mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-22 19:55:23 +00:00
b6ef3b591a
Due to ``#include "DallasFuncs.cpp"``, DF is recompiled 52 times. Rework it to build just once. The compile time goes down for me from 1m45.3s to 1m38.8s on my 1135G7 CPU running make -j8.
9248 lines
334 KiB
C++
9248 lines
334 KiB
C++
/*
|
|
* Descent 3
|
|
* Copyright (C) 2024 Parallax Software
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/////////////////////////////////////////////////////////////////////
|
|
// D.A.L.L.A.S. Generated Level Script - DLL Source File
|
|
//
|
|
// Filename: level8.cpp
|
|
// Version: 3
|
|
/////////////////////////////////////////////////////////////////////
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <ctype.h>
|
|
#include "osiris_import.h"
|
|
#include "osiris_common.h"
|
|
#include "DallasFuncs.h"
|
|
|
|
#include "module.h"
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
DLLEXPORT char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
|
|
DLLEXPORT void STDCALL ShutdownDLL(void);
|
|
DLLEXPORT int STDCALL GetGOScriptID(const char *name, uint8_t is_door);
|
|
DLLEXPORT void STDCALLPTR CreateInstance(int id);
|
|
DLLEXPORT void STDCALL DestroyInstance(int id, void *ptr);
|
|
DLLEXPORT int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data);
|
|
DLLEXPORT int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face);
|
|
DLLEXPORT int STDCALL GetCOScriptList(int **list, int **id_list);
|
|
DLLEXPORT int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state);
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
// =================
|
|
// Script ID Numbers
|
|
// =================
|
|
#define ID_LEVEL_0000 0x000
|
|
|
|
#define ID_CUSTOM_OBJECT_10FD 0x001
|
|
#define ID_CUSTOM_OBJECT_0839 0x002
|
|
#define ID_CUSTOM_OBJECT_0838 0x003
|
|
#define ID_CUSTOM_OBJECT_3026 0x004
|
|
#define ID_CUSTOM_OBJECT_0901 0x005
|
|
#define ID_CUSTOM_OBJECT_0900 0x006
|
|
#define ID_CUSTOM_OBJECT_08FF 0x007
|
|
#define ID_CUSTOM_OBJECT_20FE 0x008
|
|
#define ID_CUSTOM_OBJECT_083D 0x009
|
|
#define ID_CUSTOM_OBJECT_09E3 0x00a
|
|
#define ID_CUSTOM_OBJECT_09FF 0x00b
|
|
#define ID_CUSTOM_OBJECT_1904 0x00c
|
|
#define ID_CUSTOM_OBJECT_08C1 0x00d
|
|
#define ID_CUSTOM_OBJECT_090F 0x00e
|
|
#define ID_CUSTOM_OBJECT_090E 0x00f
|
|
#define ID_CUSTOM_OBJECT_0910 0x010
|
|
#define ID_CUSTOM_OBJECT_090C 0x011
|
|
#define ID_CUSTOM_OBJECT_090B 0x012
|
|
#define ID_CUSTOM_OBJECT_090A 0x013
|
|
#define ID_CUSTOM_OBJECT_2853 0x014
|
|
#define ID_CUSTOM_OBJECT_090D 0x015
|
|
#define ID_CUSTOM_OBJECT_19E2 0x016
|
|
#define ID_CUSTOM_OBJECT_09FB 0x017
|
|
#define ID_CUSTOM_OBJECT_09FC 0x018
|
|
#define ID_CUSTOM_OBJECT_09FD 0x019
|
|
#define ID_CUSTOM_OBJECT_0845 0x01a
|
|
#define ID_CUSTOM_OBJECT_0846 0x01b
|
|
#define ID_CUSTOM_OBJECT_0844 0x01c
|
|
#define ID_CUSTOM_OBJECT_0849 0x01d
|
|
#define ID_CUSTOM_OBJECT_0848 0x01e
|
|
#define ID_CUSTOM_OBJECT_0847 0x01f
|
|
#define ID_CUSTOM_OBJECT_084A 0x020
|
|
#define ID_CUSTOM_OBJECT_084D 0x021
|
|
#define ID_CUSTOM_OBJECT_084C 0x022
|
|
#define ID_CUSTOM_OBJECT_084B 0x023
|
|
#define ID_CUSTOM_OBJECT_1088 0x024
|
|
|
|
#define ID_TRIGGER_0000 0x025
|
|
#define ID_TRIGGER_0018 0x026
|
|
#define ID_TRIGGER_0016 0x027
|
|
#define ID_TRIGGER_0007 0x028
|
|
#define ID_TRIGGER_0005 0x029
|
|
#define ID_TRIGGER_0004 0x02a
|
|
#define ID_TRIGGER_0002 0x02b
|
|
#define ID_TRIGGER_0015 0x02c
|
|
#define ID_TRIGGER_0013 0x02d
|
|
#define ID_TRIGGER_0011 0x02e
|
|
#define ID_TRIGGER_000F 0x02f
|
|
#define ID_TRIGGER_0001 0x030
|
|
#define ID_TRIGGER_0014 0x031
|
|
#define ID_TRIGGER_0012 0x032
|
|
#define ID_TRIGGER_0010 0x033
|
|
#define ID_TRIGGER_000B 0x034
|
|
#define ID_TRIGGER_000A 0x035
|
|
#define ID_TRIGGER_0009 0x036
|
|
#define ID_TRIGGER_000E 0x037
|
|
#define ID_TRIGGER_000D 0x038
|
|
#define ID_TRIGGER_000C 0x039
|
|
#define ID_TRIGGER_0008 0x03a
|
|
#define ID_TRIGGER_0006 0x03b
|
|
#define ID_TRIGGER_0003 0x03c
|
|
#define ID_TRIGGER_0017 0x03d
|
|
|
|
// ========================
|
|
// Script Class Definitions
|
|
// ========================
|
|
|
|
class BaseScript {
|
|
public:
|
|
BaseScript();
|
|
~BaseScript();
|
|
virtual int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class LevelScript_0000 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_10FD : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0839 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0838 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_3026 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0901 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0900 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_08FF : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_20FE : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_083D : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09E3 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09FF : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_1904 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_08C1 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_090F : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_090E : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0910 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_090C : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_090B : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_090A : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_2853 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_090D : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_19E2 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09FB : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09FC : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_09FD : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0845 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0846 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0844 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0849 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0848 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_0847 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_084A : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_084D : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_084C : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_084B : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class CustomObjectScript_1088 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0000 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0018 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0016 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0007 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0005 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0004 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0002 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0015 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0013 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0011 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_000F : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0001 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0014 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0012 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0010 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_000B : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_000A : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0009 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_000E : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_000D : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_000C : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0008 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0006 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0003 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
class TriggerScript_0017 : public BaseScript {
|
|
public:
|
|
int16_t CallEvent(int event, tOSIRISEventInfo *data);
|
|
};
|
|
|
|
// ======================
|
|
// Global Action Counters
|
|
// ======================
|
|
|
|
#define MAX_ACTION_CTR_VALUE 100000
|
|
|
|
int ScriptActionCtr_000 = 0;
|
|
int ScriptActionCtr_001 = 0;
|
|
int ScriptActionCtr_002 = 0;
|
|
int ScriptActionCtr_014 = 0;
|
|
int ScriptActionCtr_008 = 0;
|
|
int ScriptActionCtr_015 = 0;
|
|
int ScriptActionCtr_007 = 0;
|
|
int ScriptActionCtr_016 = 0;
|
|
int ScriptActionCtr_003 = 0;
|
|
int ScriptActionCtr_006 = 0;
|
|
int ScriptActionCtr_005 = 0;
|
|
int ScriptActionCtr_004 = 0;
|
|
int ScriptActionCtr_010 = 0;
|
|
int ScriptActionCtr_013 = 0;
|
|
int ScriptActionCtr_012 = 0;
|
|
int ScriptActionCtr_011 = 0;
|
|
int ScriptActionCtr_022 = 0;
|
|
int ScriptActionCtr_019 = 0;
|
|
int ScriptActionCtr_018 = 0;
|
|
int ScriptActionCtr_017 = 0;
|
|
int ScriptActionCtr_020 = 0;
|
|
int ScriptActionCtr_026 = 0;
|
|
int ScriptActionCtr_021 = 0;
|
|
int ScriptActionCtr_023 = 0;
|
|
int ScriptActionCtr_024 = 0;
|
|
int ScriptActionCtr_076 = 0;
|
|
int ScriptActionCtr_093 = 0;
|
|
int ScriptActionCtr_025 = 0;
|
|
int ScriptActionCtr_028 = 0;
|
|
int ScriptActionCtr_087 = 0;
|
|
int ScriptActionCtr_027 = 0;
|
|
int ScriptActionCtr_029 = 0;
|
|
int ScriptActionCtr_036 = 0;
|
|
int ScriptActionCtr_035 = 0;
|
|
int ScriptActionCtr_034 = 0;
|
|
int ScriptActionCtr_033 = 0;
|
|
int ScriptActionCtr_030 = 0;
|
|
int ScriptActionCtr_032 = 0;
|
|
int ScriptActionCtr_031 = 0;
|
|
int ScriptActionCtr_039 = 0;
|
|
int ScriptActionCtr_040 = 0;
|
|
int ScriptActionCtr_043 = 0;
|
|
int ScriptActionCtr_044 = 0;
|
|
int ScriptActionCtr_045 = 0;
|
|
int ScriptActionCtr_047 = 0;
|
|
int ScriptActionCtr_048 = 0;
|
|
int ScriptActionCtr_046 = 0;
|
|
int ScriptActionCtr_049 = 0;
|
|
int ScriptActionCtr_050 = 0;
|
|
int ScriptActionCtr_074 = 0;
|
|
int ScriptActionCtr_073 = 0;
|
|
int ScriptActionCtr_072 = 0;
|
|
int ScriptActionCtr_071 = 0;
|
|
int ScriptActionCtr_070 = 0;
|
|
int ScriptActionCtr_069 = 0;
|
|
int ScriptActionCtr_068 = 0;
|
|
int ScriptActionCtr_067 = 0;
|
|
int ScriptActionCtr_066 = 0;
|
|
int ScriptActionCtr_065 = 0;
|
|
int ScriptActionCtr_064 = 0;
|
|
int ScriptActionCtr_063 = 0;
|
|
int ScriptActionCtr_062 = 0;
|
|
int ScriptActionCtr_059 = 0;
|
|
int ScriptActionCtr_058 = 0;
|
|
int ScriptActionCtr_057 = 0;
|
|
int ScriptActionCtr_056 = 0;
|
|
int ScriptActionCtr_055 = 0;
|
|
int ScriptActionCtr_054 = 0;
|
|
int ScriptActionCtr_053 = 0;
|
|
int ScriptActionCtr_052 = 0;
|
|
int ScriptActionCtr_051 = 0;
|
|
int ScriptActionCtr_075 = 0;
|
|
int ScriptActionCtr_077 = 0;
|
|
int ScriptActionCtr_078 = 0;
|
|
int ScriptActionCtr_061 = 0;
|
|
int ScriptActionCtr_060 = 0;
|
|
int ScriptActionCtr_042 = 0;
|
|
int ScriptActionCtr_082 = 0;
|
|
int ScriptActionCtr_081 = 0;
|
|
int ScriptActionCtr_080 = 0;
|
|
int ScriptActionCtr_079 = 0;
|
|
int ScriptActionCtr_085 = 0;
|
|
int ScriptActionCtr_084 = 0;
|
|
int ScriptActionCtr_083 = 0;
|
|
int ScriptActionCtr_041 = 0;
|
|
int ScriptActionCtr_086 = 0;
|
|
int ScriptActionCtr_089 = 0;
|
|
int ScriptActionCtr_088 = 0;
|
|
int ScriptActionCtr_090 = 0;
|
|
int ScriptActionCtr_009 = 0;
|
|
int ScriptActionCtr_091 = 0;
|
|
int ScriptActionCtr_092 = 0;
|
|
|
|
// ========================================
|
|
// Function to Clear Global Action Counters
|
|
// ========================================
|
|
void ClearGlobalActionCtrs(void) {
|
|
ScriptActionCtr_000 = 0;
|
|
ScriptActionCtr_001 = 0;
|
|
ScriptActionCtr_002 = 0;
|
|
ScriptActionCtr_014 = 0;
|
|
ScriptActionCtr_008 = 0;
|
|
ScriptActionCtr_015 = 0;
|
|
ScriptActionCtr_007 = 0;
|
|
ScriptActionCtr_016 = 0;
|
|
ScriptActionCtr_003 = 0;
|
|
ScriptActionCtr_006 = 0;
|
|
ScriptActionCtr_005 = 0;
|
|
ScriptActionCtr_004 = 0;
|
|
ScriptActionCtr_010 = 0;
|
|
ScriptActionCtr_013 = 0;
|
|
ScriptActionCtr_012 = 0;
|
|
ScriptActionCtr_011 = 0;
|
|
ScriptActionCtr_022 = 0;
|
|
ScriptActionCtr_019 = 0;
|
|
ScriptActionCtr_018 = 0;
|
|
ScriptActionCtr_017 = 0;
|
|
ScriptActionCtr_020 = 0;
|
|
ScriptActionCtr_026 = 0;
|
|
ScriptActionCtr_021 = 0;
|
|
ScriptActionCtr_023 = 0;
|
|
ScriptActionCtr_024 = 0;
|
|
ScriptActionCtr_076 = 0;
|
|
ScriptActionCtr_093 = 0;
|
|
ScriptActionCtr_025 = 0;
|
|
ScriptActionCtr_028 = 0;
|
|
ScriptActionCtr_087 = 0;
|
|
ScriptActionCtr_027 = 0;
|
|
ScriptActionCtr_029 = 0;
|
|
ScriptActionCtr_036 = 0;
|
|
ScriptActionCtr_035 = 0;
|
|
ScriptActionCtr_034 = 0;
|
|
ScriptActionCtr_033 = 0;
|
|
ScriptActionCtr_030 = 0;
|
|
ScriptActionCtr_032 = 0;
|
|
ScriptActionCtr_031 = 0;
|
|
ScriptActionCtr_039 = 0;
|
|
ScriptActionCtr_040 = 0;
|
|
ScriptActionCtr_043 = 0;
|
|
ScriptActionCtr_044 = 0;
|
|
ScriptActionCtr_045 = 0;
|
|
ScriptActionCtr_047 = 0;
|
|
ScriptActionCtr_048 = 0;
|
|
ScriptActionCtr_046 = 0;
|
|
ScriptActionCtr_049 = 0;
|
|
ScriptActionCtr_050 = 0;
|
|
ScriptActionCtr_074 = 0;
|
|
ScriptActionCtr_073 = 0;
|
|
ScriptActionCtr_072 = 0;
|
|
ScriptActionCtr_071 = 0;
|
|
ScriptActionCtr_070 = 0;
|
|
ScriptActionCtr_069 = 0;
|
|
ScriptActionCtr_068 = 0;
|
|
ScriptActionCtr_067 = 0;
|
|
ScriptActionCtr_066 = 0;
|
|
ScriptActionCtr_065 = 0;
|
|
ScriptActionCtr_064 = 0;
|
|
ScriptActionCtr_063 = 0;
|
|
ScriptActionCtr_062 = 0;
|
|
ScriptActionCtr_059 = 0;
|
|
ScriptActionCtr_058 = 0;
|
|
ScriptActionCtr_057 = 0;
|
|
ScriptActionCtr_056 = 0;
|
|
ScriptActionCtr_055 = 0;
|
|
ScriptActionCtr_054 = 0;
|
|
ScriptActionCtr_053 = 0;
|
|
ScriptActionCtr_052 = 0;
|
|
ScriptActionCtr_051 = 0;
|
|
ScriptActionCtr_075 = 0;
|
|
ScriptActionCtr_077 = 0;
|
|
ScriptActionCtr_078 = 0;
|
|
ScriptActionCtr_061 = 0;
|
|
ScriptActionCtr_060 = 0;
|
|
ScriptActionCtr_042 = 0;
|
|
ScriptActionCtr_082 = 0;
|
|
ScriptActionCtr_081 = 0;
|
|
ScriptActionCtr_080 = 0;
|
|
ScriptActionCtr_079 = 0;
|
|
ScriptActionCtr_085 = 0;
|
|
ScriptActionCtr_084 = 0;
|
|
ScriptActionCtr_083 = 0;
|
|
ScriptActionCtr_041 = 0;
|
|
ScriptActionCtr_086 = 0;
|
|
ScriptActionCtr_089 = 0;
|
|
ScriptActionCtr_088 = 0;
|
|
ScriptActionCtr_090 = 0;
|
|
ScriptActionCtr_009 = 0;
|
|
ScriptActionCtr_091 = 0;
|
|
ScriptActionCtr_092 = 0;
|
|
}
|
|
|
|
// ========================================
|
|
// Function to Save Global Action Counters
|
|
// ========================================
|
|
void SaveGlobalActionCtrs(void *file_ptr) {
|
|
File_WriteInt(ScriptActionCtr_000, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_001, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_002, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_014, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_008, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_015, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_007, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_016, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_003, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_006, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_005, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_004, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_010, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_013, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_012, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_011, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_022, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_019, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_018, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_017, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_020, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_026, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_021, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_023, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_024, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_076, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_093, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_025, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_028, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_087, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_027, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_029, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_036, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_035, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_034, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_033, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_030, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_032, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_031, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_039, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_040, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_043, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_044, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_045, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_047, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_048, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_046, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_049, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_050, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_074, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_073, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_072, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_071, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_070, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_069, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_068, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_067, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_066, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_065, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_064, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_063, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_062, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_059, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_058, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_057, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_056, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_055, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_054, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_053, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_052, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_051, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_075, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_077, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_078, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_061, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_060, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_042, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_082, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_081, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_080, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_079, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_085, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_084, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_083, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_041, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_086, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_089, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_088, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_090, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_009, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_091, file_ptr);
|
|
File_WriteInt(ScriptActionCtr_092, file_ptr);
|
|
}
|
|
|
|
// ===========================================
|
|
// Function to Restore Global Action Counters
|
|
// ===========================================
|
|
void RestoreGlobalActionCtrs(void *file_ptr) {
|
|
ScriptActionCtr_000 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_001 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_002 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_014 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_008 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_015 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_007 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_016 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_003 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_006 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_005 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_004 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_010 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_013 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_012 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_011 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_022 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_019 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_018 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_017 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_020 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_026 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_021 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_023 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_024 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_076 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_093 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_025 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_028 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_087 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_027 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_029 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_036 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_035 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_034 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_033 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_030 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_032 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_031 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_039 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_040 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_043 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_044 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_045 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_047 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_048 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_046 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_049 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_050 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_074 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_073 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_072 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_071 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_070 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_069 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_068 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_067 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_066 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_065 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_064 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_063 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_062 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_059 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_058 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_057 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_056 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_055 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_054 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_053 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_052 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_051 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_075 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_077 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_078 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_061 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_060 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_042 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_082 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_081 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_080 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_079 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_085 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_084 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_083 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_041 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_086 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_089 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_088 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_090 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_009 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_091 = File_ReadInt(file_ptr);
|
|
ScriptActionCtr_092 = File_ReadInt(file_ptr);
|
|
}
|
|
|
|
// ===============================================================
|
|
// Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS
|
|
// ===============================================================
|
|
/**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/
|
|
|
|
// Enter your custom script code here
|
|
/*
|
|
$$ENUM Region
|
|
0:Intro
|
|
1:Outside
|
|
2:Primary
|
|
3:Secondary
|
|
4:Underground
|
|
5:HeatSinks
|
|
6:Hangar
|
|
$$END
|
|
*/
|
|
|
|
/**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/
|
|
// ============================================================
|
|
// End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS
|
|
// ============================================================
|
|
|
|
// =================
|
|
// Message File Data
|
|
// =================
|
|
|
|
#define MAX_SCRIPT_MESSAGES 256
|
|
#define MAX_MSG_FILEBUF_LEN 1024
|
|
#define NO_MESSAGE_STRING "*Message Not Found*"
|
|
#define INV_MSGNAME_STRING "*Message Name Invalid*"
|
|
#define WHITESPACE_CHARS " \t\r\n"
|
|
|
|
// Structure for storing a script message
|
|
struct tScriptMessage {
|
|
char *name; // the name of the message
|
|
char *message; // the actual message text
|
|
};
|
|
|
|
// Global storage for level script messages
|
|
tScriptMessage *message_list[MAX_SCRIPT_MESSAGES];
|
|
int num_messages;
|
|
|
|
// ======================
|
|
// Message File Functions
|
|
// ======================
|
|
|
|
// Initializes the Message List
|
|
void InitMessageList(void) {
|
|
for (int j = 0; j < MAX_SCRIPT_MESSAGES; j++)
|
|
message_list[j] = NULL;
|
|
num_messages = 0;
|
|
}
|
|
|
|
// Clear the Message List
|
|
void ClearMessageList(void) {
|
|
for (int j = 0; j < num_messages; j++) {
|
|
free(message_list[j]->name);
|
|
free(message_list[j]->message);
|
|
free(message_list[j]);
|
|
message_list[j] = NULL;
|
|
}
|
|
num_messages = 0;
|
|
}
|
|
|
|
// Adds a message to the list
|
|
int AddMessageToList(char *name, char *msg) {
|
|
int pos;
|
|
|
|
// Make sure there is room in the list
|
|
if (num_messages >= MAX_SCRIPT_MESSAGES)
|
|
return false;
|
|
|
|
// Allocate memory for this message entry
|
|
pos = num_messages;
|
|
message_list[pos] = (tScriptMessage *)malloc(sizeof(tScriptMessage));
|
|
if (message_list[pos] == NULL)
|
|
return false;
|
|
|
|
// Allocate memory for the message name
|
|
message_list[pos]->name = (char *)malloc(strlen(name) + 1);
|
|
if (message_list[pos]->name == NULL) {
|
|
free(message_list[pos]);
|
|
return false;
|
|
}
|
|
strcpy(message_list[pos]->name, name);
|
|
|
|
// Allocate memory for the message name
|
|
message_list[pos]->message = (char *)malloc(strlen(msg) + 1);
|
|
if (message_list[pos]->message == NULL) {
|
|
free(message_list[pos]->name);
|
|
free(message_list[pos]);
|
|
return false;
|
|
}
|
|
strcpy(message_list[pos]->message, msg);
|
|
num_messages++;
|
|
|
|
return true;
|
|
}
|
|
|
|
// Removes any whitespace padding from the end of a string
|
|
void RemoveTrailingWhitespace(char *s) {
|
|
int last_char_pos;
|
|
|
|
last_char_pos = strlen(s) - 1;
|
|
while (last_char_pos >= 0 && isspace(s[last_char_pos])) {
|
|
s[last_char_pos] = '\0';
|
|
last_char_pos--;
|
|
}
|
|
}
|
|
|
|
// Returns a pointer to the first non-whitespace char in given string
|
|
char *SkipInitialWhitespace(char *s) {
|
|
while ((*s) != '\0' && isspace(*s))
|
|
s++;
|
|
|
|
return (s);
|
|
}
|
|
|
|
// Read in the Messages
|
|
int ReadMessageFile(const char *filename) {
|
|
void *infile;
|
|
char filebuffer[MAX_MSG_FILEBUF_LEN + 1];
|
|
char *line, *msg_start;
|
|
int line_num;
|
|
bool next_msgid_found;
|
|
|
|
// Try to open the file for loading
|
|
infile = File_Open(filename, "rt");
|
|
if (!infile)
|
|
return false;
|
|
|
|
line_num = 0;
|
|
next_msgid_found = true;
|
|
|
|
// Clear the message list
|
|
ClearMessageList();
|
|
|
|
// Read in and parse each line of the file
|
|
while (!File_eof(infile)) {
|
|
|
|
// Clear the buffer
|
|
strcpy(filebuffer, "");
|
|
|
|
// Read in a line from the file
|
|
File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile);
|
|
line_num++;
|
|
|
|
// Remove whitespace padding at start and end of line
|
|
RemoveTrailingWhitespace(filebuffer);
|
|
line = SkipInitialWhitespace(filebuffer);
|
|
|
|
// If line is a comment, or empty, discard it
|
|
if (strlen(line) == 0 || strncmp(line, "//", 2) == 0)
|
|
continue;
|
|
|
|
if (!next_msgid_found) { // Parse out the last message ID number
|
|
|
|
// Grab the first keyword, make sure it's valid
|
|
line = strtok(line, WHITESPACE_CHARS);
|
|
if (line == NULL)
|
|
continue;
|
|
|
|
// Grab the second keyword, and assign it as the next message ID
|
|
line = strtok(NULL, WHITESPACE_CHARS);
|
|
if (line == NULL)
|
|
continue;
|
|
|
|
next_msgid_found = true;
|
|
} else { // Parse line as a message line
|
|
|
|
// Find the start of message, and mark it
|
|
msg_start = strchr(line, '=');
|
|
if (msg_start == NULL)
|
|
continue;
|
|
msg_start[0] = '\0';
|
|
msg_start++;
|
|
|
|
// Add the message to the list
|
|
AddMessageToList(line, msg_start);
|
|
}
|
|
}
|
|
File_Close(infile);
|
|
|
|
return true;
|
|
}
|
|
|
|
// Find a message
|
|
const char *GetMessage(const char *name) {
|
|
// Make sure given name is valid
|
|
if (name == NULL)
|
|
return INV_MSGNAME_STRING;
|
|
|
|
// Search message list for name
|
|
for (int j = 0; j < num_messages; j++)
|
|
if (strcmp(message_list[j]->name, name) == 0)
|
|
return (message_list[j]->message);
|
|
|
|
// Couldn't find it
|
|
return NO_MESSAGE_STRING;
|
|
}
|
|
|
|
//======================
|
|
// Name List Arrays
|
|
//======================
|
|
|
|
#define NUM_DOOR_NAMES 12
|
|
const char *Door_names[NUM_DOOR_NAMES] = {"CenterUpperSteamDo", "CenterLowerSteamDo", "RightUpperSteamDoo",
|
|
"RightLowerSteamDoo", "LeftUpperSteamDoor", "LeftLowerSteamDoor",
|
|
"FarHeatSinkDoor", "CoolingDuctEntranc", "InnerHeatSinkDoor",
|
|
"MiddleHeatSinkDoor", "BetweenDoor", "SecurityTowerDoor"};
|
|
int Door_handles[NUM_DOOR_NAMES];
|
|
|
|
#define NUM_OBJECT_NAMES 92
|
|
const char *Object_names[NUM_OBJECT_NAMES] = {"WeaponsPlantData",
|
|
"CenterSteamSpewer",
|
|
"RightSteamSpewer",
|
|
"LeftSteamSpewer",
|
|
"CoolingSystemSwitc",
|
|
"InnerHeatSinkDevic",
|
|
"MiddleHeatSinkDevi",
|
|
"OuterHeatSinkDevic",
|
|
"DuctForcefieldSwit",
|
|
"InnerForcefieldSwi",
|
|
"MiddleForcefieldSw",
|
|
"OuterForcefieldSwi",
|
|
"DeadlyCoolingShaft",
|
|
"FanReverseSwitch",
|
|
"CoolingFanMechanis",
|
|
"SecurityTowerDoorS",
|
|
"SecurityTowerTurre",
|
|
"CenterClampRelease",
|
|
"LeftClampRelease",
|
|
"RightClampRelease",
|
|
"RightClampSwitch",
|
|
"CenterClampSwitch",
|
|
"LeftClampSwitch",
|
|
"MedicalFrigate",
|
|
"ElevatorSwitch",
|
|
"HangarElevator",
|
|
"LeftPurgeButton",
|
|
"FlamePurgeRotator",
|
|
"CenterPurgeButton",
|
|
"RightPurgeButton",
|
|
"CoolingControlLink",
|
|
"CoolingBase",
|
|
"OuterFanA",
|
|
"OuterFanB",
|
|
"OuterFanD",
|
|
"MiddleFanD",
|
|
"MiddleFanC",
|
|
"MiddleFanB",
|
|
"MiddleFanA",
|
|
"InnerFanC",
|
|
"InnerFanB",
|
|
"InnerFanA",
|
|
"CoreFanA",
|
|
"WarningLightA",
|
|
"WarningLightB",
|
|
"WarningLightC",
|
|
"WarningLightD",
|
|
"WarningLightE",
|
|
"WarningLightF",
|
|
"WarningLightG",
|
|
"WarningLightH",
|
|
"WarningLightI",
|
|
"WarningLightJ",
|
|
"WarningLightK",
|
|
"WarningLightL",
|
|
"WarningLightM",
|
|
"WarningLightN",
|
|
"WarningLightO",
|
|
"WarningLightP",
|
|
"WarningLightQ",
|
|
"WarningLightR",
|
|
"WarningLightS",
|
|
"FlameA",
|
|
"FlameD",
|
|
"FlameH",
|
|
"FlameL",
|
|
"FlameN",
|
|
"FlameQ",
|
|
"FlameT",
|
|
"FlameV",
|
|
"FlameX",
|
|
"FlameZ",
|
|
"OverheatingSpewerA",
|
|
"OverheatingSpewerB",
|
|
"OverheatingSpewerC",
|
|
"OverheatingSpewerE",
|
|
"OverheatingSpewerF",
|
|
"OverheatingSpewerG",
|
|
"OverheatingSpewerI",
|
|
"OverheatingSpewerJ",
|
|
"OverheatingSpewerK",
|
|
"OverheatingSpewerL",
|
|
"OverheatingSpewerN",
|
|
"OverheatingSpewerP",
|
|
"OverheatingSpewerQ",
|
|
"OverheatingSpewerR",
|
|
"OverheatingSpewerS",
|
|
"OverheatingSpewerU",
|
|
"OverheatingSpewerV",
|
|
"OverheatingSpewerW",
|
|
"OverheatingSpewerY",
|
|
"OverheatingSpewerZ"};
|
|
int Object_handles[NUM_OBJECT_NAMES];
|
|
|
|
#define NUM_ROOM_NAMES 23
|
|
const char *Room_names[NUM_ROOM_NAMES] = {
|
|
"CenterUpperSteamTu", "CenterUpperSteamDo", "CenterLowerSteamTu", "CenterLowerSteamDo", "RightUpperSteamTub",
|
|
"RightUpperSteamDoo", "RightLowerSteamTub", "RightLowestSteamTu", "RightLowerSteamDoo", "LeftUpperSteamTube",
|
|
"LeftUpperSteamDoor", "LeftLowerSteamTube", "LeftLowerSteamDoor", "RefineryCore", "ThermalRegulator",
|
|
"DuctForcefieldInte", "InnerLowerHeatSink", "MiddleLowerHeatSin", "OuterLowerHeatSink", "DeadlyCoolingShaft",
|
|
"SecurityTower", "HangarControlCente", "MainHangar"};
|
|
int Room_indexes[NUM_ROOM_NAMES];
|
|
|
|
#define NUM_TRIGGER_NAMES 25
|
|
const char *Trigger_names[NUM_TRIGGER_NAMES] = {
|
|
"EndLevelTrigger", "SecurityTowerGoalTr", "MHangar-1", "MHeatSink-4", "MHeatSink-3",
|
|
"MHeatSink-2", "MHeatSink-1", "MUnderground-5", "MUnderground-4", "MUnderground-3",
|
|
"MUnderground-2", "MUnderground-1", "MSecondary-4", "MSecondary-3", "MSecondary-2",
|
|
"MPrimary-3", "MPrimary-2", "MPrimary-1", "MOutside-6", "MOutside-5",
|
|
"MOutside-4", "MOutside-3", "MOutside-2", "MOutside-1", "InnerHeatSinkDoorSh"};
|
|
int Trigger_indexes[NUM_TRIGGER_NAMES];
|
|
int Trigger_faces[NUM_TRIGGER_NAMES];
|
|
int Trigger_rooms[NUM_TRIGGER_NAMES];
|
|
|
|
#define NUM_SOUND_NAMES 5
|
|
const char *Sound_names[NUM_SOUND_NAMES] = {"AmbExplosionFarI", "AmbExplosionFarD", "AmbExplosionFarG", "Powerup pickup",
|
|
"AmbSirenIntense"};
|
|
int Sound_indexes[NUM_SOUND_NAMES];
|
|
|
|
#define NUM_TEXTURE_NAMES 5
|
|
const char *Texture_names[NUM_TEXTURE_NAMES] = {"P-MonTempBelo", "Bluedatascrollup", "P-MonCoolingEng", "P-MonTempAbov",
|
|
"P-MonTempCrit"};
|
|
int Texture_indexes[NUM_TEXTURE_NAMES];
|
|
|
|
#define NUM_PATH_NAMES 7
|
|
const char *Path_names[NUM_PATH_NAMES] = {"IntroCameraPath", "IntroPlayerPath", "EndLevelCameraPath",
|
|
"EndLevelPlayerPath", "FrigateEscapePart2Path", "ElevatorPath",
|
|
"FrigateEscapePath"};
|
|
int Path_indexes[NUM_PATH_NAMES];
|
|
|
|
#define NUM_MATCEN_NAMES 1
|
|
const char *Matcen_names[NUM_MATCEN_NAMES] = {"SecurityTowerMatcen"};
|
|
int Matcen_indexes[NUM_MATCEN_NAMES];
|
|
|
|
#define NUM_GOAL_NAMES 7
|
|
const char *Goal_names[NUM_GOAL_NAMES] = {
|
|
"Activate the Cooling System", "Destroy the Outer Heat Sink", "Make your way through the Refinery Core",
|
|
"Destroy the Inner Heat Sink", "Destroy the Middle Heat Sink", "Find a way out of the facility",
|
|
"Rescue medical frigate Nightingale"};
|
|
int Goal_indexes[NUM_GOAL_NAMES];
|
|
|
|
#define NUM_MESSAGE_NAMES 21
|
|
const char *Message_names[NUM_MESSAGE_NAMES] = {"IntroCamera",
|
|
"EndLevel",
|
|
"CoolingSystemEngaged",
|
|
"CoolingSystemClock",
|
|
"ALLHeatSinksDestroyed",
|
|
"ForcefieldDisabled",
|
|
"CoreTempAboveNormal",
|
|
"FanReverseSwitch",
|
|
"CoolFanInvulnerable",
|
|
"CoolFanDestroyed",
|
|
"Mayday",
|
|
"MessageFromFrigate",
|
|
"ElevatorNeedsDown",
|
|
"ClampNotInUse",
|
|
"CenterClampDisengaged",
|
|
"EngagingCenterClamp",
|
|
"ElevatorDOWN",
|
|
"ElevatorAlreadyDown",
|
|
"WeaponsPlantData",
|
|
"FoundSecretData",
|
|
"FrigateSaved"};
|
|
const char *Message_strings[NUM_MESSAGE_NAMES];
|
|
|
|
// ===============
|
|
// InitializeDLL()
|
|
// ===============
|
|
char STDCALL InitializeDLL(tOSIRISModuleInit *func_list) {
|
|
osicommon_Initialize((tOSIRISModuleInit *)func_list);
|
|
if (func_list->game_checksum != CHECKSUM) {
|
|
mprintf(0, "Game-Checksum FAIL!!! (%ul!=%ul)\n", func_list->game_checksum, CHECKSUM);
|
|
mprintf(0, "RECOMPILE YOUR SCRIPTS!!!\n");
|
|
return 0;
|
|
}
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
InitMessageList();
|
|
|
|
// Build the filename of the message file
|
|
char filename[_MAX_PATH + 32];
|
|
int lang_type;
|
|
if (func_list->script_identifier != NULL) {
|
|
_splitpath(func_list->script_identifier, NULL, NULL, filename, NULL);
|
|
lang_type = Game_GetLanguage();
|
|
if (lang_type == LANGUAGE_FRENCH)
|
|
strcat(filename, "_FRN");
|
|
else if (lang_type == LANGUAGE_GERMAN)
|
|
strcat(filename, "_GER");
|
|
else if (lang_type == LANGUAGE_ITALIAN)
|
|
strcat(filename, "_ITN");
|
|
else if (lang_type == LANGUAGE_SPANISH)
|
|
strcat(filename, "_SPN");
|
|
strcat(filename, ".msg");
|
|
} else {
|
|
strcpy(filename, "level8.msg");
|
|
lang_type = LANGUAGE_ENGLISH;
|
|
}
|
|
if (!ReadMessageFile(filename)) {
|
|
mprintf(0, "ERROR: Could not load message file - %s\n", filename);
|
|
}
|
|
|
|
int j;
|
|
|
|
// Do Door Index lookups
|
|
for (j = 0; j < NUM_DOOR_NAMES; j++)
|
|
Door_handles[j] = Scrpt_FindDoorName(Door_names[j]);
|
|
|
|
// Do Object Index lookups
|
|
for (j = 0; j < NUM_OBJECT_NAMES; j++)
|
|
Object_handles[j] = Scrpt_FindObjectName(Object_names[j]);
|
|
|
|
// Do Room Index lookups
|
|
for (j = 0; j < NUM_ROOM_NAMES; j++)
|
|
Room_indexes[j] = Scrpt_FindRoomName(Room_names[j]);
|
|
|
|
// Do Trigger Index lookups
|
|
for (j = 0; j < NUM_TRIGGER_NAMES; j++) {
|
|
Trigger_indexes[j] = Scrpt_FindTriggerName(Trigger_names[j]);
|
|
Trigger_faces[j] = Scrpt_GetTriggerFace(Trigger_indexes[j]);
|
|
Trigger_rooms[j] = Scrpt_GetTriggerRoom(Trigger_indexes[j]);
|
|
}
|
|
|
|
// Do Sound Index lookups
|
|
for (j = 0; j < NUM_SOUND_NAMES; j++)
|
|
Sound_indexes[j] = Scrpt_FindSoundName(Sound_names[j]);
|
|
|
|
// Do Texture Index lookups
|
|
for (j = 0; j < NUM_TEXTURE_NAMES; j++)
|
|
Texture_indexes[j] = Scrpt_FindTextureName(Texture_names[j]);
|
|
|
|
// Do Path Index lookups
|
|
for (j = 0; j < NUM_PATH_NAMES; j++)
|
|
Path_indexes[j] = Scrpt_FindPathName(Path_names[j]);
|
|
|
|
// Do Matcen Index lookups
|
|
for (j = 0; j < NUM_MATCEN_NAMES; j++)
|
|
Matcen_indexes[j] = Scrpt_FindMatcenName(Matcen_names[j]);
|
|
|
|
// Do Goal Index lookups
|
|
for (j = 0; j < NUM_GOAL_NAMES; j++)
|
|
Goal_indexes[j] = Scrpt_FindLevelGoalName(Goal_names[j]);
|
|
|
|
// Do Message Name lookups
|
|
for (j = 0; j < NUM_MESSAGE_NAMES; j++)
|
|
Message_strings[j] = GetMessage(Message_names[j]);
|
|
|
|
return 1;
|
|
}
|
|
|
|
// =============
|
|
// ShutdownDLL()
|
|
// =============
|
|
void STDCALL ShutdownDLL(void) { ClearMessageList(); }
|
|
|
|
// ===============
|
|
// GetGOScriptID()
|
|
// ===============
|
|
int STDCALL GetGOScriptID(const char *name, uint8_t isdoor) { return -1; }
|
|
|
|
// ================
|
|
// CreateInstance()
|
|
// ================
|
|
void STDCALLPTR CreateInstance(int id) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
return new LevelScript_0000;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_10FD:
|
|
return new CustomObjectScript_10FD;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0839:
|
|
return new CustomObjectScript_0839;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0838:
|
|
return new CustomObjectScript_0838;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_3026:
|
|
return new CustomObjectScript_3026;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0901:
|
|
return new CustomObjectScript_0901;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0900:
|
|
return new CustomObjectScript_0900;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08FF:
|
|
return new CustomObjectScript_08FF;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_20FE:
|
|
return new CustomObjectScript_20FE;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_083D:
|
|
return new CustomObjectScript_083D;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09E3:
|
|
return new CustomObjectScript_09E3;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09FF:
|
|
return new CustomObjectScript_09FF;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1904:
|
|
return new CustomObjectScript_1904;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08C1:
|
|
return new CustomObjectScript_08C1;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_090F:
|
|
return new CustomObjectScript_090F;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_090E:
|
|
return new CustomObjectScript_090E;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0910:
|
|
return new CustomObjectScript_0910;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_090C:
|
|
return new CustomObjectScript_090C;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_090B:
|
|
return new CustomObjectScript_090B;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_090A:
|
|
return new CustomObjectScript_090A;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_2853:
|
|
return new CustomObjectScript_2853;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_090D:
|
|
return new CustomObjectScript_090D;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_19E2:
|
|
return new CustomObjectScript_19E2;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09FB:
|
|
return new CustomObjectScript_09FB;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09FC:
|
|
return new CustomObjectScript_09FC;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09FD:
|
|
return new CustomObjectScript_09FD;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0845:
|
|
return new CustomObjectScript_0845;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0846:
|
|
return new CustomObjectScript_0846;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0844:
|
|
return new CustomObjectScript_0844;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0849:
|
|
return new CustomObjectScript_0849;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0848:
|
|
return new CustomObjectScript_0848;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0847:
|
|
return new CustomObjectScript_0847;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_084A:
|
|
return new CustomObjectScript_084A;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_084D:
|
|
return new CustomObjectScript_084D;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_084C:
|
|
return new CustomObjectScript_084C;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_084B:
|
|
return new CustomObjectScript_084B;
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1088:
|
|
return new CustomObjectScript_1088;
|
|
break;
|
|
case ID_TRIGGER_0000:
|
|
return new TriggerScript_0000;
|
|
break;
|
|
case ID_TRIGGER_0018:
|
|
return new TriggerScript_0018;
|
|
break;
|
|
case ID_TRIGGER_0016:
|
|
return new TriggerScript_0016;
|
|
break;
|
|
case ID_TRIGGER_0007:
|
|
return new TriggerScript_0007;
|
|
break;
|
|
case ID_TRIGGER_0005:
|
|
return new TriggerScript_0005;
|
|
break;
|
|
case ID_TRIGGER_0004:
|
|
return new TriggerScript_0004;
|
|
break;
|
|
case ID_TRIGGER_0002:
|
|
return new TriggerScript_0002;
|
|
break;
|
|
case ID_TRIGGER_0015:
|
|
return new TriggerScript_0015;
|
|
break;
|
|
case ID_TRIGGER_0013:
|
|
return new TriggerScript_0013;
|
|
break;
|
|
case ID_TRIGGER_0011:
|
|
return new TriggerScript_0011;
|
|
break;
|
|
case ID_TRIGGER_000F:
|
|
return new TriggerScript_000F;
|
|
break;
|
|
case ID_TRIGGER_0001:
|
|
return new TriggerScript_0001;
|
|
break;
|
|
case ID_TRIGGER_0014:
|
|
return new TriggerScript_0014;
|
|
break;
|
|
case ID_TRIGGER_0012:
|
|
return new TriggerScript_0012;
|
|
break;
|
|
case ID_TRIGGER_0010:
|
|
return new TriggerScript_0010;
|
|
break;
|
|
case ID_TRIGGER_000B:
|
|
return new TriggerScript_000B;
|
|
break;
|
|
case ID_TRIGGER_000A:
|
|
return new TriggerScript_000A;
|
|
break;
|
|
case ID_TRIGGER_0009:
|
|
return new TriggerScript_0009;
|
|
break;
|
|
case ID_TRIGGER_000E:
|
|
return new TriggerScript_000E;
|
|
break;
|
|
case ID_TRIGGER_000D:
|
|
return new TriggerScript_000D;
|
|
break;
|
|
case ID_TRIGGER_000C:
|
|
return new TriggerScript_000C;
|
|
break;
|
|
case ID_TRIGGER_0008:
|
|
return new TriggerScript_0008;
|
|
break;
|
|
case ID_TRIGGER_0006:
|
|
return new TriggerScript_0006;
|
|
break;
|
|
case ID_TRIGGER_0003:
|
|
return new TriggerScript_0003;
|
|
break;
|
|
case ID_TRIGGER_0017:
|
|
return new TriggerScript_0017;
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
// =================
|
|
// DestroyInstance()
|
|
// =================
|
|
void STDCALL DestroyInstance(int id, void *ptr) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
delete ((LevelScript_0000 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_10FD:
|
|
delete ((CustomObjectScript_10FD *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0839:
|
|
delete ((CustomObjectScript_0839 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0838:
|
|
delete ((CustomObjectScript_0838 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_3026:
|
|
delete ((CustomObjectScript_3026 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0901:
|
|
delete ((CustomObjectScript_0901 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0900:
|
|
delete ((CustomObjectScript_0900 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08FF:
|
|
delete ((CustomObjectScript_08FF *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_20FE:
|
|
delete ((CustomObjectScript_20FE *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_083D:
|
|
delete ((CustomObjectScript_083D *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09E3:
|
|
delete ((CustomObjectScript_09E3 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09FF:
|
|
delete ((CustomObjectScript_09FF *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1904:
|
|
delete ((CustomObjectScript_1904 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_08C1:
|
|
delete ((CustomObjectScript_08C1 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_090F:
|
|
delete ((CustomObjectScript_090F *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_090E:
|
|
delete ((CustomObjectScript_090E *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0910:
|
|
delete ((CustomObjectScript_0910 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_090C:
|
|
delete ((CustomObjectScript_090C *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_090B:
|
|
delete ((CustomObjectScript_090B *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_090A:
|
|
delete ((CustomObjectScript_090A *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_2853:
|
|
delete ((CustomObjectScript_2853 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_090D:
|
|
delete ((CustomObjectScript_090D *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_19E2:
|
|
delete ((CustomObjectScript_19E2 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09FB:
|
|
delete ((CustomObjectScript_09FB *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09FC:
|
|
delete ((CustomObjectScript_09FC *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_09FD:
|
|
delete ((CustomObjectScript_09FD *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0845:
|
|
delete ((CustomObjectScript_0845 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0846:
|
|
delete ((CustomObjectScript_0846 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0844:
|
|
delete ((CustomObjectScript_0844 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0849:
|
|
delete ((CustomObjectScript_0849 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0848:
|
|
delete ((CustomObjectScript_0848 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_0847:
|
|
delete ((CustomObjectScript_0847 *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_084A:
|
|
delete ((CustomObjectScript_084A *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_084D:
|
|
delete ((CustomObjectScript_084D *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_084C:
|
|
delete ((CustomObjectScript_084C *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_084B:
|
|
delete ((CustomObjectScript_084B *)ptr);
|
|
break;
|
|
case ID_CUSTOM_OBJECT_1088:
|
|
delete ((CustomObjectScript_1088 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0000:
|
|
delete ((TriggerScript_0000 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0018:
|
|
delete ((TriggerScript_0018 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0016:
|
|
delete ((TriggerScript_0016 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0007:
|
|
delete ((TriggerScript_0007 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0005:
|
|
delete ((TriggerScript_0005 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0004:
|
|
delete ((TriggerScript_0004 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0002:
|
|
delete ((TriggerScript_0002 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0015:
|
|
delete ((TriggerScript_0015 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0013:
|
|
delete ((TriggerScript_0013 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0011:
|
|
delete ((TriggerScript_0011 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000F:
|
|
delete ((TriggerScript_000F *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0001:
|
|
delete ((TriggerScript_0001 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0014:
|
|
delete ((TriggerScript_0014 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0012:
|
|
delete ((TriggerScript_0012 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0010:
|
|
delete ((TriggerScript_0010 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000B:
|
|
delete ((TriggerScript_000B *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000A:
|
|
delete ((TriggerScript_000A *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0009:
|
|
delete ((TriggerScript_0009 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000E:
|
|
delete ((TriggerScript_000E *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000D:
|
|
delete ((TriggerScript_000D *)ptr);
|
|
break;
|
|
case ID_TRIGGER_000C:
|
|
delete ((TriggerScript_000C *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0008:
|
|
delete ((TriggerScript_0008 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0006:
|
|
delete ((TriggerScript_0006 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0003:
|
|
delete ((TriggerScript_0003 *)ptr);
|
|
break;
|
|
case ID_TRIGGER_0017:
|
|
delete ((TriggerScript_0017 *)ptr);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// ===================
|
|
// CallInstanceEvent()
|
|
// ===================
|
|
int16_t STDCALL CallInstanceEvent(int id, void *ptr, int event, tOSIRISEventInfo *data) {
|
|
switch (id) {
|
|
case ID_LEVEL_0000:
|
|
case ID_CUSTOM_OBJECT_10FD:
|
|
case ID_CUSTOM_OBJECT_0839:
|
|
case ID_CUSTOM_OBJECT_0838:
|
|
case ID_CUSTOM_OBJECT_3026:
|
|
case ID_CUSTOM_OBJECT_0901:
|
|
case ID_CUSTOM_OBJECT_0900:
|
|
case ID_CUSTOM_OBJECT_08FF:
|
|
case ID_CUSTOM_OBJECT_20FE:
|
|
case ID_CUSTOM_OBJECT_083D:
|
|
case ID_CUSTOM_OBJECT_09E3:
|
|
case ID_CUSTOM_OBJECT_09FF:
|
|
case ID_CUSTOM_OBJECT_1904:
|
|
case ID_CUSTOM_OBJECT_08C1:
|
|
case ID_CUSTOM_OBJECT_090F:
|
|
case ID_CUSTOM_OBJECT_090E:
|
|
case ID_CUSTOM_OBJECT_0910:
|
|
case ID_CUSTOM_OBJECT_090C:
|
|
case ID_CUSTOM_OBJECT_090B:
|
|
case ID_CUSTOM_OBJECT_090A:
|
|
case ID_CUSTOM_OBJECT_2853:
|
|
case ID_CUSTOM_OBJECT_090D:
|
|
case ID_CUSTOM_OBJECT_19E2:
|
|
case ID_CUSTOM_OBJECT_09FB:
|
|
case ID_CUSTOM_OBJECT_09FC:
|
|
case ID_CUSTOM_OBJECT_09FD:
|
|
case ID_CUSTOM_OBJECT_0845:
|
|
case ID_CUSTOM_OBJECT_0846:
|
|
case ID_CUSTOM_OBJECT_0844:
|
|
case ID_CUSTOM_OBJECT_0849:
|
|
case ID_CUSTOM_OBJECT_0848:
|
|
case ID_CUSTOM_OBJECT_0847:
|
|
case ID_CUSTOM_OBJECT_084A:
|
|
case ID_CUSTOM_OBJECT_084D:
|
|
case ID_CUSTOM_OBJECT_084C:
|
|
case ID_CUSTOM_OBJECT_084B:
|
|
case ID_CUSTOM_OBJECT_1088:
|
|
case ID_TRIGGER_0000:
|
|
case ID_TRIGGER_0018:
|
|
case ID_TRIGGER_0016:
|
|
case ID_TRIGGER_0007:
|
|
case ID_TRIGGER_0005:
|
|
case ID_TRIGGER_0004:
|
|
case ID_TRIGGER_0002:
|
|
case ID_TRIGGER_0015:
|
|
case ID_TRIGGER_0013:
|
|
case ID_TRIGGER_0011:
|
|
case ID_TRIGGER_000F:
|
|
case ID_TRIGGER_0001:
|
|
case ID_TRIGGER_0014:
|
|
case ID_TRIGGER_0012:
|
|
case ID_TRIGGER_0010:
|
|
case ID_TRIGGER_000B:
|
|
case ID_TRIGGER_000A:
|
|
case ID_TRIGGER_0009:
|
|
case ID_TRIGGER_000E:
|
|
case ID_TRIGGER_000D:
|
|
case ID_TRIGGER_000C:
|
|
case ID_TRIGGER_0008:
|
|
case ID_TRIGGER_0006:
|
|
case ID_TRIGGER_0003:
|
|
case ID_TRIGGER_0017:
|
|
return ((BaseScript *)ptr)->CallEvent(event, data);
|
|
break;
|
|
default:
|
|
mprintf(0, "SCRIPT: Illegal ID (%d)\n", id);
|
|
break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
// ==================
|
|
// SaveRestoreState()
|
|
// ==================
|
|
int STDCALL SaveRestoreState(void *file_ptr, uint8_t saving_state) { return 0; }
|
|
|
|
// ====================
|
|
// GetTriggerScriptID()
|
|
// ====================
|
|
int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face) {
|
|
if (trigger_room == Trigger_rooms[0] && trigger_face == Trigger_faces[0])
|
|
return ID_TRIGGER_0000;
|
|
|
|
if (trigger_room == Trigger_rooms[1] && trigger_face == Trigger_faces[1])
|
|
return ID_TRIGGER_0018;
|
|
|
|
if (trigger_room == Trigger_rooms[2] && trigger_face == Trigger_faces[2])
|
|
return ID_TRIGGER_0016;
|
|
|
|
if (trigger_room == Trigger_rooms[3] && trigger_face == Trigger_faces[3])
|
|
return ID_TRIGGER_0007;
|
|
|
|
if (trigger_room == Trigger_rooms[4] && trigger_face == Trigger_faces[4])
|
|
return ID_TRIGGER_0005;
|
|
|
|
if (trigger_room == Trigger_rooms[5] && trigger_face == Trigger_faces[5])
|
|
return ID_TRIGGER_0004;
|
|
|
|
if (trigger_room == Trigger_rooms[6] && trigger_face == Trigger_faces[6])
|
|
return ID_TRIGGER_0002;
|
|
|
|
if (trigger_room == Trigger_rooms[7] && trigger_face == Trigger_faces[7])
|
|
return ID_TRIGGER_0015;
|
|
|
|
if (trigger_room == Trigger_rooms[8] && trigger_face == Trigger_faces[8])
|
|
return ID_TRIGGER_0013;
|
|
|
|
if (trigger_room == Trigger_rooms[9] && trigger_face == Trigger_faces[9])
|
|
return ID_TRIGGER_0011;
|
|
|
|
if (trigger_room == Trigger_rooms[10] && trigger_face == Trigger_faces[10])
|
|
return ID_TRIGGER_000F;
|
|
|
|
if (trigger_room == Trigger_rooms[11] && trigger_face == Trigger_faces[11])
|
|
return ID_TRIGGER_0001;
|
|
|
|
if (trigger_room == Trigger_rooms[12] && trigger_face == Trigger_faces[12])
|
|
return ID_TRIGGER_0014;
|
|
|
|
if (trigger_room == Trigger_rooms[13] && trigger_face == Trigger_faces[13])
|
|
return ID_TRIGGER_0012;
|
|
|
|
if (trigger_room == Trigger_rooms[14] && trigger_face == Trigger_faces[14])
|
|
return ID_TRIGGER_0010;
|
|
|
|
if (trigger_room == Trigger_rooms[15] && trigger_face == Trigger_faces[15])
|
|
return ID_TRIGGER_000B;
|
|
|
|
if (trigger_room == Trigger_rooms[16] && trigger_face == Trigger_faces[16])
|
|
return ID_TRIGGER_000A;
|
|
|
|
if (trigger_room == Trigger_rooms[17] && trigger_face == Trigger_faces[17])
|
|
return ID_TRIGGER_0009;
|
|
|
|
if (trigger_room == Trigger_rooms[18] && trigger_face == Trigger_faces[18])
|
|
return ID_TRIGGER_000E;
|
|
|
|
if (trigger_room == Trigger_rooms[19] && trigger_face == Trigger_faces[19])
|
|
return ID_TRIGGER_000D;
|
|
|
|
if (trigger_room == Trigger_rooms[20] && trigger_face == Trigger_faces[20])
|
|
return ID_TRIGGER_000C;
|
|
|
|
if (trigger_room == Trigger_rooms[21] && trigger_face == Trigger_faces[21])
|
|
return ID_TRIGGER_0008;
|
|
|
|
if (trigger_room == Trigger_rooms[22] && trigger_face == Trigger_faces[22])
|
|
return ID_TRIGGER_0006;
|
|
|
|
if (trigger_room == Trigger_rooms[23] && trigger_face == Trigger_faces[23])
|
|
return ID_TRIGGER_0003;
|
|
|
|
if (trigger_room == Trigger_rooms[24] && trigger_face == Trigger_faces[24])
|
|
return ID_TRIGGER_0017;
|
|
|
|
return -1;
|
|
}
|
|
|
|
// =================
|
|
// GetCOScriptList()
|
|
// =================
|
|
int STDCALL GetCOScriptList(int **list, int **id_list) {
|
|
static int cust_handle_list[36];
|
|
static int cust_id_list[36] = {
|
|
ID_CUSTOM_OBJECT_10FD, ID_CUSTOM_OBJECT_0839, ID_CUSTOM_OBJECT_0838, ID_CUSTOM_OBJECT_3026, ID_CUSTOM_OBJECT_0901,
|
|
ID_CUSTOM_OBJECT_0900, ID_CUSTOM_OBJECT_08FF, ID_CUSTOM_OBJECT_20FE, ID_CUSTOM_OBJECT_083D, ID_CUSTOM_OBJECT_09E3,
|
|
ID_CUSTOM_OBJECT_09FF, ID_CUSTOM_OBJECT_1904, ID_CUSTOM_OBJECT_08C1, ID_CUSTOM_OBJECT_090F, ID_CUSTOM_OBJECT_090E,
|
|
ID_CUSTOM_OBJECT_0910, ID_CUSTOM_OBJECT_090C, ID_CUSTOM_OBJECT_090B, ID_CUSTOM_OBJECT_090A, ID_CUSTOM_OBJECT_2853,
|
|
ID_CUSTOM_OBJECT_090D, ID_CUSTOM_OBJECT_19E2, ID_CUSTOM_OBJECT_09FB, ID_CUSTOM_OBJECT_09FC, ID_CUSTOM_OBJECT_09FD,
|
|
ID_CUSTOM_OBJECT_0845, ID_CUSTOM_OBJECT_0846, ID_CUSTOM_OBJECT_0844, ID_CUSTOM_OBJECT_0849, ID_CUSTOM_OBJECT_0848,
|
|
ID_CUSTOM_OBJECT_0847, ID_CUSTOM_OBJECT_084A, ID_CUSTOM_OBJECT_084D, ID_CUSTOM_OBJECT_084C, ID_CUSTOM_OBJECT_084B,
|
|
ID_CUSTOM_OBJECT_1088};
|
|
|
|
// Fill in the custom handle list
|
|
cust_handle_list[0] = Object_handles[4];
|
|
cust_handle_list[1] = Object_handles[5];
|
|
cust_handle_list[2] = Object_handles[6];
|
|
cust_handle_list[3] = Object_handles[7];
|
|
cust_handle_list[4] = Object_handles[8];
|
|
cust_handle_list[5] = Object_handles[9];
|
|
cust_handle_list[6] = Object_handles[10];
|
|
cust_handle_list[7] = Object_handles[11];
|
|
cust_handle_list[8] = Object_handles[12];
|
|
cust_handle_list[9] = Object_handles[13];
|
|
cust_handle_list[10] = Object_handles[14];
|
|
cust_handle_list[11] = Object_handles[15];
|
|
cust_handle_list[12] = Object_handles[16];
|
|
cust_handle_list[13] = Object_handles[17];
|
|
cust_handle_list[14] = Object_handles[18];
|
|
cust_handle_list[15] = Object_handles[19];
|
|
cust_handle_list[16] = Object_handles[20];
|
|
cust_handle_list[17] = Object_handles[21];
|
|
cust_handle_list[18] = Object_handles[22];
|
|
cust_handle_list[19] = Object_handles[23];
|
|
cust_handle_list[20] = Object_handles[24];
|
|
cust_handle_list[21] = Object_handles[0];
|
|
cust_handle_list[22] = Object_handles[26];
|
|
cust_handle_list[23] = Object_handles[29];
|
|
cust_handle_list[24] = Object_handles[28];
|
|
cust_handle_list[25] = Object_handles[32];
|
|
cust_handle_list[26] = Object_handles[33];
|
|
cust_handle_list[27] = Object_handles[34];
|
|
cust_handle_list[28] = Object_handles[35];
|
|
cust_handle_list[29] = Object_handles[36];
|
|
cust_handle_list[30] = Object_handles[37];
|
|
cust_handle_list[31] = Object_handles[38];
|
|
cust_handle_list[32] = Object_handles[39];
|
|
cust_handle_list[33] = Object_handles[40];
|
|
cust_handle_list[34] = Object_handles[41];
|
|
cust_handle_list[35] = Object_handles[42];
|
|
|
|
*list = cust_handle_list;
|
|
*id_list = cust_id_list;
|
|
|
|
return 36;
|
|
}
|
|
|
|
//=======================
|
|
// Script Implementation
|
|
//=======================
|
|
|
|
BaseScript::BaseScript() {}
|
|
|
|
BaseScript::~BaseScript() {}
|
|
|
|
int16_t BaseScript::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
mprintf(0, "BaseScript::CallEvent()\n");
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t LevelScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_SAVESTATE: {
|
|
tOSIRISEVTSAVESTATE *event_data = &data->evt_savestate;
|
|
|
|
SaveGlobalActionCtrs(event_data->fileptr);
|
|
dfSave(event_data->fileptr);
|
|
} break;
|
|
case EVT_RESTORESTATE: {
|
|
tOSIRISEVTRESTORESTATE *event_data = &data->evt_restorestate;
|
|
|
|
RestoreGlobalActionCtrs(event_data->fileptr);
|
|
dfRestore(event_data->fileptr);
|
|
} break;
|
|
case EVT_INTERVAL: {
|
|
tOSIRISEVTINTERVAL *event_data = &data->evt_interval;
|
|
|
|
// Script 029: Medical Frigate Mayday!
|
|
if ((qRoomHasPlayer(Room_indexes[21]) == true) && (qUserFlag(10) == false)) {
|
|
aAddGameMessage(Message_strings[10], Message_strings[11]);
|
|
aUserFlagSet(10, 1);
|
|
aGoalEnableDisable(1, Goal_indexes[6]);
|
|
aSoundPlaySteaming("VoxL08SpecificA.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_029 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_029++;
|
|
}
|
|
|
|
// Script 091: Found Main Hangar, Still Need Passkey
|
|
if (qRoomHasPlayer(Room_indexes[22]) == true) {
|
|
aGoalCompleted(Goal_indexes[5], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_091 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_091++;
|
|
}
|
|
} break;
|
|
case EVT_LEVELSTART: {
|
|
tOSIRISEVTLEVELSTART *event_data = &data->evt_levelstart;
|
|
|
|
ClearGlobalActionCtrs();
|
|
dfInit();
|
|
|
|
// Script 000: Let It Snow, Let It Snow, Let It Snow...
|
|
if (1) {
|
|
aSnowTurnOn(1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_000++;
|
|
}
|
|
|
|
// Script 001: Intro Camera Sequence
|
|
if (1) {
|
|
aCinematicIntro(Path_indexes[0], Message_strings[0], Object_handles[0], Path_indexes[1], 10.000000f);
|
|
aSoundPlaySteaming("VoxL08StartLevel.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_001++;
|
|
}
|
|
|
|
// Script 006: Center Steam Vent Start
|
|
if (1) {
|
|
aUserFlagSet(2, 1);
|
|
aSetLevelTimer(10.000000f, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_006++;
|
|
}
|
|
|
|
// Script 005: Right Steam Vent Start
|
|
if (1) {
|
|
aUserFlagSet(1, 1);
|
|
aSetLevelTimer(5.000000f, 2);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_005++;
|
|
}
|
|
|
|
// Script 004: Left Steam Vent Start
|
|
if (1) {
|
|
aUserFlagSet(0, 1);
|
|
aSetLevelTimer(15.000000f, 0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_004++;
|
|
}
|
|
|
|
// Script 031: Center Clamp Switch Start
|
|
if (1) {
|
|
aObjPlayAnim(Object_handles[21], 10, 10, 1.000000f, 0);
|
|
aUserFlagSet(12, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_031 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_031++;
|
|
}
|
|
|
|
// Script 044: Purge Button Attach Starts
|
|
if (1) {
|
|
aAttachExistingObject(Object_handles[26], 0, Object_handles[27], 0);
|
|
aAttachExistingObject(Object_handles[28], 0, Object_handles[27], 1);
|
|
aAttachExistingObject(Object_handles[29], 0, Object_handles[27], 2);
|
|
aObjPlayAnim(Object_handles[27], 1, 32, 40.000000f, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_044 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_044++;
|
|
}
|
|
|
|
// Script 045: Flame Purge Flames
|
|
if (1) {
|
|
aTurnOnSpew(Object_handles[27], 0, 2, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.080000f, -1.000000f,
|
|
10.000000f, 80.000000f, 1, 3);
|
|
aTurnOnSpew(Object_handles[27], 1, 2, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.080000f, -1.000000f,
|
|
10.000000f, 80.000000f, 1, 4);
|
|
aTurnOnSpew(Object_handles[27], 2, 2, 0.000000f, 0.000000f, 65536, 0, 1.000000f, 0.080000f, -1.000000f,
|
|
10.000000f, 80.000000f, 1, 5);
|
|
aTurnOnSpew(Object_handles[27], 0, 2, 0.000000f, 0.000000f, 0, 1, 1.000000f, 1.000000f, -1.000000f, 10.000000f,
|
|
80.000000f, 0, 6);
|
|
aTurnOnSpew(Object_handles[27], 1, 2, 0.000000f, 0.000000f, 0, 1, 1.000000f, 1.000000f, -1.000000f, 10.000000f,
|
|
80.000000f, 0, 7);
|
|
aTurnOnSpew(Object_handles[27], 2, 2, 0.000000f, 0.000000f, 0, 1, 1.000000f, 1.000000f, -1.000000f, 10.000000f,
|
|
80.000000f, 0, 8);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_045 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_045++;
|
|
}
|
|
|
|
// Script 049: Music Init
|
|
if (1) {
|
|
aMusicSetRegionAll(1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_049 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_049++;
|
|
}
|
|
|
|
// Script 075: Cooling Shaft Starts
|
|
if (1) {
|
|
aAttachExistingObject(Object_handles[30], 0, Object_handles[31], 0);
|
|
aAttachExistingObject(Object_handles[14], 0, Object_handles[30], 1);
|
|
aRoomSetWind(Room_indexes[19], 0.000000f, -1.000000f, 0.000000f, 10.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_075 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_075++;
|
|
}
|
|
|
|
// Script 088: Warning Lights Start
|
|
if (1) {
|
|
aObjSetLightingDist(Object_handles[43], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[44], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[45], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[46], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[47], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[48], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[49], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[50], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[51], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[52], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[53], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[54], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[55], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[56], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[57], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[58], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[59], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[60], 0.000000f);
|
|
aObjSetLightingDist(Object_handles[61], 0.000000f);
|
|
aObjGhostSet(1, Object_handles[62]);
|
|
aObjGhostSet(1, Object_handles[63]);
|
|
aObjGhostSet(1, Object_handles[64]);
|
|
aObjGhostSet(1, Object_handles[65]);
|
|
aObjGhostSet(1, Object_handles[66]);
|
|
aObjGhostSet(1, Object_handles[67]);
|
|
aObjGhostSet(1, Object_handles[68]);
|
|
aObjGhostSet(1, Object_handles[69]);
|
|
aObjGhostSet(1, Object_handles[70]);
|
|
aObjGhostSet(1, Object_handles[71]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_088 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_088++;
|
|
}
|
|
} break;
|
|
case EVT_TIMER: {
|
|
tOSIRISEVTTIMER *event_data = &data->evt_timer;
|
|
|
|
// Script 014: Center Steam Vent OVERHEATING!
|
|
if (3 == event_data->id) {
|
|
aRoomSetWind(Room_indexes[0], 0.000000f, 1.000000f, 0.000000f, 30.000000f);
|
|
aRoomSetWind(Room_indexes[1], 0.000000f, 1.000000f, 0.000000f, 30.000000f);
|
|
aRoomSetWind(Room_indexes[2], 0.000000f, 1.000000f, 0.000000f, 30.000000f);
|
|
aRoomSetWind(Room_indexes[3], 0.000000f, 1.000000f, 0.000000f, 30.000000f);
|
|
aRoomSetDamage(Room_indexes[1], 18.000000f, 4);
|
|
aRoomSetDamage(Room_indexes[2], 18.000000f, 4);
|
|
aRoomSetDamage(Room_indexes[3], 18.000000f, 4);
|
|
aDoorSetPos(Door_handles[0], 1.000000f);
|
|
aDoorSetPos(Door_handles[1], 1.000000f);
|
|
aTurnOnSpew(Object_handles[1], -1, 2, 0.000000f, 0.000000f, 65536, 0, 10.000000f, 0.150000f, -1.000000f,
|
|
20.000000f, 80.000000f, 0, 2);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_014++;
|
|
}
|
|
|
|
// Script 008: Center Steam Vent
|
|
if (1 == event_data->id) {
|
|
if (qUserFlag(2) == true) {
|
|
aTurnOnSpew(Object_handles[1], -1, 7, 0.000000f, 0.000000f, 65536, 0, 10.000000f, 0.150000f, -1.000000f,
|
|
20.000000f, 80.000000f, 0, 2);
|
|
aUserFlagSet(2, 0);
|
|
aSetLevelTimer(10.000000f, 0);
|
|
aDoorSetPos(Door_handles[1], 1.000000f);
|
|
aDoorSetPos(Door_handles[0], 1.000000f);
|
|
aRoomSetDamage(Room_indexes[3], 6.000000f, 4);
|
|
aRoomSetDamage(Room_indexes[2], 6.000000f, 4);
|
|
aRoomSetDamage(Room_indexes[1], 6.000000f, 4);
|
|
aRoomSetWind(Room_indexes[3], 0.000000f, 1.000000f, 0.000000f, 10.000000f);
|
|
aRoomSetWind(Room_indexes[2], 0.000000f, 1.000000f, 0.000000f, 10.000000f);
|
|
aRoomSetWind(Room_indexes[1], 0.000000f, 1.000000f, 0.000000f, 10.000000f);
|
|
aRoomSetWind(Room_indexes[0], 0.000000f, 1.000000f, 0.000000f, 10.000000f);
|
|
} else {
|
|
aUserFlagSet(2, 1);
|
|
aTurnOffSpew(2);
|
|
aSetLevelTimer(10.000000f, 1);
|
|
aDoorSetPos(Door_handles[1], 0.000000f);
|
|
aDoorSetPos(Door_handles[0], 0.000000f);
|
|
aRoomSetDamage(Room_indexes[3], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[2], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[1], 0.000000f, 0);
|
|
aRoomSetWind(Room_indexes[3], 0.000000f, 0.000000f, 0.000000f, 0.000000f);
|
|
aRoomSetWind(Room_indexes[2], 0.000000f, 0.000000f, 0.000000f, 0.000000f);
|
|
aRoomSetWind(Room_indexes[1], 0.000000f, 0.000000f, 0.000000f, 0.000000f);
|
|
aRoomSetWind(Room_indexes[0], 0.000000f, 0.000000f, 0.000000f, 0.000000f);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_008++;
|
|
}
|
|
|
|
// Script 015: Right Steam Vent OVERHEATING!
|
|
if (3 == event_data->id) {
|
|
aRoomSetWind(Room_indexes[4], 0.000000f, 1.000000f, 0.000000f, 45.000000f);
|
|
aRoomSetWind(Room_indexes[5], 0.000000f, 1.000000f, 0.000000f, 45.000000f);
|
|
aRoomSetWind(Room_indexes[6], 0.000000f, 1.000000f, 0.000000f, 45.000000f);
|
|
aRoomSetWind(Room_indexes[7], 0.000000f, 1.000000f, 0.000000f, 45.000000f);
|
|
aRoomSetWind(Room_indexes[8], 0.000000f, 1.000000f, 0.000000f, 45.000000f);
|
|
aRoomSetDamage(Room_indexes[5], 27.000000f, 4);
|
|
aRoomSetDamage(Room_indexes[6], 27.000000f, 4);
|
|
aRoomSetDamage(Room_indexes[7], 27.000000f, 4);
|
|
aRoomSetDamage(Room_indexes[8], 27.000000f, 4);
|
|
aDoorSetPos(Door_handles[2], 1.000000f);
|
|
aDoorSetPos(Door_handles[3], 1.000000f);
|
|
aTurnOnSpew(Object_handles[2], -1, 2, 0.000000f, 0.000000f, 65536, 0, 10.000000f, 0.150000f, -1.000000f,
|
|
20.000000f, 80.000000f, 0, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_015++;
|
|
}
|
|
|
|
// Script 007: Right Steam Vent
|
|
if (2 == event_data->id) {
|
|
if (qUserFlag(1) == true) {
|
|
aTurnOnSpew(Object_handles[2], -1, 7, 0.000000f, 0.000000f, 65536, 0, 10.000000f, 0.150000f, -1.000000f,
|
|
20.000000f, 80.000000f, 0, 1);
|
|
aUserFlagSet(1, 0);
|
|
aSetLevelTimer(5.000000f, 2);
|
|
aDoorSetPos(Door_handles[3], 1.000000f);
|
|
aDoorSetPos(Door_handles[2], 1.000000f);
|
|
aRoomSetDamage(Room_indexes[8], 9.000000f, 4);
|
|
aRoomSetDamage(Room_indexes[7], 9.000000f, 4);
|
|
aRoomSetDamage(Room_indexes[6], 9.000000f, 4);
|
|
aRoomSetDamage(Room_indexes[5], 9.000000f, 4);
|
|
aRoomSetWind(Room_indexes[8], 0.000000f, 1.000000f, 0.000000f, 15.000000f);
|
|
aRoomSetWind(Room_indexes[7], 0.000000f, 1.000000f, 0.000000f, 15.000000f);
|
|
aRoomSetWind(Room_indexes[6], 0.000000f, 1.000000f, 0.000000f, 15.000000f);
|
|
aRoomSetWind(Room_indexes[5], 0.000000f, 1.000000f, 0.000000f, 15.000000f);
|
|
aRoomSetWind(Room_indexes[4], 0.000000f, 1.000000f, 0.000000f, 15.000000f);
|
|
} else {
|
|
aUserFlagSet(1, 1);
|
|
aTurnOffSpew(1);
|
|
aSetLevelTimer(5.000000f, 2);
|
|
aDoorSetPos(Door_handles[3], 0.000000f);
|
|
aDoorSetPos(Door_handles[2], 0.000000f);
|
|
aRoomSetDamage(Room_indexes[8], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[7], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[6], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[5], 0.000000f, 0);
|
|
aRoomSetWind(Room_indexes[8], 0.000000f, 0.000000f, 0.000000f, 0.000000f);
|
|
aRoomSetWind(Room_indexes[7], 0.000000f, 0.000000f, 0.000000f, 0.000000f);
|
|
aRoomSetWind(Room_indexes[6], 0.000000f, 0.000000f, 0.000000f, 0.000000f);
|
|
aRoomSetWind(Room_indexes[5], 0.000000f, 0.000000f, 0.000000f, 0.000000f);
|
|
aRoomSetWind(Room_indexes[4], 0.000000f, 0.000000f, 0.000000f, 0.000000f);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_007++;
|
|
}
|
|
|
|
// Script 016: Left Steam Vent OVERHEATING!
|
|
if (3 == event_data->id) {
|
|
aRoomSetWind(Room_indexes[9], 0.000000f, 1.000000f, 0.000000f, 15.000000f);
|
|
aRoomSetWind(Room_indexes[10], 0.000000f, 1.000000f, 0.000000f, 15.000000f);
|
|
aRoomSetWind(Room_indexes[11], 0.000000f, 1.000000f, 0.000000f, 15.000000f);
|
|
aRoomSetWind(Room_indexes[12], 0.000000f, 1.000000f, 0.000000f, 15.000000f);
|
|
aRoomSetDamage(Room_indexes[10], 9.000000f, 4);
|
|
aRoomSetDamage(Room_indexes[11], 9.000000f, 4);
|
|
aRoomSetDamage(Room_indexes[12], 9.000000f, 4);
|
|
aDoorSetPos(Door_handles[4], 1.000000f);
|
|
aDoorSetPos(Door_handles[5], 1.000000f);
|
|
aTurnOnSpew(Object_handles[3], -1, 2, 0.000000f, 0.000000f, 65536, 0, 10.000000f, 0.150000f, -1.000000f,
|
|
20.000000f, 80.000000f, 0, 0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_016++;
|
|
}
|
|
|
|
// Script 003: Left Steam Vent
|
|
if (0 == event_data->id) {
|
|
if (qUserFlag(0) == true) {
|
|
aTurnOnSpew(Object_handles[3], -1, 7, 0.000000f, 0.000000f, 65536, 0, 10.000000f, 0.150000f, -1.000000f,
|
|
20.000000f, 80.000000f, 0, 0);
|
|
aUserFlagSet(0, 0);
|
|
aSetLevelTimer(15.000000f, 0);
|
|
aDoorSetPos(Door_handles[5], 1.000000f);
|
|
aDoorSetPos(Door_handles[4], 1.000000f);
|
|
aRoomSetDamage(Room_indexes[12], 3.000000f, 4);
|
|
aRoomSetDamage(Room_indexes[11], 3.000000f, 4);
|
|
aRoomSetDamage(Room_indexes[10], 3.000000f, 4);
|
|
aRoomSetWind(Room_indexes[12], 0.000000f, 1.000000f, 0.000000f, 5.000000f);
|
|
aRoomSetWind(Room_indexes[11], 0.000000f, 1.000000f, 0.000000f, 5.000000f);
|
|
aRoomSetWind(Room_indexes[10], 0.000000f, 1.000000f, 0.000000f, 5.000000f);
|
|
aRoomSetWind(Room_indexes[9], 0.000000f, 1.000000f, 0.000000f, 5.000000f);
|
|
} else {
|
|
aUserFlagSet(0, 1);
|
|
aTurnOffSpew(0);
|
|
aSetLevelTimer(15.000000f, 0);
|
|
aDoorSetPos(Door_handles[5], 0.000000f);
|
|
aDoorSetPos(Door_handles[4], 0.000000f);
|
|
aRoomSetDamage(Room_indexes[12], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[11], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[10], 0.000000f, 0);
|
|
aRoomSetWind(Room_indexes[12], 0.000000f, 0.000000f, 0.000000f, 0.000000f);
|
|
aRoomSetWind(Room_indexes[11], 0.000000f, 0.000000f, 0.000000f, 0.000000f);
|
|
aRoomSetWind(Room_indexes[10], 0.000000f, 0.000000f, 0.000000f, 0.000000f);
|
|
aRoomSetWind(Room_indexes[9], 0.000000f, 0.000000f, 0.000000f, 0.000000f);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_003++;
|
|
}
|
|
|
|
// Script 020: Core Temperature Above Normal!
|
|
if (3 == event_data->id) {
|
|
aMiscViewerShake(75.000000f);
|
|
aShowHUDMessage(Message_strings[6]);
|
|
aSetLevelTimer(60.000000f, 4);
|
|
aSoundPlay2D(Sound_indexes[0], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_020++;
|
|
}
|
|
|
|
// Script 026: Random Tremors due to CRITICAL Heat!
|
|
if (5 == event_data->id) {
|
|
aSetLevelTimer(qRandomValue(30.000000f, 90.000000f), 5);
|
|
aMiscViewerShake(qRandomValue(50.000000f, 100.000000f));
|
|
aSoundPlay2D(Sound_indexes[1], 1.000000f);
|
|
aSetLevelTimer(3.000000f, 9);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_026++;
|
|
}
|
|
|
|
// Script 021: Random Tremors due to High Heat!
|
|
if (4 == event_data->id) {
|
|
aSetLevelTimer(qRandomValue(10.000000f, 45.000000f), 4);
|
|
aMiscViewerShake(qRandomValue(10.000000f, 50.000000f));
|
|
aSoundPlay2D(Sound_indexes[2], 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_021++;
|
|
}
|
|
|
|
// Script 077: Frigate Waits For Elevator Timer
|
|
if (6 == event_data->id) {
|
|
aAddGameMessage(Message_strings[20], Message_strings[11]);
|
|
aPortalRenderSet(0, 0, Room_indexes[22], 1);
|
|
aAIGoalFollowPathSimple(Object_handles[23], Path_indexes[6], 131328, 0, 3);
|
|
aGoalCompleted(Goal_indexes[6], 1);
|
|
aMissionSetFlag(28, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_077 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_077++;
|
|
}
|
|
|
|
// Script 089: Warning Lights & Sirens!!!!!!
|
|
if (3 == event_data->id) {
|
|
aObjSetLightingDist(Object_handles[43], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[44], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[45], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[46], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[47], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[48], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[49], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[50], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[51], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[52], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[53], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[54], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[55], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[56], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[57], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[58], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[59], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[60], 70.000000f);
|
|
aObjSetLightingDist(Object_handles[61], 70.000000f);
|
|
aObjPlayAnim(Object_handles[43], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[44], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[45], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[46], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[47], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[48], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[49], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[50], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[51], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[52], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[53], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[54], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[55], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[56], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[57], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[58], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[59], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[60], 0, 64, 1.000000f, 1);
|
|
aObjPlayAnim(Object_handles[61], 0, 64, 1.000000f, 1);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[43], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[44], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[45], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[46], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[47], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[48], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[49], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[50], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[51], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[52], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[53], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[54], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[55], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[56], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[57], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[58], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[59], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[60], 0.750000f);
|
|
aSoundPlayObject(Sound_indexes[4], Object_handles[61], 0.750000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_089 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_089++;
|
|
}
|
|
|
|
// Script 090: High Heat Steam Spewers
|
|
if (3 == event_data->id) {
|
|
aTurnOnSpew(Object_handles[72], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 9);
|
|
aTurnOnSpew(Object_handles[73], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 10);
|
|
aTurnOnSpew(Object_handles[74], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 11);
|
|
aTurnOnSpew(Object_handles[75], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 13);
|
|
aTurnOnSpew(Object_handles[76], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 14);
|
|
aTurnOnSpew(Object_handles[77], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 15);
|
|
aTurnOnSpew(Object_handles[78], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 17);
|
|
aTurnOnSpew(Object_handles[79], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 18);
|
|
aTurnOnSpew(Object_handles[80], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 19);
|
|
aTurnOnSpew(Object_handles[81], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 20);
|
|
aTurnOnSpew(Object_handles[82], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 22);
|
|
aTurnOnSpew(Object_handles[83], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 24);
|
|
aTurnOnSpew(Object_handles[84], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 25);
|
|
aTurnOnSpew(Object_handles[85], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 26);
|
|
aTurnOnSpew(Object_handles[86], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 27);
|
|
aTurnOnSpew(Object_handles[87], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 29);
|
|
aTurnOnSpew(Object_handles[88], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 30);
|
|
aTurnOnSpew(Object_handles[89], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 31);
|
|
aTurnOnSpew(Object_handles[90], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 33);
|
|
aTurnOnSpew(Object_handles[91], -1, 7, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f,
|
|
5.000000f, 20.000000f, 0, 34);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_090 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_090++;
|
|
}
|
|
|
|
// Script 009: Critical Heat Flame Spewers REAL!
|
|
if ((ScriptActionCtr_009 < 1) && (9 == event_data->id)) {
|
|
aTurnOnSpew(Object_handles[62], 0, 2, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f, 5.000000f,
|
|
20.000000f, 0, 35);
|
|
aTurnOnSpew(Object_handles[63], 0, 2, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f, 5.000000f,
|
|
20.000000f, 0, 36);
|
|
aTurnOnSpew(Object_handles[64], 0, 2, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f, 5.000000f,
|
|
20.000000f, 0, 37);
|
|
aTurnOnSpew(Object_handles[65], 0, 2, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f, 5.000000f,
|
|
20.000000f, 0, 38);
|
|
aTurnOnSpew(Object_handles[66], 0, 2, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f, 5.000000f,
|
|
20.000000f, 0, 39);
|
|
aTurnOnSpew(Object_handles[67], 0, 2, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f, 5.000000f,
|
|
20.000000f, 0, 40);
|
|
aTurnOnSpew(Object_handles[68], 0, 2, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f, 5.000000f,
|
|
20.000000f, 0, 41);
|
|
aTurnOnSpew(Object_handles[69], 0, 2, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f, 5.000000f,
|
|
20.000000f, 0, 42);
|
|
aTurnOnSpew(Object_handles[70], 0, 2, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f, 5.000000f,
|
|
20.000000f, 0, 43);
|
|
aTurnOnSpew(Object_handles[71], 0, 2, 0.000000f, 0.000000f, 65536, 0, 3.000000f, 0.150000f, -1.000000f, 5.000000f,
|
|
20.000000f, 0, 44);
|
|
aTurnOnSpew(Object_handles[62], 0, 2, 0.000000f, 0.000000f, 0, 1, 3.000000f, 1.000000f, -1.000000f, 4.000000f,
|
|
20.000000f, 0, 45);
|
|
aTurnOnSpew(Object_handles[63], 0, 2, 0.000000f, 0.000000f, 0, 1, 3.000000f, 1.000000f, -1.000000f, 4.000000f,
|
|
20.000000f, 0, 46);
|
|
aTurnOnSpew(Object_handles[64], 0, 2, 0.000000f, 0.000000f, 0, 1, 3.000000f, 1.000000f, -1.000000f, 4.000000f,
|
|
20.000000f, 0, 47);
|
|
aTurnOnSpew(Object_handles[65], 0, 2, 0.000000f, 0.000000f, 0, 1, 3.000000f, 1.000000f, -1.000000f, 4.000000f,
|
|
20.000000f, 0, 48);
|
|
aTurnOnSpew(Object_handles[66], 0, 2, 0.000000f, 0.000000f, 0, 1, 3.000000f, 1.000000f, -1.000000f, 4.000000f,
|
|
20.000000f, 0, 12);
|
|
aTurnOnSpew(Object_handles[67], 0, 2, 0.000000f, 0.000000f, 0, 1, 3.000000f, 1.000000f, -1.000000f, 4.000000f,
|
|
20.000000f, 0, 16);
|
|
aTurnOnSpew(Object_handles[68], 0, 2, 0.000000f, 0.000000f, 0, 1, 3.000000f, 1.000000f, -1.000000f, 4.000000f,
|
|
20.000000f, 0, 21);
|
|
aTurnOnSpew(Object_handles[69], 0, 2, 0.000000f, 0.000000f, 0, 1, 3.000000f, 1.000000f, -1.000000f, 4.000000f,
|
|
20.000000f, 0, 23);
|
|
aTurnOnSpew(Object_handles[70], 0, 2, 0.000000f, 0.000000f, 0, 1, 3.000000f, 1.000000f, -1.000000f, 4.000000f,
|
|
20.000000f, 0, 28);
|
|
aTurnOnSpew(Object_handles[71], 0, 2, 0.000000f, 0.000000f, 0, 1, 3.000000f, 1.000000f, -1.000000f, 4.000000f,
|
|
20.000000f, 0, 32);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_009++;
|
|
}
|
|
|
|
// Script 092: End Level Secret Level VOX
|
|
if (10 == event_data->id) {
|
|
aSoundPlaySteaming("VoxL08Secret.osf", 1.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_092 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_092++;
|
|
}
|
|
} break;
|
|
case EVT_PLAYER_MOVIE_END: {
|
|
tOSIRISEVTPLAYERMOVIEEND *event_data = &data->evt_player_movie_end;
|
|
|
|
// Script 050: Music OutsideInit
|
|
if ((ScriptActionCtr_050 < 1) && (1)) {
|
|
aMusicSetRegionAll(1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_050 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_050++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_10FD::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 010: Thermal Regulation Center
|
|
if (qObjIsPlayerWeapon(event_data->it_handle) == true) {
|
|
if (qUserFlag(4) == false) {
|
|
aObjPlayAnim(Object_handles[4], 0, 2, 2.000000f, 0);
|
|
aUserFlagSet(4, 1);
|
|
aShowHUDMessage(Message_strings[2]);
|
|
aRoomSetFaceTexture(Room_indexes[13], 78, Texture_indexes[0]);
|
|
aRoomSetFaceTexture(Room_indexes[13], 101, Texture_indexes[0]);
|
|
aRoomSetFaceTexture(Room_indexes[14], 148, Texture_indexes[0]);
|
|
aRoomSetFaceTexture(Room_indexes[14], 136, Texture_indexes[1]);
|
|
aRoomSetFaceTexture(Room_indexes[14], 157, Texture_indexes[2]);
|
|
aRoomSetDamage(Room_indexes[5], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[1], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[10], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[6], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[7], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[2], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[11], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[12], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[3], 0.000000f, 0);
|
|
aRoomSetDamage(Room_indexes[8], 0.000000f, 0);
|
|
aRoomSetWind(Room_indexes[9], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
|
|
aRoomSetWind(Room_indexes[0], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
|
|
aRoomSetWind(Room_indexes[4], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
|
|
aRoomSetWind(Room_indexes[5], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
|
|
aRoomSetWind(Room_indexes[1], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
|
|
aRoomSetWind(Room_indexes[10], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
|
|
aRoomSetWind(Room_indexes[6], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
|
|
aRoomSetWind(Room_indexes[7], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
|
|
aRoomSetWind(Room_indexes[2], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
|
|
aRoomSetWind(Room_indexes[11], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
|
|
aRoomSetWind(Room_indexes[12], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
|
|
aRoomSetWind(Room_indexes[3], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
|
|
aRoomSetWind(Room_indexes[8], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
|
|
aDoorSetPos(Door_handles[6], 1.000000f);
|
|
aGoalCompleted(Goal_indexes[0], 1);
|
|
aGoalEnableDisable(1, Goal_indexes[1]);
|
|
} else {
|
|
aShowHUDMessage(Message_strings[3]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_010++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_0839::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 013: Inner Heat Sink Destroyed
|
|
if (1) {
|
|
aDoorLockUnlock(0, Door_handles[7]);
|
|
aRoomSetFaceTexture(Room_indexes[13], 78, Texture_indexes[3]);
|
|
aRoomSetFaceTexture(Room_indexes[13], 101, Texture_indexes[3]);
|
|
aRoomSetFaceTexture(Room_indexes[14], 148, Texture_indexes[3]);
|
|
aSetLevelTimer(20.000000f, 3);
|
|
aRoomChangeFog(Room_indexes[13], 0.250000f, 0.500000f, 1.000000f, 2000.000000f, 120.000000f);
|
|
aShowHUDMessage(Message_strings[4]);
|
|
aGoalEnableDisable(1, Goal_indexes[2]);
|
|
aGoalCompleted(Goal_indexes[3], 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_013++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_0838::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 012: Middle Heat Sink Destroyed
|
|
if (1) {
|
|
aGoalCompleted(Goal_indexes[4], 1);
|
|
aGoalEnableDisable(1, Goal_indexes[3]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_012++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_3026::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 011: Outer Heat Sink Destroyed
|
|
if (1) {
|
|
aGoalCompleted(Goal_indexes[1], 1);
|
|
aGoalEnableDisable(1, Goal_indexes[4]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_011++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_0901::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 022: Cooling Duct Forcefield Disabled
|
|
if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(8) == false)) {
|
|
aShowHUDMessage(Message_strings[5]);
|
|
aPortalRenderSet(0, 3, Room_indexes[15], 1);
|
|
aUserFlagSet(8, 1);
|
|
aObjPlayAnim(Object_handles[8], 0, 2, 2.000000f, 0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_022++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_0900::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 019: Inner Heat Sink Forcefield Disabled
|
|
if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(7) == false)) {
|
|
aShowHUDMessage(Message_strings[5]);
|
|
aPortalRenderSet(0, 1, Room_indexes[16], 1);
|
|
aUserFlagSet(7, 1);
|
|
aObjPlayAnim(Object_handles[9], 0, 2, 2.000000f, 0);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_019++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_08FF::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 018: Middle Heat Sink Forcefield Disabled
|
|
if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(6) == false)) {
|
|
aShowHUDMessage(Message_strings[5]);
|
|
aPortalRenderSet(0, 1, Room_indexes[17], 1);
|
|
aUserFlagSet(6, 1);
|
|
aObjPlayAnim(Object_handles[10], 0, 2, 2.000000f, 0);
|
|
aDoorSetPos(Door_handles[8], 1.000000f);
|
|
aGoalEnableDisable(1, Goal_indexes[3]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_018++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_20FE::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 017: Outer Heat Sink Forcefield Disabled
|
|
if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(5) == false)) {
|
|
aShowHUDMessage(Message_strings[5]);
|
|
aPortalRenderSet(0, 1, Room_indexes[18], 1);
|
|
aUserFlagSet(5, 1);
|
|
aObjPlayAnim(Object_handles[11], 0, 2, 2.000000f, 0);
|
|
aDoorSetPos(Door_handles[9], 1.000000f);
|
|
aGoalEnableDisable(1, Goal_indexes[4]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_017++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_083D::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 023: Deadly Cooling Shaft Fan Kills Player!
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 50.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_023++;
|
|
}
|
|
|
|
// Script 076: Deadly Fan Gets Shot By Player
|
|
if (qObjIsPlayerWeapon(event_data->it_handle) == true) {
|
|
aObjSetShields(Object_handles[12], 1000000000.000000f);
|
|
aShowHUDMessage(Message_strings[8]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_076 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_076++;
|
|
}
|
|
|
|
// Script 025: Deadly Fan Controller
|
|
if (Object_handles[14] == event_data->it_handle) {
|
|
aObjDestroy(Object_handles[14]);
|
|
aObjDestroy(Object_handles[12]);
|
|
aRoomSetWind(Room_indexes[19], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
|
|
aSetLevelTimer(120.000000f, 5);
|
|
aCancelTimer(4);
|
|
aRoomSetFaceTexture(Room_indexes[13], 78, Texture_indexes[4]);
|
|
aRoomSetFaceTexture(Room_indexes[13], 101, Texture_indexes[4]);
|
|
aRoomSetFaceTexture(Room_indexes[14], 148, Texture_indexes[4]);
|
|
aDoorLockUnlock(1, Door_handles[7]);
|
|
aDoorLockUnlock(0, Door_handles[10]);
|
|
aUserFlagSet(17, 1);
|
|
aShowHUDMessage(Message_strings[9]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_025++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09E3::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 024: Deadly Cooling Shaft Reverse Switch
|
|
if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(17) == false)) {
|
|
if (qUserFlag(14) == false) {
|
|
aRoomChangeWind(Room_indexes[19], 0.000000f, 1.000000f, 0.000000f, 15.000000f, 10.000000f);
|
|
aUserFlagSet(14, 1);
|
|
aObjPlayAnim(Object_handles[13], 0, 1, 2.000000f, 0);
|
|
aShowHUDMessage(Message_strings[7]);
|
|
} else {
|
|
aRoomChangeWind(Room_indexes[19], 0.000000f, -1.000000f, 0.000000f, 15.000000f, 10.000000f);
|
|
aUserFlagSet(14, 0);
|
|
aObjPlayAnim(Object_handles[13], 1, 2, 2.000000f, 0);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_024++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09FF::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 093: Deadly Fan Controller Kills Bots...
|
|
if (qObjIsType(event_data->it_handle, 2) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 1000000000.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_093 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_093++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_1904::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 028: Security Tower Door Unlocked
|
|
if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(9) == false)) {
|
|
aUserFlagSet(7, 1);
|
|
aObjPlayAnim(Object_handles[9], 0, 2, 2.000000f, 0);
|
|
aDoorLockUnlock(0, Door_handles[11]);
|
|
aDoorActivate(Door_handles[11]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_028 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_028++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_08C1::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 027: Security Tower Forcefield
|
|
if (1) {
|
|
aShowHUDMessage(Message_strings[5]);
|
|
aPortalRenderSet(0, 6, Room_indexes[20], 1);
|
|
aMatcenSetState(1, Matcen_indexes[0]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_027 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_027++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_090F::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 036: Center Clamp Release Switch
|
|
if ((qObjIsPlayerWeapon(event_data->it_handle) == true) && (qUserFlag(19) == false)) {
|
|
aObjPlayAnim(Object_handles[17], 0, 3, 3.000000f, 0);
|
|
if (qUserFlag(11) == true) {
|
|
aSetLevelTimer(10.000000f, 6);
|
|
aSoundPlaySteaming("VoxL08SpecificC.osf", 1.000000f);
|
|
} else {
|
|
aAddGameMessage(Message_strings[12], Message_strings[11]);
|
|
aUserFlagSet(18, 1);
|
|
}
|
|
aUserFlagSet(19, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_036 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_036++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_090E::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 035: Left Clamp Release Switch
|
|
if (qObjIsPlayerWeapon(event_data->it_handle) == true) {
|
|
aShowHUDMessage(Message_strings[13]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_035 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_035++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_0910::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 034: Right Clamp Release Switch
|
|
if (qObjIsPlayerWeapon(event_data->it_handle) == true) {
|
|
aShowHUDMessage(Message_strings[13]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_034 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_034++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_090C::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 033: Right Docking Clamp Switch
|
|
if (qObjIsPlayerWeapon(event_data->it_handle) == true) {
|
|
aShowHUDMessage(Message_strings[13]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_033 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_033++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_090B::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 030: Center Docking Clamp Switch
|
|
if (qObjIsPlayerWeapon(event_data->it_handle) == true) {
|
|
if (qUserFlag(12) == true) {
|
|
aObjPlayAnim(Object_handles[21], 10, 20, 1.000000f, 0);
|
|
aShowHUDMessage(Message_strings[14]);
|
|
aUserFlagSet(12, 0);
|
|
aSoundPlaySteaming("VoxL08SpecificB.osf", 1.000000f);
|
|
} else {
|
|
aObjPlayAnim(Object_handles[21], 0, 10, 1.000000f, 0);
|
|
aUserFlagSet(12, 1);
|
|
aShowHUDMessage(Message_strings[15]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_030 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_030++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_090A::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 032: Left Docking Clamp Switch
|
|
if (qObjIsPlayerWeapon(event_data->it_handle) == true) {
|
|
aShowHUDMessage(Message_strings[13]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_032 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_032++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_2853::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_AIN_GOALCOMPLETE: {
|
|
tOSIRISEVTAINOTIFY *event_data = &data->evt_ain_goalcomplete;
|
|
|
|
// Script 039: Frigate Escape Part 2
|
|
if (0 == event_data->goal_uid) {
|
|
aAIGoalFollowPathSimple(Object_handles[23], Path_indexes[4], 4352, -1, 3);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_039 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_039++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_090D::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 040: Hangar Elevator Switch
|
|
if (qObjIsPlayerWeapon(event_data->it_handle) == true) {
|
|
if (qUserFlag(11) == false) {
|
|
aObjPlayAnim(Object_handles[24], 0, 1, 2.000000f, 0);
|
|
aUserFlagSet(11, 1);
|
|
aAIGoalFollowPathSimple(Object_handles[25], Path_indexes[5], 131328, -1, 3);
|
|
aShowHUDMessage(Message_strings[16]);
|
|
if (qUserFlag(18) == true) {
|
|
aSetLevelTimer(10.000000f, 6);
|
|
aSoundPlaySteaming("VoxL08SpecificC.osf", 1.000000f);
|
|
} else {
|
|
}
|
|
} else {
|
|
aShowHUDMessage(Message_strings[17]);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_040 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_040++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_19E2::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 043: Weapons Plant Secret Level Data
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aAddObjectToInventory(Object_handles[0], event_data->it_handle, 0);
|
|
aAddGameMessage(Message_strings[18], Message_strings[19]);
|
|
aSoundPlay2DObj(Sound_indexes[3], event_data->it_handle, 1.000000f);
|
|
aMissionSetSecretFlag(1);
|
|
aUserFlagSet(20, 1);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_043 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_043++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09FB::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 047: Left Flame Purge Button
|
|
if (1) {
|
|
aTurnOffSpew(3);
|
|
aTurnOffSpew(6);
|
|
aUserVarInc(5);
|
|
if (qUserVarValue(5) > 2.000000f) {
|
|
aObjPlayAnim(Object_handles[27], 1, 32, 40.000000f, 0);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_047 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_047++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09FC::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 048: Right Flame Purge Button
|
|
if (1) {
|
|
aTurnOffSpew(5);
|
|
aTurnOffSpew(8);
|
|
aUserVarInc(5);
|
|
if (qUserVarValue(5) > 2.000000f) {
|
|
aObjPlayAnim(Object_handles[27], 1, 32, 40.000000f, 0);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_048 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_048++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_09FD::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_DESTROY: {
|
|
tOSIRISEVTDESTROY *event_data = &data->evt_destroy;
|
|
|
|
// If destroy event is due to level ending, don't run scripts
|
|
if (!event_data->is_dying)
|
|
break;
|
|
|
|
// Script 046: Center Flame Purge Button
|
|
if (1) {
|
|
aTurnOffSpew(4);
|
|
aTurnOffSpew(7);
|
|
aUserVarInc(5);
|
|
if (qUserVarValue(5) > 2.000000f) {
|
|
aObjPlayAnim(Object_handles[27], 1, 32, 40.000000f, 0);
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_046 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_046++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_0845::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 078: Outer Fan A Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.250000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_078 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_078++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_0846::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 061: Outer Fan B Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.250000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_061 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_061++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_0844::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 060: Outer Fan C Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.250000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_060 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_060++;
|
|
}
|
|
|
|
// Script 042: Outer Fan D Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.250000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_042 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_042++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_0849::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 082: Middle Fan D Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.250000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_082 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_082++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_0848::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 081: Middle Fan C Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.250000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_081 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_081++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_0847::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 080: Middle Fan B Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.250000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_080 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_080++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_084A::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 079: Middle Fan A Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.250000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_079 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_079++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_084D::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 085: Inner Fan C Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.250000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_085 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_085++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_084C::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 084: Inner Fan B Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.250000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_084 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_084++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_084B::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 083: Inner Fan A Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.250000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_083 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_083++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t CustomObjectScript_1088::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 041: Core Fan A Damage
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aObjApplyDamage(event_data->it_handle, 0.250000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_041 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_041++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0000::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 002: End Level Camera Sequence
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aStartEndlevelSequencePath(Path_indexes[2], Path_indexes[3], 13.000000f, Message_strings[1]);
|
|
if ((qUserFlag(11) == true) && (qUserFlag(19) == true)) {
|
|
aSoundPlaySteaming("VoxL08EndAll.osf", 1.000000f);
|
|
if (qUserFlag(20) == true) {
|
|
aSetLevelTimer(5.000000f, 10);
|
|
}
|
|
} else {
|
|
aSoundPlaySteaming("VoxL08EndPrime.osf", 1.000000f);
|
|
if (qUserFlag(20) == true) {
|
|
aSetLevelTimer(5.000000f, 10);
|
|
}
|
|
}
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_002++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0018::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 087: Security Tower Goal Trigger
|
|
if (1) {
|
|
aGoalCompleted(Goal_indexes[2], 1);
|
|
aGoalEnableDisable(1, Goal_indexes[5]);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_087 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_087++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0016::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 074: Music Hangar
|
|
if (1) {
|
|
aMusicSetRegion(6, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_074 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_074++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0007::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 073: Music Heatsink-4
|
|
if (1) {
|
|
aMusicSetRegion(5, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_073 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_073++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0005::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 072: Music Heatsink-3
|
|
if (1) {
|
|
aMusicSetRegion(5, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_072 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_072++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0004::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 071: Music Heatsink-2
|
|
if (1) {
|
|
aMusicSetRegion(5, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_071 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_071++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0002::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 070: Music Heatsink-1
|
|
if (1) {
|
|
aMusicSetRegion(5, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_070 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_070++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0015::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 069: Music Underground-5
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_069 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_069++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0013::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 068: Music Underground-4
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_068 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_068++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0011::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 067: Music Underground-3
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_067 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_067++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_000F::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 066: Music Underground-2
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_066 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_066++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0001::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 065: Music Underground-1
|
|
if (1) {
|
|
aMusicSetRegion(4, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_065 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_065++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0014::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 064: Music Secondary-4
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_064 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_064++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0012::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 063: Music Secondary-3
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_063 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_063++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0010::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 062: Music Secondary-2
|
|
if (1) {
|
|
aMusicSetRegion(3, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_062 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_062++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_000B::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 059: Music Primary-3
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_059 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_059++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_000A::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 058: Music Primary-2
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_058 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_058++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0009::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 057: Music Primary-1
|
|
if (1) {
|
|
aMusicSetRegion(2, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_057 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_057++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_000E::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 056: Music Outside-6
|
|
if (1) {
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_056 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_056++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_000D::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 055: Music Outside-5
|
|
if (1) {
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_055 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_055++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_000C::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 054: Music Outside-4
|
|
if (1) {
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_054 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_054++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0008::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 053: Music Outside-3
|
|
if (1) {
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_053 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_053++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0006::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 052: Music Outside-2
|
|
if (1) {
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_052 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_052++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0003::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 051: Music Outside-1
|
|
if (1) {
|
|
aMusicSetRegion(1, event_data->it_handle);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_051 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_051++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
int16_t TriggerScript_0017::CallEvent(int event, tOSIRISEventInfo *data) {
|
|
switch (event) {
|
|
case EVT_COLLIDE: {
|
|
tOSIRISEVTCOLLIDE *event_data = &data->evt_collide;
|
|
|
|
// Script 086: Shutting Heat Sink Doors
|
|
if (qObjIsPlayer(event_data->it_handle) == true) {
|
|
aDoorSetPos(Door_handles[8], 0.000000f);
|
|
|
|
// Increment the script action counter
|
|
if (ScriptActionCtr_086 < MAX_ACTION_CTR_VALUE)
|
|
ScriptActionCtr_086++;
|
|
}
|
|
} break;
|
|
}
|
|
return CONTINUE_CHAIN | CONTINUE_DEFAULT;
|
|
}
|
|
|
|
/*********************************************************
|
|
Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!!
|
|
**********************************************************
|
|
$$SCRIPT_BLOCK_START
|
|
|
|
VERSION 3
|
|
NEXT_ID 94
|
|
|
|
// UserType value blocks
|
|
$$UTYPE_VALS_START UserVar
|
|
0:HeatSinksDestroyed
|
|
5:PurgeShutdownCount
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START UserFlag
|
|
0:LeftSteamON
|
|
1:RightSteamON
|
|
2:CenterSteamON
|
|
3:FlamePurgeTorchOFF
|
|
4:CoolingSwitchON
|
|
5:OuterForcefieldSwitchON
|
|
6:MiddleForcefieldSwitchON
|
|
7:InnerForcefieldSwitchON
|
|
8:DuctForcefieldSwitchON
|
|
9:SecurityTowerDoorSwitchON
|
|
10:MaydayRecieved
|
|
11:ElevatorSwitchON
|
|
12:CenterClampSwitchON
|
|
13:DeadlyForcefieldSwitchON
|
|
14:FanReverseSwitchON
|
|
15:RegulatorLockDoorSwitchON
|
|
16:RearAccessDoorUnlockSwitchON
|
|
17:DeadlyFanDESTROYED
|
|
18:FrigateReleased
|
|
19:CenterReleaseSwitchON
|
|
20:SecretLevelDataFound
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SpewHandle
|
|
0:LeftSteamSpew
|
|
1:RightSteamSpew
|
|
2:CenterSteamSpew
|
|
3:PurgeSpewA
|
|
4:PurgeSpewB
|
|
5:PurgeSpewC
|
|
6:PurgeFlameA
|
|
7:PurgeFlameB
|
|
8:PurgeFlameC
|
|
9:OverheatingSpewerA
|
|
10:OverheatingSpewerB
|
|
11:OverheatingSpewerC
|
|
12:CollisionSpewerN
|
|
13:OverheatingSpewerE
|
|
14:OverheatingSpewerF
|
|
15:OverheatingSpewerG
|
|
16:CollisionSpewerQ
|
|
17:OverheatingSpewerI
|
|
18:OverheatingSpewerJ
|
|
19:OverheatingSpewerK
|
|
20:OverheatingSpewerL
|
|
21:CollisionSpewerT
|
|
22:OverheatingSpewerN
|
|
23:CollisionSpewerV
|
|
24:OverheatingSpewerP
|
|
25:OverheatingSpewerQ
|
|
26:OverheatingSpewerR
|
|
27:OverheatingSpewerS
|
|
28:CollisionSpewerX
|
|
29:OverheatingSpewerU
|
|
30:OverheatingSpewerV
|
|
31:OverheatingSpewerW
|
|
32:CollisionSpewerZ
|
|
33:OverheatingSpewerY
|
|
34:OverheatingSpewerZ
|
|
35:FlameSpewerA
|
|
36:FlameSpewerD
|
|
37:FlameSpewerH
|
|
38:FlameSpewerL
|
|
39:FlameSpewerN
|
|
40:FlameSpewerQ
|
|
41:FlameSpewerT
|
|
42:FlameSpewerV
|
|
43:FlameSpewerX
|
|
44:FlameSpewerZ
|
|
45:CollisionSpewerA
|
|
46:CollisionSpewerD
|
|
47:CollisionSpewerH
|
|
48:CollisionSpewerL
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START TimerID
|
|
0:LeftSteamVentTimer
|
|
1:CenterSteamVentTimer
|
|
2:RightSteamVentTimer
|
|
3:HeatSinksDestroyedTimer
|
|
4:HighHeatTremorsTimer
|
|
5:CriticalHeatTremorsTimer
|
|
6:FrigateWaitForElevatorTimer
|
|
7:ShuttingDownHeatSinks10Timer
|
|
8:ShutHeatSinks5Timer
|
|
9:FlamesTimer
|
|
10:EndSecretVOXtimer
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START SavedObjectSlot
|
|
$$UTYPE_VALS_END
|
|
|
|
$$UTYPE_VALS_START GoalID
|
|
0:FrigateEscapePart1Complete
|
|
$$UTYPE_VALS_END
|
|
|
|
|
|
// Name Lists
|
|
$$DOOR_LIST_START
|
|
CenterUpperSteamDo
|
|
CenterLowerSteamDo
|
|
RightUpperSteamDoo
|
|
RightLowerSteamDoo
|
|
LeftUpperSteamDoor
|
|
LeftLowerSteamDoor
|
|
FarHeatSinkDoor
|
|
CoolingDuctEntranc
|
|
InnerHeatSinkDoor
|
|
MiddleHeatSinkDoor
|
|
BetweenDoor
|
|
SecurityTowerDoor
|
|
$$DOOR_LIST_END
|
|
|
|
$$OBJECT_LIST_START
|
|
WeaponsPlantData
|
|
CenterSteamSpewer
|
|
RightSteamSpewer
|
|
LeftSteamSpewer
|
|
CoolingSystemSwitc
|
|
InnerHeatSinkDevic
|
|
MiddleHeatSinkDevi
|
|
OuterHeatSinkDevic
|
|
DuctForcefieldSwit
|
|
InnerForcefieldSwi
|
|
MiddleForcefieldSw
|
|
OuterForcefieldSwi
|
|
DeadlyCoolingShaft
|
|
FanReverseSwitch
|
|
CoolingFanMechanis
|
|
SecurityTowerDoorS
|
|
SecurityTowerTurre
|
|
CenterClampRelease
|
|
LeftClampRelease
|
|
RightClampRelease
|
|
RightClampSwitch
|
|
CenterClampSwitch
|
|
LeftClampSwitch
|
|
MedicalFrigate
|
|
ElevatorSwitch
|
|
HangarElevator
|
|
LeftPurgeButton
|
|
FlamePurgeRotator
|
|
CenterPurgeButton
|
|
RightPurgeButton
|
|
CoolingControlLink
|
|
CoolingBase
|
|
OuterFanA
|
|
OuterFanB
|
|
OuterFanD
|
|
MiddleFanD
|
|
MiddleFanC
|
|
MiddleFanB
|
|
MiddleFanA
|
|
InnerFanC
|
|
InnerFanB
|
|
InnerFanA
|
|
CoreFanA
|
|
WarningLightA
|
|
WarningLightB
|
|
WarningLightC
|
|
WarningLightD
|
|
WarningLightE
|
|
WarningLightF
|
|
WarningLightG
|
|
WarningLightH
|
|
WarningLightI
|
|
WarningLightJ
|
|
WarningLightK
|
|
WarningLightL
|
|
WarningLightM
|
|
WarningLightN
|
|
WarningLightO
|
|
WarningLightP
|
|
WarningLightQ
|
|
WarningLightR
|
|
WarningLightS
|
|
FlameA
|
|
FlameD
|
|
FlameH
|
|
FlameL
|
|
FlameN
|
|
FlameQ
|
|
FlameT
|
|
FlameV
|
|
FlameX
|
|
FlameZ
|
|
OverheatingSpewerA
|
|
OverheatingSpewerB
|
|
OverheatingSpewerC
|
|
OverheatingSpewerE
|
|
OverheatingSpewerF
|
|
OverheatingSpewerG
|
|
OverheatingSpewerI
|
|
OverheatingSpewerJ
|
|
OverheatingSpewerK
|
|
OverheatingSpewerL
|
|
OverheatingSpewerN
|
|
OverheatingSpewerP
|
|
OverheatingSpewerQ
|
|
OverheatingSpewerR
|
|
OverheatingSpewerS
|
|
OverheatingSpewerU
|
|
OverheatingSpewerV
|
|
OverheatingSpewerW
|
|
OverheatingSpewerY
|
|
OverheatingSpewerZ
|
|
$$OBJECT_LIST_END
|
|
|
|
$$ROOM_LIST_START
|
|
CenterUpperSteamTu
|
|
CenterUpperSteamDo
|
|
CenterLowerSteamTu
|
|
CenterLowerSteamDo
|
|
RightUpperSteamTub
|
|
RightUpperSteamDoo
|
|
RightLowerSteamTub
|
|
RightLowestSteamTu
|
|
RightLowerSteamDoo
|
|
LeftUpperSteamTube
|
|
LeftUpperSteamDoor
|
|
LeftLowerSteamTube
|
|
LeftLowerSteamDoor
|
|
RefineryCore
|
|
ThermalRegulator
|
|
DuctForcefieldInte
|
|
InnerLowerHeatSink
|
|
MiddleLowerHeatSin
|
|
OuterLowerHeatSink
|
|
DeadlyCoolingShaft
|
|
SecurityTower
|
|
HangarControlCente
|
|
MainHangar
|
|
$$ROOM_LIST_END
|
|
|
|
$$TRIGGER_LIST_START
|
|
EndLevelTrigger
|
|
SecurityTowerGoalTr
|
|
MHangar-1
|
|
MHeatSink-4
|
|
MHeatSink-3
|
|
MHeatSink-2
|
|
MHeatSink-1
|
|
MUnderground-5
|
|
MUnderground-4
|
|
MUnderground-3
|
|
MUnderground-2
|
|
MUnderground-1
|
|
MSecondary-4
|
|
MSecondary-3
|
|
MSecondary-2
|
|
MPrimary-3
|
|
MPrimary-2
|
|
MPrimary-1
|
|
MOutside-6
|
|
MOutside-5
|
|
MOutside-4
|
|
MOutside-3
|
|
MOutside-2
|
|
MOutside-1
|
|
InnerHeatSinkDoorSh
|
|
$$TRIGGER_LIST_END
|
|
|
|
$$SOUND_LIST_START
|
|
AmbExplosionFarI
|
|
AmbExplosionFarD
|
|
AmbExplosionFarG
|
|
Powerup pickup
|
|
AmbSirenIntense
|
|
$$SOUND_LIST_END
|
|
|
|
$$TEXTURE_LIST_START
|
|
P-MonTempBelo
|
|
Bluedatascrollup
|
|
P-MonCoolingEng
|
|
P-MonTempAbov
|
|
P-MonTempCrit
|
|
$$TEXTURE_LIST_END
|
|
|
|
$$SPECNAME_LIST_START
|
|
$$SPECNAME_LIST_END
|
|
|
|
$$PATH_LIST_START
|
|
IntroCameraPath
|
|
IntroPlayerPath
|
|
EndLevelCameraPath
|
|
EndLevelPlayerPath
|
|
FrigateEscapePart2Path
|
|
ElevatorPath
|
|
FrigateEscapePath
|
|
$$PATH_LIST_END
|
|
|
|
$$MATCEN_LIST_START
|
|
SecurityTowerMatcen
|
|
$$MATCEN_LIST_END
|
|
|
|
$$GOAL_LIST_START
|
|
Activate the Cooling System
|
|
Destroy the Outer Heat Sink
|
|
Make your way through the Refinery Core
|
|
Destroy the Inner Heat Sink
|
|
Destroy the Middle Heat Sink
|
|
Find a way out of the facility
|
|
Rescue medical frigate Nightingale
|
|
$$GOAL_LIST_END
|
|
|
|
$$STRM_AUDIO_LIST_START
|
|
VoxL08StartLevel.osf
|
|
VoxL08EndAll.osf
|
|
VoxL08EndPrime.osf
|
|
VoxL08SpecificA.osf
|
|
VoxL08SpecificC.osf
|
|
VoxL08SpecificB.osf
|
|
VoxL08Secret.osf
|
|
$$STRM_AUDIO_LIST_END
|
|
|
|
|
|
// Script Tree Dump
|
|
00:0:Let It Snow, Let It Snow, Let It Snow...
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSnowTurnOn
|
|
$$CHILD_BLOCK_START
|
|
10:9:1.000000:Density
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:1:Intro Camera Sequence
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aCinematicIntro
|
|
$$CHILD_BLOCK_START
|
|
10:16:0:CameraPath
|
|
10:8:IntroCamera:Text
|
|
10:1:0:0:TotallyNotUsedTarget
|
|
10:16:1:PlayerPath
|
|
10:6:10.000000:Seconds
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:0:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:2:End Level Camera Sequence
|
|
$$CHILD_BLOCK_START
|
|
01:0:0
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aStartEndlevelSequencePath
|
|
$$CHILD_BLOCK_START
|
|
10:16:2:CameraPath
|
|
10:16:3:PlayerPath
|
|
10:6:13.000000:Time
|
|
10:8:EndLevel:Text
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:19:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:1:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:20:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:5.000000:Time
|
|
10:10:0:10:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:2:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:20:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:5.000000:Time
|
|
10:10:0:10:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:14:Center Steam Vent OVERHEATING!
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:1:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:2:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:30.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:1:Room
|
|
10:6:18.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:2:Room
|
|
10:6:18.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:18.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:0:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:1:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:1:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:10.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:20.000000:BlobSize
|
|
10:6:80.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:2:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:8:Center Steam Vent
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:1:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:10.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:20.000000:BlobSize
|
|
10:6:80.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:2:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:Time
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:1:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:0:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:6.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:2:Room
|
|
10:6:6.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:1:Room
|
|
10:6:6.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:10.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:2:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:10.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:1:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:10.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:10.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOffSpew
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:Time
|
|
10:10:0:1:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:1:Door
|
|
10:9:0.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:0:Door
|
|
10:9:0.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:2:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:1:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:0.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:2:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:0.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:1:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:0.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:0.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:15:Right Steam Vent OVERHEATING!
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:4:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:45.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:45.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:6:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:45.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:45.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:8:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:45.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:6:27.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:6:Room
|
|
10:6:27.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
10:6:27.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:8:Room
|
|
10:6:27.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:2:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:3:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:2:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:10.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:20.000000:BlobSize
|
|
10:6:80.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:7:Right Steam Vent
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:2:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:10.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:20.000000:BlobSize
|
|
10:6:80.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:5.000000:Time
|
|
10:10:0:2:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:3:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:2:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:8:Room
|
|
10:6:9.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
10:6:9.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:6:Room
|
|
10:6:9.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:6:9.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:8:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:15.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:15.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:6:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:15.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:15.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:4:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:15.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOffSpew
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:5.000000:Time
|
|
10:10:0:2:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:3:Door
|
|
10:9:0.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:2:Door
|
|
10:9:0.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:8:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:6:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:8:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:0.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:0.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:6:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:0.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:0.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:4:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:0.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:16:Left Steam Vent OVERHEATING!
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:9:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:15.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:15.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:11:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:15.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:15.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:6:9.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:11:Room
|
|
10:6:9.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:6:9.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:4:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:5:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:3:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:10.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:20.000000:BlobSize
|
|
10:6:80.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:0:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:3:Left Steam Vent
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:3:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:10.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:20.000000:BlobSize
|
|
10:6:80.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:0:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:15.000000:Time
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:5:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:4:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:6:3.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:11:Room
|
|
10:6:3.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:6:3.000000:Damage
|
|
10:10:0:4:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:5.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:11:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:5.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:5.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:9:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:5.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOffSpew
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:15.000000:Time
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:5:Door
|
|
10:9:0.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:4:Door
|
|
10:9:0.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:11:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:0.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:11:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:0.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:0.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:9:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:0.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:6:Center Steam Vent Start
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:Time
|
|
10:10:0:1:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:5:Right Steam Vent Start
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:5.000000:Time
|
|
10:10:0:2:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:4:Left Steam Vent Start
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:15.000000:Time
|
|
10:10:0:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:10:Thermal Regulation Center
|
|
$$CHILD_BLOCK_START
|
|
01:1:4
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:4:Object
|
|
10:4:0:StartFrame
|
|
10:4:2:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CoolingSystemEngaged:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:13:Room
|
|
10:4:78:FaceNum
|
|
10:14:0:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:13:Room
|
|
10:4:101:FaceNum
|
|
10:14:0:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:14:Room
|
|
10:4:148:FaceNum
|
|
10:14:0:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:14:Room
|
|
10:4:136:FaceNum
|
|
10:14:1:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:14:Room
|
|
10:4:157:FaceNum
|
|
10:14:2:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:1:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:6:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:2:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:11:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetDamage
|
|
$$CHILD_BLOCK_START
|
|
10:2:8:Room
|
|
10:6:0.000000:Damage
|
|
10:10:0:0:DamageSoundType
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:9:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:1.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:0:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:1.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:4:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:1.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:5:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:1.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:1:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:1.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:10:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:1.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:6:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:1.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:7:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:1.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:2:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:1.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:11:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:1.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:12:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:1.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:3:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:1.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:8:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:1.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:6:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:0:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:1:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CoolingSystemClock:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:13:Inner Heat Sink Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:5
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:7:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:13:Room
|
|
10:4:78:FaceNum
|
|
10:14:3:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:13:Room
|
|
10:4:101:FaceNum
|
|
10:14:3:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:14:Room
|
|
10:4:148:FaceNum
|
|
10:14:3:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:20.000000:Time
|
|
10:10:0:3:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomChangeFog
|
|
$$CHILD_BLOCK_START
|
|
10:2:13:Room
|
|
10:6:0.250000:Red
|
|
10:6:0.500000:Green
|
|
10:6:1.000000:Blue
|
|
10:6:2000.000000:Depth
|
|
10:6:120.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ALLHeatSinksDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:2:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:3:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:12:Middle Heat Sink Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:6
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:4:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:3:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:11:Outer Heat Sink Destroyed
|
|
$$CHILD_BLOCK_START
|
|
01:1:7
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:1:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:4:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:22:Cooling Duct Forcefield Disabled
|
|
$$CHILD_BLOCK_START
|
|
01:1:8
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ForcefieldDisabled:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:3:PortalNum
|
|
10:2:15:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:8:Object
|
|
10:4:0:StartFrame
|
|
10:4:2:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:19:Inner Heat Sink Forcefield Disabled
|
|
$$CHILD_BLOCK_START
|
|
01:1:9
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ForcefieldDisabled:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:16:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
10:4:0:StartFrame
|
|
10:4:2:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:18:Middle Heat Sink Forcefield Disabled
|
|
$$CHILD_BLOCK_START
|
|
01:1:10
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ForcefieldDisabled:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:17:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:10:Object
|
|
10:4:0:StartFrame
|
|
10:4:2:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:8:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:3:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:17:Outer Heat Sink Forcefield Disabled
|
|
$$CHILD_BLOCK_START
|
|
01:1:11
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ForcefieldDisabled:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:1:PortalNum
|
|
10:2:18:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:11:Object
|
|
10:4:0:StartFrame
|
|
10:4:2:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:9:Door
|
|
10:9:1.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:4:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:20:Core Temperature Above Normal!
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMiscViewerShake
|
|
$$CHILD_BLOCK_START
|
|
10:6:75.000000:Amount
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CoreTempAboveNormal:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:60.000000:Time
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:0:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:26:Random Tremors due to CRITICAL Heat!
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:30.000000:LowerLimit
|
|
10:6:90.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aMiscViewerShake
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Amount
|
|
$$CHILD_BLOCK_START
|
|
10:6:50.000000:LowerLimit
|
|
10:6:100.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:1:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:3.000000:Time
|
|
10:10:0:9:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:21:Random Tremors due to High Heat!
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Time
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:LowerLimit
|
|
10:6:45.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aMiscViewerShake
|
|
$$CHILD_BLOCK_START
|
|
06:qRandomValue:Amount
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:LowerLimit
|
|
10:6:50.000000:UpperLimit
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2D
|
|
$$CHILD_BLOCK_START
|
|
10:12:2:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:23:Deadly Cooling Shaft Fan Kills Player!
|
|
$$CHILD_BLOCK_START
|
|
01:1:12
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:50.000000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:24:Deadly Cooling Shaft Reverse Switch
|
|
$$CHILD_BLOCK_START
|
|
01:1:13
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:17:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomChangeWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:19:Room
|
|
10:6:0.000000:X
|
|
10:6:1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:15.000000:Speed
|
|
10:6:10.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:13:Object
|
|
10:4:0:StartFrame
|
|
10:4:1:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:FanReverseSwitch:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aRoomChangeWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:19:Room
|
|
10:6:0.000000:X
|
|
10:6:-1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:15.000000:Speed
|
|
10:6:10.000000:Time
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:14:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:13:Object
|
|
10:4:1:StartFrame
|
|
10:4:2:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:76:Deadly Fan Gets Shot By Player
|
|
$$CHILD_BLOCK_START
|
|
01:1:12
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjSetShields
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:12:Object
|
|
10:6:1000000000.000000:Shields
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CoolFanInvulnerable:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:93:Deadly Fan Controller Kills Bots...
|
|
$$CHILD_BLOCK_START
|
|
01:1:14
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsType:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:10:0:2:ObjectType
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:1000000000.000000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:25:Deadly Fan Controller
|
|
$$CHILD_BLOCK_START
|
|
01:1:12
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:14:Object
|
|
07:1:0
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:14:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjDestroy
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:12:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:19:Room
|
|
10:6:0.000000:X
|
|
10:6:0.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:1.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:120.000000:Time
|
|
10:10:0:5:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aCancelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:13:Room
|
|
10:4:78:FaceNum
|
|
10:14:4:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:13:Room
|
|
10:4:101:FaceNum
|
|
10:14:4:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetFaceTexture
|
|
$$CHILD_BLOCK_START
|
|
10:2:14:Room
|
|
10:4:148:FaceNum
|
|
10:14:4:Texture
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Lock/Unlock
|
|
10:0:0:7:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:10:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:17:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CoolFanDestroyed:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:28:Security Tower Door Unlocked
|
|
$$CHILD_BLOCK_START
|
|
01:1:15
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:9:Object
|
|
10:4:0:StartFrame
|
|
10:4:2:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorLockUnlock
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Lock/Unlock
|
|
10:0:0:11:DoorName
|
|
$$CHILD_BLOCK_END
|
|
08:aDoorActivate
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:11:Door
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:87:Security Tower Goal Trigger
|
|
$$CHILD_BLOCK_START
|
|
01:0:1
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:2:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:5:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:27:Security Tower Forcefield
|
|
$$CHILD_BLOCK_START
|
|
01:1:16
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ForcefieldDisabled:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:6:PortalNum
|
|
10:2:20:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aMatcenSetState
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Activate/Deactivate
|
|
10:17:0:0:Matcen
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:29:Medical Frigate Mayday!
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qRoomHasPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:2:21:Room
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAddGameMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:Mayday:GameMessage
|
|
10:8:MessageFromFrigate:HUDMessage
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalEnableDisable
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Enable/Disable
|
|
10:18:0:6:LevelGoal
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:3:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:36:Center Clamp Release Switch
|
|
$$CHILD_BLOCK_START
|
|
01:1:17
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
09:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:19:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:17:Object
|
|
10:4:0:StartFrame
|
|
10:4:3:EndFrame
|
|
10:6:3.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:Time
|
|
10:10:0:6:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:4:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aAddGameMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ElevatorNeedsDown:GameMessage
|
|
10:8:MessageFromFrigate:HUDMessage
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:18:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:19:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:35:Left Clamp Release Switch
|
|
$$CHILD_BLOCK_START
|
|
01:1:18
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ClampNotInUse:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:34:Right Clamp Release Switch
|
|
$$CHILD_BLOCK_START
|
|
01:1:19
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ClampNotInUse:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:33:Right Docking Clamp Switch
|
|
$$CHILD_BLOCK_START
|
|
01:1:20
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ClampNotInUse:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:30:Center Docking Clamp Switch
|
|
$$CHILD_BLOCK_START
|
|
01:1:21
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:4:10:StartFrame
|
|
10:4:20:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:CenterClampDisengaged:Message
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserFlag
|
|
10:5:0:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:5:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:4:0:StartFrame
|
|
10:4:10:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:EngagingCenterClamp:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:32:Left Docking Clamp Switch
|
|
$$CHILD_BLOCK_START
|
|
01:1:22
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ClampNotInUse:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:31:Center Clamp Switch Start
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:21:Object
|
|
10:4:10:StartFrame
|
|
10:4:10:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:12:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:39:Frigate Escape Part 2
|
|
$$CHILD_BLOCK_START
|
|
01:1:23
|
|
02:13
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:GoalID
|
|
07:1:0
|
|
10:10:1:0:GoalID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:23:Object
|
|
10:16:4:Path
|
|
10:15:4352:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:40:Hangar Elevator Switch
|
|
$$CHILD_BLOCK_START
|
|
01:1:24
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayerWeapon:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:7
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:24:Object
|
|
10:4:0:StartFrame
|
|
10:4:1:EndFrame
|
|
10:6:2.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:11:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:25:Object
|
|
10:16:5:Path
|
|
10:15:131328:AIGoalFlags
|
|
10:10:0:-1:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ElevatorDOWN:Message
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qUserFlag:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:18:UserFlag
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSetLevelTimer
|
|
$$CHILD_BLOCK_START
|
|
10:6:10.000000:Time
|
|
10:10:0:6:TimerID
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:4:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:DO NOTHING
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aShowHUDMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:ElevatorAlreadyDown:Message
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:43:Weapons Plant Secret Level Data
|
|
$$CHILD_BLOCK_START
|
|
01:1:0
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAddObjectToInventory
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:0:Object
|
|
10:1:1:-1:PlayerObject
|
|
10:5:0:Spewable
|
|
$$CHILD_BLOCK_END
|
|
08:aAddGameMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:WeaponsPlantData:GameMessage
|
|
10:8:FoundSecretData:HUDMessage
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlay2DObj
|
|
$$CHILD_BLOCK_START
|
|
10:12:3:Sound
|
|
10:1:1:-1:PlayerObject
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aMissionSetSecretFlag
|
|
$$CHILD_BLOCK_START
|
|
10:5:1:State
|
|
$$CHILD_BLOCK_END
|
|
08:aUserFlagSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:20:UserFlag
|
|
10:5:1:True/False
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:44:Purge Button Attach Starts
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAttachExistingObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:26:Child
|
|
10:4:0:ChildPoint
|
|
10:1:0:27:Parent
|
|
10:4:0:ParentPoint
|
|
$$CHILD_BLOCK_END
|
|
08:aAttachExistingObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:28:Child
|
|
10:4:0:ChildPoint
|
|
10:1:0:27:Parent
|
|
10:4:1:ParentPoint
|
|
$$CHILD_BLOCK_END
|
|
08:aAttachExistingObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:29:Child
|
|
10:4:0:ChildPoint
|
|
10:1:0:27:Parent
|
|
10:4:2:ParentPoint
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:4:1:StartFrame
|
|
10:4:32:EndFrame
|
|
10:6:40.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:45:Flame Purge Flames
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.000000:BlobLifetime
|
|
10:6:0.080000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:10.000000:BlobSize
|
|
10:6:80.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:3:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:4:1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.000000:BlobLifetime
|
|
10:6:0.080000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:10.000000:BlobSize
|
|
10:6:80.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:4:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:4:2:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:1.000000:BlobLifetime
|
|
10:6:0.080000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:10.000000:BlobSize
|
|
10:6:80.000000:BlobSpeed
|
|
10:5:1:Randomize
|
|
10:10:0:5:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:0:PhysicsFlags
|
|
10:5:1:IsRealObject
|
|
10:6:1.000000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:10.000000:BlobSize
|
|
10:6:80.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:6:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:4:1:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:0:PhysicsFlags
|
|
10:5:1:IsRealObject
|
|
10:6:1.000000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:10.000000:BlobSize
|
|
10:6:80.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:7:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:4:2:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:0:PhysicsFlags
|
|
10:5:1:IsRealObject
|
|
10:6:1.000000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:10.000000:BlobSize
|
|
10:6:80.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:8:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:47:Left Flame Purge Button
|
|
$$CHILD_BLOCK_START
|
|
01:1:26
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOffSpew
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOffSpew
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:4:1:StartFrame
|
|
10:4:32:EndFrame
|
|
10:6:40.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:48:Right Flame Purge Button
|
|
$$CHILD_BLOCK_START
|
|
01:1:29
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOffSpew
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOffSpew
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:8:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:4:1:StartFrame
|
|
10:4:32:EndFrame
|
|
10:6:40.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:46:Center Flame Purge Button
|
|
$$CHILD_BLOCK_START
|
|
01:1:28
|
|
02:4
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOffSpew
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOffSpew
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:7:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aUserVarInc
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
03:1
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
06:qUserVarValue:Float
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:UserVar
|
|
$$CHILD_BLOCK_END
|
|
07:1:2
|
|
10:6:2.000000:Literal
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:1:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:27:Object
|
|
10:4:1:StartFrame
|
|
10:4:32:EndFrame
|
|
10:6:40.000000:CycleTime
|
|
10:5:0:Looping
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:49:Music Init
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:50:Music OutsideInit
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:28
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegionAll
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:74:Music Hangar
|
|
$$CHILD_BLOCK_START
|
|
01:0:2
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:73:Music Heatsink-4
|
|
$$CHILD_BLOCK_START
|
|
01:0:3
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:72:Music Heatsink-3
|
|
$$CHILD_BLOCK_START
|
|
01:0:4
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:71:Music Heatsink-2
|
|
$$CHILD_BLOCK_START
|
|
01:0:5
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:70:Music Heatsink-1
|
|
$$CHILD_BLOCK_START
|
|
01:0:6
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:5:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:69:Music Underground-5
|
|
$$CHILD_BLOCK_START
|
|
01:0:7
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:68:Music Underground-4
|
|
$$CHILD_BLOCK_START
|
|
01:0:8
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:67:Music Underground-3
|
|
$$CHILD_BLOCK_START
|
|
01:0:9
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:66:Music Underground-2
|
|
$$CHILD_BLOCK_START
|
|
01:0:10
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:65:Music Underground-1
|
|
$$CHILD_BLOCK_START
|
|
01:0:11
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:4:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:64:Music Secondary-4
|
|
$$CHILD_BLOCK_START
|
|
01:0:12
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:63:Music Secondary-3
|
|
$$CHILD_BLOCK_START
|
|
01:0:13
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:62:Music Secondary-2
|
|
$$CHILD_BLOCK_START
|
|
01:0:14
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:59:Music Primary-3
|
|
$$CHILD_BLOCK_START
|
|
01:0:15
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:58:Music Primary-2
|
|
$$CHILD_BLOCK_START
|
|
01:0:16
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:57:Music Primary-1
|
|
$$CHILD_BLOCK_START
|
|
01:0:17
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:2:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:56:Music Outside-6
|
|
$$CHILD_BLOCK_START
|
|
01:0:18
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:55:Music Outside-5
|
|
$$CHILD_BLOCK_START
|
|
01:0:19
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:54:Music Outside-4
|
|
$$CHILD_BLOCK_START
|
|
01:0:20
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:53:Music Outside-3
|
|
$$CHILD_BLOCK_START
|
|
01:0:21
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:52:Music Outside-2
|
|
$$CHILD_BLOCK_START
|
|
01:0:22
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:51:Music Outside-1
|
|
$$CHILD_BLOCK_START
|
|
01:0:23
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aMusicSetRegion
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Region
|
|
10:1:1:-1:PlayerObject
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:75:Cooling Shaft Starts
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAttachExistingObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:30:Child
|
|
10:4:0:ChildPoint
|
|
10:1:0:31:Parent
|
|
10:4:0:ParentPoint
|
|
$$CHILD_BLOCK_END
|
|
08:aAttachExistingObject
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:14:Child
|
|
10:4:0:ChildPoint
|
|
10:1:0:30:Parent
|
|
10:4:1:ParentPoint
|
|
$$CHILD_BLOCK_END
|
|
08:aRoomSetWind
|
|
$$CHILD_BLOCK_START
|
|
10:2:19:Room
|
|
10:6:0.000000:X
|
|
10:6:-1.000000:Y
|
|
10:6:0.000000:Z
|
|
10:6:10.000000:Speed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:77:Frigate Waits For Elevator Timer
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:6:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aAddGameMessage
|
|
$$CHILD_BLOCK_START
|
|
10:8:FrigateSaved:GameMessage
|
|
10:8:MessageFromFrigate:HUDMessage
|
|
$$CHILD_BLOCK_END
|
|
08:aPortalRenderSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:0:Enable/Disable
|
|
10:4:0:PortalNum
|
|
10:2:22:Room
|
|
10:5:1:DoublesidedFlag
|
|
$$CHILD_BLOCK_END
|
|
08:aAIGoalFollowPathSimple
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:23:Object
|
|
10:16:6:Path
|
|
10:15:131328:AIGoalFlags
|
|
10:10:0:0:GoalID
|
|
10:10:0:3:GoalPriority
|
|
$$CHILD_BLOCK_END
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:6:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
08:aMissionSetFlag
|
|
$$CHILD_BLOCK_START
|
|
10:4:28:FlagNum
|
|
10:5:1:State
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:78:Outer Fan A Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:32
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.250000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:61:Outer Fan B Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:33
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.250000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:60:Outer Fan C Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:34
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.250000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:42:Outer Fan D Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:34
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.250000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:82:Middle Fan D Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:35
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.250000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:81:Middle Fan C Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:36
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.250000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:80:Middle Fan B Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:37
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.250000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:79:Middle Fan A Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:38
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.250000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:85:Inner Fan C Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:39
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.250000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:84:Inner Fan B Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:40
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.250000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:83:Inner Fan A Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:41
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.250000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:41:Core Fan A Damage
|
|
$$CHILD_BLOCK_START
|
|
01:1:42
|
|
02:0
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjApplyDamage
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
10:6:0.250000:DamageAmount
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:86:Shutting Heat Sink Doors
|
|
$$CHILD_BLOCK_START
|
|
01:0:24
|
|
02:1
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qObjIsPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:1:1:-1:Object
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aDoorSetPos
|
|
$$CHILD_BLOCK_START
|
|
10:0:0:8:Door
|
|
10:9:0.000000:Position
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:89:Warning Lights & Sirens!!!!!!
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:43:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:44:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:45:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:46:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:47:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:48:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:49:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:50:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:51:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:52:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:53:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:54:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:55:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:56:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:57:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:58:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:59:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:60:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:61:Object
|
|
10:6:70.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:43:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:44:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:45:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:46:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:47:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:48:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:49:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:50:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:51:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:52:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:53:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:54:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:55:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:56:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:57:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:58:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:59:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:60:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aObjPlayAnim
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:61:Object
|
|
10:4:0:StartFrame
|
|
10:4:64:EndFrame
|
|
10:6:1.000000:CycleTime
|
|
10:5:1:Looping
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:43:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:44:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:45:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:46:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:47:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:48:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:49:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:50:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:51:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:52:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:53:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:54:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:55:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:56:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:57:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:58:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:59:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:60:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
08:aSoundPlayObject
|
|
$$CHILD_BLOCK_START
|
|
10:12:4:Sound
|
|
10:1:0:61:Object
|
|
10:9:0.750000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:88:Warning Lights Start
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:6
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:0
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:43:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:44:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:45:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:46:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:47:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:48:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:49:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:50:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:51:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:52:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:53:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:54:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:55:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:56:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:57:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:58:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:59:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:60:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjSetLightingDist
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:61:Object
|
|
10:6:0.000000:Distance
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:62:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:63:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:64:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:65:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:66:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:67:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:68:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:69:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:70:Object
|
|
$$CHILD_BLOCK_END
|
|
08:aObjGhostSet
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:1:Ghost/Unghost
|
|
10:1:0:71:Object
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:90:High Heat Steam Spewers
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:3:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:72:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:9:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:73:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:10:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:74:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:11:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:75:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:13:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:76:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:14:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:77:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:15:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:78:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:17:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:79:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:18:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:80:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:19:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:81:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:20:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:82:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:22:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:83:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:24:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:84:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:25:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:85:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:26:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:86:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:27:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:87:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:29:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:88:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:30:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:89:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:31:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:90:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:33:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:91:Object
|
|
10:4:-1:GunNum
|
|
10:10:0:7:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:34:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:9:Critical Heat Flame Spewers REAL!
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:9:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:1
|
|
$$CHILD_BLOCK_START
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:62:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:35:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:63:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:36:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:64:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:37:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:65:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:38:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:66:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:39:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:67:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:40:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:68:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:41:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:69:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:42:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:70:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:43:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:71:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:65536:PhysicsFlags
|
|
10:5:0:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:0.150000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:5.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:44:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:62:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:0:PhysicsFlags
|
|
10:5:1:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:45:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:63:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:0:PhysicsFlags
|
|
10:5:1:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:46:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:64:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:0:PhysicsFlags
|
|
10:5:1:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:47:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:65:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:0:PhysicsFlags
|
|
10:5:1:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:48:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:66:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:0:PhysicsFlags
|
|
10:5:1:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:12:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:67:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:0:PhysicsFlags
|
|
10:5:1:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:16:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:68:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:0:PhysicsFlags
|
|
10:5:1:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:21:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:69:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:0:PhysicsFlags
|
|
10:5:1:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:23:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:70:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:0:PhysicsFlags
|
|
10:5:1:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:28:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
08:aTurnOnSpew
|
|
$$CHILD_BLOCK_START
|
|
10:1:0:71:Object
|
|
10:4:0:GunNum
|
|
10:10:0:2:SpewType
|
|
10:6:0.000000:Mass
|
|
10:6:0.000000:Drag
|
|
10:15:0:PhysicsFlags
|
|
10:5:1:IsRealObject
|
|
10:6:3.000000:BlobLifetime
|
|
10:6:1.000000:BlobInterval
|
|
10:6:-1.000000:SpewLife
|
|
10:6:4.000000:BlobSize
|
|
10:6:20.000000:BlobSpeed
|
|
10:5:0:Randomize
|
|
10:10:0:32:SpewHandle
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:91:Found Main Hangar, Still Need Passkey
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:5
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:1
|
|
$$CHILD_BLOCK_START
|
|
06:qRoomHasPlayer:Bool
|
|
$$CHILD_BLOCK_START
|
|
10:2:22:Room
|
|
$$CHILD_BLOCK_END
|
|
07:0:6
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aGoalCompleted
|
|
$$CHILD_BLOCK_START
|
|
10:18:0:5:LevelGoal
|
|
10:10:0:1:Completed
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
00:92:End Level Secret Level VOX
|
|
$$CHILD_BLOCK_START
|
|
01:2:0
|
|
02:9
|
|
03:0
|
|
$$CHILD_BLOCK_START
|
|
05:2
|
|
$$CHILD_BLOCK_START
|
|
10:10:0:10:TimerID
|
|
07:1:0
|
|
10:10:2:0:TimerID
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
04:0:0:0
|
|
$$CHILD_BLOCK_START
|
|
08:aSoundPlaySteaming
|
|
$$CHILD_BLOCK_START
|
|
10:19:6:Sound
|
|
10:9:1.000000:Volume
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
$$CHILD_BLOCK_END
|
|
|
|
$$SCRIPT_BLOCK_END
|
|
*********************************************************/
|