mirror of
https://github.com/kevinbentley/Descent3.git
synced 2025-01-22 19:55:23 +00:00
498 lines
14 KiB
C++
498 lines
14 KiB
C++
/*
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* Descent 3
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* Copyright (C) 2024 Parallax Software
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// GenericLightDialog.cpp : implementation file
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//
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#include "stdafx.h"
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#include "editor.h"
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#include "GenericLightDialog.h"
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#include "objinfo.h"
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#include "object.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CGenericLightDialog dialog
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CGenericLightDialog::CGenericLightDialog(light_info *current, CWnd *pParent)
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: CDialog(CGenericLightDialog::IDD, pParent) {
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//{{AFX_DATA_INIT(CGenericLightDialog)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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m_lightinfo = current;
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}
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void CGenericLightDialog::DoDataExchange(CDataExchange *pDX) {
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CGenericLightDialog)
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// NOTE: the ClassWizard will add DDX and DDV calls here
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//}}AFX_DATA_MAP
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}
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BEGIN_MESSAGE_MAP(CGenericLightDialog, CDialog)
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//{{AFX_MSG_MAP(CGenericLightDialog)
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ON_EN_KILLFOCUS(IDC_GENERIC_LIGHT_DISTANCE, OnKillfocusGenericLightDistance)
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ON_EN_KILLFOCUS(IDC_GENERIC_BLUE_LIGHT, OnKillfocusGenericBlueLight)
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ON_EN_KILLFOCUS(IDC_GENERIC_GREEN_LIGHT, OnKillfocusGenericGreenLight)
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ON_EN_KILLFOCUS(IDC_GENERIC_RED_LIGHT, OnKillfocusGenericRedLight)
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ON_EN_KILLFOCUS(IDC_GENERIC_PULSE_TIME, OnKillfocusGenericPulseTime)
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ON_BN_CLICKED(IDC_FLICKER_RADIO, OnFlickerRadio)
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ON_BN_CLICKED(IDC_USE_TIMEBITS_RADIO, OnUseTimebitsRadio)
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ON_BN_CLICKED(IDC_PULSE, OnPulse)
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ON_BN_CLICKED(IDC_ALWAYS_ON_RADIO, OnAlwaysOnRadio)
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ON_BN_CLICKED(IDC_TIME_CHECK1, OnTimeCheck1)
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ON_BN_CLICKED(IDC_TIME_CHECK2, OnTimeCheck2)
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ON_BN_CLICKED(IDC_TIME_CHECK3, OnTimeCheck3)
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ON_BN_CLICKED(IDC_TIME_CHECK4, OnTimeCheck4)
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ON_BN_CLICKED(IDC_TIME_CHECK5, OnTimeCheck5)
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ON_BN_CLICKED(IDC_TIME_CHECK6, OnTimeCheck6)
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ON_BN_CLICKED(IDC_TIME_CHECK7, OnTimeCheck7)
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ON_BN_CLICKED(IDC_TIME_CHECK8, OnTimeCheck8)
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ON_BN_CLICKED(IDC_RENDER_STATIC, OnRenderStatic)
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ON_BN_CLICKED(IDC_RENDER_GOURAUD, OnRenderGouraud)
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ON_BN_CLICKED(IDC_RENDER_LIGHTMAPS, OnRenderLightmaps)
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ON_BN_CLICKED(IDC_PULSE_TO_SECOND, OnPulseToSecond)
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ON_EN_KILLFOCUS(IDC_GENERIC_RED_LIGHT2, OnKillfocusGenericRedLight2)
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ON_EN_KILLFOCUS(IDC_GENERIC_GREEN_LIGHT2, OnKillfocusGenericGreenLight2)
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ON_EN_KILLFOCUS(IDC_GENERIC_BLUE_LIGHT2, OnKillfocusGenericBlueLight2)
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ON_BN_CLICKED(IDC_FLICKER_SLIGHTLY_CHECK, OnFlickerSlightlyCheck)
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ON_EN_KILLFOCUS(IDC_FLICKER_SLIGHTLY_EDIT, OnKillfocusFlickerSlightlyEdit)
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ON_BN_CLICKED(IDC_DIRECTIONAL, OnDirectional)
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ON_EN_KILLFOCUS(IDC_FOV_EDIT, OnKillfocusFovEdit)
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ON_BN_CLICKED(IDC_NO_SPECULAR_CHECK, OnNoSpecularCheck)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CGenericLightDialog message handlers
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void CGenericLightDialog::OnKillfocusGenericLightDistance() {
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char str[20];
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float val;
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((CEdit *)GetDlgItem(IDC_GENERIC_LIGHT_DISTANCE))->GetWindowText(str, 20);
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val = atof(str);
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if (val < 0)
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val = 0.0f;
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if (val > 300)
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val = 300.0f;
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m_lightinfo->light_distance = val;
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UpdateDialog();
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}
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void CGenericLightDialog::OnKillfocusGenericBlueLight() {
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char str[20];
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float val;
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((CEdit *)GetDlgItem(IDC_GENERIC_BLUE_LIGHT))->GetWindowText(str, 20);
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val = atof(str);
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if (val < 0)
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val = 0.0f;
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if (val > 1)
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val = 1.0f;
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m_lightinfo->blue_light1 = val;
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UpdateDialog();
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}
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void CGenericLightDialog::OnKillfocusGenericGreenLight() {
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char str[20];
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float val;
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((CEdit *)GetDlgItem(IDC_GENERIC_GREEN_LIGHT))->GetWindowText(str, 20);
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val = atof(str);
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if (val < 0)
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val = 0.0f;
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if (val > 1)
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val = 1.0f;
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m_lightinfo->green_light1 = val;
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UpdateDialog();
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}
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void CGenericLightDialog::OnKillfocusGenericRedLight() {
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char str[20];
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float val;
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((CEdit *)GetDlgItem(IDC_GENERIC_RED_LIGHT))->GetWindowText(str, 20);
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val = atof(str);
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if (val < 0)
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val = 0.0f;
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if (val > 1)
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val = 1.0f;
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m_lightinfo->red_light1 = val;
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UpdateDialog();
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}
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void CGenericLightDialog::OnKillfocusGenericPulseTime() {
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char str[20];
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float val;
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((CEdit *)GetDlgItem(IDC_GENERIC_PULSE_TIME))->GetWindowText(str, 20);
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val = atof(str);
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if (val < 0)
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val = 0.0f;
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if (val > 300)
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val = 300.0f;
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m_lightinfo->time_interval = val;
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UpdateDialog();
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}
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void CGenericLightDialog::OnFlickerRadio() {
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int c1 = IsDlgButtonChecked(IDC_FLICKER_RADIO);
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if (c1) {
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m_lightinfo->flags |= OLF_FLICKERING;
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m_lightinfo->flags &= ~OLF_TIMEBITS;
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}
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UpdateDialog();
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}
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void CGenericLightDialog::OnUseTimebitsRadio() {
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// TODO: Add your control notification handler code here
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int c1 = IsDlgButtonChecked(IDC_USE_TIMEBITS_RADIO);
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if (c1) {
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m_lightinfo->flags |= OLF_TIMEBITS;
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m_lightinfo->flags &= ~OLF_FLICKERING;
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}
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UpdateDialog();
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}
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void CGenericLightDialog::OnPulse() {
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int c1 = IsDlgButtonChecked(IDC_PULSE);
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if (c1)
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m_lightinfo->flags |= OLF_PULSE;
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else
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m_lightinfo->flags &= ~OLF_PULSE;
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UpdateDialog();
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}
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void CGenericLightDialog::UpdateDialog() {
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char txt[255];
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CButton *bbox;
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// Update light stuff
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sprintf(txt, "%.2f", m_lightinfo->light_distance);
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((CEdit *)GetDlgItem(IDC_GENERIC_LIGHT_DISTANCE))->SetWindowText(txt);
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sprintf(txt, "%.2f", m_lightinfo->red_light1);
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((CEdit *)GetDlgItem(IDC_GENERIC_RED_LIGHT))->SetWindowText(txt);
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sprintf(txt, "%.2f", m_lightinfo->green_light1);
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((CEdit *)GetDlgItem(IDC_GENERIC_GREEN_LIGHT))->SetWindowText(txt);
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sprintf(txt, "%.2f", m_lightinfo->blue_light1);
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((CEdit *)GetDlgItem(IDC_GENERIC_BLUE_LIGHT))->SetWindowText(txt);
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sprintf(txt, "%.2f", m_lightinfo->red_light2);
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((CEdit *)GetDlgItem(IDC_GENERIC_RED_LIGHT2))->SetWindowText(txt);
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sprintf(txt, "%.2f", m_lightinfo->green_light2);
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((CEdit *)GetDlgItem(IDC_GENERIC_GREEN_LIGHT2))->SetWindowText(txt);
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sprintf(txt, "%.2f", m_lightinfo->blue_light2);
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((CEdit *)GetDlgItem(IDC_GENERIC_BLUE_LIGHT2))->SetWindowText(txt);
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sprintf(txt, "%.2f", m_lightinfo->flicker_distance);
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((CEdit *)GetDlgItem(IDC_FLICKER_SLIGHTLY_EDIT))->SetWindowText(txt);
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sprintf(txt, "%.3f", m_lightinfo->directional_dot);
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((CEdit *)GetDlgItem(IDC_FOV_EDIT))->SetWindowText(txt);
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bbox = (CButton *)GetDlgItem(IDC_FLICKER_RADIO);
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bbox->SetCheck(m_lightinfo->flags & OLF_FLICKERING);
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bbox = (CButton *)GetDlgItem(IDC_DIRECTIONAL);
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bbox->SetCheck(m_lightinfo->flags & OLF_DIRECTIONAL);
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bbox = (CButton *)GetDlgItem(IDC_NO_SPECULAR_CHECK);
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bbox->SetCheck(m_lightinfo->flags & OLF_NO_SPECULARITY);
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bbox = (CButton *)GetDlgItem(IDC_USE_TIMEBITS_RADIO);
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bbox->SetCheck(m_lightinfo->flags & OLF_TIMEBITS);
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bbox = (CButton *)GetDlgItem(IDC_ALWAYS_ON_RADIO);
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if (!(m_lightinfo->flags & OLF_FLICKERING) && !(m_lightinfo->flags & OLF_TIMEBITS)) {
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bbox->SetCheck(1);
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} else {
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bbox->SetCheck(0);
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}
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bbox = (CButton *)GetDlgItem(IDC_PULSE);
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bbox->SetCheck(m_lightinfo->flags & OLF_PULSE);
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bbox = (CButton *)GetDlgItem(IDC_PULSE_TO_SECOND);
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bbox->SetCheck(m_lightinfo->flags & OLF_PULSE_TO_SECOND);
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bbox = (CButton *)GetDlgItem(IDC_FLICKER_SLIGHTLY_CHECK);
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bbox->SetCheck(m_lightinfo->flags & OLF_FLICKER_SLIGHTLY);
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sprintf(txt, "%.2f", m_lightinfo->time_interval);
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((CEdit *)GetDlgItem(IDC_GENERIC_PULSE_TIME))->SetWindowText(txt);
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CheckDlgButton(IDC_TIME_CHECK1, (m_lightinfo->timebits & (1 << 0)) ? 1 : 0);
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CheckDlgButton(IDC_TIME_CHECK2, (m_lightinfo->timebits & (1 << 1)) ? 1 : 0);
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CheckDlgButton(IDC_TIME_CHECK3, (m_lightinfo->timebits & (1 << 2)) ? 1 : 0);
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CheckDlgButton(IDC_TIME_CHECK4, (m_lightinfo->timebits & (1 << 3)) ? 1 : 0);
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CheckDlgButton(IDC_TIME_CHECK5, (m_lightinfo->timebits & (1 << 4)) ? 1 : 0);
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CheckDlgButton(IDC_TIME_CHECK6, (m_lightinfo->timebits & (1 << 5)) ? 1 : 0);
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CheckDlgButton(IDC_TIME_CHECK7, (m_lightinfo->timebits & (1 << 6)) ? 1 : 0);
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CheckDlgButton(IDC_TIME_CHECK8, (m_lightinfo->timebits & (1 << 7)) ? 1 : 0);
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CheckDlgButton(IDC_RENDER_STATIC, m_lightinfo->lighting_render_type == LRT_STATIC);
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CheckDlgButton(IDC_RENDER_GOURAUD, m_lightinfo->lighting_render_type == LRT_GOURAUD);
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CheckDlgButton(IDC_RENDER_LIGHTMAPS, m_lightinfo->lighting_render_type == LRT_LIGHTMAPS);
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}
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void CGenericLightDialog::OnAlwaysOnRadio() {
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// TODO: Add your control notification handler code here
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int c1 = IsDlgButtonChecked(IDC_ALWAYS_ON_RADIO);
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if (c1) {
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m_lightinfo->flags &= ~OLF_FLICKERING;
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m_lightinfo->flags &= ~OLF_TIMEBITS;
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}
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UpdateDialog();
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}
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BOOL CGenericLightDialog::OnInitDialog() {
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CDialog::OnInitDialog();
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UpdateDialog();
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return TRUE; // return TRUE unless you set the focus to a control
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// EXCEPTION: OCX Property Pages should return FALSE
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}
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void CGenericLightDialog::OnTimeCheck1() {
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int c1 = IsDlgButtonChecked(IDC_TIME_CHECK1);
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if (c1)
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m_lightinfo->timebits |= (1 << 0);
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else
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m_lightinfo->timebits &= ~(1 << 0);
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UpdateDialog();
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}
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void CGenericLightDialog::OnTimeCheck2() {
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int c1 = IsDlgButtonChecked(IDC_TIME_CHECK2);
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if (c1)
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m_lightinfo->timebits |= (1 << 1);
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else
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m_lightinfo->timebits &= ~(1 << 1);
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UpdateDialog();
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}
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void CGenericLightDialog::OnTimeCheck3() {
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int c1 = IsDlgButtonChecked(IDC_TIME_CHECK3);
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if (c1)
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m_lightinfo->timebits |= (1 << 2);
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else
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m_lightinfo->timebits &= ~(1 << 2);
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UpdateDialog();
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}
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void CGenericLightDialog::OnTimeCheck4() {
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int c1 = IsDlgButtonChecked(IDC_TIME_CHECK4);
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if (c1)
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m_lightinfo->timebits |= (1 << 3);
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else
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m_lightinfo->timebits &= ~(1 << 3);
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UpdateDialog();
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}
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void CGenericLightDialog::OnTimeCheck5() {
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int c1 = IsDlgButtonChecked(IDC_TIME_CHECK5);
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if (c1)
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m_lightinfo->timebits |= (1 << 4);
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else
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m_lightinfo->timebits &= ~(1 << 4);
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UpdateDialog();
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}
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void CGenericLightDialog::OnTimeCheck6() {
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int c1 = IsDlgButtonChecked(IDC_TIME_CHECK6);
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if (c1)
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m_lightinfo->timebits |= (1 << 5);
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else
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m_lightinfo->timebits &= ~(1 << 5);
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UpdateDialog();
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}
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void CGenericLightDialog::OnTimeCheck7() {
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int c1 = IsDlgButtonChecked(IDC_TIME_CHECK7);
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if (c1)
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m_lightinfo->timebits |= (1 << 6);
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else
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m_lightinfo->timebits &= ~(1 << 6);
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UpdateDialog();
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}
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void CGenericLightDialog::OnTimeCheck8() {
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int c1 = IsDlgButtonChecked(IDC_TIME_CHECK8);
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if (c1)
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m_lightinfo->timebits |= (1 << 7);
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else
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m_lightinfo->timebits &= ~(1 << 7);
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UpdateDialog();
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}
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void CGenericLightDialog::OnRenderStatic() {
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m_lightinfo->lighting_render_type = LRT_STATIC;
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UpdateDialog();
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}
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void CGenericLightDialog::OnRenderGouraud() {
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m_lightinfo->lighting_render_type = LRT_GOURAUD;
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UpdateDialog();
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}
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void CGenericLightDialog::OnRenderLightmaps() {
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m_lightinfo->lighting_render_type = LRT_LIGHTMAPS;
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UpdateDialog();
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}
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void CGenericLightDialog::OnPulseToSecond() {
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int c1 = IsDlgButtonChecked(IDC_PULSE_TO_SECOND);
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if (c1)
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m_lightinfo->flags |= OLF_PULSE_TO_SECOND;
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else
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m_lightinfo->flags &= ~OLF_PULSE_TO_SECOND;
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}
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void CGenericLightDialog::OnKillfocusGenericRedLight2() {
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char str[20];
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float val;
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((CEdit *)GetDlgItem(IDC_GENERIC_RED_LIGHT2))->GetWindowText(str, 20);
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val = atof(str);
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if (val < 0)
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val = 0.0f;
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if (val > 1)
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val = 1.0f;
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m_lightinfo->red_light2 = val;
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UpdateDialog();
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}
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void CGenericLightDialog::OnKillfocusGenericGreenLight2() {
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char str[20];
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float val;
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((CEdit *)GetDlgItem(IDC_GENERIC_GREEN_LIGHT2))->GetWindowText(str, 20);
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val = atof(str);
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if (val < 0)
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val = 0.0f;
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if (val > 1)
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val = 1.0f;
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m_lightinfo->green_light2 = val;
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UpdateDialog();
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}
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void CGenericLightDialog::OnKillfocusGenericBlueLight2() {
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char str[20];
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float val;
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((CEdit *)GetDlgItem(IDC_GENERIC_BLUE_LIGHT2))->GetWindowText(str, 20);
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val = atof(str);
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if (val < 0)
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val = 0.0f;
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if (val > 1)
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val = 1.0f;
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m_lightinfo->blue_light2 = val;
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UpdateDialog();
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}
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void CGenericLightDialog::OnFlickerSlightlyCheck() {
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// TODO: Add your control notification handler code here
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int c1 = IsDlgButtonChecked(IDC_FLICKER_SLIGHTLY_CHECK);
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if (c1)
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m_lightinfo->flags |= OLF_FLICKER_SLIGHTLY;
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else
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m_lightinfo->flags &= ~OLF_FLICKER_SLIGHTLY;
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UpdateDialog();
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}
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void CGenericLightDialog::OnKillfocusFlickerSlightlyEdit() {
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char str[20];
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float val;
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((CEdit *)GetDlgItem(IDC_FLICKER_SLIGHTLY_EDIT))->GetWindowText(str, 20);
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val = atof(str);
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if (val < 0)
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val = 0.0f;
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if (val > 100)
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val = 100.0f;
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m_lightinfo->flicker_distance = val;
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UpdateDialog();
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}
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void CGenericLightDialog::OnDirectional() {
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int c1 = IsDlgButtonChecked(IDC_DIRECTIONAL);
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if (c1)
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m_lightinfo->flags |= OLF_DIRECTIONAL;
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else
|
|
m_lightinfo->flags &= ~OLF_DIRECTIONAL;
|
|
|
|
UpdateDialog();
|
|
}
|
|
|
|
void CGenericLightDialog::OnKillfocusFovEdit() {
|
|
char str[20];
|
|
float val;
|
|
|
|
((CEdit *)GetDlgItem(IDC_FOV_EDIT))->GetWindowText(str, 20);
|
|
|
|
val = atof(str);
|
|
if (val < 0)
|
|
val = 0.0f;
|
|
if (val > 1.0)
|
|
val = 1.0;
|
|
m_lightinfo->directional_dot = val;
|
|
UpdateDialog();
|
|
}
|
|
|
|
void CGenericLightDialog::OnNoSpecularCheck() {
|
|
int c1 = IsDlgButtonChecked(IDC_NO_SPECULAR_CHECK);
|
|
if (c1)
|
|
m_lightinfo->flags |= OLF_NO_SPECULARITY;
|
|
else
|
|
m_lightinfo->flags &= ~OLF_NO_SPECULARITY;
|
|
|
|
UpdateDialog();
|
|
}
|