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https://github.com/kevinbentley/Descent3.git
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7b31572d05
Isolate grtext from rest of the project, minor cleanups.
210 lines
5.9 KiB
C++
210 lines
5.9 KiB
C++
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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--- HISTORICAL COMMENTS FOLLOW ---
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* $Logfile: /DescentIII/Main/grtext/textaux.cpp $
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* $Revision: 6 $
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* $Date: 5/19/99 10:00p $
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* $Author: Jeff $
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*
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* Auxillary Text functions (helper function, not necessarily belonging to grtext)
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*
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* $Log: /DescentIII/Main/grtext/textaux.cpp $
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*
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* 6 5/19/99 10:00p Jeff
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* fixed word-wrap not to wrap words that are bigger than the line
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*
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* 5 11/03/98 7:04p Samir
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* made Grtext_spacing global so word wrapper could access it.
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*
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* 4 11/03/98 3:12p Jeff
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* fixed wordwrap so it doesn't modify source buffer
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*
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* 3 7/14/98 2:47p Jeff
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* added textaux_ClipString
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*
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* 2 7/14/98 11:53a Samir
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* moved textaux to it's own libtary again.
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*
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* 1 7/13/98 4:41p Samir
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*
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* 2 7/11/98 9:14p Jeff
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* initial creation (moved from TelCom)
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*
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* $NoKeywords: $
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*/
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#include <cstdio>
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#include <cstring>
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#include "grtext.h"
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// textaux_WordWrap
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//
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// Given a buffer of text, and an empty buffer of same size
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// it will break the source buffer up into lines (seperated by /n) of size width or smaller (in pixels).
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// All /n within the source buffer are preserved. Source buffer is also not changed.
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void textaux_WordWrap(const char *src, char *dest, int width, int font) {
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// make sure we are kosher with the values past in
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if ((!src) || (!dest))
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return;
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if (src[0] == '\0')
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return;
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char *last_word; // points to the character after the last complete word
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char *start_line; // points to the starting char of the line
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// char *destpos; //points to the current position of the dest buffer
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int curr_width; // current width
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int index; // index into source string
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bool done = false; // if we are done adjusting for word-wrap
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// copy the source buffer into the destination buffer, where all work will go
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strcpy(dest, src);
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// initialize vars
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last_word = start_line = dest;
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curr_width = 0;
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index = 0;
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int num_words_on_line = 0;
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while (!done) {
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curr_width = 0;
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index = 0;
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num_words_on_line = 0;
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while (curr_width <= width || num_words_on_line == 0) {
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switch (start_line[index]) {
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case '\0':
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// we are done with everything
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done = true;
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case '\n':
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// we are done with this line
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curr_width = width + 1;
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case ' ':
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// update last_word
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last_word = &start_line[index];
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num_words_on_line++;
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break;
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}
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if ((start_line[index] != '\0') && (start_line[index] != '\n'))
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curr_width += (grfont_GetCharWidth(font, start_line[index]) + Grtext_spacing);
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index++;
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}
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// put a newline char
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if (!done) {
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last_word[0] = '\n';
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}
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// copy from start_line->last_word into the dest buffer
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start_line += (last_word - start_line + 1);
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last_word = start_line;
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}
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}
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// textaux_CopyTextLine
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//
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// This function goes hand-in-hand with textaux_WordWrap(). Given a buffer of data it will fill in
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// the dest buffer until it hits a /n or /0. It returns a pointer to the start position of the next line,
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// or NULL if it's done with the buffer (it hit a /0).
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const char *textaux_CopyTextLine(const char *src, char *dest) {
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// make sure src and dest are allocated
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if (!src) {
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if (dest)
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dest[0] = '\0';
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return nullptr;
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}
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if (!dest)
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return nullptr;
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// see if we are at the end of the src
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if (src[0] == '\0') {
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dest[0] = '\0';
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return nullptr;
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}
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int i;
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i = 0;
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// find the end
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while ((src[i] != '\n') && (src[i] != '\0'))
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i++;
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if (src[i] == '\0') {
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// no more lines left after this
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strncpy(dest, src, i);
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dest[i] = '\0';
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return nullptr;
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} else {
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// we hit a newline char
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strncpy(dest, src, i);
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dest[i] = '\0';
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i++;
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return &src[i];
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}
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}
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// textaux_ClipString
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// Given a width (in pixels), and a string, this function will truncate the string
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// to at most width pixels. If the end parameter is not 0, then that char is attached to
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// the end of the string if it has to clip(the char's width is taken into consideration).
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// It is based off the current font. if horizont_ratio is given it is used to correct for
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// possible different sized hud fonts. For instance, if this string is going to be printed on
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// the hud, then you should always pass (DEFAULT_HUD_WIDTH/((float)*Game_window_w)) as the
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// horizont_ratio paramter.
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void textaux_ClipString(int width, char *string, float horizont_ratio, char end) {
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if (!string)
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return;
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float ratio = horizont_ratio;
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int string_length = strlen(string);
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char arrow_string[2];
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int arrow_length = 0;
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if (end) {
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snprintf(arrow_string, sizeof(arrow_string), "%c", end);
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arrow_length = (int)(ratio * ((float)grtext_GetTextLineWidth(arrow_string)));
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}
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if (width < arrow_length) {
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// Nothing can fit
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strcpy(string, "");
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return;
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}
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// adjust width based on the arrow
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width -= arrow_length;
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int size = 0;
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char save = string[0];
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while (size < string_length) {
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string[size] = '\0';
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if ((((float)grtext_GetTextLineWidth(string)) * ratio) >= width) {
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// We have to clip
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size--;
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if (end) {
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string[size] = end;
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string[size + 1] = '\0';
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}
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return;
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}
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// replace the char and move to the next
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string[size] = save;
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size++;
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save = string[size];
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}
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// The string didn't need to be clipped
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}
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