mirror of
https://github.com/kevinbentley/Descent3.git
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96 lines
2.7 KiB
C++
96 lines
2.7 KiB
C++
/*
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* $Logfile: /DescentIII/Main/mac/MACDATABASE.H $
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* $Revision: 1.1.1.1 $
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* $Date: 2003/08/26 03:58:15 $
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* $Author: kevinb $
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*
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* Application Database for Win32 version
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*
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* $Log: MACDATABASE.H,v $
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* Revision 1.1.1.1 2003/08/26 03:58:15 kevinb
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* initial 1.5 import
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*
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*
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* 3 4/12/00 7:09p Matt
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* From Duane for 1.4
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*
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* 2 10/21/99 1:55p Kevin
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* Mac Merge!
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*
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* 1 7/28/99 2:31p Kevin
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* Mac only stuff
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*
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* 6 5/11/99 12:12a Ardussi
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* changes to compile on Mac
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*
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* 5 4/24/99 5:47p Samir
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* added functions to set current win32 resource dll or exe.
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*
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* 4 7/27/97 11:07p Matt
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* Added write_string() macro
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*
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* 3 7/24/97 3:06p Matt
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* Added functions to read & write bools & variable-length integers, and
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* fixed a few small bugs.
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*
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* 2 6/11/97 2:41p Samir
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* fixed class declaration.
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*
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* 1 6/10/97 4:53p Samir
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* Database control for Win32 systems
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*
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* $NoKeywords: $
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*/
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#ifndef MACDATABASE
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#define MACDATABASE
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#include <stdio.h>
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typedef struct DBEntry {
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char *label, *entry;
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struct DBEntry *next;
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} DBEntry;
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typedef struct DBRecord {
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char name[64];
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DBEntry *entries;
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struct DBRecord *next;
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} DBRecord;
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/* oeWin32AppDatabase
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to get info about the application from a managed database (or a custom info file)
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we get our information from the registry!
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*/
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class oeMacAppDatabase : public oeAppDatabase {
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// unsigned hBaseKey; // look up from this key.
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// unsigned hCurKey; // current key for lookup
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protected:
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// char m_Basepath[256];
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FILE *file;
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DBRecord *data;
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DBRecord *current;
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void DBReadIn(void);
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void DBWriteOut(void);
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public:
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oeMacAppDatabase();
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oeMacAppDatabase(oeMacAppDatabase *parent);
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virtual ~oeMacAppDatabase();
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// creates an empty classification or structure where you can store information
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virtual bool create_record(const char *pathname);
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// set current database focus to a particular record
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virtual bool lookup_record(const char *pathname);
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// read either an integer or string from the current record
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virtual bool read(const char *label, char *entry, int *entrylen);
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virtual bool read(const char *label, void *entry, int wordsize); // read a variable-size int
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virtual bool read(const char *label, bool *entry);
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// write either an integer or string to a record.
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virtual bool write(const char *label, const char *entry, int entrylen);
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virtual bool write(const char *label, int entry);
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// get the current user's name.
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virtual void get_user_name(char *buffer, ulong *size);
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};
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// pass name of dll which contains desired language
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// NULL library is the default resource DLL
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bool mac_SetResourceDLL(const char *libname);
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// returns a string from the current resource
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bool mac_GetStringResource(int txt_id, char *buffer, int buflen);
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#endif |