Descent3/scripts/level7.cpp
2024-04-15 21:43:29 -06:00

7618 lines
186 KiB
C++

/////////////////////////////////////////////////////////////////////
// D.A.L.L.A.S. Generated Level Script - DLL Source File
//
// Filename: level7.cpp
// Version: 3
/////////////////////////////////////////////////////////////////////
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include "osiris_import.h"
#include "osiris_common.h"
#include "DallasFuncs.cpp"
#ifdef _MSC_VER //Visual C++ Build
#define STDCALL __stdcall
#define STDCALLPTR *STDCALL
#else //Non-Visual C++ Build
#define STDCALL __attribute__((stdcall))
#define STDCALLPTR STDCALL*
#endif
#ifdef __cplusplus
extern "C"{
#endif
char STDCALL InitializeDLL(tOSIRISModuleInit *func_list);
void STDCALL ShutdownDLL(void);
int STDCALL GetGOScriptID(char *name,ubyte is_door);
void STDCALLPTR CreateInstance(int id);
void STDCALL DestroyInstance(int id,void *ptr);
short STDCALL CallInstanceEvent(int id,void *ptr,int event,tOSIRISEventInfo *data);
int STDCALL GetTriggerScriptID(int trigger_room, int trigger_face );
int STDCALL GetCOScriptList( int **list, int **id_list );
int STDCALL SaveRestoreState( void *file_ptr, ubyte saving_state );
#ifdef __cplusplus
}
#endif
// =================
// Script ID Numbers
// =================
#define ID_LEVEL_0000 0x000
#define ID_CUSTOM_OBJECT_1097 0x001
#define ID_CUSTOM_OBJECT_08B5 0x002
#define ID_CUSTOM_OBJECT_0895 0x003
#define ID_CUSTOM_OBJECT_08A1 0x004
#define ID_CUSTOM_OBJECT_08A2 0x005
#define ID_CUSTOM_OBJECT_08AF 0x006
#define ID_CUSTOM_OBJECT_1901 0x007
#define ID_CUSTOM_OBJECT_090A 0x008
#define ID_CUSTOM_OBJECT_1109 0x009
#define ID_CUSTOM_OBJECT_0908 0x00a
#define ID_CUSTOM_OBJECT_0907 0x00b
#define ID_CUSTOM_OBJECT_090C 0x00c
#define ID_CUSTOM_OBJECT_110D 0x00d
#define ID_CUSTOM_OBJECT_090B 0x00e
#define ID_CUSTOM_OBJECT_30A8 0x00f
#define ID_CUSTOM_OBJECT_0940 0x010
#define ID_CUSTOM_OBJECT_0941 0x011
#define ID_CUSTOM_OBJECT_0944 0x012
#define ID_CUSTOM_OBJECT_08B4 0x013
#define ID_CUSTOM_OBJECT_08B3 0x014
#define ID_CUSTOM_OBJECT_0943 0x015
#define ID_CUSTOM_OBJECT_0942 0x016
#define ID_CUSTOM_OBJECT_18B8 0x017
#define ID_CUSTOM_OBJECT_20B1 0x018
#define ID_CUSTOM_OBJECT_089A 0x019
#define ID_CUSTOM_OBJECT_0945 0x01a
#define ID_CUSTOM_OBJECT_192A 0x01b
#define ID_CUSTOM_OBJECT_092B 0x01c
#define ID_CUSTOM_OBJECT_1021 0x01d
#define ID_CUSTOM_OBJECT_092C 0x01e
#define ID_CUSTOM_OBJECT_112D 0x01f
#define ID_CUSTOM_OBJECT_0861 0x020
#define ID_CUSTOM_OBJECT_0862 0x021
#define ID_CUSTOM_OBJECT_186B 0x022
#define ID_CUSTOM_OBJECT_2071 0x023
#define ID_CUSTOM_OBJECT_2148 0x024
#define ID_CUSTOM_OBJECT_2059 0x025
#define ID_CUSTOM_OBJECT_205B 0x026
#define ID_CUSTOM_OBJECT_1947 0x027
#define ID_CUSTOM_OBJECT_2146 0x028
#define ID_CUSTOM_OBJECT_205A 0x029
#define ID_CUSTOM_OBJECT_0923 0x02a
#define ID_TRIGGER_0003 0x02b
#define ID_TRIGGER_0005 0x02c
#define ID_TRIGGER_0007 0x02d
#define ID_TRIGGER_0006 0x02e
#define ID_TRIGGER_001E 0x02f
#define ID_TRIGGER_0019 0x030
#define ID_TRIGGER_0016 0x031
#define ID_TRIGGER_000E 0x032
#define ID_TRIGGER_000B 0x033
#define ID_TRIGGER_001C 0x034
#define ID_TRIGGER_001A 0x035
#define ID_TRIGGER_000C 0x036
#define ID_TRIGGER_0009 0x037
#define ID_TRIGGER_001B 0x038
#define ID_TRIGGER_0015 0x039
#define ID_TRIGGER_001D 0x03a
#define ID_TRIGGER_001F 0x03b
#define ID_TRIGGER_000F 0x03c
#define ID_TRIGGER_000D 0x03d
#define ID_TRIGGER_0010 0x03e
#define ID_TRIGGER_000A 0x03f
#define ID_TRIGGER_0000 0x040
#define ID_TRIGGER_0020 0x041
// ========================
// Script Class Definitions
// ========================
class BaseScript {
public:
BaseScript();
~BaseScript();
virtual short CallEvent(int event, tOSIRISEventInfo *data);
};
class LevelScript_0000 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_1097 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_08B5 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_0895 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_08A1 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_08A2 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_08AF : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_1901 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_090A : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_1109 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_0908 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_0907 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_090C : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_110D : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_090B : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_30A8 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_0940 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_0941 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_0944 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_08B4 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_08B3 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_0943 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_0942 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_18B8 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_20B1 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_089A : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_0945 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_192A : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_092B : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_1021 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_092C : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_112D : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_0861 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_0862 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_186B : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_2071 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_2148 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_2059 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_205B : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_1947 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_2146 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_205A : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class CustomObjectScript_0923 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_0003 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_0005 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_0007 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_0006 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_001E : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_0019 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_0016 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_000E : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_000B : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_001C : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_001A : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_000C : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_0009 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_001B : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_0015 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_001D : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_001F : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_000F : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_000D : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_0010 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_000A : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_0000 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
class TriggerScript_0020 : public BaseScript {
public:
short CallEvent(int event, tOSIRISEventInfo *data);
};
// ======================
// Global Action Counters
// ======================
#define MAX_ACTION_CTR_VALUE 100000
int ScriptActionCtr_054 = 0;
int ScriptActionCtr_000 = 0;
int ScriptActionCtr_027 = 0;
int ScriptActionCtr_026 = 0;
int ScriptActionCtr_023 = 0;
int ScriptActionCtr_025 = 0;
int ScriptActionCtr_024 = 0;
int ScriptActionCtr_047 = 0;
int ScriptActionCtr_002 = 0;
int ScriptActionCtr_031 = 0;
int ScriptActionCtr_030 = 0;
int ScriptActionCtr_029 = 0;
int ScriptActionCtr_004 = 0;
int ScriptActionCtr_003 = 0;
int ScriptActionCtr_006 = 0;
int ScriptActionCtr_007 = 0;
int ScriptActionCtr_009 = 0;
int ScriptActionCtr_010 = 0;
int ScriptActionCtr_011 = 0;
int ScriptActionCtr_012 = 0;
int ScriptActionCtr_013 = 0;
int ScriptActionCtr_014 = 0;
int ScriptActionCtr_033 = 0;
int ScriptActionCtr_005 = 0;
int ScriptActionCtr_032 = 0;
int ScriptActionCtr_015 = 0;
int ScriptActionCtr_034 = 0;
int ScriptActionCtr_016 = 0;
int ScriptActionCtr_037 = 0;
int ScriptActionCtr_018 = 0;
int ScriptActionCtr_019 = 0;
int ScriptActionCtr_020 = 0;
int ScriptActionCtr_021 = 0;
int ScriptActionCtr_039 = 0;
int ScriptActionCtr_040 = 0;
int ScriptActionCtr_038 = 0;
int ScriptActionCtr_022 = 0;
int ScriptActionCtr_042 = 0;
int ScriptActionCtr_041 = 0;
int ScriptActionCtr_028 = 0;
int ScriptActionCtr_043 = 0;
int ScriptActionCtr_044 = 0;
int ScriptActionCtr_045 = 0;
int ScriptActionCtr_035 = 0;
int ScriptActionCtr_036 = 0;
int ScriptActionCtr_046 = 0;
int ScriptActionCtr_049 = 0;
int ScriptActionCtr_048 = 0;
int ScriptActionCtr_053 = 0;
int ScriptActionCtr_052 = 0;
int ScriptActionCtr_051 = 0;
int ScriptActionCtr_001 = 0;
int ScriptActionCtr_062 = 0;
int ScriptActionCtr_061 = 0;
int ScriptActionCtr_059 = 0;
int ScriptActionCtr_056 = 0;
int ScriptActionCtr_063 = 0;
int ScriptActionCtr_066 = 0;
int ScriptActionCtr_065 = 0;
int ScriptActionCtr_064 = 0;
int ScriptActionCtr_055 = 0;
int ScriptActionCtr_076 = 0;
int ScriptActionCtr_074 = 0;
int ScriptActionCtr_071 = 0;
int ScriptActionCtr_077 = 0;
int ScriptActionCtr_070 = 0;
int ScriptActionCtr_069 = 0;
int ScriptActionCtr_068 = 0;
int ScriptActionCtr_078 = 0;
int ScriptActionCtr_079 = 0;
int ScriptActionCtr_067 = 0;
int ScriptActionCtr_081 = 0;
int ScriptActionCtr_086 = 0;
int ScriptActionCtr_085 = 0;
int ScriptActionCtr_084 = 0;
int ScriptActionCtr_083 = 0;
int ScriptActionCtr_082 = 0;
int ScriptActionCtr_080 = 0;
int ScriptActionCtr_087 = 0;
int ScriptActionCtr_017 = 0;
int ScriptActionCtr_008 = 0;
// ========================================
// Function to Clear Global Action Counters
// ========================================
void ClearGlobalActionCtrs(void)
{
ScriptActionCtr_054 = 0;
ScriptActionCtr_000 = 0;
ScriptActionCtr_027 = 0;
ScriptActionCtr_026 = 0;
ScriptActionCtr_023 = 0;
ScriptActionCtr_025 = 0;
ScriptActionCtr_024 = 0;
ScriptActionCtr_047 = 0;
ScriptActionCtr_002 = 0;
ScriptActionCtr_031 = 0;
ScriptActionCtr_030 = 0;
ScriptActionCtr_029 = 0;
ScriptActionCtr_004 = 0;
ScriptActionCtr_003 = 0;
ScriptActionCtr_006 = 0;
ScriptActionCtr_007 = 0;
ScriptActionCtr_009 = 0;
ScriptActionCtr_010 = 0;
ScriptActionCtr_011 = 0;
ScriptActionCtr_012 = 0;
ScriptActionCtr_013 = 0;
ScriptActionCtr_014 = 0;
ScriptActionCtr_033 = 0;
ScriptActionCtr_005 = 0;
ScriptActionCtr_032 = 0;
ScriptActionCtr_015 = 0;
ScriptActionCtr_034 = 0;
ScriptActionCtr_016 = 0;
ScriptActionCtr_037 = 0;
ScriptActionCtr_018 = 0;
ScriptActionCtr_019 = 0;
ScriptActionCtr_020 = 0;
ScriptActionCtr_021 = 0;
ScriptActionCtr_039 = 0;
ScriptActionCtr_040 = 0;
ScriptActionCtr_038 = 0;
ScriptActionCtr_022 = 0;
ScriptActionCtr_042 = 0;
ScriptActionCtr_041 = 0;
ScriptActionCtr_028 = 0;
ScriptActionCtr_043 = 0;
ScriptActionCtr_044 = 0;
ScriptActionCtr_045 = 0;
ScriptActionCtr_035 = 0;
ScriptActionCtr_036 = 0;
ScriptActionCtr_046 = 0;
ScriptActionCtr_049 = 0;
ScriptActionCtr_048 = 0;
ScriptActionCtr_053 = 0;
ScriptActionCtr_052 = 0;
ScriptActionCtr_051 = 0;
ScriptActionCtr_001 = 0;
ScriptActionCtr_062 = 0;
ScriptActionCtr_061 = 0;
ScriptActionCtr_059 = 0;
ScriptActionCtr_056 = 0;
ScriptActionCtr_063 = 0;
ScriptActionCtr_066 = 0;
ScriptActionCtr_065 = 0;
ScriptActionCtr_064 = 0;
ScriptActionCtr_055 = 0;
ScriptActionCtr_076 = 0;
ScriptActionCtr_074 = 0;
ScriptActionCtr_071 = 0;
ScriptActionCtr_077 = 0;
ScriptActionCtr_070 = 0;
ScriptActionCtr_069 = 0;
ScriptActionCtr_068 = 0;
ScriptActionCtr_078 = 0;
ScriptActionCtr_079 = 0;
ScriptActionCtr_067 = 0;
ScriptActionCtr_081 = 0;
ScriptActionCtr_086 = 0;
ScriptActionCtr_085 = 0;
ScriptActionCtr_084 = 0;
ScriptActionCtr_083 = 0;
ScriptActionCtr_082 = 0;
ScriptActionCtr_080 = 0;
ScriptActionCtr_087 = 0;
ScriptActionCtr_017 = 0;
ScriptActionCtr_008 = 0;
}
// ========================================
// Function to Save Global Action Counters
// ========================================
void SaveGlobalActionCtrs(void *file_ptr)
{
File_WriteInt(ScriptActionCtr_054,file_ptr);
File_WriteInt(ScriptActionCtr_000,file_ptr);
File_WriteInt(ScriptActionCtr_027,file_ptr);
File_WriteInt(ScriptActionCtr_026,file_ptr);
File_WriteInt(ScriptActionCtr_023,file_ptr);
File_WriteInt(ScriptActionCtr_025,file_ptr);
File_WriteInt(ScriptActionCtr_024,file_ptr);
File_WriteInt(ScriptActionCtr_047,file_ptr);
File_WriteInt(ScriptActionCtr_002,file_ptr);
File_WriteInt(ScriptActionCtr_031,file_ptr);
File_WriteInt(ScriptActionCtr_030,file_ptr);
File_WriteInt(ScriptActionCtr_029,file_ptr);
File_WriteInt(ScriptActionCtr_004,file_ptr);
File_WriteInt(ScriptActionCtr_003,file_ptr);
File_WriteInt(ScriptActionCtr_006,file_ptr);
File_WriteInt(ScriptActionCtr_007,file_ptr);
File_WriteInt(ScriptActionCtr_009,file_ptr);
File_WriteInt(ScriptActionCtr_010,file_ptr);
File_WriteInt(ScriptActionCtr_011,file_ptr);
File_WriteInt(ScriptActionCtr_012,file_ptr);
File_WriteInt(ScriptActionCtr_013,file_ptr);
File_WriteInt(ScriptActionCtr_014,file_ptr);
File_WriteInt(ScriptActionCtr_033,file_ptr);
File_WriteInt(ScriptActionCtr_005,file_ptr);
File_WriteInt(ScriptActionCtr_032,file_ptr);
File_WriteInt(ScriptActionCtr_015,file_ptr);
File_WriteInt(ScriptActionCtr_034,file_ptr);
File_WriteInt(ScriptActionCtr_016,file_ptr);
File_WriteInt(ScriptActionCtr_037,file_ptr);
File_WriteInt(ScriptActionCtr_018,file_ptr);
File_WriteInt(ScriptActionCtr_019,file_ptr);
File_WriteInt(ScriptActionCtr_020,file_ptr);
File_WriteInt(ScriptActionCtr_021,file_ptr);
File_WriteInt(ScriptActionCtr_039,file_ptr);
File_WriteInt(ScriptActionCtr_040,file_ptr);
File_WriteInt(ScriptActionCtr_038,file_ptr);
File_WriteInt(ScriptActionCtr_022,file_ptr);
File_WriteInt(ScriptActionCtr_042,file_ptr);
File_WriteInt(ScriptActionCtr_041,file_ptr);
File_WriteInt(ScriptActionCtr_028,file_ptr);
File_WriteInt(ScriptActionCtr_043,file_ptr);
File_WriteInt(ScriptActionCtr_044,file_ptr);
File_WriteInt(ScriptActionCtr_045,file_ptr);
File_WriteInt(ScriptActionCtr_035,file_ptr);
File_WriteInt(ScriptActionCtr_036,file_ptr);
File_WriteInt(ScriptActionCtr_046,file_ptr);
File_WriteInt(ScriptActionCtr_049,file_ptr);
File_WriteInt(ScriptActionCtr_048,file_ptr);
File_WriteInt(ScriptActionCtr_053,file_ptr);
File_WriteInt(ScriptActionCtr_052,file_ptr);
File_WriteInt(ScriptActionCtr_051,file_ptr);
File_WriteInt(ScriptActionCtr_001,file_ptr);
File_WriteInt(ScriptActionCtr_062,file_ptr);
File_WriteInt(ScriptActionCtr_061,file_ptr);
File_WriteInt(ScriptActionCtr_059,file_ptr);
File_WriteInt(ScriptActionCtr_056,file_ptr);
File_WriteInt(ScriptActionCtr_063,file_ptr);
File_WriteInt(ScriptActionCtr_066,file_ptr);
File_WriteInt(ScriptActionCtr_065,file_ptr);
File_WriteInt(ScriptActionCtr_064,file_ptr);
File_WriteInt(ScriptActionCtr_055,file_ptr);
File_WriteInt(ScriptActionCtr_076,file_ptr);
File_WriteInt(ScriptActionCtr_074,file_ptr);
File_WriteInt(ScriptActionCtr_071,file_ptr);
File_WriteInt(ScriptActionCtr_077,file_ptr);
File_WriteInt(ScriptActionCtr_070,file_ptr);
File_WriteInt(ScriptActionCtr_069,file_ptr);
File_WriteInt(ScriptActionCtr_068,file_ptr);
File_WriteInt(ScriptActionCtr_078,file_ptr);
File_WriteInt(ScriptActionCtr_079,file_ptr);
File_WriteInt(ScriptActionCtr_067,file_ptr);
File_WriteInt(ScriptActionCtr_081,file_ptr);
File_WriteInt(ScriptActionCtr_086,file_ptr);
File_WriteInt(ScriptActionCtr_085,file_ptr);
File_WriteInt(ScriptActionCtr_084,file_ptr);
File_WriteInt(ScriptActionCtr_083,file_ptr);
File_WriteInt(ScriptActionCtr_082,file_ptr);
File_WriteInt(ScriptActionCtr_080,file_ptr);
File_WriteInt(ScriptActionCtr_087,file_ptr);
File_WriteInt(ScriptActionCtr_017,file_ptr);
File_WriteInt(ScriptActionCtr_008,file_ptr);
}
// ===========================================
// Function to Restore Global Action Counters
// ===========================================
void RestoreGlobalActionCtrs(void *file_ptr)
{
ScriptActionCtr_054=File_ReadInt(file_ptr);
ScriptActionCtr_000=File_ReadInt(file_ptr);
ScriptActionCtr_027=File_ReadInt(file_ptr);
ScriptActionCtr_026=File_ReadInt(file_ptr);
ScriptActionCtr_023=File_ReadInt(file_ptr);
ScriptActionCtr_025=File_ReadInt(file_ptr);
ScriptActionCtr_024=File_ReadInt(file_ptr);
ScriptActionCtr_047=File_ReadInt(file_ptr);
ScriptActionCtr_002=File_ReadInt(file_ptr);
ScriptActionCtr_031=File_ReadInt(file_ptr);
ScriptActionCtr_030=File_ReadInt(file_ptr);
ScriptActionCtr_029=File_ReadInt(file_ptr);
ScriptActionCtr_004=File_ReadInt(file_ptr);
ScriptActionCtr_003=File_ReadInt(file_ptr);
ScriptActionCtr_006=File_ReadInt(file_ptr);
ScriptActionCtr_007=File_ReadInt(file_ptr);
ScriptActionCtr_009=File_ReadInt(file_ptr);
ScriptActionCtr_010=File_ReadInt(file_ptr);
ScriptActionCtr_011=File_ReadInt(file_ptr);
ScriptActionCtr_012=File_ReadInt(file_ptr);
ScriptActionCtr_013=File_ReadInt(file_ptr);
ScriptActionCtr_014=File_ReadInt(file_ptr);
ScriptActionCtr_033=File_ReadInt(file_ptr);
ScriptActionCtr_005=File_ReadInt(file_ptr);
ScriptActionCtr_032=File_ReadInt(file_ptr);
ScriptActionCtr_015=File_ReadInt(file_ptr);
ScriptActionCtr_034=File_ReadInt(file_ptr);
ScriptActionCtr_016=File_ReadInt(file_ptr);
ScriptActionCtr_037=File_ReadInt(file_ptr);
ScriptActionCtr_018=File_ReadInt(file_ptr);
ScriptActionCtr_019=File_ReadInt(file_ptr);
ScriptActionCtr_020=File_ReadInt(file_ptr);
ScriptActionCtr_021=File_ReadInt(file_ptr);
ScriptActionCtr_039=File_ReadInt(file_ptr);
ScriptActionCtr_040=File_ReadInt(file_ptr);
ScriptActionCtr_038=File_ReadInt(file_ptr);
ScriptActionCtr_022=File_ReadInt(file_ptr);
ScriptActionCtr_042=File_ReadInt(file_ptr);
ScriptActionCtr_041=File_ReadInt(file_ptr);
ScriptActionCtr_028=File_ReadInt(file_ptr);
ScriptActionCtr_043=File_ReadInt(file_ptr);
ScriptActionCtr_044=File_ReadInt(file_ptr);
ScriptActionCtr_045=File_ReadInt(file_ptr);
ScriptActionCtr_035=File_ReadInt(file_ptr);
ScriptActionCtr_036=File_ReadInt(file_ptr);
ScriptActionCtr_046=File_ReadInt(file_ptr);
ScriptActionCtr_049=File_ReadInt(file_ptr);
ScriptActionCtr_048=File_ReadInt(file_ptr);
ScriptActionCtr_053=File_ReadInt(file_ptr);
ScriptActionCtr_052=File_ReadInt(file_ptr);
ScriptActionCtr_051=File_ReadInt(file_ptr);
ScriptActionCtr_001=File_ReadInt(file_ptr);
ScriptActionCtr_062=File_ReadInt(file_ptr);
ScriptActionCtr_061=File_ReadInt(file_ptr);
ScriptActionCtr_059=File_ReadInt(file_ptr);
ScriptActionCtr_056=File_ReadInt(file_ptr);
ScriptActionCtr_063=File_ReadInt(file_ptr);
ScriptActionCtr_066=File_ReadInt(file_ptr);
ScriptActionCtr_065=File_ReadInt(file_ptr);
ScriptActionCtr_064=File_ReadInt(file_ptr);
ScriptActionCtr_055=File_ReadInt(file_ptr);
ScriptActionCtr_076=File_ReadInt(file_ptr);
ScriptActionCtr_074=File_ReadInt(file_ptr);
ScriptActionCtr_071=File_ReadInt(file_ptr);
ScriptActionCtr_077=File_ReadInt(file_ptr);
ScriptActionCtr_070=File_ReadInt(file_ptr);
ScriptActionCtr_069=File_ReadInt(file_ptr);
ScriptActionCtr_068=File_ReadInt(file_ptr);
ScriptActionCtr_078=File_ReadInt(file_ptr);
ScriptActionCtr_079=File_ReadInt(file_ptr);
ScriptActionCtr_067=File_ReadInt(file_ptr);
ScriptActionCtr_081=File_ReadInt(file_ptr);
ScriptActionCtr_086=File_ReadInt(file_ptr);
ScriptActionCtr_085=File_ReadInt(file_ptr);
ScriptActionCtr_084=File_ReadInt(file_ptr);
ScriptActionCtr_083=File_ReadInt(file_ptr);
ScriptActionCtr_082=File_ReadInt(file_ptr);
ScriptActionCtr_080=File_ReadInt(file_ptr);
ScriptActionCtr_087=File_ReadInt(file_ptr);
ScriptActionCtr_017=File_ReadInt(file_ptr);
ScriptActionCtr_008=File_ReadInt(file_ptr);
}
// ===============================================================
// Start of Custom Script Block - DO NOT EDIT ANYTHING BEFORE THIS
// ===============================================================
/**{CUSTOM_SCRIPT_BLOCK_START}** DO NOT EDIT! **/
// Enter your custom script code here
/*
$$ENUM Region
0:IntroCam
1:Outside
2:DefenseDisabled
3:RedMainMine
4:GreenMainMine
5:TechMine
6:Research
7:VirusContainment
8:Escape
$$END
*/
/**{CUSTOM_SCRIPT_BLOCK_END}**** DO NOT EDIT! **/
// ============================================================
// End of Custom Script Block - DO NOT EDIT ANYTHING AFTER THIS
// ============================================================
// =================
// Message File Data
// =================
#define MAX_SCRIPT_MESSAGES 256
#define MAX_MSG_FILEBUF_LEN 1024
#define NO_MESSAGE_STRING "*Message Not Found*"
#define INV_MSGNAME_STRING "*Message Name Invalid*"
#define WHITESPACE_CHARS " \t\r\n"
// Structure for storing a script message
typedef struct {
char *name; // the name of the message
char *message; // the actual message text
} tScriptMessage;
// Global storage for level script messages
tScriptMessage *message_list[MAX_SCRIPT_MESSAGES];
int num_messages;
// ======================
// Message File Functions
// ======================
// Initializes the Message List
void InitMessageList(void)
{
for(int j=0;j<MAX_SCRIPT_MESSAGES;j++)
message_list[j]=NULL;
num_messages=0;
}
// Clear the Message List
void ClearMessageList(void)
{
for(int j=0;j<num_messages;j++) {
free(message_list[j]->name);
free(message_list[j]->message);
free(message_list[j]);
message_list[j]=NULL;
}
num_messages=0;
}
// Adds a message to the list
int AddMessageToList(char *name, char *msg)
{
int pos;
// Make sure there is room in the list
if(num_messages>=MAX_SCRIPT_MESSAGES) return false;
// Allocate memory for this message entry
pos=num_messages;
message_list[pos]=(tScriptMessage *)malloc(sizeof(tScriptMessage));
if(message_list[pos]==NULL) return false;
// Allocate memory for the message name
message_list[pos]->name=(char *)malloc(strlen(name)+1);
if(message_list[pos]->name==NULL) {
free(message_list[pos]);
return false;
}
strcpy(message_list[pos]->name,name);
// Allocate memory for the message name
message_list[pos]->message=(char *)malloc(strlen(msg)+1);
if(message_list[pos]->message==NULL) {
free(message_list[pos]->name);
free(message_list[pos]);
return false;
}
strcpy(message_list[pos]->message,msg);
num_messages++;
return true;
}
// Removes any whitespace padding from the end of a string
void RemoveTrailingWhitespace(char *s)
{
int last_char_pos;
last_char_pos=strlen(s)-1;
while(last_char_pos>=0 && isspace(s[last_char_pos])) {
s[last_char_pos]='\0';
last_char_pos--;
}
}
// Returns a pointer to the first non-whitespace char in given string
char *SkipInitialWhitespace(char *s)
{
while((*s)!='\0' && isspace(*s))
s++;
return(s);
}
// Read in the Messages
int ReadMessageFile(char *filename)
{
void *infile;
char filebuffer[MAX_MSG_FILEBUF_LEN+1];
char *line, *msg_start;
int line_num;
bool next_msgid_found;
// Try to open the file for loading
infile=File_Open(filename,"rt");
if (!infile) return false;
line_num=0;
next_msgid_found=true;
// Clear the message list
ClearMessageList();
// Read in and parse each line of the file
while (!File_eof(infile)) {
// Clear the buffer
strcpy(filebuffer,"");
// Read in a line from the file
File_ReadString(filebuffer, MAX_MSG_FILEBUF_LEN, infile);
line_num++;
// Remove whitespace padding at start and end of line
RemoveTrailingWhitespace(filebuffer);
line=SkipInitialWhitespace(filebuffer);
// If line is a comment, or empty, discard it
if(strlen(line)==0 || strncmp(line,"//",2)==0)
continue;
if(!next_msgid_found) { // Parse out the last message ID number
// Grab the first keyword, make sure it's valid
line=strtok(line,WHITESPACE_CHARS);
if(line==NULL) continue;
// Grab the second keyword, and assign it as the next message ID
line=strtok(NULL,WHITESPACE_CHARS);
if(line==NULL) continue;
next_msgid_found=true;
}
else { // Parse line as a message line
// Find the start of message, and mark it
msg_start=strchr(line,'=');
if(msg_start==NULL) continue;
msg_start[0]='\0';
msg_start++;
// Add the message to the list
AddMessageToList(line,msg_start);
}
}
File_Close(infile);
return true;
}
// Find a message
char *GetMessage(char *name)
{
// Make sure given name is valid
if(name==NULL) return INV_MSGNAME_STRING;
// Search message list for name
for(int j=0;j<num_messages;j++)
if(strcmp(message_list[j]->name,name)==0) return(message_list[j]->message);
// Couldn't find it
return NO_MESSAGE_STRING;
}
//======================
// Name List Arrays
//======================
#define NUM_DOOR_NAMES 3
char *Door_names[NUM_DOOR_NAMES] = {
"MagnetControlDoor",
"MagnetTubeDoor",
"VirusDoor"
};
int Door_handles[NUM_DOOR_NAMES];
#define NUM_OBJECT_NAMES 60
char *Object_names[NUM_OBJECT_NAMES] = {
"TurretControlSwitch",
"Repeater-6",
"Repeater-2",
"Repeater-5",
"Repeater-3",
"Repeater-4",
"Repeater-1",
"MiniTurret-1",
"MiniTurret-2",
"MiniTurret-3",
"MiniTurret-4",
"CoolSpewer-2",
"CoolSpewer-1",
"MagnetSpewer-2",
"MagnetSpewer-1",
"VirusSpewer",
"CoolerMain",
"CoolingView",
"VirusView",
"CoolControl-1",
"CoolControl-2",
"CoolControl-3",
"CoolControl-4",
"MagnetSwitch-2",
"MagnetSwitch-1",
"MagnetController",
"MTubeSpewer-1",
"MTubeSpewer-2",
"MTubeView",
"FFKey",
"FFSwitch-1",
"FFSwitch-2",
"LowerSwitch-1",
"FireSpewer-1",
"FireSpewer-2",
"LowerSwitch-2",
"LowerSwitch-3",
"Virus-2",
"Virus-1",
"MidSpewer-4",
"MidSpewer-1",
"MidSpewer-2",
"MidSpewer-3",
"SteamSwitch",
"SteamSpewer",
"BlastPipe-1",
"BlastPipe-2",
"SwitchCamera-Cooler",
"CameraCooler",
"SwitchCamera-Magnet",
"Camera-Magnet",
"CSwitch-Virus",
"Camera-Virus",
"EndCam",
"Controller-4",
"Controller-3",
"Controller-2",
"Controller-1",
"BoxBottom1",
"BoxPhysics"
};
int Object_handles[NUM_OBJECT_NAMES];
#define NUM_ROOM_NAMES 20
char *Room_names[NUM_ROOM_NAMES] = {
"Entrance-4",
"Entrance-1",
"Entrance-2",
"Entrance-3",
"CoolerRoom",
"MagnetRoom",
"FireRoom-1",
"FireRoom-2",
"SteamingRoom",
"UpTube-1",
"UpTube-2",
"UpTube-3",
"UpTube-4",
"UpTube-5",
"UpTube-6",
"UpTube-7",
"UpTube-8",
"DownTube-4",
"DownTube-3",
"DownTube-2"
};
int Room_indexes[NUM_ROOM_NAMES];
#define NUM_TRIGGER_NAMES 23
char *Trigger_names[NUM_TRIGGER_NAMES] = {
"EndLevelStart",
"EnteringBottom",
"VirusEnter2",
"VirusEnter1",
"Music-Green8",
"Music-Green7",
"Music-Green5",
"Music-Green2",
"Music-Green1",
"Music-Red4",
"Music-Red3",
"Music-Red2",
"Music-Red1",
"Music-Tech5",
"Music-Tech3",
"Music-Bunker",
"Music-Escape",
"Music-Defense4",
"Music-Defense3",
"Music-Defense2",
"Music-Defense1",
"DownTube-WayPoint",
"MagnetStart-1"
};
int Trigger_indexes[NUM_TRIGGER_NAMES];
int Trigger_faces[NUM_TRIGGER_NAMES];
int Trigger_rooms[NUM_TRIGGER_NAMES];
#define NUM_SOUND_NAMES 8
char *Sound_names[NUM_SOUND_NAMES] = {
"AmbSwitch41",
"AmbSwitch31",
"AmbSwitch21",
"Powerup pickup",
"AmbSwitch11",
"PupC1",
"LevSecAccelRelease",
"LevSecAccelStart"
};
int Sound_indexes[NUM_SOUND_NAMES];
#define NUM_TEXTURE_NAMES 0
char **Texture_names=NULL;
int *Texture_indexes=NULL;
#define NUM_PATH_NAMES 3
char *Path_names[NUM_PATH_NAMES] = {
"EndLevel",
"IntroCam",
"IntroShip"
};
int Path_indexes[NUM_PATH_NAMES];
#define NUM_MATCEN_NAMES 0
char **Matcen_names=NULL;
int *Matcen_indexes=NULL;
#define NUM_GOAL_NAMES 5
char *Goal_names[NUM_GOAL_NAMES] = {
"Enable descending accelerator",
"Disable containment forcefields",
"Activate the Ascending Elevator",
"Steal the Virus Samples",
"Get both virus samples"
};
int Goal_indexes[NUM_GOAL_NAMES];
#define NUM_MESSAGE_NAMES 22
char *Message_names[NUM_MESSAGE_NAMES] = {
"ControlVulnerable",
"TurretsDeactivated",
"CoolersAllGone",
"MagnetTubeDoorUnlock",
"ManualActivation",
"MagnetActivated",
"FFKeyPickup",
"FFDisabled",
"FFDisable1",
"NeedFFKey",
"UpperTubeActivate",
"ContainmentDoorUnlocked",
"SuperHeaterShutdown",
"Virus2Collected",
"Virus1Collected",
"SteamRelease",
"CameraActivation",
"Finished",
"IntroMessage",
"VirusDescription",
"Controller",
"TurretsInvuln"
};
char *Message_strings[NUM_MESSAGE_NAMES];
// ===============
// InitializeDLL()
// ===============
char STDCALL InitializeDLL(tOSIRISModuleInit *func_list)
{
osicommon_Initialize((tOSIRISModuleInit *)func_list);
if(func_list->game_checksum!=CHECKSUM)
{
mprintf(0,"Game-Checksum FAIL!!! (%ul!=%ul)\n",func_list->game_checksum,CHECKSUM);
mprintf(0,"RECOMPILE YOUR SCRIPTS!!!\n");
return 0;
}
ClearGlobalActionCtrs();
dfInit();
InitMessageList();
// Build the filename of the message file
char filename[_MAX_PATH+1];
int lang_type;
if(func_list->script_identifier!=NULL) {
_splitpath(func_list->script_identifier,NULL,NULL,filename,NULL);
lang_type=Game_GetLanguage();
if(lang_type==LANGUAGE_FRENCH) strcat(filename,"_FRN");
else if(lang_type==LANGUAGE_GERMAN) strcat(filename,"_GER");
else if(lang_type==LANGUAGE_ITALIAN) strcat(filename,"_ITN");
else if(lang_type==LANGUAGE_SPANISH) strcat(filename,"_SPN");
strcat(filename,".msg");
}
else {
strcpy(filename,"level7.msg");
lang_type=LANGUAGE_ENGLISH;
}
if(!ReadMessageFile(filename)) {
mprintf(0,"ERROR: Could not load message file - %s\n",filename);
}
int j;
// Do Door Index lookups
for(j=0;j<NUM_DOOR_NAMES;j++)
Door_handles[j]=Scrpt_FindDoorName(Door_names[j]);
// Do Object Index lookups
for(j=0;j<NUM_OBJECT_NAMES;j++)
Object_handles[j]=Scrpt_FindObjectName(Object_names[j]);
// Do Room Index lookups
for(j=0;j<NUM_ROOM_NAMES;j++)
Room_indexes[j]=Scrpt_FindRoomName(Room_names[j]);
// Do Trigger Index lookups
for(j=0;j<NUM_TRIGGER_NAMES;j++) {
Trigger_indexes[j]=Scrpt_FindTriggerName(Trigger_names[j]);
Trigger_faces[j]=Scrpt_GetTriggerFace(Trigger_indexes[j]);
Trigger_rooms[j]=Scrpt_GetTriggerRoom(Trigger_indexes[j]);
}
// Do Sound Index lookups
for(j=0;j<NUM_SOUND_NAMES;j++)
Sound_indexes[j]=Scrpt_FindSoundName(Sound_names[j]);
// Do Texture Index lookups
for(j=0;j<NUM_TEXTURE_NAMES;j++)
Texture_indexes[j]=Scrpt_FindTextureName(Texture_names[j]);
// Do Path Index lookups
for(j=0;j<NUM_PATH_NAMES;j++)
Path_indexes[j]=Scrpt_FindPathName(Path_names[j]);
// Do Matcen Index lookups
for(j=0;j<NUM_MATCEN_NAMES;j++)
Matcen_indexes[j]=Scrpt_FindMatcenName(Matcen_names[j]);
// Do Goal Index lookups
for(j=0;j<NUM_GOAL_NAMES;j++)
Goal_indexes[j]=Scrpt_FindLevelGoalName(Goal_names[j]);
// Do Message Name lookups
for(j=0;j<NUM_MESSAGE_NAMES;j++)
Message_strings[j]=GetMessage(Message_names[j]);
return 1;
}
// =============
// ShutdownDLL()
// =============
void STDCALL ShutdownDLL(void)
{
ClearMessageList();
}
// ===============
// GetGOScriptID()
// ===============
int STDCALL GetGOScriptID(char *name,ubyte isdoor)
{
return -1;
}
// ================
// CreateInstance()
// ================
void STDCALLPTR CreateInstance(int id)
{
switch(id) {
case ID_LEVEL_0000:
return new LevelScript_0000;
break;
case ID_CUSTOM_OBJECT_1097:
return new CustomObjectScript_1097;
break;
case ID_CUSTOM_OBJECT_08B5:
return new CustomObjectScript_08B5;
break;
case ID_CUSTOM_OBJECT_0895:
return new CustomObjectScript_0895;
break;
case ID_CUSTOM_OBJECT_08A1:
return new CustomObjectScript_08A1;
break;
case ID_CUSTOM_OBJECT_08A2:
return new CustomObjectScript_08A2;
break;
case ID_CUSTOM_OBJECT_08AF:
return new CustomObjectScript_08AF;
break;
case ID_CUSTOM_OBJECT_1901:
return new CustomObjectScript_1901;
break;
case ID_CUSTOM_OBJECT_090A:
return new CustomObjectScript_090A;
break;
case ID_CUSTOM_OBJECT_1109:
return new CustomObjectScript_1109;
break;
case ID_CUSTOM_OBJECT_0908:
return new CustomObjectScript_0908;
break;
case ID_CUSTOM_OBJECT_0907:
return new CustomObjectScript_0907;
break;
case ID_CUSTOM_OBJECT_090C:
return new CustomObjectScript_090C;
break;
case ID_CUSTOM_OBJECT_110D:
return new CustomObjectScript_110D;
break;
case ID_CUSTOM_OBJECT_090B:
return new CustomObjectScript_090B;
break;
case ID_CUSTOM_OBJECT_30A8:
return new CustomObjectScript_30A8;
break;
case ID_CUSTOM_OBJECT_0940:
return new CustomObjectScript_0940;
break;
case ID_CUSTOM_OBJECT_0941:
return new CustomObjectScript_0941;
break;
case ID_CUSTOM_OBJECT_0944:
return new CustomObjectScript_0944;
break;
case ID_CUSTOM_OBJECT_08B4:
return new CustomObjectScript_08B4;
break;
case ID_CUSTOM_OBJECT_08B3:
return new CustomObjectScript_08B3;
break;
case ID_CUSTOM_OBJECT_0943:
return new CustomObjectScript_0943;
break;
case ID_CUSTOM_OBJECT_0942:
return new CustomObjectScript_0942;
break;
case ID_CUSTOM_OBJECT_18B8:
return new CustomObjectScript_18B8;
break;
case ID_CUSTOM_OBJECT_20B1:
return new CustomObjectScript_20B1;
break;
case ID_CUSTOM_OBJECT_089A:
return new CustomObjectScript_089A;
break;
case ID_CUSTOM_OBJECT_0945:
return new CustomObjectScript_0945;
break;
case ID_CUSTOM_OBJECT_192A:
return new CustomObjectScript_192A;
break;
case ID_CUSTOM_OBJECT_092B:
return new CustomObjectScript_092B;
break;
case ID_CUSTOM_OBJECT_1021:
return new CustomObjectScript_1021;
break;
case ID_CUSTOM_OBJECT_092C:
return new CustomObjectScript_092C;
break;
case ID_CUSTOM_OBJECT_112D:
return new CustomObjectScript_112D;
break;
case ID_CUSTOM_OBJECT_0861:
return new CustomObjectScript_0861;
break;
case ID_CUSTOM_OBJECT_0862:
return new CustomObjectScript_0862;
break;
case ID_CUSTOM_OBJECT_186B:
return new CustomObjectScript_186B;
break;
case ID_CUSTOM_OBJECT_2071:
return new CustomObjectScript_2071;
break;
case ID_CUSTOM_OBJECT_2148:
return new CustomObjectScript_2148;
break;
case ID_CUSTOM_OBJECT_2059:
return new CustomObjectScript_2059;
break;
case ID_CUSTOM_OBJECT_205B:
return new CustomObjectScript_205B;
break;
case ID_CUSTOM_OBJECT_1947:
return new CustomObjectScript_1947;
break;
case ID_CUSTOM_OBJECT_2146:
return new CustomObjectScript_2146;
break;
case ID_CUSTOM_OBJECT_205A:
return new CustomObjectScript_205A;
break;
case ID_CUSTOM_OBJECT_0923:
return new CustomObjectScript_0923;
break;
case ID_TRIGGER_0003:
return new TriggerScript_0003;
break;
case ID_TRIGGER_0005:
return new TriggerScript_0005;
break;
case ID_TRIGGER_0007:
return new TriggerScript_0007;
break;
case ID_TRIGGER_0006:
return new TriggerScript_0006;
break;
case ID_TRIGGER_001E:
return new TriggerScript_001E;
break;
case ID_TRIGGER_0019:
return new TriggerScript_0019;
break;
case ID_TRIGGER_0016:
return new TriggerScript_0016;
break;
case ID_TRIGGER_000E:
return new TriggerScript_000E;
break;
case ID_TRIGGER_000B:
return new TriggerScript_000B;
break;
case ID_TRIGGER_001C:
return new TriggerScript_001C;
break;
case ID_TRIGGER_001A:
return new TriggerScript_001A;
break;
case ID_TRIGGER_000C:
return new TriggerScript_000C;
break;
case ID_TRIGGER_0009:
return new TriggerScript_0009;
break;
case ID_TRIGGER_001B:
return new TriggerScript_001B;
break;
case ID_TRIGGER_0015:
return new TriggerScript_0015;
break;
case ID_TRIGGER_001D:
return new TriggerScript_001D;
break;
case ID_TRIGGER_001F:
return new TriggerScript_001F;
break;
case ID_TRIGGER_000F:
return new TriggerScript_000F;
break;
case ID_TRIGGER_000D:
return new TriggerScript_000D;
break;
case ID_TRIGGER_0010:
return new TriggerScript_0010;
break;
case ID_TRIGGER_000A:
return new TriggerScript_000A;
break;
case ID_TRIGGER_0000:
return new TriggerScript_0000;
break;
case ID_TRIGGER_0020:
return new TriggerScript_0020;
break;
default:
mprintf(0,"SCRIPT: Illegal ID (%d)\n",id);
break;
}
return NULL;
}
// =================
// DestroyInstance()
// =================
void STDCALL DestroyInstance(int id,void *ptr)
{
switch(id) {
case ID_LEVEL_0000:
delete ((LevelScript_0000 *)ptr);
case ID_CUSTOM_OBJECT_1097:
delete ((CustomObjectScript_1097 *)ptr);
break;
case ID_CUSTOM_OBJECT_08B5:
delete ((CustomObjectScript_08B5 *)ptr);
break;
case ID_CUSTOM_OBJECT_0895:
delete ((CustomObjectScript_0895 *)ptr);
break;
case ID_CUSTOM_OBJECT_08A1:
delete ((CustomObjectScript_08A1 *)ptr);
break;
case ID_CUSTOM_OBJECT_08A2:
delete ((CustomObjectScript_08A2 *)ptr);
break;
case ID_CUSTOM_OBJECT_08AF:
delete ((CustomObjectScript_08AF *)ptr);
break;
case ID_CUSTOM_OBJECT_1901:
delete ((CustomObjectScript_1901 *)ptr);
break;
case ID_CUSTOM_OBJECT_090A:
delete ((CustomObjectScript_090A *)ptr);
break;
case ID_CUSTOM_OBJECT_1109:
delete ((CustomObjectScript_1109 *)ptr);
break;
case ID_CUSTOM_OBJECT_0908:
delete ((CustomObjectScript_0908 *)ptr);
break;
case ID_CUSTOM_OBJECT_0907:
delete ((CustomObjectScript_0907 *)ptr);
break;
case ID_CUSTOM_OBJECT_090C:
delete ((CustomObjectScript_090C *)ptr);
break;
case ID_CUSTOM_OBJECT_110D:
delete ((CustomObjectScript_110D *)ptr);
break;
case ID_CUSTOM_OBJECT_090B:
delete ((CustomObjectScript_090B *)ptr);
break;
case ID_CUSTOM_OBJECT_30A8:
delete ((CustomObjectScript_30A8 *)ptr);
break;
case ID_CUSTOM_OBJECT_0940:
delete ((CustomObjectScript_0940 *)ptr);
break;
case ID_CUSTOM_OBJECT_0941:
delete ((CustomObjectScript_0941 *)ptr);
break;
case ID_CUSTOM_OBJECT_0944:
delete ((CustomObjectScript_0944 *)ptr);
break;
case ID_CUSTOM_OBJECT_08B4:
delete ((CustomObjectScript_08B4 *)ptr);
break;
case ID_CUSTOM_OBJECT_08B3:
delete ((CustomObjectScript_08B3 *)ptr);
break;
case ID_CUSTOM_OBJECT_0943:
delete ((CustomObjectScript_0943 *)ptr);
break;
case ID_CUSTOM_OBJECT_0942:
delete ((CustomObjectScript_0942 *)ptr);
break;
case ID_CUSTOM_OBJECT_18B8:
delete ((CustomObjectScript_18B8 *)ptr);
break;
case ID_CUSTOM_OBJECT_20B1:
delete ((CustomObjectScript_20B1 *)ptr);
break;
case ID_CUSTOM_OBJECT_089A:
delete ((CustomObjectScript_089A *)ptr);
break;
case ID_CUSTOM_OBJECT_0945:
delete ((CustomObjectScript_0945 *)ptr);
break;
case ID_CUSTOM_OBJECT_192A:
delete ((CustomObjectScript_192A *)ptr);
break;
case ID_CUSTOM_OBJECT_092B:
delete ((CustomObjectScript_092B *)ptr);
break;
case ID_CUSTOM_OBJECT_1021:
delete ((CustomObjectScript_1021 *)ptr);
break;
case ID_CUSTOM_OBJECT_092C:
delete ((CustomObjectScript_092C *)ptr);
break;
case ID_CUSTOM_OBJECT_112D:
delete ((CustomObjectScript_112D *)ptr);
break;
case ID_CUSTOM_OBJECT_0861:
delete ((CustomObjectScript_0861 *)ptr);
break;
case ID_CUSTOM_OBJECT_0862:
delete ((CustomObjectScript_0862 *)ptr);
break;
case ID_CUSTOM_OBJECT_186B:
delete ((CustomObjectScript_186B *)ptr);
break;
case ID_CUSTOM_OBJECT_2071:
delete ((CustomObjectScript_2071 *)ptr);
break;
case ID_CUSTOM_OBJECT_2148:
delete ((CustomObjectScript_2148 *)ptr);
break;
case ID_CUSTOM_OBJECT_2059:
delete ((CustomObjectScript_2059 *)ptr);
break;
case ID_CUSTOM_OBJECT_205B:
delete ((CustomObjectScript_205B *)ptr);
break;
case ID_CUSTOM_OBJECT_1947:
delete ((CustomObjectScript_1947 *)ptr);
break;
case ID_CUSTOM_OBJECT_2146:
delete ((CustomObjectScript_2146 *)ptr);
break;
case ID_CUSTOM_OBJECT_205A:
delete ((CustomObjectScript_205A *)ptr);
break;
case ID_CUSTOM_OBJECT_0923:
delete ((CustomObjectScript_0923 *)ptr);
break;
case ID_TRIGGER_0003:
delete ((TriggerScript_0003 *)ptr);
break;
case ID_TRIGGER_0005:
delete ((TriggerScript_0005 *)ptr);
break;
case ID_TRIGGER_0007:
delete ((TriggerScript_0007 *)ptr);
break;
case ID_TRIGGER_0006:
delete ((TriggerScript_0006 *)ptr);
break;
case ID_TRIGGER_001E:
delete ((TriggerScript_001E *)ptr);
break;
case ID_TRIGGER_0019:
delete ((TriggerScript_0019 *)ptr);
break;
case ID_TRIGGER_0016:
delete ((TriggerScript_0016 *)ptr);
break;
case ID_TRIGGER_000E:
delete ((TriggerScript_000E *)ptr);
break;
case ID_TRIGGER_000B:
delete ((TriggerScript_000B *)ptr);
break;
case ID_TRIGGER_001C:
delete ((TriggerScript_001C *)ptr);
break;
case ID_TRIGGER_001A:
delete ((TriggerScript_001A *)ptr);
break;
case ID_TRIGGER_000C:
delete ((TriggerScript_000C *)ptr);
break;
case ID_TRIGGER_0009:
delete ((TriggerScript_0009 *)ptr);
break;
case ID_TRIGGER_001B:
delete ((TriggerScript_001B *)ptr);
break;
case ID_TRIGGER_0015:
delete ((TriggerScript_0015 *)ptr);
break;
case ID_TRIGGER_001D:
delete ((TriggerScript_001D *)ptr);
break;
case ID_TRIGGER_001F:
delete ((TriggerScript_001F *)ptr);
break;
case ID_TRIGGER_000F:
delete ((TriggerScript_000F *)ptr);
break;
case ID_TRIGGER_000D:
delete ((TriggerScript_000D *)ptr);
break;
case ID_TRIGGER_0010:
delete ((TriggerScript_0010 *)ptr);
break;
case ID_TRIGGER_000A:
delete ((TriggerScript_000A *)ptr);
break;
case ID_TRIGGER_0000:
delete ((TriggerScript_0000 *)ptr);
break;
case ID_TRIGGER_0020:
delete ((TriggerScript_0020 *)ptr);
break;
default:
mprintf(0,"SCRIPT: Illegal ID (%d)\n",id);
break;
}
}
// ===================
// CallInstanceEvent()
// ===================
short STDCALL CallInstanceEvent(int id,void *ptr,int event,tOSIRISEventInfo *data)
{
switch(id) {
case ID_LEVEL_0000:
case ID_CUSTOM_OBJECT_1097:
case ID_CUSTOM_OBJECT_08B5:
case ID_CUSTOM_OBJECT_0895:
case ID_CUSTOM_OBJECT_08A1:
case ID_CUSTOM_OBJECT_08A2:
case ID_CUSTOM_OBJECT_08AF:
case ID_CUSTOM_OBJECT_1901:
case ID_CUSTOM_OBJECT_090A:
case ID_CUSTOM_OBJECT_1109:
case ID_CUSTOM_OBJECT_0908:
case ID_CUSTOM_OBJECT_0907:
case ID_CUSTOM_OBJECT_090C:
case ID_CUSTOM_OBJECT_110D:
case ID_CUSTOM_OBJECT_090B:
case ID_CUSTOM_OBJECT_30A8:
case ID_CUSTOM_OBJECT_0940:
case ID_CUSTOM_OBJECT_0941:
case ID_CUSTOM_OBJECT_0944:
case ID_CUSTOM_OBJECT_08B4:
case ID_CUSTOM_OBJECT_08B3:
case ID_CUSTOM_OBJECT_0943:
case ID_CUSTOM_OBJECT_0942:
case ID_CUSTOM_OBJECT_18B8:
case ID_CUSTOM_OBJECT_20B1:
case ID_CUSTOM_OBJECT_089A:
case ID_CUSTOM_OBJECT_0945:
case ID_CUSTOM_OBJECT_192A:
case ID_CUSTOM_OBJECT_092B:
case ID_CUSTOM_OBJECT_1021:
case ID_CUSTOM_OBJECT_092C:
case ID_CUSTOM_OBJECT_112D:
case ID_CUSTOM_OBJECT_0861:
case ID_CUSTOM_OBJECT_0862:
case ID_CUSTOM_OBJECT_186B:
case ID_CUSTOM_OBJECT_2071:
case ID_CUSTOM_OBJECT_2148:
case ID_CUSTOM_OBJECT_2059:
case ID_CUSTOM_OBJECT_205B:
case ID_CUSTOM_OBJECT_1947:
case ID_CUSTOM_OBJECT_2146:
case ID_CUSTOM_OBJECT_205A:
case ID_CUSTOM_OBJECT_0923:
case ID_TRIGGER_0003:
case ID_TRIGGER_0005:
case ID_TRIGGER_0007:
case ID_TRIGGER_0006:
case ID_TRIGGER_001E:
case ID_TRIGGER_0019:
case ID_TRIGGER_0016:
case ID_TRIGGER_000E:
case ID_TRIGGER_000B:
case ID_TRIGGER_001C:
case ID_TRIGGER_001A:
case ID_TRIGGER_000C:
case ID_TRIGGER_0009:
case ID_TRIGGER_001B:
case ID_TRIGGER_0015:
case ID_TRIGGER_001D:
case ID_TRIGGER_001F:
case ID_TRIGGER_000F:
case ID_TRIGGER_000D:
case ID_TRIGGER_0010:
case ID_TRIGGER_000A:
case ID_TRIGGER_0000:
case ID_TRIGGER_0020:
return ((BaseScript *)ptr)->CallEvent(event,data);
break;
default:
mprintf(0,"SCRIPT: Illegal ID (%d)\n",id);
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
// ==================
// SaveRestoreState()
// ==================
int STDCALL SaveRestoreState( void *file_ptr, ubyte saving_state )
{
return 0;
}
// ====================
// GetTriggerScriptID()
// ====================
int STDCALL GetTriggerScriptID(int trigger_room,int trigger_face)
{
if(trigger_room==Trigger_rooms[0] && trigger_face==Trigger_faces[0])
return ID_TRIGGER_0003;
if(trigger_room==Trigger_rooms[1] && trigger_face==Trigger_faces[1])
return ID_TRIGGER_0005;
if(trigger_room==Trigger_rooms[2] && trigger_face==Trigger_faces[2])
return ID_TRIGGER_0007;
if(trigger_room==Trigger_rooms[3] && trigger_face==Trigger_faces[3])
return ID_TRIGGER_0006;
if(trigger_room==Trigger_rooms[4] && trigger_face==Trigger_faces[4])
return ID_TRIGGER_001E;
if(trigger_room==Trigger_rooms[5] && trigger_face==Trigger_faces[5])
return ID_TRIGGER_0019;
if(trigger_room==Trigger_rooms[6] && trigger_face==Trigger_faces[6])
return ID_TRIGGER_0016;
if(trigger_room==Trigger_rooms[7] && trigger_face==Trigger_faces[7])
return ID_TRIGGER_000E;
if(trigger_room==Trigger_rooms[8] && trigger_face==Trigger_faces[8])
return ID_TRIGGER_000B;
if(trigger_room==Trigger_rooms[9] && trigger_face==Trigger_faces[9])
return ID_TRIGGER_001C;
if(trigger_room==Trigger_rooms[10] && trigger_face==Trigger_faces[10])
return ID_TRIGGER_001A;
if(trigger_room==Trigger_rooms[11] && trigger_face==Trigger_faces[11])
return ID_TRIGGER_000C;
if(trigger_room==Trigger_rooms[12] && trigger_face==Trigger_faces[12])
return ID_TRIGGER_0009;
if(trigger_room==Trigger_rooms[13] && trigger_face==Trigger_faces[13])
return ID_TRIGGER_001B;
if(trigger_room==Trigger_rooms[14] && trigger_face==Trigger_faces[14])
return ID_TRIGGER_0015;
if(trigger_room==Trigger_rooms[15] && trigger_face==Trigger_faces[15])
return ID_TRIGGER_001D;
if(trigger_room==Trigger_rooms[16] && trigger_face==Trigger_faces[16])
return ID_TRIGGER_001F;
if(trigger_room==Trigger_rooms[17] && trigger_face==Trigger_faces[17])
return ID_TRIGGER_000F;
if(trigger_room==Trigger_rooms[18] && trigger_face==Trigger_faces[18])
return ID_TRIGGER_000D;
if(trigger_room==Trigger_rooms[19] && trigger_face==Trigger_faces[19])
return ID_TRIGGER_0010;
if(trigger_room==Trigger_rooms[20] && trigger_face==Trigger_faces[20])
return ID_TRIGGER_000A;
if(trigger_room==Trigger_rooms[21] && trigger_face==Trigger_faces[21])
return ID_TRIGGER_0000;
if(trigger_room==Trigger_rooms[22] && trigger_face==Trigger_faces[22])
return ID_TRIGGER_0020;
return -1;
}
// =================
// GetCOScriptList()
// =================
int STDCALL GetCOScriptList( int **list, int **id_list )
{
static int cust_handle_list[42];
static int cust_id_list[42] = {
ID_CUSTOM_OBJECT_1097,
ID_CUSTOM_OBJECT_08B5,
ID_CUSTOM_OBJECT_0895,
ID_CUSTOM_OBJECT_08A1,
ID_CUSTOM_OBJECT_08A2,
ID_CUSTOM_OBJECT_08AF,
ID_CUSTOM_OBJECT_1901,
ID_CUSTOM_OBJECT_090A,
ID_CUSTOM_OBJECT_1109,
ID_CUSTOM_OBJECT_0908,
ID_CUSTOM_OBJECT_0907,
ID_CUSTOM_OBJECT_090C,
ID_CUSTOM_OBJECT_110D,
ID_CUSTOM_OBJECT_090B,
ID_CUSTOM_OBJECT_30A8,
ID_CUSTOM_OBJECT_0940,
ID_CUSTOM_OBJECT_0941,
ID_CUSTOM_OBJECT_0944,
ID_CUSTOM_OBJECT_08B4,
ID_CUSTOM_OBJECT_08B3,
ID_CUSTOM_OBJECT_0943,
ID_CUSTOM_OBJECT_0942,
ID_CUSTOM_OBJECT_18B8,
ID_CUSTOM_OBJECT_20B1,
ID_CUSTOM_OBJECT_089A,
ID_CUSTOM_OBJECT_0945,
ID_CUSTOM_OBJECT_192A,
ID_CUSTOM_OBJECT_092B,
ID_CUSTOM_OBJECT_1021,
ID_CUSTOM_OBJECT_092C,
ID_CUSTOM_OBJECT_112D,
ID_CUSTOM_OBJECT_0861,
ID_CUSTOM_OBJECT_0862,
ID_CUSTOM_OBJECT_186B,
ID_CUSTOM_OBJECT_2071,
ID_CUSTOM_OBJECT_2148,
ID_CUSTOM_OBJECT_2059,
ID_CUSTOM_OBJECT_205B,
ID_CUSTOM_OBJECT_1947,
ID_CUSTOM_OBJECT_2146,
ID_CUSTOM_OBJECT_205A,
ID_CUSTOM_OBJECT_0923
};
// Fill in the custom handle list
cust_handle_list[0]=Object_handles[0];
cust_handle_list[1]=Object_handles[11];
cust_handle_list[2]=Object_handles[12];
cust_handle_list[3]=Object_handles[13];
cust_handle_list[4]=Object_handles[14];
cust_handle_list[5]=Object_handles[15];
cust_handle_list[6]=Object_handles[16];
cust_handle_list[7]=Object_handles[19];
cust_handle_list[8]=Object_handles[22];
cust_handle_list[9]=Object_handles[21];
cust_handle_list[10]=Object_handles[20];
cust_handle_list[11]=Object_handles[23];
cust_handle_list[12]=Object_handles[24];
cust_handle_list[13]=Object_handles[25];
cust_handle_list[14]=Object_handles[29];
cust_handle_list[15]=Object_handles[30];
cust_handle_list[16]=Object_handles[31];
cust_handle_list[17]=Object_handles[32];
cust_handle_list[18]=Object_handles[33];
cust_handle_list[19]=Object_handles[34];
cust_handle_list[20]=Object_handles[35];
cust_handle_list[21]=Object_handles[36];
cust_handle_list[22]=Object_handles[37];
cust_handle_list[23]=Object_handles[38];
cust_handle_list[24]=Object_handles[39];
cust_handle_list[25]=Object_handles[43];
cust_handle_list[26]=Object_handles[45];
cust_handle_list[27]=Object_handles[46];
cust_handle_list[28]=Object_handles[47];
cust_handle_list[29]=Object_handles[49];
cust_handle_list[30]=Object_handles[51];
cust_handle_list[31]=Object_handles[54];
cust_handle_list[32]=Object_handles[55];
cust_handle_list[33]=Object_handles[56];
cust_handle_list[34]=Object_handles[57];
cust_handle_list[35]=Object_handles[6];
cust_handle_list[36]=Object_handles[1];
cust_handle_list[37]=Object_handles[3];
cust_handle_list[38]=Object_handles[5];
cust_handle_list[39]=Object_handles[4];
cust_handle_list[40]=Object_handles[2];
cust_handle_list[41]=Object_handles[58];
*list = cust_handle_list;
*id_list = cust_id_list;
return 42;
}
//=======================
// Script Implementation
//=======================
BaseScript::BaseScript()
{
}
BaseScript::~BaseScript()
{
}
short BaseScript::CallEvent(int event,tOSIRISEventInfo *data)
{
mprintf(0,"BaseScript::CallEvent()\n");
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short LevelScript_0000::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_SAVESTATE:
{
tOSIRISEVTSAVESTATE *event_data=&data->evt_savestate;
SaveGlobalActionCtrs(event_data->fileptr);
dfSave(event_data->fileptr);
}
break;
case EVT_RESTORESTATE:
{
tOSIRISEVTRESTORESTATE *event_data=&data->evt_restorestate;
RestoreGlobalActionCtrs(event_data->fileptr);
dfRestore(event_data->fileptr);
}
break;
case EVT_LEVELSTART:
{
tOSIRISEVTLEVELSTART *event_data=&data->evt_levelstart;
ClearGlobalActionCtrs();
dfInit();
// Script 028: Level Begin (set wind, etc)
if(1)
{
aObjSetLightingDist(Object_handles[16], 0.000000f);
aMusicSetRegionAll(1);
aUserVarSet(2, 0.000000f);
aObjMakeInvuln(Object_handles[0], 999999);
aObjMakeInvuln(Object_handles[6], 999999);
aObjMakeInvuln(Object_handles[2], 999999);
aObjMakeInvuln(Object_handles[4], 999999);
aObjMakeInvuln(Object_handles[5], 999999);
aObjMakeInvuln(Object_handles[3], 999999);
aObjMakeInvuln(Object_handles[1], 999999);
aRoomSetDamage(Room_indexes[6], 1.000000f, 4);
aRoomSetDamage(Room_indexes[7], 1.000000f, 4);
aRoomSetDamage(Room_indexes[5], 1.000000f, 4);
aRoomSetWind(Room_indexes[9], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
aRoomSetWind(Room_indexes[10], 0.000000f, 3.000000f, 0.000000f, 1.000000f);
aRoomSetWind(Room_indexes[11], 0.000000f, 2.000000f, 0.000000f, 1.000000f);
aRoomSetWind(Room_indexes[12], 0.000000f, 1.500000f, 0.000000f, 1.000000f);
aRoomSetWind(Room_indexes[13], 0.000000f, 1.000000f, 0.000000f, 1.000000f);
aRoomSetWind(Room_indexes[14], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
aRoomSetWind(Room_indexes[15], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
aRoomSetWind(Room_indexes[16], 0.000000f, 0.000000f, 0.000000f, 1.000000f);
aRoomSetWind(Room_indexes[17], 0.000000f, -20.000000f, 0.000000f, 1.000000f);
aRoomSetWind(Room_indexes[18], 0.000000f, -30.000000f, 0.000000f, 1.000000f);
aRoomSetWind(Room_indexes[19], 0.000000f, -20.000000f, 0.000000f, 1.000000f);
// Increment the script action counter
if(ScriptActionCtr_028 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_028++;
}
// Script 045: IntroCam
if(1==true)
{
aCinematicIntro(Path_indexes[1], Message_strings[18], Object_handles[29], Path_indexes[2], 20.000000f);
// Increment the script action counter
if(ScriptActionCtr_045 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_045++;
}
}
break;
case EVT_TIMER:
{
tOSIRISEVTTIMER *event_data=&data->evt_timer;
// Script 036: Voice Over (Destroy)
if(event_data->id==2)
{
aSoundPlaySteaming("VoxL07SpecificB.osf", 1.000000f);
// Increment the script action counter
if(ScriptActionCtr_036 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_036++;
}
// Script 046: Voice Over (Magnet)
if(event_data->id==3)
{
aSoundPlaySteaming("VoxL07SpecificC.osf", 1.000000f);
// Increment the script action counter
if(ScriptActionCtr_046 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_046++;
}
}
break;
case EVT_PLAYER_MOVIE_END:
{
tOSIRISEVTPLAYERMOVIEEND *event_data=&data->evt_player_movie_end;
// Script 035: Movie Done--Play Sounds
if((ScriptActionCtr_035 < 1) && (1))
{
aSetLevelTimer(30.000000f, 2);
aSoundPlaySteaming("VoxL07StartLevel.osf", 1.000000f);
// Increment the script action counter
if(ScriptActionCtr_035 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_035++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_1097::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_DESTROY:
{
tOSIRISEVTDESTROY *event_data=&data->evt_destroy;
// If destroy event is due to level ending, don't run scripts
if(!event_data->is_dying) break;
// Script 000: Turn off Turrets
if((ScriptActionCtr_000 < 1) && (1))
{
aMusicSetRegionAll(2);
aShowHUDMessage(Message_strings[1]);
aPortalRenderSet(0, 0, Room_indexes[0], 1);
aPortalRenderSet(0, 0, Room_indexes[1], 1);
aPortalRenderSet(0, 0, Room_indexes[2], 1);
aPortalRenderSet(0, 0, Room_indexes[3], 1);
aObjSpark(Object_handles[1], 5.000000f, 99999.000000f);
aObjSpark(Object_handles[2], 5.000000f, 99999.000000f);
aObjSpark(Object_handles[3], 5.000000f, 99999.000000f);
aObjSpark(Object_handles[4], 5.000000f, 99999.000000f);
aObjSpark(Object_handles[5], 5.000000f, 99999.000000f);
aObjSpark(Object_handles[6], 5.000000f, 99999.000000f);
aAISetState(0, Object_handles[1]);
aAISetState(0, Object_handles[2]);
aAISetState(0, Object_handles[3]);
aAISetState(0, Object_handles[4]);
aAISetState(0, Object_handles[5]);
aAISetState(0, Object_handles[6]);
aObjDestroy(Object_handles[7]);
aObjDestroy(Object_handles[8]);
aObjDestroy(Object_handles[9]);
aObjDestroy(Object_handles[10]);
// Increment the script action counter
if(ScriptActionCtr_000 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_000++;
}
}
break;
case EVT_TIMER:
{
tOSIRISEVTTIMER *event_data=&data->evt_timer;
// Script 054: Primary Control
if((ScriptActionCtr_054 < 1) && (1))
{
aShowHUDMessage(Message_strings[0]);
aObjSetLightingDist(data->me_handle, 50.000000f);
aObjMakeVulnerable(data->me_handle);
aSoundPlayObject(Sound_indexes[0], data->me_handle, 1.000000f);
aObjPlayAnim(data->me_handle, 0, 4, 4.000000f, 0);
// Increment the script action counter
if(ScriptActionCtr_054 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_054++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_08B5::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_CREATED:
{
tOSIRISEVTCREATED *event_data=&data->evt_created;
// Script 027: SmokeSpewer (2)
if(1)
{
aTurnOnSpew(data->me_handle, 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.150000f, -1.000000f, 4.000000f, 25.000000f, 1, 0);
// Increment the script action counter
if(ScriptActionCtr_027 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_027++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_0895::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_CREATED:
{
tOSIRISEVTCREATED *event_data=&data->evt_created;
// Script 026: SmokeSpewer (1)
if(1)
{
aTurnOnSpew(data->me_handle, 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.150000f, -1.000000f, 4.000000f, 25.000000f, 1, 1);
// Increment the script action counter
if(ScriptActionCtr_026 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_026++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_08A1::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_CREATED:
{
tOSIRISEVTCREATED *event_data=&data->evt_created;
// Script 023: FireSpewer (1)
if(1)
{
aTurnOnSpew(data->me_handle, 0, 2, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 5.000000f, 30.000000f, 1, 2);
// Increment the script action counter
if(ScriptActionCtr_023 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_023++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_08A2::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_CREATED:
{
tOSIRISEVTCREATED *event_data=&data->evt_created;
// Script 025: FireSpewer (2)
if(1)
{
aTurnOnSpew(data->me_handle, 0, 2, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 5.000000f, 30.000000f, 1, 3);
// Increment the script action counter
if(ScriptActionCtr_025 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_025++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_08AF::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_CREATED:
{
tOSIRISEVTCREATED *event_data=&data->evt_created;
// Script 024: FireSpewer (3)
if(1)
{
aTurnOnSpew(data->me_handle, 0, 2, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, -1.000000f, 5.000000f, 30.000000f, 1, 4);
// Increment the script action counter
if(ScriptActionCtr_024 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_024++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_1901::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_TIMER:
{
tOSIRISEVTTIMER *event_data=&data->evt_timer;
// Script 047: Do Cooler Actions
if((ScriptActionCtr_047 < 1) && (1))
{
aCreatePopupView(0, Object_handles[17], 10.000000f, 1.000000f);
if((ScriptActionCtr_007 > 0)==true)
{
aCreatePopupView(0, Object_handles[18], 10.000000f, 1.000000f);
}
else {
aCreatePopupView(0, Object_handles[17], 10.000000f, 1.000000f);
}
aTurnOffSpew(0);
aTurnOffSpew(1);
aTurnOffSpew(2);
aTurnOffSpew(3);
aTurnOffSpew(4);
aObjSpark(Object_handles[16], 30.000000f, 999999.000000f);
aSoundPlaySteaming("VoxL07SpecificA.osf", 1.000000f);
aObjSetLightingDist(Object_handles[16], 0.000000f);
aShowHUDMessage(Message_strings[2]);
aTurnOnSpew(Object_handles[12], 0, 8, 1.000000f, 0.100000f, 65664, 0, 1.000000f, 0.100000f, 0.000000f, 3.000000f, 20.000000f, 0, 0);
aTurnOnSpew(Object_handles[11], 0, 8, 1.000000f, 0.100000f, 65664, 0, 1.000000f, 0.100000f, 0.000000f, 3.000000f, 20.000000f, 0, 1);
aTurnOnSpew(Object_handles[13], 0, 8, 1.000000f, 0.100000f, 65664, 0, 1.000000f, 0.100000f, 0.000000f, 3.000000f, 20.000000f, 0, 2);
aTurnOnSpew(Object_handles[14], 0, 8, 1.000000f, 0.100000f, 65664, 0, 1.000000f, 0.100000f, 0.000000f, 3.000000f, 20.000000f, 0, 3);
aTurnOnSpew(Object_handles[15], 0, 8, 1.000000f, 0.100000f, 65664, 0, 1.000000f, 0.100000f, 0.000000f, 3.000000f, 20.000000f, 0, 4);
aRoomFogSetState(1, Room_indexes[4]);
aRoomSetFog(Room_indexes[4], 0.100000f, 0.100000f, 0.100000f, 2000.000000f);
aRoomChangeFog(Room_indexes[4], 0.100000f, 0.100000f, 0.100000f, 300.000000f, 30.000000f);
aRoomChangeFog(Room_indexes[5], 0.100000f, 0.100000f, 0.100000f, 200.000000f, 10.000000f);
aRoomChangeFog(Room_indexes[6], 0.100000f, 0.100000f, 0.100000f, 200.000000f, 10.000000f);
aRoomChangeFog(Room_indexes[7], 0.100000f, 0.100000f, 0.100000f, 180.000000f, 10.000000f);
aSetWaypoint(1);
aRoomSetDamage(Room_indexes[5], 0.000000f, 4);
aRoomSetDamage(Room_indexes[7], 0.000000f, 4);
aRoomSetDamage(Room_indexes[6], 0.000000f, 4);
// Increment the script action counter
if(ScriptActionCtr_047 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_047++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_090A::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_DESTROY:
{
tOSIRISEVTDESTROY *event_data=&data->evt_destroy;
// If destroy event is due to level ending, don't run scripts
if(!event_data->is_dying) break;
// Script 002: Four Coolers Destroyed (1)
if((qObjExists(Object_handles[20])==false) && (qObjExists(Object_handles[21])==false) && (qObjExists(Object_handles[22])==false))
{
aSetObjectTimer(Object_handles[16], 0.000000f, -1);
// Increment the script action counter
if(ScriptActionCtr_002 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_002++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_1109::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_DESTROY:
{
tOSIRISEVTDESTROY *event_data=&data->evt_destroy;
// If destroy event is due to level ending, don't run scripts
if(!event_data->is_dying) break;
// Script 031: Four Coolers Destroyed (4)
if((qObjExists(Object_handles[20])==false) && (qObjExists(Object_handles[21])==false) && (qObjExists(Object_handles[19])==false))
{
aSetObjectTimer(Object_handles[16], 0.000000f, -1);
// Increment the script action counter
if(ScriptActionCtr_031 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_031++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_0908::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_DESTROY:
{
tOSIRISEVTDESTROY *event_data=&data->evt_destroy;
// If destroy event is due to level ending, don't run scripts
if(!event_data->is_dying) break;
// Script 030: Four Coolers Destroyed (3)
if((qObjExists(Object_handles[20])==false) && (qObjExists(Object_handles[19])==false) && (qObjExists(Object_handles[22])==false))
{
aSetObjectTimer(Object_handles[16], 0.000000f, -1);
// Increment the script action counter
if(ScriptActionCtr_030 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_030++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_0907::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_DESTROY:
{
tOSIRISEVTDESTROY *event_data=&data->evt_destroy;
// If destroy event is due to level ending, don't run scripts
if(!event_data->is_dying) break;
// Script 029: Four Coolers Destroyed (2)
if((qObjExists(Object_handles[19])==false) && (qObjExists(Object_handles[21])==false) && (qObjExists(Object_handles[22])==false))
{
aSetObjectTimer(Object_handles[16], 0.000000f, -1);
// Increment the script action counter
if(ScriptActionCtr_029 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_029++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_090C::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 004: Unlock Magnet Control Door (2)
if((ScriptActionCtr_004 < 1) && (qObjIsPlayerWeapon(event_data->it_handle)==true))
{
if((ScriptActionCtr_003 > 0)==true)
{
aShowHUDMessage(Message_strings[3]);
aDoorLockUnlock(0, Door_handles[0]);
}
aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f);
aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0);
// Increment the script action counter
if(ScriptActionCtr_004 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_004++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_110D::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 003: Unlock Magnet Control Door (1)
if((ScriptActionCtr_003 < 1) && (qObjIsPlayerWeapon(event_data->it_handle)==true))
{
if((ScriptActionCtr_004 > 0)==true)
{
aShowHUDMessage(Message_strings[3]);
aDoorLockUnlock(0, Door_handles[0]);
}
aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f);
aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0);
// Increment the script action counter
if(ScriptActionCtr_003 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_003++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_090B::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 006: Manual Activation Message (Magnet)
if((qObjIsPlayerWeapon(event_data->it_handle)==true) && ((ScriptActionCtr_007 > 0)==false))
{
aShowHUDMessage(Message_strings[4]);
// Increment the script action counter
if(ScriptActionCtr_006 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_006++;
}
// Script 007: Magnet Controller
if((ScriptActionCtr_007 < 1) && (qObjIsPlayer(event_data->it_handle)==true))
{
aSetLevelTimer(10.000000f, 3);
aGoalCompleted(Goal_indexes[0], 1);
aSetWaypoint(2);
aShowHUDMessage(Message_strings[5]);
aObjPlayAnim(data->me_handle, 0, 36, 5.000000f, 0);
aSoundPlayObject(Sound_indexes[2], data->me_handle, 1.000000f);
aTurnOnSpew(Object_handles[26], 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.150000f, -1.000000f, 4.000000f, 25.000000f, 1, -1);
aTurnOnSpew(Object_handles[27], 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.150000f, -1.000000f, 4.000000f, 25.000000f, 1, -1);
aCreatePopupView(0, Object_handles[28], 8.000000f, 1.000000f);
aDoorLockUnlock(0, Door_handles[1]);
// Increment the script action counter
if(ScriptActionCtr_007 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_007++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_30A8::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 009: Key Card Pickup
if((ScriptActionCtr_009 < 1) && (qObjIsPlayer(event_data->it_handle)==true))
{
aSoundPlayObject(Sound_indexes[3], data->me_handle, 1.000000f);
aObjDelete(data->me_handle);
aShowHUDMessage(Message_strings[6]);
// Increment the script action counter
if(ScriptActionCtr_009 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_009++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_0940::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 010: Double FF Switch (1)
if((ScriptActionCtr_010 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle)==true) && ((ScriptActionCtr_009 > 0)==true)))
{
aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f);
aObjPlayAnim(data->me_handle, 0, 2, 2.000000f, 0);
if((ScriptActionCtr_011 > 0)==true)
{
aGoalCompleted(Goal_indexes[1], 1);
aShowHUDMessage(Message_strings[7]);
aPortalRenderSet(0, 2, Room_indexes[6], 1);
aPortalRenderSet(0, 1, Room_indexes[6], 1);
}
else {
aShowHUDMessage(Message_strings[8]);
}
// Increment the script action counter
if(ScriptActionCtr_010 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_010++;
}
// Script 012: Need Key FF Switch (1)
if(((ScriptActionCtr_009 > 0)==false) && (qObjIsPlayerWeapon(event_data->it_handle)==true))
{
aShowHUDMessage(Message_strings[9]);
// Increment the script action counter
if(ScriptActionCtr_012 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_012++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_0941::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 011: Double FF Switch (2)
if((ScriptActionCtr_011 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle)==true) && ((ScriptActionCtr_009 > 0)==true)))
{
aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f);
aObjPlayAnim(data->me_handle, 0, 2, 2.000000f, 0);
if((ScriptActionCtr_010 > 0)==true)
{
aGoalCompleted(Goal_indexes[1], 1);
aShowHUDMessage(Message_strings[7]);
aPortalRenderSet(0, 1, Room_indexes[6], 1);
aPortalRenderSet(0, 2, Room_indexes[6], 1);
}
else {
aShowHUDMessage(Message_strings[8]);
}
// Increment the script action counter
if(ScriptActionCtr_011 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_011++;
}
// Script 013: Need Key FF Switch (2)
if(((ScriptActionCtr_009 > 0)==false) && (qObjIsPlayerWeapon(event_data->it_handle)==true))
{
aShowHUDMessage(Message_strings[9]);
// Increment the script action counter
if(ScriptActionCtr_013 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_013++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_0944::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 014: Upper Magnet Tube Activation
if((ScriptActionCtr_014 < 1) && (qObjIsPlayerWeapon(event_data->it_handle)==true))
{
aGoalCompleted(Goal_indexes[2], 1);
aShowHUDMessage(Message_strings[10]);
aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f);
aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0);
if(((ScriptActionCtr_034 > 0)==true) && ((ScriptActionCtr_016 > 0)==true))
{
aDoorLockUnlock(0, Door_handles[2]);
aShowHUDMessage(Message_strings[11]);
}
// Increment the script action counter
if(ScriptActionCtr_014 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_014++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_08B4::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_CREATED:
{
tOSIRISEVTCREATED *event_data=&data->evt_created;
// Script 033: Superheater begin (1)
if((ScriptActionCtr_033 < 1) && (1))
{
aTurnOnSpew(data->me_handle, 0, 2, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.100000f, -1.000000f, 6.000000f, 70.000000f, 0, 5);
aAISetState(1, data->me_handle);
// Increment the script action counter
if(ScriptActionCtr_033 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_033++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_08B3::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_CREATED:
{
tOSIRISEVTCREATED *event_data=&data->evt_created;
// Script 005: Superheater begin (2)
if((ScriptActionCtr_005 < 1) && (1))
{
aTurnOnSpew(data->me_handle, 0, 2, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.100000f, -1.000000f, 6.000000f, 70.000000f, 0, 6);
aAISetState(1, data->me_handle);
// Increment the script action counter
if(ScriptActionCtr_005 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_005++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_0943::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 032: Shut off superheater (1)
if((ScriptActionCtr_032 < 1) && (qObjIsPlayerWeapon(event_data->it_handle)==true))
{
aMiscViewerShake(60.000000f);
aSoundPlayObject(Sound_indexes[4], data->me_handle, 1.000000f);
aObjPlayAnim(data->me_handle, 0, 3, 3.000000f, 0);
aTurnOffSpew(5);
aAISetState(0, Object_handles[33]);
aTurnOnSpew(Object_handles[33], 0, 8, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.100000f, 8.000000f, 5.000000f, 40.000000f, 0, -1);
aShowHUDMessage(Message_strings[12]);
// Increment the script action counter
if(ScriptActionCtr_032 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_032++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_0942::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 015: Shut off superheater (2)
if((ScriptActionCtr_015 < 1) && (qObjIsPlayerWeapon(event_data->it_handle)==true))
{
aMiscViewerShake(60.000000f);
aSoundPlayObject(Sound_indexes[4], data->me_handle, 1.000000f);
aObjPlayAnim(data->me_handle, 0, 3, 3.000000f, 0);
aTurnOffSpew(6);
aAISetState(0, Object_handles[34]);
aTurnOnSpew(Object_handles[34], 0, 8, 0.000000f, 0.000000f, 65536, 0, 2.000000f, 0.100000f, 8.000000f, 5.000000f, 40.000000f, 0, -1);
aShowHUDMessage(Message_strings[12]);
// Increment the script action counter
if(ScriptActionCtr_015 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_015++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_18B8::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 034: Virus Pickup (2)
if((ScriptActionCtr_034 < 1) && (qObjIsPlayer(event_data->it_handle)==true))
{
if((ScriptActionCtr_016 > 0)==true)
{
aSoundPlaySteaming("VoxL07EndLevel.osf", 1.000000f);
aGoalCompleted(Goal_indexes[3], 1);
aGoalCompleted(Goal_indexes[4], 1);
aShowHUDMessage(Message_strings[13]);
if((ScriptActionCtr_014 > 0)==true)
{
aDoorLockUnlock(0, Door_handles[2]);
aShowHUDMessage(Message_strings[11]);
}
}
else {
aShowHUDMessage(Message_strings[14]);
}
aSoundPlayObject(Sound_indexes[5], data->me_handle, 1.000000f);
aObjDelete(data->me_handle);
// Increment the script action counter
if(ScriptActionCtr_034 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_034++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_20B1::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 016: Virus Pickup (1)
if((ScriptActionCtr_016 < 1) && (qObjIsPlayer(event_data->it_handle)==true))
{
if((ScriptActionCtr_034 > 0)==true)
{
aSoundPlaySteaming("VoxL07EndLevel.osf", 1.000000f);
aGoalCompleted(Goal_indexes[3], 1);
aGoalCompleted(Goal_indexes[4], 1);
aShowHUDMessage(Message_strings[13]);
if((ScriptActionCtr_014 > 0)==true)
{
aDoorLockUnlock(0, Door_handles[2]);
aShowHUDMessage(Message_strings[11]);
}
}
else {
aShowHUDMessage(Message_strings[14]);
}
aSoundPlayObject(Sound_indexes[5], data->me_handle, 1.000000f);
aObjDelete(data->me_handle);
// Increment the script action counter
if(ScriptActionCtr_016 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_016++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_089A::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_CREATED:
{
tOSIRISEVTCREATED *event_data=&data->evt_created;
// Script 037: Generic Smoke Spewer 4
if(1)
{
aTurnOnSpew(Object_handles[40], 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.120000f, -1.000000f, 6.500000f, 40.000000f, 1, -1);
aTurnOnSpew(Object_handles[41], 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.120000f, -1.000000f, 6.500000f, 40.000000f, 1, -1);
aTurnOnSpew(Object_handles[42], 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.120000f, -1.000000f, 6.500000f, 40.000000f, 1, -1);
aTurnOnSpew(data->me_handle, 0, 7, 1.000000f, 0.100000f, 65664, 0, 1.500000f, 0.120000f, -1.000000f, 6.500000f, 40.000000f, 1, -1);
// Increment the script action counter
if(ScriptActionCtr_037 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_037++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_0945::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 018: Steam Release Switch
if((ScriptActionCtr_018 < 1) && (qObjIsPlayerWeapon(event_data->it_handle)==true))
{
aMiscViewerShake(40.000000f);
aTurnOnSpew(Object_handles[44], 0, 7, 0.000000f, 0.000000f, 65536, 0, 1.500000f, 0.150000f, 30.000000f, 5.000000f, 20.000000f, 0, -1);
aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f);
aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0);
aShowHUDMessage(Message_strings[15]);
aRoomSetFog(Room_indexes[8], 0.600000f, 0.600000f, 0.600000f, 3000.000000f);
aRoomFogSetState(1, Room_indexes[8]);
aRoomChangeFog(Room_indexes[8], 0.600000f, 0.600000f, 0.600000f, 400.000000f, 30.000000f);
// Increment the script action counter
if(ScriptActionCtr_018 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_018++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_192A::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 021: Broken Pipe Part III (1)
if(qUserVarValue(0)==1.000000f)
{
aObjDestroy(data->me_handle);
// Increment the script action counter
if(ScriptActionCtr_021 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_021++;
}
}
break;
case EVT_CREATED:
{
tOSIRISEVTCREATED *event_data=&data->evt_created;
// Script 019: Broken Pipe Part I (1)
if(1)
{
aUserVarSet(0, 0.000000f);
aSetObjectTimer(data->me_handle, 5.000000f, -1);
// Increment the script action counter
if(ScriptActionCtr_019 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_019++;
}
}
break;
case EVT_TIMER:
{
tOSIRISEVTTIMER *event_data=&data->evt_timer;
// Script 020: Broken Pipe Part II (1)
if(1)
{
if(qUserVarValue(0)==0.000000f)
{
aTurnOnSpew(data->me_handle, 0, 2, 0.000000f, 0.000000f, 65536, 0, 1.300000f, 0.100000f, 10.000000f, 3.000000f, 25.000000f, 1, -1);
aSetObjectTimer(data->me_handle, 10.000000f, -1);
aUserVarSet(0, 1.000000f);
}
else {
aSetObjectTimer(data->me_handle, 20.000000f, -1);
aUserVarSet(0, 0.000000f);
}
// Increment the script action counter
if(ScriptActionCtr_020 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_020++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_092B::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 038: Broken Pipe Part III (2)
if(qUserVarValue(1)==1.000000f)
{
aObjDestroy(data->me_handle);
// Increment the script action counter
if(ScriptActionCtr_038 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_038++;
}
}
break;
case EVT_CREATED:
{
tOSIRISEVTCREATED *event_data=&data->evt_created;
// Script 039: Broken Pipe Part I (2)
if(1)
{
aUserVarSet(1, 0.000000f);
aSetObjectTimer(data->me_handle, 5.000000f, -1);
// Increment the script action counter
if(ScriptActionCtr_039 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_039++;
}
}
break;
case EVT_TIMER:
{
tOSIRISEVTTIMER *event_data=&data->evt_timer;
// Script 040: Broken Pipe Part II (2)
if(1)
{
if(qUserVarValue(1)==0.000000f)
{
aTurnOnSpew(data->me_handle, 0, 2, 0.000000f, 0.000000f, 65536, 0, 1.300000f, 0.100000f, 10.000000f, 3.000000f, 25.000000f, 1, -1);
aSetObjectTimer(data->me_handle, 10.000000f, -1);
aUserVarSet(1, 1.000000f);
}
else {
aSetObjectTimer(data->me_handle, 20.000000f, -1);
aUserVarSet(1, 0.000000f);
}
// Increment the script action counter
if(ScriptActionCtr_040 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_040++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_1021::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 022: Camera Switch (1)
if((ScriptActionCtr_022 < 1) && ((qObjIsPlayer(event_data->it_handle)==true) && (qObjExists(Object_handles[48])==true)))
{
aShowHUDMessage(Message_strings[16]);
aCreatePopupView(0, Object_handles[48], 10.000000f, 1.800000f);
// Increment the script action counter
if(ScriptActionCtr_022 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_022++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_092C::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 042: Camera Switch (3)
if((ScriptActionCtr_042 < 1) && ((qObjIsPlayer(event_data->it_handle)==true) && (qObjExists(Object_handles[50])==true)))
{
aShowHUDMessage(Message_strings[16]);
aCreatePopupView(0, Object_handles[50], 10.000000f, 1.800000f);
// Increment the script action counter
if(ScriptActionCtr_042 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_042++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_112D::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 041: Camera Switch (2)
if((ScriptActionCtr_041 < 1) && ((qObjIsPlayer(event_data->it_handle)==true) && (qObjExists(Object_handles[52])==true)))
{
aShowHUDMessage(Message_strings[16]);
aCreatePopupView(0, Object_handles[52], 10.000000f, 1.800000f);
// Increment the script action counter
if(ScriptActionCtr_041 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_041++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_0861::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 053: Controller-4
if((ScriptActionCtr_053 < 1) && (qObjIsPlayerWeapon(event_data->it_handle)==true))
{
aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f);
aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0);
aShowHUDMessage(Message_strings[20]);
aUserVarInc(2);
if(qUserVarValue(2)==4.000000f)
{
aSetObjectTimer(Object_handles[0], 0.000000f, 1);
}
// Increment the script action counter
if(ScriptActionCtr_053 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_053++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_0862::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 052: Controller-3
if((ScriptActionCtr_052 < 1) && (qObjIsPlayerWeapon(event_data->it_handle)==true))
{
aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f);
aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0);
aShowHUDMessage(Message_strings[20]);
aUserVarInc(2);
if(qUserVarValue(2)==4.000000f)
{
aSetObjectTimer(Object_handles[0], 0.000000f, 1);
}
// Increment the script action counter
if(ScriptActionCtr_052 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_052++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_186B::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 051: Controller-2
if((ScriptActionCtr_051 < 1) && (qObjIsPlayerWeapon(event_data->it_handle)==true))
{
aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f);
aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0);
aShowHUDMessage(Message_strings[20]);
aUserVarInc(2);
if(qUserVarValue(2)==4.000000f)
{
aSetObjectTimer(Object_handles[0], 0.000000f, 1);
}
// Increment the script action counter
if(ScriptActionCtr_051 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_051++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_2071::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 001: Controller-1
if((ScriptActionCtr_001 < 1) && (qObjIsPlayerWeapon(event_data->it_handle)==true))
{
aSoundPlayObject(Sound_indexes[1], data->me_handle, 1.000000f);
aObjPlayAnim(data->me_handle, 0, 4, 2.000000f, 0);
aShowHUDMessage(Message_strings[20]);
aUserVarInc(2);
if(qUserVarValue(2)==4.000000f)
{
aSetObjectTimer(Object_handles[0], 0.000000f, 1);
}
// Increment the script action counter
if(ScriptActionCtr_001 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_001++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_2148::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 080: Turret Invuln1
if((ScriptActionCtr_080 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle)==1) && ((ScriptActionCtr_000 > 0)==false)))
{
aSetObjectTimer(Object_handles[6], 0.000000f, -1);
// Increment the script action counter
if(ScriptActionCtr_080 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_080++;
}
}
break;
case EVT_TIMER:
{
tOSIRISEVTTIMER *event_data=&data->evt_timer;
// Script 081: TurretMessage
if((ScriptActionCtr_081 < 3) && (1))
{
aShowHUDMessage(Message_strings[21]);
// Increment the script action counter
if(ScriptActionCtr_081 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_081++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_2059::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 086: Turret Invuln6
if((ScriptActionCtr_086 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle)==1) && ((ScriptActionCtr_000 > 0)==false)))
{
aSetObjectTimer(Object_handles[6], 0.000000f, -1);
// Increment the script action counter
if(ScriptActionCtr_086 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_086++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_205B::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 085: Turret Invuln5
if((ScriptActionCtr_085 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle)==1) && ((ScriptActionCtr_000 > 0)==false)))
{
aSetObjectTimer(Object_handles[6], 0.000000f, -1);
// Increment the script action counter
if(ScriptActionCtr_085 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_085++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_1947::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 084: Turret Invuln4
if((ScriptActionCtr_084 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle)==1) && ((ScriptActionCtr_000 > 0)==false)))
{
aSetObjectTimer(Object_handles[6], 0.000000f, -1);
// Increment the script action counter
if(ScriptActionCtr_084 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_084++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_2146::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 083: Turret Invuln3
if((ScriptActionCtr_083 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle)==1) && ((ScriptActionCtr_000 > 0)==false)))
{
aSetObjectTimer(Object_handles[6], 0.000000f, -1);
// Increment the script action counter
if(ScriptActionCtr_083 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_083++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_205A::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 082: Turret Invuln2
if((ScriptActionCtr_082 < 1) && ((qObjIsPlayerWeapon(event_data->it_handle)==1) && ((ScriptActionCtr_000 > 0)==false)))
{
aSetObjectTimer(Object_handles[6], 0.000000f, -1);
// Increment the script action counter
if(ScriptActionCtr_082 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_082++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short CustomObjectScript_0923::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_DESTROY:
{
tOSIRISEVTDESTROY *event_data=&data->evt_destroy;
// If destroy event is due to level ending, don't run scripts
if(!event_data->is_dying) break;
// Script 087: Boxes
if(1)
{
aObjDestroy(Object_handles[59]);
// Increment the script action counter
if(ScriptActionCtr_087 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_087++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_0003::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 043: EndLevel!!!
if((ScriptActionCtr_043 < 1) && (1))
{
aSoundPlayObject(Sound_indexes[6], event_data->it_handle, 1.000000f);
aStartEndlevelSequence(Object_handles[53], Path_indexes[0], 5.000000f, Message_strings[17]);
// Increment the script action counter
if(ScriptActionCtr_043 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_043++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_0005::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 044: Waypoint 3
if(1)
{
aSetWaypoint(3);
// Increment the script action counter
if(ScriptActionCtr_044 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_044++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_0007::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 049: VirusCam(2)
if((ScriptActionCtr_049 < 1) && (((ScriptActionCtr_048 > 0)==false) && ((ScriptActionCtr_011 > 0)==true) && ((ScriptActionCtr_010 > 0)==true)))
{
aShowHUDMessage(Message_strings[19]);
// Increment the script action counter
if(ScriptActionCtr_049 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_049++;
}
// Script 079: Music-Virus2
if(((ScriptActionCtr_010 > 0)==true) && ((ScriptActionCtr_011 > 0)==true))
{
aMusicSetRegion(7, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_079 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_079++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_0006::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 048: VirusCam(1)
if((ScriptActionCtr_048 < 1) && (((ScriptActionCtr_010 > 0)==true) && ((ScriptActionCtr_011 > 0)==true) && ((ScriptActionCtr_049 > 0)==false)))
{
aShowHUDMessage(Message_strings[19]);
// Increment the script action counter
if(ScriptActionCtr_048 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_048++;
}
// Script 078: Music-Virus1
if(((ScriptActionCtr_010 > 0)==true) && ((ScriptActionCtr_011 > 0)==true))
{
aMusicSetRegion(7, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_078 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_078++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_001E::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 062: Music-Green8
if(1)
{
aMusicSetRegion(4, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_062 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_062++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_0019::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 061: Music-Green7
if(1)
{
aMusicSetRegion(4, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_061 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_061++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_0016::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 059: Music-Green5
if(1)
{
aMusicSetRegion(4, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_059 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_059++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_000E::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 056: Music-Green2(Tech)
if((ScriptActionCtr_000 > 0)==true)
{
aMusicSetRegion(5, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_056 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_056++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_000B::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 063: Music-Green1
if((ScriptActionCtr_000 > 0)==true)
{
aMusicSetRegion(4, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_063 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_063++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_001C::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 066: Music-Red4
if(1)
{
aMusicSetRegion(3, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_066 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_066++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_001A::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 065: Music-Red3
if(1)
{
aMusicSetRegion(3, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_065 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_065++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_000C::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 064: Music-Red2
if((ScriptActionCtr_000 > 0)==true)
{
aMusicSetRegion(3, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_064 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_064++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_0009::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 055: Music-Red1
if((ScriptActionCtr_000 > 0)==true)
{
aMusicSetRegion(3, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_055 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_055++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_001B::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 076: Music-Tech5
if(1)
{
aMusicSetRegion(5, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_076 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_076++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_0015::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 074: Music-Tech3
if(1)
{
aMusicSetRegion(5, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_074 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_074++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_001D::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 071: Music-Research
if(1)
{
aMusicSetRegion(6, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_071 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_071++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_001F::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 077: Music-Escape
if(1)
{
aMusicSetRegion(8, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_077 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_077++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_000F::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 070: Music-Defense4
if(1)
{
aMusicSetRegion(2, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_070 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_070++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_000D::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 069: Music-Defense3
if(1)
{
aMusicSetRegion(2, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_069 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_069++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_0010::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 068: Music-Defense2
if(1)
{
aMusicSetRegion(2, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_068 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_068++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_000A::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 067: Music-Defense1
if(1)
{
aMusicSetRegion(2, event_data->it_handle);
// Increment the script action counter
if(ScriptActionCtr_067 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_067++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_0000::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 017: MagnetTubeStop-1
if(1)
{
aSoundPlayObject(Sound_indexes[6], event_data->it_handle, 1.000000f);
aMiscShakeArea(event_data->it_handle, 30.000000f, 50.000000f);
// Increment the script action counter
if(ScriptActionCtr_017 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_017++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
short TriggerScript_0020::CallEvent(int event,tOSIRISEventInfo *data)
{
switch(event) {
case EVT_COLLIDE:
{
tOSIRISEVTCOLLIDE *event_data=&data->evt_collide;
// Script 008: MagnetTubeStart-1
if(1)
{
aSoundPlayObject(Sound_indexes[7], event_data->it_handle, 1.000000f);
aMiscShakeArea(event_data->it_handle, 40.000000f, 50.000000f);
// Increment the script action counter
if(ScriptActionCtr_008 < MAX_ACTION_CTR_VALUE) ScriptActionCtr_008++;
}
}
break;
}
return CONTINUE_CHAIN|CONTINUE_DEFAULT;
}
/*********************************************************
Script Save Block: DO NOT TOUCH ANYTHING IN THIS BLOCK!!!
**********************************************************
$$SCRIPT_BLOCK_START
VERSION 3
NEXT_ID 88
// UserType value blocks
$$UTYPE_VALS_START UserVar
0:BrokenPipe 1
1:BrokenPipe 2
2:Controls
$$UTYPE_VALS_END
$$UTYPE_VALS_START UserFlag
$$UTYPE_VALS_END
$$UTYPE_VALS_START SpewHandle
0:SmokeSpew1
1:SmokeSpew2
2:FireSpew1
3:FireSpew2
4:FireSpew3
5:SuperSpew1
6:SuperSpew2
$$UTYPE_VALS_END
$$UTYPE_VALS_START TimerID
0:MissionMessage
1:ControlActivate
2:VoiceOver1
3:VoiceOver2
$$UTYPE_VALS_END
$$UTYPE_VALS_START SavedObjectSlot
$$UTYPE_VALS_END
$$UTYPE_VALS_START GoalID
$$UTYPE_VALS_END
// Name Lists
$$DOOR_LIST_START
MagnetControlDoor
MagnetTubeDoor
VirusDoor
$$DOOR_LIST_END
$$OBJECT_LIST_START
TurretControlSwitch
Repeater-6
Repeater-2
Repeater-5
Repeater-3
Repeater-4
Repeater-1
MiniTurret-1
MiniTurret-2
MiniTurret-3
MiniTurret-4
CoolSpewer-2
CoolSpewer-1
MagnetSpewer-2
MagnetSpewer-1
VirusSpewer
CoolerMain
CoolingView
VirusView
CoolControl-1
CoolControl-2
CoolControl-3
CoolControl-4
MagnetSwitch-2
MagnetSwitch-1
MagnetController
MTubeSpewer-1
MTubeSpewer-2
MTubeView
FFKey
FFSwitch-1
FFSwitch-2
LowerSwitch-1
FireSpewer-1
FireSpewer-2
LowerSwitch-2
LowerSwitch-3
Virus-2
Virus-1
MidSpewer-4
MidSpewer-1
MidSpewer-2
MidSpewer-3
SteamSwitch
SteamSpewer
BlastPipe-1
BlastPipe-2
SwitchCamera-Cooler
CameraCooler
SwitchCamera-Magnet
Camera-Magnet
CSwitch-Virus
Camera-Virus
EndCam
Controller-4
Controller-3
Controller-2
Controller-1
BoxBottom1
BoxPhysics
$$OBJECT_LIST_END
$$ROOM_LIST_START
Entrance-4
Entrance-1
Entrance-2
Entrance-3
CoolerRoom
MagnetRoom
FireRoom-1
FireRoom-2
SteamingRoom
UpTube-1
UpTube-2
UpTube-3
UpTube-4
UpTube-5
UpTube-6
UpTube-7
UpTube-8
DownTube-4
DownTube-3
DownTube-2
$$ROOM_LIST_END
$$TRIGGER_LIST_START
EndLevelStart
EnteringBottom
VirusEnter2
VirusEnter1
Music-Green8
Music-Green7
Music-Green5
Music-Green2
Music-Green1
Music-Red4
Music-Red3
Music-Red2
Music-Red1
Music-Tech5
Music-Tech3
Music-Bunker
Music-Escape
Music-Defense4
Music-Defense3
Music-Defense2
Music-Defense1
DownTube-WayPoint
MagnetStart-1
$$TRIGGER_LIST_END
$$SOUND_LIST_START
AmbSwitch41
AmbSwitch31
AmbSwitch21
Powerup pickup
AmbSwitch11
PupC1
LevSecAccelRelease
LevSecAccelStart
$$SOUND_LIST_END
$$TEXTURE_LIST_START
$$TEXTURE_LIST_END
$$SPECNAME_LIST_START
$$SPECNAME_LIST_END
$$PATH_LIST_START
EndLevel
IntroCam
IntroShip
$$PATH_LIST_END
$$MATCEN_LIST_START
$$MATCEN_LIST_END
$$GOAL_LIST_START
Enable descending accelerator
Disable containment forcefields
Activate the Ascending Elevator
Steal the Virus Samples
Get both virus samples
$$GOAL_LIST_END
$$STRM_AUDIO_LIST_START
VoxL07SpecificA.osf
VoxL07EndLevel.osf
VoxL07StartLevel.osf
VoxL07SpecificB.osf
VoxL07SpecificC.osf
$$STRM_AUDIO_LIST_END
// Script Tree Dump
00:54:Primary Control
$$CHILD_BLOCK_START
01:1:0
02:9
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:ControlVulnerable:Message
$$CHILD_BLOCK_END
08:aObjSetLightingDist
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:6:50.000000:Distance
$$CHILD_BLOCK_END
08:aObjMakeVulnerable
$$CHILD_BLOCK_START
10:1:2:-1:Object
$$CHILD_BLOCK_END
08:aSoundPlayObject
$$CHILD_BLOCK_START
10:12:0:Sound
10:1:2:-1:Object
10:9:1.000000:Volume
$$CHILD_BLOCK_END
08:aObjPlayAnim
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:StartFrame
10:4:4:EndFrame
10:6:4.000000:CycleTime
10:5:0:Looping
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:0:Turn off Turrets
$$CHILD_BLOCK_START
01:1:0
02:4
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aMusicSetRegionAll
$$CHILD_BLOCK_START
10:10:0:2:Region
$$CHILD_BLOCK_END
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:TurretsDeactivated:Message
$$CHILD_BLOCK_END
08:aPortalRenderSet
$$CHILD_BLOCK_START
10:10:0:0:Enable/Disable
10:4:0:PortalNum
10:2:0:Room
10:5:1:DoublesidedFlag
$$CHILD_BLOCK_END
08:aPortalRenderSet
$$CHILD_BLOCK_START
10:10:0:0:Enable/Disable
10:4:0:PortalNum
10:2:1:Room
10:5:1:DoublesidedFlag
$$CHILD_BLOCK_END
08:aPortalRenderSet
$$CHILD_BLOCK_START
10:10:0:0:Enable/Disable
10:4:0:PortalNum
10:2:2:Room
10:5:1:DoublesidedFlag
$$CHILD_BLOCK_END
08:aPortalRenderSet
$$CHILD_BLOCK_START
10:10:0:0:Enable/Disable
10:4:0:PortalNum
10:2:3:Room
10:5:1:DoublesidedFlag
$$CHILD_BLOCK_END
08:aObjSpark
$$CHILD_BLOCK_START
10:1:0:1:Object
10:6:5.000000:SparkRate
10:6:99999.000000:Time
$$CHILD_BLOCK_END
08:aObjSpark
$$CHILD_BLOCK_START
10:1:0:2:Object
10:6:5.000000:SparkRate
10:6:99999.000000:Time
$$CHILD_BLOCK_END
08:aObjSpark
$$CHILD_BLOCK_START
10:1:0:3:Object
10:6:5.000000:SparkRate
10:6:99999.000000:Time
$$CHILD_BLOCK_END
08:aObjSpark
$$CHILD_BLOCK_START
10:1:0:4:Object
10:6:5.000000:SparkRate
10:6:99999.000000:Time
$$CHILD_BLOCK_END
08:aObjSpark
$$CHILD_BLOCK_START
10:1:0:5:Object
10:6:5.000000:SparkRate
10:6:99999.000000:Time
$$CHILD_BLOCK_END
08:aObjSpark
$$CHILD_BLOCK_START
10:1:0:6:Object
10:6:5.000000:SparkRate
10:6:99999.000000:Time
$$CHILD_BLOCK_END
08:aAISetState
$$CHILD_BLOCK_START
10:10:0:0:On/Off
10:1:0:1:Object
$$CHILD_BLOCK_END
08:aAISetState
$$CHILD_BLOCK_START
10:10:0:0:On/Off
10:1:0:2:Object
$$CHILD_BLOCK_END
08:aAISetState
$$CHILD_BLOCK_START
10:10:0:0:On/Off
10:1:0:3:Object
$$CHILD_BLOCK_END
08:aAISetState
$$CHILD_BLOCK_START
10:10:0:0:On/Off
10:1:0:4:Object
$$CHILD_BLOCK_END
08:aAISetState
$$CHILD_BLOCK_START
10:10:0:0:On/Off
10:1:0:5:Object
$$CHILD_BLOCK_END
08:aAISetState
$$CHILD_BLOCK_START
10:10:0:0:On/Off
10:1:0:6:Object
$$CHILD_BLOCK_END
08:aObjDestroy
$$CHILD_BLOCK_START
10:1:0:7:Object
$$CHILD_BLOCK_END
08:aObjDestroy
$$CHILD_BLOCK_START
10:1:0:8:Object
$$CHILD_BLOCK_END
08:aObjDestroy
$$CHILD_BLOCK_START
10:1:0:9:Object
$$CHILD_BLOCK_END
08:aObjDestroy
$$CHILD_BLOCK_START
10:1:0:10:Object
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:27:SmokeSpewer (2)
$$CHILD_BLOCK_START
01:1:11
02:2
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:GunNum
10:10:0:7:SpewType
10:6:1.000000:Mass
10:6:0.100000:Drag
10:15:65664:PhysicsFlags
10:5:0:IsRealObject
10:6:1.500000:BlobLifetime
10:6:0.150000:BlobInterval
10:6:-1.000000:SpewLife
10:6:4.000000:BlobSize
10:6:25.000000:BlobSpeed
10:5:1:Randomize
10:10:0:0:SpewHandle
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:26:SmokeSpewer (1)
$$CHILD_BLOCK_START
01:1:12
02:2
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:GunNum
10:10:0:7:SpewType
10:6:1.000000:Mass
10:6:0.100000:Drag
10:15:65664:PhysicsFlags
10:5:0:IsRealObject
10:6:1.500000:BlobLifetime
10:6:0.150000:BlobInterval
10:6:-1.000000:SpewLife
10:6:4.000000:BlobSize
10:6:25.000000:BlobSpeed
10:5:1:Randomize
10:10:0:1:SpewHandle
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:23:FireSpewer (1)
$$CHILD_BLOCK_START
01:1:13
02:2
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:GunNum
10:10:0:2:SpewType
10:6:0.000000:Mass
10:6:0.000000:Drag
10:15:65536:PhysicsFlags
10:5:0:IsRealObject
10:6:1.500000:BlobLifetime
10:6:0.150000:BlobInterval
10:6:-1.000000:SpewLife
10:6:5.000000:BlobSize
10:6:30.000000:BlobSpeed
10:5:1:Randomize
10:10:0:2:SpewHandle
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:25:FireSpewer (2)
$$CHILD_BLOCK_START
01:1:14
02:2
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:GunNum
10:10:0:2:SpewType
10:6:0.000000:Mass
10:6:0.000000:Drag
10:15:65536:PhysicsFlags
10:5:0:IsRealObject
10:6:1.500000:BlobLifetime
10:6:0.150000:BlobInterval
10:6:-1.000000:SpewLife
10:6:5.000000:BlobSize
10:6:30.000000:BlobSpeed
10:5:1:Randomize
10:10:0:3:SpewHandle
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:24:FireSpewer (3)
$$CHILD_BLOCK_START
01:1:15
02:2
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:GunNum
10:10:0:2:SpewType
10:6:0.000000:Mass
10:6:0.000000:Drag
10:15:65536:PhysicsFlags
10:5:0:IsRealObject
10:6:1.500000:BlobLifetime
10:6:0.150000:BlobInterval
10:6:-1.000000:SpewLife
10:6:5.000000:BlobSize
10:6:30.000000:BlobSpeed
10:5:1:Randomize
10:10:0:4:SpewHandle
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:47:Do Cooler Actions
$$CHILD_BLOCK_START
01:1:16
02:9
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aCreatePopupView
$$CHILD_BLOCK_START
10:4:0:GunPoint
10:1:0:17:Object
10:6:10.000000:Time
10:6:1.000000:Zoom
$$CHILD_BLOCK_END
03:1
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:7:ScriptID
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:1:0:0
$$CHILD_BLOCK_START
08:aCreatePopupView
$$CHILD_BLOCK_START
10:4:0:GunPoint
10:1:0:18:Object
10:6:10.000000:Time
10:6:1.000000:Zoom
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:1:0:1
$$CHILD_BLOCK_START
08:aCreatePopupView
$$CHILD_BLOCK_START
10:4:0:GunPoint
10:1:0:17:Object
10:6:10.000000:Time
10:6:1.000000:Zoom
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
08:aTurnOffSpew
$$CHILD_BLOCK_START
10:10:0:0:SpewHandle
$$CHILD_BLOCK_END
08:aTurnOffSpew
$$CHILD_BLOCK_START
10:10:0:1:SpewHandle
$$CHILD_BLOCK_END
08:aTurnOffSpew
$$CHILD_BLOCK_START
10:10:0:2:SpewHandle
$$CHILD_BLOCK_END
08:aTurnOffSpew
$$CHILD_BLOCK_START
10:10:0:3:SpewHandle
$$CHILD_BLOCK_END
08:aTurnOffSpew
$$CHILD_BLOCK_START
10:10:0:4:SpewHandle
$$CHILD_BLOCK_END
08:aObjSpark
$$CHILD_BLOCK_START
10:1:0:16:Object
10:6:30.000000:SparkRate
10:6:999999.000000:Time
$$CHILD_BLOCK_END
08:aSoundPlaySteaming
$$CHILD_BLOCK_START
10:19:0:Sound
10:9:1.000000:Volume
$$CHILD_BLOCK_END
08:aObjSetLightingDist
$$CHILD_BLOCK_START
10:1:0:16:Object
10:6:0.000000:Distance
$$CHILD_BLOCK_END
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:CoolersAllGone:Message
$$CHILD_BLOCK_END
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:0:12:Object
10:4:0:GunNum
10:10:0:8:SpewType
10:6:1.000000:Mass
10:6:0.100000:Drag
10:15:65664:PhysicsFlags
10:5:0:IsRealObject
10:6:1.000000:BlobLifetime
10:6:0.100000:BlobInterval
10:6:0.000000:SpewLife
10:6:3.000000:BlobSize
10:6:20.000000:BlobSpeed
10:5:0:Randomize
10:10:0:0:SpewHandle
$$CHILD_BLOCK_END
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:0:11:Object
10:4:0:GunNum
10:10:0:8:SpewType
10:6:1.000000:Mass
10:6:0.100000:Drag
10:15:65664:PhysicsFlags
10:5:0:IsRealObject
10:6:1.000000:BlobLifetime
10:6:0.100000:BlobInterval
10:6:0.000000:SpewLife
10:6:3.000000:BlobSize
10:6:20.000000:BlobSpeed
10:5:0:Randomize
10:10:0:1:SpewHandle
$$CHILD_BLOCK_END
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:0:13:Object
10:4:0:GunNum
10:10:0:8:SpewType
10:6:1.000000:Mass
10:6:0.100000:Drag
10:15:65664:PhysicsFlags
10:5:0:IsRealObject
10:6:1.000000:BlobLifetime
10:6:0.100000:BlobInterval
10:6:0.000000:SpewLife
10:6:3.000000:BlobSize
10:6:20.000000:BlobSpeed
10:5:0:Randomize
10:10:0:2:SpewHandle
$$CHILD_BLOCK_END
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:0:14:Object
10:4:0:GunNum
10:10:0:8:SpewType
10:6:1.000000:Mass
10:6:0.100000:Drag
10:15:65664:PhysicsFlags
10:5:0:IsRealObject
10:6:1.000000:BlobLifetime
10:6:0.100000:BlobInterval
10:6:0.000000:SpewLife
10:6:3.000000:BlobSize
10:6:20.000000:BlobSpeed
10:5:0:Randomize
10:10:0:3:SpewHandle
$$CHILD_BLOCK_END
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:0:15:Object
10:4:0:GunNum
10:10:0:8:SpewType
10:6:1.000000:Mass
10:6:0.100000:Drag
10:15:65664:PhysicsFlags
10:5:0:IsRealObject
10:6:1.000000:BlobLifetime
10:6:0.100000:BlobInterval
10:6:0.000000:SpewLife
10:6:3.000000:BlobSize
10:6:20.000000:BlobSpeed
10:5:0:Randomize
10:10:0:4:SpewHandle
$$CHILD_BLOCK_END
08:aRoomFogSetState
$$CHILD_BLOCK_START
10:10:0:1:On/Off
10:2:4:Room
$$CHILD_BLOCK_END
08:aRoomSetFog
$$CHILD_BLOCK_START
10:2:4:Room
10:6:0.100000:Red
10:6:0.100000:Green
10:6:0.100000:Blue
10:6:2000.000000:Depth
$$CHILD_BLOCK_END
08:aRoomChangeFog
$$CHILD_BLOCK_START
10:2:4:Room
10:6:0.100000:Red
10:6:0.100000:Green
10:6:0.100000:Blue
10:6:300.000000:Depth
10:6:30.000000:Time
$$CHILD_BLOCK_END
08:aRoomChangeFog
$$CHILD_BLOCK_START
10:2:5:Room
10:6:0.100000:Red
10:6:0.100000:Green
10:6:0.100000:Blue
10:6:200.000000:Depth
10:6:10.000000:Time
$$CHILD_BLOCK_END
08:aRoomChangeFog
$$CHILD_BLOCK_START
10:2:6:Room
10:6:0.100000:Red
10:6:0.100000:Green
10:6:0.100000:Blue
10:6:200.000000:Depth
10:6:10.000000:Time
$$CHILD_BLOCK_END
08:aRoomChangeFog
$$CHILD_BLOCK_START
10:2:7:Room
10:6:0.100000:Red
10:6:0.100000:Green
10:6:0.100000:Blue
10:6:180.000000:Depth
10:6:10.000000:Time
$$CHILD_BLOCK_END
08:aSetWaypoint
$$CHILD_BLOCK_START
10:4:1:Number
$$CHILD_BLOCK_END
08:aRoomSetDamage
$$CHILD_BLOCK_START
10:2:5:Room
10:6:0.000000:Damage
10:10:0:4:DamageSoundType
$$CHILD_BLOCK_END
08:aRoomSetDamage
$$CHILD_BLOCK_START
10:2:7:Room
10:6:0.000000:Damage
10:10:0:4:DamageSoundType
$$CHILD_BLOCK_END
08:aRoomSetDamage
$$CHILD_BLOCK_START
10:2:6:Room
10:6:0.000000:Damage
10:10:0:4:DamageSoundType
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:2:Four Coolers Destroyed (1)
$$CHILD_BLOCK_START
01:1:19
02:4
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjExists:Bool
$$CHILD_BLOCK_START
10:1:0:20:Object
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qObjExists:Bool
$$CHILD_BLOCK_START
10:1:0:21:Object
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qObjExists:Bool
$$CHILD_BLOCK_START
10:1:0:22:Object
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aSetObjectTimer
$$CHILD_BLOCK_START
10:1:0:16:Object
10:6:0.000000:Time
10:10:0:-1:TimerID
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:31:Four Coolers Destroyed (4)
$$CHILD_BLOCK_START
01:1:22
02:4
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjExists:Bool
$$CHILD_BLOCK_START
10:1:0:20:Object
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qObjExists:Bool
$$CHILD_BLOCK_START
10:1:0:21:Object
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qObjExists:Bool
$$CHILD_BLOCK_START
10:1:0:19:Object
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aSetObjectTimer
$$CHILD_BLOCK_START
10:1:0:16:Object
10:6:0.000000:Time
10:10:0:-1:TimerID
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:30:Four Coolers Destroyed (3)
$$CHILD_BLOCK_START
01:1:21
02:4
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjExists:Bool
$$CHILD_BLOCK_START
10:1:0:20:Object
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qObjExists:Bool
$$CHILD_BLOCK_START
10:1:0:19:Object
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qObjExists:Bool
$$CHILD_BLOCK_START
10:1:0:22:Object
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aSetObjectTimer
$$CHILD_BLOCK_START
10:1:0:16:Object
10:6:0.000000:Time
10:10:0:-1:TimerID
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:29:Four Coolers Destroyed (2)
$$CHILD_BLOCK_START
01:1:20
02:4
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjExists:Bool
$$CHILD_BLOCK_START
10:1:0:19:Object
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qObjExists:Bool
$$CHILD_BLOCK_START
10:1:0:21:Object
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qObjExists:Bool
$$CHILD_BLOCK_START
10:1:0:22:Object
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aSetObjectTimer
$$CHILD_BLOCK_START
10:1:0:16:Object
10:6:0.000000:Time
10:10:0:-1:TimerID
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:4:Unlock Magnet Control Door (2)
$$CHILD_BLOCK_START
01:1:23
02:0
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
03:1
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:3:ScriptID
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:1:0:0
$$CHILD_BLOCK_START
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:MagnetTubeDoorUnlock:Message
$$CHILD_BLOCK_END
08:aDoorLockUnlock
$$CHILD_BLOCK_START
10:10:0:0:Lock/Unlock
10:0:0:0:DoorName
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
08:aSoundPlayObject
$$CHILD_BLOCK_START
10:12:1:Sound
10:1:2:-1:Object
10:9:1.000000:Volume
$$CHILD_BLOCK_END
08:aObjPlayAnim
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:StartFrame
10:4:4:EndFrame
10:6:2.000000:CycleTime
10:5:0:Looping
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:3:Unlock Magnet Control Door (1)
$$CHILD_BLOCK_START
01:1:24
02:0
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
03:1
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:4:ScriptID
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:1:0:0
$$CHILD_BLOCK_START
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:MagnetTubeDoorUnlock:Message
$$CHILD_BLOCK_END
08:aDoorLockUnlock
$$CHILD_BLOCK_START
10:10:0:0:Lock/Unlock
10:0:0:0:DoorName
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
08:aSoundPlayObject
$$CHILD_BLOCK_START
10:12:1:Sound
10:1:2:-1:Object
10:9:1.000000:Volume
$$CHILD_BLOCK_END
08:aObjPlayAnim
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:StartFrame
10:4:4:EndFrame
10:6:2.000000:CycleTime
10:5:0:Looping
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:6:Manual Activation Message (Magnet)
$$CHILD_BLOCK_START
01:1:25
02:0
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:7:ScriptID
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:ManualActivation:Message
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:7:Magnet Controller
$$CHILD_BLOCK_START
01:1:25
02:0
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayer:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aSetLevelTimer
$$CHILD_BLOCK_START
10:6:10.000000:Time
10:10:0:3:TimerID
$$CHILD_BLOCK_END
08:aGoalCompleted
$$CHILD_BLOCK_START
10:18:0:0:LevelGoal
10:10:0:1:Completed
$$CHILD_BLOCK_END
08:aSetWaypoint
$$CHILD_BLOCK_START
10:4:2:Number
$$CHILD_BLOCK_END
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:MagnetActivated:Message
$$CHILD_BLOCK_END
08:aObjPlayAnim
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:StartFrame
10:4:36:EndFrame
10:6:5.000000:CycleTime
10:5:0:Looping
$$CHILD_BLOCK_END
08:aSoundPlayObject
$$CHILD_BLOCK_START
10:12:2:Sound
10:1:2:-1:Object
10:9:1.000000:Volume
$$CHILD_BLOCK_END
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:0:26:Object
10:4:0:GunNum
10:10:0:7:SpewType
10:6:1.000000:Mass
10:6:0.100000:Drag
10:15:65664:PhysicsFlags
10:5:0:IsRealObject
10:6:1.500000:BlobLifetime
10:6:0.150000:BlobInterval
10:6:-1.000000:SpewLife
10:6:4.000000:BlobSize
10:6:25.000000:BlobSpeed
10:5:1:Randomize
10:10:0:-1:SpewHandle
$$CHILD_BLOCK_END
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:0:27:Object
10:4:0:GunNum
10:10:0:7:SpewType
10:6:1.000000:Mass
10:6:0.100000:Drag
10:15:65664:PhysicsFlags
10:5:0:IsRealObject
10:6:1.500000:BlobLifetime
10:6:0.150000:BlobInterval
10:6:-1.000000:SpewLife
10:6:4.000000:BlobSize
10:6:25.000000:BlobSpeed
10:5:1:Randomize
10:10:0:-1:SpewHandle
$$CHILD_BLOCK_END
08:aCreatePopupView
$$CHILD_BLOCK_START
10:4:0:GunPoint
10:1:0:28:Object
10:6:8.000000:Time
10:6:1.000000:Zoom
$$CHILD_BLOCK_END
08:aDoorLockUnlock
$$CHILD_BLOCK_START
10:10:0:0:Lock/Unlock
10:0:0:1:DoorName
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:9:Key Card Pickup
$$CHILD_BLOCK_START
01:1:29
02:0
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayer:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aSoundPlayObject
$$CHILD_BLOCK_START
10:12:3:Sound
10:1:2:-1:Object
10:9:1.000000:Volume
$$CHILD_BLOCK_END
08:aObjDelete
$$CHILD_BLOCK_START
10:1:2:-1:Object
$$CHILD_BLOCK_END
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:FFKeyPickup:Message
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:10:Double FF Switch (1)
$$CHILD_BLOCK_START
01:1:30
02:0
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:9:ScriptID
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aSoundPlayObject
$$CHILD_BLOCK_START
10:12:1:Sound
10:1:2:-1:Object
10:9:1.000000:Volume
$$CHILD_BLOCK_END
08:aObjPlayAnim
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:StartFrame
10:4:2:EndFrame
10:6:2.000000:CycleTime
10:5:0:Looping
$$CHILD_BLOCK_END
03:1
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:11:ScriptID
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:1:0:0
$$CHILD_BLOCK_START
08:aGoalCompleted
$$CHILD_BLOCK_START
10:18:0:1:LevelGoal
10:10:0:1:Completed
$$CHILD_BLOCK_END
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:FFDisabled:Message
$$CHILD_BLOCK_END
08:aPortalRenderSet
$$CHILD_BLOCK_START
10:10:0:0:Enable/Disable
10:4:2:PortalNum
10:2:6:Room
10:5:1:DoublesidedFlag
$$CHILD_BLOCK_END
08:aPortalRenderSet
$$CHILD_BLOCK_START
10:10:0:0:Enable/Disable
10:4:1:PortalNum
10:2:6:Room
10:5:1:DoublesidedFlag
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:1:0:1
$$CHILD_BLOCK_START
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:FFDisable1:Message
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:11:Double FF Switch (2)
$$CHILD_BLOCK_START
01:1:31
02:0
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:9:ScriptID
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aSoundPlayObject
$$CHILD_BLOCK_START
10:12:1:Sound
10:1:2:-1:Object
10:9:1.000000:Volume
$$CHILD_BLOCK_END
08:aObjPlayAnim
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:StartFrame
10:4:2:EndFrame
10:6:2.000000:CycleTime
10:5:0:Looping
$$CHILD_BLOCK_END
03:1
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:10:ScriptID
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:1:0:0
$$CHILD_BLOCK_START
08:aGoalCompleted
$$CHILD_BLOCK_START
10:18:0:1:LevelGoal
10:10:0:1:Completed
$$CHILD_BLOCK_END
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:FFDisabled:Message
$$CHILD_BLOCK_END
08:aPortalRenderSet
$$CHILD_BLOCK_START
10:10:0:0:Enable/Disable
10:4:1:PortalNum
10:2:6:Room
10:5:1:DoublesidedFlag
$$CHILD_BLOCK_END
08:aPortalRenderSet
$$CHILD_BLOCK_START
10:10:0:0:Enable/Disable
10:4:2:PortalNum
10:2:6:Room
10:5:1:DoublesidedFlag
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:1:0:1
$$CHILD_BLOCK_START
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:FFDisable1:Message
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:12:Need Key FF Switch (1)
$$CHILD_BLOCK_START
01:1:30
02:0
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:9:ScriptID
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:NeedFFKey:Message
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:13:Need Key FF Switch (2)
$$CHILD_BLOCK_START
01:1:31
02:0
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:9:ScriptID
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:NeedFFKey:Message
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:14:Upper Magnet Tube Activation
$$CHILD_BLOCK_START
01:1:32
02:0
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aGoalCompleted
$$CHILD_BLOCK_START
10:18:0:2:LevelGoal
10:10:0:1:Completed
$$CHILD_BLOCK_END
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:UpperTubeActivate:Message
$$CHILD_BLOCK_END
08:aSoundPlayObject
$$CHILD_BLOCK_START
10:12:1:Sound
10:1:2:-1:Object
10:9:1.000000:Volume
$$CHILD_BLOCK_END
08:aObjPlayAnim
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:StartFrame
10:4:4:EndFrame
10:6:2.000000:CycleTime
10:5:0:Looping
$$CHILD_BLOCK_END
03:1
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:34:ScriptID
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:16:ScriptID
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:1:0:0
$$CHILD_BLOCK_START
08:aDoorLockUnlock
$$CHILD_BLOCK_START
10:10:0:0:Lock/Unlock
10:0:0:2:DoorName
$$CHILD_BLOCK_END
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:ContainmentDoorUnlocked:Message
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:33:Superheater begin (1)
$$CHILD_BLOCK_START
01:1:33
02:2
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:GunNum
10:10:0:2:SpewType
10:6:0.000000:Mass
10:6:0.000000:Drag
10:15:65536:PhysicsFlags
10:5:0:IsRealObject
10:6:2.000000:BlobLifetime
10:6:0.100000:BlobInterval
10:6:-1.000000:SpewLife
10:6:6.000000:BlobSize
10:6:70.000000:BlobSpeed
10:5:0:Randomize
10:10:0:5:SpewHandle
$$CHILD_BLOCK_END
08:aAISetState
$$CHILD_BLOCK_START
10:10:0:1:On/Off
10:1:2:-1:Object
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:5:Superheater begin (2)
$$CHILD_BLOCK_START
01:1:34
02:2
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:GunNum
10:10:0:2:SpewType
10:6:0.000000:Mass
10:6:0.000000:Drag
10:15:65536:PhysicsFlags
10:5:0:IsRealObject
10:6:2.000000:BlobLifetime
10:6:0.100000:BlobInterval
10:6:-1.000000:SpewLife
10:6:6.000000:BlobSize
10:6:70.000000:BlobSpeed
10:5:0:Randomize
10:10:0:6:SpewHandle
$$CHILD_BLOCK_END
08:aAISetState
$$CHILD_BLOCK_START
10:10:0:1:On/Off
10:1:2:-1:Object
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:32:Shut off superheater (1)
$$CHILD_BLOCK_START
01:1:35
02:0
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aMiscViewerShake
$$CHILD_BLOCK_START
10:6:60.000000:Amount
$$CHILD_BLOCK_END
08:aSoundPlayObject
$$CHILD_BLOCK_START
10:12:4:Sound
10:1:2:-1:Object
10:9:1.000000:Volume
$$CHILD_BLOCK_END
08:aObjPlayAnim
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:StartFrame
10:4:3:EndFrame
10:6:3.000000:CycleTime
10:5:0:Looping
$$CHILD_BLOCK_END
08:aTurnOffSpew
$$CHILD_BLOCK_START
10:10:0:5:SpewHandle
$$CHILD_BLOCK_END
08:aAISetState
$$CHILD_BLOCK_START
10:10:0:0:On/Off
10:1:0:33:Object
$$CHILD_BLOCK_END
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:0:33:Object
10:4:0:GunNum
10:10:0:8:SpewType
10:6:0.000000:Mass
10:6:0.000000:Drag
10:15:65536:PhysicsFlags
10:5:0:IsRealObject
10:6:2.000000:BlobLifetime
10:6:0.100000:BlobInterval
10:6:8.000000:SpewLife
10:6:5.000000:BlobSize
10:6:40.000000:BlobSpeed
10:5:0:Randomize
10:10:0:-1:SpewHandle
$$CHILD_BLOCK_END
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:SuperHeaterShutdown:Message
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:15:Shut off superheater (2)
$$CHILD_BLOCK_START
01:1:36
02:0
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aMiscViewerShake
$$CHILD_BLOCK_START
10:6:60.000000:Amount
$$CHILD_BLOCK_END
08:aSoundPlayObject
$$CHILD_BLOCK_START
10:12:4:Sound
10:1:2:-1:Object
10:9:1.000000:Volume
$$CHILD_BLOCK_END
08:aObjPlayAnim
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:StartFrame
10:4:3:EndFrame
10:6:3.000000:CycleTime
10:5:0:Looping
$$CHILD_BLOCK_END
08:aTurnOffSpew
$$CHILD_BLOCK_START
10:10:0:6:SpewHandle
$$CHILD_BLOCK_END
08:aAISetState
$$CHILD_BLOCK_START
10:10:0:0:On/Off
10:1:0:34:Object
$$CHILD_BLOCK_END
08:aTurnOnSpew
$$CHILD_BLOCK_START
10:1:0:34:Object
10:4:0:GunNum
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08:aShowHUDMessage
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10:8:SuperHeaterShutdown:Message
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00:34:Virus Pickup (2)
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01:1:37
02:0
03:0
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05:1
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10:1:1:-1:Object
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07:0:6
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04:0:0:1
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03:1
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10:11:16:ScriptID
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07:0:6
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04:1:0:0
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08:aGoalCompleted
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08:aGoalCompleted
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10:18:0:4:LevelGoal
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08:aShowHUDMessage
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10:8:Virus2Collected:Message
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03:1
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10:11:14:ScriptID
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07:0:6
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04:1:0:0
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08:aDoorLockUnlock
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10:10:0:0:Lock/Unlock
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08:aShowHUDMessage
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04:1:0:1
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08:aShowHUDMessage
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08:aSoundPlayObject
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08:aObjDelete
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10:1:2:-1:Object
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00:16:Virus Pickup (1)
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06:qObjIsPlayer:Bool
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07:0:6
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04:0:0:1
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$$CHILD_BLOCK_START
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06:qScriptExecuted_DALLAS:Bool
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10:11:34:ScriptID
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07:0:6
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04:1:0:0
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10:18:0:4:LevelGoal
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08:aShowHUDMessage
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10:8:Virus2Collected:Message
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03:1
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05:1
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10:11:14:ScriptID
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07:0:6
$$CHILD_BLOCK_END
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04:1:0:0
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08:aDoorLockUnlock
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10:10:0:0:Lock/Unlock
10:0:0:2:DoorName
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08:aShowHUDMessage
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10:8:ContainmentDoorUnlocked:Message
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$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:1:0:1
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08:aShowHUDMessage
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10:8:Virus1Collected:Message
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08:aSoundPlayObject
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10:12:5:Sound
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08:aObjDelete
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10:1:2:-1:Object
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:37:Generic Smoke Spewer 4
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01:1:39
02:2
03:0
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05:0
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04:0:0:0
$$CHILD_BLOCK_START
08:aTurnOnSpew
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08:aTurnOnSpew
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08:aTurnOnSpew
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00:18:Steam Release Switch
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01:1:43
02:0
03:0
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05:1
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06:qObjIsPlayerWeapon:Bool
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10:1:1:-1:Object
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07:0:6
$$CHILD_BLOCK_END
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04:0:0:1
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08:aMiscViewerShake
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08:aTurnOnSpew
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08:aSoundPlayObject
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10:12:1:Sound
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08:aObjPlayAnim
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08:aShowHUDMessage
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08:aRoomSetFog
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08:aRoomFogSetState
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10:10:0:1:On/Off
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08:aRoomChangeFog
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10:2:8:Room
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$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:19:Broken Pipe Part I (1)
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01:1:45
02:2
03:0
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05:0
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04:0:0:0
$$CHILD_BLOCK_START
08:aUserVarSet
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08:aSetObjectTimer
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00:20:Broken Pipe Part II (1)
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02:9
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05:0
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04:0:0:0
$$CHILD_BLOCK_START
03:1
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05:2
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06:qUserVarValue:Float
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10:10:0:0:UserVar
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10:6:0.000000:Literal
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04:1:0:0
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08:aTurnOnSpew
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08:aUserVarSet
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04:1:0:1
$$CHILD_BLOCK_START
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08:aUserVarSet
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00:21:Broken Pipe Part III (1)
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02:0
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05:2
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04:0:0:0
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08:aObjDestroy
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10:1:2:-1:Object
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00:39:Broken Pipe Part I (2)
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02:2
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05:0
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04:0:0:0
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08:aUserVarSet
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08:aSetObjectTimer
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00:40:Broken Pipe Part II (2)
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02:9
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05:0
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04:0:0:0
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03:1
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05:2
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04:1:0:0
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08:aTurnOnSpew
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08:aSetObjectTimer
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04:1:0:1
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08:aSetObjectTimer
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08:aUserVarSet
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10:10:0:1:UserVar
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00:38:Broken Pipe Part III (2)
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02:0
03:0
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05:2
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06:qUserVarValue:Float
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04:0:0:0
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08:aObjDestroy
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10:1:2:-1:Object
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00:22:Camera Switch (1)
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01:1:47
02:0
03:0
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09:0
$$CHILD_BLOCK_START
05:1
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06:qObjIsPlayer:Bool
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10:1:1:-1:Object
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07:0:6
$$CHILD_BLOCK_END
05:1
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06:qObjExists:Bool
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10:1:0:48:Object
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07:0:6
$$CHILD_BLOCK_END
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04:0:0:1
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08:aShowHUDMessage
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10:8:CameraActivation:Message
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08:aCreatePopupView
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10:4:0:GunPoint
10:1:0:48:Object
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10:6:1.800000:Zoom
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00:42:Camera Switch (3)
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01:1:49
02:0
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
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06:qObjIsPlayer:Bool
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10:1:1:-1:Object
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07:0:6
$$CHILD_BLOCK_END
05:1
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06:qObjExists:Bool
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10:1:0:50:Object
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07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
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08:aShowHUDMessage
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10:8:CameraActivation:Message
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08:aCreatePopupView
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10:4:0:GunPoint
10:1:0:50:Object
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00:41:Camera Switch (2)
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01:1:51
02:0
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
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06:qObjIsPlayer:Bool
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10:1:1:-1:Object
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07:0:6
$$CHILD_BLOCK_END
05:1
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06:qObjExists:Bool
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10:1:0:52:Object
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07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
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04:0:0:1
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08:aShowHUDMessage
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10:8:CameraActivation:Message
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08:aCreatePopupView
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10:4:0:GunPoint
10:1:0:52:Object
10:6:10.000000:Time
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$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:28:Level Begin (set wind, etc)
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01:2:0
02:6
03:0
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05:0
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04:0:0:0
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08:aObjSetLightingDist
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10:1:0:16:Object
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08:aMusicSetRegionAll
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10:10:0:1:Region
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08:aUserVarSet
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08:aObjMakeInvuln
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08:aObjMakeInvuln
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10:1:0:6:Object
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08:aObjMakeInvuln
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10:1:0:2:Object
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08:aObjMakeInvuln
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08:aObjMakeInvuln
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10:1:0:5:Object
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08:aObjMakeInvuln
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10:1:0:3:Object
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08:aObjMakeInvuln
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10:1:0:1:Object
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08:aRoomSetDamage
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10:2:6:Room
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10:10:0:4:DamageSoundType
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08:aRoomSetDamage
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10:2:7:Room
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10:10:0:4:DamageSoundType
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08:aRoomSetDamage
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10:10:0:4:DamageSoundType
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08:aRoomSetWind
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08:aRoomSetWind
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08:aRoomSetWind
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08:aRoomSetWind
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08:aRoomSetWind
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$$CHILD_BLOCK_END
08:aRoomSetWind
$$CHILD_BLOCK_START
10:2:17:Room
10:6:0.000000:X
10:6:-20.000000:Y
10:6:0.000000:Z
10:6:1.000000:Speed
$$CHILD_BLOCK_END
08:aRoomSetWind
$$CHILD_BLOCK_START
10:2:18:Room
10:6:0.000000:X
10:6:-30.000000:Y
10:6:0.000000:Z
10:6:1.000000:Speed
$$CHILD_BLOCK_END
08:aRoomSetWind
$$CHILD_BLOCK_START
10:2:19:Room
10:6:0.000000:X
10:6:-20.000000:Y
10:6:0.000000:Z
10:6:1.000000:Speed
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:43:EndLevel!!!
$$CHILD_BLOCK_START
01:0:0
02:1
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aSoundPlayObject
$$CHILD_BLOCK_START
10:12:6:Sound
10:1:1:-1:Object
10:9:1.000000:Volume
$$CHILD_BLOCK_END
08:aStartEndlevelSequence
$$CHILD_BLOCK_START
10:1:0:53:Camera
10:16:0:PlayerPath
10:6:5.000000:Time
10:8:Finished:Text
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:44:Waypoint 3
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01:0:1
02:1
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aSetWaypoint
$$CHILD_BLOCK_START
10:4:3:Number
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:45:IntroCam
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01:2:0
02:6
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
10:5:1:Literal
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aCinematicIntro
$$CHILD_BLOCK_START
10:16:1:CameraPath
10:8:IntroMessage:Text
10:1:0:29:TotallyNotUsedTarget
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10:6:20.000000:Seconds
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$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:35:Movie Done--Play Sounds
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01:2:0
02:28
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aSetLevelTimer
$$CHILD_BLOCK_START
10:6:30.000000:Time
10:10:0:2:TimerID
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08:aSoundPlaySteaming
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10:19:2:Sound
10:9:1.000000:Volume
$$CHILD_BLOCK_END
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$$CHILD_BLOCK_END
00:36:Voice Over (Destroy)
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01:2:0
02:9
03:0
$$CHILD_BLOCK_START
05:2
$$CHILD_BLOCK_START
10:10:2:0:TimerID
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10:10:0:2:TimerID
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04:0:0:0
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08:aSoundPlaySteaming
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10:19:3:Sound
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$$CHILD_BLOCK_END
00:46:Voice Over (Magnet)
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02:9
03:0
$$CHILD_BLOCK_START
05:2
$$CHILD_BLOCK_START
10:10:2:0:TimerID
07:1:0
10:10:0:3:TimerID
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04:0:0:0
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08:aSoundPlaySteaming
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10:19:4:Sound
10:9:1.000000:Volume
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:49:VirusCam(2)
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01:0:2
02:1
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
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10:11:48:ScriptID
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07:0:7
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
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10:11:11:ScriptID
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
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10:11:10:ScriptID
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:VirusDescription:Message
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:48:VirusCam(1)
$$CHILD_BLOCK_START
01:0:3
02:1
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:10:ScriptID
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:11:ScriptID
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
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10:11:49:ScriptID
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:VirusDescription:Message
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:53:Controller-4
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01:1:54
02:0
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
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10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aSoundPlayObject
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10:12:1:Sound
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10:9:1.000000:Volume
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08:aObjPlayAnim
$$CHILD_BLOCK_START
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10:4:0:StartFrame
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10:6:2.000000:CycleTime
10:5:0:Looping
$$CHILD_BLOCK_END
08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:Controller:Message
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08:aUserVarInc
$$CHILD_BLOCK_START
10:10:0:2:UserVar
$$CHILD_BLOCK_END
03:1
$$CHILD_BLOCK_START
05:2
$$CHILD_BLOCK_START
06:qUserVarValue:Float
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10:10:0:2:UserVar
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07:1:0
10:6:4.000000:Literal
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04:1:0:0
$$CHILD_BLOCK_START
08:aSetObjectTimer
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10:1:0:0:Object
10:6:0.000000:Time
10:10:0:1:TimerID
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:52:Controller-3
$$CHILD_BLOCK_START
01:1:55
02:0
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
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10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aSoundPlayObject
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10:12:1:Sound
10:1:2:-1:Object
10:9:1.000000:Volume
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08:aObjPlayAnim
$$CHILD_BLOCK_START
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10:6:2.000000:CycleTime
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08:aShowHUDMessage
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10:8:Controller:Message
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08:aUserVarInc
$$CHILD_BLOCK_START
10:10:0:2:UserVar
$$CHILD_BLOCK_END
03:1
$$CHILD_BLOCK_START
05:2
$$CHILD_BLOCK_START
06:qUserVarValue:Float
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10:10:0:2:UserVar
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07:1:0
10:6:4.000000:Literal
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:1:0:0
$$CHILD_BLOCK_START
08:aSetObjectTimer
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10:1:0:0:Object
10:6:0.000000:Time
10:10:0:1:TimerID
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:51:Controller-2
$$CHILD_BLOCK_START
01:1:56
02:0
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
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10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aSoundPlayObject
$$CHILD_BLOCK_START
10:12:1:Sound
10:1:2:-1:Object
10:9:1.000000:Volume
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08:aObjPlayAnim
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:StartFrame
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10:6:2.000000:CycleTime
10:5:0:Looping
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08:aShowHUDMessage
$$CHILD_BLOCK_START
10:8:Controller:Message
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08:aUserVarInc
$$CHILD_BLOCK_START
10:10:0:2:UserVar
$$CHILD_BLOCK_END
03:1
$$CHILD_BLOCK_START
05:2
$$CHILD_BLOCK_START
06:qUserVarValue:Float
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10:10:0:2:UserVar
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07:1:0
10:6:4.000000:Literal
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04:1:0:0
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08:aSetObjectTimer
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10:1:0:0:Object
10:6:0.000000:Time
10:10:0:1:TimerID
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:1:Controller-1
$$CHILD_BLOCK_START
01:1:57
02:0
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
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10:1:1:-1:Object
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aSoundPlayObject
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10:12:1:Sound
10:1:2:-1:Object
10:9:1.000000:Volume
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08:aObjPlayAnim
$$CHILD_BLOCK_START
10:1:2:-1:Object
10:4:0:StartFrame
10:4:4:EndFrame
10:6:2.000000:CycleTime
10:5:0:Looping
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08:aShowHUDMessage
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10:8:Controller:Message
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08:aUserVarInc
$$CHILD_BLOCK_START
10:10:0:2:UserVar
$$CHILD_BLOCK_END
03:1
$$CHILD_BLOCK_START
05:2
$$CHILD_BLOCK_START
06:qUserVarValue:Float
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10:10:0:2:UserVar
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07:1:0
10:6:4.000000:Literal
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:1:0:0
$$CHILD_BLOCK_START
08:aSetObjectTimer
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10:1:0:0:Object
10:6:0.000000:Time
10:10:0:1:TimerID
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:62:Music-Green8
$$CHILD_BLOCK_START
01:0:4
02:1
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aMusicSetRegion
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10:10:0:4:Region
10:1:1:-1:PlayerObject
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$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:61:Music-Green7
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01:0:5
02:1
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aMusicSetRegion
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10:10:0:4:Region
10:1:1:-1:PlayerObject
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:59:Music-Green5
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01:0:6
02:1
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aMusicSetRegion
$$CHILD_BLOCK_START
10:10:0:4:Region
10:1:1:-1:PlayerObject
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:56:Music-Green2(Tech)
$$CHILD_BLOCK_START
01:0:7
02:1
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:0:ScriptID
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aMusicSetRegion
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10:10:0:5:Region
10:1:1:-1:PlayerObject
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:63:Music-Green1
$$CHILD_BLOCK_START
01:0:8
02:1
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:0:ScriptID
$$CHILD_BLOCK_END
07:0:6
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aMusicSetRegion
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10:10:0:4:Region
10:1:1:-1:PlayerObject
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:66:Music-Red4
$$CHILD_BLOCK_START
01:0:9
02:1
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aMusicSetRegion
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10:10:0:3:Region
10:1:1:-1:PlayerObject
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:65:Music-Red3
$$CHILD_BLOCK_START
01:0:10
02:1
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aMusicSetRegion
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10:10:0:3:Region
10:1:1:-1:PlayerObject
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:64:Music-Red2
$$CHILD_BLOCK_START
01:0:11
02:1
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
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10:11:0:ScriptID
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07:0:6
$$CHILD_BLOCK_END
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04:0:0:0
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08:aMusicSetRegion
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10:10:0:3:Region
10:1:1:-1:PlayerObject
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$$CHILD_BLOCK_END
00:55:Music-Red1
$$CHILD_BLOCK_START
01:0:12
02:1
03:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
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10:11:0:ScriptID
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07:0:6
$$CHILD_BLOCK_END
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04:0:0:0
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08:aMusicSetRegion
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10:10:0:3:Region
10:1:1:-1:PlayerObject
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$$CHILD_BLOCK_END
00:76:Music-Tech5
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01:0:13
02:1
03:0
$$CHILD_BLOCK_START
05:0
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04:0:0:0
$$CHILD_BLOCK_START
08:aMusicSetRegion
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10:10:0:5:Region
10:1:1:-1:PlayerObject
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00:74:Music-Tech3
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01:0:14
02:1
03:0
$$CHILD_BLOCK_START
05:0
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04:0:0:0
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08:aMusicSetRegion
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10:10:0:5:Region
10:1:1:-1:PlayerObject
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$$CHILD_BLOCK_END
00:71:Music-Research
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01:0:15
02:1
03:0
$$CHILD_BLOCK_START
05:0
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04:0:0:0
$$CHILD_BLOCK_START
08:aMusicSetRegion
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10:10:0:6:Region
10:1:1:-1:PlayerObject
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$$CHILD_BLOCK_END
00:77:Music-Escape
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01:0:16
02:1
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aMusicSetRegion
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10:10:0:8:Region
10:1:1:-1:PlayerObject
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$$CHILD_BLOCK_END
00:70:Music-Defense4
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01:0:17
02:1
03:0
$$CHILD_BLOCK_START
05:0
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04:0:0:0
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08:aMusicSetRegion
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10:10:0:2:Region
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00:69:Music-Defense3
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01:0:18
02:1
03:0
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05:0
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04:0:0:0
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08:aMusicSetRegion
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10:10:0:2:Region
10:1:1:-1:PlayerObject
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00:68:Music-Defense2
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01:0:19
02:1
03:0
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05:0
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04:0:0:0
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08:aMusicSetRegion
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10:10:0:2:Region
10:1:1:-1:PlayerObject
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$$CHILD_BLOCK_END
00:78:Music-Virus1
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01:0:3
02:1
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
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10:11:10:ScriptID
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07:0:6
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06:qScriptExecuted_DALLAS:Bool
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10:11:11:ScriptID
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07:0:6
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04:0:0:0
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10:10:0:7:Region
10:1:1:-1:PlayerObject
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$$CHILD_BLOCK_END
00:79:Music-Virus2
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01:0:2
02:1
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
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10:11:10:ScriptID
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07:0:6
$$CHILD_BLOCK_END
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06:qScriptExecuted_DALLAS:Bool
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10:11:11:ScriptID
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07:0:6
$$CHILD_BLOCK_END
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04:0:0:0
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08:aMusicSetRegion
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10:10:0:7:Region
10:1:1:-1:PlayerObject
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$$CHILD_BLOCK_END
00:67:Music-Defense1
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01:0:20
02:1
03:0
$$CHILD_BLOCK_START
05:0
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04:0:0:0
$$CHILD_BLOCK_START
08:aMusicSetRegion
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10:10:0:2:Region
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00:81:TurretMessage
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01:1:6
02:9
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:3
$$CHILD_BLOCK_START
08:aShowHUDMessage
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10:8:TurretsInvuln:Message
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00:86:Turret Invuln6
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02:0
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:2
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
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07:1:0
10:5:1:Bool
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05:1
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06:qScriptExecuted_DALLAS:Bool
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10:11:0:ScriptID
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07:0:7
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
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08:aSetObjectTimer
$$CHILD_BLOCK_START
10:1:0:6:Object
10:6:0.000000:Time
10:10:0:-1:TimerID
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:85:Turret Invuln5
$$CHILD_BLOCK_START
01:1:3
02:0
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:2
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:1:0
10:5:1:Bool
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:0:ScriptID
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aSetObjectTimer
$$CHILD_BLOCK_START
10:1:0:6:Object
10:6:0.000000:Time
10:10:0:-1:TimerID
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:84:Turret Invuln4
$$CHILD_BLOCK_START
01:1:5
02:0
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:2
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:1:0
10:5:1:Bool
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:0:ScriptID
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aSetObjectTimer
$$CHILD_BLOCK_START
10:1:0:6:Object
10:6:0.000000:Time
10:10:0:-1:TimerID
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:83:Turret Invuln3
$$CHILD_BLOCK_START
01:1:4
02:0
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:2
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:1:0
10:5:1:Bool
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:0:ScriptID
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aSetObjectTimer
$$CHILD_BLOCK_START
10:1:0:6:Object
10:6:0.000000:Time
10:10:0:-1:TimerID
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:82:Turret Invuln2
$$CHILD_BLOCK_START
01:1:2
02:0
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:2
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:1:0
10:5:1:Bool
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:0:ScriptID
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aSetObjectTimer
$$CHILD_BLOCK_START
10:1:0:6:Object
10:6:0.000000:Time
10:10:0:-1:TimerID
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:80:Turret Invuln1
$$CHILD_BLOCK_START
01:1:6
02:0
03:0
$$CHILD_BLOCK_START
09:0
$$CHILD_BLOCK_START
05:2
$$CHILD_BLOCK_START
06:qObjIsPlayerWeapon:Bool
$$CHILD_BLOCK_START
10:1:1:-1:Object
$$CHILD_BLOCK_END
07:1:0
10:5:1:Bool
$$CHILD_BLOCK_END
05:1
$$CHILD_BLOCK_START
06:qScriptExecuted_DALLAS:Bool
$$CHILD_BLOCK_START
10:11:0:ScriptID
$$CHILD_BLOCK_END
07:0:7
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
04:0:0:1
$$CHILD_BLOCK_START
08:aSetObjectTimer
$$CHILD_BLOCK_START
10:1:0:6:Object
10:6:0.000000:Time
10:10:0:-1:TimerID
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:87:Boxes
$$CHILD_BLOCK_START
01:1:58
02:4
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aObjDestroy
$$CHILD_BLOCK_START
10:1:0:59:Object
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:17:MagnetTubeStop-1
$$CHILD_BLOCK_START
01:0:21
02:1
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aSoundPlayObject
$$CHILD_BLOCK_START
10:12:6:Sound
10:1:1:-1:Object
10:9:1.000000:Volume
$$CHILD_BLOCK_END
08:aMiscShakeArea
$$CHILD_BLOCK_START
10:1:1:-1:Object
10:6:30.000000:Amount
10:6:50.000000:Dist
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
00:8:MagnetTubeStart-1
$$CHILD_BLOCK_START
01:0:22
02:1
03:0
$$CHILD_BLOCK_START
05:0
$$CHILD_BLOCK_END
04:0:0:0
$$CHILD_BLOCK_START
08:aSoundPlayObject
$$CHILD_BLOCK_START
10:12:7:Sound
10:1:1:-1:Object
10:9:1.000000:Volume
$$CHILD_BLOCK_END
08:aMiscShakeArea
$$CHILD_BLOCK_START
10:1:1:-1:Object
10:6:40.000000:Amount
10:6:50.000000:Dist
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$CHILD_BLOCK_END
$$SCRIPT_BLOCK_END
*********************************************************/