Descent 3 by Outrage Entertainment
Go to file
Jeod e2b6653bbd
Merge pull request #285 from Talon1024/patch-1
Add links to Steam and GOG store pages
2024-05-04 07:48:04 -04:00
.github Enable logger on all CI builds 2024-05-03 16:01:30 -04:00
2dlib misc: pstring: Refactor dependents. 2024-04-29 10:01:33 +02:00
acmlib
AudioEncode
bitmap Move debug functions to own module 2024-04-30 00:58:34 +03:00
cfile Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
cmake
czip Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
d3music
dd_grwin32 misc: pstring: Refactor dependents. 2024-04-29 10:01:33 +02:00
dd_lnxsound Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
dd_sndlib misc: pstring: Refactor dependents. 2024-04-29 10:01:33 +02:00
dd_vidwin32
ddebug [Build] Fixed Windows debug build when ENABLE_LOGGER is active. 2024-05-01 14:26:33 +02:00
ddio_common
ddio_lnx Move debug functions to own module 2024-04-30 00:58:34 +03:00
ddio_win misc: pstring: Refactor dependents. 2024-04-29 10:01:33 +02:00
ddvid_lnx
Descent3 Exclude ps_srand() call from InitMathTables() 2024-05-03 16:22:35 -04:00
fix Exclude ps_srand() call from InitMathTables() 2024-05-03 16:22:35 -04:00
grtext misc: pstring: Refactor dependents. 2024-04-29 10:01:33 +02:00
legacy More X11 removal. 2024-04-30 13:04:15 -04:00
lib Remove unused header dyna_svga.h 2024-05-03 19:43:41 -04:00
libacm
libmve More X11 removal. 2024-04-30 13:04:15 -04:00
linux Remove usage of DECLARE_POINTERS in dyna_curses.h 2024-05-03 19:43:41 -04:00
lnxcontroller Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
lnxmvelib Remove unused header dyna_svga.h 2024-05-03 19:43:41 -04:00
manage misc: pstring: Refactor dependents. 2024-04-29 10:01:33 +02:00
md5
mem Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
misc Unittests for misc 2024-05-01 02:46:20 +03:00
model Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
module Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
movie
music
netcon Fix a couple of out-of-bounds warnings found by Clang. 2024-05-01 16:40:30 -06:00
netgames x86-64 supports the int $3 opcode to trigger a breakpoint. 2024-05-02 14:56:11 -04:00
networking Remove IPX/SPX protocol support from netcode 2024-04-30 18:24:45 +00:00
physics
renderer Remove renderer/dyna_gl_ryan.h 2024-04-30 12:28:35 -04:00
rtperformance
scripts Exclude ps_srand() call from InitMathTables() 2024-05-03 16:22:35 -04:00
sndlib Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
stream_audio
tests
tools Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
ui Heavy patching for compiler warnings. 2024-04-29 00:18:56 -04:00
unzip
vecmat Reorganizing fix library 2024-05-03 16:22:35 -04:00
win32 Move debug functions to own module 2024-04-30 00:58:34 +03:00
.clang-format
.clang-format-ignore
.gitignore
Brewfile Introduce spdlog logging system 2024-04-30 14:27:38 -04:00
CMakeLists.txt Reorganizing fix library 2024-05-03 16:22:35 -04:00
CMakePresets.json
gpl.sh
gplheader
LICENSE
README.md Add links to Steam and GOG store pages 2024-05-04 03:00:08 -04:00
vcpkg.json Introduce spdlog logging system 2024-04-30 14:27:38 -04:00

d3 (1)

This is the Descent 3 open source engine, licensed under GPL-3.0. It includes the '1.5' patch written by Kevin Bentley and Jeff Slutter several years ago and brought to a stable condition by the Descent community.

In order to use this, you must provide your own game files. See the Usage section for details.

Version 1.5 Notes

There is no "release" yet. The current milestone is "1.5 Stable", which is meant to more or less be Descent 3 as it might have been if the 1.5 patch had made it to retail years ago. Artifacts can be downloaded from the Actions tab. The milestone needs testing on all platforms. Please report issues when found.

Usage

Purchase Descent 3 from a reputable source, such as GOG or Steam, and install it, then replace the main binary with the newly built Descent3 binary under ${CMAKE_BINARY_DIR}/Descent3/*/Descent3[.exe]. See your platform below:

Windows

If still using the Descent 3 launcher, copy your Descent3.exe binary to your install folder and rename it main.exe (back up your old one). Otherwise, drop in Descent3.exe and play!

MacOS

Right-click Descent3.app, click Show Package Contents. Back up your Descent3 binary and drop your built Descent3 binary into the install (Contents/MacOS) folder.

Linux

Back up your Descent3 binary and drop your built Descent3 binary into the install folder.

Building

Build steps below assume you have already cloned the repository and entered it locally.

Building - Windows

Requires Visual Studio 2022 and C++ Tools (cmake and vcpkg)

Install and configure vcpkg:

git clone https://github.com/microsoft/vcpkg.git
cd vcpkg && bootstrap-vcpkg.bat
setx VCPKG_ROOT="C:\path\to\vcpkg"
setx PATH=%VCPKG_ROOT%;%PATH%

Build Descent 3:

cmake --preset win -D ENABLE_LOGGER=[ON|OFF]
cmake --build --preset win --config [Debug|Release]

Building - MacOS

brew bundle install
cmake --preset mac -D ENABLE_LOGGER=[ON|OFF]
cmake --build --preset mac --config [Debug|Release]

Building - Linux (Ubuntu)

sudo apt update
sudo apt install -y --no-install-recommends ninja-build cmake g++ libsdl1.2-dev libsdl-image1.2-dev libncurses-dev zlib1g-dev libspdlog-dev
cmake --preset linux -D ENABLE_LOGGER=[ON|OFF]
cmake --build --preset linux --config [Debug|Release]

Building - Linux (Fedora)

sudo dnf update --refresh
sudo dnf install -y ninja-build cmake gcc-c++ SDL-devel SDL_image-devel ncurses-devel zlib-devel spdlog-devel
cmake --preset linux -D ENABLE_LOGGER=[ON|OFF]
cmake --build --preset linux --config [Debug|Release]

Contributing

Anyone can contribute! We have an active Discord presence at Descent Developer Network. If you are interested in maintaining the project on a regular basis, please contact Kevin Bentley.