Descent3/legacy/musicutils/PlaySongDlg.cpp
2024-06-15 20:13:59 +02:00

101 lines
2.7 KiB
C++

/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// PlaySongDlg.cpp : implementation file
//
#include "stdafx.h"
#include "musicutils.h"
#include "PlaySongDlg.h"
#include "musicplay.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CPlaySongDlg dialog
CPlaySongDlg::CPlaySongDlg(CWnd *pParent /*=NULL*/) : CDialog(CPlaySongDlg::IDD, pParent) {
//{{AFX_DATA_INIT(CPlaySongDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CPlaySongDlg::DoDataExchange(CDataExchange *pDX) {
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CPlaySongDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CPlaySongDlg, CDialog)
//{{AFX_MSG_MAP(CPlaySongDlg)
ON_WM_TIMER()
ON_WM_DESTROY()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPlaySongDlg message handlers
BOOL CPlaySongDlg::OnInitDialog() {
CDialog::OnInitDialog();
// set up stream to play.
m_Stream.Open((LPCTSTR)m_StreamName);
SetTimer(0, 100, NULL);
// okay we should start playing the song
CProgressCtrl *progress = (CProgressCtrl *)GetDlgItem(IDC_PLAYPROGRESS);
progress->SetRange(0, m_Stream.GetLength() / 1024);
m_Stream.Play();
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void CPlaySongDlg::OnTimer(UINT nIDEvent) {
CProgressCtrl *progress = (CProgressCtrl *)GetDlgItem(IDC_PLAYPROGRESS);
CStatic *text = (CStatic *)GetDlgItem(IDC_STATUS_TEXT);
char buf[80];
sprintf(buf, "%s (%d%%)", (LPCTSTR)m_StreamName, m_Stream.GetPos() * 100 / m_Stream.GetLength());
text->SetWindowText(buf);
progress->SetPos(m_Stream.GetPos() / 1024);
MusicPlayFrame();
if (m_Stream.State() == STRM_STOPPED || m_Stream.State() == STRM_INVALID) {
OnOK();
}
CDialog::OnTimer(nIDEvent);
}
void CPlaySongDlg::OnDestroy() {
CDialog::OnDestroy();
KillTimer(0);
m_Stream.Close();
}