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dd32f4e3ed
Logically adecode/aencode belongs to AudioEncode.
7 lines
146 B
CMake
7 lines
146 B
CMake
add_library(libacm STATIC decode.c libacm.h)
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target_include_directories(libacm PUBLIC
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$<BUILD_INTERFACE:
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${PROJECT_SOURCE_DIR}/libacm
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>
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)
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