Descent3/legacy/musicutils/musicplay.cpp
2024-06-15 20:13:59 +02:00

50 lines
1.3 KiB
C++

/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "musicplay.h"
#include "win\directx\dsound.h"
#include "ds3dlib.h"
#include "streamaudio.h"
#include "application.h"
static win_llsSystem Sound_system;
int paged_in_count = 0;
bool MusicPlayInit(oeApplication *app) {
int retval = Sound_system.InitSoundLib(SOUND_MIXER_DS_8, app, 16);
if (!retval)
return false;
AudioStream::InitSystem(&Sound_system);
return true;
}
void MusicPlayClose() {
AudioStream::Shutdown();
Sound_system.DestroySoundLib();
}
void MusicPlayFrame() {
Sound_system.SoundStartFrame();
AudioStream::Frame();
Sound_system.SoundEndFrame();
}