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https://github.com/kevinbentley/Descent3.git
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e6ba1906c9
The MACINTOSH define refers to MacOS Classic (not OS X) which we do not plan to support. Rather than carry the cruft forever, let's delete it. NOTE: legacy/ is unused but we're keeping it around, so MACINTOSH uses there are left alone. Process used for this commit: ``` git rm -r mac find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" \) \ -exec unifdef -UMACINTOSH -o {} {} \; git restore legacy git add . ``` Test Plan: On Mac, build both Debug and Release ``` cmake --build --preset mac --config Debug cmake --build --preset mac --config Release ```
67 lines
1.5 KiB
C++
67 lines
1.5 KiB
C++
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* $Logfile: /DescentIII/Main/dmfc/encryption.h $
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* $Revision: 1.1.1.1 $
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* $Date: 2003/08/26 03:57:21 $
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* $Author: kevinb $
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*
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* header file for ICE encryption class
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*
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* $Log: encryption.h,v $
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* Revision 1.1.1.1 2003/08/26 03:57:21 kevinb
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* initial 1.5 import
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*
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*
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* 2 7/08/99 2:37a Jeff
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* created encryption class based off of ICE encryption
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*
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* $NoKeywords: $
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*/
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#ifndef __ICEENCRYPT_H_
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#define __ICEENCRYPT_H_
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#include "pstypes.h"
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class IceSubkey;
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class IceKey {
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public:
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IceKey(int n);
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~IceKey();
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void set(const ubyte *key);
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void encrypt(const ubyte *plaintext, ubyte *ciphertext) const;
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void decrypt(const ubyte *ciphertext, ubyte *plaintext) const;
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int keySize(void) const;
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int blockSize(void) const;
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private:
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void scheduleBuild(ushort *k, int n, const int *keyrot);
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int _size;
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int _rounds;
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IceSubkey *_keysched;
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};
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#endif
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