Descent3/lib
Azamat H. Hackimov b94458f561 MVE: Switch to D2X implementation (first run)
Adapting movie and mve interfaces each other.
Converted open() to fopen() et al. calls.
movie expected image as RGB565 from old mve, but now it's RGB555, so there no need additional conversion. Fixed hicolor related conversion of width in movie's callbacks. Headers cleanup in both subsystems.

Sound and frame callbacks are still unavailable.
2024-07-09 03:40:49 +03:00
..
linux Windows SDL2 compilation 2024-06-29 18:21:37 +02:00
win Eliminate warnings in winapp.cpp 2024-06-07 01:18:04 -05:00
3d.h [Renderer] Added g3_GetAspectRatio() and made g3_SetAspectRatio() available through 3d.h to prevent use of extern. 2024-06-22 17:59:27 +02:00
Adecode.h Fix missing header includes/restore third-party files 2024-05-23 23:14:40 -04:00
Aencode.h 64-bit fixes 2024-05-22 18:14:45 -04:00
AppConsole.h Join license header with historical commentrs 2024-05-08 14:41:19 -04:00
appdatabase.h SDL2 editor: compile win32 and dd_grwin32 with directX 2024-06-29 18:21:37 +02:00
application.h SDL2 editor: compile win32 and dd_grwin32 with directX 2024-06-29 18:21:37 +02:00
audio_encode.h 64-bit fixes 2024-05-22 18:14:45 -04:00
bitmap.h Convert bm_SaveFileBitmap() and SaveVClip() to std::fs::path 2024-07-05 01:50:57 +03:00
bumpmap.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
byteswap.h Implementing C++ byteswap functions 2024-04-23 21:18:07 +03:00
collide.h Replace "short" with "int16_t" and fix missing headers 2024-05-23 23:49:31 -04:00
Controller.h SDL2 editor: compile win32 and dd_grwin32 with directX 2024-06-29 18:21:37 +02:00
CZip.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
d3_version.h.in Introducing git revision in source code 2024-04-28 22:05:26 +03:00
d3events.h Join license header with historical commentrs 2024-05-08 14:41:19 -04:00
d3music.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
d3x_op.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
Ddgr.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
ddvid.h more software renderer code removal 2024-05-09 12:11:49 +01:00
dedicated_server.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
demofile.h Replace "short" with "int16_t" and fix missing headers 2024-05-23 23:49:31 -04:00
directplay.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
findintersection_external.h Join license header with historical commentrs 2024-05-08 14:41:19 -04:00
findintersection.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
forcefeedback.h Merge pull request #408 from GravisZro/remove/unusedpredefs 2024-06-01 20:51:41 +00:00
game2dll.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
gameos.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
gr.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
grdefs.h Replace "ushort" with "uint16_t" and fix missing includes 2024-05-23 23:16:40 -04:00
grtext.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
IOOps.h Move IOOpts.h into main tree 2024-06-17 01:55:02 +03:00
joystick.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
lightmap.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
lnxscreenmode.h Windows SDL2 compilation 2024-06-29 18:21:37 +02:00
Macros.h Move _stat macro to linux_fix.h 2024-05-24 08:53:03 -04:00
manage_external.h Join license header with historical commentrs 2024-05-08 14:41:19 -04:00
manage.h MANAGE: convert some global path variables to std::fs::path 2024-07-01 12:50:49 +03:00
megacell.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
module.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
movie.h MVE: Switch to D2X implementation (first run) 2024-07-09 03:40:49 +03:00
mvelibw.h Replace "short" with "int16_t" and fix missing headers 2024-05-23 23:49:31 -04:00
networking.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
PHYSICS.H Replace "short" with "int16_t" and fix missing headers 2024-05-23 23:49:31 -04:00
polymodel_external.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
polymodel.h Replace "ubyte" with "uint8_t" 2024-05-23 23:07:26 -04:00
psclass.h Replace "short" with "int16_t" and fix missing headers 2024-05-23 23:49:31 -04:00
pstypes.h Remove one unused macro definition and fix another 2024-06-01 22:21:51 -04:00
rend_d3d.h Replace "ubyte" with "uint8_t" 2024-05-23 23:07:26 -04:00
rend_opengl.h opengl: use SDL_WINDOW_FULLSCREEN_DESKTOP and an FBO. 2024-06-14 03:56:49 -04:00
renderer.h x64 compilation fixes 2024-06-09 20:12:47 +02:00
rtperformance.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
TaskSystem.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
textaux.h Join license header with historical commentrs 2024-05-08 14:41:19 -04:00
texture.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
ui.h Replace "short" with "int16_t" and fix missing headers 2024-05-23 23:49:31 -04:00
uidraw.h Replace "ubyte" with "uint8_t" 2024-05-23 23:07:26 -04:00
uires.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
uisys.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
unzip.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
vecmat_external.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
vecmat.h Join license header with historical commentrs 2024-05-08 14:41:19 -04:00