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56 lines
2.9 KiB
C
56 lines
2.9 KiB
C
#ifndef __ANARCHY_STRING_TABLE_H_
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#define __ANARCHY_STRING_TABLE_H_
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#define TXT(d) GetString(d)
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#define TXT_DEATH1 TXT(0) //"%s got blasted by %s"
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#define TXT_DEATH2 TXT(1) //"%s knows %s is his god"
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#define TXT_DEATH3 TXT(2) //"%s sucks %s's milk"
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#define TXT_DEATH4 TXT(3) //"%s realizes %s's power"
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#define TXT_DEATH5 TXT(4) //"%s got killed by %s"
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#define TXT_DEATH6 TXT(5) //"%s begs for %s's mercy"
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#define TXT_DEATH7 TXT(6) //"%s realizes %s is a better player"
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#define TXT_DEATH8 TXT(7) //"%s was no match for %s"
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#define TXT_DEATH9 TXT(8) //"%s wishes he was as good as %s"
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#define TXT_DEATH10 TXT(9) //"%s got messed up by %s"
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#define TXT_SUICIDE1 TXT(10) //"%s blasts himself"
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#define TXT_SUICIDE2 TXT(11) //"%s Bursts his own bubble"
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#define TXT_SUICIDE3 TXT(12) //"%s doesn't know his own strength"
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#define TXT_SUICIDE4 TXT(13) //"No prize for %s"
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#define TXT_SUICIDE5 TXT(14) //"%s doesn't wish to live anymore"
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#define TXT_SUICIDE6 TXT(15) //"%s SUCKS!"
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#define TXT_PILOT TXT(16) //"Pilot"
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#define TXT_KILLS TXT(17) //"Kills"
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#define TXT_DEATHS TXT(18) //"Deaths"
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#define TXT_SUICIDES TXT(19) //"Suicides"
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#define TXT_SCORE TXT(20) //"Score"
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#define TXT_STATS TXT(21) //"Stats"
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#define TXT_WELCOME TXT(22) //"Welcome to the Anarchy %s!"
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#define TXT_JOINED TXT(23) //"%s has joined the Anarchy"
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#define TXT_POINTS TXT(24) //"Points"
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#define TXT_HUDD_NONE TXT(25) //"Anarchy: HUD Display set to None"
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#define TXT_HUDD_SCORES TXT(26) //"Anarchy: HUD Display set to Scores"
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#define TXT_HUDD_EFFIC TXT(27) //"Anarchy: HUD Display set to Efficiency"
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#define TXT_MNU_HUDSTYLE TXT(28) //"HUD Display"
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#define TXT_NONE TXT(29) //"None"
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#define TXT_SCOREHD TXT(30) //"Score"
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#define TXT_EFFICIENCY TXT(31) //"Efficiency"
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#define TXT_MNU_HUDCOLOR TXT(32) //"HUD Score Colors"
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#define TXT_PLAYERCOLORS TXT(33) //"Player Colors"
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#define TXT_NORMAL TXT(34) //"Normal"
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#define TXT_PING TXT(35) //"Ping"
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#define TXT_SAVE_HEADER TXT(36) //"Anarchy\r\nGame: %s\r\nLevel: %d\r\n"
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#define TXT_SAVE_HEADERB \
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TXT(37) //"[Rank] [Name] [Score] [Kills] [Deaths] [Suicides] [Time In Game]"
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#define TXT_SAVE_HEADERC TXT(38) //"\r\nIndividual Stats\r\n"
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#define TXT_SAVE_TIMEINGAME TXT(39) //"Total Time In Game: %s"
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#define TXT_SAVE_KILLERLIST TXT(40) //"Callsign: Kills: Deaths:"
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#define TXT_MSG_SAVESTATS TXT(41) //"Stats saved to file"
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#define TXT_MSG_COLORPLR TXT(42) //"Anarchy HUD Color Model: Player Colors"
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#define TXT_MSG_COLORNORM TXT(43) //"Anarchy HUD Color Model: Normal"
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#define TXT_KILLS_SHORT TXT(44) //"K"
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#define TXT_DEATHS_SHORT TXT(45) //"D"
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#define TXT_SUICIDES_SHORT TXT(46) //"S"
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#endif
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