
* 4 6/05/98 12:40p Kevin
*
* 3 6/01/98 3:52p Kevin
* changed listbox item to be white
*
* 2 6/01/98 10:10a Kevin
* Added DLL connection interface and auto update DLL
*
* 1 5/18/98 12:47p Kevin
*
* $NoKeywords: $
*/
#include "ui.h"
#include "newui.h"
#include "grdefs.h"
#include "player.h"
#include "game.h"
#include "pilot.h"
#include "ddio_common.h"
#include "mt_net.h"
#include "mtgametrack.h"
#include "module.h"
#include "inetgetfile.h"
#include "chat_api.h"
#include "mtstrings.h"
#define TXT_DLL_SAVESETTINGS TXT(79)
#define TXT_DLL_LOADSETTINGS TXT(80)
#define TXT_GEN_MPLYROPTIONS TXT_PXO_MPLYROPTIONS
#define TXT_GEN_TIMELIMIT TXT_PXO_TIMELIMIT
#define TXT_GEN_KILLGOAL TXT_PXO_KILLGOAL
#define TXT_GEN_PPS TXT_PXO_PPS
#define TXT_GEN_RESPAWNRATE TXT_PXO_RESPAWNRATE
#define TXT_GEN_MAXPLAYERS TXT_PXO_MAXPLAYERS
#define TXT_GEN_PREVMENU TXT_PXO_PREVMENU
#define TXT_GEN_CANCEL TXT_PXO_CANCEL
#define TXT_GEN_CFGALLOWEDSHIP TXT_PXO_CFGALLOWEDSHIP
#define TXT_GEN_USEROTVEL TXT_PXO_USEROTVEL
#define TXT_GEN_USEROTVEL TXT_PXO_USEROTVEL
#define TXT_GEN_USESMOOTHING TXT_PXO_USESMOOTHING
#define TXT_GEN_CLIENTSERVER TXT_PXO_CLIENTSERVER
#define TXT_GEN_PEERPEER TXT_PXO_PEERPEER
#define TXT_GEN_ACC_WEAP_COLL TXT_PXO_ACC_WEAP_COLL
#define TXT_GEN_BRIGHT_PLAYERS TXT_PXO_BRIGHT_PLAYERS
#define MULTI_USE_ALL_OPTIONS 1
#include "mtclient.h"
#include "mtpilottrack.h"
#include "DLLUiItems.h"
char Ourlobby[50] = "";
bool Login_aborted = false;
bool Auto_start = false;
int Bypass_chat = 0;
int ChatStarted = 0;
extern int Motd_version;
d3_net_game_data_tiny DLLD3_tracker_info;
#define MTADDNEWURL TXT_PXO_REGURL
#define MAX_GAMELIST_ITEMS 300
pxo_game_list PXOGamelist[MAX_GAMELIST_ITEMS];
int NextGameItemNo = 0;
uint16_t DLLPXOPort = 0;
void AutoLoginAndStartGame();
int GetGameByHandle(uint32_t handle) {
int j;
for (j = 0; j < *DLLNum_network_games_known; j++) {
if (DLLNetwork_games[j].handle == handle) {
return j;
}
}
return -1;
}
int GetPXOItemByHandle(uint32_t handle) {
for (int i = 0; i < MAX_GAMELIST_ITEMS; i++) {
if (PXOGamelist[i].used) {
if (PXOGamelist[i].handle == handle) {
return i;
}
}
}
return -1;
}
int GetGameByLBNo(int selno) {
for (int i = 0; i < MAX_GAMELIST_ITEMS; i++) {
if (PXOGamelist[i].used) {
if (PXOGamelist[i].lb_no == selno) {
return GetGameByHandle(PXOGamelist[i].handle);
}
}
}
return -1;
}
void FormatServerLine(char *fmt, int servernum, int pxonum) {
int k = servernum;
char server_mode[20];
char server_type[200];
if (DLLNetwork_games[k].flags & NF_PEER_PEER) {
strcpy(server_mode, "PP");
} else if (DLLNetwork_games[k].flags & NF_PERMISSABLE) {
strcpy(server_mode, "PS");
} else {
strcpy(server_mode, "CS");
}
if (DLLNetwork_games[k].flags & NF_ALLOW_MLOOK) {
strcat(server_mode, "-ML");
}
snprintf(server_type, sizeof(server_type), "%s %s", server_mode, DLLNetwork_games[k].scriptname);
int game_type_pos = strlen(server_type);
#define SERVER_TYPE_MAX_LEN 100
while (DLLgrtext_GetTextLineWidth(server_type) > SERVER_TYPE_MAX_LEN) {
server_type[game_type_pos] = 0;
game_type_pos--;
}
sprintf(fmt, "%.20s\t\x02\x02b%s\x02\x45%.15s\x02\x63%d\x02\x6d%d/%d\x02\x7e%.3f", DLLNetwork_games[k].name,
server_type, DLLNetwork_games[k].mission_name, DLLNetwork_games[k].level_num,
DLLNetwork_games[k].curr_num_players, DLLNetwork_games[k].max_num_players,
DLLNetwork_games[k].server_response_time);
}
void UpdateGamelist(void *lb) {
int i, j;
// Look for items that we need to remove
for (i = 0; i < MAX_GAMELIST_ITEMS; i++) {
bool found = false;
if (PXOGamelist[i].used) {
for (j = 0; j < *DLLNum_network_games_known; j++) {
if (DLLNetwork_games[j].handle == PXOGamelist[i].handle) {
found = true;
}
}
if (!found) {
// Remove this item!
/*
int gameid = GetGameByHandle(PXOGamelist[i].handle);
if(gameid!=-1)
{
DLLmprintf(0,"Removing %s\n",DLLNetwork_games[gameid].name);
}
*/
// Now we need to fix up the lb_no items because we removed this one!
int k = 0;
for (k = 0; k < MAX_GAMELIST_ITEMS; k++) {
if (!PXOGamelist[k].used)
continue;
// This is yucky, but it accounts for the shifting up of the game items in the list
if (PXOGamelist[i].lb_no < PXOGamelist[k].lb_no)
PXOGamelist[k].lb_no--;
}
NextGameItemNo--;
PXOGamelist[i].used = false;
PXOGamelist[i].handle = -1;
DLLListRemoveItem(lb, PXOGamelist[i].ti);
DLLRemoveUITextItem(PXOGamelist[i].ti);
}
}
}
// Look for items to add
for (i = 0; i < *DLLNum_network_games_known; i++) {
bool found = false;
for (j = 0; j < MAX_GAMELIST_ITEMS; j++) {
if (DLLNetwork_games[i].handle == PXOGamelist[j].handle) {
found = true;
}
}
if (!found) {
// Add this item!
// Update PXOGamelist[i].ti
for (j = 0; j < MAX_GAMELIST_ITEMS; j++) {
if (!PXOGamelist[j].used) {
// Aha! an empty slot
break;
}
}
int k = i;
if (j < MAX_GAMELIST_ITEMS) {
char fmtline[200];
PXOGamelist[j].lb_no = NextGameItemNo;
NextGameItemNo++;
PXOGamelist[j].handle = DLLNetwork_games[k].handle;
PXOGamelist[j].used = true;
DLLmprintf(0, "Adding %s\n", DLLNetwork_games[k].name);
// DLLmprintf(0,"Found game: %s\n",DLLNetwork_games[k].name);
FormatServerLine(fmtline, k, j);
if (DLLNetwork_games[k].dedicated_server) {
PXOGamelist[j].ti = DLLCreateNewUITextItem(fmtline, UICOL_HOTSPOT_LO);
} else {
PXOGamelist[j].ti = DLLCreateNewUITextItem(fmtline, GR_LIGHTGRAY);
}
DLLListAddItem(lb, PXOGamelist[j].ti);
} else {
// DLLInt3();
// Out of slots???
}
}
}
for (j = 0; j < MAX_GAMELIST_ITEMS; j++) {
if (PXOGamelist[j].used && (PXOGamelist[j].handle != -1)) {
int gameid = GetGameByHandle(PXOGamelist[j].handle);
if (gameid != -1) {
int k = gameid;
// DLLmprintf(0,"Updating %s\n",DLLNetwork_games[gameid].name);
char fmtline[200];
FormatServerLine(fmtline, k, j);
DLLSetUITextItemText(PXOGamelist[j].ti, fmtline,
DLLNetwork_games[k].dedicated_server ? UICOL_HOTSPOT_LO : GR_LIGHTGRAY);
}
}
}
}
#ifdef MACINTOSH
#pragma export on
#endif
// These next two function prototypes MUST appear in the extern "C" block if called
// from a CPP file.
extern "C" {
DLLEXPORT void DLLFUNCCALL DLLMultiInit(int *api_func);
DLLEXPORT void DLLFUNCCALL DLLMultiCall(int eventnum);
DLLEXPORT void DLLFUNCCALL DLLMultiClose();
}
bool All_ok = true;
bool MT_Sock_inited = false;
// Initializes the game function pointers
void DLLFUNCCALL DLLMultiInit(int *api_func) {
Use_netgame_flags = 1;
#ifdef MACINTOSH
InitOTSockets();
#endif
#include "mdllinit.h"
DLLPXOPort = (uint16_t)((size_t)API.vp[32] & 0xffff);
DLLmprintf(0, "Inside DLLMultiInit...\n");
*DLLUse_DirectPlay = false;
Auto_start = false;
DLLmprintf(0, "About to create string table...\n");
DLLCreateStringTable("mtclient.str", &StringTable, &StringTableSize);
DLLmprintf(0, "%d strings loaded from string table\n", StringTableSize);
if (!StringTableSize) {
All_ok = false;
return;
}
memset(PXOGamelist, 0, sizeof(PXOGamelist));
}
// Called when the DLL is shutdown
void DLLFUNCCALL DLLMultiClose() {
DLLmprintf(0, "Closing down PXO DLL\n");
DLLDestroyStringTable(StringTable, StringTableSize);
DLLnw_UnRegisterCallback(PXO_NETID_USER_TRACKER);
DLLnw_UnRegisterCallback(PXO_NETID_GAME_TRACKER);
if (MT_Sock_inited) {
CloseMTSockets();
}
#ifdef MACINTOSH
ShutdownOTSockets();
#endif
}
// The main entry point where the game calls the dll
void DLLFUNCCALL DLLMultiCall(int eventnum) {
// We don't need eventnum right now.
switch (eventnum) {
case MT_EVT_GET_HELP:
strcpy(DLLHelpText1, TXT_PXO_HELP1);
strcpy(DLLHelpText2, TXT_PXO_HELP2);
strcpy(DLLHelpText3, TXT_PXO_HELP3);
strcpy(DLLHelpText4, TXT_PXO_HELP4);
break;
case MT_EVT_LOGIN:
DLLDatabaseReadInt("BypassChat", &Bypass_chat);
if (!DLLTCP_active) {
DLLDoMessageBox(TXT_PXO_ERROR, TXT_PXO_NO_TCPIP, MSGBOX_OK, UICOL_WINDOW_TITLE, UICOL_TEXT_NORMAL);
*DLLMultiGameStarting = 0;
break;
}
*DLLMultiGameStarting = 0;
if (*DLLDedicated_server) {
InitMTSockets();
} else {
DLLCreateSplashScreen(TXT_PXO_CONNECTING, 1);
InitMTSockets();
MT_Sock_inited = true;
DLLCloseSplashScreen();
}
if (!All_ok) {
*DLLMultiGameStarting = 0;
return;
}
{
UnvalidatedDLL = 0;
DLLCreateSplashScreen(TXT_PXO_CONNECTING, 1);
DLLPollUI();
if (MT_Initialized) {
DLLPollUI();
if (!MTVersionCheck()) {
if (Login_aborted) {
MT_Initialized = 0;
} else {
// If the first call fails, try again
DLLPollUI();
if (!MTVersionCheck()) {
DLLPollUI();
if (!MTVersionCheck()) {
// If this call fails, we have a problem, and when MT_EVT_LOGIN is called we will let the user know.
UnvalidatedDLL = 1;
}
}
}
}
}
DLLCloseSplashScreen();
if (!MT_Initialized) {
DLLDoMessageBox(TXT_PXO_MASTERTRACKER, TXT_PXO_CANTCONNECT, MSGBOX_OK, UICOL_WINDOW_TITLE, UICOL_TEXT_NORMAL);
return;
}
// Start off with a login to tracker dialog
if (UnvalidatedDLL) {
DLLDoMessageBox(TXT_PXO_MASTERTRACKER, TXT_PXO_CANTAUTOVALIDATE, MSGBOX_OK, UICOL_WINDOW_TITLE,
UICOL_TEXT_NORMAL);
return;
}
if (LoginMasterTracker()) {
// menu.... start a game, or join a game
if (MainMultiplayerMenu()) {
*DLLMultiGameStarting = 1;
} else {
*DLLMultiGameStarting = 0;
}
} else {
DLLmprintf(0, "Login failed!\n");
*DLLMultiGameStarting = 0;
return;
}
}
break;
case MT_EVT_FRAME:
DoMTFrame();
break;
case MT_EVT_FIRST_FRAME:
MTWritingPilot = -1;
MTReadingPilot = -1;
*DLLGame_is_master_tracker_game = 1;
// strcpy(DLLD3_tracker_info.game_name,DLLNetgame->name);
// strcpy(DLLD3_tracker_info.mission_name,DLLNetgame->mission);
strcpy(DLLD3_tracker_info.lobby, DLLPXO_hosted_lobby_name);
StartTrackerGame(&DLLD3_tracker_info);
break;
case MT_EVT_GAME_OVER:
DoMTGameOver();
/*
if(!All_ok)
break;
//menu.... start a game, or join a game
if(MainMultiplayerMenu())
{
*DLLMultiGameStarting = 1;
}
else
{
*DLLMultiGameStarting = 0;
}
*/
break;
case MT_AUTO_LOGIN:
if (!DLLTCP_active) {
DLLDoMessageBox(TXT_PXO_ERROR, TXT_PXO_NO_TCPIP, MSGBOX_OK, UICOL_WINDOW_TITLE, UICOL_TEXT_NORMAL);
*DLLMultiGameStarting = 0;
break;
}
InitMTSockets();
if (!All_ok) {
*DLLMultiGameStarting = 0;
return;
}
AutoLoginAndJoinGame();
break;
case MT_AUTO_START:
InitMTSockets();
if (!All_ok) {
*DLLMultiGameStarting = 0;
return;
}
Auto_start = true;
AutoLoginAndStartGame();
break;
case MT_RETURN_TO_GAME_LIST:
Bypass_chat = 1;
// menu.... start a game, or join a game
if (MainMultiplayerMenu()) {
*DLLMultiGameStarting = 1;
} else {
*DLLMultiGameStarting = 0;
}
break;
}
}
#ifdef MACINTOSH
#pragma export off
#endif
int LoginMasterTracker() {
void *title_text = DLLCreateNewUITextItem(TXT_PXO_LOGINMASTERTRKR, UICOL_WINDOW_TITLE);
void *cancel_on_text = DLLCreateNewUITextItem(TXT_PXO_CANCEL, UICOL_HOTSPOT_HI);
void *login_on_text = DLLCreateNewUITextItem(TXT_PXO_LOGIN, UICOL_HOTSPOT_HI);
void *cancel_off_text = DLLCreateNewUITextItem(TXT_PXO_CANCEL, UICOL_HOTSPOT_LO);
void *login_off_text = DLLCreateNewUITextItem(TXT_PXO_LOGIN, UICOL_HOTSPOT_LO);
void *login_id_text = DLLCreateNewUITextItem(TXT_PXO_LOGINID, UICOL_TEXT_NORMAL);
void *tracker_id_text = DLLCreateNewUITextItem(TXT_PXO_TRACKERID, UICOL_TEXT_NORMAL);
void *password_text = DLLCreateNewUITextItem(TXT_PXO_PASSWORD, UICOL_TEXT_NORMAL);
void *new_prof_on_text = DLLCreateNewUITextItem(TXT_PXO_CREATENEWPROFILE, UICOL_HOTSPOT_HI);
void *new_prof_off_text = DLLCreateNewUITextItem(TXT_PXO_CREATENEWPROFILE, UICOL_HOTSPOT_LO);
void *blank_text = DLLCreateNewUITextItem(TXT_PXO_BLANK, GR_BLACK);
int exit_menu = 0;
int ret = 0;
int loginlen = LOGIN_LEN;
int passlen = PASSWORD_LEN;
void *main_wnd = DLLNewUIGameWindowCreate(TRACKER_MENU_X, TRACKER_MENU_Y, TRACKER_MENU_W, TRACKER_MENU_H,
UIF_PROCESS_ALL | UIF_CENTER | NUWF_TITLEMED);
void *title = DLLTextCreate(main_wnd, title_text, 0, 7, UIF_CENTER);
void *password = DLLTextCreate(main_wnd, password_text, 30, 130, UIF_CENTER);
void *login_id = DLLTextCreate(main_wnd, login_id_text, 50, 80, UIF_CENTER);
void *pass_edit = DLLEditCreate(main_wnd, UID_OK, 100, 140, 130, 15, UIF_CENTER | UIED_PASSWORD);
void *login_hs =
DLLHotSpotCreate(main_wnd, UID_OK, KEY_ENTER, login_off_text, login_on_text, 60, TRACKER_MENU_H - 80, 60, 20, 0);
void *cancel_hs = DLLHotSpotCreate(main_wnd, UID_CANCEL, KEY_ESC, cancel_off_text, cancel_on_text, 130,
TRACKER_MENU_H - 80, 60, 20, 0);
void *new_id_hs =
DLLHotSpotCreate(main_wnd, 4, KEY_N, new_prof_off_text, new_prof_on_text, 0, 45, 120, 20, UIF_CENTER | UIF_FIT);
void *login_edit = DLLEditCreate(main_wnd, 3, 100, 90, 130, 15, UIF_CENTER);
// Read defaults
DLLDatabaseRead("TrackerLogin", szloginid, &loginlen);
DLLDatabaseRead("TrackerPassword", szpassword, &passlen);
DLLEditSetText(login_edit, szloginid);
DLLEditSetText(pass_edit, szpassword);
DLLNewUIGameWindowOpen(main_wnd);
while (!exit_menu) {
int res;
res = DLLDoUI();
// handle all UI results.
switch (res) {
case 3:
DLLmprintf(0, "Got event 3!\n");
break;
case 4:
#ifdef WIN32
// TODO: reacivate for site opening
// ShellExecute(NULL, "open", MTADDNEWURL, NULL, NULL, SW_SHOW);
#endif
break;
case UID_OK: {
DLLEditGetText(login_edit, szloginid, LOGIN_LEN);
DLLEditGetText(pass_edit, szpassword, PASSWORD_LEN);
DLLDatabaseWrite("TrackerLogin", szloginid, strlen(szloginid) + 1);
DLLDatabaseWrite("TrackerPassword", szpassword, strlen(szpassword) + 1);
if ((!*szloginid) || (!*szpassword)) {
DLLDoMessageBox(TXT_PXO_MASTERTRACKER, TXT_PXO_BADLOGIN, MSGBOX_OK, UICOL_WINDOW_TITLE, UICOL_TEXT_NORMAL);
break;
}
// Fill out the validate struct and send off the packet
validate_id_request val_user{};
strcpy(val_user.tracker_id, sztrackerid);
strcpy(val_user.login, szloginid);
strcpy(val_user.password, szpassword);
DLLCreateSplashScreen(TXT_PXO_CONNECTING, 1);
int valret = ValidateUser(&val_user, sztrackerid);
while (valret == 0) {
valret = ValidateUser(nullptr, nullptr);
res = DLLPollUI();
if (res == 99) {
valret = -2;
}
DLLDescentDefer();
}
DLLCloseSplashScreen();
if (valret == 1) {
// User was validated
DLLmprintf(0, "Mastertracker user validated!\n");
// Run this to make sure we properly ACK the server.
for (int j = 0; j < 10; j++)
PollPTrackNet();
strcpy(DLLTracker_id, sztrackerid);
strcpy(DLLMPlayers[DLLPlayer_num].tracker_id, sztrackerid);
exit_menu = 1;
ret = 1;
break;
} else if (valret == -1) {
// User invalid!
DLLmprintf(0, "Mastertracker user not validated!\n");
DLLDoMessageBox(TXT_PXO_MASTERTRACKER, TXT_PXO_BADLOGIN, MSGBOX_OK, UICOL_WINDOW_TITLE, UICOL_TEXT_NORMAL);
// Run this to make sure we properly ACK the server.
for (int j = 0; j < 10; j++)
PollPTrackNet();
break;
} else {
// timeout waiting for tracker!
DLLmprintf(0, "Mastertracker timeout!\n");
DLLDoMessageBox(TXT_PXO_MASTERTRACKER, TXT_PXO_TIMEOUTMT, MSGBOX_OK, UICOL_WINDOW_TITLE, UICOL_TEXT_NORMAL);
// Run this to make sure we properly ACK the server.
for (int j = 0; j < 10; j++)
PollPTrackNet();
break;
}
}
case UID_CANCEL:
exit_menu = 1;
ret = 0;
break;
}
}
DLLNewUIGameWindowClose(main_wnd);
DLLNewUIGameWindowDestroy(main_wnd);
DLLRemoveUITextItem(title_text);
DLLRemoveUITextItem(cancel_on_text);
DLLRemoveUITextItem(login_on_text);
DLLRemoveUITextItem(cancel_off_text);
DLLRemoveUITextItem(login_off_text);
DLLRemoveUITextItem(login_id_text);
DLLRemoveUITextItem(tracker_id_text);
DLLRemoveUITextItem(password_text);
DLLRemoveUITextItem(new_prof_on_text);
DLLRemoveUITextItem(new_prof_off_text);
DLLRemoveUITextItem(blank_text);
DLLDeleteUIItem(main_wnd);
DLLDeleteUIItem(title);
DLLDeleteUIItem(cancel_hs);
DLLDeleteUIItem(login_hs);
DLLDeleteUIItem(new_id_hs);
DLLDeleteUIItem(login_edit);
DLLDeleteUIItem(password);
DLLDeleteUIItem(login_id);
DLLDeleteUIItem(pass_edit);
return ret;
}
// The first multiplayer menu that the user will see...all multiplayer stuff is
// reached from this menu
// Returns true if we're starting a multiplayer game
#define CONNECT_PXO_TIMEOUT 60.0
#define MAX_CHAT_SEND_LEN 200
#define MAX_CHAT_CHANNELS 50
#define CHAT_INFO_LEN 200
#define CHAT_COUNT_LEN 10
#define CHAT_MAX_USERLIST 200
#define CHAT_USER_REFRESH_TIME 5
#define CHAT_LIST_REFRESH_TIME 10
struct {
char name[CHAT_INFO_LEN];
char origname[CHAT_INFO_LEN];
char topic[CHAT_INFO_LEN];
char count[CHAT_COUNT_LEN];
char games[CHAT_COUNT_LEN];
} chan_info[MAX_CHAT_CHANNELS];
int MainMultiplayerMenu() {
DLLmprintf(0, "%d", DESCENT3_BLOCK_SIZE);
if (!ShowMessageOfTheDay()) {
return 0;
}
DLLmprintf(0, "Inside MainMultiplayerMenu()\n");
if (Bypass_chat && !ChatStarted) {
int rcode1 = SearchMasterTrackerGameMenu();
if (rcode1 == -1)
rcode1 = 0;
return rcode1;
}
DLLToggleUICallback(0);
ChatStarted = 1;
void *title_text = DLLCreateNewUITextItem(TXT_PXO_CONNECTING, UICOL_WINDOW_TITLE);
void *cancel_on_text = DLLCreateNewUITextItem(TXT_PXO_CANCEL, UICOL_HOTSPOT_HI);
void *cancel_off_text = DLLCreateNewUITextItem(TXT_PXO_CANCEL, UICOL_HOTSPOT_LO);
void *exit_on_text = DLLCreateNewUITextItem(TXT_PXO_EXIT, UICOL_HOTSPOT_HI);
void *exit_off_text = DLLCreateNewUITextItem(TXT_PXO_EXIT, UICOL_HOTSPOT_LO);
void *priv_msg_on_text = DLLCreateNewUITextItem(TXT_PXO_SENDPRIV, UICOL_HOTSPOT_HI);
void *priv_msg_off_text = DLLCreateNewUITextItem(TXT_PXO_SENDPRIV, UICOL_HOTSPOT_LO);
void *join_lobby_on_text = DLLCreateNewUITextItem(TXT_PXO_JOINPRIV, UICOL_HOTSPOT_HI);
void *join_lobby_off_text = DLLCreateNewUITextItem(TXT_PXO_JOINPRIV, UICOL_HOTSPOT_LO);
void *join_chan_on_text = DLLCreateNewUITextItem(TXT_PXO_JOINCHAN, UICOL_HOTSPOT_HI);
void *join_chan_off_text = DLLCreateNewUITextItem(TXT_PXO_JOINCHAN, UICOL_HOTSPOT_LO);
void *find_pilot_on_text = DLLCreateNewUITextItem(TXT_PXO_FINDPILOT, UICOL_HOTSPOT_HI);
void *find_pilot_off_text = DLLCreateNewUITextItem(TXT_PXO_FINDPILOT, UICOL_HOTSPOT_LO);
void *get_pilot_on_text = DLLCreateNewUITextItem(TXT_PXO_GETPILOTINFO, UICOL_HOTSPOT_HI);
void *get_pilot_off_text = DLLCreateNewUITextItem(TXT_PXO_GETPILOTINFO, UICOL_HOTSPOT_LO);
void *game_on_text = DLLCreateNewUITextItem(TXT_PXO_JOINSTARTGAME, UICOL_HOTSPOT_HI);
void *game_off_text = DLLCreateNewUITextItem(TXT_PXO_JOINSTARTGAME, UICOL_HOTSPOT_LO);
void *send_on_text = DLLCreateNewUITextItem(TXT_PXO_SEND, UICOL_HOTSPOT_HI);
void *send_off_text = DLLCreateNewUITextItem(TXT_PXO_SEND, UICOL_HOTSPOT_LO);
char fmtlobbytext[200];
snprintf(fmtlobbytext, sizeof(fmtlobbytext), TXT_PXO_YOUAREINLOBBY, Ourlobby);
void *lobby_text = DLLCreateNewUITextItem(fmtlobbytext, UICOL_TEXT_AUX);
void *blank_text = DLLCreateNewUITextItem(TXT_PXO_BLANK, UICOL_TEXT_AUX);
char sendline[MAX_CHAT_SEND_LEN];
int exit_menu = 0;
int ret = 0;
int res;
const char *p;
int i;
float lastlisttime = 0;
float lastchanlisttime = 0;
void *chan_ti[MAX_CHAT_CHANNELS];
void *user_ti[CHAT_MAX_USERLIST];
char selpilot[MAX_CHAT_SEND_LEN];
char oldselchan[200];
for (i = 0; i < MAX_CHAT_CHANNELS; i++)
chan_ti[i] = nullptr;
for (i = 0; i < CHAT_MAX_USERLIST; i++)
user_ti[i] = nullptr;
uint8_t oldalpha = *DLLNewUIWindow_alpha;
int colx1 = 0;
int colx2 = 148;
DLLSetScreenMode(SM_MENU);
*DLLNewUIWindow_alpha = 255;
for (i = 0; i < MAX_CHAT_CHANNELS; i++) {
chan_info[i].origname[0] = '\0';
}
// Create our buttons
void *main_wnd = DLLNewUIWindowCreate(0, 0, 640, 480, UIF_PROCESS_ALL);
// void HotSpotCreate(int item,int parentitem, int id, int key, int txtitemoff, int txtitemon, int x, int y, int w,
// int h, int flags,int winnum)
void *exit_hs = DLLHotSpotCreate(main_wnd, 5, KEY_ESC, exit_off_text, exit_on_text, 33, 427, 70, 15, 0);
void *priv_hs = DLLHotSpotCreate(main_wnd, 6, 0, priv_msg_off_text, priv_msg_on_text, 328, 403, 170, 15, 0);
#define JOIN_ROW 131
void *join_lobby_hs =
DLLHotSpotCreate(main_wnd, 7, 0, join_lobby_off_text, join_lobby_on_text, 400, JOIN_ROW, 170, 15, 0);
void *join_chan_hs =
DLLHotSpotCreate(main_wnd, 14, 0, join_chan_off_text, join_chan_on_text, 178, JOIN_ROW, 170, 15, 0);
void *find_hs = DLLHotSpotCreate(main_wnd, 9, 0, find_pilot_off_text, find_pilot_on_text, 156, 403, 140, 15, 0);
void *get_pilot_hs =
DLLHotSpotCreate(main_wnd, 10, 0, get_pilot_off_text, get_pilot_on_text, colx1 + 10, 372, 130, 15, 0);
void *game_hs = DLLHotSpotCreate(main_wnd, 11, 0, game_off_text, game_on_text, 505, 431, 135, 15, 0);
void *enter_hs = DLLHotSpotCreate(main_wnd, 15, KEY_ENTER, send_off_text, send_on_text, 550, 370, 70, 15, 0);
// lobby_text
void *lobby_txt_gadget = DLLTextCreate(main_wnd, lobby_text, 200, 450, UIF_CENTER);
// User list box, id #10
void *user_list = DLLOldListCreate(main_wnd, 10, colx1 + 20, 100, 108, 265, 0);
// Channel list box, id #14
void *chan_list = DLLOldListCreate(main_wnd, 14, colx2, 25, 470, 96, 0);
// Edit box for typing in chat, id # 15
void *send_edit = DLLOldEditCreate(main_wnd, 15, colx2 + 10, 372, 390, 20, UIED_AUTOSELECT);
DLLNewUIWindowLoadBackgroundImage(main_wnd, "pxomain.ogf");
DLLSetOldEditBufferLen(send_edit, 100);
void *console_item = DLLUIConsoleGadgetCreate(main_wnd, 16, colx2, 165, 0, 51, 16, 0);
pconsole = console_item;
DLLNewUIWindowOpen(main_wnd);
// Menu loop
// Create status window while we are connecting
DLLCreateSplashScreen(TXT_PXO_CONNECTING, 1);
Chat_command *cmd;
int gotcancel = 0;
int chat_connected = 0;
float chat_conn_time = 0;
char oldseluser[100];
char chat_whois_info[PILOT_NAME_LEN + TRACKER_ID_LEN + 4];
char pilot_name[PILOT_STRING_SIZE];
CurrentPilotName(pilot_name);
snprintf(chat_whois_info, sizeof(chat_whois_info), "%s %s", sztrackerid, pilot_name);
chat_conn_time = DLLtimer_GetTime();
// DLLNewUIWindowSetFocusOnEditGadget(send_edit,main_wnd);
DLLmprintf(0, "About to connect...\n");
do {
chat_connected = ConnectToChatServer(CHATTRACKERNAME, CHATPORT, pilot_name, chat_whois_info);
// chat_connected = ConnectToChatServer("plasma.outrage.com:7000",pilot_name,chat_whois_info);
p = GetChatText();
if (p) {
DLLUIConsoleGadgetputs(console_item, p);
DLLUIConsoleGadgetputs(console_item, "\x0a\x0d");
}
if ((chat_connected == -1) || ((DLLtimer_GetTime() - chat_conn_time) > CONNECT_PXO_TIMEOUT)) {
DLLDoMessageBox(TXT_PXO_MASTERTRACKER, TXT_PXO_CANTCONNECT, MSGBOX_OK, UICOL_WINDOW_TITLE, UICOL_TEXT_NORMAL);
// Go ahead to the game screen.
// SearchMasterTrackerGameMenu();
int rcode1 = SearchMasterTrackerGameMenu();
if (rcode1 == -1)
rcode1 = 0;
ret = rcode1;
exit_menu = 1;
DLLCloseSplashScreen();
DLLNewUIWindowClose(main_wnd);
goto shutdownpxo;
// gotcancel = 1;
break;
}
res = DLLPollUI();
if (res == 99) {
SearchMasterTrackerGameMenu();
gotcancel = 1;
}
} while ((!gotcancel) && (chat_connected == 0));
DLLCloseSplashScreen();
if (gotcancel) {
ret = 0;
exit_menu = 1;
DLLNewUIWindowClose(main_wnd);
goto shutdownpxo;
}
DLLmprintf(0, "Connected to chat server!\n");
if (!JoinNewLobby("#autoselect")) {
ret = 0;
exit_menu = 1;
}
SendChatString("/list");
// DLLNewUIWindowSetFocusOnEditGadget(send_edit,main_wnd);
while (!exit_menu) {
// Handle commands...
cmd = GetChatCommandFromQueue();
if (cmd) {
switch (cmd->command) {
case CC_USER_JOINING:
case CC_USER_LEAVING:
case CC_KICKED:
case CC_NICKCHANGED:
// We will ignore all these things for now
break;
case CC_YOURCHANNEL: {
strcpy(Ourlobby, cmd->data);
char fmtlobbytext[200];
char cleanlobby[50];
memset(cleanlobby, 0, 29);
strcpy(cleanlobby, Ourlobby + 1);
for (int l = 0; l < 18; l++) {
if (cleanlobby[l] == '_')
cleanlobby[l] = ' ';
// if(cleanlobby[l]==NULL) cleanlobby[l]= ' ';
}
snprintf(fmtlobbytext, sizeof(fmtlobbytext), TXT_PXO_YOUAREINLOBBY, cleanlobby);
DLLRemoveUITextItem(lobby_text);
DLLGadgetDestroy(lobby_txt_gadget);
DLLDeleteUIItem(lobby_txt_gadget);
lobby_text = DLLCreateNewUITextItem(fmtlobbytext, UICOL_TEXT_AUX);
lobby_txt_gadget = DLLTextCreate(main_wnd, lobby_text, 0, 450, UIF_CENTER);
// Now update the text on the bottom of the screen
} break;
case CC_DISCONNECTED:
// Display a message box letting the user know we are disconnected.
DLLDoMessageBox(TXT_PXO_MASTERTRACKER, TXT_PXO_CHATDISCONNECTED, MSGBOX_OK, UICOL_WINDOW_TITLE,
UICOL_TEXT_NORMAL);
DLLNewUIWindowClose(main_wnd);
exit_menu = 1;
break;
default:
DLLmprintf(0, "Warning: Received an unknown chat command!\n");
break;
}
}
if (exit_menu)
break;
p = GetChatText();
if (p) {
DLLUIConsoleGadgetputs(console_item, p);
DLLUIConsoleGadgetputs(console_item, "\x0a\x0d");
}
// refresh the userlist
if ((DLLtimer_GetTime() - lastlisttime) > CHAT_USER_REFRESH_TIME) {
lastlisttime = DLLtimer_GetTime();
p = GetChatUserList();
if (p) {
char *oldsel = DLLOldListGetItem(user_list, DLLOldListGetSelectedIndex(user_list));
oldseluser[0] = 0;
if (oldsel)
strcpy(oldseluser, oldsel);
void *old_ti = nullptr; // = DLLCreateNewUITextItem(TXT_PXO_JOINSTARTGAME,GR_WHITE);
// int oldsel = DLLOldListGetSelectedIndex(user_list);
// void * old_ti =
DLLOldListRemoveAll(user_list);
for (i = 0; i < CHAT_MAX_USERLIST; i++) {
if (user_ti[i] != nullptr)
DLLRemoveUITextItem(user_ti[i]);
user_ti[i] = nullptr;
}
char seps[] = " ";
char *tokp;
tokp = strtok((char *)p, seps);
if (tokp) {
for (i = 0; i < CHAT_MAX_USERLIST; i++) {
user_ti[i] = DLLCreateNewUITextItem(tokp, GR_WHITE);
DLLOldListAddItem(user_list, user_ti[i]);
if (strcmp(tokp, oldseluser) == 0)
old_ti = user_ti[i];
tokp = strtok(nullptr, seps);
if (!tokp)
break;
}
if (old_ti)
DLLOldListSelectItem(user_list, old_ti);
}
}
}
// refresh the channellist
if ((DLLtimer_GetTime() - lastchanlisttime) > CHAT_LIST_REFRESH_TIME) {
lastchanlisttime = DLLtimer_GetTime();
SendChatString("/list");
}
p = GetChannelList();
if (p) {
char *pchanlist;
pchanlist = (char *)DLLmem_malloc(strlen(p) + 1);
memset(pchanlist, 0, strlen(p));
strcpy(pchanlist, p);
char *tokp = nullptr;
char *nexttok;
// tokp = strtok(pchanlist,seps);
nexttok = strchr(pchanlist, '$');
if (nexttok) {
*nexttok = '\0';
nexttok++;
tokp = nexttok;
if (nexttok) {
nexttok = strchr(nexttok, '$');
if (nexttok) {
*nexttok = '\0';
nexttok++;
}
}
}
if (tokp) {
// Remove all previous items
DLLmprintf(0, "Refreshing channel list\n");
// get the text of the currently selected channel.
// char * oldsel = DLLOldListGetItem(chan_list,DLLOldListGetSelectedIndex(chan_list));
//
int selitem = DLLOldListGetSelectedIndex(chan_list);
char *oldsel = nullptr;
oldselchan[0] = 0;
if ((selitem > 0) && (selitem < MAX_CHAT_CHANNELS)) {
oldsel = chan_info[selitem].origname;
strcpy(oldselchan, oldsel);
}
DLLOldListRemoveAll(chan_list);
for (i = 0; i < MAX_CHAT_CHANNELS; i++) {
if (chan_ti[i] != nullptr)
DLLRemoveUITextItem(chan_ti[i]);
chan_ti[i] = nullptr;
}
for (i = 0; i < MAX_CHAT_CHANNELS; i++) {
char fmtchan[500];
char *pcount = strchr(tokp, ' ');
// if(pcount)
{
if (!pcount) {
pcount = (char *)"";
} else {
// pcount++;
*pcount = '\0';
}
// 17 is the magic number we want all channel names to align with
memset(chan_info[i].name, 0, 19);
strcpy(chan_info[i].origname, tokp);
strcpy(chan_info[i].name, tokp + 1); // skip the #
for (int l = 0; l < 18; l++) {
if (chan_info[i].name[l] == '_')
chan_info[i].name[l] = ' ';
if (chan_info[i].name[l] == '\0')
chan_info[i].name[l] = ' ';
}
pcount++;
char *ptopic = pcount;
while (isdigit(*ptopic)) {
ptopic++;
}
*ptopic = '\0';
ptopic++;
// count
strcpy(chan_info[i].count, pcount);
// topic
strcpy(chan_info[i].topic, ptopic);
// Now we want it formatted nicely.....
char chan_name[100];
memset(chan_name, ' ', 99);
chan_name[99] = '\0';
char count_list[10];
memset(count_list, ' ', 9);
count_list[9] = '\0';
memset(fmtchan, 0, 500);
int textx = 0;
int charpos = 0;
int endpos;
#define LIST_ROW1 90
#define LIST_ROW2 130
strcpy(chan_name, chan_info[i].name);
endpos = strlen(chan_info[i].name);
chan_name[endpos] = ' ';
strcpy(count_list, chan_info[i].count);
endpos = strlen(chan_info[i].count);
count_list[endpos] = ' ';
while (DLLgrtext_GetTextLineWidth(fmtchan) < LIST_ROW1) {
endpos = strlen(fmtchan);
fmtchan[endpos] = chan_name[charpos];
fmtchan[endpos + 1] = NULL;
charpos++;
}
strcat(fmtchan, "\t\0");
charpos = 0;
while (DLLgrtext_GetTextLineWidth(fmtchan) < LIST_ROW2) {
endpos = strlen(fmtchan);
fmtchan[endpos] = count_list[charpos];
fmtchan[endpos + 1] = NULL;
charpos++;
}
strcat(fmtchan, "\t\0");
strcat(fmtchan, chan_info[i].topic);
// sprintf(fmtchan,"%.15s\t%s\t%s",chan_info[i].name,chan_info[i].count,chan_info[i].topic);
chan_ti[i] = DLLCreateNewUITextItem(fmtchan, GR_WHITE);
DLLOldListAddItem(chan_list, chan_ti[i]);
if (strcmp(oldselchan, chan_info[i].origname) == 0) {
DLLOldListSelectItem(chan_list, chan_ti[i]);
}
}
tokp = nexttok;
if (nexttok) {
nexttok = strchr(nexttok, '$');
if (nexttok) {
*nexttok = '\0';
nexttok++;
}
}
// tokp = strtok(NULL,seps);
if (!tokp)
break;
}
}
DLLmem_free(pchanlist);
}
res = DLLPollUI();
if (res != -1) {
// DLLNewUIWindowSetFocusOnEditGadget(send_edit,main_wnd);
}
// handle all UI results.
switch (res) {
case -1:
break;
case 3:
// Join Mastertracker game
{
DLLmprintf(0, "Sending Mastertracker game list request.\n");
RequestGameList();
DLLmprintf(0, "Calling SearchMasterTrackerGameMenu().\n");
DLLNewUIWindowClose(main_wnd);
*DLLGame_is_master_tracker_game = 1;
int gamestart = SearchMasterTrackerGameMenu();
if (gamestart == 1) {
exit_menu = 1;
ret = 1;
} else if (gamestart == 0) {
DLLNewUIWindowOpen(main_wnd);
} else if (gamestart == -1) {
exit_menu = 1;
ret = 0;
}
break;
}
case 4:
// Start Mastertracker game
// Start a netgame
DLLNewUIWindowClose(main_wnd);
*DLLGame_is_master_tracker_game = 1;
if (StartMultiplayerGameMenu()) {
exit_menu = 1;
ret = 1;
} else {
DLLNewUIWindowOpen(main_wnd);
}
break;
case 5:
DLLNewUIWindowClose(main_wnd);
exit_menu = 1;
ret = 0;
break;
case 6:
// Send a private message
// Create new dialog box, prompt for user and message, then send message
DLLmprintf(0, "Sending private Message\n");
// Get the currently selected pilot name
strcpy(selpilot, DLLOldListGetItem(user_list, DLLOldListGetSelectedIndex(user_list)));
SendWhisper(selpilot);
break;
case 7:
// Join a private channel
if (!JoinPrivateLobby()) {
ret = 0;
exit_menu = 0;
}
break;
case 8:
// Join a channel
// unused
break;
case 9:
// Find a pilot
DLLmprintf(0, "Finding a pilot\n");
FindPilot();
break;
case 10:
// Get pilot stats
DLLmprintf(0, "Getting pilot statistics\n");
strcpy(selpilot, DLLOldListGetItem(user_list, DLLOldListGetSelectedIndex(user_list)));
GetPilotStats(selpilot);
break;
case 11: {
DLLmprintf(0, "Sending Mastertracker game list request.\n");
RequestGameList();
DLLmprintf(0, "Calling SearchMasterTrackerGameMenu().\n");
DLLNewUIWindowClose(main_wnd);
*DLLGame_is_master_tracker_game = 1;
int gamestart = SearchMasterTrackerGameMenu();
if (gamestart == 1) {
exit_menu = 1;
ret = 1;
} else if (gamestart == 0) {
DLLNewUIWindowOpen(main_wnd);
} else if (gamestart == -1) {
exit_menu = 1;
ret = 0;
}
break;
} break;
case 14:
// Channel list box
DLLmprintf(0, "Joining new public channel\n");
{
int selitem = 0;
DLLmprintf(0, "Joining new public channel\n");
selitem = DLLOldListGetSelectedIndex(chan_list);
if (!JoinNewLobby(chan_info[selitem].origname)) {
ret = 0;
exit_menu = 0;
} else {
char txtmessage[200];
char cleanlobby[50];
memset(cleanlobby, 0, 29);
strcpy(cleanlobby, chan_info[selitem].origname + 1);
for (int l = 0; l < 18; l++) {
if (cleanlobby[l] == '_')
cleanlobby[l] = ' ';
}
snprintf(txtmessage, sizeof(txtmessage), TXT_PXO_INNEWLOBBY, cleanlobby);
DLLDoMessageBox(TXT_PXO_MASTERTRACKER, txtmessage, MSGBOX_OK, UICOL_WINDOW_TITLE, UICOL_TEXT_NORMAL);
}
}
break;
case 15:
// Send a message
DLLOldEditGetText(send_edit, sendline, MAX_CHAT_SEND_LEN - 1);
if (*sendline == '\0') {
break;
}
DLLOldEditSetText(send_edit, "");
p = SendChatString(sendline);
if (p) {
DLLUIConsoleGadgetputs(console_item, p);
DLLUIConsoleGadgetputs(console_item, "\x0a\x0d");
}
DLLNewUIWindowSetFocusOnEditGadget(send_edit, main_wnd);
break;
}
}
shutdownpxo:
DLLNewUIWindowDestroy(main_wnd);
DLLOldListRemoveAll(chan_list);
DLLOldListRemoveAll(user_list);
for (i = 0; i < MAX_CHAT_CHANNELS; i++) {
if (chan_ti[i] != nullptr)
DLLRemoveUITextItem(chan_ti[i]);
chan_ti[i] = nullptr;
}
for (i = 0; i < CHAT_MAX_USERLIST; i++) {
if (user_ti[i] != nullptr)
DLLRemoveUITextItem(user_ti[i]);
user_ti[i] = nullptr;
}
*DLLNewUIWindow_alpha = oldalpha;
DLLmprintf(0, "Disconnecting from PXO.\n");
DisconnectFromChatServer();
ChatStarted = 0;
DLLmprintf(0, "Disconnected.\n");
DLLToggleUICallback(1);
// Delete all those items we created
DLLDeleteUIItem(main_wnd);
DLLDeleteUIItem(priv_hs);
DLLDeleteUIItem(join_lobby_hs);
DLLDeleteUIItem(join_chan_hs);
DLLDeleteUIItem(find_hs);
DLLDeleteUIItem(get_pilot_hs);
DLLDeleteUIItem(game_hs);
DLLDeleteUIItem(enter_hs);
DLLDeleteUIItem(user_list);
DLLDeleteUIItem(chan_list);
DLLDeleteUIItem(send_edit);
DLLDeleteUIItem(console_item);
DLLDeleteUIItem(lobby_txt_gadget);
DLLRemoveUITextItem(title_text);
DLLRemoveUITextItem(lobby_text);
DLLRemoveUITextItem(cancel_on_text);
DLLRemoveUITextItem(cancel_off_text);
DLLRemoveUITextItem(exit_on_text);
DLLRemoveUITextItem(exit_off_text);
DLLRemoveUITextItem(priv_msg_on_text);
DLLRemoveUITextItem(priv_msg_off_text);
DLLRemoveUITextItem(join_lobby_on_text);
DLLRemoveUITextItem(join_lobby_off_text);
DLLRemoveUITextItem(join_chan_on_text);
DLLRemoveUITextItem(join_chan_off_text);
DLLRemoveUITextItem(find_pilot_on_text);
DLLRemoveUITextItem(find_pilot_off_text);
DLLRemoveUITextItem(get_pilot_on_text);
DLLRemoveUITextItem(get_pilot_off_text);
DLLRemoveUITextItem(game_on_text);
DLLRemoveUITextItem(game_off_text);
DLLRemoveUITextItem(blank_text);
DLLRemoveUITextItem(send_on_text);
DLLRemoveUITextItem(send_off_text);
return ret;
}
#define SORT_GAMENAME 30
#define SORT_GAMETYPE 31
#define SORT_MISSION 32
#define SORT_LEVEL 33
#define SORT_PLAYERS 34
#define SORT_PING 35
int sort_type;
bool invert_sort_gamename = true;
bool invert_sort_gametype = true;
bool invert_sort_mission = true;
bool invert_sort_levels = true;
bool invert_sort_players = true;
bool invert_sort_ping = true;
int net_game_compare(const void *arg1, const void *arg2) {
network_game *net1 = (network_game *)arg1;
network_game *net2 = (network_game *)arg2;
if ((!arg1) || (!arg2))
return 0;
switch (sort_type) {
case SORT_GAMENAME: {
return stricmp(net1->name, net2->name);
} break;
case SORT_GAMETYPE: {
return stricmp(net1->scriptname, net2->scriptname);
} break;
case SORT_MISSION: {
return stricmp(net1->mission_name, net2->mission_name);
} break;
case SORT_LEVEL: {
if (net1->level_num == net2->level_num)
return 0;
else
return (net1->level_num - net2->level_num);
} break;
case SORT_PLAYERS: {
if (net1->curr_num_players == net2->curr_num_players)
return 0;
else
return (net1->curr_num_players - net2->curr_num_players);
} break;
case SORT_PING: {
if (net1->server_response_time == net2->server_response_time)
return 0;
else
return (net1->server_response_time < net2->server_response_time) ? 1 : -1;
} break;
}
return 0;
}
void ResortGameList(void *lb, int type, bool invert) {
if (!*DLLNum_network_games_known) {
return;
}
// Make a copy of the games list
network_game *net_game_copy;
net_game_copy = (network_game *)DLLmem_malloc(sizeof(network_game) * (*DLLNum_network_games_known));
memcpy(net_game_copy, &DLLNetwork_games[0], sizeof(network_game) * (*DLLNum_network_games_known));
// Set the sort type
sort_type = type;
// Do the actual sort
qsort(net_game_copy, *DLLNum_network_games_known, sizeof(network_game), net_game_compare);
// Now populate the list in the order sorted...
NextGameItemNo = 0;
DLLListRemoveAll(lb);
int i;
if (!invert) {
for (i = 0; i < *DLLNum_network_games_known; i++) {
int pxo_item = GetPXOItemByHandle(net_game_copy[i].handle);
if (pxo_item != -1) {
PXOGamelist[pxo_item].lb_no = NextGameItemNo;
NextGameItemNo++;
DLLListAddItem(lb, PXOGamelist[pxo_item].ti);
}
}
} else {
for (i = *DLLNum_network_games_known; i >= 0; i--) {
int pxo_item = GetPXOItemByHandle(net_game_copy[i].handle);
if (pxo_item != -1) {
PXOGamelist[pxo_item].lb_no = NextGameItemNo;
NextGameItemNo++;
DLLListAddItem(lb, PXOGamelist[pxo_item].ti);
}
}
}
DLLmem_free(net_game_copy);
}
#define GET_MT_GAME_TIME 5
#define REQ_GAME_LIST_INTERVAL 8
#define GET_INFO_ID 50
int SearchMasterTrackerGameMenu() {
int exit_menu = 0;
int cury = 40;
int ret = 0;
int res;
game_list *games = nullptr;
int i = 0;
float last_req_time;
char selgame[200];
void *selti = nullptr;
void *return_text_on = DLLCreateNewUITextItem(TXT_PXO_RETURNTOCHAT, UICOL_HOTSPOT_HI);
void *return_text_off = DLLCreateNewUITextItem(TXT_PXO_RETURNTOCHAT, UICOL_HOTSPOT_LO);
void *game_head_text = DLLCreateNewUITextItem(TXT_PXO_GAMELISTHDR, UICOL_TEXT_NORMAL);
void *exit_on_text = DLLCreateNewUITextItem(TXT_PXO_EXIT, UICOL_HOTSPOT_HI);
void *exit_off_text = DLLCreateNewUITextItem(TXT_PXO_EXIT, UICOL_HOTSPOT_LO);
void *join_on_text = DLLCreateNewUITextItem(TXT_PXO_JOINSEL, UICOL_HOTSPOT_HI);
void *join_off_text = DLLCreateNewUITextItem(TXT_PXO_JOINSEL, UICOL_HOTSPOT_LO);
void *start_on_text = DLLCreateNewUITextItem(TXT_PXO_STARTNEW, UICOL_HOTSPOT_HI);
void *start_off_text = DLLCreateNewUITextItem(TXT_PXO_STARTNEW, UICOL_HOTSPOT_LO);
void *gname_on_text = DLLCreateNewUITextItem(TXT_PXO_GAMENAME2, UICOL_HOTSPOT_HI);
void *gname_off_text = DLLCreateNewUITextItem(TXT_PXO_GAMENAME2, UICOL_HOTSPOT_LO);
void *gtype_on_text = DLLCreateNewUITextItem(TXT_PXO_GAMETYPE, UICOL_HOTSPOT_HI);
void *gtype_off_text = DLLCreateNewUITextItem(TXT_PXO_GAMETYPE, UICOL_HOTSPOT_LO);
void *msn_on_text = DLLCreateNewUITextItem(TXT_PXO_MISSION, UICOL_HOTSPOT_HI);
void *msn_off_text = DLLCreateNewUITextItem(TXT_PXO_MISSION, UICOL_HOTSPOT_LO);
void *lvl_on_text = DLLCreateNewUITextItem(TXT_PXO_LEVEL, UICOL_HOTSPOT_HI);
void *lvl_off_text = DLLCreateNewUITextItem(TXT_PXO_LEVEL, UICOL_HOTSPOT_LO);
void *plrs_on_text = DLLCreateNewUITextItem(TXT_PXO_PLAYERS, UICOL_HOTSPOT_HI);
void *plrs_off_text = DLLCreateNewUITextItem(TXT_PXO_PLAYERS, UICOL_HOTSPOT_LO);
void *ping_on_text = DLLCreateNewUITextItem(TXT_PXO_PING, UICOL_HOTSPOT_HI);
void *ping_off_text = DLLCreateNewUITextItem(TXT_PXO_PING, UICOL_HOTSPOT_LO);
char fmt_textstr[200];
snprintf(fmt_textstr, sizeof(fmt_textstr), TXT_PXO_MAKEGAMEDEFAULT, 28);
void *default_on_text = DLLCreateNewUITextItem(fmt_textstr, UICOL_HOTSPOT_HI);
snprintf(fmt_textstr, sizeof(fmt_textstr), TXT_PXO_MAKEGAMEDEFAULT, 28);
void *default_off_text = DLLCreateNewUITextItem(fmt_textstr, UICOL_HOTSPOT_LO);
void *game_hdr_text = DLLCreateNewUITextItem(TXT_PXO_GAME_HDR, UICOL_WINDOW_TITLE);
void *info_on_text = DLLCreateNewUITextItem("", UICOL_HOTSPOT_HI);
void *info_off_text = DLLCreateNewUITextItem("", UICOL_HOTSPOT_LO);
memset(PXOGamelist, 0, sizeof(PXOGamelist));
NextGameItemNo = 0;
void *return_hs;
void *set_dft_hs;
void *net_game_txt_items[MAX_NET_GAMES];
int a;
bool hardexit = false;
for (a = 0; a < MAX_NET_GAMES; a++)
net_game_txt_items[a] = nullptr;
uint8_t oldalpha = *DLLNewUIWindow_alpha;
DLLSetScreenMode(SM_MENU);
*DLLNewUIWindow_alpha = 255;
void *main_wnd = DLLNewUIWindowCreate(0, 0, 640, 480, UIF_PROCESS_ALL);
void *screen_header = DLLTextCreate(main_wnd, game_hdr_text, 5, 15, UIF_CENTER);
cury += 30;
void *start_hs = DLLHotSpotCreate(main_wnd, 7, KEY_S, start_off_text, start_on_text, 320, cury, 150, 15, UIF_CENTER);
cury += 30; // 25;
int setdfty;
return_hs = DLLHotSpotCreate(main_wnd, 8, KEY_R, return_text_off, return_text_on, 490, cury, 250, 15, UIF_CENTER);
cury += 20;
if (Bypass_chat) {
snprintf(fmt_textstr, sizeof(fmt_textstr), TXT_PXO_MAKEGAMEDEFAULT, 29);
default_on_text = DLLCreateNewUITextItem(fmt_textstr, UICOL_HOTSPOT_HI);
snprintf(fmt_textstr, sizeof(fmt_textstr), TXT_PXO_MAKEGAMEDEFAULT, 29);
default_off_text = DLLCreateNewUITextItem(fmt_textstr, UICOL_HOTSPOT_LO);
setdfty = cury;
set_dft_hs = DLLHotSpotCreate(main_wnd, 9, 0, default_off_text, default_on_text, 490, cury, 300, 15, UIF_CENTER);
cury += 20;
} else {
snprintf(fmt_textstr, sizeof(fmt_textstr), TXT_PXO_MAKEGAMEDEFAULT, 28);
default_on_text = DLLCreateNewUITextItem(fmt_textstr, UICOL_HOTSPOT_HI);
snprintf(fmt_textstr, sizeof(fmt_textstr), TXT_PXO_MAKEGAMEDEFAULT, 28);
default_off_text = DLLCreateNewUITextItem(fmt_textstr, UICOL_HOTSPOT_LO);
setdfty = cury;
set_dft_hs = DLLHotSpotCreate(main_wnd, 9, 0, default_off_text, default_on_text, 490, cury, 300, 15, UIF_CENTER);
cury += 30;
}
// void * game_head = DLLTextCreate(main_wnd,game_head_text,45,cury,0);
void *gname_hs = DLLHotSpotCreate(main_wnd, SORT_GAMENAME, 0, gname_off_text, gname_on_text, 44, cury,
DLLgrtext_GetTextLineWidth(TXT_PXO_GAMENAME2) + 1, 15, 0);
void *gtype_hs = DLLHotSpotCreate(main_wnd, SORT_GAMETYPE, 0, gtype_off_text, gtype_on_text, 215, cury,
DLLgrtext_GetTextLineWidth(TXT_PXO_GAMETYPE) + 1, 15, 0);
void *msn_hs = DLLHotSpotCreate(main_wnd, SORT_MISSION, 0, msn_off_text, msn_on_text, 320, cury,
DLLgrtext_GetTextLineWidth(TXT_PXO_MISSION) + 1, 15, 0);
void *lvl_hs = DLLHotSpotCreate(main_wnd, SORT_LEVEL, 0, lvl_off_text, lvl_on_text, 428, cury,
DLLgrtext_GetTextLineWidth(TXT_PXO_LEVEL) + 1, 15, 0);
void *players_hs = DLLHotSpotCreate(main_wnd, SORT_PLAYERS, 0, plrs_off_text, plrs_on_text, 479, cury,
DLLgrtext_GetTextLineWidth(TXT_PXO_PLAYERS) + 1, 15, 0);
void *ping_hs = DLLHotSpotCreate(main_wnd, SORT_PING, 0, ping_off_text, ping_on_text, 549, cury,
DLLgrtext_GetTextLineWidth(TXT_PXO_PING) + 1, 15, 0);
cury += 15;
void *game_list = DLLListCreate(main_wnd, 6, 10, cury, 600, 230, UIF_CENTER | UILB_NOSORT);
cury += 260;
void *join_hs = DLLHotSpotCreate(main_wnd, 6, KEY_ENTER, join_off_text, join_on_text, 100, cury, 130, 15, 0);
void *exit_hs = DLLHotSpotCreate(main_wnd, 5, KEY_ESC, exit_off_text, exit_on_text, 400, cury, 70, 15, 0);
void *info_hs = DLLHotSpotCreate(main_wnd, GET_INFO_ID, KEY_I, info_off_text, info_on_text, 1, 1, 1, 1, 0);
DLLNewUIWindowLoadBackgroundImage(main_wnd, "pxogame.ogf");
DLLNewUIWindowOpen(main_wnd);
*DLLNum_network_games_known = 0;
int lastgamesfound = 0;
int itemp;
last_req_time = DLLtimer_GetTime();
RequestGameList();
*DLLNum_network_games_known = 0;
DLLmprintf(0, "Waiting for Mastertracker response.\n");
// Menu loop
while (!exit_menu) {
if (ChatStarted)
const char *p = GetChatText();
DLLDescentDefer();
IdleGameTracker();
games = GetGameList();
res = DLLPollUI();
if (games) {
// DLLmprintf(0,"GetGameList() returned a gamedata.\n");
for (i = 0; i < (MAX_GAME_LISTS_PER_PACKET * 4); i++) {
// char *gn = games->game_name[i];
if (games->game_type == GT_D3TNG) {
DLLSearchForGamesPXO(games->game_server[i], games->game_port[i]);
} else {
if (games->game_server[i] && games->game_port[i]) {
DLLmprintf(0, "Bad bad bad!!!!\n");
DLLSearchForGamesPXO(games->game_server[i], games->game_port[i]);
}
}
}
games = nullptr;
}
if ((DLLtimer_GetTime() - last_req_time) > REQ_GAME_LIST_INTERVAL) {
last_req_time = DLLtimer_GetTime();
RequestGameList();
*DLLMulti_Gamelist_changed = true;
int selno = DLLListGetSelectedIndex(game_list);
if (selno >= 0) {
strcpy(selgame, DLLNetwork_games[selno].name);
} else {
selgame[0] = '\0';
}
}
DLLUpdateAndPackGameList();
if ((itemp = DLLSearchForGamesPXO(0, 0)) || *DLLMulti_Gamelist_changed) {
UpdateGamelist(game_list);
}
if (res == -1) {
continue;
}
// handle all UI results.
switch (res) {
case 5:
// Hard exit. Don't return to chat if in bypass chat mode
hardexit = true;
DLLNewUIWindowClose(main_wnd);
exit_menu = 1;
break;
case 6:
// Double click on listbox, or join selected hit.
if (*DLLNum_network_games_known) {
// Get the appropriate game address
int gameno;
gameno = DLLListGetSelectedIndex(game_list);
int gameid = GetGameByLBNo(gameno);
if (gameid == -1)
break;
gameno = gameid;
DLLmprintf(0, "Selected item is %s\n", DLLNetwork_games[gameno].name);
network_address s_address;
s_address.connection_type = NP_TCP;
memcpy(&s_address.address, &DLLNetwork_games[gameno].addr, sizeof(network_address));
s_address.port = DLLNetwork_games[gameno].addr.port;
*DLLGame_is_master_tracker_game = 1;
DLLMultiStartClient(nullptr);
if (DLLDoPlayerMouselookCheck(DLLNetwork_games[gameno].flags)) {
char script_file[500];
snprintf(script_file, sizeof(script_file), "%s.d3m", DLLNetwork_games[gameno].scriptname);
if (DLLCheckGetD3M(script_file)) {
// Check to see if this mission exists!
if (DLLmsn_CheckGetMission(&s_address, DLLNetwork_games[gameno].mission)) {
if ((DLLTryToJoinServer(&s_address))) {
DLLmprintf(0, "Menu: Game joined!\n");
DLLNewUIWindowClose(main_wnd);
exit_menu = 1;
ret = 1;
} else {
DLLNewUIWindowClose(main_wnd);
DLLNewUIWindowOpen(main_wnd);
}
}
}
}
} else {
DLLListRemoveAll(game_list);
last_req_time = DLLtimer_GetTime() - (REQ_GAME_LIST_INTERVAL * 2);
DLLDoMessageBox(TXT_PXO_ERROR, TXT_PXO_NO_GAMES, MSGBOX_OK, UICOL_WINDOW_TITLE, UICOL_TEXT_NORMAL);
}
break;
case 7:
// Start a new game
DLLNewUIWindowClose(main_wnd);
*DLLGame_is_master_tracker_game = 1;
if (StartMultiplayerGameMenu()) {
exit_menu = 1;
ret = 1;
} else {
DLLNewUIWindowOpen(main_wnd);
}
break;
case 8:
// We just want to return to chat, not totally exit PXO
DLLNewUIWindowClose(main_wnd);
exit_menu = 1;
ret = 0;
break;
case 9:
// Change the current selection
{
int bypass_chat_curr_val;
DLLDatabaseReadInt("BypassChat", &bypass_chat_curr_val);
DLLRemoveUITextItem(default_on_text);
DLLRemoveUITextItem(default_off_text);
DLLGadgetDestroy(set_dft_hs);
DLLDeleteUIItem(set_dft_hs);
if (bypass_chat_curr_val) {
bypass_chat_curr_val = 0;
DLLDatabaseWriteInt("BypassChat", bypass_chat_curr_val);
snprintf(fmt_textstr, sizeof(fmt_textstr), TXT_PXO_MAKEGAMEDEFAULT, 28);
default_on_text = DLLCreateNewUITextItem(fmt_textstr, UICOL_HOTSPOT_HI);
snprintf(fmt_textstr, sizeof(fmt_textstr), TXT_PXO_MAKEGAMEDEFAULT, 28);
default_off_text = DLLCreateNewUITextItem(fmt_textstr, UICOL_HOTSPOT_LO);
set_dft_hs =
DLLHotSpotCreate(main_wnd, 9, 0, default_off_text, default_on_text, 490, setdfty, 300, 15, UIF_CENTER);
} else {
bypass_chat_curr_val = 1;
DLLDatabaseWriteInt("BypassChat", bypass_chat_curr_val);
snprintf(fmt_textstr, sizeof(fmt_textstr), TXT_PXO_MAKEGAMEDEFAULT, 29);
default_on_text = DLLCreateNewUITextItem(fmt_textstr, UICOL_HOTSPOT_HI);
snprintf(fmt_textstr, sizeof(fmt_textstr), TXT_PXO_MAKEGAMEDEFAULT, 29);
default_off_text = DLLCreateNewUITextItem(fmt_textstr, UICOL_HOTSPOT_LO);
set_dft_hs =
DLLHotSpotCreate(main_wnd, 9, 0, default_off_text, default_on_text, 490, setdfty, 300, 15, UIF_CENTER);
}
}
break;
case GET_INFO_ID: {
if (*DLLNum_network_games_known) {
int gameno;
gameno = DLLListGetSelectedIndex(game_list);
int gameid = GetGameByLBNo(gameno);
gameno = gameid;
if (gameid == -1)
break;
DLLmprintf(0, "Selected item is %s\n", DLLNetwork_games[gameno].name);
DLLShowNetgameInfo(&DLLNetwork_games[gameno]);
}
} break;
case SORT_GAMENAME: {
DLLmprintf(0, "Sorting by game name.\n");
invert_sort_gamename = !invert_sort_gamename;
ResortGameList(game_list, res, invert_sort_gamename);
} break;
case SORT_GAMETYPE: {
DLLmprintf(0, "Sorting by game type.\n");
invert_sort_gametype = !invert_sort_gametype;
ResortGameList(game_list, res, invert_sort_gametype);
} break;
case SORT_MISSION: {
DLLmprintf(0, "Sorting by mission.\n");
invert_sort_mission = !invert_sort_mission;
ResortGameList(game_list, res, invert_sort_mission);
} break;
case SORT_LEVEL: {
DLLmprintf(0, "Sorting by level.\n");
invert_sort_levels = !invert_sort_levels;
ResortGameList(game_list, res, invert_sort_levels);
} break;
case SORT_PLAYERS: {
DLLmprintf(0, "Sorting by players.\n");
invert_sort_players = !invert_sort_players;
ResortGameList(game_list, res, invert_sort_players);
} break;
case SORT_PING: {
DLLmprintf(0, "Sorting by ping.\n");
invert_sort_ping = !invert_sort_ping;
ResortGameList(game_list, res, invert_sort_ping);
} break;
}
}
DLLNewUIWindowDestroy(main_wnd);
*DLLNewUIWindow_alpha = oldalpha;
// Look for items that we need to remove
for (i = 0; i < MAX_GAMELIST_ITEMS; i++) {
if (PXOGamelist[i].used) {
DLLRemoveUITextItem(PXOGamelist[i].ti);
PXOGamelist[i].used = false;
}
}
/*
for(a=0;a<MAX_NET_GAMES;a++)
if(net_game_txt_items[a])
DLLRemoveUITextItem(net_game_txt_items[a]);
*/
// Clean up
DLLDeleteUIItem(main_wnd);
DLLDeleteUIItem(game_list);
// DLLDeleteUIItem(game_head);
DLLDeleteUIItem(exit_hs);
DLLDeleteUIItem(join_hs);
DLLDeleteUIItem(start_hs);
DLLDeleteUIItem(screen_header);
DLLDeleteUIItem(set_dft_hs);
DLLDeleteUIItem(return_hs);
DLLDeleteUIItem(info_hs);
DLLDeleteUIItem(gname_hs);
DLLDeleteUIItem(gtype_hs);
DLLDeleteUIItem(msn_hs);
DLLDeleteUIItem(lvl_hs);
DLLDeleteUIItem(players_hs);
DLLDeleteUIItem(ping_hs);
DLLRemoveUITextItem(info_on_text);
DLLRemoveUITextItem(info_off_text);
DLLRemoveUITextItem(game_hdr_text);
DLLRemoveUITextItem(return_text_on);
DLLRemoveUITextItem(return_text_off);
DLLRemoveUITextItem(game_head_text);
DLLRemoveUITextItem(exit_on_text);
DLLRemoveUITextItem(exit_off_text);
DLLRemoveUITextItem(join_on_text);
DLLRemoveUITextItem(join_off_text);
DLLRemoveUITextItem(start_on_text);
DLLRemoveUITextItem(start_off_text);
DLLRemoveUITextItem(default_on_text);
DLLRemoveUITextItem(default_off_text);
DLLRemoveUITextItem(gname_on_text);
DLLRemoveUITextItem(gname_off_text);
DLLRemoveUITextItem(gtype_on_text);
DLLRemoveUITextItem(gtype_off_text);
DLLRemoveUITextItem(msn_on_text);
DLLRemoveUITextItem(msn_off_text);
DLLRemoveUITextItem(lvl_on_text);
DLLRemoveUITextItem(lvl_off_text);
DLLRemoveUITextItem(plrs_on_text);
DLLRemoveUITextItem(plrs_off_text);
DLLRemoveUITextItem(ping_on_text);
DLLRemoveUITextItem(ping_off_text);
if (hardexit)
return -1;
if (!ret && !ChatStarted && Bypass_chat) {
ChatStarted = 1;
ret = MainMultiplayerMenu();
}
return ret;
}
// This is just a function that does some debugging
void CheckPXOForAnomalies() {
int i, j;
for (i = 0; i < MAX_NET_PLAYERS; i++) {
if (!(DLLMNetPlayers[i].flags & NPF_CONNECTED))
continue;
for (j = 0; j < MAX_NET_PLAYERS; j++) {
if (!(DLLMNetPlayers[j].flags & NPF_CONNECTED))
continue;
if (i == j)
continue;
if (stricmp(DLLMPlayers[i].tracker_id, DLLMPlayers[j].tracker_id) == 0) {
// Ok, what we have here is multiple users with the same tracker ID.
// This is bad. It could be user error, but it could be something worse.
FILE *errfile;
char errfilepath[_MAX_PATH];
DLLddio_MakePath(errfilepath, DLLLocalD3Dir, "pxo.err", NULL);
errfile = fopen(errfilepath, "at");
if (errfile) {
fprintf(errfile, "Dup TID: %s & %s / %s\n", DLLMPlayers[j].callsign, DLLMPlayers[i].callsign,
DLLMPlayers[i].tracker_id);
fclose(errfile);
}
}
}
}
}
#define MT_DATA_UPDATE_INTERVAL 10 // 30 seconds
void DoMTFrame() {
int i;
int rcode;
IdleGameTracker();
PollPTrackNet();
// Periodically update the master tracker's info.
if ((DLLtimer_GetTime() - LastTrackerDataUpdate) > MT_DATA_UPDATE_INTERVAL) {
UpdateGameData(&DLLD3_tracker_info);
LastTrackerDataUpdate = DLLtimer_GetTime();
}
if (DLLNetgame->flags & NF_TRACK_RANK) {
// Loop through all DLLMNetPlayers looking to see if we need to send or receive
if (MTWritingPilot != -1) {
// We are already sending a pilot
rcode = SendD3PilotData(nullptr);
if (rcode != 0) {
if (rcode == 1) {
// Copy data from the DLLMTPilotinfo[MTReadingPilot] struct here
DLLMNetPlayers[MTWritingPilot].flags &= ~NPF_MT_WRITING_PILOT;
DLLmprintf(0, "Pilot data wrote to the Mastertracker for Player[%d] %s (tid=%s).\n", MTWritingPilot,
DLLMTPilotinfo[MTWritingPilot].pilot_name, DLLMTPilotinfo[MTWritingPilot].tracker_id);
MTWritingPilot = -1;
} else {
DLLMNetPlayers[MTWritingPilot].flags &= ~NPF_MT_WRITING_PILOT;
DLLmprintf(0, "Pilot write to the mastertracker failed. Error code %d.\n", rcode);
MTWritingPilot = -1;
}
}
} else {
// See if se need to look for another
for (i = 0; i < MAX_NET_PLAYERS; i++) {
if (DLLMNetPlayers[i].flags & NPF_MT_WRITING_PILOT) {
if ((!(DLLMNetPlayers[i].flags & NPF_MT_READING_PILOT)) &&
(DLLMNetPlayers[i].flags & NPF_MT_HAS_PILOT_DATA)) {
strcpy(DLLMTPilotinfo[i].tracker_id, DLLMPlayers[i].tracker_id);
strcpy(DLLMTPilotinfo[i].pilot_name, DLLMPlayers[i].callsign);
DLLMTPilotinfo[i].kills = DLLMPlayers[i].kills;
DLLMTPilotinfo[i].deaths = DLLMPlayers[i].deaths;
DLLMTPilotinfo[i].suicides = DLLMPlayers[i].suicides;
DLLMTPilotinfo[i].rank = (DLLMPlayers[i].rank * 65536.0);
DLLmprintf(0, "Sending pilot %d rank of %f\n", i, DLLMTPilotinfo[i].rank / 65536.0);
DLLMTPilotinfo[i].lateral_thrust = DLLMPlayers[i].lateral_thrust;
DLLMTPilotinfo[i].rotational_thrust = DLLMPlayers[i].rotational_thrust;
DLLMTPilotinfo[i].online_time += DLLtimer_GetTime() - DLLMPlayers[i].time_in_game;
DLLMTPilotinfo[i].sliding_pct = 0; // FIXME
DLLMPlayers[i].time_in_game = DLLtimer_GetTime(); // when we write this data multiple times we need this
DLLmprintf(0, "Sending User info to the Mastertracker for Player[%d] %s (tid=%s).\n", i,
DLLMTPilotinfo[i].pilot_name, DLLMTPilotinfo[i].tracker_id);
SendD3PilotData(&DLLMTPilotinfo[i]);
MTWritingPilot = i;
i = MAX_NET_PLAYERS + 1;
break;
} else {
// If we never read this pilot's stats, we really don't care what they were.
DLLMNetPlayers[i].flags &= ~NPF_MT_READING_PILOT;
DLLMNetPlayers[i].flags &= ~NPF_MT_WRITING_PILOT;
DLLmprintf(0, "Didn't write Mastertracker stats for %s because we never received any from the tracker!\n",
DLLMPlayers[i].callsign);
}
}
}
}
// Don't want to read and write at the same time at this point
if (MTWritingPilot == -1) {
if (MTReadingPilot != -1) {
// We are already waiting on a pilot
rcode = GetD3PilotData(nullptr, nullptr, nullptr);
if (rcode != 0) {
if (rcode == 1) {
DLLMNetPlayers[MTReadingPilot].flags &= ~NPF_MT_READING_PILOT;
// Copy data into the DLLMTPilotinfo[MTReadingPilot] struct here
DLLMPlayers[MTReadingPilot].kills = DLLMTPilotinfo[MTReadingPilot].kills;
DLLMPlayers[MTReadingPilot].deaths = DLLMTPilotinfo[MTReadingPilot].deaths;
DLLMPlayers[MTReadingPilot].suicides = DLLMTPilotinfo[MTReadingPilot].suicides;
DLLMPlayers[MTReadingPilot].rank = DLLMTPilotinfo[MTReadingPilot].rank / 65536.0;
DLLmprintf(0, "Read pilot %s rank of %f\n", DLLMPlayers[MTReadingPilot].callsign,
DLLMPlayers[MTReadingPilot].rank);
DLLMPlayers[MTReadingPilot].lateral_thrust = DLLMTPilotinfo[MTReadingPilot].lateral_thrust;
DLLMPlayers[MTReadingPilot].rotational_thrust = DLLMTPilotinfo[MTReadingPilot].rotational_thrust;
// DLLMPlayers[MTReadingPilot].time_in_game = DLLMTPilotinfo[MTReadingPilot].online_time;
// Something = DLLMTPilotinfo[i].sliding_pct;//FIXME
DLLMNetPlayers[MTReadingPilot].flags |= NPF_MT_HAS_PILOT_DATA;
DLLmprintf(0, "Pilot data received from the Mastertracker for Player[%d] %s (tid=%s).\n", MTReadingPilot,
DLLMTPilotinfo[MTReadingPilot].pilot_name, DLLMTPilotinfo[MTReadingPilot].tracker_id);
MTReadingPilot = -1;
} else {
// DLLMNetPlayers[MTReadingPilot].flags &= ~NPF_MT_READING_PILOT;
DLLmprintf(0, "Pilot read from mastertracker failed. Error code %d.\n", rcode);
MTReadingPilot = -1;
}
}
} else {
// See if se need to look for another
for (i = 0; i < MAX_NET_PLAYERS; i++) {
if (DLLMNetPlayers[i].flags & NPF_MT_READING_PILOT) {
MTReadingPilot = i;
DLLmprintf(0, "Requesting User info from the Mastertracker for Player[%d] %s (tid=%s).\n", i,
DLLMTPilotinfo[i].pilot_name, DLLMTPilotinfo[i].tracker_id);
GetD3PilotData(&DLLMTPilotinfo[i], DLLMPlayers[i].callsign, DLLMPlayers[i].tracker_id);
CheckPXOForAnomalies();
break;
}
}
}
}
}
}
void DoMTGameOver(void) {
int i;
DLLShowProgressScreen(TXT_PXO_WRITINGGAMESTATS, nullptr);
if (DLLNetgame->local_role != LR_SERVER) {
return;
}
// Send all player info to the mastertracker
for (i = 0; i < MAX_NET_PLAYERS; i++) {
if ((DLLMNetPlayers[i].flags & NPF_CONNECTED) || (DLLMNetPlayers[i].flags & NPF_MT_WRITING_PILOT)) {
if (!(DLLMNetPlayers[i].flags & NPF_MT_READING_PILOT)) {
if (DLLMNetPlayers[i].flags & NPF_MT_HAS_PILOT_DATA) // Security will do this for us
{
strcpy(DLLMTPilotinfo[i].tracker_id, DLLMPlayers[i].tracker_id);
strcpy(DLLMTPilotinfo[i].pilot_name, DLLMPlayers[i].callsign);
DLLMTPilotinfo[i].kills = DLLMPlayers[i].kills;
DLLMTPilotinfo[i].deaths = DLLMPlayers[i].deaths;
DLLMTPilotinfo[i].suicides = DLLMPlayers[i].suicides;
DLLMTPilotinfo[i].rank = DLLMPlayers[i].rank * 65536.0;
DLLMTPilotinfo[i].lateral_thrust = DLLMPlayers[i].lateral_thrust;
DLLMTPilotinfo[i].rotational_thrust = DLLMPlayers[i].rotational_thrust;
DLLMTPilotinfo[i].online_time += DLLtimer_GetTime() - DLLMPlayers[i].time_in_game;
DLLMTPilotinfo[i].sliding_pct = 0; // FIXME
DLLmprintf(0, "Sending User info to the Mastertracker for Player[%d] %s (tid=%s).\n", i,
DLLMTPilotinfo[i].pilot_name, DLLMTPilotinfo[i].tracker_id);
DLLmprintf(0, "Sending pilot %d rank of %f\n", i, DLLMTPilotinfo[i].rank / 65536.0);
SendD3PilotData(&DLLMTPilotinfo[i]);
while (SendD3PilotData(nullptr) == 0) {
DLLDescentDefer();
}
}
}
}
}
DLLShowProgressScreen(TXT_PXO_SENDINGGAMEOVER, nullptr);
while (!SendGameOver())
DLLDescentDefer();
}
int MTVersionCheck() {
#ifdef WIN32
int rcode;
InetGetFile *inetfile;
char sznewdll[_MAX_PATH], szolddll[_MAX_PATH], szbakdll[_MAX_PATH];
char fulldllpath[_MAX_PATH * 2];
// char dllpath[_MAX_PATH];
DLLAVInit = NULL;
DLLAVCall = NULL;
DLLAVClose = NULL;
DLLAVGetVersion = NULL;
DLLRunCheck = NULL;
// Start by getting the current MT version and see if a newer is needed
// Load the DLL and get it's version
// Specify the correct path
DLLddio_MakePath(fulldllpath, DLLLocalD3Dir, "mtav.dll", NULL);
if (!DLLmod_LoadModule(&MTAVDLLHandle, fulldllpath, MODF_LAZY)) {
DLLmprintf(0, "Unable to load Mastertracker Auto version update DLL (mtav.dll)\n");
// Try restoring a backup of the DLL
DLLddio_MakePath(szolddll, DLLLocalD3Dir, "mtav.dll", NULL);
DLLddio_MakePath(szbakdll, DLLLocalD3Dir, "mtav.bak", NULL);
CopyFile(szbakdll, szolddll, FALSE);
return 0;
}
DLLAVInit = (DLLAVInit_fp *)DLLmod_GetSymbol(&MTAVDLLHandle, "DLLAVInit", 4);
if (!DLLAVInit) {
DLLmprintf(0, "Unable to Find DLLAVInit() function in mtav.dll\n");
DLLmod_FreeModule(&MTAVDLLHandle);
// Try restoring a backup of the DLL
DLLddio_MakePath(szolddll, DLLLocalD3Dir, "mtav.dll", NULL);
DLLddio_MakePath(szbakdll, DLLLocalD3Dir, "mtav.bak", NULL);
CopyFile(szbakdll, szolddll, FALSE);
return 0;
}
DLLAVGetVersion = (DLLAVGetVersion_fp *)DLLmod_GetSymbol(&MTAVDLLHandle, "DLLAVGetVersion", 4);
if (!DLLAVGetVersion) {
DLLmprintf(0, "Unable to Find DLLAVGetVersion() function in mtav.dll\n");
DLLmod_FreeModule(&MTAVDLLHandle);
// Try restoring a backup of the DLL
DLLddio_MakePath(szolddll, DLLLocalD3Dir, "mtav.dll", NULL);
DLLddio_MakePath(szbakdll, DLLLocalD3Dir, "mtav.bak", NULL);
CopyFile(szbakdll, szolddll, FALSE);
return 0;
}
DLLRunCheck = (DLLRunCheck_fp *)DLLmod_GetSymbol(&MTAVDLLHandle, "DLLRunCheck", 4);
if (!DLLRunCheck) {
DLLmprintf(0, "Unable to Find DLLRunCheck() function in mtav.dll\n");
DLLmod_FreeModule(&MTAVDLLHandle);
// Try restoring a backup of the DLL
DLLddio_MakePath(szolddll, DLLLocalD3Dir, "mtav.dll", NULL);
DLLddio_MakePath(szbakdll, DLLLocalD3Dir, "mtav.bak", NULL);
CopyFile(szbakdll, szolddll, FALSE);
return 0;
}
uint32_t mtver;
DLLAVGetVersion((int *)&mtver);
if (MTAVersionCheck(mtver, MTUpdateURL)) {
DLLmprintf(0, "VersionCheck() returned an unexpected return code!\n");
DLLmod_FreeModule(&MTAVDLLHandle);
return 0;
}
DLLmprintf(0, "Getting Version # from Mastertracker.\n");
do {
//
rcode = MTAVersionCheck(0, NULL);
} while (rcode == 0);
if (rcode == -2) {
// Don't try anymore... it timed out.
Login_aborted = true;
}
if (rcode == 1) {
if (MTUpdateURL[0]) {
// We need to get a new DLL
DLLmprintf(0, "Mastertracker says we need a new version, which is at %s.\n", MTUpdateURL);
sprintf(sznewdll, "%s\\newmtav.dll", DLLLocalD3Dir);
DLLddio_MakePath(sznewdll, DLLLocalD3Dir, "newmtav.dll", NULL);
inetfile = new InetGetFile(MTUpdateURL, sznewdll);
while (1) {
DLLPollUI();
if (inetfile->IsFileError()) {
// Error here
DLLmprintf(0, "Mastertracker update DLL not received. Error code: %d.\n", inetfile->GetErrorCode());
DLLmod_FreeModule(&MTAVDLLHandle);
return 0;
}
if (inetfile->IsFileReceived()) {
DLLmprintf(0, "Mastertracker update DLL received.\n");
DLLmod_FreeModule(&MTAVDLLHandle);
DLLddio_MakePath(szolddll, DLLLocalD3Dir, "mtav.dll", NULL);
DLLddio_MakePath(szbakdll, DLLLocalD3Dir, "mtav.bak", NULL);
// We have the file, now backup & copy it and try to reload.
CopyFile(szolddll, szbakdll, FALSE);
CopyFile(sznewdll, szolddll, FALSE);
return 0;
}
};
} else {
DLLmprintf(0, "Mastertracker says we are up to date\n");
// Here is where we call into the DLL so it can do it's magic
DLLAVInit(0);
DLLmod_FreeModule(&MTAVDLLHandle);
return 1;
}
} else {
DLLmprintf(0, "Mastertracker timeout while getting version\n");
DLLmod_FreeModule(&MTAVDLLHandle);
return 0;
}
#endif
return 1;
}
int JoinNewLobby(const char *lobby) {
int rcode;
const char *p;
DLLmprintf(0, "Entering new lobby");
void *title_text = DLLCreateNewUITextItem(TXT_PXO_ENTERINGLOBBY, UICOL_WINDOW_TITLE);
void *cancel_on_text = DLLCreateNewUITextItem(TXT_PXO_CANCEL, UICOL_HOTSPOT_HI);
void *cancel_off_text = DLLCreateNewUITextItem(TXT_PXO_CANCEL, UICOL_HOTSPOT_LO);
void *main_wnd = DLLNewUIGameWindowCreate(0, 256, 128, 128, UIF_CENTER | UIF_PROCESS_ALL | NUWF_TITLEMED);
void *title = DLLTextCreate(main_wnd, title_text, 0, 7, UIF_CENTER);
void *cancel_hs =
DLLHotSpotCreate(main_wnd, 5, KEY_ESC, cancel_off_text, cancel_on_text, 20, 100, 70, 15, UIF_CENTER);
DLLNewUIGameWindowOpen(main_wnd);
do {
rcode = SetNewChatChannel(lobby);
p = GetChatText();
if (p && pconsole) {
DLLUIConsoleGadgetputs(pconsole, p);
DLLUIConsoleGadgetputs(pconsole, "\x0a\x0d");
}
} while (rcode == 0);
DLLNewUIGameWindowClose(main_wnd);
DLLNewUIGameWindowDestroy(main_wnd);
if (rcode == 1) {
strcpy(DLLPXO_hosted_lobby_name, lobby);
return 1;
} else {
DLLmprintf(0, "Unable to join lobby: %d\n", rcode);
char txtmessage[200];
char cleanlobby[50];
memset(cleanlobby, 0, 29);
strcpy(cleanlobby, lobby + 1);
for (int l = 0; l < 18; l++) {
if (cleanlobby[l] == '_')
cleanlobby[l] = ' ';
}
snprintf(txtmessage, sizeof(txtmessage), TXT_PXO_CANTJOINLOBBY, cleanlobby);
DLLDoMessageBox(TXT_PXO_MASTERTRACKER, txtmessage, MSGBOX_OK, UICOL_WINDOW_TITLE, UICOL_TEXT_NORMAL);
return 0;
}
DLLDeleteUIItem(main_wnd);
DLLDeleteUIItem(title);
DLLDeleteUIItem(cancel_hs);
DLLRemoveUITextItem(title_text);
DLLRemoveUITextItem(cancel_on_text);
DLLRemoveUITextItem(cancel_off_text);
}
const char *SendWhisper(const char *name) {
int exit_menu = 0;
const char *p;
char message[MAX_CHAT_SEND_LEN];
char pilot_name[MAX_CHAT_SEND_LEN];
static char fmt_msg[MAX_CHAT_SEND_LEN * 2];
void *title_text = DLLCreateNewUITextItem(TXT_PXO_PRIVATEMESSAGE, UICOL_WINDOW_TITLE);
void *cancel_on_text = DLLCreateNewUITextItem(TXT_PXO_CANCEL, UICOL_HOTSPOT_HI);
void *cancel_off_text = DLLCreateNewUITextItem(TXT_PXO_CANCEL, UICOL_HOTSPOT_LO);
void *send_on_text = DLLCreateNewUITextItem(TXT_PXO_SEND, UICOL_HOTSPOT_HI);
void *send_off_text = DLLCreateNewUITextItem(TXT_PXO_SEND, UICOL_HOTSPOT_LO);
void *pilot_text = DLLCreateNewUITextItem(TXT_PXO_PILOTNAME, UICOL_TEXT_NORMAL);
void *message_text = DLLCreateNewUITextItem(TXT_PXO_MESSAGE, UICOL_TEXT_NORMAL);
void *main_wnd = DLLNewUIGameWindowCreate(0, 0, 384, 256, UIF_PROCESS_ALL | UIF_CENTER | NUWF_TITLEMED);
void *title = DLLTextCreate(main_wnd, title_text, 0, 7, UIF_CENTER);
void *pilot = DLLTextCreate(main_wnd, pilot_text, 50, 55, 0);
void *message_t = DLLTextCreate(main_wnd, message_text, 50, 110, 0);
void *user_edit = DLLEditCreate(main_wnd, 10, 50, 75, 130, 15, 0);
void *msg_edit = DLLEditCreate(main_wnd, 3, 50, 130, 200, 15, 0);
// HotSpotCreate(int item,int parentitem, int id, int key, int txtitemoff, int txtitemon, int x, int y, int w, int h,
// int flags,int winnum)
void *cancel_hs =
DLLHotSpotCreate(main_wnd, UID_CANCEL, KEY_ESC, cancel_on_text, cancel_off_text, 130, 256 - 80, 60, 20, 0);
void *send_hs = DLLHotSpotCreate(main_wnd, UID_OK, KEY_ENTER, send_on_text, send_off_text, 60, 256 - 80, 60, 20, 0);
DLLNewUIGameWindowOpen(main_wnd);
// DLLNewUIWindowSetFocusOnEditGadget(msg_edit,main_wnd);
DLLEditSetText(user_edit, name);
while (!exit_menu) {
int res;
res = DLLDoUI();
// handle all UI results.
switch (res) {
case 3:
case UID_OK:
DLLEditGetText(user_edit, pilot_name, MAX_CHAT_SEND_LEN);
DLLEditGetText(msg_edit, message, MAX_CHAT_SEND_LEN);
snprintf(fmt_msg, sizeof(fmt_msg), "/msg %s %s", pilot_name, message);
p = SendChatString(fmt_msg);
if (p && pconsole) {
DLLUIConsoleGadgetputs(pconsole, p);
DLLUIConsoleGadgetputs(pconsole, "\x0a\x0d");
}
exit_menu = 1;
break;
case UID_CANCEL:
exit_menu = 1;
break;
}
}
DLLNewUIGameWindowClose(main_wnd);
DLLNewUIGameWindowDestroy(main_wnd);
// Clean up
DLLRemoveUITextItem(title_text);
DLLRemoveUITextItem(cancel_on_text);
DLLRemoveUITextItem(cancel_off_text);
DLLRemoveUITextItem(send_on_text);
DLLRemoveUITextItem(send_off_text);
DLLRemoveUITextItem(pilot_text);
DLLRemoveUITextItem(message_text);
DLLDeleteUIItem(main_wnd);
DLLDeleteUIItem(title);
DLLDeleteUIItem(pilot);
DLLDeleteUIItem(message_t);
DLLDeleteUIItem(user_edit);
DLLDeleteUIItem(msg_edit);
DLLDeleteUIItem(cancel_hs);
DLLDeleteUIItem(send_hs);
return "";
}
int JoinPrivateLobby() {
int exit_menu = 0;
int ret = 0;
char message[MAX_CHAT_SEND_LEN];
char priv_channel[MAX_CHAT_SEND_LEN];
void *title_text = DLLCreateNewUITextItem(TXT_PXO_JOINPRIV, UICOL_WINDOW_TITLE);
void *cancel_on_text = DLLCreateNewUITextItem(TXT_PXO_CANCEL, UICOL_HOTSPOT_HI);
void *cancel_off_text = DLLCreateNewUITextItem(TXT_PXO_CANCEL, UICOL_HOTSPOT_LO);
void *join_on_text = DLLCreateNewUITextItem(TXT_PXO_JOIN, UICOL_HOTSPOT_HI);
void *join_off_text = DLLCreateNewUITextItem(TXT_PXO_JOIN, UICOL_HOTSPOT_LO);
void *channel_text = DLLCreateNewUITextItem(TXT_PXO_CHANNELNAME, UICOL_TEXT_NORMAL);
void *main_wnd = DLLNewUIGameWindowCreate(0, 0, 256, 256, UIF_PROCESS_ALL | UIF_CENTER | NUWF_TITLELARGE);
void *title = DLLTextCreate(main_wnd, title_text, 0, 7, UIF_CENTER);
void *channel_t = DLLTextCreate(main_wnd, channel_text, 50, 95, UIF_CENTER);
void *chan_edit = DLLEditCreate(main_wnd, 3, 50, 115, 130, 15, UIF_CENTER);
// DLLNewUIWindowSetFocusOnEditGadget(chan_edit,main_wnd);
// HotSpotCreate(int item,int parentitem, int id, int key, int txtitemoff, int txtitemon, int x, int y, int w, int h,
// int flags,int winnum)
void *cancel_hs =
DLLHotSpotCreate(main_wnd, UID_CANCEL, KEY_ESC, cancel_on_text, cancel_off_text, 130, 256 - 80, 60, 20, 0);
void *join_hs = DLLHotSpotCreate(main_wnd, UID_OK, KEY_ENTER, join_on_text, join_off_text, 60, 256 - 80, 60, 20, 0);
DLLNewUIGameWindowOpen(main_wnd);
while (!exit_menu) {
int res;
res = DLLDoUI();
// handle all UI results.
switch (res) {
case 3:
case UID_OK: {
DLLEditGetText(chan_edit, priv_channel, MAX_CHAT_SEND_LEN);
for (uint32_t i = 0; i < strlen(priv_channel); i++) {
if (priv_channel[i] == ' ') {
priv_channel[i] = '_';
}
}
snprintf(message, sizeof(message), "+%s", priv_channel);
ret = JoinNewLobby(message);
exit_menu = 1;
if (ret) {
char txtmessage[200];
char cleanlobby[50];
memset(cleanlobby, 0, 29);
strcpy(cleanlobby, message + 1);
for (int l = 0; l < 18; l++) {
if (cleanlobby[l] == '_')
cleanlobby[l] = ' ';
}
snprintf(txtmessage, sizeof(txtmessage), TXT_PXO_INNEWLOBBY, cleanlobby);
DLLDoMessageBox(TXT_PXO_MASTERTRACKER, txtmessage, MSGBOX_OK, UICOL_WINDOW_TITLE, UICOL_TEXT_NORMAL);
*DLLNum_network_games_known = 0;
}
} break;
case UID_CANCEL:
exit_menu = 1;
break;
}
}
DLLNewUIGameWindowClose(main_wnd);
DLLNewUIGameWindowDestroy(main_wnd);
DLLRemoveUITextItem(title_text);
DLLRemoveUITextItem(cancel_on_text);
DLLRemoveUITextItem(cancel_off_text);
DLLRemoveUITextItem(join_on_text);
DLLRemoveUITextItem(join_off_text);
DLLRemoveUITextItem(channel_text);
DLLDeleteUIItem(main_wnd);
DLLDeleteUIItem(title);
DLLDeleteUIItem(channel_t);
DLLDeleteUIItem(chan_edit);
DLLDeleteUIItem(cancel_hs);
DLLDeleteUIItem(join_hs);
return ret;
}
int FindPilot() {
int exit_menu = 0;
const char *p;
char message[MAX_CHAT_SEND_LEN];
char pilot_name[MAX_CHAT_SEND_LEN];
static char fmt_msg[MAX_CHAT_SEND_LEN * 2];
void *title_text = DLLCreateNewUITextItem(TXT_PXO_FINDPILOT, UICOL_WINDOW_TITLE);
void *cancel_on_text = DLLCreateNewUITextItem(TXT_PXO_CANCEL, UICOL_HOTSPOT_HI);
void *cancel_off_text = DLLCreateNewUITextItem(TXT_PXO_CANCEL, UICOL_HOTSPOT_LO);
void *search_on_text = DLLCreateNewUITextItem(TXT_PXO_SEARCH, UICOL_HOTSPOT_HI);
void *search_off_text = DLLCreateNewUITextItem(TXT_PXO_SEARCH, UICOL_HOTSPOT_LO);
void *pilot_text = DLLCreateNewUITextItem(TXT_PXO_PILOTNAME, UICOL_TEXT_NORMAL);
void *main_wnd = DLLNewUIGameWindowCreate(0, 0, 256, 256, UIF_PROCESS_ALL | UIF_CENTER | NUWF_TITLEMED);
void *title_t = DLLTextCreate(main_wnd, title_text, 0, 7, UIF_CENTER);
void *pilot_t = DLLTextCreate(main_wnd, pilot_text, 50, 95, UIF_CENTER);
void *pilot_edit = DLLEditCreate(main_wnd, 3, 50, 115, 130, 15, UIF_CENTER);
// DLLNewUIWindowSetFocusOnEditGadget(pilot_edit,main_wnd);
// HotSpotCreate(int item,int parentitem, int id, int key, int txtitemoff, int txtitemon, int x, int y, int w, int h,
// int flags,int winnum)
void *cancel_hs =
DLLHotSpotCreate(main_wnd, UID_CANCEL, KEY_ESC, cancel_on_text, cancel_off_text, 130, 256 - 80, 60, 20, 0);
void *search_hs =
DLLHotSpotCreate(main_wnd, UID_OK, KEY_ENTER, search_on_text, search_off_text, 60, 256 - 80, 60, 20, 0);
DLLNewUIGameWindowOpen(main_wnd);
while (!exit_menu) {
int res;
res = DLLDoUI();
// handle all UI results.
switch (res) {
case 3:
case UID_OK: {
DLLEditGetText(pilot_edit, pilot_name, MAX_CHAT_SEND_LEN);
DLLCreateSplashScreen(TXT_PXO_SEARCHINGPILOT, 1);
p = GetChannelByUser(pilot_name);
while (p == nullptr) {
int sres = DLLPollUI();
// Detect if cancel is hit
if (sres == 99) {
p = nullptr;
// Cancel the lookup
GetChannelByUser((char *)-1);
break;
}
DLLDescentDefer();
p = GetChatText();
if (p && pconsole) {
DLLUIConsoleGadgetputs(pconsole, p);
DLLUIConsoleGadgetputs(pconsole, "\x0a\x0d");
}
p = GetChannelByUser(pilot_name);
}
if ((p == nullptr) || (p == (char *)-1)) {
exit_menu = 1;
DLLCloseSplashScreen();
break;
}
strcpy(message, p + 1);
for (uint32_t i = 0; i < strlen(message); i++)
if (message[i] == '_')
message[i] = ' ';
snprintf(fmt_msg, sizeof(fmt_msg), TXT_PXO_CANBEFOUNDIN, pilot_name, message);
if (pconsole) {
DLLUIConsoleGadgetputs(pconsole, fmt_msg);
DLLUIConsoleGadgetputs(pconsole, "\x0a\x0d");
}
exit_menu = 1;
DLLCloseSplashScreen();
break;
}
case UID_CANCEL:
exit_menu = 1;
break;
}
}
DLLNewUIGameWindowClose(main_wnd);
DLLNewUIGameWindowDestroy(main_wnd);
DLLRemoveUITextItem(title_text);
DLLRemoveUITextItem(cancel_on_text);
DLLRemoveUITextItem(cancel_off_text);
DLLRemoveUITextItem(search_on_text);
DLLRemoveUITextItem(search_off_text);
DLLRemoveUITextItem(pilot_text);
DLLDeleteUIItem(main_wnd);
DLLDeleteUIItem(title_t);
DLLDeleteUIItem(pilot_t);
DLLDeleteUIItem(pilot_edit);
DLLDeleteUIItem(cancel_hs);
DLLDeleteUIItem(search_hs);
return 1;
}
const char *GetRankString(float ranking) {
int val = 0;
if (ranking >= 0 && ranking < 600)
val = 0;
else if (ranking >= 600 && ranking < 900)
val = 1;
else if (ranking >= 900 && ranking < 1200)
val = 2;
else if (ranking >= 1200 && ranking < 1500)
val = 3;
else if (ranking >= 1500 && ranking < 1800)
val = 4;
else if (ranking >= 1800 && ranking < 2100)
val = 5;
else if (ranking >= 2100 && ranking < 2400)
val = 6;
else if (ranking >= 2400 && ranking < 2600)
val = 7;
else if (ranking >= 2600 && ranking < 3000)
val = 8;
else if (ranking >= 3000)
val = 9;
return TXT(TXT_RANKING0 + val);
}
int GetNextRank(float ranking) {
int val = 0;
if (ranking >= 0 && ranking < 600)
val = 600;
else if (ranking >= 600 && ranking < 900)
val = 900;
else if (ranking >= 900 && ranking < 1200)
val = 1200;
else if (ranking >= 1200 && ranking < 1500)
val = 1500;
else if (ranking >= 1500 && ranking < 1800)
val = 1800;
else if (ranking >= 1800 && ranking < 2100)
val = 2100;
else if (ranking >= 2100 && ranking < 2400)
val = 2400;
else if (ranking >= 2400 && ranking < 2600)
val = 2600;
else if (ranking >= 2600 && ranking < 3000)
val = 3000;
else if (ranking >= 3000)
val = 3000;
return val;
}
int GetPilotStats(const char *pilot) {
int res;
const char *p;
char *tokp;
char tid[MAX_CHAT_SEND_LEN];
char real_pilot[MAX_CHAT_SEND_LEN];
char tmp_text[MAX_CHAT_SEND_LEN];
vmt_descent3_struct d3_pilot_info;
void *eff_text;
void *time_text;
void *main_wnd;
void *title_t;
void *kill_t;
void *death_t;
void *suicide_t;
void *eff_t;
void *time_in_game_t;
void *pilot_t;
void *rank_t;
void *title_text;
void *pilot_name_text;
void *close_on_text;
void *close_off_text;
void *kills_text;
void *deaths_text;
void *suicide_text;
void *rank_text;
DLLCreateSplashScreen(TXT_PXO_GETTINGPILOTSTAT, 1);
// Cancel previously active lookups
// GetD3PilotData((vmt_descent3_struct *)-1, NULL, NULL);
GetD3PilotDataCancel();
GetTrackerIdByUser((char *)-1);
p = GetTrackerIdByUser(pilot);
while (p == NULL) {
res = DLLPollUI();
DLLDescentDefer();
p = GetChatText();
if (p && pconsole) {
DLLUIConsoleGadgetputs(pconsole, p);
DLLUIConsoleGadgetputs(pconsole, "\x0a\x0d");
}
p = GetTrackerIdByUser(pilot);
if (res == 99) {
// cancel was hit
// Cancel the look
GetTrackerIdByUser((char *)-1);
DLLCloseSplashScreen();
}
}
if (p == (char *)-1) {
DLLmprintf(0, "Timeout looking for user\n");
DLLDoMessageBox(TXT_PXO_MASTERTRACKER, TXT_PXO_TIMEOUTMT, MSGBOX_OK, UICOL_WINDOW_TITLE, UICOL_TEXT_NORMAL);
DLLCloseSplashScreen();
return 0;
}
tokp = strchr((char *)p, ' ');
if (tokp) {
*tokp = '\0';
tokp++;
strcpy(tid, p);
strcpy(real_pilot, tokp);
DLLmprintf(0, "Requesting pilot info for %s %s\n", tid, real_pilot);
memset(&d3_pilot_info, 0, sizeof(vmt_descent3_struct));
GetD3PilotData(&d3_pilot_info, real_pilot, tid);
int iresult = 0;
while (iresult == 0) {
iresult = GetD3PilotData(nullptr, nullptr, nullptr);
res = DLLPollUI();
if (res == 99) {
// cancel was hit
// GetD3PilotData((vmt_descent3_struct *)-1, NULL, NULL);
GetD3PilotDataCancel();
iresult = -1;
}
DLLDescentDefer();
p = GetChatText();
if (p && pconsole) {
DLLUIConsoleGadgetputs(pconsole, p);
DLLUIConsoleGadgetputs(pconsole, "\x0a\x0d");
}
}
if (iresult == 1) {
DLLmprintf(0, "Got pilot info for %s %s\n", tid, real_pilot);
// Do rank thingy here.
snprintf(tmp_text, sizeof(tmp_text), "Rank: %s (%d) Next Advance at %d",
GetRankString(d3_pilot_info.rank / 65536), d3_pilot_info.rank / 65536,
GetNextRank(d3_pilot_info.rank / 65536));
rank_text = DLLCreateNewUITextItem(tmp_text, UICOL_TEXT_NORMAL);
title_text = DLLCreateNewUITextItem(TXT_PXO_PILOTSTATS, UICOL_WINDOW_TITLE);
pilot_name_text = DLLCreateNewUITextItem(real_pilot, UICOL_WINDOW_TITLE, DLL_BIG_BRIEFING_FONT);
close_on_text = DLLCreateNewUITextItem(TXT_PXO_CLOSE, UICOL_HOTSPOT_HI);
close_off_text = DLLCreateNewUITextItem(TXT_PXO_CLOSE, UICOL_HOTSPOT_LO);
snprintf(tmp_text, sizeof(tmp_text), TXT_PXO_TOTALKILLS, d3_pilot_info.kills);
kills_text = DLLCreateNewUITextItem(tmp_text, UICOL_TEXT_NORMAL);
snprintf(tmp_text, sizeof(tmp_text), TXT_PXO_TOTALDEATHS, d3_pilot_info.deaths);
deaths_text = DLLCreateNewUITextItem(tmp_text, UICOL_TEXT_NORMAL);
snprintf(tmp_text, sizeof(tmp_text), TXT_PXO_SUICIDES, d3_pilot_info.suicides);
suicide_text = DLLCreateNewUITextItem(tmp_text, UICOL_TEXT_NORMAL);
int leff = 0;
int cury;
if (d3_pilot_info.kills && d3_pilot_info.deaths) {
// leff = d3_pilot_info.kills/d3_pilot_info.deaths+d3_pilot_info.suicides+d3_pilot_info.kills;
leff = (int)((float)((float)d3_pilot_info.kills / ((float)d3_pilot_info.deaths + (float)d3_pilot_info.kills +
(float)d3_pilot_info.suicides)) *
100.0);
}
snprintf(tmp_text, sizeof(tmp_text), TXT_PXO_EFFECIENCY, leff);
eff_text = DLLCreateNewUITextItem(tmp_text, UICOL_TEXT_NORMAL);
snprintf(tmp_text, sizeof(tmp_text), TXT_PXO_TIMEINGAME, d3_pilot_info.online_time / 60);
time_text = DLLCreateNewUITextItem(tmp_text, UICOL_TEXT_NORMAL);
main_wnd = DLLNewUIGameWindowCreate(0, 0, 384, 256, UIF_PROCESS_ALL | UIF_CENTER | NUWF_TITLEMED);
title_t = DLLTextCreate(main_wnd, title_text, 0, 7, UIF_CENTER);
cury = 30;
pilot_t = DLLTextCreate(main_wnd, pilot_name_text, 0, cury, UIF_CENTER);
cury += 30;
rank_t = DLLTextCreate(main_wnd, rank_text, 0, cury, UIF_CENTER);
cury += 20;
kill_t = DLLTextCreate(main_wnd, kills_text, 0, cury, UIF_CENTER);
cury += 20;
death_t = DLLTextCreate(main_wnd, deaths_text, 0, cury, UIF_CENTER);
cury += 20;
suicide_t = DLLTextCreate(main_wnd, suicide_text, 0, cury, UIF_CENTER);
cury += 20;
eff_t = DLLTextCreate(main_wnd, eff_text, 0, cury, UIF_CENTER);
cury += 20;
time_in_game_t = DLLTextCreate(main_wnd, time_text, 0, cury, UIF_CENTER);
cury += 30;
// HotSpotCreate(int item,int parentitem, int id, int key, int txtitemoff, int txtitemon, int x, int y, int w, int
// h, int flags,int winnum)
DLLHotSpotCreate(main_wnd, UID_CANCEL, KEY_ESC, close_on_text, close_off_text, 130, cury, 60, 20, UIF_CENTER);
DLLNewUIGameWindowOpen(main_wnd);
int exit_menu = 0;
while (!exit_menu) {
int res;
res = DLLDoUI();
if (res == UID_CANCEL) {
exit_menu = 1;
}
}
DLLNewUIGameWindowClose(main_wnd);
DLLNewUIGameWindowDestroy(main_wnd);
// Cleanup
DLLRemoveUITextItem(rank_text);
DLLRemoveUITextItem(title_text);
DLLRemoveUITextItem(close_on_text);
DLLRemoveUITextItem(close_off_text);
DLLRemoveUITextItem(kills_text);
DLLRemoveUITextItem(deaths_text);
DLLRemoveUITextItem(suicide_text);
DLLRemoveUITextItem(eff_text);
DLLRemoveUITextItem(time_text);
DLLRemoveUITextItem(pilot_name_text);
DLLDeleteUIItem(pilot_t);
DLLDeleteUIItem(main_wnd);
DLLDeleteUIItem(title_t);
DLLDeleteUIItem(kill_t);
DLLDeleteUIItem(death_t);
DLLDeleteUIItem(suicide_t);
DLLDeleteUIItem(eff_t);
DLLDeleteUIItem(rank_t);
DLLDeleteUIItem(time_in_game_t);
}
}
DLLCloseSplashScreen();
return 1;
}
void AutoLoginAndJoinGame() {
int loginlen = LOGIN_LEN;
int passlen = PASSWORD_LEN;
int valret;
uint16_t port;
uint32_t iaddr;
*DLLMultiGameStarting = 0;
DLLCreateSplashScreen(TXT_PXO_CONNECTING, 0);
DLLDatabaseRead("TrackerLogin", szloginid, &loginlen);
DLLDatabaseRead("TrackerPassword", szpassword, &passlen);
if (!*DLLAuto_login_addr) {
DLLmprintf(0, "Can't autostart because no IP address was specified!!\n");
*DLLMultiGameStarting = 0;
goto failed_login;
}
if (*DLLAuto_login_port) {
port = atoi(DLLAuto_login_port);
} else {
port = DEFAULT_GAME_PORT;
}
if (!*szloginid || !*szpassword) {
if (LoginMasterTracker()) {
// Uh... now connect to the server
} else {
goto failed_login;
}
}
// Fill out the validate struct and send off the packet
validate_id_request val_user;
strcpy(val_user.tracker_id, sztrackerid);
strcpy(val_user.login, szloginid);
strcpy(val_user.password, szpassword);
valret = ValidateUser(&val_user, sztrackerid);
while (valret == 0) {
valret = ValidateUser(nullptr, nullptr);
DLLDescentDefer();
}
if (valret == 1) {
// User was validated
DLLmprintf(0, "Mastertracker user validated!\n");
strcpy(DLLTracker_id, sztrackerid);
strcpy(DLLMPlayers[DLLPlayer_num].tracker_id, sztrackerid);
} else if (valret == -1) {
// User invalid!
DLLmprintf(0, "Mastertracker user not validated!\n");
DLLDoMessageBox(TXT_PXO_MASTERTRACKER, TXT_PXO_BADLOGIN, MSGBOX_OK, UICOL_WINDOW_TITLE, UICOL_TEXT_NORMAL);
goto failed_login;
} else {
// timeout waiting for tracker!
DLLmprintf(0, "Mastertracker timeout!\n");
DLLDoMessageBox(TXT_PXO_MASTERTRACKER, TXT_PXO_TIMEOUTMT, MSGBOX_OK, UICOL_WINDOW_TITLE, UICOL_TEXT_NORMAL);
goto failed_login;
}
// Now actually connect to the server!
network_address s_address;
iaddr = inet_addr(DLLAuto_login_addr);
memcpy(&s_address.address, &iaddr, sizeof(uint32_t));
s_address.port = port;
s_address.connection_type = NP_TCP;
*DLLGame_is_master_tracker_game = 1;
DLLMultiStartClient(nullptr);
if ((DLLTryToJoinServer(&s_address))) {
DLLmprintf(0, "Menu: Game joined!\n");
*DLLMultiGameStarting = 1;
}
failed_login:
// Run this to make sure we properly ACK the server.
for (int j = 0; j < 10; j++)
PollPTrackNet();
DLLCloseSplashScreen();
}
void AutoLoginAndStartGame() {
int loginlen = LOGIN_LEN;
int passlen = PASSWORD_LEN;
int valret;
*DLLMultiGameStarting = 0;
DLLDatabaseRead("TrackerLogin", szloginid, &loginlen);
DLLDatabaseRead("TrackerPassword", szpassword, &passlen);
if (!*szloginid || !*szpassword) {
if (LoginMasterTracker()) {
// Uh... now connect to the server
} else {
goto failed_login;
}
}
// Fill out the validate struct and send off the packet
validate_id_request val_user;
strcpy(val_user.tracker_id, sztrackerid);
strcpy(val_user.login, szloginid);
strcpy(val_user.password, szpassword);
valret = ValidateUser(&val_user, sztrackerid);
while (valret == 0) {
valret = ValidateUser(nullptr, nullptr);
DLLDescentDefer();
}
if (valret == 1) {
// User was validated
DLLmprintf(0, "Mastertracker user validated!\n");
DLLPrintDedicatedMessage("Mastertracker user validated.\n");
strcpy(DLLTracker_id, sztrackerid);
strcpy(DLLMPlayers[DLLPlayer_num].tracker_id, sztrackerid);
} else if (valret == -1) {
// User invalid!
DLLmprintf(0, "Mastertracker user not validated!\n");
DLLPrintDedicatedMessage("Mastertracker user not validated!\n");
goto failed_login;
} else {
// timeout waiting for tracker!
DLLmprintf(0, "Mastertracker timeout!\n");
DLLPrintDedicatedMessage("Mastertracker timeout!\n");
goto failed_login;
}
*DLLMultiGameStarting = 1;
*DLLGame_is_master_tracker_game = 1;
// strcpy(DLLD3_tracker_info.game_name,DLLNetgame->name);
// strcpy(DLLD3_tracker_info.mission_name,DLLNetgame->mission);
strcpy(DLLD3_tracker_info.lobby, DLLPXO_hosted_lobby_name);
failed_login:
// Run this to make sure we properly ACK the server.
for (int j = 0; j < 10; j++)
PollPTrackNet();
}
#define MAX_MOTD_LEN 400
#define NUM_MOTD_LINES 6
#define MOTD_WIDTH 384
#define MOTD_HEIGHT 256
int ShowMessageOfTheDay(void) {
static char szlastmotd[MAX_MOTD_LEN];
static char sznewmotd[MAX_MOTD_LEN];
int motdlen = MAX_MOTD_LEN;
int res;
int rval = 0;
static void *main_wnd;
void *close_hs;
int last_motd_version = 0;
DLLDatabaseReadInt("MOTDVersion", &last_motd_version);
if (Motd_version == last_motd_version) {
// MOTD is old....
DLLmprintf(0, "MOTD is old, skipping\n");
return 1;
}
DLLDatabaseWriteInt("MOTDVersion", Motd_version);
void *close_on_text = DLLCreateNewUITextItem(TXT_PXO_CLOSE, UICOL_HOTSPOT_HI);
void *close_off_text = DLLCreateNewUITextItem(TXT_PXO_CLOSE, UICOL_HOTSPOT_LO);
void *motd_text = DLLCreateNewUITextItem("PXO Message of the day", UICOL_WINDOW_TITLE);
main_wnd = DLLNewUIGameWindowCreate(0, 0, MOTD_WIDTH, MOTD_HEIGHT, UIF_PROCESS_ALL | UIF_CENTER | NUWF_TITLELARGE);
void *console_item = DLLUIConsoleGadgetCreate(main_wnd, 15, 20, 30, 0, 40, 20, 0);
void *title = DLLTextCreate(main_wnd, motd_text, 0, 7, UIF_CENTER);
close_hs = DLLHotSpotCreate(main_wnd, UID_OK, KEY_ENTER, close_off_text, close_on_text, 60, MOTD_HEIGHT - 60, 60, 20,
UIF_CENTER);
DLLDatabaseRead("LastMOTD", szlastmotd, &motdlen);
DLLmprintf(0, "Getting message of the day...\n");
DLLCreateSplashScreen(TXT_PXO_CONNECTING, 1);
int mcode = GetD3MOTD(sznewmotd, MAX_MOTD_LEN);
do {
mcode = GetD3MOTD(nullptr, 0);
res = DLLPollUI();
if (res == 99) {
GetD3MOTDCancel();
DLLCloseSplashScreen();
goto close_motd;
}
DLLDescentDefer();
} while (mcode == 0);
DLLCloseSplashScreen();
if (mcode == 1) {
DLLmprintf(0, "Message of the day: %s\n", sznewmotd);
if (strcmp(szlastmotd, sznewmotd) != 0) {
DLLNewUIGameWindowOpen(main_wnd);
DLLUIConsoleGadgetputs(console_item, sznewmotd);
DLLDatabaseWrite("LastMOTD", sznewmotd, strlen(sznewmotd) + 1);
do {
res = DLLPollUI();
DLLDescentDefer();
} while (res != UID_OK);
DLLNewUIGameWindowClose(main_wnd);
rval = 1;
goto close_motd;
} else {
DLLmprintf(0, "Message of the day is old, ignoring!\n");
rval = 1;
goto close_motd;
}
} else {
DLLmprintf(0, "Get message of the day failed (%d)!\n", mcode);
goto close_motd;
}
close_motd:
DLLmprintf(0, "Ending motd\n");
DLLNewUIGameWindowDestroy(main_wnd);
DLLRemoveUITextItem(motd_text);
DLLRemoveUITextItem(close_on_text);
DLLRemoveUITextItem(close_off_text);
DLLDeleteUIItem(console_item);
DLLDeleteUIItem(title);
DLLDeleteUIItem(close_hs);
DLLDeleteUIItem(main_wnd);
return rval;
}