Descent3/lib/win/win32database.h
GravisZro dec9de7456 64-bit fixes
Switch all the (u)long types to (u)int32_t where appropriate.
2024-05-22 18:14:45 -04:00

98 lines
3.0 KiB
C++

/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
--- HISTORICAL COMMENTS FOLLOW ---
* $Logfile: /DescentIII/Main/lib/win/win32database.h $
* $Revision: 6 $
* $Date: 5/11/99 12:12a $
* $Author: Ardussi $
*
* Application Database for Win32 version
*
* $Log: /DescentIII/Main/lib/win/win32database.h $
*
* 6 5/11/99 12:12a Ardussi
* changes to compile on Mac
*
* 5 4/24/99 5:47p Samir
* added functions to set current win32 resource dll or exe.
*
* 4 7/27/97 11:07p Matt
* Added write_string() macro
*
* 3 7/24/97 3:06p Matt
* Added functions to read & write bools & variable-length integers, and
* fixed a few small bugs.
*
* 2 6/11/97 2:41p Samir
* fixed class declaration.
*
* 1 6/10/97 4:53p Samir
* Database control for Win32 systems
*
* $NoKeywords: $
*/
#ifndef WIN32DATABASE
#define WIN32DATABASE
/* oeWin32AppDatabase
to get info about the application from a managed database (or a custom info file)
we get our information from the registry!
*/
class oeWin32AppDatabase : public oeAppDatabase {
unsigned hBaseKey; // look up from this key.
unsigned hCurKey; // current key for lookup
protected:
char m_Basepath[256];
public:
oeWin32AppDatabase();
oeWin32AppDatabase(oeWin32AppDatabase *parent);
virtual ~oeWin32AppDatabase();
// creates an empty classification or structure where you can store information
virtual bool create_record(const char *pathname);
// set current database focus to a particular record
virtual bool lookup_record(const char *pathname);
// read either an integer or string from the current record
virtual bool read(const char *label, char *entry, int *entrylen);
virtual bool read(const char *label, void *entry, int wordsize); // read a variable-size int
virtual bool read(const char *label, bool *entry);
// write either an integer or string to a record.
virtual bool write(const char *label, const char *entry, int entrylen);
virtual bool write(const char *label, int entry);
// get the current user's name.
virtual void get_user_name(char *buffer, size_t *size);
};
// pass name of dll which contains desired language
// NULL library is the default resource DLL
bool win32_SetResourceDLL(const char *libname);
// returns a string from the current resource
bool win32_GetStringResource(int txt_id, char *buffer, int buflen);
#endif