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srcpath "hudburn.ogf" srcpath "hudburn.ogf" srcpath "shieldinv.ogf" srcpath "shieldinv.ogf" srcpath "level4" ==61849==ERROR: AddressSanitizer: stack-buffer-overflow on address 0x7f8665855daf at pc 0x000001019268 bp 0x7ffeaad45fc0 sp 0x7ffeaad45fb8 READ of size 1 at 0x7f8665855daf thread T0 f0 0x1019267 in ddio_SplitPath(char const*, char*, char*, char*) $GIT/ddio/lnxfile.cpp:134 f1 Osiris_FindLoadedModule(char*) $GIT/Descent3/OsirisLoadandBind.cpp:775 f2 Osiris_RestoreSystemState(CFILE*) $GIT/Descent3/OsirisLoadandBind.cpp:2774 f3 LoadGameState(char const*) $GIT/Descent3/loadstate.cpp:387 f4 LoadCurrentSaveGame() $GIT/Descent3/gamesave.cpp:709 f5 GameSequencer() $GIT/Descent3/gamesequence.cpp:1239 f6 PlayGame() $GIT/Descent3/game.cpp:834 f7 MainLoop() $GIT/Descent3/descent.cpp:550 f8 Descent3() $GIT/Descent3/descent.cpp:508 f9 oeD3LnxApp::run() $GIT/Descent3/sdlmain.cpp:151 Address 0x7f8665855daf is located in stack of thread T0 at offset 431 in frame f0 Osiris_RestoreSystemState(CFILE*) $GIT/Descent3/OsirisLoadandBind.cpp:2685 This frame has 3 object(s): [32, 72) 'ei' (line 2791) [112, 368) 'tag' (line 2690) [432, 692) 'read_module_name' (line 2761) <== Memory access at offset 431 underflows this variable |
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.. | ||
chrono_timer.cpp | ||
chrono_timer.h | ||
CMakeLists.txt | ||
ddio_common.h | ||
ddio_lnx.h | ||
ddio.cpp | ||
ddio.h | ||
file.cpp | ||
key.cpp | ||
lnxfile.cpp | ||
lnxforcefeedback.cpp | ||
lnxio.cpp | ||
lnxkey_null.cpp | ||
lnxkey_sdl.cpp | ||
lnxkey.cpp | ||
lnxmouse.cpp | ||
sdljoy.cpp | ||
winfile.cpp |