Descent3/manage/genericpage.h
Chris Sarbora e6ba1906c9
Remove MacOS (Classic) code and all references (1/3)
The MACINTOSH define refers to MacOS Classic (not OS X) which we do not
plan to support. Rather than carry the cruft forever, let's delete it.

NOTE: legacy/ is unused but we're keeping it around, so MACINTOSH uses
there are left alone.

Process used for this commit:
```
git rm -r mac
find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" \) \
  -exec unifdef -UMACINTOSH -o {} {} \;
git restore legacy
git add .
```

Test Plan:
On Mac, build both Debug and Release
```
cmake --build --preset mac --config Debug
cmake --build --preset mac --config Release
```
2024-04-27 07:38:14 -07:00

88 lines
3.5 KiB
C

/*
* Descent 3
* Copyright (C) 2024 Parallax Software
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GENERICPAGE_H
#define GENERICPAGE_H
#include "manage.h"
#include "cfile.h"
#include "pstypes.h"
#include "objinfo.h"
#include "robotfirestruct.h"
typedef struct {
object_info objinfo_struct;
anim_elem anim[NUM_MOVEMENT_CLASSES];
otype_wb_info static_wb[MAX_WBS_PER_OBJ];
t_ai_info ai_info;
char image_name[PAGENAME_LEN];
char med_image_name[PAGENAME_LEN];
char lo_image_name[PAGENAME_LEN];
char sound_name[MAX_OBJ_SOUNDS][PAGENAME_LEN];
char ai_sound_name[MAX_AI_SOUNDS][PAGENAME_LEN];
char weapon_name[MAX_WBS_PER_OBJ][MAX_WB_GUNPOINTS][PAGENAME_LEN];
char fire_sound_name[MAX_WBS_PER_OBJ][MAX_WB_FIRING_MASKS][PAGENAME_LEN];
char anim_sound_name[NUM_MOVEMENT_CLASSES][NUM_ANIMS_PER_CLASS][PAGENAME_LEN];
char dspew_name[MAX_DSPEW_TYPES][PAGENAME_LEN];
} mngs_generic_page;
// Generic page functions
//---------------------------------------------------------------
// Given an open file pointer and a generic_page struct, writes that genericpage out
void mng_WriteGenericPage(CFILE *outfile, mngs_generic_page *genericpage);
// Reads a generic page from an open file. Returns 0 on error.
int mng_ReadGenericPage(CFILE *infile, mngs_generic_page *genericpage);
// Given an open file pointer and a generic_page struct, writes that genericpage out
void mng_WriteNewGenericPage(CFILE *outfile, mngs_generic_page *genericpage);
// Reads a generic page from an open file. Returns 0 on error.
int mng_ReadNewGenericPage(CFILE *infile, mngs_generic_page *genericpage);
// Reads in the genericpage named "name" into genericpage struct
// Returns 0 on error or couldn't find, else 1 if all is good
int mng_FindSpecificGenericPage(char *name, mngs_generic_page *genericpage, int offset = 0);
// Given a generic page, allocs a generic and calls AssignGenericPageToGeneric to actually
// load model and values. Rturns generic handle on success, -1 if fail
int mng_SetAndLoadGeneric(mngs_generic_page *genericpage, CFILE *infile = NULL);
// Given a genericpage and a generic handle, attempts to make generic n correspond to
// to the genericpage.
// Returns 1 on success, 0 otherwise
int mng_AssignGenericPageToObjInfo(mngs_generic_page *genericpage, int n, CFILE *infile = NULL);
// Copies values from a Generic into a generic_page
void mng_AssignObjInfoToGenericPage(int n, mngs_generic_page *genericpage);
// Reads in a generic page from the local table file, superseding any generic
// already in RAM with that same name
void mng_LoadLocalGenericPage(CFILE *);
// Reads in a page off the net
void mng_LoadNetGenericPage(CFILE *, bool overlay = false);
// First searches through the object index to see if the object is already
// loaded. If not, searches in the table file and loads it.
// Returns index of object found, -1 if not
int mng_GetGuaranteedGenericPage(char *name, CFILE *infile);
#endif