Descent3/Brewfile
Ryan C. Gordon 6a18afab7c
Remove references to X11 and glX.
This is all in unused/unnecessary/leftover code, but the code wouldn't
build without Xlib headers on the system, which was forcing the Mac builds
to install xquartz.

This also removes renderer/SoftwareOpenGL*, which was _not_ a
software-rendered OpenGL, but just an older version of the same code that's
in HardwareOpenGL.cpp--old enough to still talk to glX directly, which is
what caught my attention.
2024-04-30 12:08:03 -04:00

13 lines
152 B
Ruby

# Homebrew dependencies to build Descent3
# SDL
brew "sdl12-compat"
brew "sdl2_image"
brew "cmake"
brew "googletest"
brew "ninja"
# zlib
brew "zlib"