Descent3/ui/UIGroup.cpp
JeodC a4ab78192c Join license header with historical commentrs
Join the license header with historical comments using a separator so IDEs can correctly parse the initial header.

Also use .gitattributes to ensure all files are LF.
2024-05-08 14:41:19 -04:00

118 lines
2.9 KiB
C++

/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
--- HISTORICAL COMMENTS FOLLOW ---
* $Logfile: /DescentIII/Main/ui/UIGroup.cpp $
* $Revision: 6 $
* $Date: 4/14/99 1:53a $
* $Author: Jeff $
*
* Group box
*
* $Log: /DescentIII/Main/ui/UIGroup.cpp $
*
* 6 4/14/99 1:53a Jeff
* fixed case mismatched #includes
*
* 5 10/20/98 12:14p Jeff
* added color to the UIGroup
*
* 4 10/16/98 1:42p Jeff
* updated UIGroup
*
* 3 10/12/98 11:30a Kevin
* More memory stuff
*
* 2 10/07/98 11:25a Jeff
* created UIGroup
*
* $NoKeywords: $
*/
#include "UIlib.h"
#include <string.h>
#include <cstdlib>
#include "mem.h"
// ----------------------------------------------------------------------------
// UIGroup
// Draws a group box on to the window
UIGroup::UIGroup() {
m_Label = NULL;
m_bTextCreated = false;
}
UIGroup::~UIGroup() {}
void UIGroup::Create(UIWindow *parent, char *label, int x, int y, int w, int h, ddgr_color label_color,
ddgr_color box_color, int flags) {
ASSERT(parent);
ASSERT(label);
m_LabelColor = label_color;
m_BoxColor = box_color;
UIStatic::Create(parent, NULL, x, y, w, h, flags);
int length = strlen(label);
if (length) {
m_Label = (char *)mem_malloc(length + 1);
strcpy(m_Label, label);
}
}
void UIGroup::OnDraw() {
ui_DrawSetAlpha(255);
int text_height = 0;
int text_width = 0;
if (m_Label) {
text_height = ui_GetTextHeight("X") / 2;
text_width = ui_GetTextWidth(m_Label);
}
ui_DrawLine(m_BoxColor, 0, text_height, 0, m_H - 1); // left side
ui_DrawLine(m_BoxColor, 0, m_H - 1, m_W - 1, m_H - 1); // bottom
ui_DrawLine(m_BoxColor, m_W - 1, m_H - 1, m_W - 1, text_height); // right side
int top_edge_length = 0;
top_edge_length = (m_W - text_width) / 2;
if (m_Label)
top_edge_length -= 3;
if (top_edge_length < 0)
top_edge_length = 0;
ui_DrawLine(m_BoxColor, 0, text_height, top_edge_length, text_height);
ui_DrawLine(m_BoxColor, m_W, text_height, m_W - top_edge_length, text_height);
if (!m_bTextCreated) {
m_bTextCreated = true;
UITextItem item{(m_Label) ? m_Label : "", m_LabelColor};
m_tLabel.Create(m_Wnd, &item, m_X + top_edge_length + 3, m_Y);
}
}
void UIGroup::OnDestroy() {
if (m_Label)
mem_free(m_Label);
}