Descent3/renderer
Louis Gombert 3b7a6cc17c
Merge pull request #467 from JeodC/upstream
Set default BPP to 32
2024-06-24 19:48:11 +00:00
..
CMakeLists.txt Make mem module isolated from project 2024-06-20 00:43:51 +03:00
dyna_gl.h opengl: use SDL_WINDOW_FULLSCREEN_DESKTOP and an FBO. 2024-06-14 03:56:49 -04:00
HardwareBaseGPU.cpp Properly format/use variadic macros 2024-05-24 20:57:17 -04:00
HardwareClipper.cpp Properly format/use variadic macros 2024-05-24 20:57:17 -04:00
HardwareDraw.cpp
HardwareGlobalVars.cpp
HardwareInstance.cpp
HardwareInternal.h Modernize struct/enum/unions type declarations 2024-05-30 03:35:17 -04:00
HardwareOpenGL.cpp Set default BPP to 32 2024-06-24 11:04:02 -04:00
HardwarePoints.cpp
HardwareSetup.cpp [Renderer] Added g3_GetAspectRatio() and made g3_SetAspectRatio() available through 3d.h to prevent use of extern. 2024-06-22 17:59:27 +02:00
HardwareTransforms.cpp
lnxscreenmode.cpp Properly format/use variadic macros 2024-05-24 20:57:17 -04:00