mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-22 19:55:23 +00:00
2130 lines
70 KiB
C++
2130 lines
70 KiB
C++
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/////////////////////////////////////////////////////////////////////
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// D.A.L.L.A.S. Generated Level Script - DLL Source File
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//
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// Filename: levels1.cpp
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// Version: 3
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/////////////////////////////////////////////////////////////////////
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#include "osiris_import.h"
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#include "osiris_common.h"
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#include "DallasFuncs.cpp"
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#include "module.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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DLLEXPORT char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
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DLLEXPORT void STDCALL ShutdownDLL(void);
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DLLEXPORT int STDCALL GetGOScriptID(const char *name, uint8_t is_door);
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DLLEXPORT void STDCALLPTR CreateInstance(int id);
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DLLEXPORT void STDCALL DestroyInstance(int id, void *ptr);
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DLLEXPORT int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data);
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DLLEXPORT int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face);
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DLLEXPORT int STDCALL GetCOScriptList(int **list, int **id_list);
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DLLEXPORT int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state);
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#ifdef __cplusplus
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}
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#endif
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// =================
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// Script ID Numbers
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// =================
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#define ID_LEVEL_0000 0x000
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#define ID_CUSTOM_OBJECT_0804 0x001
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#define ID_TRIGGER_0002 0x002
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#define ID_TRIGGER_0004 0x003
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#define ID_TRIGGER_0003 0x004
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#define ID_TRIGGER_0007 0x005
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#define ID_TRIGGER_0006 0x006
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#define ID_TRIGGER_0005 0x007
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// ========================
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// Script Class Definitions
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// ========================
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class BaseScript {
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public:
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BaseScript();
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~BaseScript();
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virtual int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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class LevelScript_0000 : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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class CustomObjectScript_0804 : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0002 : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0004 : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0003 : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0007 : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0006 : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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class TriggerScript_0005 : public BaseScript {
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public:
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int16_t CallEvent(int event, tOSIRISEventInfo *data);
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};
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// ======================
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// Global Action Counters
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// ======================
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#define MAX_ACTION_CTR_VALUE 100000
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int ScriptActionCtr_001 = 0;
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int ScriptActionCtr_004 = 0;
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int ScriptActionCtr_007 = 0;
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int ScriptActionCtr_010 = 0;
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int ScriptActionCtr_009 = 0;
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int ScriptActionCtr_011 = 0;
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int ScriptActionCtr_003 = 0;
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int ScriptActionCtr_014 = 0;
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int ScriptActionCtr_015 = 0;
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int ScriptActionCtr_016 = 0;
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int ScriptActionCtr_019 = 0;
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int ScriptActionCtr_000 = 0;
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int ScriptActionCtr_017 = 0;
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int ScriptActionCtr_002 = 0;
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int ScriptActionCtr_008 = 0;
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int ScriptActionCtr_006 = 0;
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int ScriptActionCtr_005 = 0;
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int ScriptActionCtr_012 = 0;
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// ========================================
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// Function to Clear Global Action Counters
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// ========================================
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void ClearGlobalActionCtrs(void) {
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ScriptActionCtr_001 = 0;
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ScriptActionCtr_004 = 0;
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ScriptActionCtr_007 = 0;
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ScriptActionCtr_010 = 0;
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ScriptActionCtr_009 = 0;
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ScriptActionCtr_011 = 0;
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ScriptActionCtr_003 = 0;
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ScriptActionCtr_014 = 0;
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ScriptActionCtr_015 = 0;
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ScriptActionCtr_016 = 0;
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ScriptActionCtr_019 = 0;
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ScriptActionCtr_000 = 0;
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ScriptActionCtr_017 = 0;
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ScriptActionCtr_002 = 0;
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ScriptActionCtr_008 = 0;
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ScriptActionCtr_006 = 0;
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ScriptActionCtr_005 = 0;
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ScriptActionCtr_012 = 0;
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}
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// ========================================
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// Function to Save Global Action Counters
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// ========================================
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void SaveGlobalActionCtrs(void *file_ptr) {
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File_WriteInt(ScriptActionCtr_001, file_ptr);
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File_WriteInt(ScriptActionCtr_004, file_ptr);
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File_WriteInt(ScriptActionCtr_007, file_ptr);
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File_WriteInt(ScriptActionCtr_010, file_ptr);
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File_WriteInt(ScriptActionCtr_009, file_ptr);
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File_WriteInt(ScriptActionCtr_011, file_ptr);
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File_WriteInt(ScriptActionCtr_003, file_ptr);
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File_WriteInt(ScriptActionCtr_014, file_ptr);
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File_WriteInt(ScriptActionCtr_015, file_ptr);
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File_WriteInt(ScriptActionCtr_016, file_ptr);
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File_WriteInt(ScriptActionCtr_019, file_ptr);
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File_WriteInt(ScriptActionCtr_000, file_ptr);
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File_WriteInt(ScriptActionCtr_017, file_ptr);
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File_WriteInt(ScriptActionCtr_002, file_ptr);
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File_WriteInt(ScriptActionCtr_008, file_ptr);
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File_WriteInt(ScriptActionCtr_006, file_ptr);
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File_WriteInt(ScriptActionCtr_005, file_ptr);
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File_WriteInt(ScriptActionCtr_012, file_ptr);
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}
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// ===========================================
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// Function to Restore Global Action Counters
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// ===========================================
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void RestoreGlobalActionCtrs(void *file_ptr) {
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ScriptActionCtr_001 = File_ReadInt(file_ptr);
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ScriptActionCtr_004 = File_ReadInt(file_ptr);
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ScriptActionCtr_007 = File_ReadInt(file_ptr);
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ScriptActionCtr_010 = File_ReadInt(file_ptr);
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ScriptActionCtr_009 = File_ReadInt(file_ptr);
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ScriptActionCtr_011 = File_ReadInt(file_ptr);
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ScriptActionCtr_003 = File_ReadInt(file_ptr);
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ScriptActionCtr_014 = File_ReadInt(file_ptr);
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ScriptActionCtr_015 = File_ReadInt(file_ptr);
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ScriptActionCtr_016 = File_ReadInt(file_ptr);
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ScriptActionCtr_019 = File_ReadInt(file_ptr);
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ScriptActionCtr_000 = File_ReadInt(file_ptr);
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ScriptActionCtr_017 = File_ReadInt(file_ptr);
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ScriptActionCtr_002 = File_ReadInt(file_ptr);
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ScriptActionCtr_008 = File_ReadInt(file_ptr);
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ScriptActionCtr_006 = File_ReadInt(file_ptr);
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ScriptActionCtr_005 = File_ReadInt(file_ptr);
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ScriptActionCtr_012 = File_ReadInt(file_ptr);
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}
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// ===============================================================
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// Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS
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// ===============================================================
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/**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/
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// Enter your custom script code here
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/*
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$$ENUM Region
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0:Intro
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1:Main
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2:Area 3
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3:Area 2
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4:Area 1
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$$END
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*/
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/**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/
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// ============================================================
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// End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS
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// ============================================================
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// =================
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// Message File Data
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// =================
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#define MAX_SCRIPT_MESSAGES 256
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#define MAX_MSG_FILEBUF_LEN 1024
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#define NO_MESSAGE_STRING "*Message Not Found*"
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#define INV_MSGNAME_STRING "*Message Name Invalid*"
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#define WHITESPACE_CHARS " \t\r\n"
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// Structure for storing a script message
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struct tScriptMessage {
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char *name; // the name of the message
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char *message; // the actual message text
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};
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// Global storage for level script messages
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tScriptMessage *message_list[MAX_SCRIPT_MESSAGES];
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int num_messages;
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// ======================
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// Message File Functions
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// ======================
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// Initializes the Message List
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void InitMessageList(void) {
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for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++)
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message_list[j] = NULL;
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num_messages = 0;
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}
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// Clear the Message List
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void ClearMessageList(void) {
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for (int j = 0; j < num_messages; j++) {
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free(message_list[j]->name);
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free(message_list[j]->message);
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free(message_list[j]);
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message_list[j] = NULL;
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}
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num_messages = 0;
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}
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// Adds a message to the list
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int AddMessageToList(char *name, char *msg) {
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int pos;
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// Make sure there is room in the list
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if (num_messages >= MAX_SCRIPT_MESSAGES)
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return false;
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// Allocate memory for this message entry
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pos = num_messages;
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message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage));
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if (message_list[pos] == NULL)
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return false;
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// Allocate memory for the message name
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message_list[pos]->name = (char *)malloc(strlen(name) + 1);
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if (message_list[pos]->name == NULL) {
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free(message_list[pos]);
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return false;
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}
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strcpy(message_list[pos]->name, name);
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// Allocate memory for the message name
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message_list[pos]->message = (char *)malloc(strlen(msg) + 1);
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if (message_list[pos]->message == NULL) {
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free(message_list[pos]->name);
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free(message_list[pos]);
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return false;
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}
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strcpy(message_list[pos]->message, msg);
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num_messages++;
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return true;
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}
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// Removes any whitespace padding from the end of a string
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void RemoveTrailingWhitespace(char *s) {
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int last_char_pos;
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last_char_pos = strlen(s) - 1;
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while (last_char_pos >= 0 && isspace(s[last_char_pos])) {
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s[last_char_pos] = '\0';
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last_char_pos--;
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}
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}
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// Returns a pointer to the first non-whitespace char in given string
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char *SkipInitialWhitespace(char *s) {
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while ((*s) != '\0' && isspace(*s))
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s++;
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return (s);
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}
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// Read in the Messages
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int ReadMessageFile(const char *filename) {
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void *infile;
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char filebuffer[MAX_MSG_FILEBUF_LEN + 1];
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char *line, *msg_start;
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int line_num;
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bool next_msgid_found;
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// Try to open the file for loading
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infile = File_Open(filename, "rt");
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if (!infile)
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return false;
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line_num = 0;
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next_msgid_found = true;
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// Clear the message list
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ClearMessageList();
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// Read in and parse each line of the file
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while (!File_eof(infile)) {
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// Clear the buffer
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strcpy(filebuffer, "");
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// Read in a line from the file
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File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile);
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line_num++;
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// Remove whitespace padding at start and end of line
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RemoveTrailingWhitespace(filebuffer);
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line = SkipInitialWhitespace(filebuffer);
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// If line is a comment, or empty, discard it
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if (strlen(line) == 0 || strncmp(line, "//", 2) == 0)
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continue;
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if (!next_msgid_found) { // Parse out the last message ID number
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// Grab the first keyword, make sure it's valid
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line = strtok(line, WHITESPACE_CHARS);
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if (line == NULL)
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continue;
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// Grab the second keyword, and assign it as the next message ID
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line = strtok(NULL, WHITESPACE_CHARS);
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if (line == NULL)
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continue;
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next_msgid_found = true;
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} else { // Parse line as a message line
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// Find the start of message, and mark it
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msg_start = strchr(line, '=');
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if (msg_start == NULL)
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continue;
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msg_start[0] = '\0';
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msg_start++;
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// Add the message to the list
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AddMessageToList(line, msg_start);
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}
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}
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File_Close(infile);
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return true;
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}
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// Find a message
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const char *GetMessage(const char *name) {
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// Make sure given name is valid
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if (name == NULL)
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return INV_MSGNAME_STRING;
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// Search message list for name
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for (int j = 0; j < num_messages; j++)
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if (strcmp(message_list[j]->name, name) == 0)
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return (message_list[j]->message);
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// Couldn't find it
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return NO_MESSAGE_STRING;
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}
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//======================
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// Name List Arrays
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//======================
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#define NUM_DOOR_NAMES 0
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const char **Door_names = NULL;
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int *Door_handles = NULL;
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#define NUM_OBJECT_NAMES 8
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const char *Object_names[NUM_OBJECT_NAMES] = {"EntranceDoor", "LightningNode01", "LightningNode02", "LightningNode03",
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"LightningNode04", "LightningNode05", "PlayerLightning", "OrbCenter"};
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int Object_handles[NUM_OBJECT_NAMES];
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#define NUM_ROOM_NAMES 8
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const char *Room_names[NUM_ROOM_NAMES] = {"EyeballMatcen", "Tube302", "Tube202", "Tube102",
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"Tube310", "ControlRoom", "OrbRoom", "OrbCollar"};
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int Room_indexes[NUM_ROOM_NAMES];
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#define NUM_TRIGGER_NAMES 6
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const char *Trigger_names[NUM_TRIGGER_NAMES] = {"MainRoom1", "MainRoom3", "MainRoom2", "MArea1", "MArea2", "MArea3"};
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int Trigger_indexes[NUM_TRIGGER_NAMES];
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int Trigger_faces[NUM_TRIGGER_NAMES];
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int Trigger_rooms[NUM_TRIGGER_NAMES];
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#define NUM_SOUND_NAMES 2
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const char *Sound_names[NUM_SOUND_NAMES] = {"DoorIsLocked", "Lightning"};
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int Sound_indexes[NUM_SOUND_NAMES];
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#define NUM_TEXTURE_NAMES 3
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const char *Texture_names[NUM_TEXTURE_NAMES] = {"Reddataup", "Ready1", "FunkyEffectGreen"};
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int Texture_indexes[NUM_TEXTURE_NAMES];
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#define NUM_PATH_NAMES 2
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const char *Path_names[NUM_PATH_NAMES] = {"EndCameraPath", "EndPlayerPath"};
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int Path_indexes[NUM_PATH_NAMES];
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#define NUM_MATCEN_NAMES 0
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const char **Matcen_names = NULL;
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int *Matcen_indexes = NULL;
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#define NUM_GOAL_NAMES 4
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const char *Goal_names[NUM_GOAL_NAMES] = {"Find Area 1", "Find Area 3", "Find Area 2", "Explore the hidden facility"};
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int Goal_indexes[NUM_GOAL_NAMES];
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#define NUM_MESSAGE_NAMES 8
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const char *Message_names[NUM_MESSAGE_NAMES] = {
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"IntroBriefingMessage", "IntroHUDmessage", "EntranceDoorMessage", "Area1", "Area3", "Area2",
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"EndLevelMessage", "Nothing"};
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|
const char *Message_strings[NUM_MESSAGE_NAMES];
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|
|
|
// ===============
|
|
// InitializeDLL()
|
|
// ===============
|
|
char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) {
|
|
osicommon_Initialize((tOSIRISModuleInit *)func_list);
|
|
if (func_list->game_checksum != CHECKSUM) {
|
|
mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM);
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mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n");
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return 0;
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}
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|
|
ClearGlobalActionCtrs();
|
|
dfInit();
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InitMessageList();
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|
|
|
// Build the filename of the message file
|
|
char filename[_MAX_PATH + 32];
|
|
int lang_type;
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|
if (func_list->script_identifier != NULL) {
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_splitpath(func_list->script_identifier, NULL, NULL, filename, NULL);
|
|
lang_type = Game_GetLanguage();
|
|
if (lang_type == LANGUAGE_FRENCH)
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strcat(filename, "_FRN");
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else if (lang_type == LANGUAGE_GERMAN)
|
|
strcat(filename, "_GER");
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|
else if (lang_type == LANGUAGE_ITALIAN)
|
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strcat(filename, "_ITN");
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|
else if (lang_type == LANGUAGE_SPANISH)
|
|
strcat(filename, "_SPN");
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strcat(filename, ".msg");
|
|
} else {
|
|
strcpy(filename, "levels1.msg");
|
|
lang_type = LANGUAGE_ENGLISH;
|
|
}
|
|
if (!ReadMessageFile(filename)) {
|
|
mprintf(0, "ERROR: Could not load message file - %s\n", filename);
|
|
}
|
|
|
|
int j;
|
|
|
|
// Do Door Index lookups
|
|
for (j = 0; j < NUM_DOOR_NAMES; j++)
|
|
Door_handles[j] = Scrpt_FindDoorName(Door_names[j]);
|
|
|
|
// Do Object Index lookups
|
|
for (j = 0; j < NUM_OBJECT_NAMES; j++)
|
|
Object_handles[j] = Scrpt_FindObjectName(Object_names[j]);
|
|
|
|
// Do Room Index lookups
|
|
for (j = 0; j < NUM_ROOM_NAMES; j++)
|
|
Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]);
|
|
|
|
// Do Trigger Index lookups
|
|
for (j = 0; j < NUM_TRIGGER_NAMES; j++) {
|
|
Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]);
|
|
Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]);
|
|
Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]);
|
|
}
|
|
|
|
// Do Sound Index lookups
|
|
for (j = 0; j < NUM_SOUND_NAMES; j++)
|
|
Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]);
|
|
|
|
// Do Texture Index lookups
|
|
for (j = 0; j < NUM_TEXTURE_NAMES; j++)
|
|
Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]);
|
|
|
|
// Do Path Index lookups
|
|
for (j = 0; j < NUM_PATH_NAMES; j++)
|
|
Path_indexes[j] = Scrpt_FindPathName(Path_names[j]);
|
|
|
|
// Do Matcen Index lookups
|
|
for (j = 0; j < NUM_MATCEN_NAMES; j++)
|
|
Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]);
|
|
|
|
// Do Goal Index lookups
|
|
for (j = 0; j < NUM_GOAL_NAMES; j++)
|
|
Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]);
|
|
|
|
// Do Message Name lookups
|
|
for (j = 0; j < NUM_MESSAGE_NAMES; j++)
|
|
Message_strings[j] = GetMessage(Message_names[j]);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// =============
|
|
// ShutdownDLL()
|
|
// =============
|
|
void STDCALL ShutdownDLL(void) { ClearMessageList(); }
|
|
|
|
// ===============
|
|
// GetGOScriptID()
|
|
// ===============
|
|
int STDCALL GetGOScriptID(const char *name, uint8_t isdoor) { return -1; }
|
|
|
|
// ================
|
|
// CreateInstance()
|
|
// ================
|
|
void STDCALLPTR CreateInstance(int id) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
return new LevelScript_0000;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0804:
|
|
return new CustomObjectScript_0804;
|
|
break;
|
|
case ID_TRIGGER_0002:
|
|
return new TriggerScript_0002;
|
|
break;
|
|
case ID_TRIGGER_0004:
|
|
return new TriggerScript_0004;
|
|
break;
|
|
case ID_TRIGGER_0003:
|
|
return new TriggerScript_0003;
|
|
break;
|
|
case ID_TRIGGER_0007:
|
|
return new TriggerScript_0007;
|
|
break;
|
|
case ID_TRIGGER_0006:
|
|
return new TriggerScript_0006;
|
|
break;
|
|
case ID_TRIGGER_0005:
|
|
return new TriggerScript_0005;
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// =================
|
|
// DestroyInstance()
|
|
// =================
|
|
void STDCALL DestroyInstance(int id, void *ptr) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
delete ((LevelScript_0000 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0804:
|
|
delete ((CustomObjectScript_0804 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0002:
|
|
delete ((TriggerScript_0002 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0004:
|
|
delete ((TriggerScript_0004 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0003:
|
|
delete ((TriggerScript_0003 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0007:
|
|
delete ((TriggerScript_0007 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0006:
|
|
delete ((TriggerScript_0006 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0005:
|
|
delete ((TriggerScript_0005 *)ptr);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// ===================
|
|
// CallInstanceEvent()
|
|
// ===================
|
|
int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
case ID_CUSTOM_OBJECT_0804:
|
|
case ID_TRIGGER_0002:
|
|
case ID_TRIGGER_0004:
|
|
case ID_TRIGGER_0003:
|
|
case ID_TRIGGER_0007:
|
|
case ID_TRIGGER_0006:
|
|
case ID_TRIGGER_0005:
|
|
return ((BaseScript *)ptr)->CallEvent(event, data);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
// ==================
|
|
// SaveRestoreState()
|
|
// ==================
|
|
int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state) { return 0; }
|
|
|
|
// ====================
|
|
// GetTriggerScriptID()
|
|
// ====================
|
|
int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) {
|
|
if (trigger_room == Trigger_rooms[0] && trigger_face == Trigger_faces[0])
|
|
return ID_TRIGGER_0002;
|
|
|
|
if (trigger_room == Trigger_rooms[1] && trigger_face == Trigger_faces[1])
|
|
return ID_TRIGGER_0004;
|
|
|
|
if (trigger_room == Trigger_rooms[2] && trigger_face == Trigger_faces[2])
|
|
return ID_TRIGGER_0003;
|
|
|
|
if (trigger_room == Trigger_rooms[3] && trigger_face == Trigger_faces[3])
|
|
return ID_TRIGGER_0007;
|
|
|
|
if (trigger_room == Trigger_rooms[4] && trigger_face == Trigger_faces[4])
|
|
return ID_TRIGGER_0006;
|
|
|
|
if (trigger_room == Trigger_rooms[5] && trigger_face == Trigger_faces[5])
|
|
return ID_TRIGGER_0005;
|
|
|
|
return -1;
|
|
}
|
|
|
|
// =================
|
|
// GetCOScriptList()
|
|
// =================
|
|
int STDCALL GetCOScriptList(int **list, int **id_list) {
|
|
static int cust_handle_list[1];
|
|
static int cust_id_list[1] = {ID_CUSTOM_OBJECT_0804};
|
|
|
|
// Fill in the custom handle list
|
|
cust_handle_list[0] = Object_handles[0];
|
|
|
|
*list = cust_handle_list;
|
|
*id_list = cust_id_list;
|
|
|
|
return 1;
|
|
}
|
|
|
|
//=======================
|
|
// Script Implementation
|
|
//=======================
|
|
|
|
BaseScript::BaseScript() {}
|
|
|
|
BaseScript::~BaseScript() {}
|
|
|
|
int16_t BaseScript::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
mprintf(0, "BaseScript::CallEvent()\n");
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_SAVESTATE: {
|
|
tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate;
|
|
|
|
SaveGlobalActionCtrs(event_data->fileptr);
|
|
dfSave(event_data->fileptr);
|
|
} break;
|
|
case EVT_RESTORESTATE: {
|
|
tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate;
|
|
|
|
RestoreGlobalActionCtrs(event_data->fileptr);
|
|
dfRestore(event_data->fileptr);
|
|
} break;
|
|
case EVT_INTERVAL: {
|
|
tOSIRISEVTINTERVAL *event_data = &data->evt_interval;
|
|
|
|
// Script 011: AreasVisited
|
|
if ((ScriptActionCtr_011 < 1) && (qUserVarValueInt(4) == 3)) {
|
|
aGoalCompleted(Goal_indexes[3], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_011++;
|
|
}
|
|
|
|
// Script 016: EndLevelSequence
|
|
if ((ScriptActionCtr_016 < 1) && (qRoomHasPlayer(Room_indexes[6]) == 1)) {
|
|
aRoomSetWind(Room_indexes[7], 0.000000f, -1.000000f, 0.000000f, 20.000000f);
|
|
aSetLevelTimer(20.000000f, 6);
|
|
aSetLevelTimer(19.250000f, 7);
|
|
aShowHUDMessage(Message_strings[6]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_016++;
|
|
}
|
|
|
|
// Script 012: FinallevelObjectiveCompleted
|
|
if (qRoomHasPlayer(Room_indexes[7]) == 1) {
|
|
aGoalCompleted(Goal_indexes[3], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_012++;
|
|
}
|
|
} break;
|
|
case EVT_LEVELSTART: {
|
|
tOSIRISEVTLEVELSTART *event_data = &data->evt_levelstart;
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
|
|
// Script 001: LevelStart
|
|
if ((ScriptActionCtr_001 < 1) && (1)) {
|
|
aRoomSetWind(Room_indexes[0], 0.400000f, 0.000000f, 0.100000f, 45.000000f);
|
|
aRoomSetWind(Room_indexes[1], 1.000000f, 0.000000f, 0.000000f, 30.000000f);
|
|
aRoomSetWind(Room_indexes[2], -1.000000f, 0.000000f, 0.000000f, 30.000000f);
|
|
aRoomSetWind(Room_indexes[3], -1.000000f, 0.000000f, 0.000000f, 30.000000f);
|
|
aAddGameMessage(Message_strings[0], Message_strings[1]);
|
|
aUserVarSet(0, 0.000000f);
|
|
aUserVarSet(1, 0.000000f);
|
|
aUserVarSet(2, 0.000000f);
|
|
aUserVarSet(3, 0.000000f);
|
|
aUserVarSet(4, 0.000000f);
|
|
aRoomSetWind(Room_indexes[4], -0.440000f, 0.821000f, -0.367000f, 30.000000f);
|
|
aSetLevelTimer(0.000000f, 5);
|
|
aMissionSetFlag(29, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_001++;
|
|
}
|
|
|
|
// Script 003: OrbLightning
|
|
if ((ScriptActionCtr_003 < 1) && (1)) {
|
|
aLightningCreate(Object_handles[1], Object_handles[2], 999999995904.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[1], Object_handles[3], 999999995904.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[1], Object_handles[4], 999999995904.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[2], Object_handles[3], 999999995904.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[2], Object_handles[4], 999999995904.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[2], Object_handles[5], 999999995904.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[3], Object_handles[4], 999999995904.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[3], Object_handles[5], 999999995904.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[3], Object_handles[1], 999999995904.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[4], Object_handles[5], 10000000000.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[4], Object_handles[1], 10000000000.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[4], Object_handles[2], 10000000000.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[5], Object_handles[1], 10000000000.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[5], Object_handles[2], 10000000000.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[5], Object_handles[3], 10000000000.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_003++;
|
|
}
|
|
|
|
// Script 002: Music Start
|
|
if (1) {
|
|
aMusicSetRegionAll(1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_002++;
|
|
}
|
|
} break;
|
|
case EVT_TIMER: {
|
|
tOSIRISEVTTIMER *event_data = &data->evt_timer;
|
|
|
|
// Script 014: GreenFogScript
|
|
if (event_data->id == 4) {
|
|
aRoomChangeFog(Room_indexes[6], 0.000000f, 1.000000f, 0.500000f, 800.000000f, 8.000000f);
|
|
aSetLevelTimer(8.000000f, 5);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_014++;
|
|
}
|
|
|
|
// Script 015: GreenFogScript2
|
|
if (event_data->id == 5) {
|
|
aRoomChangeFog(Room_indexes[6], 0.000000f, 0.600000f, 0.300000f, 1100.000000f, 8.000000f);
|
|
aSetLevelTimer(8.000000f, 4);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_015++;
|
|
}
|
|
|
|
// Script 019: ShakeCamera
|
|
if ((ScriptActionCtr_019 < 1) && (event_data->id == 7)) {
|
|
aMiscViewerShake(40.000000f);
|
|
aSetLevelTimer(6.000000f, 8);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_019++;
|
|
}
|
|
|
|
// Script 000: CloakPlayer
|
|
if ((ScriptActionCtr_000 < 1) && (event_data->id == 8)) {
|
|
aCloakAllPlayers(10.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_000++;
|
|
}
|
|
|
|
// Script 017: EndLevelSequencePart2
|
|
if ((ScriptActionCtr_017 < 1) && (event_data->id == 6)) {
|
|
aSoundPlayObject(Sound_indexes[1], Object_handles[6], 1.000000f);
|
|
aStartEndlevelSequencePath(Path_indexes[0], Path_indexes[1], 8.000000f, Message_strings[7]);
|
|
aTurnOnSpew(Object_handles[7], -1, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 30.000000f, 4.000000f,
|
|
20.000000f, 1, -1);
|
|
aLightningCreate(Object_handles[7], Object_handles[6], 999999995904.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[1], Object_handles[6], 999999995904.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[2], Object_handles[6], 999999995904.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[3], Object_handles[6], 999999995904.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[4], Object_handles[6], 999999995904.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aLightningCreate(Object_handles[5], Object_handles[6], 999999995904.000000f, 6.000000f, 1, Texture_indexes[2],
|
|
1.000000f, 1, 222, 255, 222, 0);
|
|
aCancelTimer(5);
|
|
aCancelTimer(4);
|
|
aRoomChangeFog(Room_indexes[6], 0.800000f, 1.000000f, 0.800000f, 100.000000f, 8.000000f);
|
|
aPhysFlags(1, 60817408, qPlayerClosest(Object_handles[7], -1));
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_017++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_0804::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 004: EntranceDoorMessage
|
|
if (qObjIsPlayerOrPlayerWeapon(event_data->it_handle) == 1) {
|
|
aShowHUDMessageObj(Message_strings[2], event_data->it_handle);
|
|
aSoundPlay2DObj(Sound_indexes[0], event_data->it_handle, 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_004++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0002::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 007: MainRoom1Entered
|
|
if ((ScriptActionCtr_007 < 1) && (qObjIsPlayer(event_data->it_handle) == 1)) {
|
|
aUserVarInc(4);
|
|
aShowHUDMessageObj(Message_strings[3], event_data->it_handle);
|
|
aGoalCompleted(Goal_indexes[0], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_007++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0004::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 010: MainRoom3Entered
|
|
if ((ScriptActionCtr_010 < 1) && (qObjIsPlayer(event_data->it_handle) == 1)) {
|
|
aUserVarInc(4);
|
|
aShowHUDMessageObj(Message_strings[4], event_data->it_handle);
|
|
aRoomSetWind(Room_indexes[1], -1.000000f, 0.000000f, 0.000000f, 30.000000f);
|
|
aRoomSetWind(Room_indexes[3], -1.000000f, 0.000000f, 0.000000f, 30.000000f);
|
|
aRoomSetWind(Room_indexes[2], 1.000000f, 0.000000f, 0.000000f, 30.000000f);
|
|
aRoomSetFaceTexture(Room_indexes[5], 160, Texture_indexes[0]);
|
|
aRoomSetFaceTexture(Room_indexes[5], 151, Texture_indexes[1]);
|
|
aGoalCompleted(Goal_indexes[1], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_010++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0003::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 009: MainRoom2Entered
|
|
if ((ScriptActionCtr_009 < 1) && (qObjIsPlayer(event_data->it_handle) == 1)) {
|
|
aUserVarInc(4);
|
|
aShowHUDMessageObj(Message_strings[5], event_data->it_handle);
|
|
aRoomSetWind(Room_indexes[3], 1.000000f, 0.000000f, 0.000000f, 30.000000f);
|
|
aRoomSetWind(Room_indexes[1], -1.000000f, 0.000000f, 0.000000f, 30.000000f);
|
|
aRoomSetWind(Room_indexes[2], -1.000000f, 0.000000f, 0.000000f, 30.000000f);
|
|
aRoomSetFaceTexture(Room_indexes[5], 151, Texture_indexes[0]);
|
|
aRoomSetFaceTexture(Room_indexes[5], 142, Texture_indexes[1]);
|
|
aGoalCompleted(Goal_indexes[2], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_009++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0007::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 008: Music Area 1
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_008++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0006::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 006: Music Area 2
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_006++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0005::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 005: Music Area 3
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_005++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
/*********************************************************
|
|
Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!!
|
|
**********************************************************
|
|
$$SCRIPT_BLOCK_START
|
|
|
|
VERSION 3
|
|
NEXT_ID 1
|
|
|
|
// UserType value blocks
|
|
$$UTYPE_VALS_START UserVar
|
|
0:SwitchActive
|
|
1:Tube1Active
|
|
2:Tube2Active
|
|
3:Tube3Active
|
|
4:AreasVisited
|
|
5:OrbPlayer
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START UserFlag
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SpewHandle
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START TimerID
|
|
0:Switch1
|
|
1:Switch2
|
|
2:Switch3
|
|
3:EndLevelTimer
|
|
4:PulseUp
|
|
5:PulseDown
|
|
6:EndOrbTimer
|
|
7:ShakeTimer
|
|
8:EndCloakTimer
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SavedObjectSlot
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START GoalID
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
// Name Lists
|
|
$$DOOR_LIST_START
|
|
$$DOOR_LIST_END
|
|
|
|
$$OBJECT_LIST_START
|
|
EntranceDoor
|
|
LightningNode01
|
|
LightningNode02
|
|
LightningNode03
|
|
LightningNode04
|
|
LightningNode05
|
|
PlayerLightning
|
|
OrbCenter
|
|
$$OBJECT_LIST_END
|
|
|
|
$$ROOM_LIST_START
|
|
EyeballMatcen
|
|
Tube302
|
|
Tube202
|
|
Tube102
|
|
Tube310
|
|
ControlRoom
|
|
OrbRoom
|
|
OrbCollar
|
|
$$ROOM_LIST_END
|
|
|
|
$$TRIGGER_LIST_START
|
|
MainRoom1
|
|
MainRoom3
|
|
MainRoom2
|
|
MArea1
|
|
MArea2
|
|
MArea3
|
|
$$TRIGGER_LIST_END
|
|
|
|
$$SOUND_LIST_START
|
|
DoorIsLocked
|
|
Lightning
|
|
$$SOUND_LIST_END
|
|
|
|
$$TEXTURE_LIST_START
|
|
Reddataup
|
|
Ready1
|
|
FunkyEffectGreen
|
|
$$TEXTURE_LIST_END
|
|
|
|
$$SPECNAME_LIST_START
|
|
$$SPECNAME_LIST_END
|
|
|
|
$$PATH_LIST_START
|
|
EndCameraPath
|
|
EndPlayerPath
|
|
$$PATH_LIST_END
|
|
|
|
$$MATCEN_LIST_START
|
|
$$MATCEN_LIST_END
|
|
|
|
$$GOAL_LIST_START
|
|
Find Area 1
|
|
Find Area 3
|
|
Find Area 2
|
|
Explore the hidden facility
|
|
$$GOAL_LIST_END
|
|
|
|
$$STRM_AUDIO_LIST_START
|
|
$$STRM_AUDIO_LIST_END
|
|
|
|
|
|
// Script Tree Dump
|
|
00:1:LevelStart
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:0.400000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.100000:Z
|
|
10:6:45.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:1:Room
|
|
10:6:1.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:2:Room
|
|
10:6:-1.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:-1.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aAddGameMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:IntroBriefingMessage:GameMessage
|
|
10:8:IntroHUDmessage:HUDMessage
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
10:6:0.000000:value
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:4:Room
|
|
10:6:-0.440000:X
|
|
10:6:0.821000:Y
|
|
10:6:-0.367000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:0.000000:Time
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aMissionSetFlag
|
|
$$CHILD_BLOCK_START
|
|
10:4:29:FlagNum
|
|
10:5:1:State
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:4:EntranceDoorMessage
|
|
$$CHILD_BLOCK_START
|
|
01:1:0
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerOrPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:EntranceDoorMessage:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2DObj
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:1:1:-1:PlayerObject
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:7:MainRoom1Entered
|
|
$$CHILD_BLOCK_START
|
|
01:0:0
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:Area1:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:0:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:10:MainRoom3Entered
|
|
$$CHILD_BLOCK_START
|
|
01:0:1
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:Area3:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:1:Room
|
|
10:6:-1.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:-1.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:2:Room
|
|
10:6:1.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:4:160:FaceNum
|
|
10:14:0:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:4:151:FaceNum
|
|
10:14:1:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:9:MainRoom2Entered
|
|
$$CHILD_BLOCK_START
|
|
01:0:2
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessageObj
|
|
$$CHILD_BLOCK_START
|
|
10:8:Area2:Message
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:1.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:1:Room
|
|
10:6:-1.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:2:Room
|
|
10:6:-1.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:4:151:FaceNum
|
|
10:14:0:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:4:142:FaceNum
|
|
10:14:1:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:2:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:11:AreasVisited
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValueInt:Integer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:4:3:Integer
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:3:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:3:OrbLightning
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:1:Object1
|
|
10:1:0:2:Object2
|
|
10:6:999999995904.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:1:Object1
|
|
10:1:0:3:Object2
|
|
10:6:999999995904.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:1:Object1
|
|
10:1:0:4:Object2
|
|
10:6:999999995904.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:2:Object1
|
|
10:1:0:3:Object2
|
|
10:6:999999995904.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:2:Object1
|
|
10:1:0:4:Object2
|
|
10:6:999999995904.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:2:Object1
|
|
10:1:0:5:Object2
|
|
10:6:999999995904.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:3:Object1
|
|
10:1:0:4:Object2
|
|
10:6:999999995904.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:3:Object1
|
|
10:1:0:5:Object2
|
|
10:6:999999995904.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:3:Object1
|
|
10:1:0:1:Object2
|
|
10:6:999999995904.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:4:Object1
|
|
10:1:0:5:Object2
|
|
10:6:10000000000.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:4:Object1
|
|
10:1:0:1:Object2
|
|
10:6:10000000000.000000:Lifetime
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10:6:6.000000:Thickness
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10:4:1:NumTiles
|
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10:14:2:Texture
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10:6:1.000000:SlideTime
|
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10:4:1:TimesDrawn
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|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:4:Object1
|
|
10:1:0:2:Object2
|
|
10:6:10000000000.000000:Lifetime
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10:6:6.000000:Thickness
|
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10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:5:Object1
|
|
10:1:0:1:Object2
|
|
10:6:10000000000.000000:Lifetime
|
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10:6:6.000000:Thickness
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10:4:1:NumTiles
|
|
10:14:2:Texture
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|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:5:Object1
|
|
10:1:0:2:Object2
|
|
10:6:10000000000.000000:Lifetime
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10:6:6.000000:Thickness
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10:4:1:NumTiles
|
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10:14:2:Texture
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10:6:1.000000:SlideTime
|
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10:4:1:TimesDrawn
|
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10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:5:Object1
|
|
10:1:0:3:Object2
|
|
10:6:10000000000.000000:Lifetime
|
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10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
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|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:14:GreenFogScript
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:6:Room
|
|
10:6:0.000000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.500000:Blue
|
|
10:6:800.000000:Depth
|
|
10:6:8.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:8.000000:Time
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:15:GreenFogScript2
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:6:Room
|
|
10:6:0.000000:Red
|
|
10:6:0.600000:Green
|
|
10:6:0.300000:Blue
|
|
10:6:1100.000000:Depth
|
|
10:6:8.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:8.000000:Time
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:16:EndLevelSequence
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRoomHasPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:2:6:Room
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
10:6:0.000000:X
|
|
10:6:-1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:20.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:20.000000:Time
|
|
10:10:0:6:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:19.250000:Time
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:EndLevelMessage:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:19:ShakeCamera
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:7:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aMiscViewerShake
|
|
$$CHILD_BLOCK_START
|
|
10:6:40.000000:Amount
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:6.000000:Time
|
|
10:10:0:8:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:0:CloakPlayer
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:8:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aCloakAllPlayers
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:Seconds
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:17:EndLevelSequencePart2
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:2:0:TimerID
|
|
07:1:0
|
|
10:10:0:6:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:1:0:6:Object
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aStartEndlevelSequencePath
|
|
$$CHILD_BLOCK_START
|
|
10:16:0:CameraPath
|
|
10:16:1:PlayerPath
|
|
10:6:8.000000:Time
|
|
10:8:Nothing:Text
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.500000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:30.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:-1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object1
|
|
10:1:0:6:Object2
|
|
10:6:999999995904.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:1:Object1
|
|
10:1:0:6:Object2
|
|
10:6:999999995904.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:2:Object1
|
|
10:1:0:6:Object2
|
|
10:6:999999995904.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:3:Object1
|
|
10:1:0:6:Object2
|
|
10:6:999999995904.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:4:Object1
|
|
10:1:0:6:Object2
|
|
10:6:999999995904.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aLightningCreate
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:5:Object1
|
|
10:1:0:6:Object2
|
|
10:6:999999995904.000000:Lifetime
|
|
10:6:6.000000:Thickness
|
|
10:4:1:NumTiles
|
|
10:14:2:Texture
|
|
10:6:1.000000:SlideTime
|
|
10:4:1:TimesDrawn
|
|
10:4:222:Red
|
|
10:4:255:Green
|
|
10:4:222:Blue
|
|
10:5:0:AutoTile
|
|
$$CHILD_BLOCK_END
|
|
08:aCancelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aCancelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:6:Room
|
|
10:6:0.800000:Red
|
|
10:6:1.000000:Green
|
|
10:6:0.800000:Blue
|
|
10:6:100.000000:Depth
|
|
10:6:8.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aPhysFlags
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Set/Clear
|
|
10:15:60817408:PhysicsFlags
|
|
06:qPlayerClosest:Object
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:7:Object
|
|
10:10:0:-1:UserVar
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:2:Music Start
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:8:Music Area 1
|
|
$$CHILD_BLOCK_START
|
|
01:0:3
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:6:Music Area 2
|
|
$$CHILD_BLOCK_START
|
|
01:0:4
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:5:Music Area 3
|
|
$$CHILD_BLOCK_START
|
|
01:0:5
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:12:FinallevelObjectiveCompleted
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qRoomHasPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
$$CHILD_BLOCK_END
|
|
07:1:0
|
|
10:5:1:Bool
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:3:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$SCRIPT_BLOCK_END
|
|
*********************************************************/
|